GM Mauve's (PFS 2e) Menace Under Otari (Beginner Box Adventure) - Pregen table (Inactive)

Game Master MauveAvengr

Maps and Info

Default Exploration:

Ezren:
Kyra:
Marysiel: Avoid Notice
Valeros:

Hero Points:

Ezren: 1
Kyra: 1
Mary: 1
Valeros: 1


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Hey all! Please fill out the following information and let me know if you're playing a pregen or making your own character. For #4, #5, and #6, please give me the name, PFS#, and faction of the character you're applying credit to - remember that you can only apply credit to 1st level characters!

1) Player name:
2) Pregen or own character:
3) Pregen/Character name:
4) Name of Character receiving credit:
5) PFS#-Character#:
6) Faction:


”Reaching Rings” | NG Small Leshy Rogue 3 | HP 38/38 | AC 20 | F +7 R +11 W +9 (+1 vs emotion) | Perc +9 (Darkvision) | Default Exploration (????) | Speed 25ft | Active Conditions: None

1) Player name: Enchanter Tim
2) Pregen or own character: Pregen
3) Pregen/Character name: Ezren
4) Name of Character receiving credit: Desmond Vilks
5) PFS#-Character#: 1142-2005
6) Faction: Envoy's Alliance

I know some of the BB abilities/rules are slightly different than core, but I wanted to at least raise that Ezren's Force Bolt is 2 actions while the normal Force Bolt is a 1 action spell.


CN Female (Cavern) Elf Rogue 4 | ♥️ 42/42 | AC 21 (23 Nimble Dodge) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 40' | Hero 1 | Exploration: Avoid Notice +12 (Init +12) | ✋ +1 Striking Rapier, +1 Striking Shortsword | Status:

1) Player name: Palandri
2) Pregen or own character: Pregen
3) Pregen/Character name: Merisiel
4) Name of Character receiving credit: Mimi de Valence
5) PFS#-Character#: 2380483-2007
6) Faction: Horizon Hunters


Looks like everyone has dotted in, except for Valeros aka Vandor Northwind. I've added some slides, which you can either find in the header or here. If you can add your token, some of your PFS info (if you have it), as well as your initiative/perception modifiers. Also, if you could indicate your exploration activity, that would be great!


I'll shoot Vandor Northwind a PM - hopefully he's still interested in playing.


”Reaching Rings” | NG Small Leshy Rogue 3 | HP 38/38 | AC 20 | F +7 R +11 W +9 (+1 vs emotion) | Perc +9 (Darkvision) | Default Exploration (????) | Speed 25ft | Active Conditions: None
Marysiel wrote:
She, Ezren and Kyra had known each other since they were children playing on the docks and getting lost in the nearby woods.

I think this is awesome given that Ezren is 40 years old and Mary is a full-blooded elf. We might have been babysitting Kyra and Valeros! :)


CN Female (Cavern) Elf Rogue 4 | ♥️ 42/42 | AC 21 (23 Nimble Dodge) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 40' | Hero 1 | Exploration: Avoid Notice +12 (Init +12) | ✋ +1 Striking Rapier, +1 Striking Shortsword | Status:
Enchanter's Pregen wrote:
Marysiel wrote:
She, Ezren and Kyra had known each other since they were children playing on the docks and getting lost in the nearby woods.
I think this is awesome given that Ezren is 40 years old and Mary is a full-blooded elf. We might have been babysitting Kyra and Valeros! :)

Hilarious!

Mary is young at heart (though apparently some 128 years old). Ezren at 40, Kyra at 30 and Valeros not far behind must be some of those 'human companions who grew old while she stayed young'.


CN Female (Cavern) Elf Rogue 4 | ♥️ 42/42 | AC 21 (23 Nimble Dodge) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 40' | Hero 1 | Exploration: Avoid Notice +12 (Init +12) | ✋ +1 Striking Rapier, +1 Striking Shortsword | Status:

Can I assume that Mary used Stealth for her initiative since she was trying to Avoid Notice? If so, then she's undetected by Green and Blue and should catch then flat-footed, right? Sorry if these are obvious questions, but I'm still trying to wrap my mind around how a rogue works.


Yeah - if everyone can put their default exploration mode in their header, that'll be super helpful! If that changes, please let me know. If you're unsure about exploration activities, you can read up on them here or here.

For Mary, you can definitely roll Stealth for initiative (but it's the same as your perception, right?). But it's based off of their perception DCs (not their initiatives), which would be 15. Unfortunately, that means they see you and you aren't hidden from them.


CN Female (Cavern) Elf Rogue 4 | ♥️ 42/42 | AC 21 (23 Nimble Dodge) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 40' | Hero 1 | Exploration: Avoid Notice +12 (Init +12) | ✋ +1 Striking Rapier, +1 Striking Shortsword | Status:
GM Mauve wrote:
Ezren - you get three actions per round. Force Bolt is only one action. What are your other two actions?
Enchanter's Pregen wrote:
Is Force Bolt only 1 action? Ezren's pregen sheet says it's 2 and I just thought we would use BB rules vs the core Force Bolt ability.

I looked at the BB slides that are floating around and it says there that Force Bolt is 2-actions. Same with the associated Ezren profile TXT file that goes with it. I believe this is an error.

We should be going by the officially published Paizo stuff, namely the Heroes Handbook from the Beginner Box, which on page 37 clearly shows it as a one-action focus spell of the Evocation school. Same goes with the focus spells of the other two schools (which are correctly shown as 1-action in the BB slides), and which matches the CRB.


”Reaching Rings” | NG Small Leshy Rogue 3 | HP 38/38 | AC 20 | F +7 R +11 W +9 (+1 vs emotion) | Perc +9 (Darkvision) | Default Exploration (????) | Speed 25ft | Active Conditions: None

Ah I didn't realize Force Bolt was listed elsewhere in the BB handbook. So if it's simply a typo on the pregen sheet, then can adjudicate it to a 1 action spell.


Yeah - I just looked it up. In the Heroes Handbook, it does list it as a 1 action spell, but actual pregen does have it as a 2 action spell. Let's stick with the Heroes Handbook version (and the CRB version) so 1 action it is!


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CN Female (Cavern) Elf Rogue 4 | ♥️ 42/42 | AC 21 (23 Nimble Dodge) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 40' | Hero 1 | Exploration: Avoid Notice +12 (Init +12) | ✋ +1 Striking Rapier, +1 Striking Shortsword | Status:

How about the following for a default marching order?

<front>
Mary
Valeros
Ezren
Kyra
<back>

Mary will be using Avoid Notice for exploration, because Rogue, but she does have Trap Spotter that's active all the time. We could probably use a Scout (Valeros?), someone Searching (Kyra?) and Detecting Magic (Ezren?).

Horizon Hunters

NG Male Human Fighter 2 | Speed: 25' | HP: 18/36 Shield HP 11| AC: 18 (20 with Shield Raised) | Perception (E): +6 | F: +8 R: +8 W: +4 | Exploration Activity: ? | Status: | Hero Points: 1

Looks good


CN Female (Cavern) Elf Rogue 4 | ♥️ 42/42 | AC 21 (23 Nimble Dodge) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 40' | Hero 1 | Exploration: Avoid Notice +12 (Init +12) | ✋ +1 Striking Rapier, +1 Striking Shortsword | Status:

Are we waiting on something before moving on?


Sorry for the delay, my computer died this past weekend. Thought I'd get it fixed yesterday, but found out it would cost like $400. Borrowing an old computer. Will shoot out an update for you now though.


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”Reaching Rings” | NG Small Leshy Rogue 3 | HP 38/38 | AC 20 | F +7 R +11 W +9 (+1 vs emotion) | Perc +9 (Darkvision) | Default Exploration (????) | Speed 25ft | Active Conditions: None
GM Mauve wrote:
On the far side of the room is stone statue of a giant squid, its tentacles reaching toward an altar in the center of the chamber.

I read this and then saw this online.


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CN Female (Cavern) Elf Rogue 4 | ♥️ 42/42 | AC 21 (23 Nimble Dodge) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 40' | Hero 1 | Exploration: Avoid Notice +12 (Init +12) | ✋ +1 Striking Rapier, +1 Striking Shortsword | Status:

I've added a section at the bottom of Mary's profile that lists the loot we've picked up so far along with who I think is currently in possession of the functional items. Let me know if anything's off. I'll try to keep this section updated as we find more stuff.

PARTY LOOT

Spider:
Shortsword with Small Emerald - 5gp
Minor Healing Potion (Valeros)

Skeletons:
Everlasting Torch (Ezren)
Lion Steel Shield - 5gp (Valeros)

Kobolds:
200sp
Gold Ring - 5gp
+1 Shortsword (Mary)


Thank you Mary! Very helpful indeed!

Also, you are more than welcome to head back upstairs to rest, sell stuff, buy stuff, update Tamily, etc. at any time. Since this is the Beginners Box, you can assume things wont change if you go up.

And, I added a little section in the header for Exploration Activities. Let me know what your default exploration activity is and I'll update it!


CN Female (Cavern) Elf Rogue 4 | ♥️ 42/42 | AC 21 (23 Nimble Dodge) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 40' | Hero 1 | Exploration: Avoid Notice +12 (Init +12) | ✋ +1 Striking Rapier, +1 Striking Shortsword | Status:

Sounds good GM. We're on a bit of a roll, so maybe after we've cleared this level we can head back, report to Tamily and convert the loot into more functional items before continuing to the next level. I haven't been on a good dungeon crawl like this in aeons.

Horizon Hunters

NG Male Human Fighter 2 | Speed: 25' | HP: 18/36 Shield HP 11| AC: 18 (20 with Shield Raised) | Perception (E): +6 | F: +8 R: +8 W: +4 | Exploration Activity: ? | Status: | Hero Points: 1

I just added the Valeros sheet from PFS, and the skills are different then the sheet I down loaded from your link. (Perception is a +2 vs. +5...the +2 makes more sense though. And the To Hit and AC is different as well.)

I assume you want me to use yours, I was just looking for stats to add to my sheet.


CN Female (Cavern) Elf Rogue 4 | ♥️ 42/42 | AC 21 (23 Nimble Dodge) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 40' | Hero 1 | Exploration: Avoid Notice +12 (Init +12) | ✋ +1 Striking Rapier, +1 Striking Shortsword | Status:
Valeros Newstar wrote:

I just added the Valeros sheet from PFS, and the skills are different then the sheet I down loaded from your link. (Perception is a +2 vs. +5...the +2 makes more sense though. And the To Hit and AC is different as well.)

I assume you want me to use yours, I was just looking for stats to add to my sheet.

There is a character sheet PDF for each of the pregens in the Beginner Box. I assume this is the official info that is to be used for playing the pregens in the BB.

The numbers I'm seeing for Valeros are as follows:

NG Human Warden (+4hp) Farmhand Fighter
24hp, Speed 25'
Str +4, Dex +2, Con +2, Int +1, Wis +0, Cha +0
Trained Skills: Acrobatics +5, Athletics +7 (w/Assurance), Crafting +4, Diplomacy +3, Intimidation +3, Farming Lore +4, Survival +3
Perception (e) +5, Fortitude (e) +7, Reflex (e) +7, Will (t) +3
AC 18, Longsword +9, Dagger +9, Shortbow +7

The special BB Warden heritage for Humans reads as follows:

Warden Human
You and your family members are survivors and you've learned how to take care of yourself. Pick one of the following benefits and write it on your character sheet:
- Add 4 to your maximum Hit Points
- You become an expert in Fortitude saving throws
- You become trained in medium armor.

Looks like the pregen Valeros chose to go with the +4 hp. Looks like he picks up expert in fortitude and trained in medium armor from being a fighter anyway.


”Reaching Rings” | NG Small Leshy Rogue 3 | HP 38/38 | AC 20 | F +7 R +11 W +9 (+1 vs emotion) | Perc +9 (Darkvision) | Default Exploration (????) | Speed 25ft | Active Conditions: None

Yeah, I would not use the Valeros PFS pregen. That one is for PFS scenarios whereas the BB pregen has some different rules (like the Warden background) and does not assume you are in Pathfinder Society, so you don't get the extra school bonuses.

Not sure about the +2 vs +5 perception though.


Yeah, please use the BB Valeros, not the PFS Valeros as they are both built with a slightly different ruleset.

The BB Valeros does have +5 to perception (0 WIS + 5 (E) Prof), 24 HP, and AC 18. What other stats were you interested in adding? I can make sure they're right.

Also, looking on the link on your profile - you are using the Playtest Valeros which is using an outdated ruleset that they changed with the release of PF2e.

Horizon Hunters

NG Male Human Fighter 2 | Speed: 25' | HP: 18/36 Shield HP 11| AC: 18 (20 with Shield Raised) | Perception (E): +6 | F: +8 R: +8 W: +4 | Exploration Activity: ? | Status: | Hero Points: 1

I was looking for what his Str., Int., Wis., etc is Some what like what Mary has posted, thank you Mary.
I will dump the PFS sheets and add the info that I need.


If you want, you can compare the BB Valeros (which you can find here) to the PFS Valeros (which you can find here or here). (Again, you were using the Playtest Valeros which is not using PF2e rules.)

The only major difference I see is Valeros's heritage - the BB heritage gives Valeros +4 hp while the PFS Valeros gains one feat. Otherwise numbers are pretty much the same.


CN Female (Cavern) Elf Rogue 4 | ♥️ 42/42 | AC 21 (23 Nimble Dodge) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 40' | Hero 1 | Exploration: Avoid Notice +12 (Init +12) | ✋ +1 Striking Rapier, +1 Striking Shortsword | Status:

Looking at the loot list, I suggest something along the following lines

Stuff we keep:
Minor Healing Potion (list: 4gp, Valeros)
Lion Steel Shield (worth: 5gp, Valeros)
+1 Shortsword (list: 35gp + 9sp, Mary)
Lead coin (Mary)
Scroll of Magic Missile (list: 4gp, Ezren)

Stuff we sell:
Shortsword with Small Emerald (worth: 5gp)
Everlasting Torch (list: 15gp)
Gold Ring (worth: 5gp)
Mary's old Shortsword (list: 9sp)
Small glass box with emerald (worth: 20gp)
Eggshell Necklace
Spiked Traps [presumably Spike Snares] (list: 3gp each)

Cash found:
200sp (20gp)
8gp
3gp, 22sp, 214cp (7.34gp)
Total: 35.34gp

Not sure how much we'll get for the stuff we sell. Assuming 'worth' means we get full price, and 'list' means we get half price, then we're looking at around 37.95gp plus whatever the Spike Snares and Eggshell Necklace get us.

Accounting Stuff:

05.00 Shortsword with Small Emerald
07.50 Everlasting Torch (15gp/2)
05.00 Gold Ring
00.45 Mary's old Shortsword (9sp/2)
20.00 Small glass box with emerald
Total: 37.95gp

??.00 Eggshell Necklace
??.00 n * Spike Snares (n*3gp/2)

Adding that to the actual coins we collected, we end up with about 73.29gp. Now what? I suggest the following:

1) Buy two more +1 Weapon Potency runes for Valeros and Kyra (70gp)
2) Transfer the +1 Weapon Potency rune from the shortsword to Mary's preferred rapier (3.5gp)

The GM will presumably correct any errors and tell us if the Eggshell Necklace and Spike Snares are worth anything. Other than that, how does that sound as a general approach?


Also, congrats on finishing the upper level!

Here are your chronicle sheets! The game has been submitted for PFS credit. Let me know if something on your sheet looks wrong or you aren't seeing the game reported.

The eggshell necklace doesn't have a listed price, so let's assume it's worthless (though it's pretty). The snares are indeed these and are 3 gp each. One is currently open, so you'll have to disable it first if you want to sell it.


CN Female (Cavern) Elf Rogue 4 | ♥️ 42/42 | AC 21 (23 Nimble Dodge) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 40' | Hero 1 | Exploration: Avoid Notice +12 (Init +12) | ✋ +1 Striking Rapier, +1 Striking Shortsword | Status:

The chronicle looks fine and seems to have been properly reported. The only funny thing I see that for GP Gained, it says 14 xp, but that's no big deal.


Oops! Definitely a typo. Updated and re-uploaded the sheets!


”Reaching Rings” | NG Small Leshy Rogue 3 | HP 38/38 | AC 20 | F +7 R +11 W +9 (+1 vs emotion) | Perc +9 (Darkvision) | Default Exploration (????) | Speed 25ft | Active Conditions: None

Looks good! This was fun. Anyone think it was a bit of a cake walk though? I guess it's not meant to be overly challenging as much as getting to exercise the rules.


Yeah, it's meant to be somewhat easy since it is a Beginners Box after all. But the lower level is going to be much harder, just to warn you!

@Mary, you found three snare traps in total.

Speaking of Hero Points, added a little spoiler up top for total Hero Points each hero has. Will try to give out a few during the lower level.


CN Female (Cavern) Elf Rogue 4 | ♥️ 42/42 | AC 21 (23 Nimble Dodge) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 40' | Hero 1 | Exploration: Avoid Notice +12 (Init +12) | ✋ +1 Striking Rapier, +1 Striking Shortsword | Status:

It did seem a little easy compared to some starter adventures I've played in (*cough* Plaguestone *cough*), but it sounds like it's just a warm up for the lower level.

I take it that the listed hero point count is what we'll start the lower level with.

With a pretty but worthless necklace (which I suggest we give to Tamily as a gift), and 3 Spike Snares, the updated stuff we sell total is now 42.45 for a grand total of 77.79gp.

Accounting Stuff:

05.00 Shortsword with Small Emerald
07.50 Everlasting Torch (15gp/2)
05.00 Gold Ring
00.45 Mary's old Shortsword (9sp/2)
20.00 Small glass box with emerald
04.50 3 Spike Snares (3*3gp/2)
Total: 42.45gp

If we go with my original suggestion on how to spend it, that will leave us with 4.29gp to spare. Given that Ezren is getting a little shorted on the upgrades front, I suggest that he spend it on a Scroll or something.

Horizon Hunters

NG Male Human Fighter 2 | Speed: 25' | HP: 18/36 Shield HP 11| AC: 18 (20 with Shield Raised) | Perception (E): +6 | F: +8 R: +8 W: +4 | Exploration Activity: ? | Status: | Hero Points: 1

I assume that the Everlasting Torch is an Everburning Torch. If so we should have one on hand for those of us that can not see in the dark.


Yep! It's an everburning torch.

Grand Lodge

NG Female Human Cleric 2 | Speed: 25' | HP: 29/29 | AC: 17 | Perception (T): +8 | F: +7 R: +5 W: +10 | Exploration Activity: ? | Status: Potency Rune| Hero Points: 1

Sounds good. Do we need any healing items?


”Reaching Rings” | NG Small Leshy Rogue 3 | HP 38/38 | AC 20 | F +7 R +11 W +9 (+1 vs emotion) | Perc +9 (Darkvision) | Default Exploration (????) | Speed 25ft | Active Conditions: None

Do we have any AOE items like alchemist fire? In training scenarios like this, I am always wary that they like to show you how to handle swarms. I might even swap one of Ezren's spells to Burning Hands, but I could just be paranoid.


CN Female (Cavern) Elf Rogue 4 | ♥️ 42/42 | AC 21 (23 Nimble Dodge) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 40' | Hero 1 | Exploration: Avoid Notice +12 (Init +12) | ✋ +1 Striking Rapier, +1 Striking Shortsword | Status:

We seemed to do just fine with the two Light spells cast on Valeros's shield and Ezren's staff. We didn't use the Everburning Torch at all on the upper level, so I thought it would be more useful converted into a +1 rune. The Everburning Torch also needs to be carried around in someone's hand and at 15gp list price is one of the more valuable items we found.

We picked up the Minor Healing Potion that Valeros is currently carrying, and Kyra has three Heal spells. In a pinch, I just noticed that Mary has Healer's Tools and is trained in Medicine for Treat Wounds. If all else fails, we can backtrack to Gozreh's little shrine and drink the water. Also, Ezren seems to have 8gp burning a hole in his pocket, with the rest of us having 1gp each, for a total of 11gp. This could be converted into a couple of healing potions or elixirs.

If we're expecting to run into clumps of minor creatures, then Burning Hands work fine (if you get close enough). That would apply to clumped kobolds as well as swarms. We could spend some of that 11gp pocket money we have on some Alchemist's Fire, though being a Martial weapon, it would require Valeros to throw it for a good chance of success.


CN Female (Cavern) Elf Rogue 4 | ♥️ 42/42 | AC 21 (23 Nimble Dodge) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 40' | Hero 1 | Exploration: Avoid Notice +12 (Init +12) | ✋ +1 Striking Rapier, +1 Striking Shortsword | Status:

Now that we’re back in action (though not so much in the case of Mary), did we finalize anything about cashing in the loot and buying new stuff, or are we starting from scratch again on the lower level? Maybe converting the loot into useful stuff isn’t allowed between the levels. Do we at least get to keep the stuff we found on the upper level?

If we are still allowed to convert loot and pocket change into useful stuff, then my original proposal, with additions, is as follows:

Starting Cash: 77.79gp (loot) + 11gp (pocket change) = 88.79gp

35.00gp: +1 Weapon Potency rune for Valeros's longsword
35.00gp: +1 Weapon Potency rune for Kyra's scimitar
03.50gp: +1 Weapon Potency rune transferred to Mary's rapier
03.00gp: Lesser Alchemist's Fire
12.00gp: 3 * Minor Healing Potion

Total cost is 88.5gp, leaving us with 2sp and 9cp. If Ezren has a scroll or two he'd rather bring along, then we can convert a Minor Healing Potion or two into scrolls.


”Reaching Rings” | NG Small Leshy Rogue 3 | HP 38/38 | AC 20 | F +7 R +11 W +9 (+1 vs emotion) | Perc +9 (Darkvision) | Default Exploration (????) | Speed 25ft | Active Conditions: None

I didn't really mean it when I said it was cake walk...

Ezren will buy a scroll of Burning Hands from his own coin. He will rememorize Magic Missile, but switch his other 1st level spell to Gust of Wind.

Spells Memorized:
1st: Magic Missile, Gust of Wind
cantrips: Detect Magic, Light, Mage Hand, Electric Arc, Ray of Frost

Grand Lodge

NG Female Human Cleric 2 | Speed: 25' | HP: 29/29 | AC: 17 | Perception (T): +8 | F: +7 R: +5 W: +10 | Exploration Activity: ? | Status: Potency Rune| Hero Points: 1

That looks fine. With the rune in place Kyra will swap Magic Weapon to Burning Hands to make sure we have plenty of AoE.

Horizon Hunters

NG Male Human Fighter 2 | Speed: 25' | HP: 18/36 Shield HP 11| AC: 18 (20 with Shield Raised) | Perception (E): +6 | F: +8 R: +8 W: +4 | Exploration Activity: ? | Status: | Hero Points: 1

Works for me


CN Female (Cavern) Elf Rogue 4 | ♥️ 42/42 | AC 21 (23 Nimble Dodge) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 40' | Hero 1 | Exploration: Avoid Notice +12 (Init +12) | ✋ +1 Striking Rapier, +1 Striking Shortsword | Status:

I'm a smidge confused on a few points.

1) You have Mary as up, but being unconscious (but not dying) there is nothing she can do nor any recovery rolls she needs to make.

2) The Green Kobold was apparently killed, yet the strikeout went missing from its name on the list. I assume this is a typo as Green is crossed out on the map.

3) Did we or did we not convert the loot for stuff as per my suggestion (with Ezren buying a scroll of Burning Hands instead of a third Minor Healing Potion) before we re-entered the dungeon? If so, then Valeros and Kyra now have a +1 to their attack rolls (along with Mary and her Rapier).

4) I notice that Valeros added a +1 to his attack rolls (presumably for the +1 Weapon Potency rune), but also added a +1 to the damage, which is not something that a Weapon Potency rune provides.


1) Yeah, it's a force of habit I guess. Mary can't really do anything (unless Valeros heals her somehow).

2) I copy/paste the round tracker. Strikes (as well as bolding, underlines, etc.) don't get copied so I always have to redo them. Sometimes I'll miss one or two, so sorry about that!

3) I believe so, but will leave it up to you guys.

4) Thanks for catching that. He would've killed the kobold even without that extra +1.

Horizon Hunters

NG Male Human Fighter 2 | Speed: 25' | HP: 18/36 Shield HP 11| AC: 18 (20 with Shield Raised) | Perception (E): +6 | F: +8 R: +8 W: +4 | Exploration Activity: ? | Status: | Hero Points: 1

opps, yes I did add +1 to attack and damage. I was thinking that the rune made it a +1 weapon (like older/ other systems). Please remove the +1 damage on each.


CN Female (Cavern) Elf Rogue 4 | ♥️ 42/42 | AC 21 (23 Nimble Dodge) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 40' | Hero 1 | Exploration: Avoid Notice +12 (Init +12) | ✋ +1 Striking Rapier, +1 Striking Shortsword | Status:
GM Mauve wrote:
3) I believe so, but will leave it up to you guys.

OK, great!

So unless I missed something, the current situation is as follows:

Valeros now has a +1 longsword as well as a Lesser Alchemist's Fire to go with the Minor Healing Potion we found earlier.

Kyra now has a +1 scimitar and a Minor Healing Potion.

Mary now has a +1 rapier and a regular shortsword.

Ezren now has a scroll of Burning Hands and a Minor Healing Potion to go with the Magic Missile scroll we found earlier.

Grand Lodge

NG Female Human Cleric 2 | Speed: 25' | HP: 29/29 | AC: 17 | Perception (T): +8 | F: +7 R: +5 W: +10 | Exploration Activity: ? | Status: Potency Rune| Hero Points: 1

Kyra did include the +1 rune in her last swing, from +4 up to +5.


CN Female (Cavern) Elf Rogue 4 | ♥️ 42/42 | AC 21 (23 Nimble Dodge) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 40' | Hero 1 | Exploration: Avoid Notice +12 (Init +12) | ✋ +1 Striking Rapier, +1 Striking Shortsword | Status:

Oops. Forgot to move Mary's token for her Stride back into the first room. She's hoping that with no one in the fountain room that the trap will reset and she can make another similar attempt at a different trigger. Either way, she's behind cover for the mermaid's next attack.

Did Mary manage to disable the SE trigger after all that?


Yep, Mary disabled the southeast mechanism. So only the two north mechanisms are left. However, the trap is still active and is still spraying water. Does not seem to deactivate when Mary leaves the room.

Will wait to see if anyone else wants to go in the room before updating.


”Reaching Rings” | NG Small Leshy Rogue 3 | HP 38/38 | AC 20 | F +7 R +11 W +9 (+1 vs emotion) | Perc +9 (Darkvision) | Default Exploration (????) | Speed 25ft | Active Conditions: None

Is it spraying the whole room or just the yellow square area?

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