Game Master S's "Devastation Ark" (Inactive)

Game Master Chris Marsh

TACTICAL MAP |STRATEGIC MAPS
HANDOUTS | CAMPAIGN RECORDS | DRAMATIS PERSONAE | Sunrise Maiden | Ship Roles |

Initiative:

[dice=Hostiles]d20[/dice]
[dice=Booker]d20+12[/dice] Ties go to Booker
[dice=Dunklezahn]d20+10[/dice]
[dice=Gig]d20+4[/dice]
[dice=Hack-it]d20+8[/dice]
[dice=Janzi]d20+1[/dice]

Skill Quickpost:

Perception
[dice=Booker]d20+16[/dice] (Darkvision 60')
[dice=Dunklezahn]d20+14[/dice] (Darkvision 60')
[dice=Gig]d20+14[/dice]
[dice=Hack-it]d20+18[/dice] (Darkvision 60')
--->[dice=Hum]d20+19[/dice] (Blindsense (sound), LLV, and DV 60'
[dice=Janzi]d20+23[/dice]

Sense Motive:
[dice=Booker]d20+0[/dice]
[dice=Dunklezahn]d20+0[/dice]
[dice=Gig]d20+0[/dice]
[dice=Hack-it]d20+0[/dice]
[dice=Torin]d20+6[/dice]


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Ysoki Technomancer 18 SP 198/198 HP 8/92 RP 15/17 | EAC 37 KAC 38 | Spells 1: 7/7, 2: 7/7, 3:3/7, 4: 7/7, 5:4/5 6:3/4| F+9 R+10 W+10 | Init+5 | Perc+20 SM+0

Will Save: 1d20 + 14 ⇒ (7) + 14 = 21

Blue Siiv sees the others escaping the manacles and also attempts to do the same.

Acrobatics: 1d20 + 23 ⇒ (9) + 23 = 32


| Unearthing Ulumbia | Fly Free or Die | | Ship Roles |

Hack-it:

Wait, something's wrong. How did you get here? How did you get captured? Wait a second....

Black and Blue sivv have no problem slipping out, and Red sivv has no problem helping the others out.

Still need Will Saves from Green and White


Male CN Ysoki Outlaw Mechanic 18 | SP 198/198 HP 110/110 RP 8/16 | EAC 35 KAC 35 | F+16 R+19 W+15 | Init +8 | Perc+24 SM+16 || Hum HP 110/190 | EAC 32 KAC 32 | F+4 R+16 W+5 | Perc +24 (Blindsense 60ft, Darkvision 60ft, Low-Light Vision)

"Something is not right. How did I get here? There's no way I'd ever get captured. This makes no sense..."


Male CN damaya lashunta Scholar Mystic (mindbreaker)/18 | SP 0/162 HP 7/112| RP 10/16 | EAC 35; KAC 36 | Fort +12, Refl +12 Will +18 | Init +5 | Perc +34, SM +32 | Speed 30ft | Spells 1st 5/7 remaining, 2nd 4/7 remaining, 3rd 2/7 remaining, 4th 2/6 remaining, 5th 4/5 remaining, 6th 1/4 remaining | Active conditions:
Game Master S wrote:


Still need Will Saves from Green and White

Oh, White's Will save was already botched.


Male CN Ysoki Outlaw Mechanic 18 | SP 198/198 HP 110/110 RP 8/16 | EAC 35 KAC 35 | F+16 R+19 W+15 | Init +8 | Perc+24 SM+16 || Hum HP 110/190 | EAC 32 KAC 32 | F+4 R+16 W+5 | Perc +24 (Blindsense 60ft, Darkvision 60ft, Low-Light Vision)

The sivv feels a rush of irritation come over them. "Actually, you know what? This is stupid."

They go over to the crate and attempt to reach into it as if it were not there.


N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

While that sivv performs QA testing, [color=red]this sivv[/color] will peer suspiciously at the vines hiding the full crate, as they might be some sort of Kishalee Strangler Vine.

Perception: 1d20 + 22 ⇒ (10) + 22 = 32


| Unearthing Ulumbia | Fly Free or Die | | Ship Roles |

Black sivv straight up punches a solid wall. 5 Damage

Red sivv finds nothing of the sort, and then pokes outside of the room. Several crates are stacked against the north wall of this room. A large case at the top is open, revealing a jumble of syringes and plastic webbing with a triangular datapad attached to it.


N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

[color=red]This sivv[/color] carefully examines the crate containing everyone's equipment.

Perception: 1d20 + 21 ⇒ (14) + 21 = 35

If not trapped, pull everyone stuff out and gear up.


| Unearthing Ulumbia | Fly Free or Die | | Ship Roles |

It's all there, organized. Looks like it was to be cataloged, but hasn't been yet. Looks like the stupid kishalee didn't expect you to break out so easily. Fools.


Ysoki Technomancer 18 SP 198/198 HP 8/92 RP 15/17 | EAC 37 KAC 38 | Spells 1: 7/7, 2: 7/7, 3:3/7, 4: 7/7, 5:4/5 6:3/4| F+9 R+10 W+10 | Init+5 | Perc+20 SM+0

Blue Sivv collects his gear and dons his protective armor.

"Stupid Kishalee!". Blue Sivv remarks to nobody in particular.


N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

[color=red]This sivv[/color] does the same. "Shall we exact vengeance for our mistreatment?"


Male CN damaya lashunta Scholar Mystic (mindbreaker)/18 | SP 0/162 HP 7/112| RP 10/16 | EAC 35; KAC 36 | Fort +12, Refl +12 Will +18 | Init +5 | Perc +34, SM +32 | Speed 30ft | Spells 1st 5/7 remaining, 2nd 4/7 remaining, 3rd 2/7 remaining, 4th 2/6 remaining, 5th 4/5 remaining, 6th 1/4 remaining | Active conditions:

With pleasure, White Sivv says, grabbing their gear.


| Unearthing Ulumbia | Fly Free or Die | | Ship Roles |

Motivated by righteous desire to slay the enemy, the sivvs equip themselves and move into the hall. Map updated, where to?


Male CN damaya lashunta Scholar Mystic (mindbreaker)/18 | SP 0/162 HP 7/112| RP 10/16 | EAC 35; KAC 36 | Fort +12, Refl +12 Will +18 | Init +5 | Perc +34, SM +32 | Speed 30ft | Spells 1st 5/7 remaining, 2nd 4/7 remaining, 3rd 2/7 remaining, 4th 2/6 remaining, 5th 4/5 remaining, 6th 1/4 remaining | Active conditions:

White Sivv follows closely behind Red Sivv around the corner to the east, seeking to exact their vengeance on the stupid kishalee. Map updated.


N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

[color=red]This sivv[/color] holds up an appendage, indicating for the others to stop, then activates its camouflage membrane and scouts ahead.

Stealth T10: 10 + 30 = 40


| Unearthing Ulumbia | Fly Free or Die | | Ship Roles |

This large area contains toolboxes on several collapsible tables and two large robots in disrepair. Near them, a three- foot-cube computer core hangs from chains attached a twenty-foot-tall hoist. Four kishalee work on the robots. A quartet of your sworn enemy mill about, working. They don't seem to notice you.

DM:

SR: 1d20 + 26 ⇒ (4) + 26 = 30


N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

[color=red]This sivv[/color] retreats quietly back behind the wall and turns to the others. [color=red]This sivv[/color] silently holds up four appendages, and points them roughly in the direction of each foe. Then, using implanted force soles, [color=red]this sivv[/color] ascends up the wall before poking the barrel of a gun around the corner near the ceiling.

Retreating north, climbing invisible steps to near the ceiling, then "stepping" south again (T10 Stealth = 40) to open fire.

The sudden eruption of gunfire splits open the quietude of the workshop.

Ambuscade Prepared Shot @ Red Kishalee: 1d20 + 26 + 2 - 2 + 2 + 8 + 1 ⇒ (13) + 26 + 2 - 2 + 2 + 8 + 1 = 50
Damage: 7d10 + 22 + 8 + 8 ⇒ (7, 4, 9, 8, 8, 9, 3) + 22 + 8 + 8 = 86 plus staggered for 1 round

Clip: 96/100 rounds.


| Unearthing Ulumbia | Fly Free or Die | | Ship Roles |

Red Sivv's shot blasts a hole in one of the warden's arms. They waste no time preparing a counter, "Prisoner escape!" All four move to action, and the large robot in the center of the room also animates for use.

Init:

Kishalee: 1d20 + 12 ⇒ (15) + 12 = 27
Siege robot: 1d20 + 7 ⇒ (5) + 7 = 12
Red sivv: 1d20 + 11 ⇒ (12) + 11 = 23
Green sivv: 1d20 + 10 ⇒ (15) + 10 = 25
Blue sivv: 1d20 + 4 ⇒ (9) + 4 = 13
Black sivv: 1d20 + 4 ⇒ (18) + 4 = 22
White sivv: 1d20 + 1 ⇒ (3) + 1 = 4

All four draw perihelion lasers and open fire on red sivv. The wounded sivv only manages to get his gun out:
Black v. Red sivv: 1d20 + 27 ⇒ (4) + 27 = 31
Green v. covered Red sivv: 1d20 + 27 ⇒ (6) + 27 = 33
White v. Red sivv: 1d20 + 27 ⇒ (2) + 27 = 29
But they were clearly not ready

Round 1:
Kishalee: ATK
Green sivv: Go
Red sivv: Go
Black sivv: Go
Blue sivv: Go

Siege Robot: TBD
White sivv: TBD

DM:

Red: 86


Ysoki Technomancer 18 SP 198/198 HP 8/92 RP 15/17 | EAC 37 KAC 38 | Spells 1: 7/7, 2: 7/7, 3:3/7, 4: 7/7, 5:4/5 6:3/4| F+9 R+10 W+10 | Init+5 | Perc+20 SM+0

Blue Sivv moves and casts an explosive blast to engulf the four Kishalee.

Explosive Blast: 9d6 + 8 ⇒ (5, 1, 4, 6, 6, 5, 3, 3, 3) + 8 = 44

Reflex Save DC 22 for half

"They must be exterminated at once!"


| Unearthing Ulumbia | Fly Free or Die | | Ship Roles |

RED: 1d20 + 14 ⇒ (16) + 14 = 30
BLACK: 1d20 + 14 ⇒ (17) + 14 = 31
GREEN: 1d20 + 14 ⇒ (13) + 14 = 27
WHITE: 1d20 + 14 ⇒ (1) + 14 = 15

The blast only barely hurts the kishalee. One looks a bit more so than the others.

Round 1:
Kishalee: ATK
Green sivv: Go
Red sivv: Go
Black sivv: Go

Blue sivv: Boom
Siege Robot: TBD
White sivv: TBD

DM:

Red: 108
Black: 22
Green: 22
White: 44


N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

[color=red]This sivv[/color] wastes no time, nor breath, on dumping lead into the kishalee.

Focus Fire @ Red Kishalee: 1d20 + 26 + 2 - 2 - 5 ⇒ (17) + 26 + 2 - 2 - 5 = 38
Damage: 7d10 + 22 + 8 + 2d6 ⇒ (4, 10, 1, 5, 4, 10, 8) + 22 + 8 + (2, 2) = 76

Focus Fire @ Red Kishalee: 1d20 + 26 + 2 - 2 - 5 ⇒ (2) + 26 + 2 - 2 - 5 = 23
Damage: 7d10 + 22 + 8 + 2d6 ⇒ (2, 1, 5, 3, 10, 7, 3) + 22 + 8 + (3, 2) = 66

Focus Fire @ Red Kishalee: 1d20 + 26 + 2 - 2 - 5 ⇒ (5) + 26 + 2 - 2 - 5 = 26
Damage: 7d10 + 22 + 8 + 2d6 ⇒ (4, 10, 6, 2, 4, 2, 2) + 22 + 8 + (5, 5) = 70

Doubtful, but if Red falls, direct subsequent shots to Black at a -1 attack and -2d6 damage penalty.

Clip: 84/100 rounds.


| Unearthing Ulumbia | Fly Free or Die | | Ship Roles |

Only once does the red sivv find his aim worthy of the empire.

Round 1:
Kishalee: ATK
Green sivv: Go

Red sivv: Hit
Black sivv: Go

Blue sivv: Boom
Siege Robot: TBD
White sivv: TBD

DM:

Red: 184
Black: 22
Green: 22
White: 44


Male CN Ysoki Outlaw Mechanic 18 | SP 198/198 HP 110/110 RP 8/16 | EAC 35 KAC 35 | F+16 R+19 W+15 | Init +8 | Perc+24 SM+16 || Hum HP 110/190 | EAC 32 KAC 32 | F+4 R+16 W+5 | Perc +24 (Blindsense 60ft, Darkvision 60ft, Low-Light Vision)

The black sivv and their drone move forward, weapons ready. As soon as the drone identifies a kishalee it opens fire.
Parallax Laser Rifle vs Black: 1d20 + 19 ⇒ (19) + 19 = 38
Damage (Fire): 8d6 + 16 ⇒ (1, 1, 3, 3, 5, 1, 1, 6) + 16 = 37


| Unearthing Ulumbia | Fly Free or Die | | Ship Roles |

The government issued (and owned) drone easily targets on of the stupid kishalee and wounds it!

Round 1:
Kishalee: ATK
Green sivv: Go
Red sivv: Hit
Black sivv: Hit
Blue sivv: Boom
Siege Robot: TBD
White sivv: TBD

DM:

Red: 184
Black: 59
Green: 22
White: 44

Grand Lodge

Male LN Vesk Soldier Mercenary 18 SP 198/198 HP 105/132 | RP 13/16 | EAC 35; KAC 42; CMAC 50; DR 15/slashing,piercing; concealment 10% | Fort +15; Ref +15; Will +14 | Init: +11 | Perc: +21, SM: +21 Active conditions:

[color=green]This sivv[/color] wastes no time engaging the enemy, rushing forward with weapon ready.

DevastationBlade: 1d20 + 24 - 6 ⇒ (1) + 24 - 6 = 19
S&E Damage: 12d8 + 28 ⇒ (4, 7, 6, 1, 8, 1, 1, 1, 7, 5, 4, 3) + 28 = 76

DevastationBlade: 1d20 + 24 - 6 ⇒ (11) + 24 - 6 = 29
S&E Damage: 12d8 + 28 ⇒ (5, 1, 7, 8, 2, 5, 5, 4, 5, 7, 4, 5) + 28 = 86

DevastationBlade: 1d20 + 24 - 6 ⇒ (20) + 24 - 6 = 38
S&E Damage: 12d8 + 28 ⇒ (6, 4, 6, 5, 5, 6, 1, 2, 3, 8, 5, 8) + 28 = 87
Crit Damage: 12d8 + 28 ⇒ (1, 7, 3, 4, 7, 7, 7, 1, 5, 6, 4, 5) + 28 = 85
Vorpal Crit Effect: Severe Wound 1d20 ⇒ 13 Lost eye


| Unearthing Ulumbia | Fly Free or Die | | Ship Roles |

The green sivv's blade carves a good chunk out of the kishalee's disgustingly ugly face and skull. It drops to the ground with a satisfying splatter.

Suddenly the massive robot turns its attention to the escaped sivv and targets its IMDS at the green sivv.
ATK: 1d20 + 29 ⇒ (15) + 29 = 44 for B & F DMG: 13d8 + 15 ⇒ (4, 2, 4, 4, 2, 6, 8, 4, 7, 5, 6, 4, 6) + 15 = 77 The explosion is targeted, but blows over most unattended objects in the room.

Round 1:
Kishalee: ATK
Green sivv (SP: 99/176): Crit kill
Red sivv: Hit
Black sivv: Hit
Blue sivv: Boom
Siege Robot: Missile 1/4
White sivv: Go

DM:

Red: 184
Green: 22
White: 44


Male CN damaya lashunta Scholar Mystic (mindbreaker)/18 | SP 0/162 HP 7/112| RP 10/16 | EAC 35; KAC 36 | Fort +12, Refl +12 Will +18 | Init +5 | Perc +34, SM +32 | Speed 30ft | Spells 1st 5/7 remaining, 2nd 4/7 remaining, 3rd 2/7 remaining, 4th 2/6 remaining, 5th 4/5 remaining, 6th 1/4 remaining | Active conditions:

White Sivv watches the first stupid Kishalee fall, its demise giving glory to the Empire.

Turning attention to the remaining stupid Kishalee, White Sivv closes in and addles their tiny minds, letting the other Sivv know. Focus on the construct; the stupid Kishalee will fight among themselves for a time. Cast confusion, DC 25 Will.


| Unearthing Ulumbia | Fly Free or Die | | Ship Roles |

Green: 1d20 + 15 ⇒ (7) + 15 = 22 FAIL
White: 1d20 + 15 ⇒ (18) + 15 = 33 PASS
Red: 1d20 + 15 ⇒ (17) + 15 = 32 PASS

The kishalee all converge with a plan, darting forward with their blades to try and take down the front line, the green sivv with grindblades

Green: 1d100 ⇒ 34 FAIL sdagfawgfhhsd
White: 1d20 + 23 ⇒ (1) + 23 = 24 MISS
Red: 1d20 + 23 ⇒ (11) + 23 = 34 MISS
to little effect

Round 2:
Kishalee: ATK
Green sivv (SP: 99/176): Go
Red sivv: Go
Black sivv: Go
Blue sivv: Go

Siege Robot: TBD
White sivv: TBD

DM:

Red: 184
Green: 22
White: 44


N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

[color=red]This sivv[/color] takes the telepathic suggestion under advisement, and elects to finish gunning down the first target first.

Focus Fire @ Red Kishalee: 1d20 + 26 + 2 - 2 - 5 + 1 ⇒ (18) + 26 + 2 - 2 - 5 + 1 = 40
Damage: 7d10 + 22 + 8 + 2d6 ⇒ (8, 3, 6, 2, 2, 1, 9) + 22 + 8 + (2, 5) = 68 ignores up to 15 DR

Focus Fire @ Red Kishalee: 1d20 + 26 + 2 - 2 - 5 + 1 ⇒ (19) + 26 + 2 - 2 - 5 + 1 = 41
Damage: 7d10 + 22 + 8 + 2d6 ⇒ (6, 9, 10, 2, 9, 10, 6) + 22 + 8 + (2, 4) = 88 ignores up to 15 DR

Focus Fire @ Red Kishalee: 1d20 + 26 + 2 - 2 - 5 + 1 ⇒ (15) + 26 + 2 - 2 - 5 + 1 = 37
Damage: 7d10 + 22 + 8 + 2d6 ⇒ (2, 4, 8, 4, 8, 6, 9) + 22 + 8 + (4, 2) = 77 ignores up to 15 DR

If Red falls, direct subsequent shots to Robot at a -2 attack and -2d6 damage penalty.

Clip: 72/100 rounds.


| Unearthing Ulumbia | Fly Free or Die | | Ship Roles |

Red sivv knocks out another kishalee! The follow up shots connect, noticeably damaging the robot.

Round 2:
Kishalee: ATK
Green sivv (SP: 99/176): Go

Red sivv: Kill
Black sivv: Go
Blue sivv: Go

Siege Robot: TBD
White sivv: TBD

DM:

Robot: 153
Green: 22 (Confused)
White: 44


Male CN Ysoki Outlaw Mechanic 18 | SP 198/198 HP 110/110 RP 8/16 | EAC 35 KAC 35 | F+16 R+19 W+15 | Init +8 | Perc+24 SM+16 || Hum HP 110/190 | EAC 32 KAC 32 | F+4 R+16 W+5 | Perc +24 (Blindsense 60ft, Darkvision 60ft, Low-Light Vision)

The black sivv moves closer to get a view of the construct. "Pathetic. I could create something of far greater efficiency."

They then take a shot at it, sending a command to their own drone to follow suit.
Disintegrator Pistol vs ED209: 1d20 + 22 - 2 ⇒ (6) + 22 - 2 = 26
Damage (Acid): 2d20 + 8 ⇒ (12, 13) + 8 = 33

Parallax Laser Rifle vs ED209: 1d20 + 19 ⇒ (17) + 19 = 36
Damage (Fire): 8d6 + 16 ⇒ (2, 5, 1, 5, 3, 1, 3, 6) + 16 = 42


Ysoki Technomancer 18 SP 198/198 HP 8/92 RP 15/17 | EAC 37 KAC 38 | Spells 1: 7/7, 2: 7/7, 3:3/7, 4: 7/7, 5:4/5 6:3/4| F+9 R+10 W+10 | Init+5 | Perc+20 SM+0

Blue Sivv fires another explosive blast to target all three targets!

Explosive Blast: 9d6 + 8 ⇒ (1, 1, 3, 2, 3, 3, 5, 1, 1) + 8 = 28

Reflex Save DC 22 for half


| Unearthing Ulumbia | Fly Free or Die | | Ship Roles |

Black sivv scores one worthy shot as the blue sivv detonates the area:
Robot: 1d20 + 15 ⇒ (5) + 15 = 20 FAIL
Green: 1d20 + 14 ⇒ (15) + 14 = 29 PASS
White: 1d20 + 14 ⇒ (1) + 14 = 15 FAIL
Breaking a few servos and burning the kishalee a bit

Round 2:
Kishalee: ATK
Green sivv (SP: 99/176): Boom
Red sivv: Kill
Black sivv: Hit
Blue sivv: Go

Siege Robot: TBD
White sivv: TBD

DM:

Robot: 223
Green: 36 (Confused)
White: 72


| Unearthing Ulumbia | Fly Free or Die | | Ship Roles |

Round 2:
Kishalee: ATK
Green sivv (SP: 99/176): Boom
Red sivv: Kill
Black sivv: Go
Blue sivv: Hit
Siege Robot: TBD
White sivv: TBD

DM:

Robot: 223
Green: 36 (Confused)
White: 72


N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

BOT

[color=green]This sivv[/color] sets about wrecking the nearest kishalee.

Devastation Blade @ White: 1d20 + 24 - 6 ⇒ (6) + 24 - 6 = 24
S&E Damage: 12d8 + 28 ⇒ (4, 7, 7, 4, 8, 7, 6, 6, 6, 5, 6, 8) + 28 = 102

Devastation Blade @ White: 1d20 + 24 - 6 ⇒ (20) + 24 - 6 = 38 CRITICAL
S&E Damage: 24d8 + 56 ⇒ (5, 3, 5, 1, 3, 7, 2, 6, 6, 6, 7, 6, 4, 6, 8, 2, 1, 4, 4, 6, 1, 6, 6, 8) + 56 = 169
Vorpal Wound Effect: 1d20 ⇒ 8 Bleed 1d6 ⇒ 6

Devastation Blade @ White: 1d20 + 24 - 6 ⇒ (15) + 24 - 6 = 33
S&E Damage: 12d8 + 28 ⇒ (7, 1, 1, 8, 5, 5, 2, 6, 4, 2, 6, 7) + 28 = 82


| Unearthing Ulumbia | Fly Free or Die | | Ship Roles |

It's a complete bifurcation, from top to bottom. Surely the gore is a fitting tribute to the Empire!

The massive robot launches its second of four missiles at the very same sivv:
ATK: 1d20 + 29 ⇒ (5) + 29 = 34, but the missile goes wide!

Round 2:
Kishalee: ATK
Green sivv (SP: 99/176): Kill
Red sivv: Kill
Black sivv: Boom
Blue sivv: Hit
Siege Robot: ATK!
White sivv: Go

DM:

Robot: 223
Green: 36 (Confused)


Male CN damaya lashunta Scholar Mystic (mindbreaker)/18 | SP 0/162 HP 7/112| RP 10/16 | EAC 35; KAC 36 | Fort +12, Refl +12 Will +18 | Init +5 | Perc +34, SM +32 | Speed 30ft | Spells 1st 5/7 remaining, 2nd 4/7 remaining, 3rd 2/7 remaining, 4th 2/6 remaining, 5th 4/5 remaining, 6th 1/4 remaining | Active conditions:

White Sivv wastes no time in maneuvering for a shot on the robot, careful to make sure that the stupid Kishalee remains closest to the metal contraption.

degenerator pistol: 1d20 + 17 ⇒ (2) + 17 = 19
acid & sonic: 7d6 + 7 ⇒ (6, 1, 3, 4, 3, 1, 1) + 7 = 26

40/80 charges remain.


| Unearthing Ulumbia | Fly Free or Die | | Ship Roles |

The white sivv's aim brings shame to the empire and his family.

1d100 ⇒ 71 The lone stupid and weak kishalee pusillanimously smashes himself in the face in shame. DMG: 1d8 + 6 ⇒ (5) + 6 = 11

Round 3:
Kishalee: ATK self
Green sivv (SP: 99/176): Go
Red sivv: Go
Black sivv: Go
Blue sivv: Go

Siege Robot: TBD
White sivv: TBD

DM:

Robot: 223
Green: 47 (Confused)


N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

[color=red]This sivv[/color] intends to demolish the primary impediment that still functions.

Focus Fire @ Robot: 1d20 + 26 + 2 - 2 - 5 ⇒ (17) + 26 + 2 - 2 - 5 = 38
Damage: 7d10 + 22 + 8 + 2d6 ⇒ (9, 4, 3, 10, 6, 3, 5) + 22 + 8 + (5, 5) = 80 ignores up to 15 DR

Focus Fire @ Robot: 1d20 + 26 + 2 - 2 - 5 ⇒ (12) + 26 + 2 - 2 - 5 = 33
Damage: 7d10 + 22 + 8 + 2d6 ⇒ (6, 8, 10, 4, 9, 3, 3) + 22 + 8 + (3, 3) = 79 ignores up to 15 DR

Focus Fire @ Robot: 1d20 + 26 + 2 - 2 - 5 ⇒ (18) + 26 + 2 - 2 - 5 = 39
Damage: 7d10 + 22 + 8 + 2d6 ⇒ (10, 5, 4, 1, 9, 4, 3) + 22 + 8 + (4, 4) = 74 ignores up to 15 DR

If the robot falls, direct subsequent shots to Green at a -1 attack and -2d6 damage penalty.

Clip: 60/100 rounds.


| Unearthing Ulumbia | Fly Free or Die | | Ship Roles |

It takes three shots, but the red sivv destroys the siege robot!

Round 3:
Kishalee: ATK self
Green sivv (SP: 99/176): Go
Red sivv: Kill shot
Black sivv: Go
Blue sivv: Go

Siege Robot: TBD
White sivv: TBD

DM:

Robot: 223
Green: 47 (Confused)


Ysoki Technomancer 18 SP 198/198 HP 8/92 RP 15/17 | EAC 37 KAC 38 | Spells 1: 7/7, 2: 7/7, 3:3/7, 4: 7/7, 5:4/5 6:3/4| F+9 R+10 W+10 | Init+5 | Perc+20 SM+0

Blue Sivv continues to cast the reliable Magic Missile Spell on the remaining Green Robot.

Magic Missile: 3d4 + 3 + 7 ⇒ (3, 2, 4) + 3 + 7 = 19

"Your destruction is inevitable. I suggest you surrender now."


| Unearthing Ulumbia | Fly Free or Die | | Ship Roles |

Kishalee are too stupid to know when they're beat, and this one is magically confused anyway. Blue sivv slams a trio of missiles into it.

Round 3:
Kishalee: ATK self
Green sivv (SP: 99/176): Go
Red sivv: Kill shot
Black sivv: Go
Blue sivv: MM
Siege Robot: TBD
White sivv: TBD

DM:

Robot: 223
Green: 66 (Confused)


Male CN Ysoki Outlaw Mechanic 18 | SP 198/198 HP 110/110 RP 8/16 | EAC 35 KAC 35 | F+16 R+19 W+15 | Init +8 | Perc+24 SM+16 || Hum HP 110/190 | EAC 32 KAC 32 | F+4 R+16 W+5 | Perc +24 (Blindsense 60ft, Darkvision 60ft, Low-Light Vision)

The black sivv fires mercilessly upon the remaining kishalee.
Disintegrator Pistol vs Green: 1d20 + 22 ⇒ (13) + 22 = 35
Damage (Acid): 2d20 + 8 ⇒ (8, 17) + 8 = 33

Parallax Laser Rifle vs Green: 1d20 + 19 ⇒ (1) + 19 = 20
Damage (Fire): 8d6 + 16 ⇒ (6, 2, 4, 4, 1, 4, 3, 2) + 16 = 42

Grand Lodge

Male LN Vesk Soldier Mercenary 18 SP 198/198 HP 105/132 | RP 13/16 | EAC 35; KAC 42; CMAC 50; DR 15/slashing,piercing; concealment 10% | Fort +15; Ref +15; Will +14 | Init: +11 | Perc: +21, SM: +21 Active conditions:

[color=green]This sivv[/color] charges forward, bringing the justice of the Empire to the robot.

DevastationBlade: 1d20 + 24 - 4 ⇒ (9) + 24 - 4 = 29
S&E Damage: 12d8 + 28 ⇒ (6, 6, 2, 2, 6, 7, 8, 7, 8, 3, 4, 3) + 28 = 90

DevastationBlade: 1d20 + 24 - 4 ⇒ (7) + 24 - 4 = 27
S&E Damage: 12d8 + 28 ⇒ (5, 8, 6, 2, 4, 4, 6, 5, 7, 7, 5, 5) + 28 = 92


| Unearthing Ulumbia | Fly Free or Die | | Ship Roles |

The remaining two sivv blast wholes and slash off limbs, bringing glory to the empire! For this honorably victory, the party earns 153,600 XP.

There is little of worth in this room other than a singular mk 6 grenade scrambler on a bench.


Ysoki Technomancer 18 SP 198/198 HP 8/92 RP 15/17 | EAC 37 KAC 38 | Spells 1: 7/7, 2: 7/7, 3:3/7, 4: 7/7, 5:4/5 6:3/4| F+9 R+10 W+10 | Init+5 | Perc+20 SM+0

"I knew their destruction was inevitable. Someone take that grenade!"


Male CN damaya lashunta Scholar Mystic (mindbreaker)/18 | SP 0/162 HP 7/112| RP 10/16 | EAC 35; KAC 36 | Fort +12, Refl +12 Will +18 | Init +5 | Perc +34, SM +32 | Speed 30ft | Spells 1st 5/7 remaining, 2nd 4/7 remaining, 3rd 2/7 remaining, 4th 2/6 remaining, 5th 4/5 remaining, 6th 1/4 remaining | Active conditions:

White Sivv takes the grenade scrambler, for the glory of the Empire, and secures it. They then follow Red Sivv through the north egress.


N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

[color=red]This sivv[/color] stoically reloads and stalks northwest on thin air, staying just below the ceiling.

Stealth T10: 10 + 28 + 2 = 40


| Unearthing Ulumbia | Fly Free or Die | | Ship Roles |

Red sivv finds the path forward to be quiet and safe. Most of the small room beyond is taken up by a computer system consisting of several connected modules in portable cases. The largest screen shows an isomorphic map in glowing green.


N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

[color=red]This sivv[/color] waves the others forward with a noodly appendage directed at the glowing screen, then stalks on to the next corner.

Stealth T10: 10 + 28 + 2 = 40

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