Gig Razorbyte |
Will Save: 1d20 + 14 ⇒ (7) + 14 = 21
Blue Siiv sees the others escaping the manacles and also attempts to do the same.
Acrobatics: 1d20 + 23 ⇒ (9) + 23 = 32
Game Master S |
Wait, something's wrong. How did you get here? How did you get captured? Wait a second....
Black and Blue sivv have no problem slipping out, and Red sivv has no problem helping the others out.
Still need Will Saves from Green and White
Hack-It |
"Something is not right. How did I get here? There's no way I'd ever get captured. This makes no sense..."
Torin Janzi |
Still need Will Saves from Green and White
Oh, White's Will save was already botched.
Hack-It |
The sivv feels a rush of irritation come over them. "Actually, you know what? This is stupid."
They go over to the crate and attempt to reach into it as if it were not there.
Booker Broadshaw |
While that sivv performs QA testing, [color=red]this sivv[/color] will peer suspiciously at the vines hiding the full crate, as they might be some sort of Kishalee Strangler Vine.
Perception: 1d20 + 22 ⇒ (10) + 22 = 32
Game Master S |
Black sivv straight up punches a solid wall. 5 Damage
Red sivv finds nothing of the sort, and then pokes outside of the room. Several crates are stacked against the north wall of this room. A large case at the top is open, revealing a jumble of syringes and plastic webbing with a triangular datapad attached to it.
Booker Broadshaw |
[color=red]This sivv[/color] carefully examines the crate containing everyone's equipment.
Perception: 1d20 + 21 ⇒ (14) + 21 = 35
If not trapped, pull everyone stuff out and gear up.
Game Master S |
It's all there, organized. Looks like it was to be cataloged, but hasn't been yet. Looks like the stupid kishalee didn't expect you to break out so easily. Fools.
Torin Janzi |
With pleasure, White Sivv says, grabbing their gear.
Game Master S |
Motivated by righteous desire to slay the enemy, the sivvs equip themselves and move into the hall. Map updated, where to?
Torin Janzi |
White Sivv follows closely behind Red Sivv around the corner to the east, seeking to exact their vengeance on the stupid kishalee. Map updated.
Booker Broadshaw |
[color=red]This sivv[/color] holds up an appendage, indicating for the others to stop, then activates its camouflage membrane and scouts ahead.
Stealth T10: 10 + 30 = 40
Game Master S |
This large area contains toolboxes on several collapsible tables and two large robots in disrepair. Near them, a three- foot-cube computer core hangs from chains attached a twenty-foot-tall hoist. Four kishalee work on the robots. A quartet of your sworn enemy mill about, working. They don't seem to notice you.
SR: 1d20 + 26 ⇒ (4) + 26 = 30
Booker Broadshaw |
[color=red]This sivv[/color] retreats quietly back behind the wall and turns to the others. [color=red]This sivv[/color] silently holds up four appendages, and points them roughly in the direction of each foe. Then, using implanted force soles, [color=red]this sivv[/color] ascends up the wall before poking the barrel of a gun around the corner near the ceiling.
Retreating north, climbing invisible steps to near the ceiling, then "stepping" south again (T10 Stealth = 40) to open fire.
The sudden eruption of gunfire splits open the quietude of the workshop.
Ambuscade Prepared Shot @ Red Kishalee: 1d20 + 26 + 2 - 2 + 2 + 8 + 1 ⇒ (13) + 26 + 2 - 2 + 2 + 8 + 1 = 50
Damage: 7d10 + 22 + 8 + 8 ⇒ (7, 4, 9, 8, 8, 9, 3) + 22 + 8 + 8 = 86 plus staggered for 1 round
Clip: 96/100 rounds.
Game Master S |
Red Sivv's shot blasts a hole in one of the warden's arms. They waste no time preparing a counter, "Prisoner escape!" All four move to action, and the large robot in the center of the room also animates for use.
Kishalee: 1d20 + 12 ⇒ (15) + 12 = 27
Siege robot: 1d20 + 7 ⇒ (5) + 7 = 12
Red sivv: 1d20 + 11 ⇒ (12) + 11 = 23
Green sivv: 1d20 + 10 ⇒ (15) + 10 = 25
Blue sivv: 1d20 + 4 ⇒ (9) + 4 = 13
Black sivv: 1d20 + 4 ⇒ (18) + 4 = 22
White sivv: 1d20 + 1 ⇒ (3) + 1 = 4
All four draw perihelion lasers and open fire on red sivv. The wounded sivv only manages to get his gun out:
Black v. Red sivv: 1d20 + 27 ⇒ (4) + 27 = 31
Green v. covered Red sivv: 1d20 + 27 ⇒ (6) + 27 = 33
White v. Red sivv: 1d20 + 27 ⇒ (2) + 27 = 29
But they were clearly not ready
Round 1:
Kishalee: ATK
Green sivv: Go
Red sivv: Go
Black sivv: Go
Blue sivv: Go
Siege Robot: TBD
White sivv: TBD
Red: 86
Gig Razorbyte |
Blue Sivv moves and casts an explosive blast to engulf the four Kishalee.
Explosive Blast: 9d6 + 8 ⇒ (5, 1, 4, 6, 6, 5, 3, 3, 3) + 8 = 44
Reflex Save DC 22 for half
"They must be exterminated at once!"
Game Master S |
RED: 1d20 + 14 ⇒ (16) + 14 = 30
BLACK: 1d20 + 14 ⇒ (17) + 14 = 31
GREEN: 1d20 + 14 ⇒ (13) + 14 = 27
WHITE: 1d20 + 14 ⇒ (1) + 14 = 15
The blast only barely hurts the kishalee. One looks a bit more so than the others.
Round 1:
Kishalee: ATK
Green sivv: Go
Red sivv: Go
Black sivv: Go
Blue sivv: Boom
Siege Robot: TBD
White sivv: TBD
Red: 108
Black: 22
Green: 22
White: 44
Booker Broadshaw |
[color=red]This sivv[/color] wastes no time, nor breath, on dumping lead into the kishalee.
Focus Fire @ Red Kishalee: 1d20 + 26 + 2 - 2 - 5 ⇒ (17) + 26 + 2 - 2 - 5 = 38
Damage: 7d10 + 22 + 8 + 2d6 ⇒ (4, 10, 1, 5, 4, 10, 8) + 22 + 8 + (2, 2) = 76
Focus Fire @ Red Kishalee: 1d20 + 26 + 2 - 2 - 5 ⇒ (2) + 26 + 2 - 2 - 5 = 23
Damage: 7d10 + 22 + 8 + 2d6 ⇒ (2, 1, 5, 3, 10, 7, 3) + 22 + 8 + (3, 2) = 66
Focus Fire @ Red Kishalee: 1d20 + 26 + 2 - 2 - 5 ⇒ (5) + 26 + 2 - 2 - 5 = 26
Damage: 7d10 + 22 + 8 + 2d6 ⇒ (4, 10, 6, 2, 4, 2, 2) + 22 + 8 + (5, 5) = 70
Doubtful, but if Red falls, direct subsequent shots to Black at a -1 attack and -2d6 damage penalty.
Clip: 84/100 rounds.
Game Master S |
Only once does the red sivv find his aim worthy of the empire.
Round 1:
Kishalee: ATK
Green sivv: Go
Red sivv: Hit
Black sivv: Go
Blue sivv: Boom
Siege Robot: TBD
White sivv: TBD
Red: 184
Black: 22
Green: 22
White: 44
Hack-It |
The black sivv and their drone move forward, weapons ready. As soon as the drone identifies a kishalee it opens fire.
Parallax Laser Rifle vs Black: 1d20 + 19 ⇒ (19) + 19 = 38
Damage (Fire): 8d6 + 16 ⇒ (1, 1, 3, 3, 5, 1, 1, 6) + 16 = 37
Game Master S |
The government issued (and owned) drone easily targets on of the stupid kishalee and wounds it!
Round 1:
Kishalee: ATK
Green sivv: Go
Red sivv: Hit
Black sivv: Hit
Blue sivv: Boom
Siege Robot: TBD
White sivv: TBD
Red: 184
Black: 59
Green: 22
White: 44
Dunklezahn |
[color=green]This sivv[/color] wastes no time engaging the enemy, rushing forward with weapon ready.
DevastationBlade: 1d20 + 24 - 6 ⇒ (1) + 24 - 6 = 19
S&E Damage: 12d8 + 28 ⇒ (4, 7, 6, 1, 8, 1, 1, 1, 7, 5, 4, 3) + 28 = 76
DevastationBlade: 1d20 + 24 - 6 ⇒ (11) + 24 - 6 = 29
S&E Damage: 12d8 + 28 ⇒ (5, 1, 7, 8, 2, 5, 5, 4, 5, 7, 4, 5) + 28 = 86
DevastationBlade: 1d20 + 24 - 6 ⇒ (20) + 24 - 6 = 38
S&E Damage: 12d8 + 28 ⇒ (6, 4, 6, 5, 5, 6, 1, 2, 3, 8, 5, 8) + 28 = 87
Crit Damage: 12d8 + 28 ⇒ (1, 7, 3, 4, 7, 7, 7, 1, 5, 6, 4, 5) + 28 = 85
Vorpal Crit Effect: Severe Wound 1d20 ⇒ 13 Lost eye
Game Master S |
The green sivv's blade carves a good chunk out of the kishalee's disgustingly ugly face and skull. It drops to the ground with a satisfying splatter.
Suddenly the massive robot turns its attention to the escaped sivv and targets its IMDS at the green sivv.
ATK: 1d20 + 29 ⇒ (15) + 29 = 44 for B & F DMG: 13d8 + 15 ⇒ (4, 2, 4, 4, 2, 6, 8, 4, 7, 5, 6, 4, 6) + 15 = 77 The explosion is targeted, but blows over most unattended objects in the room.
Round 1:
Kishalee: ATK
Green sivv (SP: 99/176): Crit kill
Red sivv: Hit
Black sivv: Hit
Blue sivv: Boom
Siege Robot: Missile 1/4
White sivv: Go
Red: 184
Green: 22
White: 44
Torin Janzi |
White Sivv watches the first stupid Kishalee fall, its demise giving glory to the Empire.
Turning attention to the remaining stupid Kishalee, White Sivv closes in and addles their tiny minds, letting the other Sivv know. Focus on the construct; the stupid Kishalee will fight among themselves for a time. Cast confusion, DC 25 Will.
Game Master S |
Green: 1d20 + 15 ⇒ (7) + 15 = 22 FAIL
White: 1d20 + 15 ⇒ (18) + 15 = 33 PASS
Red: 1d20 + 15 ⇒ (17) + 15 = 32 PASS
The kishalee all converge with a plan, darting forward with their blades to try and take down the front line, the green sivv with grindblades
Green: 1d100 ⇒ 34 FAIL sdagfawgfhhsd
White: 1d20 + 23 ⇒ (1) + 23 = 24 MISS
Red: 1d20 + 23 ⇒ (11) + 23 = 34 MISS
to little effect
Round 2:
Kishalee: ATK
Green sivv (SP: 99/176): Go
Red sivv: Go
Black sivv: Go
Blue sivv: Go
Siege Robot: TBD
White sivv: TBD
Red: 184
Green: 22
White: 44
Booker Broadshaw |
[color=red]This sivv[/color] takes the telepathic suggestion under advisement, and elects to finish gunning down the first target first.
Focus Fire @ Red Kishalee: 1d20 + 26 + 2 - 2 - 5 + 1 ⇒ (18) + 26 + 2 - 2 - 5 + 1 = 40
Damage: 7d10 + 22 + 8 + 2d6 ⇒ (8, 3, 6, 2, 2, 1, 9) + 22 + 8 + (2, 5) = 68 ignores up to 15 DR
Focus Fire @ Red Kishalee: 1d20 + 26 + 2 - 2 - 5 + 1 ⇒ (19) + 26 + 2 - 2 - 5 + 1 = 41
Damage: 7d10 + 22 + 8 + 2d6 ⇒ (6, 9, 10, 2, 9, 10, 6) + 22 + 8 + (2, 4) = 88 ignores up to 15 DR
Focus Fire @ Red Kishalee: 1d20 + 26 + 2 - 2 - 5 + 1 ⇒ (15) + 26 + 2 - 2 - 5 + 1 = 37
Damage: 7d10 + 22 + 8 + 2d6 ⇒ (2, 4, 8, 4, 8, 6, 9) + 22 + 8 + (4, 2) = 77 ignores up to 15 DR
If Red falls, direct subsequent shots to Robot at a -2 attack and -2d6 damage penalty.
Clip: 72/100 rounds.
Game Master S |
Red sivv knocks out another kishalee! The follow up shots connect, noticeably damaging the robot.
Round 2:
Kishalee: ATK
Green sivv (SP: 99/176): Go
Red sivv: Kill
Black sivv: Go
Blue sivv: Go
Siege Robot: TBD
White sivv: TBD
Robot: 153
Green: 22 (Confused)
White: 44
Hack-It |
The black sivv moves closer to get a view of the construct. "Pathetic. I could create something of far greater efficiency."
They then take a shot at it, sending a command to their own drone to follow suit.
Disintegrator Pistol vs ED209: 1d20 + 22 - 2 ⇒ (6) + 22 - 2 = 26
Damage (Acid): 2d20 + 8 ⇒ (12, 13) + 8 = 33
Parallax Laser Rifle vs ED209: 1d20 + 19 ⇒ (17) + 19 = 36
Damage (Fire): 8d6 + 16 ⇒ (2, 5, 1, 5, 3, 1, 3, 6) + 16 = 42
Gig Razorbyte |
Blue Sivv fires another explosive blast to target all three targets!
Explosive Blast: 9d6 + 8 ⇒ (1, 1, 3, 2, 3, 3, 5, 1, 1) + 8 = 28
Reflex Save DC 22 for half
Game Master S |
Black sivv scores one worthy shot as the blue sivv detonates the area:
Robot: 1d20 + 15 ⇒ (5) + 15 = 20 FAIL
Green: 1d20 + 14 ⇒ (15) + 14 = 29 PASS
White: 1d20 + 14 ⇒ (1) + 14 = 15 FAIL
Breaking a few servos and burning the kishalee a bit
Round 2:
Kishalee: ATK
Green sivv (SP: 99/176): Boom
Red sivv: Kill
Black sivv: Hit
Blue sivv: Go
Siege Robot: TBD
White sivv: TBD
Robot: 223
Green: 36 (Confused)
White: 72
Game Master S |
Round 2:
Kishalee: ATK
Green sivv (SP: 99/176): Boom
Red sivv: Kill
Black sivv: Go
Blue sivv: Hit
Siege Robot: TBD
White sivv: TBD
Robot: 223
Green: 36 (Confused)
White: 72
Booker Broadshaw |
BOT
[color=green]This sivv[/color] sets about wrecking the nearest kishalee.
Devastation Blade @ White: 1d20 + 24 - 6 ⇒ (6) + 24 - 6 = 24
S&E Damage: 12d8 + 28 ⇒ (4, 7, 7, 4, 8, 7, 6, 6, 6, 5, 6, 8) + 28 = 102
Devastation Blade @ White: 1d20 + 24 - 6 ⇒ (20) + 24 - 6 = 38 CRITICAL
S&E Damage: 24d8 + 56 ⇒ (5, 3, 5, 1, 3, 7, 2, 6, 6, 6, 7, 6, 4, 6, 8, 2, 1, 4, 4, 6, 1, 6, 6, 8) + 56 = 169
Vorpal Wound Effect: 1d20 ⇒ 8 Bleed 1d6 ⇒ 6
Devastation Blade @ White: 1d20 + 24 - 6 ⇒ (15) + 24 - 6 = 33
S&E Damage: 12d8 + 28 ⇒ (7, 1, 1, 8, 5, 5, 2, 6, 4, 2, 6, 7) + 28 = 82
Game Master S |
It's a complete bifurcation, from top to bottom. Surely the gore is a fitting tribute to the Empire!
The massive robot launches its second of four missiles at the very same sivv:
ATK: 1d20 + 29 ⇒ (5) + 29 = 34, but the missile goes wide!
Round 2:
Kishalee: ATK
Green sivv (SP: 99/176): Kill
Red sivv: Kill
Black sivv: Boom
Blue sivv: Hit
Siege Robot: ATK!
White sivv: Go
Robot: 223
Green: 36 (Confused)
Torin Janzi |
White Sivv wastes no time in maneuvering for a shot on the robot, careful to make sure that the stupid Kishalee remains closest to the metal contraption.
degenerator pistol: 1d20 + 17 ⇒ (2) + 17 = 19
acid & sonic: 7d6 + 7 ⇒ (6, 1, 3, 4, 3, 1, 1) + 7 = 26
40/80 charges remain.
Game Master S |
The white sivv's aim brings shame to the empire and his family.
1d100 ⇒ 71 The lone stupid and weak kishalee pusillanimously smashes himself in the face in shame. DMG: 1d8 + 6 ⇒ (5) + 6 = 11
Round 3:
Kishalee: ATK self
Green sivv (SP: 99/176): Go
Red sivv: Go
Black sivv: Go
Blue sivv: Go
Siege Robot: TBD
White sivv: TBD
Robot: 223
Green: 47 (Confused)
Booker Broadshaw |
[color=red]This sivv[/color] intends to demolish the primary impediment that still functions.
Focus Fire @ Robot: 1d20 + 26 + 2 - 2 - 5 ⇒ (17) + 26 + 2 - 2 - 5 = 38
Damage: 7d10 + 22 + 8 + 2d6 ⇒ (9, 4, 3, 10, 6, 3, 5) + 22 + 8 + (5, 5) = 80 ignores up to 15 DR
Focus Fire @ Robot: 1d20 + 26 + 2 - 2 - 5 ⇒ (12) + 26 + 2 - 2 - 5 = 33
Damage: 7d10 + 22 + 8 + 2d6 ⇒ (6, 8, 10, 4, 9, 3, 3) + 22 + 8 + (3, 3) = 79 ignores up to 15 DR
Focus Fire @ Robot: 1d20 + 26 + 2 - 2 - 5 ⇒ (18) + 26 + 2 - 2 - 5 = 39
Damage: 7d10 + 22 + 8 + 2d6 ⇒ (10, 5, 4, 1, 9, 4, 3) + 22 + 8 + (4, 4) = 74 ignores up to 15 DR
If the robot falls, direct subsequent shots to Green at a -1 attack and -2d6 damage penalty.
Clip: 60/100 rounds.
Game Master S |
It takes three shots, but the red sivv destroys the siege robot!
Round 3:
Kishalee: ATK self
Green sivv (SP: 99/176): Go
Red sivv: Kill shot
Black sivv: Go
Blue sivv: Go
Siege Robot: TBD
White sivv: TBD
Robot: 223
Green: 47 (Confused)
Gig Razorbyte |
Blue Sivv continues to cast the reliable Magic Missile Spell on the remaining Green Robot.
Magic Missile: 3d4 + 3 + 7 ⇒ (3, 2, 4) + 3 + 7 = 19
"Your destruction is inevitable. I suggest you surrender now."
Game Master S |
Kishalee are too stupid to know when they're beat, and this one is magically confused anyway. Blue sivv slams a trio of missiles into it.
Round 3:
Kishalee: ATK self
Green sivv (SP: 99/176): Go
Red sivv: Kill shot
Black sivv: Go
Blue sivv: MM
Siege Robot: TBD
White sivv: TBD
Robot: 223
Green: 66 (Confused)
Hack-It |
The black sivv fires mercilessly upon the remaining kishalee.
Disintegrator Pistol vs Green: 1d20 + 22 ⇒ (13) + 22 = 35
Damage (Acid): 2d20 + 8 ⇒ (8, 17) + 8 = 33
Parallax Laser Rifle vs Green: 1d20 + 19 ⇒ (1) + 19 = 20
Damage (Fire): 8d6 + 16 ⇒ (6, 2, 4, 4, 1, 4, 3, 2) + 16 = 42
Dunklezahn |
[color=green]This sivv[/color] charges forward, bringing the justice of the Empire to the robot.
DevastationBlade: 1d20 + 24 - 4 ⇒ (9) + 24 - 4 = 29
S&E Damage: 12d8 + 28 ⇒ (6, 6, 2, 2, 6, 7, 8, 7, 8, 3, 4, 3) + 28 = 90
DevastationBlade: 1d20 + 24 - 4 ⇒ (7) + 24 - 4 = 27
S&E Damage: 12d8 + 28 ⇒ (5, 8, 6, 2, 4, 4, 6, 5, 7, 7, 5, 5) + 28 = 92
Game Master S |
The remaining two sivv blast wholes and slash off limbs, bringing glory to the empire! For this honorably victory, the party earns 153,600 XP.
There is little of worth in this room other than a singular mk 6 grenade scrambler on a bench.
Torin Janzi |
White Sivv takes the grenade scrambler, for the glory of the Empire, and secures it. They then follow Red Sivv through the north egress.
Game Master S |
Red sivv finds the path forward to be quiet and safe. Most of the small room beyond is taken up by a computer system consisting of several connected modules in portable cases. The largest screen shows an isomorphic map in glowing green.
Booker Broadshaw |
[color=red]This sivv[/color] waves the others forward with a noodly appendage directed at the glowing screen, then stalks on to the next corner.
Stealth T10: 10 + 28 + 2 = 40