| GM_Panic |
We shall user - other-rules/vehicles as they seem fun
Grass/hay is easy to find this time of year in the road, but its a good idea to also get feed bags and some rolled oats for the hourses.
| Seljak Kopile |
Realizing that the others seemed to be dead set on purchasing the really black carriage, Seljak fished two hundred gold pieces out of his purse. Handing the money to senior agent Dourstone, he gives a toothy smile lifting his double-barrel in the other hand. "I call shotgun."
Does everyone have enough cash left to cover one fourth?
| Lazastrahd |
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Lazastrahd and Khardon are duo-owners of the most hideous carriage and horses every seen in Vigil.
| Warlock Bones |
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I'm fine with re-allocating skill points if the party is fine with letting Warlock Bones drive!
| Seljak Kopile |
After the shop owner harnessed the horses, Seljak climbed aboard the bench at the top of the carriage beside Agent bones. Waiving at the folks who turned to admire their shiny black carriage.
Once back at the agency he realized he needed a few items from home, specifically the tent and furs he used to use when the went camping with his father. After walking back to the house he rummaged through his old room finding his camping gear. All the while telling his mom about their adventure in the city, making sure not to mention any names or places. Kissing her good by he tells her he'll be out of town for a few days. Waiving goodby he heads back to the agency.
Early the next morning Seljak loads his gear and heads to the 'carriage house.' Tossing his rucksack on the rack on top of the carriage, he begins to put the harnesses on the black horses. They weren't 'That different than the war ponies he had cared for, but he realized he didn't know their names.
As the other agents enter the carriage house, Seljak looks up from the buckles on the harnesses and asks, "Did anyone catch the names of the horses?"
| Warlock Bones |
"Graxthor, Cregnatz, Cha'i-GalGoth, and Phillip." Warlock Bones says immediately, lying through his teeth.
| GM_Panic |
As you talk Eleonora Silverleaf comes out to see how ready you are. She stops a moment and looks at the carrege.
"Well thats, Orginal"
She says before handing you a better map of where you are going and a letter to be given to the wizard once you get to his home. Last she hands you a bag in which are 4 Cure min wounds potions.
"You did well saving us all from this horror. I wish you the best of luck but more than anything I wish you to get thous seeds out of my the city as soon as you can. Gods speed"
Waving as you leave she watches you go.
Ok do you all go in the carriage OR split up? can you all roll perception as well please
| Seljak Kopile |
I was sort of hoping someone else would post, so I didn't go before and after the GM :(
perception: 1d20 + 7 ⇒ (12) + 7 = 19
Remembering he had called 'Shotgun' Seljak accepts the mape from Ms Silverleaf. Smiling he nodded, "Than you Ma'am." Moving out to the carriage he looked at Khardon and Lazastrahd observed. "When I recommended we split up I was thinking we'd use a normal wagon. It might easier for us all to go in the carriage instead of split up."
| Lazastrahd |
The drow investigator looks to see if he recognizes the flower girl from before.
Wisdom: 1d20 + 2 ⇒ (17) + 2 = 19
| Lazastrahd |
"That 'little girl' is starting to annoy me", Lazastrahs said with distain.
| Warlock Bones |
Sorry about my absentness the past few weeks. I'm both sorry that I was absent, and that the game seems to have stagnated
Warlock Bones pretends to not hear Seljak's question about which horse was which.
"Next time you all see her, let me know! I have... ways of tracking people, I just need a token. Think we should follow her?"
| GM_Panic |
you carry on as you do a few faces turn you're away, but it's hard to tell if you are what they are looking at or the carriage.
at last, you get to the city gate and pass through to the king's road and off N`w. A yu=iu i you see a small encampment if tents with a look out. as you pass the lookout watches you
| Seljak Kopile |
Realizing it's the same girl, Sariel, pleased that she was hale and whole start to waives. Realizing she had turned and slipped down the alley, he frowns turning to Driver Bones, "She's gone again, she's quick for a girl."
As they pass through the city gate, Seljak notices the small camp and it's lookout. Waiving at the lookout he watches for any identifying features that might let him know who the campers are.
knowledge: local: 1d20 + 6 ⇒ (9) + 6 = 15
| Warlock Bones |
"Ooo, campers! And us being mysterious strangers in a black coach! It'd be a shame if we didn't at least play the part a little bit..."
| Khardon Dourstone |
"Don't know if the girl is covered in illusions or is even a real person. Many variables here we don't know. Whomever is behind it can contact us when they want, and are likely trying to make that point. Isn't much we can do about it besides drive on. And try to get Mr. Bones a token, if such a thing becomes possible." The dwarf said.
| GM_Panic |
You ride on into the day and soon are down the main road heading north.
The day passes and soon it's late afternoon. And as you're not switching out the houres you have to stop and rest for the night. A small river gives you that chance to water them and a safe place to camp.
As you get close you see a small group of tents and wagons. It seems a wagon train has also had the same idea.
Perception rolls, please
| Lazastrahd |
Perception: 1d20 + 10 ⇒ (18) + 10 = 28
Although the urge to stretch his legs is strong, the drow investigator stays with the bag on the wagon until relieved.
| Warlock Bones |
Warlock Bones is paying very little attention, in an attempt to look imperious and mysterious, but only succeeding in looking like he had just swallowed some very hot tea.
| Seljak Kopile |
perception: 1d20 + 7 ⇒ (20) + 7 = 27
As the carriage comes to a halt, Seljak climbs down from his seat and opens the door for agents Lazastrahd and Dourstone. As he moves to unhitch the horses to water then he observed the wagon train. While he had gone camping many times with his father, he had never seen how an actual wagon train would set up camp.
| Warlock Bones |
"Oh boy carnies!" There is no trace of irony in Warlock Bones's voice, he seems genuinely thrilled. "I used to love these sorts of shows when I was a kid. I'm sure that if we go about talking to them respectfully, instead of throwing our weight around as Agents, they'd be happy to share a campsite with us! And we can trade tricks and secrets!"
Slight of hand to show off: 1d20 + 8 ⇒ (12) + 8 = 20
Warlock Bones does a card trick.
"Pretty impressive stuff, eh?"
| Seljak Kopile |
Watching from the corner of his eye as Agent Bones went to make friends with the traveling performers, Seljak continued caring for the four horses. While the horses drank, he removed the harnesses, placing them in the box on the back of the carriage. AFter the horses had drank, he hobbled them let them graze while he joined the rest of the agents. Asking, "Shall we asks Agent Bones' friends if we can share their fire, or should we build one of our own?"
| Lazastrahd |
"Surely between us we can build our own fire", Lazastrahd sniffed. "I'll be right back."
The drow left the wagon to go behind some trees and stretch his legs.
| Khardon Dourstone |
"I would prefer to avoid them. Travelers such as them often have loose lips and sticky fingers." The former watchman said. "Should anything irreplaceable be taken while we sleep, then that would be a significant delay. And for those who would want to find us? I would prefer to not give ones such as them too good a look at us."
| Lazastrahd |
The drow discretely returns to the wagon as the human and gnome appear.
Lazastrahd casts message on Agents Dourstone and Kopile.
I have returned and I have the item. Get rid of them.
| Seljak Kopile |
As he returned from gathering wood, Seljak looked towards the two carnival folks. Hearing Lazastrahds message, his face turned sour. 'Get rid of them? How?' Looking from Lazastrahd to Khardon, Seljak blinks and smiles, looking past the two towards Warlock. Hoping the gregarious agent would help, He blinked again "I'm Seljak."
His stomach started to growl as he tried to convince himself as well as them that he wasn't hungry. "Um I'm not very hungry." Put down the wood he'd gathered, he looks at the two and shrugs. "Besides, I don't have a musical instrument." He looks at the two, "And my father says I can't carry a tune in a bucket." He gives an honest smile, at least that part was true.
bluff (about being hungry): 1d20 - 2 ⇒ (8) - 2 = 6
| Lazastrahd |
From the carriage, Lazastrahd broods.
Casting message again to the human, dwarf, and half-orc, the drow investigator sends "I'm amiable to alleviate fears. I shall stay here with the wagon and the item, until relieved by another member of the team, if that is acceptable."
| Seljak Kopile |
'Show them your normal?' Looking from the man who was only a little shorter than himself to the very small gnome, Seljak gulped, "Oh Bother." How was he supposed to be something he wasn't? All his life his parents had told him he wasn't normal. That he needed to remember to be careful when dealing with folks. Hearing Lazastrahd whispering in his ears didn't help, how could a giant green orc alleviate someone's fears?
Pondering Lazastrahd, hiding in the carriage and Warlock doing card tricks. Turning to Khardon, "Age... Mr Dourstone, you are the most 'normal' of us, maybe you could go eat with the carnival folks." He nodded politely to the man and gnome. "I'll take care of the horses and help Mr Lazasrahd."
Forgetting about the wood he had gathered and building a fire, Seljak went and checked on the horses, then climbed in the wagons cramped interior, look at Lazastrahd. "Yeah, that was really uncomfortable."
| Warlock Bones |
"Oh! Oh! Pick me! I'm quite normal! As long as you ignore the tongue thing." Warlock Bones bounces excitedly up and down.
As he joins the circus folk for dinner, he tries to lighten the mood with some jokes, and overblown tales of their exploits.
Perform comedy: 1d20 + 12 ⇒ (20) + 12 = 32
"...So there he was, armed with nothing but a wooden spatula, facing down the pickle golem, and what does he say? He says, "This would be simple if I had a soup spoon!"" Warlock Bones roars with laughter.
| Seljak Kopile |
Looking out the window of the carriage towards Warlock's antics, Seljak smiles, looking back towards Lazastrahd "I'm glad Agent Bones was able to entertain them a little." Remembering he hadn't eaten since breakfast Seljak starts rummaging through his pack looking for a little dried meat and cheese.
Just a little fluff :)
| Lazastrahd |
"Indeed." Lazastrahd agreed. "But we should still keep our eyes open. I don't like how vulnerable we are", the drow frowned.
| GM_Panic |
The carnys seem to relax as Bones heads over, the know one of their own.
Jokes are old and food eaten and drink dunk.. They seem an odd bunch of missits bones feel's deeply at home with.
The Lad Wizard who has a spell backfire and now is half Ethical. The witch who's familiar is Halfling's who backs like a dog, a reincarnation that half worked. The tall man who can making himself taller, a fire eater who busts into flames but comes back to life after. An undead undead who is in fact a living man.
The tail the tell however is not a good one. Up ahead is a town that drove them out. A hyper zelat group of knights seems to have moved in and will tolerate any oddness. From the description they sound like Hell Knights of all things.
| Warlock Bones |
Being loathe to leave his new friends to report back, Warlock Bones will scribble a quick message, and have Buggles try and drag it over to the scary wagon. Although the act of maintaining his familiar requires his concentration, talking hasn't ever been something Warlock Bones has focused too hard on.
The message says simply, "Oh joy. Hellknight's ahead."
| Seljak Kopile |
Seeing the house centipede crawling up the side of the carriage, Seljak realizes it's Warlock's pet. Nodding politely to the centipede, he takes the note, clearing his throat, he reads it aloud. "Oh joy Hellknight's ahead."
Looking quizzically at Lazastrahd he asks, "Do you think it's a code? Maybe he's in trouble." He looks out the window to where his fellow agent was still conversing with the dangerous carnival people. "I hope he's ok, he does look like he's having fun."
| Lazastrahd |
Looking quizzically at Lazastrahd he asks, "Do you think it's a code? Maybe he's in trouble." He looks out the window to where his fellow agent was still conversing with the dangerous carnival people. "I hope he's ok, he does look like he's having fun."
Lazastrahd frowns and quickly reloads his revolver. "If there are Hellknights about, they're a long way from Egorian."
Before the drow sticks his head out of the wagon to get a better look, Lazastrahd casts heightened senses on himself.Perceptation: 1d20 + 10 + 2 ⇒ (5) + 10 + 2 = 17