[GM Computerpro82] 3-08: Foundation's Price and 3-12: Fury's Toll
(Inactive)
Game Master
Eric Parker 82
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Macros
Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)
Female AC 19/21 with shield Fort +8, Ref +8, Will +11 HP 35/35 Perception +11 Low light
Take your time. It gives me a bit to decide what feat to give sola.
F Human (dromaar) witch 7 | HP 71/71 | AC 22+1 | F +14 R +12 W +13 | Perc +11 (+13 for Initiative) | Stealth +12 | Exploration: Detect Magic | speed 25 | Hero 2/3 | focus 3/3 | spells 1: 1/3 2: 2/3 3: 3/3 | 4: 2/2 | ◆◇↺ | Active Conditions: mage armor, +1 on one skill/attack roll, +1 on next Fort save, +2 on next Will save
Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |
Zenith still needs to fill in the Sign-in Sheet, but I will be getting started shortly.
CG nonbinary (they/them) Kayal Swashbuckler 7 (gymnast) | HP 99/99 | AC 26 | F+13 R+17 (Evasion) W+11 | Perc+11: Darkvision + Lifesense (imprecise 10ft) | Stealth+13 | Athletics DC 28 | 25ft (Panache: 30ft) | Hero 1*/3 | Focus 1/1 | Active Conditions: --
oops! ever since they changed the url font years ago i have trouble seeing links. Filled it out! Sorry for delay
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Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |
Zenith, no issue. I was slow getting things going myself.
Everyone, please remember to update the Macros spreadsheet is you had any changes in your skills, particularly if you levelled up.
Female AC 19/21 with shield Fort +8, Ref +8, Will +11 HP 35/35 Perception +11 Low light
GM Computerpro82 wrote: Zenith, no issue. I was slow getting things going myself.
Everyone, please remember to update the Macros spreadsheet is you had any changes in your skills, particularly if you levelled up.
Whoops.... Will do so later today.
F Human (dromaar) witch 7 | HP 71/71 | AC 22+1 | F +14 R +12 W +13 | Perc +11 (+13 for Initiative) | Stealth +12 | Exploration: Detect Magic | speed 25 | Hero 2/3 | focus 3/3 | spells 1: 1/3 2: 2/3 3: 3/3 | 4: 2/2 | ◆◇↺ | Active Conditions: mage armor, +1 on one skill/attack roll, +1 on next Fort save, +2 on next Will save
No change in Macros for Itka.
Sola the former Aspis wrote: Karga?? GM did you somehow beat my post? Paizo sometimes switches posts around or deletes posts after they've been posted and seen by others. It drives my software engineer spouse nuts.
CG nonbinary (they/them) Kayal Swashbuckler 7 (gymnast) | HP 99/99 | AC 26 | F+13 R+17 (Evasion) W+11 | Perc+11: Darkvision + Lifesense (imprecise 10ft) | Stealth+13 | Athletics DC 28 | 25ft (Panache: 30ft) | Hero 1*/3 | Focus 1/1 | Active Conditions: --
No changes in Macros for Zenith.
and the paizo switching order happened to me yesterday here. phaeton_nz's post was actually 7 minutes old when i posted. i have no idea how the duct-tape works on their servers....
Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |
Apologies folks, but I will be very sporadic posting for the next week. Real life has dealt me a messy hand at the moment.
I will resume as soon as I can
Male Human (Ifrit) Ranger 5 / HP 78/78, Perc +11, AC 22, Fort +12 Ref +10 Will +11 / Active conditions: Resist fire 1/2 lvl
Take your time. Thank you for the information.
NG male human cleric of Kurgess 3 | hp: 26/32 | AC 20 (22) | Fort: +7 Ref: +8 Will +9 | Perc. +7 | hero: 1/3 | focus: 0/1 | Speed 25 ft | healing font: 2/3 | exploration: defend | Active Conditions: bravo's brew (1 hour)
Itka wrote: @GM Computerpro82: In this post you may have mixed up the delay and the ready actions. In my post, I stated that she was delaying, not readying. The confusion comes because you posted that you took a Stride action before delaying. The Delay action must be taken when your turn begins. Had you delayed, you might not have had the speed necessary to reach the fountain and attempt the two-action Disable Device activity.
Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |
That is the point I was making. You can't delay in the middle of your turn.
Dealy description
So you can't perform an action and then delay your other two actions.
Delaying your whole turn didn't make that much difference in this case, but in other situations it might.
F Human (dromaar) witch 7 | HP 71/71 | AC 22+1 | F +14 R +12 W +13 | Perc +11 (+13 for Initiative) | Stealth +12 | Exploration: Detect Magic | speed 25 | Hero 2/3 | focus 3/3 | spells 1: 1/3 2: 2/3 3: 3/3 | 4: 2/2 | ◆◇↺ | Active Conditions: mage armor, +1 on one skill/attack roll, +1 on next Fort save, +2 on next Will save
Aaahhhh. Got it. Thanks for the explanation.
F Human (dromaar) witch 7 | HP 71/71 | AC 22+1 | F +14 R +12 W +13 | Perc +11 (+13 for Initiative) | Stealth +12 | Exploration: Detect Magic | speed 25 | Hero 2/3 | focus 3/3 | spells 1: 1/3 2: 2/3 3: 3/3 | 4: 2/2 | ◆◇↺ | Active Conditions: mage armor, +1 on one skill/attack roll, +1 on next Fort save, +2 on next Will save
I could use Society +10 to distract the guests, or I could use Occultism +12 to help him break the illusion.
I've glanced at all your character sheets. Looks like Argoni and Itka are the best suited to this challenge.
RP-wise, Itka has terrible social skills, so she wouldn't naturally choose to distract the crowd. She does like lecturing, though, so she'd definitely jump in to help Khayrat al-Maren.
F Human (dromaar) witch 7 | HP 71/71 | AC 22+1 | F +14 R +12 W +13 | Perc +11 (+13 for Initiative) | Stealth +12 | Exploration: Detect Magic | speed 25 | Hero 2/3 | focus 3/3 | spells 1: 1/3 2: 2/3 3: 3/3 | 4: 2/2 | ◆◇↺ | Active Conditions: mage armor, +1 on one skill/attack roll, +1 on next Fort save, +2 on next Will save
We're having a family reunion, so I may not be able to post from Monday through Saturday. Feel free to bot me as needed.
CG male halfling investigator 6 | HP 60/60 | AC 24 (25 w/Shield) | F +9 R +14 (+1 vs ally) W +12 | Perc +12 (low-light) | Stealth +14 | Recall: Arcana +12, Crafting +14, Nature +10, Occultism +12, Religion +8, Society +12 | speed 40 | Versatile Vials: 4/4 | Exploration Mode: Investigate| ◆ | ◇ | ↺ | Current Investigation: --
GM, not at this moment because we're in combat, but the next chance we have with a moment to breathe, Argoni would like to make the genie-binder the target of an investigation. He knows of his existence and has even heard his voice. However, both of those were from the last scenario, so I wanted to check if that would still be valid enough for him to begin pursuing him.
Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |
Argoni, it is valid to make him the target of your investigation. You could have already made the binder the target of your investigation.
Male Human (Ifrit) Ranger 5 / HP 78/78, Perc +11, AC 22, Fort +12 Ref +10 Will +11 / Active conditions: Resist fire 1/2 lvl
I think Itka said to bot her if needed.
F Human (dromaar) witch 7 | HP 71/71 | AC 22+1 | F +14 R +12 W +13 | Perc +11 (+13 for Initiative) | Stealth +12 | Exploration: Detect Magic | speed 25 | Hero 2/3 | focus 3/3 | spells 1: 1/3 2: 2/3 3: 3/3 | 4: 2/2 | ◆◇↺ | Active Conditions: mage armor, +1 on one skill/attack roll, +1 on next Fort save, +2 on next Will save
I did. My posting will be erratic or non-existent for the rest of this week.
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CG male halfling investigator 6 | HP 60/60 | AC 24 (25 w/Shield) | F +9 R +14 (+1 vs ally) W +12 | Perc +12 (low-light) | Stealth +14 | Recall: Arcana +12, Crafting +14, Nature +10, Occultism +12, Religion +8, Society +12 | speed 40 | Versatile Vials: 4/4 | Exploration Mode: Investigate| ◆ | ◇ | ↺ | Current Investigation: --
I just want to comment that someone must be proud of themselves for getting a 'The Floor is Lava' game into a scenario.
NG male human cleric of Kurgess 3 | hp: 26/32 | AC 20 (22) | Fort: +7 Ref: +8 Will +9 | Perc. +7 | hero: 1/3 | focus: 0/1 | Speed 25 ft | healing font: 2/3 | exploration: defend | Active Conditions: bravo's brew (1 hour)
Rexon prepares and casts ant haul on himself every morning (praise Kurgess!), even though he is well below his carrying capacity. Would it be reasonable for him to carry both gnomes as he makes his way to safety?
Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |
Rexon, that absolutely makes sense to me. It is reasonable
CG male halfling investigator 6 | HP 60/60 | AC 24 (25 w/Shield) | F +9 R +14 (+1 vs ally) W +12 | Perc +12 (low-light) | Stealth +14 | Recall: Arcana +12, Crafting +14, Nature +10, Occultism +12, Religion +8, Society +12 | speed 40 | Versatile Vials: 4/4 | Exploration Mode: Investigate| ◆ | ◇ | ↺ | Current Investigation: --
I'm off to GenCon for the rest of the week! I don't expect to be able to post. Please bot Argoni as needed.
Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |
Chronicle sheets have been sent to the e-mail addresses in RPGChronicles. If you don't see it, please check you SPAM filters.
Please let me know if I need to resend.
F Human (dromaar) witch 7 | HP 71/71 | AC 22+1 | F +14 R +12 W +13 | Perc +11 (+13 for Initiative) | Stealth +12 | Exploration: Detect Magic | speed 25 | Hero 2/3 | focus 3/3 | spells 1: 1/3 2: 2/3 3: 3/3 | 4: 2/2 | ◆◇↺ | Active Conditions: mage armor, +1 on one skill/attack roll, +1 on next Fort save, +2 on next Will save
Thanks again for running these scenarios for us.
My Chronicle has one typo: the total Reputation for Vigilant Seal should be 50, not 46. (It looks like you copied that over from the last Chronicle and forgot to change it.)
Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |
Um, the starting Reputation comes from the player entry on the pre-game section of the Chronicle sheet. It currently reads 42, which means it is 46 after adding 4. Is it possible you entered the number from before the first scenario accidently?
I can change the starting number to 46 if you like? Then regenerate the chronicle and resend?
Another alternative is to take it off the chronicle entirely, since it is an optional field and you can then fill it in by hand.
Male Human (Ifrit) Ranger 5 / HP 78/78, Perc +11, AC 22, Fort +12 Ref +10 Will +11 / Active conditions: Resist fire 1/2 lvl
Thank you for the chronicle! It looks good for me.
F Human (dromaar) witch 7 | HP 71/71 | AC 22+1 | F +14 R +12 W +13 | Perc +11 (+13 for Initiative) | Stealth +12 | Exploration: Detect Magic | speed 25 | Hero 2/3 | focus 3/3 | spells 1: 1/3 2: 2/3 3: 3/3 | 4: 2/2 | ◆◇↺ | Active Conditions: mage armor, +1 on one skill/attack roll, +1 on next Fort save, +2 on next Will save
GM Computerpro82 wrote: Um, the starting Reputation comes from the player entry on the pre-game section of the Chronicle sheet. It currently reads 42, which means it is 46 after adding 4. Is it possible you entered the number from before the first scenario accidently?
I can change the starting number to 46 if you like? Then regenerate the chronicle and resend?
Another alternative is to take it off the chronicle entirely, since it is an optional field and you can then fill it in by hand.
Oof. Looks like it's my error then. My apologies. You can choose whichever way to handle it that works best for you.
CG nonbinary (they/them) Kayal Swashbuckler 7 (gymnast) | HP 99/99 | AC 26 | F+13 R+17 (Evasion) W+11 | Perc+11: Darkvision + Lifesense (imprecise 10ft) | Stealth+13 | Athletics DC 28 | 25ft (Panache: 30ft) | Hero 1*/3 | Focus 1/1 | Active Conditions: --
Looks great, thanks again for running! Had a lot of fun with this group!
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Thread for #3-08: Foundation's Price and #3-12: Fury's Toll | |
I just got notified the RPGCHronicles bug is fixed, and I can generate chronicles with the additional reputation in the proper block now. I will regenerate and resend chronicles to everyone.
Please check your SPAM folders for updated chronicles sheets.
CG male halfling investigator 6 | HP 60/60 | AC 24 (25 w/Shield) | F +9 R +14 (+1 vs ally) W +12 | Perc +12 (low-light) | Stealth +14 | Recall: Arcana +12, Crafting +14, Nature +10, Occultism +12, Religion +8, Society +12 | speed 40 | Versatile Vials: 4/4 | Exploration Mode: Investigate| ◆ | ◇ | ↺ | Current Investigation: --
Got it, GM. Thank you for running these games!
Female AC 19/21 with shield Fort +8, Ref +8, Will +11 HP 35/35 Perception +11 Low light
Male Human (Ifrit) Ranger 5 / HP 78/78, Perc +11, AC 22, Fort +12 Ref +10 Will +11 / Active conditions: Resist fire 1/2 lvl
F Human (dromaar) witch 7 | HP 71/71 | AC 22+1 | F +14 R +12 W +13 | Perc +11 (+13 for Initiative) | Stealth +12 | Exploration: Detect Magic | speed 25 | Hero 2/3 | focus 3/3 | spells 1: 1/3 2: 2/3 3: 3/3 | 4: 2/2 | ◆◇↺ | Active Conditions: mage armor, +1 on one skill/attack roll, +1 on next Fort save, +2 on next Will save
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