Game Master S |
"Punching in the fastest route now." Which is Min: 3d4 + 3 ⇒ (4, 2, 1) + 3 = 10
Game Master S |
No, there's no one span of time allowing for a short rest.
Game Master S |
Ten minutes later, the party stands.... nowhere. It's an alley with nothing interesting... at first.
Lin Camulan lights up your coms, "Look for an access panel on the northside building. You'll figure it out from there."
Everyone sees it immediately.
It involves some tight squeezes for Dunklezahn, but nothing too bad. Along the way you notice several hatches that are unexpectedly open...
Perception checks all around...
Hack-It |
Perception: 1d20 + 21 ⇒ (19) + 21 = 40
Hack-It is on high alert. He doesn't trust when things are too easy.
Game Master S |
You notice an odd figure watching you from shadowy corners and from behind tangles of pipes. Dressed in stylish formal wear with pale bluish skin and dark blue hair, this odd being looks mostly humanoid except for the elegant golden horns sweeping backward from his temples and the golden insectile wings on his back. The instant before you take action to either call or approach, it vanishes. Seeing this spoiler entitles you to a Mysticism check to ID.
Torin Janzi |
Perception: 1d20 + 25 ⇒ (14) + 25 = 39
Apparently, Janzi takes 10 on that. LOL
Game Master S |
Well, the DC to get even basic information is 37! Janzi can tell it's neither angel nor fey, but something from an even stranger dimension...
Torin Janzi |
Weird, Janzi says. And for us to say that, it's really weird, cos we've seen some f*cked up sh!t.
Game Master S |
There's a telepathic response, "Interesting and entertaining. We shall see." He then vanishes again.
Torin Janzi |
Janzi rubs his temple a bit. Guessing the vanishing sharp-dressed one is in wait-and-see mode, he says. I say we don't bother him unless there's a reason. C'mon, we gots a mission.
Game Master S |
The party moves on, eventually coming to an area that seems important.
Plain, white ceramic plates seal the walls of this cylindrical tunnel. A set of maglev rails runs down the floor of the tube, their sleek, black tracks silent and bereft of power. Patches of air burst into strange, shimmering clouds, which swirl in undulating patterns before vanishing into nothingness. Map updated
Torin Janzi |
Perception: 1d20 + 25 ⇒ (6) + 25 = 31 heh
Sure, sure. Janzi is distracted thinking about the vanishing telepath seen before.
Game Master S |
Four skittermander-sized uniforms lie in a rumpled heap near the middle of this corridor beside a few discarded engineering tools. Holographic name tags designate the uniforms as belonging to Cilo, Quat, Taibi, and Vonuut. The uniforms show no sign of damage or violence, but more importantly, they’re also devoid of skittermanders.
[ooc]They're mascots and super popular creatures in Starfinder. They're like a cross between ewoks and Stitch (from Lilo and Stitch.)
Gig Razorbyte |
"Alright everyone, be on the lookout for four naked skiddermanders that answer to the name Cilo, Quat, Taibi, and Vonuut. They shouldn't be too hard to find."
Gig looks at the uniforms and checks the pockets for valuables or clues.
He then looks to see if any of the discarded engineering tools look useful.
Perception: 1d20 + 16 ⇒ (7) + 16 = 23
Game Master S |
The uniforms are empty....
Suddenly, from out of the shadows a naked skittermander infant comes rushing forth. It leaps onto Dunk's calf muscle (or rather, the armor over it) and tries to eat it's way through the armor.
It's quite clear that the skittermander will die of old age before it gets through.
Torin Janzi |
Take 10 on Life Science for 31. If it needs to be Culture instead, it's be 30. Either way, it should be enough for...
Nah, the parents don't really take care of their brood, Janzi says, observing the hungry tyke with some amusement. They hafta fend for themselves for the most part. But they eat everything — or, in the case of this one, they try to.
Janzi reaches out with his mind in whatever language he thinks will work. Hey, squirt, what's your name?
Torin Janzi |
This one is Cilo, Janzi says. And I think he's hungry.
Janzi fishes out some rations and offers them to the skittermander.
Dunklezahn |
Watched an edutainment special once where they showed jellyfish that could do that. If they got too old or hurt, they'd regress to a youth and start over again. Never heard of anything more complex doing that. He ain't botherin' me none. Though, with what we're up to, I wouldn't recommend he keeps it up.
Game Master S |
Cilo gives up on Dunklezahn's leg and scurries up to the top of his helmet, where he promptly sits. Hard to tell, but it looks like he then slaps the back of the vesk's head as if to say, Giddy'up.
Torin Janzi |
Janzi grins in spite of himself. It's like he's back home on Vesk-3, huh?
One down, three to go. To Clio, he telepathically says, Any idea where we can find Quat, Taibi, and Vonuut?
Game Master S |
"Nu-ah." Janzi can tell that this mind is too "young" to be of any use.
Torin Janzi |
'bout all this little one's got in his head, Janzi says, handing the youth Hack-It's hygiene kit to play with atop Dunk's helmet — not like he's using it — and tucking all four skittermander uniforms away.
Let's keep moving. Cilo seems to agree.
Game Master S |
Booker touches the doorpad, and promptly starts shaking and shuddering as the trapped door shocks him! Sparks fly and lightning erupts getting everyone except Gig!
ELEC: 14d12 ⇒ (4, 10, 9, 12, 3, 6, 8, 10, 5, 2, 5, 11, 3, 1) = 89 REF DC 24 for half!.
Cilo: 1d20 + 1 ⇒ (1) + 1 = 2.....
Poor Cilo does not survive. The skittermander is fried.
Dunklezahn |
Reflex: 1d20 + 15 ⇒ (15) + 15 = 30
Dunk jumps back from the coruscating electricity to avoid the brunt of the shock, but not far enough for his little passenger.
Torin Janzi |
Janzi sees the sparks arc out from the door and instinctively grabs Cilo off Dunk's head — eliciting a squawk of disapproval — and Dives for Cover, ablling up around Cilo and giving up his own skin to protect that of the skittermander.
Cilo apparently misses the entire reason, beating on Janzi to let them go as the danger subsides. Gingerly picking himself up off the ground, he places Cilo back up atop Dunk, wincing in pain. That wasn't fun.
Gig Razorbyte |
"Would all of you watch what you are doing?!! Somebody could get killed if we are not careful."
Gig watches in wide eyed anticipation to see if the little skidder makes it.
Hack-It |
Reflex save: 1d20 + 15 ⇒ (11) + 15 = 26
Hack-It curses. "Find an infant skittermander and suddenly you all forget that there's danger?! Maybe remember to check the door in the future?"
He then flies further back, showing his confidence at the group's ability to follow through on his suggestions.
Booker Broadshaw |
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Booker turns instantly on Hack-It. "Janzi an' I both checked the door. You wanna not get fried, check the damn door yourself an' be helpful for once, since you've got better eyes than I do." He jabs his rifle into the ysoki's chest. "If all you've got is complaints, keep yer mouth shut, or so help me, I'll have Janzi sew it shut while Gig sings you a lullaby."
Is the door open (it is not on the map)? Or are we worried the trap has already reset?
Game Master S |
Janzi's body shields Cilo, and with a heavy priced paid. In the end, the door is opened, and now it seems pretty safe. Six rows of desks with powered-down computer displays occupy most of this room. Thick layers of grime and neglect cover patches of the walls and floors, while other sections gleam with a pristine shine. Four hardened glass chambers to the west contain the auxiliary generators: dull, cylindrical towers that stretch from floor to ceiling. The smell of ozone fills the air.
A quartet of Starstone Defenders appear to be attempting to blowtorch through the bulkhead into the space above the Starstone Reactor proper. "Ha! Back up. We don't need it though, we got this."
Gig Razorbyte |
"I'll have Janzi sew it shut while Gig sings you a lullaby."
"And Hack, I will have you know that I am a much better keyboardist than I am a singer. In truth, I have trouble matching pitch."
"Ha! Back up. We don't need it though, we got this."
"What exactly do you have? We don't really have a lot of time, So tell me, what are you doing there?"
Game Master S |
The man who identifies himself as Korrev flips his helm up to answer, “We can’t seem to restore power in the auxiliary generators through any mundane means. If we cut through this wall and get directly to the Starstone, we might be able to shield it from whatever that energy beam is and channel power back to the entire station.”
Hack-It |
"Shouting at me to do your job? Yeah, that's fresh," Hack-It says with irritation.
When Gig joins in after also chastising Booker the mechanic looks incredulous. "Morlamaw balls, you're such a hypocrite."
Tired of all of this, he flies up to do some aerial scouting while the others talk.
Torin Janzi |
Take 10 on Sense Motive for 39.
Janzi looks at the wall dubiously. Of course, if you cut through this wall and things blow up, none of it will matter, will it?
Gig Razorbyte |
"Morlamaw balls, you're such a hypocrite."
"No, its true. I cannot sing very well. That's why I prefer playing keyboards. Are you any good at singing? Maybe you could join my band?"
"“We can’t seem to restore power in the auxiliary generators through any mundane means. If we cut through this wall and get directly to the Starstone, we might be able to shield it from whatever that energy beam is and channel power back to the entire station.”
"I'm pretty good at engineering. Is there anything I can do to help?"
Engineering Check: 1d20 + 30 ⇒ (14) + 30 = 44