Outpost IV - GM Valen's PF 2e 2-00 The King in Thorns (Tier 5-6)(30 Challenge Points) (Inactive)

Game Master Lysle

Status: Concluded. Chronicle link posted in Discussion thread.

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Horizon Hunters

Male CN Elf (Whisper) Raised by Belief Barbarian 6 | HP 97/97 (+9 while raging) | Resistances: Mental 2 | AC 24 (23 while raging); Deny Advantage | F: +13, R: +9, W: +11; +1 circ. vs emotion plus Forlorn | Perc. (expert): +11 (+2 circ. to Seek undetected creatures) | Speed 40ft (50ft while raging) | Class DC: 22 | Hero Points: 1/3 | Active conditions: None.

And my initiative got moved back to being before Red instead of after. Also, Kyra’s initiative should technically be moved to right before the thing that knocked her out, but semantics.

Celister stares at the feline that downed Kyra with pure bloodlust in his eyes!

Demoralize (Intimidating Glare) vs Red: 1d20 + 13 ⇒ (13) + 13 = 26

He then swings at the cowed cat!

vs Red: 1d20 + 15 ⇒ (12) + 15 = 27
Damage: 2d10 + 6 ⇒ (9, 10) + 6 = 25

vs Red; 2nd: 1d20 + 15 - 5 ⇒ (16) + 15 - 5 = 26
Damage; forceful: 2d10 + 6 + 2 ⇒ (2, 1) + 6 + 2 = 11


Burden of Envy: Table 1 | Table 2 | Guardian's Covenant (Table 2)

Celister cows the cat then creates a couple of cuts.

FENDING OFF FEY! Round Two Cont'd/Round Three Begins

PCs in bold may act

Kyra -8HP (wounded 2)
Helga Gulp
Farryn Sarjyre
-5 HP (basic Will save DC 21 or take 4d6 mental damage)
Nina Jaribu (angelic halo)
Round Three
Gregol Silverbeard
Celister
Kyra
Red -50 HP (frightened 1)
Yellow

Vigilant Seal

Female NG Anvil Dwarf Rogue 6 | HP 76/76| AC 24 (paryy+2) | F: +11, R: +12, W: +12| Perc: +12 (Darkvision) | Speed 20ft| Hero points: 1/3 | Active conditions

With the cat creature appearing slightly closer she strides up and then swings twice with the hammer.

Hammer smack: 1d20 + 13 ⇒ (4) + 13 = 17 v FF (Gang up)
Damage: 2d6 + 4 ⇒ (5, 3) + 4 = 12 Cold Iron
Sneak: 2d6 ⇒ (4, 6) = 10

Hammer smack: 1d20 + 13 - 4 ⇒ (17) + 13 - 4 = 26 v FF (Gang up)
Damage: 2d6 + 4 ⇒ (5, 5) + 4 = 14 Cold Iron
Sneak: 2d6 ⇒ (4, 3) = 7

Envoy's Alliance

Active Conditions: NA | Exploration Mode: Search | LN Male Halfling (Tinker) Alchemist 6 | Halfling Luck 0/1 (day 2) | Hero Points 1/3| Speed 25 (bracelets?) | HP 66 (-0) | AC 24 | F/R/W +12/+14/+11 | Perc +11 (Low-Light & Keen Eyes) | Alchemist Fires: 4/6, Acid Flasks 2/3, Frost Vials 5/6, L. Elixirs of Life 2/2, Reagents 4/10 Remain

Basic Will: 1d20 + 10 ⇒ (12) + 10 = 22 for Assuming I take Half of this now?: 4d6 ⇒ (5, 1, 5, 1) = 12

Farryn scrunches his forehead together and shakes off the fairy dust, "Why you son of a... jerk!"

He moves over, rubs his necklace for luck and lobs a flask at the newly appearing fairy!

Stride, cast Guidance on self from Pendant of the Occult and Quick Bomber at Yellow.

Moderate Alchemist’s Fire + Guidance: 1d20 + 12 + 1 ⇒ (10) + 12 + 1 = 23 if hits Fire + Splash: 2d8 + 4 ⇒ (2, 1) + 4 = 7 adding 2 Persistent Fire. Miss does 4 Fire Splash. Fumble does nothing.

Horizon Hunters

CG | Male Gnome Illusionist 5 | HP: 40/48; Temp. HP: 0/15 | AC: 20 (21 with Mage Armor; +1 for Shield) | Perception +9 (+11 to sense an unseen creature close enough to smell); Investigation (Academia Lore +11, Arcana +13, Society +11, Theatre Lore +11).

Gregol gets himself into a better position, then casts a spell. "There you are, my dear!" he calls out to the fairy creature. "You look like you could use some water!"

◆ Stride
◆◆ Aqueous Orb (Yellow makes a Reflex save vs. DC 21 to avoid being engulfed.

The orb will move 10 feet towards the cat.


Burden of Envy: Table 1 | Table 2 | Guardian's Covenant (Table 2)

Helga's second smack of the cold iron hammer nails the feline foe.

Farryn's flames flagrate the fairy!

Gregol's watery wave wets the winged warrior!

Yellow, Reflex (DC 21): 1d20 + 14 + 1 ⇒ (14) + 14 + 1 = 29

The aerial attacker does swell at avoiding the watery swell.

FENDING OFF FEY! Round Three Cont'd

PCs in bold may act

Helga Gulp
Farryn Sarjyre -11 HP
Nina Jaribu (angelic halo)
Gregol Silverbeard
Celister
Kyra -8 HP (wounded 1)
Red -76 HP (frightened 1)
Yellow -7 HP (2 persistent fire)

Grand Archive

Female NG Human (Kelesithe) human| HP: 48/48 | AC: 22/24 |F: +9 R: +9, W: +13[/ooc] | | Perc: +13, Cleric 5 of Sarensae (doctrine:Cloisture cleric)

◆ Prone Up Athletics: 1d20 + 10 ⇒ (8) + 10 = 18
+1 striking scimitar attack vs FF: 1d20 + 11 ⇒ (4) + 11 = 15
damage: 2d6 + 3 ⇒ (6, 6) + 3 = 15
+1 striking scimitar attack vs FF: 1d20 + 6 ⇒ (1) + 6 = 7
damage: 2d6 + 3 ⇒ (3, 1) + 3 = 7


Burden of Envy: Table 1 | Table 2 | Guardian's Covenant (Table 2)

Kyra's flaying falters, failing to connect with the flat-footed, feline fey.

The cat creature bites claws at cold iron wielding dwarf.

Melee Strike (jaws)(magical), frightened 1 v Helga: 1d20 + 16 - 1 ⇒ (19) + 16 - 1 = 34
Damage piercing and fire: 2d6 + 8 + 1d6 ⇒ (3, 1) + 8 + (6) = 18
Melee Strike (claw)(agile), frightened 1: 1d20 + 16 - 1 - 4 ⇒ (6) + 16 - 1 - 4 = 17
Damage slashing: 2d6 + 8 ⇒ (4, 1) + 8 = 13
Melee Strike (claw)(agile), frightened 1: 1d20 + 16 - 8 ⇒ (5) + 16 - 8 = 13
Damage slashing: 2d6 + 8 ⇒ (5, 1) + 8 = 14

The flitting fairy flies into another position and let's loose an arrow at the cold iron carrier.
Ranged (longbow)(deadly 1d10)(magical): 1d20 + 13 ⇒ (15) + 13 = 28
Damage (piercing): 1d8 + 4 ⇒ (5) + 4 = 9

The creature burns.

FENDING OFF FEY! Round Three Cont'd/Round Four Begins

PCs in bold may act

Helga Gulp -45 HP
Farryn Sarjyre -6 HP Corrected (arrow did piercing OR mental)[ooc]
Nina Jaribu [ooc](angelic halo)

Round Four
Gregol Silverbeard
Celister

Kyra -8 HP (wounded 1)
Red -76 HP
Yellow -9 HP (2 persistent fire)

Horizon Hunters

CG | Male Gnome Illusionist 5 | HP: 40/48; Temp. HP: 0/15 | AC: 20 (21 with Mage Armor; +1 for Shield) | Perception +9 (+11 to sense an unseen creature close enough to smell); Investigation (Academia Lore +11, Arcana +13, Society +11, Theatre Lore +11).

"Bathtime, kitty!" Gregol calls out, as he moves the ball of water around his allies to attempt engulfing the fey-cat.

◆ Sustain the Spell
◆ Sustain the Spell
◆ Sustain the Spell

DC 21 Reflex Save to avoid being engulfed.

Horizon Hunters

Male CN Elf (Whisper) Raised by Belief Barbarian 6 | HP 97/97 (+9 while raging) | Resistances: Mental 2 | AC 24 (23 while raging); Deny Advantage | F: +13, R: +9, W: +11; +1 circ. vs emotion plus Forlorn | Perc. (expert): +11 (+2 circ. to Seek undetected creatures) | Speed 40ft (50ft while raging) | Class DC: 22 | Hero Points: 1/3 | Active conditions: None.

Celister swings at the cat!

vs Red: 1d20 + 15 ⇒ (11) + 15 = 26
Damage: 2d10 + 6 ⇒ (1, 6) + 6 = 13

He then lets his momentum lead him as he runs over to the other fey creature and swings at it!

vs Yellow; 2nd, sweep: 1d20 + 15 - 5 + 1 ⇒ (12) + 15 - 5 + 1 = 23
Damage; forceful: 2d10 + 6 + 2 ⇒ (1, 6) + 6 + 2 = 15

Envoy's Alliance

open | female (she/her) nephilim human (Vidric) sorcerer (angelic) 10 | ◆◇↺ | HP 98/98 | AC 27 (28) | P+15, F+17, R+19, W+18 | Explore: Detect Magic | LLV, 30' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4)* 3rd (4/4)** 4th (4/4) 5th (3/4)*** DE (1/1) staff (5/5) | Hero 1/3 | Active Conditions: *lucky number [?], **life connection, ***vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

Helga's hurt? Here's healing!

3rd Heal 2-action, Angelic Halo, Staff: 3d8 + 24 + 6 + 1 ⇒ (5, 7, 8) + 24 + 6 + 1 = 51

Hope that helps her.

"Hapana!" Nina heaves.

A hovering hand of hardness 10 hereby hustles.

Vigilant Seal

Female NG Anvil Dwarf Rogue 6 | HP 76/76| AC 24 (paryy+2) | F: +11, R: +12, W: +12| Perc: +12 (Darkvision) | Speed 20ft| Hero points: 1/3 | Active conditions

Helga winces at the claw marks on her and then swings again to hopefully finish the beast.

Hammer Attack: 1d20 + 13 ⇒ (16) + 13 = 29 v FF
Hammer Damage: 2d6 + 4 ⇒ (5, 4) + 4 = 13
Sneak attack: 2d6 ⇒ (1, 6) = 7

Hammer Attack: 1d20 + 13 - 4 ⇒ (20) + 13 - 4 = 29 v FF
Hammer Damage: 2d6 + 4 ⇒ (1, 1) + 4 = 6
Sneak attack: 2d6 ⇒ (4, 6) = 10

She then brings her dagger up to parry (+1 AC)

If either of those strikes take down the cat, then she will move towards the pixie creature instead of parring, and strike if the first took the cat down.

Envoy's Alliance

Active Conditions: NA | Exploration Mode: Search | LN Male Halfling (Tinker) Alchemist 6 | Halfling Luck 0/1 (day 2) | Hero Points 1/3| Speed 25 (bracelets?) | HP 66 (-0) | AC 24 | F/R/W +12/+14/+11 | Perc +11 (Low-Light & Keen Eyes) | Alchemist Fires: 4/6, Acid Flasks 2/3, Frost Vials 5/6, L. Elixirs of Life 2/2, Reagents 4/10 Remain

The alchemical wizard moves over by his allies, "Here we go, finally two of you set up for my finisher!"

Lightning strikes both fey.

The halfling mutters, "Though... it isn't that strong and the only times it finishes anything is if everyone else already did their job. But we don't tell too many people that."

Stride, Cast Cast Electric Arc on Red and Yellow for 3d4 + 4 ⇒ (2, 4, 2) + 4 = 12 electricity, basic reflex DC 21


Burden of Envy: Table 1 | Table 2 | Guardian's Covenant (Table 2)

The elf injures the two fey allowing Helga and Farryn to finish them off.

The battlefield falls silent for the moment.

Reporting a success!

PCs can take a little over 10 minutes after each mission, enough time to Treat Wounds, Refocus, or Repair their equipment, but they do not have additional time to rest.

This section is scheduled to continue until March 19th. Given how quickly you achieved a success, I am moving you to the next combat down the track and then will you directly to the ritual track. I will do my best to keep the post rate up.

Initiatives:

Celister, Perception w/Scouting: 1d20 + 11 + 1 ⇒ (6) + 11 + 1 = 18
Farryn Sarjyre, Perception w/Scouting: 1d20 + 10 + 1 ⇒ (4) + 10 + 1 = 15
Gregol Silverbeard, Nature w/Scouting: 1d20 + 10 + 1 ⇒ (18) + 10 + 1 = 29
Helga Gulp, Perception w/Scouting: 1d20 + 12 + 1 ⇒ (8) + 12 + 1 = 21
Nina Jaribu, Perception w/Scouting: 1d20 + 11 + 1 ⇒ (4) + 11 + 1 = 16
Kyra, Perception w/Scouting: 1d20 + 13 + 1 ⇒ (14) + 13 + 1 = 28
Blue, Perception: 1d20 + 12 ⇒ (19) + 12 = 31
Red, Perception: 1d20 + 12 ⇒ (6) + 12 = 18

Out of the foliage ahead emerges two creatures. Each gaunt and hairless, their mottled, green and brown flesh gives them the appearance of moss-draped bark. As they move through the thick growth, the creature's limbs always find a path, almost as if foliage parts before it.

One (blue) approaches from a distance, as if the plant-like creature is stalking you.
Stride x3

All squares off the brown path are considered difficult terrain.

Map with bad guys now up.

GO AHEAD, MAKE MY FEY! Round One Begins

PCs in bold may act

Blue
Gregol Silverbeard
Kyra
Heather Gulp

Red
Celister
Nina Jaribu
Farryn Sarjyre

Vigilant Seal

Female NG Anvil Dwarf Rogue 6 | HP 76/76| AC 24 (paryy+2) | F: +11, R: +12, W: +12| Perc: +12 (Darkvision) | Speed 20ft| Hero points: 1/3 | Active conditions

Helga takes a moment to recover then as the new creature appears she takes a more cautious approach, as to not get stuck in the weeds yet.

She moves forward a bit and tries to figure out what the creature is

Recall Knowledge (Nature): 1d20 + 12 ⇒ (15) + 12 = 27

She then brings her dagger up to guard while keeping the hammer in the other hand.


Burden of Envy: Table 1 | Table 2 | Guardian's Covenant (Table 2)

Helga readily identifies these fey as grim stalkers. These violently murderous fey have one purpose: to stealthily hunt down and slay humanoids brazen enough to dare set foot in the wilderness.
Do you want special attacks, weaknesses, or special abilities?

Envoy's Alliance

1 person marked this as a favorite.
open | female (she/her) nephilim human (Vidric) sorcerer (angelic) 10 | ◆◇↺ | HP 98/98 | AC 27 (28) | P+15, F+17, R+19, W+18 | Explore: Detect Magic | LLV, 30' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4)* 3rd (4/4)** 4th (4/4) 5th (3/4)*** DE (1/1) staff (5/5) | Hero 1/3 | Active Conditions: *lucky number [?], **life connection, ***vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

Nina Refocuses, saying a silent prayer to Iomedae. It's been months since she's felt the warm glow of Iomedae's favor, but she does it anyway.

She feels a hand touch her shoulder to get her attention. Assuming the party has been attacked again, Nina jumps to her feet, only to look and see the various party members sharpening their weapons, resting, and praying.

The hand appears on her shoulder again, and Nina whirls around to see an old Mwangi woman, wearing a crow-feathered cape. She also sees herself, kneeling on the ground, diligently praying.

"Am I ... alive?" asks Nina.

The old woman laughs a deep, belly laugh.

"Bila shaka, Nina Jaribu. Bila shaka. But you have much left to do. Your people need you."

Mwangi:
"Without a doubt."

Nina draws out a crow feather that her sons gave to her. They had told her about a crow that led them to safety. "I believe this is yours," she says with awe. "Thank you." The feather shimmers and merges seamlessly into the old woman's cloak.

"When you are done here, you must go back to Jaribuni," the old woman commands.

Nina tries to protest, but her body is frozen with terror - or awe. But they will kill me. But I haven't found all of my sons.

The old woman smiles politely and disappears.

---

Nina, startled, jumps to her feet, and gasps for air as she finishes her prayers. If any of her teammates asks her what's wrong, she tells them that she lost track of time and they need to hurry.

GM, with your permission, I'm changing Nina's alignment (back) to NG and her deity to Andoletta. This should have no mechanical impact on the scenario.

Envoy's Alliance

Active Conditions: NA | Exploration Mode: Search | LN Male Halfling (Tinker) Alchemist 6 | Halfling Luck 0/1 (day 2) | Hero Points 1/3| Speed 25 (bracelets?) | HP 66 (-0) | AC 24 | F/R/W +12/+14/+11 | Perc +11 (Low-Light & Keen Eyes) | Alchemist Fires: 4/6, Acid Flasks 2/3, Frost Vials 5/6, L. Elixirs of Life 2/2, Reagents 4/10 Remain

Farryn patches up his own wounds as the true healers in the group are needed for much harder work.

Assurance Medicine Treat Wounds: 2d8 ⇒ (7, 1) = 8

Horizon Hunters

CG | Male Gnome Illusionist 5 | HP: 40/48; Temp. HP: 0/15 | AC: 20 (21 with Mage Armor; +1 for Shield) | Perception +9 (+11 to sense an unseen creature close enough to smell); Investigation (Academia Lore +11, Arcana +13, Society +11, Theatre Lore +11).

Not wishing to be on the receiving end of those creature's ire, Gregol quickly makes his way to the back of the group, putting up his Shield spell for added measure.

◆ Stride
◆ Stride
◆ Shield

Grand Archive

Female NG Human (Kelesithe) human| HP: 48/48 | AC: 22/24 |F: +9 R: +9, W: +13[/ooc] | | Perc: +13, Cleric 5 of Sarensae (doctrine:Cloisture cleric)

Kyra is not going to make the mistake of launching into combat without preparing properly again, so she prays to Sarensae to impose her blessing on her group and make them more skilled in combat.
◆ Stride
◆◆ Bless

Vigilant Seal

Female NG Anvil Dwarf Rogue 6 | HP 76/76| AC 24 (paryy+2) | F: +11, R: +12, W: +12| Perc: +12 (Darkvision) | Speed 20ft| Hero points: 1/3 | Active conditions

Special attacks and/or abilities


Burden of Envy: Table 1 | Table 2 | Guardian's Covenant (Table 2)

Anyone doing any healing other than Farryne?

Helga Gulp wrote:
Special attacks and/or abilities

Grim stalkers have an innate ability to cast certain primal magic spells, but they may be best known for their poison.

Grimstalker Sap (poison); Saving Throw DC 22 Fortitude; Maximum Duration 6 rounds; Stage 1 1d6 poison damage (1 round); Stage 2 1d6 poison damage and clumsy 1 (1 round), Stage 3 2d6 poison damage and clumsy 2 (1 round)

b]GO AHEAD, MAKE MY FEY! Round One Begins[/b]

PCs in bold may act

Blue
Gregol Silverbeard
Kyra -8 HP (wounded 1; emanating bless within 5 ft.)
Heather Gulp -45 HP (actions)
Red
Celister
Nina Jaribu
Farryn Sarjyre

All squares off the brown path are considered difficult terrain.

Vigilant Seal

Female NG Anvil Dwarf Rogue 6 | HP 76/76| AC 24 (paryy+2) | F: +11, R: +12, W: +12| Perc: +12 (Darkvision) | Speed 20ft| Hero points: 1/3 | Active conditions

Between sets Helga would have quickly tended to her own wounds once. She has continual recovery so can do this again after the encounter

Treat Wounds DC 15: 1d20 + 12 ⇒ (16) + 12 = 28 Cirt
healing: 4d8 ⇒ (5, 3, 7, 6) = 21

And will down one of the moderate healing potions: healing: 3d8 + 10 ⇒ (8, 4, 4) + 10 = 26

Her turn after blue was to stride, recall knowledge, and parry. Waiting for them to get closer to us


Burden of Envy: Table 1 | Table 2 | Guardian's Covenant (Table 2)

A second grimstalker (red) strides effortlessly through the thick undergrowth. Upon its approach, it reaches out in the direction of Gregol and Celister. Suddenly, the nearby plants begin to grab and wrap around the two Pathfinders.

Area of entangle spell now marked with green, broken outline on Map.

The marked area counts as difficult terrain. Each round that a creature starts its turn in the area, it must attempt a DC 22 Reflex save. On a failure, it takes a –10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it is also immobilized for 1 round. Creatures can attempt to Escape at entangle's DC 22 to remove these effects.

GO AHEAD, MAKE MY FEY! Round One Cont'd

PCs in bold may act

Blue
Gregol Silverbeard
Kyra -8 HP (wounded 1; emanating bless within 5 ft.)
Heather Gulp
Red
Celister
Nina Jaribu
Farryn Sarjyre

All squares off the brown path are considered difficult terrain.

Envoy's Alliance

open | female (she/her) nephilim human (Vidric) sorcerer (angelic) 10 | ◆◇↺ | HP 98/98 | AC 27 (28) | P+15, F+17, R+19, W+18 | Explore: Detect Magic | LLV, 30' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4)* 3rd (4/4)** 4th (4/4) 5th (3/4)*** DE (1/1) staff (5/5) | Hero 1/3 | Active Conditions: *lucky number [?], **life connection, ***vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

GM, Nina healed Helga in-combat in the previous combat. Helga should have ended the previous combat full.

---

Nina will act after Celister.


Burden of Envy: Table 1 | Table 2 | Guardian's Covenant (Table 2)
Nina Jaribu wrote:
GM, Nina healed Helga in-combat in the previous combat. Helga should have ended the previous combat full.

Yes, sorry. I had missed that. Helga gets her potion "back".

Envoy's Alliance

Active Conditions: NA | Exploration Mode: Search | LN Male Halfling (Tinker) Alchemist 6 | Halfling Luck 0/1 (day 2) | Hero Points 1/3| Speed 25 (bracelets?) | HP 66 (-0) | AC 24 | F/R/W +12/+14/+11 | Perc +11 (Low-Light & Keen Eyes) | Alchemist Fires: 4/6, Acid Flasks 2/3, Frost Vials 5/6, L. Elixirs of Life 2/2, Reagents 4/10 Remain

Farryn scratches his head, "Poison eh? I've got something for that in here somewhere. Better safe than sorry!" He pulls out and downs a flask.

Interact 2x to drink his free moderate Antidote, +3 to saves vs. poison for 6 hrs

Looking at the layout of the enemies, he quickly lobs a flask at the darting fey to the south.

Moderate Acid Flask vs. Blue - 2nd increment: 1d20 + 12 - 2 ⇒ (18) + 12 - 2 = 28 for 4 Acid Splash Damage on hit or miss. A hit adds 1 Acid and 2d6 Persistent Acid. Fumble does nothing. A Crit vs. a Hit would instead add 2 acid damage and 4d6 persistent Acid.

Horizon Hunters

Male CN Elf (Whisper) Raised by Belief Barbarian 6 | HP 97/97 (+9 while raging) | Resistances: Mental 2 | AC 24 (23 while raging); Deny Advantage | F: +13, R: +9, W: +11; +1 circ. vs emotion plus Forlorn | Perc. (expert): +11 (+2 circ. to Seek undetected creatures) | Speed 40ft (50ft while raging) | Class DC: 22 | Hero Points: 1/3 | Active conditions: None.

Reflex: 1d20 + 9 ⇒ (9) + 9 = 18

The plants grab at Celister’s ankles, but the elf cares little as he glares at the far grimstalker. ”Time for some pruning again!” ◆ Rage

◆◆ Sudden Charge The elf then sprints forward and slices at the furthest grimstalker!

vs Red: 1d20 + 15 ⇒ (16) + 15 = 31
Damage: 2d10 + 6 ⇒ (8, 9) + 6 = 23

Envoy's Alliance

open | female (she/her) nephilim human (Vidric) sorcerer (angelic) 10 | ◆◇↺ | HP 98/98 | AC 27 (28) | P+15, F+17, R+19, W+18 | Explore: Detect Magic | LLV, 30' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4)* 3rd (4/4)** 4th (4/4) 5th (3/4)*** DE (1/1) staff (5/5) | Hero 1/3 | Active Conditions: *lucky number [?], **life connection, ***vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

I suspected that was going to happen. :D

Nina's eyes turn crow-black as she yells, "Andoletta asifiwe!"

Mwangi:
"Praise Andoletta!"

An angelic halo spreads out 15' around her.

She Strides twice to trail Celister.


Burden of Envy: Table 1 | Table 2 | Guardian's Covenant (Table 2)

The halfling's acid burns one of the grimstalkers (red) as the elf's blade prunes another.

Emerging from its hiding spot, a third grimstalker (yellow) appears, cutting off Celister from escape and swiping with its claws!
Woodland Stride x2
Melee (claw)(agile) v Celister: 1d20 + 15 ⇒ (11) + 15 = 26
Damage slashing plus grimstalker sap: 2d6 + 7 ⇒ (1, 4) + 7 = 12

The first grimstalker (blue) approaches Helga and tries to claw her.
Woodland Stride x2
Melee (claw)(agile) v Helga: 1d20 + 15 ⇒ (17) + 15 = 32
Damage slashing plus grimstalker sap: 2d6 + 7 ⇒ (6, 6) + 7 = 19

Persistent acid: 2d6 ⇒ (2, 2) = 4

GO AHEAD, MAKE MY FEY! Round Two Begins

PCs in bold may act

Blue -5 HP (2d6 persistent acid)
Gregol Silverbeard
Kyra
-8 HP (wounded 1; emanating bless within 5 ft.)
Heather Gulp -19 HP Fort save for sap)
Red -23 HP
Celister Fort save for sap)
Nina Jaribu (angelic halo)
Farryn Sarjyre
Yellow

Grimstalker sap[ooc:
]Grimstalker Sap (poison); Saving Throw DC 22 Fortitude; Maximum Duration 6 rounds; Stage 1 1d6 poison damage (1 round); Stage 2 1d6 poison damage and clumsy 1 (1 round), Stage 3 2d6 poison damage and clumsy 2 (1 round)

Area of entangle spell now marked with green, broken outline on Map.

Entangle:

The marked area counts as difficult terrain. Each round that a creature starts its turn in the area, it must attempt a DC 22 Reflex save. On a failure, it takes a –10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it is also immobilized for 1 round. Creatures can attempt to Escape at entangle's DC 22 to remove these effects.

All squares off the brown path are considered difficult terrain.

Grand Archive

Female NG Human (Kelesithe) human| HP: 48/48 | AC: 22/24 |F: +9 R: +9, W: +13[/ooc] | | Perc: +13, Cleric 5 of Sarensae (doctrine:Cloisture cleric)

◆ Stride
◆ Stride
+1 striking scimitar attack vs Flatfooted: 1d20 + 12 ⇒ (3) + 12 = 15
damage: 2d6 + 3 ⇒ (1, 1) + 3 = 5

Vigilant Seal

Female NG Anvil Dwarf Rogue 6 | HP 76/76| AC 24 (paryy+2) | F: +11, R: +12, W: +12| Perc: +12 (Darkvision) | Speed 20ft| Hero points: 1/3 | Active conditions

Helga, Fort: 1d20 + 11 ⇒ (11) + 11 = 22

Hegla shakes off the sap poison and then swings her "fey knocker" hammer twice

Cold Iron Hammer: 1d20 + 13 ⇒ (20) + 13 = 33 v FF
Hammer Damage: 2d6 + 4 ⇒ (1, 6) + 4 = 11
Sneak Attack: 2d6 ⇒ (5, 6) = 11

Cold Iron Hammer: 1d20 + 13 - 4 ⇒ (16) + 13 - 4 = 25 v FF
Hammer Damage: 2d6 + 4 ⇒ (2, 4) + 4 = 10
Sneak Attack: 2d6 ⇒ (5, 5) = 10

If it is still up she will bring her dagger up to parry. (+1 AC)

Otherwise will stride 20 feet towards the others.

Horizon Hunters

Male CN Elf (Whisper) Raised by Belief Barbarian 6 | HP 97/97 (+9 while raging) | Resistances: Mental 2 | AC 24 (23 while raging); Deny Advantage | F: +13, R: +9, W: +11; +1 circ. vs emotion plus Forlorn | Perc. (expert): +11 (+2 circ. to Seek undetected creatures) | Speed 40ft (50ft while raging) | Class DC: 22 | Hero Points: 1/3 | Active conditions: None.

Fort: 1d20 + 13 ⇒ (6) + 13 = 19
Stage 1 damage: 1d6 ⇒ 4

Horizon Hunters

CG | Male Gnome Illusionist 5 | HP: 40/48; Temp. HP: 0/15 | AC: 20 (21 with Mage Armor; +1 for Shield) | Perception +9 (+11 to sense an unseen creature close enough to smell); Investigation (Academia Lore +11, Arcana +13, Society +11, Theatre Lore +11).

Reflex Save vs. DC 22: 1d20 + 11 ⇒ (20) + 11 = 31

Gregol manages to dance and jig his way out of the writhing plants and find a better vantage point near on the other side of a tree. Unable to help much more, at the moment, he put up his protection spell, looking for a prime target.

◆ Stride
◆ Stride
◆ Shield


Burden of Envy: Table 1 | Table 2 | Guardian's Covenant (Table 2)

The one grimstalker (blue) avoids Kyra's blade, but it cannot avoid Helga's hammer. The creature falls dead.

Another grimstalker (red) moves into a flanking position and then brings his claws to bear against Celister.
Step; Strike x2
Melee (claw)(agile) v Celister, ff: 1d20 + 15 ⇒ (13) + 15 = 28
Damage slashing plus grimstalker sap: 2d6 + 7 ⇒ (5, 1) + 7 = 13
Melee (claw)(agile) v Celister, ff: 1d20 + 15 - 4 ⇒ (4) + 15 - 4 = 15
Damage slashing plus grimstalker sap: 2d6 + 7 ⇒ (1, 1) + 7 = 9

GO AHEAD, MAKE MY FEY! Round Two Cont'd

PCs in bold may act

Blue -69 HP (2d6 persistent acid)
Gregol Silverbeard (shield)
Kyra -8 HP (wounded 1; emanating bless within 5 ft.)
Heather Gulp -19 HP (parry +1 AC)
Red -23 HP
Celister -17 HP (poison sap)
Nina Jaribu (angelic halo)
Farryn Sarjyre
Yellow

Area of entangle spell now marked with green, broken outline on Map.

All squares off the brown path are difficult terrain.

Envoy's Alliance

open | female (she/her) nephilim human (Vidric) sorcerer (angelic) 10 | ◆◇↺ | HP 98/98 | AC 27 (28) | P+15, F+17, R+19, W+18 | Explore: Detect Magic | LLV, 30' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4)* 3rd (4/4)** 4th (4/4) 5th (3/4)*** DE (1/1) staff (5/5) | Hero 1/3 | Active Conditions: *lucky number [?], **life connection, ***vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

Nina will cast a 1st level heal on Celister out of her staff.

1st level Heal, 2-action, Angelic Halo, Staff: 1d8 + 8 + 2 + 1 ⇒ (4) + 8 + 2 + 1 = 15

She then shields herself. AC 22, hardness 10

Horizon Hunters

Male CN Elf (Whisper) Raised by Belief Barbarian 6 | HP 97/97 (+9 while raging) | Resistances: Mental 2 | AC 24 (23 while raging); Deny Advantage | F: +13, R: +9, W: +11; +1 circ. vs emotion plus Forlorn | Perc. (expert): +11 (+2 circ. to Seek undetected creatures) | Speed 40ft (50ft while raging) | Class DC: 22 | Hero Points: 1/3 | Active conditions: None.

”Excuse you?!” Celister glares at the grimstalker that appeared out of hiding and poisoned him!

Demoralize (w/Intimidating Glare) vs Yellow: 1d20 + 13 ⇒ (15) + 13 = 28

The elf then does a wide sweeping attack against the two grimstalkers!

vs Red: 1d20 + 15 ⇒ (4) + 15 = 19
Damage: 2d10 + 6 ⇒ (10, 1) + 6 = 17

vs Yellow; 2nd, sweep: 1d20 + 15 - 5 + 1 ⇒ (8) + 15 - 5 + 1 = 19
Damage; forceful: 2d10 + 6 + 2 ⇒ (6, 5) + 6 + 2 = 19

Fort vs Poison: 1d20 + 13 ⇒ (4) + 13 = 17
Stage 2 Poison Damage: 1d6 ⇒ 2


Burden of Envy: Table 1 | Table 2 | Guardian's Covenant (Table 2)

Nina heals Celister, who shakes up one of the grimstalkers, but is unable to connect his blade with them.

GO AHEAD, MAKE MY FEY! Round Two Cont'd

PCs in bold may act

Gregol Silverbeard (shield)
Kyra -8 HP (wounded 1; emanating bless within 5 ft.)
Heather Gulp -19 HP (parry +1 AC)
Red -23 HP
Celister -4 HP (poison sap)
Nina Jaribu (angelic halo)
Farryn Sarjyre
Yellow (frightened 1)

Area of entangle spell now marked with green, broken outline on Map.

All squares off the brown path are difficult terrain.

Envoy's Alliance

Active Conditions: NA | Exploration Mode: Search | LN Male Halfling (Tinker) Alchemist 6 | Halfling Luck 0/1 (day 2) | Hero Points 1/3| Speed 25 (bracelets?) | HP 66 (-0) | AC 24 | F/R/W +12/+14/+11 | Perc +11 (Low-Light & Keen Eyes) | Alchemist Fires: 4/6, Acid Flasks 2/3, Frost Vials 5/6, L. Elixirs of Life 2/2, Reagents 4/10 Remain

Farryn rushes over on the path and throws a flask at the yellow furred enemy.

Stride 2x, Flask at Yellow. Can someone move me to one square NW of Nina? The map is giving me trouble on my phone.

Moderate Alchemist’s Fire: 1d20 + 12 ⇒ (13) + 12 = 25 if hits Fire + Splash: 2d8 + 4 ⇒ (2, 7) + 4 = 13 adding 2 Persistent Fire. Miss does 4 Fire Splash. Fumble does nothing.

Envoy's Alliance

open | female (she/her) nephilim human (Vidric) sorcerer (angelic) 10 | ◆◇↺ | HP 98/98 | AC 27 (28) | P+15, F+17, R+19, W+18 | Explore: Detect Magic | LLV, 30' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4)* 3rd (4/4)** 4th (4/4) 5th (3/4)*** DE (1/1) staff (5/5) | Hero 1/3 | Active Conditions: *lucky number [?], **life connection, ***vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

Moved.


Burden of Envy: Table 1 | Table 2 | Guardian's Covenant (Table 2)

Farryn's vial breaks and flames erupt on the grimstalker (yellow).

Following the lead of its partner, the grimstalker tries to bring the troublesome elf down, before turning on the Pathfinders.

Melee (claw)(agile) v Celister, ff: 1d20 + 15 ⇒ (10) + 15 = 25
Damage slashing plus grimstalker sap: 2d6 + 7 ⇒ (6, 2) + 7 = 15
Melee (claw)(agile) v Celister, ff: 1d20 + 15 - 4 ⇒ (20) + 15 - 4 = 31
Damage slashing plus grimstalker sap: 2d6 + 7 ⇒ (6, 6) + 7 = 19
Melee (claw)(agile) v Celister, ff: 1d20 + 15 - 8 ⇒ (2) + 15 - 8 = 9
Damage slashing plus grimstalker sap: 2d6 + 7 ⇒ (2, 5) + 7 = 14

GO AHEAD, MAKE MY FEY! Round Three Begins

PCs in bold may act

Gregol Silverbeard (shield)
Kyra -8 HP (wounded 1; emanating bless within 5 ft.)
Heather Gulp -19 HP (parry +1 AC)
Red -23 HP
Celister -57 HP (poison sap)
Nina Jaribu (angelic halo)
Farryn Sarjyre
Yellow -13 HP (frightened 1, persistent fire 2)

Area of entangle spell now marked with green, broken outline on Map.

All squares off the brown path are difficult terrain.

Vigilant Seal

Female NG Anvil Dwarf Rogue 6 | HP 76/76| AC 24 (paryy+2) | F: +11, R: +12, W: +12| Perc: +12 (Darkvision) | Speed 20ft| Hero points: 1/3 | Active conditions

Helga hussles along towards the other two then flick her hammer towards Red one

Hammer Throw: 1d20 + 11 ⇒ (9) + 11 = 20
Hammer Damage: 1d6 + 4 ⇒ (6) + 4 = 10 Cold Iron

Horizon Hunters

CG | Male Gnome Illusionist 5 | HP: 40/48; Temp. HP: 0/15 | AC: 20 (21 with Mage Armor; +1 for Shield) | Perception +9 (+11 to sense an unseen creature close enough to smell); Investigation (Academia Lore +11, Arcana +13, Society +11, Theatre Lore +11).

Having been left behind, Gregol can't do much more than to try and catch up, maintaining his personal protection.

◆ Stride
◆ Stride
◆ Shield

All of the difficult terrain is killing me. :p

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

**HOUSE GM ANNOUNCEMENT**

Excellent work, Pathfinders! We have repelled the Thorned Monarch’s advance forces.

GMs, the Advance Repelled condition on page 19 is in effect.


Burden of Envy: Table 1 | Table 2 | Guardian's Covenant (Table 2)
GM Dennis wrote:
**HOUSE GM ANNOUNCEMENT**Excellent work, Pathfinders! We have repelled the Thorned Monarch’s advance forces.

Your fellow agents' success will bolster your efforts in the future.

One more success is likely to end this section.

Helga's swings fail to hit home as Gregol hurries to help.

BOTTING Kyra -Delaying

The grimstalker (red) focuses its assault on Celister.

Melee (claw)(agile) v Celister, ff: 1d20 + 15 ⇒ (15) + 15 = 30
Damage slashing plus grimstalker sap: 2d6 + 7 ⇒ (3, 4) + 7 = 14
Melee (claw)(agile) v Celister, ff: 1d20 + 15 - 4 ⇒ (19) + 15 - 4 = 30
Damage slashing plus grimstalker sap: 2d6 + 7 ⇒ (3, 2) + 7 = 12
Melee (claw)(agile) v Celister, ff: 1d20 + 15 - 8 ⇒ (7) + 15 - 8 = 14
Damage slashing plus grimstalker sap: 2d6 + 7 ⇒ (6, 4) + 7 = 17

GO AHEAD, MAKE MY FEY! Round Three Cont'd

PCs in bold may act

Gregol Silverbeard (shield)
Kyra -8 HP (wounded 1; emanating bless within 5 ft., DELAYING)
Heather Gulp -19 HP
Red -23 HP
Celister -83 HP (poison sap)
Nina Jaribu (angelic halo)
Farryn Sarjyre
Yellow -13 HP (frightened 1, persistent fire 2)

Area of entangle spell now marked with green, broken outline on Map.

All squares off the brown path are difficult terrain.

Envoy's Alliance

open | female (she/her) nephilim human (Vidric) sorcerer (angelic) 10 | ◆◇↺ | HP 98/98 | AC 27 (28) | P+15, F+17, R+19, W+18 | Explore: Detect Magic | LLV, 30' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4)* 3rd (4/4)** 4th (4/4) 5th (3/4)*** DE (1/1) staff (5/5) | Hero 1/3 | Active Conditions: *lucky number [?], **life connection, ***vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

Nina heals Celister.

3rd Heal, 2-actions, Halo, Staff: 3d8 + 24 + 6 + 1 ⇒ (5, 7, 6) + 24 + 6 + 1 = 49

Then she shouts at Red in Sylvan, making vague threats.

Demoralize: 1d20 + 12 ⇒ (15) + 12 = 27

Grand Archive

Female NG Human (Kelesithe) human| HP: 48/48 | AC: 22/24 |F: +9 R: +9, W: +13[/ooc] | | Perc: +13, Cleric 5 of Sarensae (doctrine:Cloisture cleric)

Kyra heals Celister
◆◆ Heal Celyster: 3d10 + 24 ⇒ (9, 5, 7) + 24 = 45
And Approach to enemies
◆ Stride

Envoy's Alliance

Active Conditions: NA | Exploration Mode: Search | LN Male Halfling (Tinker) Alchemist 6 | Halfling Luck 0/1 (day 2) | Hero Points 1/3| Speed 25 (bracelets?) | HP 66 (-0) | AC 24 | F/R/W +12/+14/+11 | Perc +11 (Low-Light & Keen Eyes) | Alchemist Fires: 4/6, Acid Flasks 2/3, Frost Vials 5/6, L. Elixirs of Life 2/2, Reagents 4/10 Remain

The halfling lobs another fire flask at the farthest fey and then BRINGS THE THUNDAAAAAAAHHHHHHH!!!!!

"KRACKABOOOOOM!"

Moderate Alchemist’s Fire - Range on Red: 1d20 + 12 - 2 ⇒ (9) + 12 - 2 = 19 if hits Fire + Splash: 2d8 + 4 ⇒ (3, 7) + 4 = 14 adding 2 Persistent Fire. Miss does 4 Fire Splash. Fumble does nothing.

Cast Electric Arc on Red and Yellow for 3d4 + 4 ⇒ (2, 2, 4) + 4 = 12 electricity, basic reflex DC 21


Burden of Envy: Table 1 | Table 2 | Guardian's Covenant (Table 2)

Celister's wounds close with the influx of positive energy from his allies.

This sight, along with Nina's taunts, gives one of the grimstalkers (red) pause as the Pathfinders begin to box it in.

The vicious fey barely manages to dodge Farryn's flask as a smattering of flames licks its form.

Red, Reflex (DC 21): 1d20 + 15 ⇒ (10) + 15 = 25
Yellow, Reflex (DC 21): 1d20 + 15 ⇒ (9) + 15 = 24

The pain prepares it for the brunt of the lightning bolt.

GO AHEAD, MAKE MY FEY! Round Three Cont'd

PCs in bold may act

Gregol Silverbeard (shield)
Kyra -8 HP (wounded 1; emanating bless within 5 ft.)
Heather Gulp -19 HP
Red -33 HP (frightened 1)
Celister (poison sap)
Nina Jaribu (angelic halo)
Farryn Sarjyre
Yellow -19 HP (frightened 1, persistent fire 2)

Area of entangle spell now marked with green, broken outline on Map.

All squares off the brown path are difficult terrain.

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

**HOUSE GM ANNOUNCEMENT**

The ritual is a success and Gregaro Voth is free! The demiplane can’t control him any longer.

GMs, the Gregaro Voth Free condition on page 18 is in effect.

Suddenly, there is a strange shaking, like an earthquake rippling through the ground and air alike. The plants in the demiplane begin to grow and change. Oraiah Tolal calls out, “They’re here! The Thorned Monarch has arrived in the demiplane! And they’re not alone. We have an invasion to fight!”

GMs, this is your 1-day warning. Please wrap up your current encounters and prepare to move to Part 3.

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