DMD's Shattered Star Table A

Game Master dickie

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Everyone hunkers down behind cover, waiting for the gangers to come into a clear field of fire for an ambush. The goons stay low for the most part, sensing the potential danger, and move forward mindful of cover. More shouts come from the west as more bruisers from the Wreckwash get close.

I think Saria and Zadira have a fairly clear shot on green, but so far they don't have your locations pinpointed.

Round Two

Characters are up. They're closer and moving closer each round...


M Dwarf Fighter 2 (Brawler) | AC 21 T 12 FF 19 | CMD 16 | HP 22/22 | F+6 R+2 W+2 (+2 vs Spell/SLA/Poison) | Init +2 | Per +4 | Active: None

"Sokkla, let's move back a bit. We can bottleneck them just as well at the top of the stairs, and have more cover."

Tormnyr moves back up the stairs and again uses Total Defense.


Female Half-elf Shaman (Name-keeper) 2 | HP 25/25; AC 19, Touch 13, FF 16; | F:+2 , R:+3, W+10 | Init 4; Perception +13; Low-light vision | Spells: 1st: 4+1/4+1

"I can see one, but I'm not as good a shot as you Zadira."Saria whispers to her companion. "If I shoot him now, I don't think I'll accomplish much beside giving away our position. I'd prefer to wait until he's a bit closer."

Readying an action to shoot the first enemy that comes within 80ft with no cover.

Readied Action:

Attack: 1d20 + 3 ⇒ (15) + 3 = 18
Damage: 1d8 ⇒ 3

Can I keep a clear view of the enemies from where we are if I'm prone? Since I can still fire a crossbow that way, it'd make sense to do so in case they're carrying ranged weapons.


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Female Half-Orc Paladin (Chosen One/ Warrior of the Holy Light) 2 | HP 22/22 | AC 17 T 9 FF 17 | Fort +5 Ref -1 Will +4 | CMB +6 / CMD +15 | Initiative -1 | Perception +1 | Darkvision 60 feet |

Sokkla nods and moves up the stairs with Tormnyr, happy to follow the more experienced fighters advise. Looking around she has an idea...

Is there any debris at the top of the stairs that Sokkla can grab this round and ready to love down the stairs when the time comes? I'm thinking a barrel or an old crate or something, something that might knock them back and hinder them on the stairs


Male Half-elf (Varisian) Psychic 1

Eskander breathes out, continuing to hide from the advancing bandits and looking over at Natalya while tightening his grip on his spear.

Total defense again


Map CG Female Aasimar Dungeon Rover / Infiltrator Ranger 2 | HP 18/18 | AC 14 T 12 FF 12 | Fort +4 Ref +5 Will +3 (+2 vs illusion) | CMB +4 / CMD +16 | Initiave +3 | Perception +12/+14 to auto-notice underground hazards within 10 feet | Major Image 0/1 | Darkvision 60 feet | Resistances acid 5, cold 5, electricity 5

Zadira nods at Saria and whispers back

I'm going to take it. They have to know where we want them to come so we can ambush them, after all.

Zadira takes the clear shot at Green.

Attack (Longbow): 1d20 + 4 ⇒ (9) + 4 = 13
Damage (Piercing): 1d8 ⇒ 1

She shakes her head afterward and admits quietly

Darn, probably should have waited.

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