Khardon Dourstone |
Happy holidays!
Warlock Bones |
Am I being too ridiculous? I'm happy to tone it down if the tone is not what the GM or group desires!
Lazastrahd |
Every good procedural has some laughs.
Khardon Dourstone |
As for I. It’s characterful, well written and fun
Seljak Kopile |
Ok, just putting this here.
Since it took Seljak 10 rolls to get through the fog, I'm assuming he made it into the room with the hole in the wall last. That will give everyone time to shoot at the half giant or do whatever their doing. Not wanting to hit the woman with the shot gun Seljak would charge the half giant with his flail.
I'll wait for a few other folks to attack to see what's going on and will post Seljak's attack later today.
If anyone has a better idea, give a shout out either here or in game.
Lazastrahd |
Lazastrahd would say you're logic is sound.
Khardon Dourstone |
So, are called shots allowed? Given that we all have revolvers, it seemed thematic to me that we could take penalties to try and hit trick shots.
Jixxe |
I have a licensing exam for my state that is monday so don't except a post before monday night as it may not happen before then.
Jixxe |
clinical mental health counselor. -- not quite as diff I'm told but still daunting. Thanks for the well wishes with it I can use all the karma sent my way.
Khardon Dourstone |
I feel you. Didn't pass the bar exam for California when I took it the first time either. Keep at it, and I wish you well
Iryani Kalyeer |
1 person marked this as a favorite. |
I'm sorry for not keeping up. We're having trouble with the little one and I just don't find the time at the moment.
You'll solve the mystery without me.
Jixxe |
I'm sorry for not keeping up. We're having trouble with the little one and I just don't find the time at the moment.
You'll solve the mystery without me.
Little ones are hard. BUt definitely worth it. Let real life be first rest comes in time. best wishes
Seljak Kopile |
Since Seljak's has scent, can he do a perception check to find Willicks in the dark?
Scent: ...The creature detects another creature’s presence but not its specific location. Noting the direction of the scent is a move action. If the creature moves within 5 feet (1 square) of the scent’s source, the creature can pinpoint the area that the source occupies, even if it cannot be seen.
so move action to smell, move that way?
Seljak Kopile |
That fail means a con and fort roll for master Willicks.
I've not used scent before, but I assumed he smelled Willicks and intended the perception check for anyone unfamiliar. If I understand scent right, it's like sight and happens automatically. The only place a skill check is mentioned is using survival to track. They were in the room together when the lights went out, Seljak would have seen and smelled him, I thought he's basically in the same place, just on the floor bleeding. I just assumed he smelled Willicks the roll was in case there is anything else. Or is that incorrect?a little in the dark here. He's moving slow but it's a small room. How long would it take to find the body and does he smell anyone unfamiliar other than the person bleeding?
[dice=perception]1d20+5 booooo
Scent
This extraordinary ability lets a creature detect approaching enemies, sniff out hidden foes, and track by sense of smell.A creature with the scent ability can detect opponents by sense of smell, generally within 30 feet. If the opponent is upwind, the range is 60 feet. If it is downwind, the range is 15 feet. Strong scents, such as smoke or rotting garbage, can be detected at twice the ranges noted above. Overpowering scents, such as skunk musk or troglodyte stench, can be detected at three times these ranges.
The creature detects another creature’s presence but not its specific location. Noting the direction of the scent is a move action. If the creature moves within 5 feet (1 square) of the scent’s source, the creature can pinpoint the area that the source occupies, even if it cannot be seen.
A creature with the Survival skill and the scent ability can follow tracks by smell, making a Survival check to find or follow a track. A creature with the scent ability can attempt to follow tracks using Survival untrained. The typical DC for a fresh trail is 10. The DC increases or decreases depending on how strong the quarry’s odor is, the number of creatures, and the age of the trail. For each hour that the trail is cold, the DC increases by 2. The ability otherwise follows the rules for the Survival skill in regards to tracking. Creatures tracking by scent ignore the effects of surface conditions and poor visibility.
Creatures with the scent ability can identify familiar odors just as humans do familiar sights.
Water, particularly running water, ruins a trail for air-breathing creatures. Water-breathing creatures that have the scent ability, however, can use it in the water easily.
False, powerful odors can easily mask other scents. The presence of such an odor completely spoils the ability to properly detect or identify creatures, and the base Survival DC to track becomes 20 rather than 10.
Jixxe |
Sorry for short notice... but I was just informed I have training next 4 days. it is 10 hrs a day so I will be exhausted when done and not likely to post. Please DMPC me if needed during this time. I will be posting again on tuesday.
Warlock Bones |
Whoops! Sorry for just throwing your character under the bus for some RP moments then...
Lazastrahd |
Level 2
HP: 1d8 ⇒ 2 + 2 Con + 1 Favored Class = +5hp
+1 BAB, +1 Reflex, +1 Will
Poison Lore (Ex)
An investigator has a deep understanding and appreciation for poisons. At 2nd level, he cannot accidentally poison himself when applying poison to a weapon. If the investigator spends 1 minute physically examining the poison, he can attempt a Knowledge (nature) check to identify any natural poison or Knowledge (arcana) check to identify any magical poison (DC = the poison’s saving throw DC). Lastly, once a poison is identified, he can spend 1 minute and attempt a Craft (alchemy) check (DC = the poison’s saving throw DC) to neutralize 1 dose of the poison. Success renders the dose harmless. The investigator has no chance of accidentally poisoning himself when examining or attempting to neutralize a poison.
Poison Resistance (Ex)
At 2nd level, an investigator gains a +2 bonus on all saving throws against poison. This bonus increases to +4 at 5th level, and to +6 at 8th level. At 11th level, the investigator becomes completely immune to poison.
+1 0-level spell per day
+1 1st-level spell per day
Two new spells for the spellbook. true strike, touch of gracelessness
Warlock Bones |
Lets see, it's 1000 gp, +1 feat every level, and gestalt, am I forgetting any other houserule aspects of leveling? Assuming average+1 for HP?
Warlock Bones |
I think the biggest change of note for Warlock Bones is that he now has an imaginary friend who is a house centipede named Buggles, who occasionally exists when he remembers to focus on it.
Unrelated, I bought a wand of CLW, and a traveler's anytool for the party.
Jixxe |
I think I will bow out. Just spent about 1hr trying to understand the whole leveling and got nothing but frustrated. If this frustration happens every time we level it will take the fun away from just playing.
unless someone can stream line it very easily so I can input it simply in a stat block
GM_Panic |
I think I will bow out. Just spent about 1hr trying to understand the whole leveling and got nothing but frustrated. If this frustration happens every time we level it will take the fun away from just playing.
unless someone can stream line it very easily so I can input it simply in a stat block
Sorry to hear that Jixxe, I will do my best to help
With Gestalt, you pick the side that has the best Bonuses for HP/saves Attack bonuses etc and use that for the state block.
Your PC will get from level 2
+1 to BAB
Base saves of +3/+3/+3
+8 to HP
+1 feat.
+1000gp
with your classes.
You will get.
Inquisitor side
Cunning Initiative (Ex)
At 2nd level, an inquisitor adds her Wisdom modifier on initiative checks, in addition to her Dexterity modifier.
Detect Alignment (Sp)
At 2nd level, at will, an inquisitor can use detect chaos, detect evil, detect good, or detect law. She can only use one of these at any given time.
Track (Ex)
At 2nd level, an inquisitor adds half her level on Survival skill checks made to follow or identify tracks.
+1 1st level spell.
Investigator
Poison Lore (Ex)
An investigator has a deep understanding and appreciation for poisons. At 2nd level, he cannot accidentally poison himself when applying poison to a weapon. If the investigator spends 1 minute physically examining the poison, he can attempt a Knowledge (nature) check to identify any natural poison or Knowledge (arcana) check to identify any magical poison (DC = the poison’s saving throw DC). Lastly, once a poison is identified, he can spend 1 minute and attempt a Craft (alchemy) check (DC = the poison’s saving throw DC) to neutralize 1 dose of the poison. Success renders the dose harmless. The investigator has no chance of accidentally poisoning himself when examining or attempting to neutralize a poison.
Poison Resistance (Ex)
At 2nd level, an investigator gains a +2 bonus on all saving throws against poison. This bonus increases to +4 at 5th level, and to +6 at 8th level. At 11th level, the investigator becomes completely immune to poison.
+1 Extracts per Day
But I will understand if you feel this game is not for you. :)
------
Could I do a roll call of all players who wish to do part 2,
"The smuggler Gang"
You now have a villain to catch and a briefing to go to.
It get hardcore form here so hold onto you Badges agents.
Khardon Dourstone |
Lvl 2! Great!
Life has been a wee bit crazy but I’ve greatly enjoyed this mystery. I’m still here and will get leveled up by Monday
Lazastrahd |
Lets see, it's 1000 gp, +1 feat every level, and gestalt, am I forgetting any other houserule aspects of leveling? Assuming average+1 for HP?
Oh! Forgot about the extra feat per level. I choose Acrobatic.
Jixxe |
THanks for the help. I will see wh at I can do once I get done with training monday. Maybe I wont be so brain fried and it will make more sense and not so much frustration.