Chalmers the Redeemer |
@Kurik - Good idea! done.
Chalmers steps to the side, pinning the goblin with the red shirt between himself and Kurik, levelling a mighty overhand blow with his hammer on the unfortunate goblin. You have chosen poorly, and it saddens me that violence must be the outcome.
Attack, Flank: 1d20 + 4 + 2 ⇒ (17) + 4 + 2 = 23
damage: 1d8 + 3 ⇒ (5) + 3 = 8
Venture Teller Play b'Post |
Arrg! Lost a longer post to an unresponsive chrome. :(
Kurik's divinely inspired blade nearly slays the goblin rogue! Ethjah, even though he misses once, gives a firm blow and rips the consciousness from Mudrook.
Chalmers uses the paladin as a distraction and drops the third goblin, her red shirt hiding a matching stain.
Jessenia is up! Can she finish the remaining goblin?
Venture Teller Play b'Post |
Jessenia proves just as deadly as the rest of Pathfinders as her mighty swing drops the final goblin.
Out of combat!
Chalmers the Redeemer |
Chalmers looks around at the goblins, and quickly gives them a once-over to see if they hold any clues or coin. Do we assume the place we seek is further on this way? he asks, indicating the way they were heading.
Ra’geh Ejtehah |
Ejtehah starts searching the cave and will look for the weapon.
Kurik |
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Chalmers uses the paladin as a distraction and drops the third goblin, her red shirt hiding a matching stain.
Well, we all know what happens to redshirts who start having an active role, right? ;-)
"Well fought, comrades! It's a pity that these goblins did not have the wisdom to surrender, though..."
Kurik checks the goblins for any useful items.
Venture Teller Play b'Post |
The leader has a very well crafted dogslicer and some studded leather.
The Steelfang goblins were in the middle of sorting out their latest haul, which still rests in an open leather bag propped up against the wall. The contents mostly consist of personal effects of negligible value, but it also contains a magical stick of black wood and silver bands on it.
wand of bless (11 charges)
The goblins’ lair is littered with the broken stone from shattered statues and alters, though a few stone tablets remain. They are defaced with paint, each bearing a drawing of a round goblin head with knives for teeth, but they are otherwise undamaged.
The first time a member of the Pathfinder Society lays a hand on one of the tablets, they receive a brief vision of an elderly gnome woman who says “If only this song had been sung in the halls of Absalom’s lodge, perhaps these lessons would have saved a few lives and reputations. Sing it once more for me the next time you’re there, would you?”
Venture Teller Play b'Post |
Ejtehah starts searching the cave and will look for the weapon.
Weapon?
This dwarf looks down the warhammer in his hand and states. “This weapon struck no enemies, only my brothers and sisters. I have failed...” This survivor then backs away towards the east, begging for his life, as a female dwarf in a domino mask approaches him. She draws a blade and cuts him down, his body dropping in the same space as the warhammer. She then turns toward Ejtehah and glares at him, crystal tears trickling from her eyes. Please make a will save
Kurik |
Kurik asks his comrades: "Anyone wants this wand of bless? Ejtehah? Chalmers?"
Afterwards, he grabs a tablet in order to look at it more closely... and freezes for a few seconds!
He then exhales deeply.
"Did... did you see and hear that, too?"
Unfortunately, Kurik is not trained in Knowledge (local) or Linguistics, so he cannot attempt either check.
Kurik |
Jessenia, you could take 10 on Linguistics as you are not threatened or under stress...
Venture Teller Play b'Post |
Urgrin and Helga are excited to hear about what the party found out of the cave.
The spoilers are about all that remains of this quest. Anyone else?
Kurik |
Kurik will take the plates and carry them back to Urgrin and Helga.
---
On the way back, Kurik's curiosity gets the better of him: he enters the area around the warhammer...
Venture Teller Play b'Post |
As the paladin approaches, several dwarves bearing the symbol of Droskar appear and draw their hammers.
One of them begins to mutter incoherently before turning his weapon on his brethren. Then, one by one, they all break into a riot of muttered gibberish and violence against one anotber until one remains standing. This dwarf looks to the warhammer in his hand and states, “This weapon struck no enemies, only my brothers and sisters. I have failed...”
This survivor then backs away towards the east, begging for his life, as a female dwarf in a domino mask approaches him. She draws a blade and cuts him down. His body drops and she turns towards the Kuric and glares at him, crystal tears trickling from her eyes.
Kuric needs to make a Will save.
The female dwarf, then moves off striding through the wall. The dwarves bodies fade away one by one, leaving in their place the skeletons on the floor. The final survivor is the last to go, with his final breath he repeats "...struck no enemies." The warhammer slips from his lifeless grip. Then his body also fades. Leaving the warhammer on the floor just as you found it.
The will save is mostly moot. Its affects will wear off before entering combat, and there are no goblins left to hear the commotion and strike while y'all are distracted. :)
Kurik |
Will: 1d20 + 0 ⇒ (18) + 0 = 18
Ra’geh Ejtehah |
Ra’geh Ejtehah wrote:Ejtehah starts searching the cave and will look for the weapon.Weapon?
Several dwarves bearing the symbol of Droskar appear in the area and draw their hammers. One of them begins to mutter incoherently before turning his weapon on his brethren. Then, one by one, they all break into a riot of muttered gibberish and violence until one remains standing.
This dwarf looks down the warhammer in his hand and states. “This weapon struck no enemies, only my brothers and sisters. I have failed...” This survivor then backs away towards the east, begging for his life, as a female dwarf in a domino mask approaches him. She draws a blade and cuts him down, his body dropping in the same space as the warhammer. She then turns toward Ejtehah and glares at him, crystal tears trickling from her eyes.
Sorry, I did not receive notifications for this thread. :-(
Ejtehah seems to be deeply affected by the death of these young lives!!
“No!! Live long better!!“
will save : 1d20 + 5 ⇒ (13) + 5 = 18
Venture Teller Play b'Post |
Both saves are successful.
The next day the hammer again calls forth the spirits. And the day after that, and after that, and so on, and so on until...
Urgin looks on in awe as he sees the plates. "The tablets contain an ancient ballad," she says. "It tells the story of a dwarf named Jorgar Ironbellows, an ambitious noble who murdered his father to secure his inheritance, only to be assassinated by his own son in turn." The fable serves as a cautionary tale, warning others about the folly of favoring one’s own ambition above the lives of their fellow dwarves.
"And to think," Helga says, "Our superstitious attitudes allowed goblins to gain a foothold in our territory.""
Her tone starts low but gains in volume and steadiness and she admits to her failures, "I am embarrassed, we almost lost this tale."
EDIT: The party can use the clues found in the previous quests to
determine how to activate Eylysia’s last message. (see Handout 1 again).
Venture Teller Play b'Post |
Here, nothing specific. Unless anyone has more they wish to accomplish here, we can move onto Quest #4
Later, back in Absalom.
After the Pathfinders complete their investigations, Kreighton Shaine
requests that they meet him at the Grand Lodge. Upon their arrival, he says "You have acquired all the pieces necessary to unlock Eylysia’s last message, left at the site of her final confrontation before her disappearance. Members of the current Decemvirate will be in attendance."
He then leads them to one of the research libraries at the Grand Lodge, where Eylysia and her companions had their final confrontation.
Two masked Decemvirate members—one with a helm that resembles flowing water and the other a steel whorl with three eyeholes—await them; they nod in greeting but have little to say.
Ra’geh Ejtehah |
Ejtehah is clearly surprised to see members of the ten here.
“I think you help here we not die young. Good!“ he says nodding.
Chalmers the Redeemer |
Looking around the library, Chalmers whistles, appreciating the care and dedication to preserving knowledge, What may we discover today, many things Eylysia has already revealed about founding members of the Society which are not as flattering as one would hope.
Venture Teller Play b'Post |
The leaders of the Pathfinders nod at Ejtehah, but again do not speak. The magical helms conceal their identities even to the point of disguising the voices and heights.
"Good question, Chalmers. Perhaps you can assemble the clues you have discovered?" asks Kreighton Shane.
Venture Teller Play b'Post |
Anyone care to post the three clues? Perhaps we can start there?
Ra’geh Ejtehah |
"We find out much! Helven Leroung publicity Pathfinder. Helven betray Shoanti tribe with Chelish forces then steal tales and artifacts for himself. In Absalom tell he find everything an go Pathfinder Chronicles and then Decemvirate!! Montlarion suspect Helven betrayal and Montlarion got killed by Helven! Eylysia gnome reveal Helven evil. Eylysia not can defeat Decemvirate, she escape leave clues that Pathfinders discover nature of Helven and wrong rise Decemvirate. We find Totem of a shoanti in riding leathers with sketch of a man with triple-flanged helm without eyeholes, a black ring, and note says “Helven took the base of this totem for some purpose I cannot ascertain. Perhaps he has taken it to Absalom?” Then find Autumn's Cowl in forrest and again message “Like the Lord of Seasons, our hoods illuminate truth, while their masks shelter deceit. Let this be the sign of our covenant. -E”. Then go dwarf town where dwarf kill each other and find hammer and Ballad of Ironbellows:
“If only this song had been sung in the halls of Absalom’s lodge, perhaps these lessons would have saved a few lives and reputations. Sing it once more for me the next time you’re there, would you?” Ejtehah says looking at his notes that are all written in Polyglot.
Venture Teller Play b'Post |
[Dice=Knowledge (Religion)]1d20 + 7
“The warhammer was specifically used to kill goblinoids, orcs, or dwarves that did not worship Droskar, as well.”
It actually was not used against those, hence it became cursed. Until it used to kill an enemy, each day the dwarves will reappear, kill each other, and cast doom on someone then disappear.
Ejtheh has the right of it and in fact sees a shoanti totem of a mount with no rider.
Tristan-bot pulls his hood over his head and sings the dwarven song of warning. Once these steps are completed, Eylysia’s last message activates. The party receives a vision of the past, where Eylysia and her companions confronted the Decemvirate members. Historically, this event is a recorded as an assassination attempt, but the party is experiencing the event as though they were Eylysia’s companions.
Please see slide four. Everyone will have to choose one of the past companions to represent (see from the eyes of). Once everyone decides, I will have the final introduction for you.
Ra’geh Ejtehah |
Ejtehah takes the form of the half-elven barbarian and looks around.
”What go on here?! You try kill us?! That now right not is!!“
+2 morale bonus on hit and damage.
Kurik |
Kurik assumes the form of the human bard.
Everyone withing 30 feet gets +1 morale bonus on saves and 5 temporary HP.
Venture Teller Play b'Post |
The research library blurs as the relics on the shelves seem to age in reverse. Items and furniture shuffle rapidly about the room until finally the movement comes to a halt. The room is now arrayed much differently than it was before, and strange swirling clouds of blurred space wend throughout the area. At the center of the library stands a gnome woman with faded teal hair.
“About time you got here!” she exclaims. “I’m expecting Veldrid any minute! We need to confront her with what we know and convince her to turn on the others. Once their deeds are revealed, they’ll have no choice but to resign.”
The door opens, admitting three figures wearing Decemvirate helms: one eyeless and triple-flanged, another topped with stag antlers, and the third a crystal-studded black domino mask. Eylysia blanches, but quickly covers it up with a smile. “So... I take it you aren’t willing to play nice?”
“It is the Decemvirate’s will that your investigations cease,” declares the antler-helmed figure. The figure behind the eyeless helm nods, and the domino-masked figure hesitates before also nodding.
“I wonder whether your other colleagues would agree.” Eylysia draws herself up to her full height. “I doubt they’ll agree with your perspective once they know what I know.”
The figure in the eyeless mask draws his sword. “Then you understand why we cannot let you live.”
Venture Teller Play b'Post |
This post (and the map-slide 8) is going to take me more time than I have, but I am going to get is started anyway!
Chalmers the Redeemer: 1d20 + 1 ⇒ (14) + 1 = 15
Kurik: 1d20 + 0 ⇒ (16) + 0 = 16
Ra’geh Ejtehah: 1d20 + 1 ⇒ (7) + 1 = 8
Jessenia Gaspar: 1d20 + 1 ⇒ (6) + 1 = 7
VT antlered helm: 1d20 + 4 ⇒ (19) + 4 = 23
VT eyeless sworl: 1d20 + 4 ⇒ (7) + 4 = 11
VT domino mask: 1d20 + 4 ⇒ (14) + 4 = 18
antlered helm (23):
domino mask (18):
Kurik (16)
Chalmers the Redeemer (15)
eyeless sworl (11):
Ra’geh Ejtehah (8):
Jessenia Gaspar (7):
Venture Teller Play b'Post |
The decemvirate member wearing the antlered helm takes a long hard look at Chalmers. Then he takes out his bow and shoots at the warpriest!
longbow: 1d20 + 4 + 1 ⇒ (12) + 4 + 1 = 17, concealment?: 1d100 ⇒ 98, thwump: 1d8 ⇒ 1
Just hitting with a mighty scratch of papercut severity.
Then the dwarven woman in the domino mask begins singing a song. The mask shimmers in the cloudy memory and her eyes move over Jessenia.
Will save needed
The spell that Eylysia used to store this interactive vision was never intended to lay dormant for so long, and much of it has eroded with age. The battlefield is covered in roiling ropes of mist, as though the memories of those areas had faded. Any creature within or on the opposite side of one of these streams of mist has concealment (20% miss chance)
Kurik and chalmers are up.
antlered helm (23):
domino mask (18): (RED)
Kurik (16)
Chalmers the Redeemer (15)
eyeless sworl (11): (YELLOW)
Ra’geh Ejtehah (8):
Jessenia Gaspar (7):
Kurik |
Kurik 5-foot-steps to the side and takes a defensive stance. (total defense: +4 dodge bonus to AC , standard action)
He then uses his Detect Evil (Sp) on the dwarven woman in red with the domino mask. (move action)
AC is now 21 (touch 14, FF 17).
Kurik |
[Dice=Will Save]1d20 + 4
I believe your result should be 12 because:
Kurik assumes the form of the human bard.
Everyone within 30 feet gets a +1 morale bonus on saves and 5 temporary HP.
Not sure it helps enough, though...
Venture Teller Play b'Post |
The villain with the eyeless mask of sworls moves forward. the Sworls on his mask begin to spin. They suddenly stop and a black energy is flung out, covering the Pathfinders old and new.
negative energy: 1d6 ⇒ 4 Everyone: Will save DC 13 for half.
Chalmers, Ejtehah and Jessenia are up.
antlered helm (23): shoots chalmers
domino mask (18): (RED) sings casts spell
Kurik (16): sings
Chalmers the Redeemer (15): delay
eyeless sworl (11): (YELLOW)
Ra’geh Ejtehah (8):
Jessenia Gaspar (7):
Ra’geh Ejtehah |
will : 1d20 + 5 ⇒ (8) + 5 = 13
Ejtehah moves and attacks the masked man!
Shifter Claw attack left, buff: 1d20 + 5 + 2 ⇒ (13) + 5 + 2 = 201d4 + 3 + 2 ⇒ (3) + 3 + 2 = 8
Chalmers the Redeemer |
Sorry getting back to work after a vacation has been killing me this week!
Will save: 1d20 + 5 ⇒ (6) + 5 = 11
Chalmers accepts the hit from the arrow grazing him, and raises his eyes at the archer with a grin, You will regret that, and I shall send you to meet my mistress momentarily...
He grasps his holy symbol, and pulses with magical energies, May the Blessings of the Lady of Graves guide our hands! Cast Bless on party.
5/10 hp
Venture Teller Play b'Post |
Jessenia moves forward and attacks the man in the eyeless mask
bot: 1d20 + 6 ⇒ (12) + 6 = 18, nodachi: 1d10 + 6 ⇒ (7) + 6 = 13
The decemvirate with the green antlers steps back from Ejtehah and shoots at the Mwaangi.
The woman in the red domino mask also target Ejtehah, but uses a spell that seems to end in cymbol crash.
bow: 1d20 + 4 ⇒ (18) + 4 = 22, piercing: 1d8 ⇒ 2
Ejtehah needs to make a will save.
R2
antlered helm (23) +8: shoots chalmers
domino mask (18): (RED) casts spell
Kurik (16): <--here now
Chalmers the Redeemer (15): <--here now
eyeless sworl (11): +13(YELLOW)
Ra’geh Ejtehah (8):
Jessenia Gaspar (7):
domino mask (18): (RED) sings casts spell
Kurik (16): sings
Chalmers the Redeemer (15): casts bless
eyeless sworl (11): (YELLOW) doom burst
Ra’geh Ejtehah (8): stabs antler
Jessenia Gaspar (7):
Kurik |
Kurik [...] uses his Detect Evil (Sp) on the dwarven woman in red with the domino mask. (move action)
@GM: Is the dwarven woman evil?
Will Save+buff: 1d20 + 0 + 1 ⇒ (10) + 0 + 1 = 11
Edit: Should have looked at the map first - charging is not possible... Changed my action accordingly.
"Enough with that unholy magic!"
Kurik attacks the villain with the eyeless mask of sworls.
Greatsword + Bless: 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 10
Slashing: 2d6 + 6 ⇒ (4, 3) + 6 = 13 Oh, come on, dice bot! -_-
He then 5-foot-steps forward and uses his Detect Evil (Sp) on the villain with the eyeless mask of sworls.
This may provoke an AoO (I'm not sure). Please state if he is evil.
Temp HP 1/5 (assuming the will save failed)
HP 11/12
AC is now 15 (touch 8, FF 15).
Ra’geh Ejtehah |
will : 1d20 + 5 ⇒ (12) + 5 = 17
Venture Teller Play b'Post |
Kurik wrote:Kurik [...] uses his Detect Evil (Sp) on the dwarven woman in red with the domino mask. (move action)@GM: Is the dwarven woman evil?
[dice=Will Save+buff]1d20+0+1
Edit: Should have looked at the map first - charging is not possible... Changed my action accordingly.
"Enough with that unholy magic!"
Kurik attacks the villain with the eyeless mask of sworls.
[dice=Greatsword + Bless]1d20+5+1
[dice=Slashing]2d6+6 Oh, come on, dice bot! -_-He then 5-foot-steps forward and uses his Detect Evil (Sp) on the villain with the eyeless mask of sworls.
This may provoke an AoO (I'm not sure). Please state if he is evil.
Yes, evil. Yes fail, DC for save was 13. Yes, (Sp) provokes, but not if you step five feet away. Or if you are already risk the AoO: detect evil, smite evil then attack. We can retcon that as needed. :)
Kurik |
Thanks for the offer, but Kurik will take his actions as stated and provoke the AoO.
Venture Teller Play b'Post |
AoO: 1d20 + 3 ⇒ (7) + 3 = 10, piercing: 1d6 ⇒ 2
The attack by Kurik does as much harm as good, it fails to connect while opening him to a strike. An strike which also fails.to commect.
Kurik |
So, is the villain with the eyeless mask of sworls evil, too? ;-)
Venture Teller Play b'Post |
Not that you would know it until you ping them individually, but yes all three are evil.
Typical combat action:
dice=warhammer attack 1d20+4
dice=damage 1d8+3
Chalmers steps up next to the dwarf woman, and strikes at her with his hammer.
The rogue pilferer stabs, flicks, pushes and lunges with his rapier at the paladin.feint: 1d20 + 7 ⇒ (11) + 7 = 18 (success), rapier: 1d20 + 3 ⇒ (18) + 3 = 21, piercing: 1d6 ⇒ 6 plus precision: 1d6 ⇒ 3
R2
antlered helm (23) +8: shoots chalmers
domino mask (18): +5(RED) casts spell
Kurik (16): misses yellow
Chalmers the Redeemer (15): bludgeons red
eyeless sworl (11): +13(YELLOW) feints & stabs Kurik
Ra’geh Ejtehah (8): <--here now
Jessenia Gaspar (7):<--here now
Ra’geh Ejtehah |
Ejtehah again attacks the masked man!
Shifter Claw attack left, buff: 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 271d4 + 3 + 2 ⇒ (1) + 3 + 2 = 6
CRIT?: 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 261d4 + 3 + 2 ⇒ (3) + 3 + 2 = 8
Shifter Claw attack right , buff: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 141d4 + 3 + 2 ⇒ (4) + 3 + 2 = 9