PFS1 #8-17 Refugees of the Weary Sky [Outpost IV] (Inactive)

Game Master cmlobue

SLIDES

As the Jistka Imperium decayed from within, its artificers and elementalists struggled to repel invaders from Osirion to the east. To channel their elemental power, the spellcasters constructed the mighty Citadel of the Weary Sky, but so much energy attracted a mighty fiend that crushed the tower. The Pathfinder Society knows that many of the mages escaped, but only recently and with the help of a new ally did it learn where they fled. Now the PCs set off for a forgotten Jistkan sanctuary where otherworldly forces now reign.


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Discussion Thread


Please provide the following information about your character:

Player Name:
Character Name:
OP Number:
Faction:
Downtime:

Dark Archive

Female Kitsune Mesmerist 10 AC21/T15/F17/CMD21 |HP 88/88 | Fort:+6;Ref:+15;Will+17(+8 vs charms and compulsions) |Percept.+18 | Init.+9

Player Name: Skorn
Character Name: Princess Xen, and yes she is a real princess
OP Number: 3387-17
Faction: Dark Archive
Downtime: (Day Job?) Perform Dance: 1d20 + 12 ⇒ (19) + 12 = 31

The Exchange

Active conditions: False Life, Resist cold, electricity, & fire 5 Tiefling Alchemist (grenadier) 10 AC:23 T:14 F:20 CMD: 23 F: +11 R: +12 W: 6 (+2 v. Fear, +1 v. Writing) HP: 83 (+ false life) Perception: +19 Init:+3

Rudolf
Vincenzo. Lord Vincenzo if you care
3839-5
Exchange
Craft Alchemy, 1d20+30

Liberty's Edge

Male LN Human (Tien) Monk (Unchained) 10 | HP 94/94| AC 30 T 23 FF 27 | CMB +15, CMD 38 | F +9 R +10 Will +10 (+2 Vs enchantment spells and effects) | Init: +2 | Perc: +18, SM: +15 | Speed 60ft | Stunning Fist: 10/10 | Ki Pool: 10/12 | Active conditions: Mage Armour, Shadow Splinter, Barkskin

Player Name: Ietsuna
Character Name: Kitajo Uchihide
OP Number: 204997-4
Faction: Liberty's Edge
Downtime: Profession Fisherman: 1d20 + 14 ⇒ (19) + 14 = 33

Sovereign Court

Male LG Half-elf Fighter 10 | HP 75/75| AC 34 T 19 FF 30 | CMB +18, CMD 33 | F: +11, R: +9, W: +10 | Init: +7 | Perc: +21, Low Light Vision | Speed 30ft | Active conditions: haste

Player Name: Thralleon
Character Name: Sukit Von Maur
OP Number: 146509-13
Faction: Sovereign Court
Downtime: None

Sovereign Court

Male LG Half-elf Fighter 10 | HP 75/75| AC 34 T 19 FF 30 | CMB +18, CMD 33 | F: +11, R: +9, W: +10 | Init: +7 | Perc: +21, Low Light Vision | Speed 30ft | Active conditions: haste

For reference Tower Shield, Mobile Bulwark Style, Mobile Fortress

If Sukit was enlarged, 10x10 space, would setting the edge create a 10 ft. barricade?

Grand Lodge

| Witch 10 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 72/72 (18 temp HP)| F+8R+9W+12 | Init +3 | Perc +15 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Player Name: Gerald
Character Name: Tessara Omelion PFS
OP Number: 12445-6
Faction: Grand Lodge
Downtime: Craft Alchemy: 1d20 + 17 ⇒ (19) + 17 = 36

I’m burning a replay to play this one again, FYI.

Liberty's Edge

CG male Emberkin Aasimar Sorcerer 9
Spoiler:
|AC 12, T 12, FF 12|HP: 56/56|F +5, R +4, W +6 (+8 vs MA, +2 vs divine magic/death/ED/NE/Necr)|Init 0, Perc -1|CMB +3, CMD 13|11/11 Sacrifice, 1/1 Pyrotechnics, 1/1 Godless, 1/1 Rally, 1/1 Rova, 1/1 Liberate

WITH A SPECIAL APPEARANCE BY...!:

Player Name: I'm Hiding In Your Closet
Character Name: "The Amazing" Julian Leroux Vanzetti
OP Number: 40025-7
Faction: Liberty's Edge
Downtime: Perform (Acting), Faction Pin: 1d20 + 22 + 1d4 ⇒ (7) + 22 + (2) = 31

Vincenzo, I think you and I might turn out quite a pair...!

The Exchange

Active conditions: False Life, Resist cold, electricity, & fire 5 Tiefling Alchemist (grenadier) 10 AC:23 T:14 F:20 CMD: 23 F: +11 R: +12 W: 6 (+2 v. Fear, +1 v. Writing) HP: 83 (+ false life) Perception: +19 Init:+3

“I’ve gotten used to people staring. Truth be told, I don’t like them much either.” states the tiefling.

Dark Archive

Female Kitsune Mesmerist 10 AC21/T15/F17/CMD21 |HP 88/88 | Fort:+6;Ref:+15;Will+17(+8 vs charms and compulsions) |Percept.+18 | Init.+9

hmm. For caster types we have a witch, an alchemist, a sorcerer and a mesmerist. No divine casters. Should make things interesting. :)

Sovereign Court

Male LG Half-elf Fighter 10 | HP 75/75| AC 34 T 19 FF 30 | CMB +18, CMD 33 | F: +11, R: +9, W: +10 | Init: +7 | Perc: +21, Low Light Vision | Speed 30ft | Active conditions: haste

*fishes around a bit*

I know I have a life Oracle around here somewhere... this one channels, no that's a bard...

Liberty's Edge

CG male Emberkin Aasimar Sorcerer 9
Spoiler:
|AC 12, T 12, FF 12|HP: 56/56|F +5, R +4, W +6 (+8 vs MA, +2 vs divine magic/death/ED/NE/Necr)|Init 0, Perc -1|CMB +3, CMD 13|11/11 Sacrifice, 1/1 Pyrotechnics, 1/1 Godless, 1/1 Rally, 1/1 Rova, 1/1 Liberate
Princess Xen wrote:
hmm. For caster types we have a witch, an alchemist, a sorcerer and a mesmerist. No divine casters. Should make things interesting. :)

"'Sorcerer'? I see no sorcerer...and surely, my benighted child, do not tell me you never heard of Razmir, The Living God *makes a noise behind mask midway between chuckling and gagging*?!? The divine walks always among us - *fishes around robes* Look, I've got wands of healing and everything...!"

The Exchange

Active conditions: False Life, Resist cold, electricity, & fire 5 Tiefling Alchemist (grenadier) 10 AC:23 T:14 F:20 CMD: 23 F: +11 R: +12 W: 6 (+2 v. Fear, +1 v. Writing) HP: 83 (+ false life) Perception: +19 Init:+3

Is slide 3 supposed to link somewhere? It’s not working for me. ; (


No, just a picture of Obo and some others concealed.

Sovereign Court

Male LG Half-elf Fighter 10 | HP 75/75| AC 34 T 19 FF 30 | CMB +18, CMD 33 | F: +11, R: +9, W: +10 | Init: +7 | Perc: +21, Low Light Vision | Speed 30ft | Active conditions: haste

Adding Adaptive to my bow and +1 to my silver sword on the way in.

The Exchange

Active conditions: False Life, Resist cold, electricity, & fire 5 Tiefling Alchemist (grenadier) 10 AC:23 T:14 F:20 CMD: 23 F: +11 R: +12 W: 6 (+2 v. Fear, +1 v. Writing) HP: 83 (+ false life) Perception: +19 Init:+3

What I mean is: I cannot see slide 3 at all. I remain on the Paizo site.


Oh, that, no, it's just in OOC text. The slides link is at the top of the page, and you should see seven total (though most have nothing revealed yet). I can add a link inline as well in the future.

The Exchange

Active conditions: False Life, Resist cold, electricity, & fire 5 Tiefling Alchemist (grenadier) 10 AC:23 T:14 F:20 CMD: 23 F: +11 R: +12 W: 6 (+2 v. Fear, +1 v. Writing) HP: 83 (+ false life) Perception: +19 Init:+3

Awesome, thank you.

Sovereign Court

Male LG Half-elf Fighter 10 | HP 75/75| AC 34 T 19 FF 30 | CMB +18, CMD 33 | F: +11, R: +9, W: +10 | Init: +7 | Perc: +21, Low Light Vision | Speed 30ft | Active conditions: haste

Xen, I copy/pasted your character image over onto the slides for your token.

Dark Archive

Female Kitsune Mesmerist 10 AC21/T15/F17/CMD21 |HP 88/88 | Fort:+6;Ref:+15;Will+17(+8 vs charms and compulsions) |Percept.+18 | Init.+9

Thanks!

Sovereign Court

Male LG Half-elf Fighter 10 | HP 75/75| AC 34 T 19 FF 30 | CMB +18, CMD 33 | F: +11, R: +9, W: +10 | Init: +7 | Perc: +21, Low Light Vision | Speed 30ft | Active conditions: haste

They way I'm figuring it the strips are showing a total number of fingers; 8, 6, 7, 5, 9. The guide shows 4, 2, ?, ?, ?. Subtracting 4 from each gives an order of 4, 2, 3, 1, 5. If anyone has Comprehend Languages to check the Jistkan writing it'll probably provide better hints.


You got the right answer, though not in the way the module describes. You are supposed to count the spaces between fingers. Of course, that happens to always be four less than the number of fingers...

Sovereign Court

Male LG Half-elf Fighter 10 | HP 75/75| AC 34 T 19 FF 30 | CMB +18, CMD 33 | F: +11, R: +9, W: +10 | Init: +7 | Perc: +21, Low Light Vision | Speed 30ft | Active conditions: haste

Hooray for patterns

Dark Archive

Female Kitsune Mesmerist 10 AC21/T15/F17/CMD21 |HP 88/88 | Fort:+6;Ref:+15;Will+17(+8 vs charms and compulsions) |Percept.+18 | Init.+9

I was thinking that 1s counted as -1, leading to 4,2,3,0,5


Vincenzo?

The Exchange

Active conditions: False Life, Resist cold, electricity, & fire 5 Tiefling Alchemist (grenadier) 10 AC:23 T:14 F:20 CMD: 23 F: +11 R: +12 W: 6 (+2 v. Fear, +1 v. Writing) HP: 83 (+ false life) Perception: +19 Init:+3

Sorry, work was busy today.

Vincenzo is happy where he is, but if he moved 5ft away from the golems, what would happen? I can’t tell if we’re at the top or the bottom of the slope.


No problem. Just wanted to give you a chance to act before botting you.

You're at the top, so if you're not flying, I would say bad things will happen/.

Grand Lodge

female CG gnome Oracle (Bones] 10 Hp: 85+33temp / AC:22 T:14 F: 20 / CMD: 16 / Fort: +13 Reflex: +10 Will: +13 / Init: +4 / Perception: +1 / Darkvision 60’, Blindsense 30’, Deathwatch 30’ Active Conditions: deathwatch, false life, spellstoring armor (Bestow Curse -6 str), bear’s endurance, air walk, antitoxin, delay poison

So, if you’re unfamiliar with alchemists, here’s the breakdown.

With rapid shot, fast bombs, and haste, I can throw 4 bombs a round. Tiefling favored class bonus increases the fire damage slightly, as does Point-Blank Shot. The precise bomb feature (that excludes my teammates) is courtesy of the grenadier archetype.

I don’t expect it, but should golem one melt into slag, I’ll happily start bombing golem two. I can exclude five other people, so no problem there.

Vincenzo’s guess is that slow-moving brutes like this have the touch AC of a pumpkin, and a relflex save that’s not much better.

The Exchange

Active conditions: False Life, Resist cold, electricity, & fire 5 Tiefling Alchemist (grenadier) 10 AC:23 T:14 F:20 CMD: 23 F: +11 R: +12 W: 6 (+2 v. Fear, +1 v. Writing) HP: 83 (+ false life) Perception: +19 Init:+3

So, do bombs 2 and 3 count as thrown, or is Vincenzo able to stop after the first one?


Just one. I assume you have enough time to see the effects of one attack before making the next. Same logic for changing who iterative attacks target.

The Exchange

Active conditions: False Life, Resist cold, electricity, & fire 5 Tiefling Alchemist (grenadier) 10 AC:23 T:14 F:20 CMD: 23 F: +11 R: +12 W: 6 (+2 v. Fear, +1 v. Writing) HP: 83 (+ false life) Perception: +19 Init:+3

Perfect, thanks for clarifying.

The Exchange

Active conditions: False Life, Resist cold, electricity, & fire 5 Tiefling Alchemist (grenadier) 10 AC:23 T:14 F:20 CMD: 23 F: +11 R: +12 W: 6 (+2 v. Fear, +1 v. Writing) HP: 83 (+ false life) Perception: +19 Init:+3

Is it possible to use the runes and see out the window at the same time?


Unless you have 10 foot reach, not very well. The buttons are along the southeastern wall.

Liberty's Edge

CG male Emberkin Aasimar Sorcerer 9
Spoiler:
|AC 12, T 12, FF 12|HP: 56/56|F +5, R +4, W +6 (+8 vs MA, +2 vs divine magic/death/ED/NE/Necr)|Init 0, Perc -1|CMB +3, CMD 13|11/11 Sacrifice, 1/1 Pyrotechnics, 1/1 Godless, 1/1 Rally, 1/1 Rova, 1/1 Liberate

I'm terribly sorry for being a total no-show for this long; I will leave it up to you: At this point, should I just bow out, as if I'd never joined?

I see two full pages' worth of missed posts I'd have to catch up on; daunting. How much longer is it likely to be (if it's one of those that would likely only last 5 pages or so, I'll definitely be bowing out - but if it's likely to go on for 10+ pages, that would be a different story)?

The Exchange

Active conditions: False Life, Resist cold, electricity, & fire 5 Tiefling Alchemist (grenadier) 10 AC:23 T:14 F:20 CMD: 23 F: +11 R: +12 W: 6 (+2 v. Fear, +1 v. Writing) HP: 83 (+ false life) Perception: +19 Init:+3

In the absence of some other idea, Vincenzo will break out his portable alchemist’s kit and begin manufacturing a flask of liquid ice.

Looks like it’s DC 25? I can take 10 and get a 40 on alchemy checks, which means I can finish this job in three days.

The Exchange

Active conditions: False Life, Resist cold, electricity, & fire 5 Tiefling Alchemist (grenadier) 10 AC:23 T:14 F:20 CMD: 23 F: +11 R: +12 W: 6 (+2 v. Fear, +1 v. Writing) HP: 83 (+ false life) Perception: +19 Init:+3

This continues to be my answer for order: Can the fire tile be placed first?

So, my guess is that sky goes on top, followed by water, fire, and stone on the bottom, as per the riddle. Anything on cold damage?”

Vincenzo looks to see if fire can be placed first, or if it will fall.


The order you add them is not important, only where you place them. They will fall out if you don't put them all in or hold them in place.

Dark Archive

Female Kitsune Mesmerist 10 AC21/T15/F17/CMD21 |HP 88/88 | Fort:+6;Ref:+15;Will+17(+8 vs charms and compulsions) |Percept.+18 | Init.+9

Hey. Looks like I got a little behind. Hell Week at work. Sorry.

The Exchange

Active conditions: False Life, Resist cold, electricity, & fire 5 Tiefling Alchemist (grenadier) 10 AC:23 T:14 F:20 CMD: 23 F: +11 R: +12 W: 6 (+2 v. Fear, +1 v. Writing) HP: 83 (+ false life) Perception: +19 Init:+3

Is there an additional exit? Or not yet?

Are the windows mere holes in the wall, or do they have glass panes?


The windows are permanent walls of force. No additional doors have appeared.

The Exchange

Active conditions: False Life, Resist cold, electricity, & fire 5 Tiefling Alchemist (grenadier) 10 AC:23 T:14 F:20 CMD: 23 F: +11 R: +12 W: 6 (+2 v. Fear, +1 v. Writing) HP: 83 (+ false life) Perception: +19 Init:+3

So, my intent is for Vincenzo to be trying the controls. Are the controls and the blue area the same place?


Oops, wrong thread. Moving to Gameplay.

Dark Archive

Female Kitsune Mesmerist 10 AC21/T15/F17/CMD21 |HP 88/88 | Fort:+6;Ref:+15;Will+17(+8 vs charms and compulsions) |Percept.+18 | Init.+9

Xen has UMG at +21...

Looks like this is some sort of transporter. Xen says. Not sure how to control it but pressing a tile transports everyone in the blue area to a platform.[/b]


Sorry, put the previous post in the wrong place. Xen, you need to touch a tile to get this information. If you do that, please repost in Gameplay with the tile you touch.

Dark Archive

Female Kitsune Mesmerist 10 AC21/T15/F17/CMD21 |HP 88/88 | Fort:+6;Ref:+15;Will+17(+8 vs charms and compulsions) |Percept.+18 | Init.+9

Will wait on Vincenzo at this point.

The Exchange

Active conditions: False Life, Resist cold, electricity, & fire 5 Tiefling Alchemist (grenadier) 10 AC:23 T:14 F:20 CMD: 23 F: +11 R: +12 W: 6 (+2 v. Fear, +1 v. Writing) HP: 83 (+ false life) Perception: +19 Init:+3

well, I found the next encounter...

Dark Archive

Female Kitsune Mesmerist 10 AC21/T15/F17/CMD21 |HP 88/88 | Fort:+6;Ref:+15;Will+17(+8 vs charms and compulsions) |Percept.+18 | Init.+9

Not leaving you out there alone. :) If nothing else I and my images will soak an attack or two.

The Exchange

Active conditions: False Life, Resist cold, electricity, & fire 5 Tiefling Alchemist (grenadier) 10 AC:23 T:14 F:20 CMD: 23 F: +11 R: +12 W: 6 (+2 v. Fear, +1 v. Writing) HP: 83 (+ false life) Perception: +19 Init:+3

Can I critically hit whatever these are?


Not with the weapon listed on your character sheet.

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