Arcanium

Game Master BloodWolven

Fight Map, updating up on the top too!

Quest list

Arcanium Quests - New Beginnings

- Black Spire Boss room

Fight Map!

Elrich manor
level 2 Elricht Manor
level 3 Elricht Manor

Basement/Double Dungeon Elricht Manor

Arcanium Info. Random, Cursed, and Blessed Loot boxes. Green screen info. And so much more!


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Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 196/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day (4)

Round 6
With the red treant campfire wood, Zaidel continues to focus on the yellow treant, a constant internal no-no-no-no-no-no-no-no.. running through his horned head.

Great Axe, untrained: 1d20 + 10 - 4 ⇒ (12) + 10 - 4 = 18
Dmg.: 1d12 + 7 ⇒ (9) + 7 = 16

Grand Lodge

Skills:
Diplomacy +21, Fly +13, K (Arcana, Dungeon, Nature, Planes, Religion) +17, Perception +18, SM +13, Spellcraft +17, Stealth +170, Swim +21, UMD +18
Abilities:
A.R.: 5/8; Arc Spells: 5/6, 6/6, 1/3
Vital 1:
HP 174/174 | AC 25, T 16, FF 21 | Perception +18 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +4 |Fort +19, Ref +14, Will +12 (+2 vs Fear) | CMB +10; CMD 24 (28 vs. trip) |
Vital 2:
Speed 40 ft., fly 150 ft. (average); Swim 60 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10

Goblin Hunt:
Jean decides to wander around a bit more to see if he can figure out what Zeer and the hobgoblins might have been up to.


Female Sublime Kitsune (Human Form) Court Bard 4 / Summoner 4 Portrait
Vital:
HP: 112|W/Shield AC:35_T:26_FF:28| AC: 31_T:26_ FF:28_ Perception +7| Sense Motive +25(Sing VP), Initiative: +3, Fort: +7_ Ref: +7_ Will: +4(+18 vs Charm/Compulsion), CMB: +6, CMD: 17, Speed: 40
Skills:
Aura of Friendship (60’ Will Save DC 28)|Acro+6|Bluf+25(Sing VP)|Climb+3|Dip+29|EscA+9|Hand An+20|Intim+21|Ling+10|Ride+10|SpellC +13|Stealth+8|UMD+23|

Feeling Marmy's distress, the cute fluffy dog with the foxy face turns savage. She launches herself against the bad, sick tree things with gnashing teeth and slashing claws.

Round 4
Bite vs Red: 1d20 + 4 ⇒ (20) + 4 = 24 B,S,P Damage: 1d6 + 3 ⇒ (1) + 3 = 4
Confirm?: 1d20 + 4 ⇒ (5) + 4 = 9
Claw 1 vs Red: 1d20 + 4 ⇒ (10) + 4 = 14 B,S Damage: 1d4 + 2 ⇒ (2) + 2 = 4
Claw 2 vs Red: 1d20 + 4 ⇒ (16) + 4 = 20 B,S Damage: 1d4 + 2 ⇒ (2) + 2 = 4

Round 5
Acrobatics: 1d20 + 6 ⇒ (20) + 6 = 26
Bite vs Yellow: 1d20 + 4 ⇒ (18) + 4 = 22 B,S,P Damage: 1d6 + 3 ⇒ (1) + 3 = 4

Round 6
Bite vs Yellow: 1d20 + 4 ⇒ (15) + 4 = 19 B,S,P Damage: 1d6 + 3 ⇒ (6) + 3 = 9
Claw 1 vs Yellow: 1d20 + 4 ⇒ (2) + 4 = 6 B,S Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Claw 2 vs Yellow: 1d20 + 4 ⇒ (13) + 4 = 17 B,S Damage: 1d4 + 2 ⇒ (3) + 2 = 5

Floof AC 26, touch 12, flat-footed 24 (+2 Dex, +6 natural, +4 Mage Armor, +4 Shield )

Shadow Lodge

Stats:
HP: 188_ AC: 47_T: 41_Perception +16, Sense Motive +17[/ooc]_Init: +12_Fort: +22_Ref: +21_Will: +18_CMB: +10_CMD: 32_Speed50_FastHeal 12_DR 5/coldiron_Resist: NegEn_Cold_El:10Acid_Fire:5
Skills:
Acrobatics+21_App+15_Bluff+20_Climb+14_Dip+30_DD+18_EArtist+21_Heal+12_Inti +17_K Arc/His/Loc/Nat/Nob/Pla/Rel+17_Ling+18_P(Sing/Dance)+19_SoH+18_Spell+18_Ste alth+21_Surv+11_Swim+9_UMD+22

Round 7
She slashes and shoots the yellow treant with her weapons.

Two weapon Fighting while raging:
White lightsaber: 1d20 + 18 ⇒ (20) + 18 = 38
damage: 2d6 + 9 + 2d6 ⇒ (6, 5) + 9 + (1, 1) = 22 take damage: 1d6 ⇒ 3
Thorn: 1d20 + 18 ⇒ (3) + 18 = 21damage: 1d6 + 1 + 12 ⇒ (5) + 1 + 12 = 18

confirm lightsaber: 1d20 + 18 ⇒ (19) + 18 = 37
damage: 2d6 + 9 ⇒ (1, 1) + 9 = 11

Round 8

Two weapon Fighting while raging:
White lightsaber: 1d20 + 18 ⇒ (15) + 18 = 33
damage: 2d6 + 9 + 2d6 ⇒ (5, 5) + 9 + (4, 5) = 28 take damage: 1d6 ⇒ 3
Thorn: 1d20 + 18 ⇒ (12) + 18 = 30 damage: 1d6 + 1 + 12 ⇒ (5) + 1 + 12 = 18

---

With the tree creature fallen before them she looks at Krysta with remorse, then she states, "Nothing to do until the amulet kicks in, I am going to get that loot goblin. Shall we?"


Round 6, 7, 8

The Yellow goes after Zaidel. They both dodge the attacks.

2d20 ⇒ (9, 16) = 25

Vs. Jellena
2d20 ⇒ (15, 2) = 17

Vs. Floof

2d20 ⇒ (7, 7) = 14

-----
The tree does more damage and is turned into kindling.
End of combat, unless you want to attack something...

Jean:
You wander in the caves finding the lower caves cleaner which seems odd. The temperature steadily rises too. You come upon a cavern filled with lava. There is a narrow trail to walk to a sculpted cave mouth. It looks like the skull of a demon with many sharp teeth.

The goblins seem to have left trays, jugs, with an assortment of bones.


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 196/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day (4)

Zaidel trots over to Krysta, next to Jellena, and kneels down on the forest floor. The cleric says a prayer of the body.

The satyr then looks at a nearly-traumatized kitsune.
"It's a sorry excuse for a welcome to Aeria Gloris. I'm sorry you had see that, Ramie. I also died once. I hope the Mistress is taking good care of Krysta's return as Cayden did for me."

Zaidel looks up to Jellena. "I will stay here until Krysta returns. You can go on and get the goblin if he's near."

Grand Lodge

Skills:
Diplomacy +21, Fly +13, K (Arcana, Dungeon, Nature, Planes, Religion) +17, Perception +18, SM +13, Spellcraft +17, Stealth +170, Swim +21, UMD +18
Abilities:
A.R.: 5/8; Arc Spells: 5/6, 6/6, 1/3
Vital 1:
HP 174/174 | AC 25, T 16, FF 21 | Perception +18 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +4 |Fort +19, Ref +14, Will +12 (+2 vs Fear) | CMB +10; CMD 24 (28 vs. trip) |
Vital 2:
Speed 40 ft., fly 150 ft. (average); Swim 60 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10

Demonic Cave Adventures:
Jean takes a moment to pop open his blue screen and see if there is anything interesting that appears now that he is here.


Female Sublime Kitsune (Human Form) Court Bard 4 / Summoner 4 Portrait
Vital:
HP: 112|W/Shield AC:35_T:26_FF:28| AC: 31_T:26_ FF:28_ Perception +7| Sense Motive +25(Sing VP), Initiative: +3, Fort: +7_ Ref: +7_ Will: +4(+18 vs Charm/Compulsion), CMB: +6, CMD: 17, Speed: 40
Skills:
Aura of Friendship (60’ Will Save DC 28)|Acro+6|Bluf+25(Sing VP)|Climb+3|Dip+29|EscA+9|Hand An+20|Intim+21|Ling+10|Ride+10|SpellC +13|Stealth+8|UMD+23|

Ramie sniffled, her voice thick and warbling with tears. "She just looked so strong... I thought she could fight. She did against the goblins, right? I didn't mean to get her killed... I'm a buffer, I'm supposed to buff. What did Jellena mean about an amulet?"

The Floof leaned against her, comforting with her solid warmth.


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 196/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day (4)

Zaidel points out the amulet that materialized on Krysta's neck. "That looks like an amulet of resurrection, like this one!" The satyr lifts up his own from behind his holy symbol and pan pipes. "A Chosen gift. It's a one-time resurrection spell. And they're expensive to replace."

Zaidel removes all his neckgear and places his amulet on Ramie. "That's now yours", the cleric said as he puts his holy symbol and pan pipes back on. "I don't know how Krysta got hers. The Gods intervened, I imagine." The fellow bard put his arm around the kitsune to help comfort her.

Shadow Lodge

Stats:
HP: 188_ AC: 47_T: 41_Perception +16, Sense Motive +17[/ooc]_Init: +12_Fort: +22_Ref: +21_Will: +18_CMB: +10_CMD: 32_Speed50_FastHeal 12_DR 5/coldiron_Resist: NegEn_Cold_El:10Acid_Fire:5
Skills:
Acrobatics+21_App+15_Bluff+20_Climb+14_Dip+30_DD+18_EArtist+21_Heal+12_Inti +17_K Arc/His/Loc/Nat/Nob/Pla/Rel+17_Ling+18_P(Sing/Dance)+19_SoH+18_Spell+18_Ste alth+21_Surv+11_Swim+9_UMD+22

Jellena does indeed storm off after the goblin leaving the two of you alone.

You can hear a scream come from the woods, more like a frustrated sound than pain.

She comes back and begins talking with Ramie and Zaidel. She informs the group in a reserved manner, "I am the tank of the group, you need to stand behind me and well out of range of the enemy until I have tested their mettle. Zaidel can likely handle himself. Now after her resurrection we will need to have the same conversation. Zaidel you are the expert on nature correct? Now should have these trees been that strong or was there a mutation or something?"

If the amulet is hiding or put away/under clothes:
She would ask, "Now Ramie do you have an amulet of ressurection?" She says eyeing Zaidel.

[spoiler=If the amulet is out to see on Ramie]She scoffs and looks at Zaidel, she then states with a bit of snarkiness, "So you finally had the conversation with her about the gods and their Chosen, I see."


You hear the goblin screech out as she attacks it. Then it scurries away. Jellena follows along and soon is out of sight.

Jean:
There is the side quest... I would have to search for it... something about an ogre mage. and beware the lava. Not needed just extra rewards.

You see the amulet lighting up and it begins to power up. The light grows brighter and brighter but it seems to be coming from above. Anything reflective would likely begin to shine. After 10 minutes Krysta is brought back to life.

Upon completion of the spell, the creature is immediately restored to full hit points, vigor, and health, with no loss of prepared spells. The subject of the spell gains one permanent negative level when it is raised, just as if it had been hit by an energy-draining creature. If the subject is 1st level, it takes 2 points of Constitution drain instead (if this would reduce its Con to 0 or less, it can't be resurrected).


female half-crystal dragon ftr4/nnj4 | HP 72/72; THP 0| AC 23, FF 22, TAC 15 | F +15, R +7, W +4 | CMB 12, CMD 25 | Init +6 | Lowlight, darkvision 60ft, Per +7 ki 7/7 | limited shape-shifting: crystal drg 4/4 rnds per day | 2 claws +14 (1d4+7), +14 bite (1d6+7), sonic breath (4d4 sonic; DC 20) 1/1 |

The amulet glowed and did its thing and with a gasp Krysta tried to sit up. Tried being the operative word as she couldn't manage it and fell backwards again to lie on the ground for the moment as she coughed and groaned in discomfort. "W-w-what happened?"


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 196/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day (4)

A wash of relief rippled across the satyr's face. "Thank the Gods! Krysta, you died. But a amulet of resurrection appeared on your neck and brought you back! Do you remember anything?"

Grand Lodge

Skills:
Diplomacy +21, Fly +13, K (Arcana, Dungeon, Nature, Planes, Religion) +17, Perception +18, SM +13, Spellcraft +17, Stealth +170, Swim +21, UMD +18
Abilities:
A.R.: 5/8; Arc Spells: 5/6, 6/6, 1/3
Vital 1:
HP 174/174 | AC 25, T 16, FF 21 | Perception +18 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +4 |Fort +19, Ref +14, Will +12 (+2 vs Fear) | CMB +10; CMD 24 (28 vs. trip) |
Vital 2:
Speed 40 ft., fly 150 ft. (average); Swim 60 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10

Demonic Cave:
Jean recasts his Shield of Faith and Protection from Evil and then accepts the mission and flies into the cave depending on his draconic senses to warn him of any hidden dangers as he goes.


Jean:
As you fly you don't see anything out of the normal until three cones blast you. It seems the mages were waiting for you to fall into the kill spot. All of them become visible and seem to be levitating.

3 Reflex saves DC 21.
7d6 ⇒ (1, 5, 2, 3, 5, 3, 4) = 23

7d6 ⇒ (1, 4, 2, 2, 2, 5, 5) = 21

7d6 ⇒ (2, 3, 5, 1, 6, 2, 4) = 23

Twi swaths of lava cool and harden!


Female Sublime Kitsune (Human Form) Court Bard 4 / Summoner 4 Portrait
Vital:
HP: 112|W/Shield AC:35_T:26_FF:28| AC: 31_T:26_ FF:28_ Perception +7| Sense Motive +25(Sing VP), Initiative: +3, Fort: +7_ Ref: +7_ Will: +4(+18 vs Charm/Compulsion), CMB: +6, CMD: 17, Speed: 40
Skills:
Aura of Friendship (60’ Will Save DC 28)|Acro+6|Bluf+25(Sing VP)|Climb+3|Dip+29|EscA+9|Hand An+20|Intim+21|Ling+10|Ride+10|SpellC +13|Stealth+8|UMD+23|
Zaidel wrote:
Zaidel removes all his neckgear and places his amulet on Ramie. "That's now yours", the cleric said as he puts his holy symbol and pan pipes back on. "I don't know how Krysta got hers. The Gods intervened, I imagine." The fellow bard put his arm around the kitsune to help comfort her.

Ramie looked bleakly at the amulet Zaidel had hung around her neck. "But don't you need it? When that one grabbed you up, I was afraid it would crush you. Are we supposed to get these when meet with our patron Gods?"

She waited with Zaidel for Krysta to resurrect, some part of her still doubting it would happen, despite assurances otherwise. When she rose up and moved, she babbled forth her apologies. "It was my fault. I cast that spell and the Treant must have seen you as the biggest threat. Like I teased them to pick on someone their own size or something. I'm glad you're ok. Sorry..."

When Jellena lectures, she cannot help but plead defensively. "We tried to do what you said. We stayed back, we were behind you. They just moved faster and farther than we expected. If we run away, we could just run into danger there and be too far away for you to protect us."

Grand Lodge

Skills:
Diplomacy +21, Fly +13, K (Arcana, Dungeon, Nature, Planes, Religion) +17, Perception +18, SM +13, Spellcraft +17, Stealth +170, Swim +21, UMD +18
Abilities:
A.R.: 5/8; Arc Spells: 5/6, 6/6, 1/3
Vital 1:
HP 174/174 | AC 25, T 16, FF 21 | Perception +18 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +4 |Fort +19, Ref +14, Will +12 (+2 vs Fear) | CMB +10; CMD 24 (28 vs. trip) |
Vital 2:
Speed 40 ft., fly 150 ft. (average); Swim 60 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10

Demonic Cave:

Reflex Save+Prot Evil: 1d20 + 13 + 2 ⇒ (12) + 13 + 2 = 27 Success!

Reflex Save+Prot Evil: 1d20 + 13 + 2 ⇒ (18) + 13 + 2 = 33 Success!

Reflex Save+Prot Evil: 1d20 + 13 + 2 ⇒ (5) + 13 + 2 = 20 So close...

SR 17?

So I would make 2 of 3 and take 44 damage if they all pass the SR checks. I then heal 8 points.

Jean banks and flies to be adjacent to one of the Ogre Magi and lines up a blast of lightening that streaks out to strike another Ogre Magi.

Fly up to one in a line so that I can hit at least two with a breath weapon.

Breath Weapon 80 ft Line Electricity DC 23 Reflex: 6d6 ⇒ (6, 2, 5, 4, 2, 5) = 24

Breath Weapon Recharge: 1d4 ⇒ 4


Jean:
CL check: 1d20 + 7 ⇒ (9) + 7 = 16

So close...

I do need to do the other two:
CL check: 1d20 + 7 ⇒ (16) + 7 = 23

CL check: 1d20 + 7 ⇒ (18) + 7 = 25

The two you save from you take half damage: 21 cold damage and you heal 8.

The two try to dodge out of the way:
1d20 + 7 ⇒ (14) + 7 = 21
1d20 + 7 ⇒ (20) + 7 = 27
Do Breath weapons allow Spell resistance?
Only one is able to dodge it.

41/65, 63/75 closest, 66/66

You realize that besides their weapons they are nearly naked.

The closest one draws it's Greatsword, more so letting the sheath fall away. In both hands the blade swings.

Melee: +1 greatsword: 1d20 + 14 ⇒ (18) + 14 = 32
/+9 damage: 2d6 + 8 ⇒ (1, 3) + 8 = 12

The other two shift and shoot another cone of cold at the two of you.

7d6 ⇒ (5, 5, 4, 1, 1, 4, 3) = 23

7d6 ⇒ (3, 1, 5, 1, 5, 3, 6) = 24

CL check: 1d20 + 7 ⇒ (6) + 7 = 13

CL check: 1d20 + 7 ⇒ (13) + 7 = 20 The 2nd one gets through.

You notice in a glass cage near the far wall is a short four armed blue creature with a big mouth of teeth. From the scratches you can see it has been trying to get out. Their treasure rests in heaps around the glass cage. A veratible hoard!

Shadow Lodge

Stats:
HP: 188_ AC: 47_T: 41_Perception +16, Sense Motive +17[/ooc]_Init: +12_Fort: +22_Ref: +21_Will: +18_CMB: +10_CMD: 32_Speed50_FastHeal 12_DR 5/coldiron_Resist: NegEn_Cold_El:10Acid_Fire:5
Skills:
Acrobatics+21_App+15_Bluff+20_Climb+14_Dip+30_DD+18_EArtist+21_Heal+12_Inti +17_K Arc/His/Loc/Nat/Nob/Pla/Rel+17_Ling+18_P(Sing/Dance)+19_SoH+18_Spell+18_Ste alth+21_Surv+11_Swim+9_UMD+22

... you all moved forward." She pauses and shrugs and makes an offhand remark, "What do I know? You know best."

She moves several feet away and just waits.


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 196/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day (4)

"Maybe the next wish we come along I could wish that any new members of Aeria Gloris will level to a point relative to other members", Zaidel shrugged as he got up and helped Krysta off the ground.

"Ramie, I hope I will be alright until I get a new amulet of resurrection. I have a high rate of Fast Healing. Now, let's go find some more treants, or redcaps." the satyr chagrined.


female half-crystal dragon ftr4/nnj4 | HP 72/72; THP 0| AC 23, FF 22, TAC 15 | F +15, R +7, W +4 | CMB 12, CMD 25 | Init +6 | Lowlight, darkvision 60ft, Per +7 ki 7/7 | limited shape-shifting: crystal drg 4/4 rnds per day | 2 claws +14 (1d4+7), +14 bite (1d6+7), sonic breath (4d4 sonic; DC 20) 1/1 |

Krysta accepted the hand up that Zaidel offered her and got wobbly to her feet. She was having some trouble standing for a few moments and then managed to get her balance. She shook her head a little to clear it so she could respond to Zaidel and groaned in pain as a massive headache tore through her. The only thing she could manage to say was, "N-no..." she looked up a bit blearily and then simply asked, "Did anyone get the number of that truck?"

Krysta turned her gaze to Ramie and said, "I understand, and I don't know if it is really, you that made me bigger. If that spell works like the one from Pathfinder it only works on humanoids and I am not one...or maybe I am just all confused..."

Stable enough to move Krysta went over to Jellena, her wings and shoulders drooping as she said, "I am sorry Mistress, I-i..." She was obviously crestfallen at her failure and then continued, "I should have stayed back, I should have listened better. I..." Krysta seemed even more down as she added quietly, "I'll understand if you want to leave a failure like me," it was obvious that Krysta was suffering from some rather massive self-esteem issues at the moment.

Grand Lodge

Skills:
Diplomacy +21, Fly +13, K (Arcana, Dungeon, Nature, Planes, Religion) +17, Perception +18, SM +13, Spellcraft +17, Stealth +170, Swim +21, UMD +18
Abilities:
A.R.: 5/8; Arc Spells: 5/6, 6/6, 1/3
Vital 1:
HP 174/174 | AC 25, T 16, FF 21 | Perception +18 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +4 |Fort +19, Ref +14, Will +12 (+2 vs Fear) | CMB +10; CMD 24 (28 vs. trip) |
Vital 2:
Speed 40 ft., fly 150 ft. (average); Swim 60 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10

Demonic Cave:
Breath Weapons are Supernatural, not Spell Like. So SR is not applicable.

Reflex+Prot Evil: 1d20 + 13 + 2 ⇒ (5) + 13 + 2 = 20 Off by 1 again.

Start at -13, Heal 8 from Fast Healing and then take 12 from the Greatsword and 24 from the Cone of Cold. So -41 currently.

With powerful strokes of his wings, Jean hovers in front of the ogre magi and rips into him with claws, teeth, wing buffets and a lashing tail.

I automatically hover. Full Attack with PA.

Bite Attack-PA: 1d20 + 19 - 2 ⇒ (7) + 19 - 2 = 24

Bite Damage +PA: 2d6 + 13 + 4 ⇒ (4, 4) + 13 + 4 = 25

Claw Attack-PA: 1d20 + 19 - 2 ⇒ (11) + 19 - 2 = 28

Claw Damage +PA: 1d8 + 9 + 4 ⇒ (6) + 9 + 4 = 19

Claw Attack-PA: 1d20 + 19 - 2 ⇒ (14) + 19 - 2 = 31

Claw Damage +PA: 1d8 + 9 + 4 ⇒ (4) + 9 + 4 = 17

Wing Attack-PA: 1d20 + 17 - 2 ⇒ (9) + 17 - 2 = 24

Wing Damage +PA: 1d6 + 4 + 4 ⇒ (3) + 4 + 4 = 11

Wing Attack-PA: 1d20 + 17 - 2 ⇒ (1) + 17 - 2 = 16

Wing Damage +PA: 1d6 + 4 + 4 ⇒ (4) + 4 + 4 = 12

Tail Attack-PA: 1d20 + 17 - 2 ⇒ (14) + 17 - 2 = 29

Tail Damage +PA: 1d8 + 13 + 4 ⇒ (3) + 13 + 4 = 20


Female Sublime Kitsune (Human Form) Court Bard 4 / Summoner 4 Portrait
Vital:
HP: 112|W/Shield AC:35_T:26_FF:28| AC: 31_T:26_ FF:28_ Perception +7| Sense Motive +25(Sing VP), Initiative: +3, Fort: +7_ Ref: +7_ Will: +4(+18 vs Charm/Compulsion), CMB: +6, CMD: 17, Speed: 40
Skills:
Aura of Friendship (60’ Will Save DC 28)|Acro+6|Bluf+25(Sing VP)|Climb+3|Dip+29|EscA+9|Hand An+20|Intim+21|Ling+10|Ride+10|SpellC +13|Stealth+8|UMD+23|

Ramie looks confused about how the spell shouldn't have worked on Krysta. "Huh, I guess that is weird. Well, I'll be sure not to cast it on you again then."
Whoops, I made Krysta bigger on the map, so that's my bad.

Shadow Lodge

Stats:
HP: 188_ AC: 47_T: 41_Perception +16, Sense Motive +17[/ooc]_Init: +12_Fort: +22_Ref: +21_Will: +18_CMB: +10_CMD: 32_Speed50_FastHeal 12_DR 5/coldiron_Resist: NegEn_Cold_El:10Acid_Fire:5
Skills:
Acrobatics+21_App+15_Bluff+20_Climb+14_Dip+30_DD+18_EArtist+21_Heal+12_Inti +17_K Arc/His/Loc/Nat/Nob/Pla/Rel+17_Ling+18_P(Sing/Dance)+19_SoH+18_Spell+18_Ste alth+21_Surv+11_Swim+9_UMD+22

I thought enlarge person would have worked on Krysta too.

Compassionate in her words she states, "You have nothing to be sorry for. It was my oversight too. We did not come up with a gameplay. We all have learned valuable insight, too bad it was through your death. We all make mistakes, as long as we learn from them, that is the point. You are not a failure and I would not toss such a precious companion away." She would reassuringly touch her shoulder.

Honestly she states to the group, "I know very little about treants and plants. Zaidel should they have been so tough? What kind of Challenge Rating should have they been? "

Did Ramie stick the amulet under her garments or is it still out on display?


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 196/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day (4)

Knowledge (nature): 1d20 + 19 ⇒ (4) + 19 = 23
"A hefty CL 8. A challenge ever for those with the sublime template", Zaidel answered.


Jean:
You tear apart the ogre before you. The blood pours freely from the parts which hang there still affected by the spell. It's grip is released and the sword falls into the lava.

The other ogre mages release another barrage of overlapping cold before moving up 20 feet and draw their swords.

A gout of lava erupts below you. Reflex DC 18 for half. 6d6 ⇒ (2, 3, 2, 6, 1, 3) = 17 fire.

7d6 ⇒ (1, 1, 5, 4, 1, 4, 4) = 20

7d6 ⇒ (3, 4, 2, 5, 3, 6, 4) = 27

CL check: 1d20 + 7 ⇒ (9) + 7 = 16
CL check: 1d20 + 7 ⇒ (18) + 7 = 25
Only the 2nd one.

Shadow Lodge

Stats:
HP: 188_ AC: 47_T: 41_Perception +16, Sense Motive +17[/ooc]_Init: +12_Fort: +22_Ref: +21_Will: +18_CMB: +10_CMD: 32_Speed50_FastHeal 12_DR 5/coldiron_Resist: NegEn_Cold_El:10Acid_Fire:5
Skills:
Acrobatics+21_App+15_Bluff+20_Climb+14_Dip+30_DD+18_EArtist+21_Heal+12_Inti +17_K Arc/His/Loc/Nat/Nob/Pla/Rel+17_Ling+18_P(Sing/Dance)+19_SoH+18_Spell+18_Ste alth+21_Surv+11_Swim+9_UMD+22

She nods, then states, "But without the template..." She trails off looking at the other two, implications apparent.

She lets those thoughts go to think of better times, "Speaking of wishes! I will consult the results of making you Sublime..." She pulls out four black bone pieces that have runes upon them. She throws them into the air and after a moment of reading them after catching them She states, "Well the omens prove bad, we likely need to make another wish before making Krysta Sublime. Now for Ramie... you are at 75% positive. So would you like that or something else?" She looks between Krysta and Ramie.


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 196/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day (4)

"I think", Zaidel injects. "That if we have another wish, that we wish that new members of Aeria Gloris instantly level to a character level relative to the rest of the current party."


Female Sublime Kitsune (Human Form) Court Bard 4 / Summoner 4 Portrait
Vital:
HP: 112|W/Shield AC:35_T:26_FF:28| AC: 31_T:26_ FF:28_ Perception +7| Sense Motive +25(Sing VP), Initiative: +3, Fort: +7_ Ref: +7_ Will: +4(+18 vs Charm/Compulsion), CMB: +6, CMD: 17, Speed: 40
Skills:
Aura of Friendship (60’ Will Save DC 28)|Acro+6|Bluf+25(Sing VP)|Climb+3|Dip+29|EscA+9|Hand An+20|Intim+21|Ling+10|Ride+10|SpellC +13|Stealth+8|UMD+23|

Ramie hasn't tucked the amulet Zaidel gave her away, it is around her neck in full view. "I feel like I need a Chosen Handbook or something. Wishes sound great but there are costs to these things, or consequences, right? We haven't even conferred with the Gods who chose us yet."

She considers their quest here. "We came to gather information about what is affecting the Treant's, right? We were told some redcaps are meddling and there is some sort of miasma. Since remove disease helped the one, can we conclude it's a disease? Can we determine anymore about it's nature from the fallen here?" She asks, casting detect magic to see if any auras linger on the fallen or cured Treants.


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 196/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day (4)

The satyr sighed. "As far as we know, wishes are rewards for destroying a Dark Soul. Occasionally, wishes are given to Chosen for innocuous things." OOC, something GM Wolf gives out wishes as holiday or birthday presents, or completing one of his Discussion quizzes. It's all at GM Wolf's perview.

Zaidel nods. "Yeah. Remove disease was a 'hail mary'. I just happened to have asked for that spell from Cayden this morning on the off-chance one of us gets sick. Didn't think I'd use it on a sentient tree."

"We saved one treant, maybe if I get chance in the morning, and there are still afflicted treants, I'll pray to Cayden to load up my 3rd-level cleric spells with remove disease."

Grand Lodge

Skills:
Diplomacy +21, Fly +13, K (Arcana, Dungeon, Nature, Planes, Religion) +17, Perception +18, SM +13, Spellcraft +17, Stealth +170, Swim +21, UMD +18
Abilities:
A.R.: 5/8; Arc Spells: 5/6, 6/6, 1/3
Vital 1:
HP 174/174 | AC 25, T 16, FF 21 | Perception +18 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +4 |Fort +19, Ref +14, Will +12 (+2 vs Fear) | CMB +10; CMD 24 (28 vs. trip) |
Vital 2:
Speed 40 ft., fly 150 ft. (average); Swim 60 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10

Demonic Cave:

Reflex Save vs Lava, sadly it is not an evil caster lava spout: 1d20 + 13 ⇒ (14) + 13 = 27 Sucess!

Reflex Save vs Cone of Cold+Prot Evil: 1d20 + 13 + 2 ⇒ (11) + 13 + 2 = 26Sucess!

Start at -41, Heal 8, and then take 8 from the fire and 13 from the Cone of Cold. That puts me at -54.

Feeling the biting cold from the Ogre Magi on the right, Jean roars in rage and charges at the foul creature!

Charging Power Attack on the Ogre Magi who just got through my SR.

Bite Attack-PA+Charge: 1d20 + 19 - 2 + 2 ⇒ (11) + 19 - 2 + 2 = 30

Bite Damage +PA: 2d6 + 13 + 4 ⇒ (4, 4) + 13 + 4 = 25


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 196/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day (4)
GM Wolf wrote:
She is offering to make a wish on your behalf. You probably should return the favor. Talk with Jellena about it.

Okay, Zaidel is making a unilateral wish for the good of Aeria Gloris.

"Jellena, I'd like to make a wish. I wish that all new members of Aeria Gloris level to the relative group level of the current adventuring party."
Diplomacy (Charming): 1d20 + 44 + 4 ⇒ (9) + 44 + 4 = 57

Shadow Lodge

Stats:
HP: 188_ AC: 47_T: 41_Perception +16, Sense Motive +17[/ooc]_Init: +12_Fort: +22_Ref: +21_Will: +18_CMB: +10_CMD: 32_Speed50_FastHeal 12_DR 5/coldiron_Resist: NegEn_Cold_El:10Acid_Fire:5
Skills:
Acrobatics+21_App+15_Bluff+20_Climb+14_Dip+30_DD+18_EArtist+21_Heal+12_Inti +17_K Arc/His/Loc/Nat/Nob/Pla/Rel+17_Ling+18_P(Sing/Dance)+19_SoH+18_Spell+18_Ste alth+21_Surv+11_Swim+9_UMD+22
Zaidel wrote:
"I think", Zaidel injects. "That if we have another wish, that we wish that new members of Aeria Gloris instantly level to a character level relative to the rest of the current party."

She looks at Zaidel with a questioning look and states, "You want me to wish for a Deck of Many Things?! There are so many loop holes and troubles with that wish that I... would rather walk on hot coals for an hour instead. To that point take them out and level them up appropriately. We or I go off and rouse some low level monsters and bring them back. That would be more effective than using a cursed wish at the situation."

Ramie Jae wrote:
Ramie hasn't tucked the amulet Zaidel gave her away, it is around her neck in full view. "I feel like I need a Chosen Handbook or something. Wishes sound great but there are costs to these things, or consequences, right? We haven't even conferred with the Gods who chose us yet."

She offers, "You do have the breadth of knowledge of Chosen in us. But if you don't ask questions the answers may never be attained. If a standard wish is made outside of the normal parameters then yes curses and tomfoolery are likely to be had. Do I need to explain the parameters of wishes? Well you haven't conferred with your god." She then looks over at Krysta with a knowing look.

She notices the amulet on Ramie taking emphasis to point at it. She scoffs and looks at Zaidel, she then states with a bit of snarkiness, "So you finally had the conversation with her about the gods and their Chosen, I see. I thought you said you had already done that?"

After he attempts to use diplomacy on her to force her to be helpful, she chokes off a laugh and states, "I would love to help you with that but my wish is mine to make. Why don't you make that wish? Have you used your wish yet today?"

sense motive DC 27:
bluff: 1d20 + 10 ⇒ (17) + 10 = 27She is calling his bluff knowing he has not done something. She knows about his ability to wish.


Detect magic does not appear to reveal anything upon the treants. You could deduce that it might just be a disease.


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 196/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day (4)
Jellena Darkling wrote:
After he attempts to use diplomacy on her to force her to be helpful, she chokes off a laugh and states, "I would love to help you with that but my wish is mine to make. Why don't you make that wish? Have you used your wish yet today?"

"I need to talk with Cayden to configure what I need to do daily to access that wish", Zaidel, equally frustrated, responds. "I made an ioun stone but I can't access it at all." The satyr pulls from his kilt pocket an ioun stone surrounded by a hard force field.

Shadow Lodge

Stats:
HP: 188_ AC: 47_T: 41_Perception +16, Sense Motive +17[/ooc]_Init: +12_Fort: +22_Ref: +21_Will: +18_CMB: +10_CMD: 32_Speed50_FastHeal 12_DR 5/coldiron_Resist: NegEn_Cold_El:10Acid_Fire:5
Skills:
Acrobatics+21_App+15_Bluff+20_Climb+14_Dip+30_DD+18_EArtist+21_Heal+12_Inti +17_K Arc/His/Loc/Nat/Nob/Pla/Rel+17_Ling+18_P(Sing/Dance)+19_SoH+18_Spell+18_Ste alth+21_Surv+11_Swim+9_UMD+22

"Of course, silly me." she says with sympathy. Then with interest she says, "Let us see what you have." She takes the invisible object and puts it on the ground. She picks up some dirt and sprinkles it upon the object. She moves her hands over the object looking for a difference on it. The makes her thoughts known, "I wonder if there is a top, puzzle, or something to open it..."

Sense Motive DC 20:
Taking a 10 on bluff.
She isn't trying to hard to hide the feigned sympathy.


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 196/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day (4)

Sense Motive: 1d20 + 21 ⇒ (17) + 21 = 38
Zaidel facepalms and takes back the unusable ioun stone. "They're your wishes. You can use them them however you like." The satyr sighed. "Let's go find some treants. And we'll try to be careful!"


Female Sublime Kitsune (Human Form) Court Bard 4 / Summoner 4 Portrait
Vital:
HP: 112|W/Shield AC:35_T:26_FF:28| AC: 31_T:26_ FF:28_ Perception +7| Sense Motive +25(Sing VP), Initiative: +3, Fort: +7_ Ref: +7_ Will: +4(+18 vs Charm/Compulsion), CMB: +6, CMD: 17, Speed: 40
Skills:
Aura of Friendship (60’ Will Save DC 28)|Acro+6|Bluf+25(Sing VP)|Climb+3|Dip+29|EscA+9|Hand An+20|Intim+21|Ling+10|Ride+10|SpellC +13|Stealth+8|UMD+23|

Ramie's eyes were large as she watched the exchange. Like an animal scenting danger, she picked up on the tension. The mood was not particularly friendly and it made her wary.
Sense Motive: 1d20 + 16 ⇒ (14) + 16 = 30

"Yes, Zaidel told me about being Chosen. That the gods will really hear us and arm us to fight against the Dark Souls. He talked about the Familias, but I haven't met another Desnan yet. It's all kind of a lot and it's hard to even know what to ask. You mentioned you could help me speak to Desna, Herself, but we had to go to New Faces, I think? Then we came here, so that's still on the to do list." She shrugs.

"Parameters sound like a good place to start. My first wish made me Kitsune. That one seems to have gone ok, at least I don't think I'm cursed. 'Course, I did fall outta the sky, so who knows."

"Anyway, I'm really grateful you'd offer me your wish, but I have no idea when I could pay you back."

To Zaidel, she says "But if we go after more corrupted Treants and you can't cure them, you and Jellena would just have to kill more of them, right? Shouldn't we wait until you can cast that remove disease spell again? Besides, the quest log here says 3... You already cured one and killed the other two, so maybe we should look for redcaps? Those might be more our speed." She says, indicating herself and Krysta.

Shadow Lodge

Stats:
HP: 188_ AC: 47_T: 41_Perception +16, Sense Motive +17[/ooc]_Init: +12_Fort: +22_Ref: +21_Will: +18_CMB: +10_CMD: 32_Speed50_FastHeal 12_DR 5/coldiron_Resist: NegEn_Cold_El:10Acid_Fire:5
Skills:
Acrobatics+21_App+15_Bluff+20_Climb+14_Dip+30_DD+18_EArtist+21_Heal+12_Inti +17_K Arc/His/Loc/Nat/Nob/Pla/Rel+17_Ling+18_P(Sing/Dance)+19_SoH+18_Spell+18_Ste alth+21_Surv+11_Swim+9_UMD+22

Her demeanor turns more inquisitive as she lets the tension go, "Though if he went through the rites and introduction ritual you should have been granted an amulet of ressurection. Yes I did say I would allow her to channel through me, though I think this is not the time or place for that. We could have had that meeting while in the... Krazok's shelter."

She replies with confidence and knowledge, "The wishes that were given to us when we arrived in Arcanium are special curses that can change the fabric of reality with ease with no possible curse. Though some might take on a simple curse to gain something more like Joe. He wished for a holy avenger, but then was given the option to take a legendary holy avenger like Excaliber. He took it and the sword was intelligent. It has its own quirks but works with him nearly all the time, not many ego checks. Most of the initial wishes to change race seem to be straightforward and no curses."

"I don't have much to wish for, sure I could upgrade some of my gear but I thought it would be better to equip you with the wish. With you joining the group there will be an option to gain the unique skills of other Chosen you have met. My Unique skill was to have a wishing ring. There are requirements that come with it and it should be tied to your god for more safety. Otherwise it might just be wild magic or the whims of a random entity. Thus once you have settled that arrangement like Zaidel, then you should have that options should you want it."

"Zaidel what do you know about Redcaps?" She asks knowing nothing about them but what she... She pulls out her phone and begins to research. "Redcaps are a CR 6... oh no... Treants were a CR 8. Also the treant likely animated two trees to fight with it, thus the reason for only one being finished on the quest. I will go find some lower level threats and be back." Unless stopped she skips off into the forest.
Looking at the quest you notice that it indicates 1/3 treants dealt with.


As you continue your conversation you hear something moving in the distance, you think trees are being felled... Something large is moving about...


Vital:
HP: 31/31, AC: 20_ T: 15_ FF: 15_ Perception +4, Sense Motive +5, Initiative: +5, Fort: +4 _ Ref: +5_ Will: +4, CMB: +2, CMD: 17, Speed: 30
Skills:
Acro+5_Ap+5_Bluf+14_Climb+0_Dip+15_EscA+5_HA +14_Heal+6_K (Arc Nob)+5_Ling+1_Ride+9_SM+5_Spell+6_ Ste+5_Sur+1_Swim+0_UMD+14

Zaidel:
You get a sending from Mia, "We are looking for you, Matthew is out knocking over trees. I can put dancing lights above the tree line, can you do the same?"


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 196/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day (4)

Zaidel snaps out of his funk in surprise. "Yeah! Okay! I'm in contact with Queen Mia. One of Cayden's Chosen! She and Matthew are nearby!"

The satyr sends up some dancing lights in the sky the shape of a p3nis.

Mia:
Follow the bouncing dong!


female half-crystal dragon ftr4/nnj4 | HP 72/72; THP 0| AC 23, FF 22, TAC 15 | F +15, R +7, W +4 | CMB 12, CMD 25 | Init +6 | Lowlight, darkvision 60ft, Per +7 ki 7/7 | limited shape-shifting: crystal drg 4/4 rnds per day | 2 claws +14 (1d4+7), +14 bite (1d6+7), sonic breath (4d4 sonic; DC 20) 1/1 |

Krysta sagged in relief as Jellena's reassured her and she leaned into the touch on her arm. As the conversations went on around her Krysta opened her character sheet and got to looking at it. She realized there was something there she had not checked and when she activated that menu a whole new screen popped up that said "Gestalt Class". She puzzled it over a moment as she tried to recall what Gestalt was and then it hit her that it was a second class that levels at the same rate as the primary class! She'd somewhat gimped herself this whole time and didn't even know it! It wouldn't have made her any more survivable against that treant but it would have helped by giving her options!

With that in mind Krysta began to go through the process of choosing her second class. The problem was she had no idea what to take and so she finally looked up and said a bit sheepishly, "So, I kind of just realized I never obtained my second class. Any suggestions?"


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 196/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day (4)

Zaidel walked over to look at Krysta's character screen.
"Wow! High Strength and Charisma. You could do well as a swashbuckler or paladin. Your half-dragon status would help in any class you choose."


Female Sublime Kitsune (Human Form) Court Bard 4 / Summoner 4 Portrait
Vital:
HP: 112|W/Shield AC:35_T:26_FF:28| AC: 31_T:26_ FF:28_ Perception +7| Sense Motive +25(Sing VP), Initiative: +3, Fort: +7_ Ref: +7_ Will: +4(+18 vs Charm/Compulsion), CMB: +6, CMD: 17, Speed: 40
Skills:
Aura of Friendship (60’ Will Save DC 28)|Acro+6|Bluf+25(Sing VP)|Climb+3|Dip+29|EscA+9|Hand An+20|Intim+21|Ling+10|Ride+10|SpellC +13|Stealth+8|UMD+23|

Ramie nods along with Jellena's explanation. "Ok, and you said earlier that we should use a wish to cement the Sublime template without curses. Is that what you were thinking? What did you mean when you said 75% positive? Is that a 25% chance of failure? What happens in that case?"

After Jellena leaves to try and bait some lower CR encounters, she joins Zaidel in considering Krysta's options. "I think the Constitution and Intelligence are the real stand outs. Especially with the Con bonus the Sublime template gives... assuming you take that eventually." She considers.

"A Magus class would let you channel touch spells through your natural attacks. Or... OH!" She hops on her toes with excitement. "Have you ever played a Kineticist?! With that Con you could burn like a star and your blast would be a spam-able ranged attack. I bet that would make Jellena happy. I think you can use Kinetic Fist to stack your blast on a natural attack like a magus does with spells." She grins up at the sparkly half-dragon.


The sounds of the movement shifts and seems to be coming your way!

Shadow Lodge

Stats:
HP: 188_ AC: 47_T: 41_Perception +16, Sense Motive +17[/ooc]_Init: +12_Fort: +22_Ref: +21_Will: +18_CMB: +10_CMD: 32_Speed50_FastHeal 12_DR 5/coldiron_Resist: NegEn_Cold_El:10Acid_Fire:5
Skills:
Acrobatics+21_App+15_Bluff+20_Climb+14_Dip+30_DD+18_EArtist+21_Heal+12_Inti +17_K Arc/His/Loc/Nat/Nob/Pla/Rel+17_Ling+18_P(Sing/Dance)+19_SoH+18_Spell+18_Ste alth+21_Surv+11_Swim+9_UMD+22

She walks over to look at the character sheet too, she offers, "Monk of the Scaled Fist, using that charisma as AC, or a ninja might be a good fit!"

Looking to Ramie she grins and states, "Yes... cementing the sublime template would be an excellent choice. Krysta can change her base race pretty easy in New Faces. Adding a template is a bit harder, especially if you already have one. You are just a Kitsume so adding a template shouldn't be too hard. With that you have about 75% chance of not getting a curse plus or minus a few degrees. Yes if your luck is not the best you would gain a curse. You might be able to live with it, otherwise your next wish is to remove the curse. There are spells that can help with that too but I believe the 'remove curse' spell would remove the wish bonus as well. Maybe not.

At Ramie's last comment about the Kineticist she offers, [b]"Yes it is a good class, my close friend Delman has an ability similar to it!"


Jean:
Sorry for not getting back to you.

You hit and tear into the ogre mage and then he draws his great sword as the other levitates up, pulling himself along the wall. Getting near the hoard of treasure.

Melee: +1 greatsword: 1d20 + 14 - 2 ⇒ (14) + 14 - 2 = 26
damage: 2d6 + 8 + 6 ⇒ (5, 6) + 8 + 6 = 25

----
The next round you likely tear the ogre mage into chunks. As the other one gets to the hoard of treasure. With a ring of a bell that was on a pedestal the glass jail breaks.

The six legged furry blue creature looks around and then snarls at you. It grabs a golden chariot wheel and throws it at you, followed by several golden chalices.

1d20 + 15 ⇒ (15) + 15 = 30
1d10 + 5 ⇒ (3) + 5 = 8

1d20 + 18 ⇒ (1) + 18 = 19
1d4 + 5 ⇒ (2) + 5 = 7

1d20 + 18 ⇒ (15) + 18 = 33
1d4 + 5 ⇒ (4) + 5 = 9


As the glowing p3nis is high over head, above the trees, it draws the movement right to your group. Then Matthew pushes through a tree and a covered chariot of some kind is being pulled by him. He pulls it to the side and opens the door revealing several women who exit out of the likely larger inside chariot.


HP: 95/199_ FH:13_AC: 37 _T: 26_FF: 30_ Perception +9_Init: +6_Fort: +14_Ref: +10_Will: +17_CMB: +15_CMD: 29_Speed: 60
Skills:
Acro+14_Ap+6_Bluf+21_Climb+13_Dip+27_EscA+14_HA +17_Heal+1_Intimidate+21_K +7_K his +14 (rel, Nob) +10_Ling+12_Ride+10_SM+8_ Ste+15_Sur+4_Swim+14_UMD+21

He sighs with relief before saying, "Boy I am glad we were able to track you down. Otherwise I would have just continued to run through these forests. At first it seemed like the trees were reaching for me but after a dozen or more of them fell to my shoulder they reeled instead at my approach."

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