(PFS2) GM Round Robin: Into the Year of Shattered Sanctuaries (Inactive)

Game Master Farol

Q4: Macros | Slides | Rpg Chronicles | Area Map
Q15: Macros | Slides | RPG Chronicles | Area Map
Q14: Slides | RPG Chronicles
3-13 Guardian's Covenant
1-23: Macros | Slides| RPG Chronicles
2-06: Macros | Slides | RPG Chronicles
4-01 Year of Boundless Wonders TableTop

1-14 Lions of Katapesh
1-06 Lost on the Spirit Road
3-01 Intro to Year of Shattered Sanctuaries
United In Purpose
Intro 1 Map


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Vigilant Seal

(it/its) Root Leshy Summoner 3 ♥️ 49 ☘️ 0/1 AC 16 F +10 R +6 W +10 Perc +10 Speed 25' spell 1st: 2/2 2nd. 1/1 focus 1/1. Exploration: Recall Knowledge, 3 herbalist minor elixir left; Eidolon (she/her) 3 AC 19 F +10 R +7 W +8 Perc +10 Speed 25' Exploration: scout

The leshy wonders “I’m glad the tribe will be left alone. Strange device thought.

--

During the party, the leshy does not dance but looks with amazement at the horse and the iruxi riding him.

He replies to the iruxi curious about the Society “The society helped me and other leshies become free of the influence of the Abyss. I joined as a thank and during the three years I’ve spent at the Grand Lodge, they helped me hone my skills, including casting spells and making a body for Resinosa.

Verdant Wheel

N (he/him) Dwarf Oracle 7 | HP 87/87 | AC 25 | F+11 R+14 W+16 (resolve) | Perc+12 | Stealth+3 | 25ft | Hero 1 | Active Conditions:

During the party Rawiri seems to have time of his life. He dance and sings, jumps and drinks

Performance: 1d20 + 6 ⇒ (2) + 6 = 8

Performance, hero point reroll: 1d20 + 6 ⇒ (8) + 6 = 14 Nvm. battledancer ;)

His hair looks especially firey that night and his eyes are ablaze. He bumps into Thriss'k and apologizes while continuing to dance.

"Trust me now one is as skilled as Merian. She carried a humungous barrel of salted water to this place. Not everyone can do that!"

Vigilant Seal

Female Human Cosmos Oracle 3 HP: 38/38 | AC: 18 | F: +7, R: +6, W: +7 | Perc: +5 | Stealth: +2 | Speed: 25 ft. | Resistances: All Physical 3, Fire 2| Focus Points: 2/3 | 1st: 1/3, 2nd: 1/2 | Exploration: | Active Conditions: | Hero Points:

"We have lots of people who know about magic in the Pathfinder Society," Corona chimes in as she takes a break from the dancing. "If you wanted, I'm sure they could find just the right teacher for you!"

Envoy's Alliance

Male CG Frilled iruxi | Rogue 2 | HP 26/26 | AC 18 | F +5 R +9 W +10 | speed 25 ft | ePerc +10 | Hero Point 0/3 | Spell DC 18 | active condition: | Exploration activity: Search

Thriss'k looks elated as you tell him the Society is glad to have him. "I have to ask Shaman Gaaz, but I'm sure it'll be okay!"

He darts off into the crowd and returns half an hour later with a big grin on his face. "It's decided, then! I'll go with you tomorrow and see what the Society can teach me. I'm excited!"


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Slides Loot sheet

The next morning, to your surprise, you get an escort of iruxi back to Cassomir. Several friends of Thriss'k are among the escort, as well as Shaman Gaaz, and there's a tearful goodbye Thriss'k pretends to be all stoic, but you see him hugging his friends and making promises to return soon.

Back at the Three-Legged Frog inn, you see Janira Gavix, Head Initiate of the Pathfinder Society, waiting for you! She fusses over Rain for a bit like a worried mother would, then listens to your story. She then explains that she's arranged transport back to Absalom.

Back in Absalom, you immediately head back to the Grand Lodge for your debriefing with the three deans, in the same meeting room your mission began.

“Well done!” exclaims Kreighton Shaine as he finishes reviewing the various chronicles assembled about the recent adventure in Taldor. “This is truly a marvelous find, and one that could well shape the lives of many Pathfinders in the future. Well done indeed!”

Sorrina Westyr gives a brief nod of her head, her circlet of floating aeon stones dipping in unison. “Though there were some stumbles early on, it appears that everything has worked out in the end. Not only did Rain complete his Confirmation, but each of you also assisted in ensuring his safety and completing the mission. One of the Society’s three main tenets is to cooperate, and I can think of no better example than the results of this mission.”

Marcos Farabellus slaps a meaty arm onto Rain in Cloudy Day’s cap, producing a distinct squelching sound from the leshy’s head. “Absolutely! Now, we just need to keep this little fungal boy from getting too excited now that he’s a Pathfinder!”

Both Kreighton and Sorrina immediately turn to their peer with stern expressions. Marcos chuckles and hunches slightly before continuing sheepishly, “Oh, yeah. I guess I kind of blurted it out... but congratulations, you’re all now recognized as Pathfinder field agents. Congratulations!”

Kreigton Shaine gives you all a free Wayfinder in recognition of your deeds and new rank in the Society.
You get access to a Chronicle boon: "gain a free wayfinder with a note from a new friend." I presume that new friend is Rain himself.

Rain in Cloudy Day is overcome with excitement and pride, and offers all of you squishy hugs. "Did you see how Corona smashed that snake's head in! And how Resinosa tripped that ugly demon thing? So cool! And how Ghul bravely defended everyone from all the dangerous stuff? And Rawiri's dancing, and Merian's spells, and and and..."

As you depart the meeting room, Sorrina Westyr casually adds, "Thank you, Pathfinders. Seems like your actions have led to the establishment of a new Pathfinder base camp near the ruins of Nacar-Azen." Her eyes fall on Thriss'k in particular.

"I've already heard whispers of several faction leaders who are interested in exploring the site. Can I call upon you once more in the future regarding these whispers?"

The scenario specifically mentions Intro #2 and Bounties #13 and #14 as potential follow-ups to this scenario.

Congrats on completing the scenario! I hope you had fun. :)

Verdant Wheel

N (he/him) Dwarf Oracle 7 | HP 87/87 | AC 25 | F+11 R+14 W+16 (resolve) | Perc+12 | Stealth+3 | 25ft | Hero 1 | Active Conditions:

Rawiri smiles and hugs the Rain in the Cloudy Day. "You did well, hatter!" he pats him on his back and smiles.

He is glad to be back, out of swamps and ugly creatures.

Verdant Wheel

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open | female (she/her) thassalic azarketi (Arcadian) magus (sparkling targe) 7 | ◆◇↺ | AC 25 (27) | HP 92/92, shield 64/64 | P+9, F+14, R+12, W+11 | Explore: scout | LLV, 20' | Focus 1/1, FF [ ] | Spells: 2nd TS [ ][ ], 3rd WW [ ] H [ ], 4th I [ ] MR [ ] | Hero: 1/3 | Active conditions: enjoying a cold seawater bath

"Three cheers for Rain in Cloudy Day!"

Merian draws a celebratory trout and smacks the leshy with it.

When everyone stares at her, she blushes a little.

"... oh, I guess that's an azarketi thing."

She puts the trout back in her backpack.

Vigilant Seal

(it/its) Root Leshy Summoner 3 ♥️ 49 ☘️ 0/1 AC 16 F +10 R +6 W +10 Perc +10 Speed 25' spell 1st: 2/2 2nd. 1/1 focus 1/1. Exploration: Recall Knowledge, 3 herbalist minor elixir left; Eidolon (she/her) 3 AC 19 F +10 R +7 W +8 Perc +10 Speed 25' Exploration: scout

That’s a nice custom. I do not carry dead fish in my backpack thought.“ It turns toward everyone ”Well done everyone. I’m glad we helped those iruxi, one of them even came back with us”. To the deans he adds “I’m sure you will see if he needs training or merit a field commission. I’ll be glad to be able to visit that region again.

I haven’t done Bounty 13 and 14 yet.

Radiant Oath

NG Dhampir (Elf Straveika) Hunter Redeemer Champion of Ketephys / Lastwall Sentry / Knight Reclaimant 3 | ◆◇↺ | Explore: Defend
Stats:
AC 22 or 24 shield (hard 9 or 11 everstand, HP 90) | Fortitude (+9), Reflex (+8), Will (+10) | Perception (+8 or +9 vs Lies or to Sense Motive) w/ Darkvision | Speed 25
♥️ 50 |☘️ □ | ✋ Meteor Shield | ⚕ none | Reactions (↺) ➤ Glimpse of Redemption [5], Reactive Shield, Shield Block [6/8]

The joy was fleeting, but it's impact was permanent, for even as the pangs slowly return, they remain manageable for the time being. Freeing up Ghul to practice being more of a social creature, with these "new friends" and others of the tribe. He even tries his hand at dancing. Dance (Perform, Untrained): 1d20 + 2 ⇒ (12) + 2 = 14. Not great, but not terrible, he shuffles and bounds on all fours, rusted armor clanging like a strange percussion instrument.

At the Three-legged Frog, he orders his first beer, and sips it "This..." the Rasp! "This is... actually quite good!" having a few more, the effect of pickling his liver and staving off hunger having a net impact of improving the equilibrium of the foul eco(necro-?)system that governs his body.

Back at the Grand Lodge, he stands at attention - still as death! - a statue encapsulating what was once a man, but is now a Field Agent!

Vigilant Seal

Female Human Cosmos Oracle 3 HP: 38/38 | AC: 18 | F: +7, R: +6, W: +7 | Perc: +5 | Stealth: +2 | Speed: 25 ft. | Resistances: All Physical 3, Fire 2| Focus Points: 2/3 | 1st: 1/3, 2nd: 1/2 | Exploration: | Active Conditions: | Hero Points:

"Teamwork makes all the difference, New Friends," Corona remarks as the meeting with the three deans. "Everyone came back in one piece and we made friends with the iruxi! And found a new site for the Society to explore. What a way to start our careers as Pathfinders," she beams happily.

There's a brief pause and then Corona turns to Merian.

"New Friend Merian? Could I try the trout-thing? It looked kinda fun..."
______________

Thank you for running, GM!

Verdant Wheel

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open | female (she/her) thassalic azarketi (Arcadian) magus (sparkling targe) 7 | ◆◇↺ | AC 25 (27) | HP 92/92, shield 64/64 | P+9, F+14, R+12, W+11 | Explore: scout | LLV, 20' | Focus 1/1, FF [ ] | Spells: 2nd TS [ ][ ], 3rd WW [ ] H [ ], 4th I [ ] MR [ ] | Hero: 1/3 | Active conditions: enjoying a cold seawater bath

"Oh, absolutely! It's lots of fun!"

Merian smacks Corona with a trout, then hands her the trout to hit back.

"You can, of course, do it with any kind of fish, but the larger tunas can do some serious damage, so if you're in the ocean and you can't find a decent trout, flounder is the most acceptable alternative."

Radiant Oath

NG Dhampir (Elf Straveika) Hunter Redeemer Champion of Ketephys / Lastwall Sentry / Knight Reclaimant 3 | ◆◇↺ | Explore: Defend
Stats:
AC 22 or 24 shield (hard 9 or 11 everstand, HP 90) | Fortitude (+9), Reflex (+8), Will (+10) | Perception (+8 or +9 vs Lies or to Sense Motive) w/ Darkvision | Speed 25
♥️ 50 |☘️ □ | ✋ Meteor Shield | ⚕ none | Reactions (↺) ➤ Glimpse of Redemption [5], Reactive Shield, Shield Block [6/8]

In the evening before leaving the following day, around the fire, Ghul teaches the gathered young iruxi about the Whispering Tyrant, past and modern day history, and passes down some techniques for fighting against the undead both mounted and on foot.

Earn Income (Undead Lore) vs (Task 0) DC 14: 1d20 + 3 ⇒ (20) + 3 = 23 @ critical success (2 silver per day) = 1.6 gold

Verdant Wheel

1 person marked this as a favorite.
open | female (she/her) thassalic azarketi (Arcadian) magus (sparkling targe) 7 | ◆◇↺ | AC 25 (27) | HP 92/92, shield 64/64 | P+9, F+14, R+12, W+11 | Explore: scout | LLV, 20' | Focus 1/1, FF [ ] | Spells: 2nd TS [ ][ ], 3rd WW [ ] H [ ], 4th I [ ] MR [ ] | Hero: 1/3 | Active conditions: enjoying a cold seawater bath

After helping the the captain of the Opportune drill some extra holes in the hull of his vessel, Merian accompanies it on its maiden voyage to the bottom of the harbor.

"Oh, dear. Now there's litter in the ocean."

Merian dives down and helps break up the boat, carrying it to the surface piece by piece.

When she's finished, she feels healthier, more proficient with her weapons and armor, and able to dodge and resist more than she could before. With her newfound energies, she's able to reflexively snap a shield in place.

Merian is officially Level 2! She picked up the Bastion Dedication (with Reactive Shield) and Assurance (Medicine) [won't be useful until level 3]. Originally I was going to get Hefty Hauler so she wouldn't be encumbered when carrying her barrel, but it's not debilitating and it's very entertaining.

Verdant Wheel

N (he/him) Dwarf Oracle 7 | HP 87/87 | AC 25 | F+11 R+14 W+16 (resolve) | Perc+12 | Stealth+3 | 25ft | Hero 1 | Active Conditions:

Rawiri would stay at the harbor and help Merian by receiving the parts and working to stash them somewhere or help to reattach it to opportune. As a deckhand, he spend plenty of time on ships and boats and learned a bit about preparing them.

I love Bastion Dedication! For the next scenario, I will buy some pony/mule so we might solve your carrying barrel problem - if you can't solve it yourself throw money at the problem ;)

Verdant Wheel

open | female (she/her) thassalic azarketi (Arcadian) magus (sparkling targe) 7 | ◆◇↺ | AC 25 (27) | HP 92/92, shield 64/64 | P+9, F+14, R+12, W+11 | Explore: scout | LLV, 20' | Focus 1/1, FF [ ] | Spells: 2nd TS [ ][ ], 3rd WW [ ] H [ ], 4th I [ ] MR [ ] | Hero: 1/3 | Active conditions: enjoying a cold seawater bath

Thank you for the offer, but, I'm actually quite happy with the problem. Merian can buy her own pony/mule if it gets to be disruptive to others.


Season of Ghosts

Intro #2 - United in Purpose

Free time, when you're a Pathfinder agent, can be a rather precious resource. Though those in charge do their best to make sure that agents have at least some downtime between missions, such luxuries can be fleeting as there are always things to be done and new vistas to explore.

It's no different for freshly-minted field agents, either.

A short time after successfully assisting fellow initiate Rain in Cloudy Day in completing his confirmation - and in so doing, completing your own confirmations - each of you receive a missive from Ambrus Valsin, current Venture Captain of the Grand Lodge in Absalom. It seems that the Society is already making good on their interest in exploring the Azlanti ruins that you and Rain in Cloudy Day uncovered out in the Blackwood Swamp and wish for everyone's assistance once more.

And that is how you now find yourself out in the Blackwood Swamp once more. A thick, low fog shrouds the early morning landscape of the Pathfinder field base atop a low hill in a clearing. People busily move between several brightly colored tents. A dark-skinned half-elf with several silvery tattoos decorating her face smiles widely and steps close to shake hands. "Pathfinders," she says, "thank you for coming! My name is Fola Barun, and I am the leader of the Envoy’s Alliance. Do I correctly understand you are new to the Pathfinder Society? Please, tell me about yourselves."

Gazing around, you're comforted (or not) by the familiar faces of your teammates from the last mission. Well, mostly. Neither Rain in Cloudy Day nor Corona seem to be present, but you do notice the presence of the young iruxi you met previously, Thriss'k. Looks like he made good on his interest to join the Pathfinder Society! Given his ties to the local iruxi tribe, it's not surprising that he was selected to accompany you.
______________

Feel free to make more 'official' character introductions between yourselves and Thriss'k, if you like, or to Fola Barun. Don't worry though, I won't ask you to do this for every faction leader, unless you just want to ;)

Verdant Wheel

open | female (she/her) thassalic azarketi (Arcadian) magus (sparkling targe) 7 | ◆◇↺ | AC 25 (27) | HP 92/92, shield 64/64 | P+9, F+14, R+12, W+11 | Explore: scout | LLV, 20' | Focus 1/1, FF [ ] | Spells: 2nd TS [ ][ ], 3rd WW [ ] H [ ], 4th I [ ] MR [ ] | Hero: 1/3 | Active conditions: enjoying a cold seawater bath

"Hai hai everybody!!" waves an enthusiastic Merian as she waddles in.

She drops a giant barrel of seawater on the ground and wipes her webbed hand on her shirt before vigorously shaking Fola Barun's hand. "Merian Seiche, I guess I'm not a trainee any more so, oh dear, I'm a veteran! Ha, ha! I've known this crew for hundreds of tides."

"Thriss'k! Is this your first mission?"

Envoy's Alliance

Male CG Frilled iruxi | Rogue 2 | HP 26/26 | AC 18 | F +5 R +9 W +10 | speed 25 ft | ePerc +10 | Hero Point 0/3 | Spell DC 18 | active condition: | Exploration activity: Search

Thriss'k's tail swishes in surprise as he sees Merian. "Yeah, I got pulled out of Pathfinder training for this mission. Looks like I'm a nice in-between between the Society and my tribe. I think they hope I can smooth things over between the two parties. But I'm not very influential or anything, I could barely get Shaman Gaaz to teach me magic."

He hangs his head in shame, then looks up again.

"But I AM a member of Miss Barun's faction, so this is a great opportunity to remedy that."

He turns to Fola Barun and makes a (clearly practiced) formal bow.

"Hello Miss Farun, I'm from this tribe, and I was Shaman Gaaz's apprentice. He taught me how to read and write, and taught me a little bit of magic. I also know a lot about healing people and the wilderness. I'm not very used to big cities though, Absalom is very intimidating with all its people and customs."

After that, he turns back to Merian.

"Psst, Merian, I'm having trouble with remembering Pathfinder history. You're smart, right? All those words and dates just won't stick in my head. Can you tell me how I can cheat on the next test?"

Verdant Wheel

open | female (she/her) thassalic azarketi (Arcadian) magus (sparkling targe) 7 | ◆◇↺ | AC 25 (27) | HP 92/92, shield 64/64 | P+9, F+14, R+12, W+11 | Explore: scout | LLV, 20' | Focus 1/1, FF [ ] | Spells: 2nd TS [ ][ ], 3rd WW [ ] H [ ], 4th I [ ] MR [ ] | Hero: 1/3 | Active conditions: enjoying a cold seawater bath

"Oh dear! I won't help you cheat. But I'll help you study. Since we're going to some Azlanti ruins, it's best to start there."

OOC: Some of what Merian considers "history" is deliberately not canonical. It's slightly whitewashed from the azarketi's perspective - a little dismissive of those above the surface, and ignores mistakes that those under the water have made.

"The overland Azlanti empire was raised from the ocean by the alghollthu overseers. They build magnificent overland cities and cultured a whole civilization, but in pride and arrogance, they rebelled against the mighty alghollthu. As punishment, the their alghollthu benefactors called down a giant ball of fire from the sky that nearly destroyed everything above the waves.

The only survivors of the cataclysm were the azarketi, who stayed beneath the waves. Carrying on the traditions of the Azlanti Empire, we've explored the world ... except for all the parts outside of the water. We've carefully preserved the ruins of mighty Azlant, protecting it from outsiders who may come to rob its treasures."

Merian shrugs.

"I guess the Pathfinder Society came into being somewhere along the way."

Vigilant Seal

(it/its) Root Leshy Summoner 3 ♥️ 49 ☘️ 0/1 AC 16 F +10 R +6 W +10 Perc +10 Speed 25' spell 1st: 2/2 2nd. 1/1 focus 1/1. Exploration: Recall Knowledge, 3 herbalist minor elixir left; Eidolon (she/her) 3 AC 19 F +10 R +7 W +8 Perc +10 Speed 25' Exploration: scout

Smell of the Pines seems glad to meet everyone again “Happy to meet you again!

It replies to Fola Barun “You probably heard about the time that Pathfinders helped stop a ritual that created Leshy corrupted by the Abyss. I’m one of them.” It clarifies, but only Smell of the Pines for himself as Barun understood what it meant already “Not the pathfinders that stopped the corruption, one of the leshy. I’ve joined the society since then. I got some leftover demonic energy, but got better and managed to tap into primal energy and I’m able to do manifest Resinosa, a twin soul, or a part of myself that got split by the corrupt ritual, I don’t really know. Anyway…” It proceeds to take one of the tiny pine cone that seems to grow on it, put the cone in the earth, concentrates and a red pine grows in a matter of seconds before transforming into Resinosa. The plant creature waves at Barun, and says “I’m Resinosa.

I’m also having trouble remembering the lessons I got from the last three years. It did not stop me from becoming a pathfinder; there’s more than the ability to memorize to become a pathfinder.


Season of Ghosts
Merian Seiche wrote:
She drops a giant barrel of seawater on the ground and wipes her webbed hand on her shirt before vigorously shaking Fola Barun's hand. "Merian Seiche, I guess I'm not a trainee any more so, oh dear, I'm a veteran! Ha, ha! I've known this crew for hundreds of tides."

Fola smiles as she returns Merian's handshake. "Ah, but there's still a wide space of experience between 'new' and 'grizzled veteran'," she chuckles. "That's certainly not a bad thing, however! There's a place for every agent to be and feel useful, from the trainee to the venture captain to the faction heads and the three deans."

Thriss'k wrote:
"Hello Miss Farun, I'm from this tribe, and I was Shaman Gaaz's apprentice. He taught me how to read and write, and taught me a little bit of magic. I also know a lot about healing people and the wilderness. I'm not very used to big cities though, Absalom is very intimidating with all its people and customs."

As Thriss'k introduces himself, Fola's eyes light up with surprise and delight. "Oh! Yes, Ambrus told me that there was a new iruxi recruit that he'd be sending along but he neglected to mention that the Blackwood Swamp is your home!"

The half-elf returns Thriss'k's bow and gives him a warm smile. "We're happy to have you, Thriss'k. Your presence here may actually make the task I have in mind for you a little bit easier...but we can discuss that in a moment. Now is the time for introductions!"

Smell of the Pines wrote:

You probably heard about the time that Pathfinders helped stop a ritual that created Leshy corrupted by the Abyss. I’m one of them.” It clarifies, but only Smell of the Pines for himself as Barun understood what it meant already “Not the pathfinders that stopped the corruption, one of the leshy. I’ve joined the society since then. I got some leftover demonic energy, but got better and managed to tap into primal energy and I’m able to do manifest Resinosa, a twin soul, or a part of myself that got split by the corrupt ritual, I don’t really know. Anyway…” It proceeds to take one of the tiny pine cone that seems to grow on it, put the cone in the earth, concentrates and a red pine grows in a matter of seconds before transforming into Resinosa. The plant creature waves at Barun, and says “I’m Resinosa.

I’m also having trouble remembering the lessons I got from the last three years. It did not stop me from becoming a pathfinder; there’s more than the ability to memorize to become a pathfinder.

"Oh yes, I heard all about that," Fola nods as Smell of the Pines shares their story. "That entire area of Iobaria has been subject to many strange happenings and events over the last few years...and I suspect there will be more to come. But whatever may come, I know we'll weather the storm and I'd be honored to do so with allies like you and your Resinosa by our side. Unity and cooperation is our strength, after all, and not just among ourselves but with the wider world."

Envoy's Alliance

Male CG Frilled iruxi | Rogue 2 | HP 26/26 | AC 18 | F +5 R +9 W +10 | speed 25 ft | ePerc +10 | Hero Point 0/3 | Spell DC 18 | active condition: | Exploration activity: Search

Thriss'k looks confused as Merian recounts the history as she knows it, and silently mouths the words "alghollthu" and "azarketi," trying how they feel in his mouth.

"Uh, I wasn't told that in Pathfinder training. Are you sure this'll be on the test?"

Verdant Wheel

open | female (she/her) thassalic azarketi (Arcadian) magus (sparkling targe) 7 | ◆◇↺ | AC 25 (27) | HP 92/92, shield 64/64 | P+9, F+14, R+12, W+11 | Explore: scout | LLV, 20' | Focus 1/1, FF [ ] | Spells: 2nd TS [ ][ ], 3rd WW [ ] H [ ], 4th I [ ] MR [ ] | Hero: 1/3 | Active conditions: enjoying a cold seawater bath

"They should be."

Merian hmphs.

Radiant Oath

NG Dhampir (Elf Straveika) Hunter Redeemer Champion of Ketephys / Lastwall Sentry / Knight Reclaimant 3 | ◆◇↺ | Explore: Defend
Stats:
AC 22 or 24 shield (hard 9 or 11 everstand, HP 90) | Fortitude (+9), Reflex (+8), Will (+10) | Perception (+8 or +9 vs Lies or to Sense Motive) w/ Darkvision | Speed 25
♥️ 50 |☘️ □ | ✋ Meteor Shield | ⚕ none | Reactions (↺) ➤ Glimpse of Redemption [5], Reactive Shield, Shield Block [6/8]

Ghul bows.

"Fola Barun, it is a pleasure to make your acquaintance" the Rasp! Surely one trained in diplomacy as the leader of the Envoy's Alliance wouldn't skip a beat at the unexpected vocality - he continues "For my time, it came to be that I was once a lost soul who walked a lonely path upon which the only constant was that my preternatural drive alternated between varying levels of satiation, quite overriding my six senses and higher orders of thought and feeling. And while I am glad to say that the peculiarities of speech to which I was inheritor long ago had only dimmed though the dark ages that was inclusive of the time leading up to meeting this fine group of individuals before you, like a motor reflex, it returned in due time, thus presenting me before you to comment on my life experiences in a way that I may simultaneously lay claim to and distance myself from therewith"

He pauses a moment, then bows again - the motion of which somewhat composed of two sudden but painstakingly controlled jerks "And yourself? I should exercise equal curiosity and custom to know one who stands before me in a position of officer, and under who's care I am to enter" he smiles here, but again, the muscles in his face - degenerated and dried up - only crack into a crude mockery of the warm expression.

Verdant Wheel

N (he/him) Dwarf Oracle 7 | HP 87/87 | AC 25 | F+11 R+14 W+16 (resolve) | Perc+12 | Stealth+3 | 25ft | Hero 1 | Active Conditions:

Rawiri nods his head "Oh is this time to reveal ourselves?"

The medium height and slim built firey dwarf smiles while balancing on his legs, shifting his body weight frequently as he speaks, very rarely staying in one place "I was a sailor, found my way to a ship that was ... how to ways it, well we were pirates. After we got caught, our captain, a great dwarf used his gold to save some of us from prison... I was not in that group, the bloody fool had a group of 4 pets, that he spent all his resources on his favorites"

Rawiri turns to the side and stops for a moment

"But after spending some time in jail, pathfinder society came by. I caught the attention of the right people, and they let me leave to work for the Pathfinder Society."

He looks at Fola and smiles, then looks at Thriss'k and pats him on his back "Good to see you, pal."

Envoy's Alliance

2 people marked this as a favorite.
Male CG Frilled iruxi | Rogue 2 | HP 26/26 | AC 18 | F +5 R +9 W +10 | speed 25 ft | ePerc +10 | Hero Point 0/3 | Spell DC 18 | active condition: | Exploration activity: Search

After Merian's comment, Thriss'k grabs a brand new notebook from his backpack, writes "Alghollthu" on the first page, underlines it twice, then starts taking notes. When Rawiri finishes talking, he adds Pirates are bad on a new page. He grins a shy grin at Rawiri and says, "Yeah, nice to see you too. I hope I can be of use, even though I'm not a full Pathfinder yet."


Season of Ghosts
Ghul, Doomed Knight wrote:

"Fola Barun, it is a pleasure to make your acquaintance" the Rasp! Surely one trained in diplomacy as the leader of the Envoy's Alliance wouldn't skip a beat at the unexpected vocality - he continues "For my time, it came to be that I was once a lost soul who walked a lonely path upon which the only constant was that my preternatural drive alternated between varying levels of satiation, quite overriding my six senses and higher orders of thought and feeling. And while I am glad to say that the peculiarities of speech to which I was inheritor long ago had only dimmed though the dark ages that was inclusive of the time leading up to meeting this fine group of individuals before you, like a motor reflex, it returned in due time, thus presenting me before you to comment on my life experiences in a way that I may simultaneously lay claim to and distance myself from therewith"

He pauses a moment, then bows again - the motion of which somewhat composed of two sudden but painstakingly controlled jerks "And yourself? I should exercise equal curiosity and custom to know one who stands before me in a position of officer, and under who's care I am to enter" he smiles here, but again, the muscles in his face - degenerated and dried up - only crack into a crude mockery of the warm expression.

"I see..." Fola murmurs after Ghul introduces himself; for a moment the half-elf's expression seems a mix of sadness and pity as she looks upon the dhampir...and then she seems to catch herself and the melancholy look melts away into a more measured, respectful one. "I am pleased that we could be of help to you in your darker days."

While it might seem like an empty platitude, perhaps one that Ghul has heard before, Fola's words do seem sincere.

"As for me, I originally hail from the Mwangi Expanse and was part of an Ekujae community there. The Pathfinder Society once owed my people a great debt*, which they came to repay some years back. I was chosen to be an envoy for my people and traveled with the Pathfinder agents who answered our call."

*The above is the subject of the PFS 1e scenario Dead Man's Debt.

"After this, I spent more time working with the Society and eventually joined as a field-commissioned agent. From there, I traveled to Absalom and...well, let's just say that I found some of the old methods for supporting and training new agents to be lacking," she sighs. "Striving to correct these problems was how I eventually found myself as leader of the Envoy's Alliance."

Rawiri wrote:

"I was a sailor, found my way to a ship that was ... how to ways it, well we were pirates. After we got caught, our captain, a great dwarf used his gold to save some of us from prison... I was not in that group, the bloody fool had a group of 4 pets, that he spent all his resources on his favorites"

Rawiri turns to the side and stops for a moment

"But after spending some time in jail, pathfinder society came by. I caught the attention of the right people, and they let me leave to work for the Pathfinder Society."

Perhaps used to meeting Pathfinders from all walks of life, Fola doesn't even bat an eye at Rawiri's admission that he used to be a pirate. "It takes all kinds to make a world," she muses aloud. "And you certainly aren't the first to come to us with a...ah...'complicated' past. This is one of the wonderful things about the Pathfinder Society, I think - provided you can get along and cooperate with your fellow agents, your past largely doesn't matter here. It can be just the thing for anyone seeking a new start in life."

"Not to mention the compensation and other benefits usually outweigh those you'd get by being a pirate or general ne'er-do-well," she can't help but add with a chuckle.
______________

Another post to follow, please stand by~


Season of Ghosts

GM Stuff:

Thriss'k's Nature (T): 1d20 + 7 ⇒ (10) + 7 = 17
Merian Seiche's Nature (T): 1d20 + 3 ⇒ (9) + 3 = 12
Rawiri Society (T): 1d20 + 4 ⇒ (13) + 4 = 17
Ghul Nature (T): 1d20 + 5 ⇒ (7) + 5 = 12
Pines Nature (T): 1d20 + 6 ⇒ (10) + 6 = 16

With introductions now made, Fola Barun clears her throat as she gets down to business. "It is good you have come. Members of the Envoy’s Alliance faction seek cooperation as our primary way to further the goals of the Pathfinder Society. This means cooperation within our own ranks, but also with allies and potential allies throughout the world."

"One of our recruits - Rain in Cloudy Day - recently established contact with a remote iruxi enclave in the Blackwood Swamp, called the Tskikha enclave. I would like to help grow that relationship. Rumor has it that they’ve recently had some sort of trouble. This is where you come in, since these are Thriss’k’s people and the rest of you already have some familiarity with the enclave thanks to the assistance you gave Rain in Cloudy Day."

"I want you to go to the Tskikha enclave and meet with their leader, Chief Thakik. Tell her that you wish to aid them in whatever way you can. Your primary mission is to build trust and prove that Pathfinders are worthy allies." Fola pauses a moment and her face fills with concern. "If you’re asked to undertake dangers on behalf of the Tskikha, please be careful. While alliances are important, the safety of our agents is worth more to me. Too many Pathfinders have been lost heedlessly charging into danger."

"What questions do you have?"

Thriss’k:

You obviously know that, being a former resident of the place, the Blackwood Swamp surrounds the Taldan port city of Cassomir on all sides except where the city faces the bay. The swamp is filled with dangerous wildlife ranging from carnivorous plants, groups of violent humanoids, and the much-feared hydra.

Rawiri:

You recall, from having been here before, that the Blackwood Swamp surrounds the Taldan port city of Cassomir on all sides except where the city faces the bay. The swamp is filled with dangerous wildlife ranging from carnivorous plants, groups of violent humanoids, and the much-feared hydra.

Smell of the Pines:

You recall, from having been here before, that the Blackwood Swamp surrounds the Taldan port city of Cassomir on all sides except where the city faces the bay. The swamp is filled with dangerous wildlife ranging from carnivorous plants, groups of violent humanoids, and the much-feared hydra.

Verdant Wheel

open | female (she/her) thassalic azarketi (Arcadian) magus (sparkling targe) 7 | ◆◇↺ | AC 25 (27) | HP 92/92, shield 64/64 | P+9, F+14, R+12, W+11 | Explore: scout | LLV, 20' | Focus 1/1, FF [ ] | Spells: 2nd TS [ ][ ], 3rd WW [ ] H [ ], 4th I [ ] MR [ ] | Hero: 1/3 | Active conditions: enjoying a cold seawater bath

"Is the trouble related to the ruins we found? And do we get to swim to Cassomir this time?"

Envoy's Alliance

Male CG Frilled iruxi | Rogue 2 | HP 26/26 | AC 18 | F +5 R +9 W +10 | speed 25 ft | ePerc +10 | Hero Point 0/3 | Spell DC 18 | active condition: | Exploration activity: Search

Thriss'k nearly bounces with enthusiasm. "As a member of the Tskikha enclave, it's my duty to help out however I can! When I was just an apprentice, they wouldn't let me join in the fights against the carnivorous plants, but with the Pathfinder training I've had so far, I can finally help out. I don't think I'm ready to fight a hydra, though..."

He turns to Merian. "While I like to swim, I think Cassomir is a little too far away for me.. Plus, all my notebooks would get wet."

Radiant Oath

NG Dhampir (Elf Straveika) Hunter Redeemer Champion of Ketephys / Lastwall Sentry / Knight Reclaimant 3 | ◆◇↺ | Explore: Defend
Stats:
AC 22 or 24 shield (hard 9 or 11 everstand, HP 90) | Fortitude (+9), Reflex (+8), Will (+10) | Perception (+8 or +9 vs Lies or to Sense Motive) w/ Darkvision | Speed 25
♥️ 50 |☘️ □ | ✋ Meteor Shield | ⚕ none | Reactions (↺) ➤ Glimpse of Redemption [5], Reactive Shield, Shield Block [6/8]

Ghul bows once more to Fola Barun.

He remains standing in place, with no additional questions, but looks uncomfortable at the effort.

Verdant Wheel

N (he/him) Dwarf Oracle 7 | HP 87/87 | AC 25 | F+11 R+14 W+16 (resolve) | Perc+12 | Stealth+3 | 25ft | Hero 1 | Active Conditions:

Rawiri smiles at the sound of hydra "Yeah, we've all been there. Those swamps can be dangerous. And it took me few days to wash my clothes from the stench" says Rawiri

Vigilant Seal

(it/its) Root Leshy Summoner 3 ♥️ 49 ☘️ 0/1 AC 16 F +10 R +6 W +10 Perc +10 Speed 25' spell 1st: 2/2 2nd. 1/1 focus 1/1. Exploration: Recall Knowledge, 3 herbalist minor elixir left; Eidolon (she/her) 3 AC 19 F +10 R +7 W +8 Perc +10 Speed 25' Exploration: scout

At the dwarf words, the leshy seems a bit lost in thought “Ah the earthen and watery smell, I was glad it lasted; until rains washed it off…” When close, Smell of the Pines smell like earth and roots; its name reflects a smell it likes, not one it possesses.

Stopping his reverie, the leshy adds “I would also prefer to avoid any hydra. Do you know if the iruxi had to move since we met them? If they did not, we know the way to get there. We faced some of the dangers of the swamp on our last trip.


Season of Ghosts
Merian Seiche wrote:
"Is the trouble related to the ruins we found? And do we get to swim to Cassomir this time?"

"Possibly," Fola answers with a frown. "If I understood correctly, I believe one of their scouts has gone missing. Chief Thakik can better explain the circumstances, however."

She then gives Merian a rather bemused look. "You just came here from Cassomir, didn't you? Not to mention it's in the opposite direction of the ruins and it's an overland route to get back...unless you know a secret to swimming through the sky or the ground, that is. And if you do, care to share it with me? It would make getting around so much easier," she chuckles.

Smell of the Pines wrote:
"Do you know if the iruxi had to move since we met them?"

The faction leader shakes her head. "Not to my knowledge; their enclave should be just where you left it after your last foray out here."

"No other questions?" she looks around for a moment; seeing that everyone appears ready to go, she nods. "Very well then, I won't keep you any longer. Please take care! I would wish you good luck but given your enthusiasm," Fola gives Thriss'k an approving look, "and performance on your last assignment, I feel that I have little to worry about. Instead, I'll say that I look forward to hearing of your success!"
______________

Going to go ahead and move us onward. If anyone needs or wants to do any additional shopping you'd have access to most basic gear via the camp quartermaster. Another post to follow, please stand by~

Verdant Wheel

open | female (she/her) thassalic azarketi (Arcadian) magus (sparkling targe) 7 | ◆◇↺ | AC 25 (27) | HP 92/92, shield 64/64 | P+9, F+14, R+12, W+11 | Explore: scout | LLV, 20' | Focus 1/1, FF [ ] | Spells: 2nd TS [ ][ ], 3rd WW [ ] H [ ], 4th I [ ] MR [ ] | Hero: 1/3 | Active conditions: enjoying a cold seawater bath

My bad, for some reason I thought we were back at the Grand Lodge.


Season of Ghosts

After taking care of any last-minute preparations you might have, you travel a now-familiar path back to the iruxi enclave, thankfully encountering no trouble in the process. It only takes half an hour before you spot a ring of sharpened stakes, beyond which stand a cluster of low mounds that rise above the rest of the swamp. Smoke curls from holes in the top of each mound. A few iruxi curiously peer out from behind flaps in the entrances, waving once they recognize Thriss'k among you.

Thriss'k himself needs no guide nor directions as he leads you to the largest mound where Chief Thakik dwells. As you enter, you see the imposing iruxi woman sitting atop a throne crafted from the bones of several swamp animals. By her side you see another that you recognize, the red iruxi Kazuuk. Her expression brightens a bit as she recognizes each of you. "So! You are the ones sent? A good omen indeed. Welcome back, Pathfinders and welcome home, Thriss'k."

Chief Thakik's expression quickly grows serious. "As much as I would enjoy catching up with each of you, time is of the essence. There is a hill nearby, topped with an ancient structure. It's of little interest to us, but two days ago, a scout of our enclave, Igix, disappeared near there. We were about to send Kazuuk to see what he can learn. But with you here, we can test the quality of the Pathfinders, yes?"

"Please, accompany Kazuuk to the ruin and learn what happened to our scout. Overcome any trouble you find. Kazuuk will see what you are capable of and any questions you might have would be best directed to him. Impress him, and you will have my trust."

Envoy's Alliance

Male CG Frilled iruxi | Rogue 2 | HP 26/26 | AC 18 | F +5 R +9 W +10 | speed 25 ft | ePerc +10 | Hero Point 0/3 | Spell DC 18 | active condition: | Exploration activity: Search

Thriss'k hugs Chief Thakik and gives a respectful bow to Kazuuk as he meets them, his tail swishing back and forth in excitement.

After Chief Thakik is done talking, Thriss'k salutes both of them in acknowledgement of the mission at hand. "It's only been a short while, but I've learned lots already. I can't wait to show you what I'm capable of now!"

Verdant Wheel

N (he/him) Dwarf Oracle 7 | HP 87/87 | AC 25 | F+11 R+14 W+16 (resolve) | Perc+12 | Stealth+3 | 25ft | Hero 1 | Active Conditions:

Rawiri nods his head "GO out, and check what has happened. Sounds simple"

Radiant Oath

NG Dhampir (Elf Straveika) Hunter Redeemer Champion of Ketephys / Lastwall Sentry / Knight Reclaimant 3 | ◆◇↺ | Explore: Defend
Stats:
AC 22 or 24 shield (hard 9 or 11 everstand, HP 90) | Fortitude (+9), Reflex (+8), Will (+10) | Perception (+8 or +9 vs Lies or to Sense Motive) w/ Darkvision | Speed 25
♥️ 50 |☘️ □ | ✋ Meteor Shield | ⚕ none | Reactions (↺) ➤ Glimpse of Redemption [5], Reactive Shield, Shield Block [6/8]

The rust from tramping around a week ago in this same swamp causes Ghul's armor to creak.

He looks at Kazuuk - whom he is ordered to "impress" - and wonders what kinds of things that might entail...

Vigilant Seal

(it/its) Root Leshy Summoner 3 ♥️ 49 ☘️ 0/1 AC 16 F +10 R +6 W +10 Perc +10 Speed 25' spell 1st: 2/2 2nd. 1/1 focus 1/1. Exploration: Recall Knowledge, 3 herbalist minor elixir left; Eidolon (she/her) 3 AC 19 F +10 R +7 W +8 Perc +10 Speed 25' Exploration: scout

The leshy seems happy to meet the members of the tribe again. It looks around before meeting Thakik hoping to see more familiar faces.

It replies to the chief “Let’s hope your scout is not in bigger trouble than Rain in Cloudy Day was. Is that the same place as last time? I thought we had cleanse it.

Beside him, as often, Resinosa listens but does not speak.

Envoy's Alliance

Male CG Frilled iruxi | Rogue 2 | HP 26/26 | AC 18 | F +5 R +9 W +10 | speed 25 ft | ePerc +10 | Hero Point 0/3 | Spell DC 18 | active condition: | Exploration activity: Search

"So, er..." begins Thriss'k hesitantly, "What do we need to do to impress you, Kazuuk? I can cast a fire spell, that's pretty impressive, right? Not everyone can cast spells, and Shaman Gaaz was pretty impressed when I mastered it."

He looks back and forth between Kazuuk and the other Pathfinders, trying to gauge if his idea is a good one.

Verdant Wheel

1 person marked this as a favorite.
open | female (she/her) thassalic azarketi (Arcadian) magus (sparkling targe) 7 | ◆◇↺ | AC 25 (27) | HP 92/92, shield 64/64 | P+9, F+14, R+12, W+11 | Explore: scout | LLV, 20' | Focus 1/1, FF [ ] | Spells: 2nd TS [ ][ ], 3rd WW [ ] H [ ], 4th I [ ] MR [ ] | Hero: 1/3 | Active conditions: enjoying a cold seawater bath

Merian does some squats with a barrel of seawater strapped to her back.

[ ] Impressive
[ ] Not impressive


Season of Ghosts

As Chief Thakik hands the 'floor' over to Kazuuk, the iruxi bares his teeth in a wide, if slightly unnerving, smile.

"Today is a day of good fortune! I didn't expect to see our saviors - and kin - when the Pathfinders said they would send help. We know they send you all over, so I expected new Pathfinder faces, not the ones we already know."

Kazuuk eagerly shakes hands, offers bows, and even claps Thriss'k on the back. "This matter with Igix, I'm happy to have your help with it. Whatever became of Igix, we will discover it and bring him back, if we can!"

Smell of the Pines wrote:
Let’s hope your scout is not in bigger trouble than Rain in Cloudy Day was. Is that the same place as last time? I thought we had cleanse it.

"The ruins are large and many; the place you ventured to with Rain in Cloudy Day was only one section of many," Kazuuk answers. "All I know about them is that they are probably human made. Very old. They’ve been here longer than our tribe. I suppose they're all probably filled with trouble. Aren't most ancient ruins that way?"

Kazuuk pauses and adds, "The swamp itself holds many dangers too, of course. It could be something like a hungry alligator or a group of human thieves. What I know is that Igix didn’t get lost. He is too skilled for that."

Thriss'k wrote:
"What do we need to do to impress you, Kazuuk?"

At this, Kazuuk gazes back at Thriss'k for a moment before replying, "If we are going to consider the Pathfinder Society true allies, we need to assess for ourselves how strong you are. How reliable. If you're wise or foolish. Allies help each other but one also must be capable in their own right if they want others to help them in their time of need."

"Even though I've already heard good things of each of you, I need to see your capabilities for myself, with my own eyes. You understand, yes?"
______________

This has two 'parts' to it. First, anyone that wishes to try and improve Kazuuk's individual attitude towards you, please give me a Diplomacy check to Make an Impression. How he feels about each character will have some affect on that character's subsequent attempts to impress him. Once everyone who wishes to attempt a Diplomacy check - this *is* optional - has done so, we'll move on to the actual attempts to impress.

For those who may be hesitant or don't feel especially confident in their diplomacy skills, I'll point out that Kazuuk already seems to have some positive feelings towards you thanks to your prior interactions with the enclave during Intro #1. So...make of that what you will when deciding how to proceed :)

Radiant Oath

NG Dhampir (Elf Straveika) Hunter Redeemer Champion of Ketephys / Lastwall Sentry / Knight Reclaimant 3 | ◆◇↺ | Explore: Defend
Stats:
AC 22 or 24 shield (hard 9 or 11 everstand, HP 90) | Fortitude (+9), Reflex (+8), Will (+10) | Perception (+8 or +9 vs Lies or to Sense Motive) w/ Darkvision | Speed 25
♥️ 50 |☘️ □ | ✋ Meteor Shield | ⚕ none | Reactions (↺) ➤ Glimpse of Redemption [5], Reactive Shield, Shield Block [6/8]

Ghul dons his helmet, hiding the crevices and creaks that he calls his face behind it, and projects hopefulness and confidence.

"We will find your scout - as I imagine him to be as skilled as you say, there must be some foul accident befallen him, and if he finds himself alive, soon too shall he come under our chaperone"

Make an Impression w/ Diplomacy (Trained): 1d20 + 6 ⇒ (15) + 6 = 21

Verdant Wheel

open | female (she/her) thassalic azarketi (Arcadian) magus (sparkling targe) 7 | ◆◇↺ | AC 25 (27) | HP 92/92, shield 64/64 | P+9, F+14, R+12, W+11 | Explore: scout | LLV, 20' | Focus 1/1, FF [ ] | Spells: 2nd TS [ ][ ], 3rd WW [ ] H [ ], 4th I [ ] MR [ ] | Hero: 1/3 | Active conditions: enjoying a cold seawater bath

Diplomacy: 1d20 + 5 ⇒ (1) + 5 = 6
hehe
Diplomacy, Hero Point: 1d20 + 5 ⇒ (17) + 5 = 22

"Well, of course we're strong. And we bathe every night. So we're not strong smelling.

But most of all, we're reliable. That we came back is proof of that."

Envoy's Alliance

Male CG Frilled iruxi | Rogue 2 | HP 26/26 | AC 18 | F +5 R +9 W +10 | speed 25 ft | ePerc +10 | Hero Point 0/3 | Spell DC 18 | active condition: | Exploration activity: Search

"Kazuuk, the Pathfinders are super reliable! It's even in their motto: Explore, Report, Cooperate! I mean, I wouldn't be back here if the Society wasn't concerned about our tribe's wellbeing."

Diplomacy: 1d20 + 4 ⇒ (16) + 4 = 20

Vigilant Seal

(it/its) Root Leshy Summoner 3 ♥️ 49 ☘️ 0/1 AC 16 F +10 R +6 W +10 Perc +10 Speed 25' spell 1st: 2/2 2nd. 1/1 focus 1/1. Exploration: Recall Knowledge, 3 herbalist minor elixir left; Eidolon (she/her) 3 AC 19 F +10 R +7 W +8 Perc +10 Speed 25' Exploration: scout

The leshy nods “From the report and chronicles I’ve read, I concur that ancient ruins are always filled with danger.

As Kazuuk is asking to get impressed by the Pathfinder team, Smell of the Pines just adds that “I’m glad we’re back with you and your tribe. After finding Rain in a Cloudy Day, they made us fully fledged members. We now have our own wayfinder, and Rain in Cloudy Day even engraved a nice note on it.” With pride, the leshy shows the wayfinder.

Make an Impression: Diplomacy (trained): 1d20 + 6 ⇒ (6) + 6 = 12

Verdant Wheel

N (he/him) Dwarf Oracle 7 | HP 87/87 | AC 25 | F+11 R+14 W+16 (resolve) | Perc+12 | Stealth+3 | 25ft | Hero 1 | Active Conditions:

The dwarf let others do the talking, he was never good in that...


Season of Ghosts
Ghul, Doomed Knight wrote:
"We will find your scout - as I imagine him to be as skilled as you say, there must be some foul accident befallen him, and if he finds himself alive, soon too shall he come under our chaperone"
Merian Seiche wrote:

"Well, of course we're strong. And we bathe every night. So we're not strong smelling.

But most of all, we're reliable. That we came back is proof of that."

Thriss'k wrote:
"Kazuuk, the Pathfinders are super reliable! It's even in their motto: Explore, Report, Cooperate! I mean, I wouldn't be back here if the Society wasn't concerned about our tribe's wellbeing."

"That's the spirit!" Kazuuk whoops, offering out fist-bumps and high-fives to Ghul, Merian, and Thriss'k. "You helped Rain in Cloudy Day without breaking a sweat, so this ought to be a leisurely walk in the marches for you."

Ghul, Merian, Thriss'k - Kazuuk's attitude towards you is now Helpful. You gain a +1 circumstance bonus on your checks to impress Kazuuk.

Smell of the Pines wrote:
I’m glad we’re back with you and your tribe. After finding Rain in a Cloudy Day, they made us fully fledged members. We now have our own wayfinder, and Rain in Cloudy Day even engraved a nice note on it.” With pride, the leshy shows the wayfinder.

"Hey, that's great," Kazuuk whistles as he looks at the leshy's wayfinder. "And it's good to see you again too - it'll be even better once I see what else you're capable of!"

Rawiri wrote:
The dwarf let others do the talking, he was never good in that...

Kazuuk gives the dwarf one of those little solemn nods. "Straight to business, huh? I can respect that. Come on, I'll lead you out to the place where Igix disappeared."

Smell of the Pines & Rawiri - Kazuuk's attitude toward you remains Friendly. You gain a +1 circumstance bonus on Recall Knowledge checks to impress Kazuuk.
______________

Another post to follow, please stand by~


Season of Ghosts

Following Kazuuk, you head out into the swamps once more and begin making your way to the ruins. Though you suspect that uncovering Igix's fate will certainly aid in making a favorable impression on your iruxi guide, you also suspect that it can't hurt to hedge your bets, either...
______________

As you make your way to the ruins, you can attempt to impress Kazuuk with your etiquette, knowledge, or skill as follows:

Impress with Etiquette - You speak politely to Kazuuk, demonstrating cultural sensitivity and diplomatic skill. You can attempt a Diplomacy, Performance, or Society skill check to impress Kazuuk.

Impress with Knowledge - You explain some obscure or useful bit of information Kazuuk doesn’t know or is surprised that you know. You can attempt a check to Recall Knowledge using Arcana, Lore (any kind), Nature, Occultism, or Religion check to impress Kazuuk. Alternatively, you can attempt a Deception check to invent an interesting-sounding bit of “knowledge.”

Impress with Skill - You demonstrate an impressive ability or technique that Kazuuk finds useful. You can attempt an Acrobatics, Athletics, Crafting, Medicine, or Survival skill check to impress Kazuuk.

Each character may attempt up to two checks to impress. As always, roleplaying and creative solutions are encouraged!

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