| Aukan the Goliath |
Round 6
He steps forward once more, ready to get into the fight again. He cleaves from the yellow armored dread zombie to the black one.
Large +1 Cold Iron Dragon slaying Greatsword of Legacy with flank: 1d20 + 12 - 1 + 2 ⇒ (7) + 12 - 1 + 2 = 20
damage: 3d6 + 7 + 3 ⇒ (4, 5, 4) + 7 + 3 = 23
Large +1 Cold Iron Dragon slaying Greatsword of Legacy with flank: 1d20 + 12 - 1 + 2 ⇒ (7) + 12 - 1 + 2 = 20
damage: 3d6 + 7 + 3 ⇒ (6, 1, 6) + 7 + 3 = 23
AC 21
Round 7
vs. yellow
Large +1 Cold Iron Dragon slaying Greatsword of Legacy with flank: 1d20 + 12 - 1 + 2 ⇒ (12) + 12 - 1 + 2 = 25
damage: 3d6 + 7 + 3 ⇒ (2, 5, 3) + 7 + 3 = 20
vs. black
Large +1 Cold Iron Dragon slaying Greatsword of Legacy with flank: 1d20 + 12 - 1 + 2 ⇒ (18) + 12 - 1 + 2 = 31
damage: 3d6 + 7 + 3 ⇒ (4, 3, 5) + 7 + 3 = 22
vs. blue
Large +1 Cold Iron Dragon slaying Greatsword of Legacy with flank: 1d20 + 12 - 1 + 2 ⇒ (14) + 12 - 1 + 2 = 27
damage: 3d6 + 7 + 3 ⇒ (1, 3, 5) + 7 + 3 = 19
AC 21
Round 8
vs. yellow
Large +1 Cold Iron Dragon slaying Greatsword of Legacy with flank: 1d20 + 12 - 1 + 2 ⇒ (12) + 12 - 1 + 2 = 25
damage: 3d6 + 7 + 3 ⇒ (4, 2, 1) + 7 + 3 = 17
vs. black
Large +1 Cold Iron Dragon slaying Greatsword of Legacy with flank: 1d20 + 12 - 1 + 2 ⇒ (15) + 12 - 1 + 2 = 28
damage: 3d6 + 7 + 3 ⇒ (3, 2, 1) + 7 + 3 = 16
vs. blue
Large +1 Cold Iron Dragon slaying Greatsword of Legacy with flank: 1d20 + 12 - 1 + 2 ⇒ (19) + 12 - 1 + 2 = 32
damage: 3d6 + 7 + 3 ⇒ (3, 2, 3) + 7 + 3 = 18
AC 21
| Pharos Alexandria |
PA, +1 Glaive: 1d20 + 20 - 2 ⇒ (7) + 20 - 2 = 25
damage: 2d6 + 19 + 1d6 + 6 ⇒ (4, 1) + 19 + (1) + 6 = 31
PA, +1 Glaive: 1d20 + 20 - 2 - 5 ⇒ (14) + 20 - 2 - 5 = 27
damage: 2d6 + 19 + 1d6 + 6 ⇒ (1, 1) + 19 + (1) + 6 = 28
Round 5
PA, +1 Glaive: 1d20 + 20 - 2 ⇒ (5) + 20 - 2 = 23
damage: 2d6 + 19 + 1d6 + 6 ⇒ (1, 1) + 19 + (5) + 6 = 32
PA, +1 Glaive: 1d20 + 20 - 2 - 5 ⇒ (11) + 20 - 2 - 5 = 24
damage: 2d6 + 19 + 1d6 + 6 ⇒ (3, 3) + 19 + (3) + 6 = 34
Round 6
PA, +1 Glaive: 1d20 + 20 - 2 ⇒ (18) + 20 - 2 = 36
damage: 2d6 + 19 + 1d6 + 6 ⇒ (4, 6) + 19 + (3) + 6 = 38
PA, +1 Glaive: 1d20 + 20 - 2 - 5 ⇒ (2) + 20 - 2 - 5 = 15
damage: 2d6 + 19 + 1d6 + 6 ⇒ (4, 5) + 19 + (3) + 6 = 37
Round 7
PA, +1 Glaive: 1d20 + 20 - 2 ⇒ (18) + 20 - 2 = 36
damage: 2d6 + 19 + 1d6 + 6 ⇒ (2, 4) + 19 + (1) + 6 = 32
PA, +1 Glaive: 1d20 + 20 - 2 - 5 ⇒ (17) + 20 - 2 - 5 = 30
damage: 2d6 + 19 + 1d6 + 6 ⇒ (1, 2) + 19 + (2) + 6 = 30
Round 8
PA, +1 Glaive: 1d20 + 20 - 2 ⇒ (8) + 20 - 2 = 26
damage: 2d6 + 19 + 1d6 + 6 ⇒ (1, 2) + 19 + (3) + 6 = 31
PA, +1 Glaive: 1d20 + 20 - 2 - 5 ⇒ (8) + 20 - 2 - 5 = 21
damage: 2d6 + 19 + 1d6 + 6 ⇒ (2, 4) + 19 + (6) + 6 = 37
After the fourth round, she looks at Grim and states, "Go help the others I will deal with this 'beast'."
She dodges like a flame avoiding all the tentacle attacks with ease. She also destroys them two at a time each round. Round 8, she merely walks through the wall of flame, or sooner if the other tentacles are destoryed sooner.
| Sasha Line |
Cold Iron dagger of slashing grace +1: 1d20 + 11 ⇒ (1) + 11 = 12
damage: 1d4 + 7 + 1d6 ⇒ (1) + 7 + (1) = 9
Round 5
Cold Iron dagger of slashing grace +1: 1d20 + 11 ⇒ (15) + 11 = 26
damage: 1d4 + 7 + 1d6 ⇒ (2) + 7 + (4) = 13
Round 6
With Aukan's joining the battle again she backs up to help negate the flanking.
Cold Iron dagger of slashing grace +1: 1d20 + 11 ⇒ (13) + 11 = 24
damage: 1d4 + 7 + 1d6 ⇒ (1) + 7 + (2) = 10
Round 7
Cold Iron dagger of slashing grace +1: 1d20 + 11 ⇒ (20) + 11 = 31
damage: 1d4 + 7 + 1d6 ⇒ (3) + 7 + (5) = 15
Round 8
Cold Iron dagger of slashing grace +1: 1d20 + 11 ⇒ (12) + 11 = 23
damage: 1d4 + 7 + 1d6 ⇒ (4) + 7 + (6) = 17
Sasha stays in the fight keeping the undead in the hallway. Her knife bounces off of the zombies armor.
Round 6
With Aukan's joining the battle again she backs up to help negate the flanking. She also cuts down the green dread zombie. Aiming her attention towards yellow.
Round 7, she helps take down yellow, then blue as well in Round 8. Only the black axe weilding zombie remains.
| Nima Lily |
Round 6
She does her best to heal the whole party at once, channels again, positive energy washes over all the living knitting flesh back as if it was never harmed.
2d6 ⇒ (1, 5) = 6
Round 7
She channels again: 2d6 ⇒ (5, 4) = 9
Round 8
She channels again: 2d6 ⇒ (2, 1) = 3
| Grimoin Al'Thorrak |
Nodding at Pharos, Grim hustled back to where the party faced undead.
"Where are they?" He asked, looking around at the battlefield.
Auso
|
The bard spends rounds 6, 7, and 8 attempting to assist with arrows into The Sand Kraken.
Round 6
Shortbow: 1d20 + 7 ⇒ (15) + 7 = 22
Piercing: 1d6 + 2 ⇒ (3) + 2 = 5
Round 7
Shortbow: 1d20 + 7 ⇒ (10) + 7 = 17
Piercing: 1d6 + 2 ⇒ (5) + 2 = 7
Round 8
Shortbow: 1d20 + 7 ⇒ (17) + 7 = 24
Piercing: 1d6 + 2 ⇒ (2) + 2 = 4
| Varvara Ulyanova Vladimirovna |
TUrn 6: Start of turn hp 22/34
I am kind of comitted, would have a hard time moving back without squeezing. Providing you a flank hot girl
SMESH vs tentacleface: 1d20 + 3 + 1 + 3 - 1 - 1 + 2 ⇒ (18) + 3 + 1 + 3 - 1 - 1 + 2 = 25
damage: 3d6 + 4 + 3 + 1 ⇒ (5, 3, 3) + 4 + 3 + 1 = 19
vicious: 2d6 ⇒ (3, 5) = 8
self damage: 1d6 ⇒ 4
Respectable 27 damage
Stab Stab Stab Stab Stab! Idiot, you fell for it, I slashed you!
ENd of turn 18+healing from channe=24 hp
Turn 7:
SMESH: 1d20 + 3 + 1 + 3 - 1 - 1 ⇒ (2) + 3 + 1 + 3 - 1 - 1 = 7
misses, end of turn 7 31 hp
Bleh, well, next round!
Turn 8:
SMESH: 1d20 + 3 + 1 + 3 - 1 - 1 + 2 ⇒ (15) + 3 + 1 + 3 - 1 - 1 + 2 = 22
damage: 3d6 + 4 + 3 + 1 ⇒ (4, 3, 5) + 4 + 3 + 1 = 20
vicious: 2d6 ⇒ (5, 4) = 9
self damage: 1d6 ⇒ 2
More respecable 29 damage
That things pretty tough
| GM Wolf |
Grim, there are 4 zombies until Round 7, then 3 in round 8. Oh the black one can't/would retreat until Round 9. So a little reccon: the zombies continue their attack. Will you be able to take down the guy with the big axe or will he get away?
Round 8
Vivi takes down one of the last tentacles. Two of Auso's arrows stick into a tentacle.
| Merainaa |
Round 6
Moving if necessary to get kind of sight, Merainaa casts disrupt Undead against a zombie, not engaged if possible but if it, then one that is engaged.
RTA 1d20 + 5 ⇒ (6) + 5 = 11
Damage 1d6 ⇒ 5
Round 7
The sorcerer casts disrupt Undead against a zombie not engaged, if possible.
RTA 1d20 + 5 ⇒ (4) + 5 = 9
Damage 1d6 ⇒ 1
Round 8
She delays, as the remaining undead escapes. She waits on other enemies.
If the undead are engaged, please subtract four from the attack roll.
| GM Wolf |
If Vivi recognizes the Zombie as her old teammate Ragnar, she will shout this to the party.
Note sure if thats him or if the BBEG turned him into a personal bodyguard
Perception DC 15, yup you are sure it is Ragnar with his unique axe.
Merainaa uses her disrupt undead rays hoping to help chip away at the zombies but misses both times as the zombies are engaged.
Waiting on Grim. If you act before the zombies go ahead and do Round 9.
| GM Wolf |
If Vivi recognizes the Zombie as her old teammate Ragnar, she will shout this to the party.
Note sure if thats him or if the BBEG turned him into a personal bodyguard
Perception DC 15, yup you are sure it is Ragnar with his unique axe.
Merainaa uses her disrupt undead rays hoping to help chip away at the zombies but misses both times as the zombies are engaged.
Waiting on Grim. If you act before the zombies go ahead and do Round 9.
23 Vivi
23 Sasha
22 Grim
20 Zombies
| Sasha Line |
Round 9
Cold Iron dagger of slashing grace +1: 1d20 + 11 ⇒ (9) + 11 = 20
damage: 1d4 + 7 + 1d6 ⇒ (4) + 7 + (1) = 12
| Varvara Ulyanova Vladimirovna |
intimidate: 1d20 + 14 ⇒ (19) + 14 = 33 +2 because size
Vivi launches into a furious rather profanity-laden rapid fire tirade in Abyssal at the Axe wielding Dread Zombie
Рагнар, какого х***а, ты заставил д*******х собачьих щупальцев, любящих щупальца, поднять тебя как нежить? Ты, претендент на клинки Полуночи?
Идиоты оставили тебе некоторую свободу воли, ведь ты отступаешь, значит, у тебя остался хоть какой-то контроль. Слушай меня, отступай, и обращайся со своим новым с******м боссом так же, как твоя Леди в тенях обращается с г******м Нахиндри, когда глупый любитель щупалец меньше всего этого ожидает. А я тем временем постараюсь убить их жреца-и****а. Ты все равно будешь мертв, но ты войдешь в Бездну, сделав то же, что и она, как победитель, а не жертва!
Ragnar, what the f~@&, you led the f@$&ing dogfaced tentacle loving chucklef%~@s raise you as an undead? You, an aspirant to the blades of Midnight?
The idiots left you with a degree of free will, because you are retreating, so you have some control left. Hear me, retreat, and treat your new dogfaced boss like your Lady in Shadows treating f$*#ing Nahyndri, when the stupid tentacle lover least expects it. I will strive to murder their priest-idiot in the meantime. You would still be dead, but you would enter the Abyss having done as she did, as a victor, not a victim!
That would be her turn 9 action because its a lot more then 6 seconds to talk.
Edit: Forgot perception roll, can I keep them in this order? wrote down the specific intimidation assuming I got a 30+ result
perception: 1d20 + 7 ⇒ (13) + 7 = 20
| GM Wolf |
It is fine Vivi. Though to intimidate an undead is hard.
With Sasha's slice and likely Grim's attacks from previous rounds, the black dread zombie takes a knee dropping its axe. It raises its off hand, a his holy symbol stuck in the palm of his hand.
The fire wall still stands and no sign of Alexandria, you have Rounds 9 to 11 before it drops. It might even last longer.
You do hear some knocking of metal on metal.
| Varvara Ulyanova Vladimirovna |
Vivi would recognice Nocticulas (un)holy symbol, a thorned crown, instantly, assuming its something else, like rovagugs:
Understood, he has been raised an undead against his will, removing the symbol fixes that.She rushes the undead, Grips the Symbol and tries to force it out.
By my Lord and your Lady, this thing goes out!
CMB: 1d20 + 3 + 1 + 3 ⇒ (9) + 3 + 1 + 3 = 16
You have another hand, use it to assist! Who cares about rules such as Undead have to be obedient? Your Lady does not, nor do you. Oh and dont f!&%ing kneel.
| Sasha Line |
Round 9-11
After slicing the zombie, she takes a step back. Then she moves forward and looks for any traps before the fire wall comes down.
| Aukan the Goliath |
Round 9-11
He raises his blade in a salute to the fallen, he also can't think of anything else he can do now. He does ask Nima, "Could I get some more healing please."
| Nima Lily |
Round 9-11
In response to Aukan's request she asks the group, "Who else needs some healing? It looks like the rest of you are in top shape. Let me know if otherwise. If its just Aukan, I will use my belt and if more is needed then I will use spells, unless I could use your wand Vivi. I will make sure to get a new wand once we get out of here."
Belt healing for round 9-11
6d8 + 15 ⇒ (8, 8, 2, 1, 3, 6) + 15 = 43 If you guys need a little bit of healing that is fine, I will get to save a charge on my belt then!
| Grimoin Al'Thorrak |
Unable to find an enemy to attack, Grim went back into the big room.
"Wait, Pharos went through the Wall of Fire! We need to go help her!" He called out.
He started looking for a way around the Wall of Fire.
Perception: 1d20 + 2 ⇒ (8) + 2 = 10
Auso
|
Auso continues throwing shafts downrange, hoping he's helping.
Round 9
Shortbow: 1d20 + 7 ⇒ (1) + 7 = 8
Piercing: 1d6 + 2 ⇒ (5) + 2 = 7
Round 10
Shortbow: 1d20 + 7 ⇒ (16) + 7 = 23
Piercing: 1d6 + 2 ⇒ (4) + 2 = 6
Round 11
Shortbow: 1d20 + 7 ⇒ (4) + 7 = 11
Piercing: 1d6 + 2 ⇒ (5) + 2 = 7
| Varvara Ulyanova Vladimirovna |
Dogface Mc Dogface, king of ugly dogfaces, buggered off because he couldnt take the heat? Vivi enquires.
She looks at the unholy symbol of Rovagug she is holding.
Do you think we could use this Zombie maker against them somehow? Like, my intuition is to kill the dogface king and ram that up his rear end, and then kill him again because I am 90% certain he would rise as a Zombie, but thats probably just fun and not very intelligent, mmhhh if we could like, turn the necromantic energies in that thing against them somehow?
Perhaps convert them into fire? Is that possible?
Turn it into a hand grenade equivalent somehow?
| Aukan the Goliath |
Round 11
He thanks Nima with a hand on her shoulder and then moves off to support the front line. "Okay I will let you take the brunt of the attacks and support when it is optimal. I am ready to kill some more gnolls!" Now standing behind Alexandria.
| Grimoin Al'Thorrak |
Grim moved up to the door in front of Alexandria.
Is there a door knob or lever? Or a keyhole? Or does it need to be battered down?
Perception: 1d20 + 2 ⇒ (19) + 2 = 21
He glanced at Alexandria.
"What happened? Did they run?"
| Varvara Ulyanova Vladimirovna |
My enlarge person is about to run out. Does anyone have protective spells ticking down? I may as well use my wand to get everyone healed to full before we crash that door down.
Vivi offers, whipsering.
| Pharos Alexandria |
With some pep in her step she states, "I don't know. When I came through the wall of fire the doors were closed. They must be waiting for us, shall we not keep them waiting?! But first does anyone need healing, Vivi is offering?"
That is true, the tentacle beast could still be around, but you don't see it.
| Varvara Ulyanova Vladimirovna |
If I was the dogfaced bug lovers, I would have prepped a Dismissal or 3 to remove the main threat. Vivi cautions
Main threat being you Mrs. Hotstuff She nods at Alexandria.
We could plausible double back, me bopping people with my CLW, and get into their throne room. Taking their stuff, and not like, come at them from where they expect it. I died once, no intention of repeating that experience. She whispers.
| GM Wolf |
Auso what are you shooting at?!
Round 11
The fire wall drops and dissipates, you see Alexandria holding her glaive and tapping the door. The sand and door look like they have been scorched, a slight crystallization from the sand but the soot of the burn can be seen on the door.
Grim...
| Pharos Alexandria |
She agrees and states, "You are correct but first they have to hit me with that ray. Also if that happens I will plane shift back and it might take some time to catch up, so you should likely run if that happens."
| Grimoin Al'Thorrak |
Sorry, saw the wall still marked on the map.
Grim nodded and waited for everyone to get into door-opening formation.
Then he reached out to open the door...
Auso
|
"I've still got most of my spells left, but outside of some minor healing, I don't have much that seems useful in these circumstances."
1 Level 2 CMW/Cat's Grace; 4 Level 1 CLW/Hideous Laughter/Fastidiousness/Comprehend Language; all of my archeologist's luck
| Nima Lily |
She states, "I have quite a few channels left, though I am low on spells."
| Pharos Alexandria |
She nods and moves up to the doors with Grim.
| Varvara Ulyanova Vladimirovna |
Behold my shimmering Abs dogfaced piece of refuse
Vivi snarls as she blast the gnoll king, and hopefully enemies behind him, with her last burst of radiance for the day.
DC 16 reflex save or blind for duration: 1d4 ⇒ 4 rounds, dazzled on a save, he also takes damage: 4d4 ⇒ (4, 3, 2, 3) = 12 damage.
Anyone got a grease for his axe?
| Grimoin Al'Thorrak |
Round 12
Grim snarled and swung on the Carrion King.
mwk earth breaker risky strike: 1d20 + 9 + 1 - 2 ⇒ (1) + 9 + 1 - 2 = 9 for a possible 2d6 + 6 + 1 + 4 ⇒ (5, 2) + 6 + 1 + 4 = 18 bludgeoning damage.
Then he took a 5 foot step back, trying to lure him into the chamber.
| GM Wolf |
24 Rough Beast
23 Vivi
23 Sasha
22 Grim
21 zombies
20 Sassarra
16 Alexandria
15 Nima
14 Auso
13 gnolls
12 Merainaa
5 Aukan
Round 12
The sands move but you don't see the Rough Beast. The doors open and the Carrion King slams his axe into the flesh of Alexandria. Merainaa casts her last magic missile, I am assuming by beast you mean the Carrion King. The magic missiles unerringly hit the gnoll leader as does the javelin.
Round 13
More movement under foot but no sigh of the sand kraken. Vivi releases her last Radiant Burst and it appears to have done its work! Sasha waits. Grim swings upon the Carrion King but fumbles with the attack, lucky for him the Carrion King is now blind, would he get the attack still with 50% miss chance?
Reflex DC 16: 1d20 + 2 ⇒ (5) + 2 = 7
Reflex DC 16: 1d20 + 2 ⇒ (2) + 2 = 4
| Aukan the Goliath |
Round 12
He pulls one of his javelins from his back and slings it into the Carrion King.
MW Large Javelin: 1d20 + 10 ⇒ (17) + 10 = 27 damage: 1d8 + 6 ⇒ (4) + 6 = 10