paizo.com Recent Gameplay Posts for GM Fox's Ruins of Azlantpaizo.com Recent Gameplay Posts for GM Fox's Ruins of Azlant2021-01-10T04:56:00Z2021-01-10T04:56:00ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantLuimener (alias of hustonj)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5372021-05-30T18:35:17Z2021-05-30T18:35:17Z<p>"<b>Could be, Sette. Could be. Don't know that I would want to run into that many of those trying to do harm, though.</b>"</p>"Could be, Sette. Could be. Don't know that I would want to run into that many of those trying to do harm, though."Luimener (alias of hustonj)2021-05-30T18:35:17ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantSette Tawhoq (alias of Kittenmancer)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5362021-05-28T12:09:18Z2021-05-28T12:09:18Z<p><b>"More of those mechanical bugs, perhaps? If so, <i>very</i> many."</b> Sette crouches to examine the trail as well.</p>
<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (4) + 7 = 11</span></p>"More of those mechanical bugs, perhaps? If so, very many." Sette crouches to examine the trail as well.
[dice=perception]1d20+7[/dice]Sette Tawhoq (alias of Kittenmancer)2021-05-28T12:09:18ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantCannonball Sal (alias of DeathQuaker, RPG Superstar 2015 Top 8)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5352021-05-28T11:53:20Z2021-05-28T11:53:20Z<p><b>"This is weird. But we're still tracking the gobbos first, right? I'll see where both go in case they tangle."</b></p>
<p><span class="messageboard-dice"><b>Knowledge Nature, learn more about insect tracks:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (19) + 5 = 24</span></p>
<p><span class="messageboard-dice"><b>Survival, Follow Goblin trail:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (12) + 6 = 18</span></p>
<p><span class="messageboard-dice"><b>Survival, determine direction of insect trail:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (20) + 6 = 26</span></p>"This is weird. But we're still tracking the gobbos first, right? I'll see where both go in case they tangle."
[dice=Knowledge Nature, learn more about insect tracks]1d20+5[/dice]
[dice=Survival, Follow Goblin trail]1d20+6[/dice]
[dice=Survival, determine direction of insect trail]1d20+6[/dice]Cannonball Sal (alias of DeathQuaker, RPG Superstar 2015 Top 8)2021-05-28T11:53:20ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantTriix (alias of phaeton_nz)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5342021-05-28T03:12:46Z2021-05-28T03:12:46Z<p><span class="messageboard-dice"><b> K nat:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (10) + 9 = 19</span></p>
<p>Earlier in reply to Coldir: <b>Well ... I have to admit, I was just looking forward to settling in then freediving those Azlanti ruins with Sal or arranging where the astronomical observatory was going to go. Or maybe even putting on a magic show for the colonists.</b></p>
<p><b>But yeah, Lumenere is correct. One can only play the hand one is dealt</b></p>[dice = K nat]d20+9[/dice]
Earlier in reply to Coldir: Well ... I have to admit, I was just looking forward to settling in then freediving those Azlanti ruins with Sal or arranging where the astronomical observatory was going to go. Or maybe even putting on a magic show for the colonists.
But yeah, Lumenere is correct. One can only play the hand one is dealtTriix (alias of phaeton_nz)2021-05-28T03:12:46ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantLuimener (alias of hustonj)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5332021-05-28T02:08:14Z2021-05-28T02:08:14Z<p>"<b>That's . . . unusual. Don't think I remember hearing of anything like this before.</b>"</p>
<p><span class="messageboard-dice"><b>Knowledge nature just in case I'm wrong with that assumption:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (7) + 7 = 14</span></p>"That's . . . unusual. Don't think I remember hearing of anything like this before."
[dice=Knowledge nature just in case I'm wrong with that assumption]1d20+7[/dice]Luimener (alias of hustonj)2021-05-28T02:08:14ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantColdir (alias of mahuffma)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5322021-05-28T02:06:35Z2021-05-28T02:06:35Z<p><span class="messageboard-dice"><b>nature:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (12) + 5 = 17</span></p>
<p><b>"Even though I'm more comfortable in the deep blue, this is interesting."</b>. Coldir says as he peers at the markings.</p>
<p><i> Maybe we don't need to rush back to the ocean just yet...</i>. He thinks to himself</p>[dice=nature]1d20 + 5[/dice]
"Even though I'm more comfortable in the deep blue, this is interesting.". Coldir says as he peers at the markings.
Maybe we don't need to rush back to the ocean just yet.... He thinks to himselfColdir (alias of mahuffma)2021-05-28T02:06:35ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantGM Fox--Phantom (alias of Fox--Pantom)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5312021-05-28T01:54:07Z2021-05-28T01:54:07Z<p>You find a variety of tracks, most seem animal though they are strange and there are several you don't recognise. </p>
<p>There is a trail which appears to be a group of monkey goblins leaving the forest going to the blacksmiths. </p>
<p>After you have followed the trail northwards for around 20 minutes Luimener spots something odd. </p>
<p>An unusual swath of ground lies ahead. A section of ground approximately ten feet wide crossing your path looks as if it is grooved, covered with minute depressions and trampled grass.
<br />
A first impression suggests a path left by hundreds of thousands of insects marching in a tight formation, but none of the plants appear to be eaten or damaged.
<br />
Where the strange trail intersects with obstacles, it either splits and goes around the obstacle like water, or veers to avoid it entirely.</p>You find a variety of tracks, most seem animal though they are strange and there are several you don't recognise.
There is a trail which appears to be a group of monkey goblins leaving the forest going to the blacksmiths.
After you have followed the trail northwards for around 20 minutes Luimener spots something odd.
An unusual swath of ground lies ahead. A section of ground approximately ten feet wide crossing your path looks as if it is grooved, covered with minute depressions and...GM Fox--Phantom (alias of Fox--Pantom)2021-05-28T01:54:07ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantLuimener (alias of hustonj)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5302021-05-28T01:44:10Z2021-05-28T01:44:10Z<p>"<b>I doubt any of us expected to find the established settlement deserted and raided by the locals. But you deal with what you have, not what you want. Otherwise you go hungry and cold.</b>"</p>"I doubt any of us expected to find the established settlement deserted and raided by the locals. But you deal with what you have, not what you want. Otherwise you go hungry and cold."Luimener (alias of hustonj)2021-05-28T01:44:10ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantColdir (alias of mahuffma)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5292021-05-27T02:26:33Z2021-05-27T02:26:33Z<p><b>"Off to investigate the guidance. We will meet you back with the ship's captain later. I'm in north side, right?". Later."</b></p>
<p>Coldir falls in beside Trix. Worried about her 'being down to cantrips', he attempts to provide companionship.</p>
<p><b>"Not the start I expected."</b></p>"Off to investigate the guidance. We will meet you back with the ship's captain later. I'm in north side, right?". Later."
Coldir falls in beside Trix. Worried about her 'being down to cantrips', he attempts to provide companionship.
"Not the start I expected."Coldir (alias of mahuffma)2021-05-27T02:26:33ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantTriix (alias of phaeton_nz)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5282021-05-26T22:47:30Z2021-05-26T22:47:30Z<p>Triix leaves the note somewhere obvious then follows those following the tracks.</p>Triix leaves the note somewhere obvious then follows those following the tracks.Triix (alias of phaeton_nz)2021-05-26T22:47:30ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantSalaamati (alias of noral)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5272021-05-26T17:31:30Z2021-05-26T17:31:04Z<p>Salaamati nods.</p>
<p><b>"Yes, let us follow the tracks."</b></p>
<p><span class="messageboard-dice"><b>survival:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (19) + 1 = 20</span></p>
<p>He starts to search!</p>Salaamati nods.
"Yes, let us follow the tracks."
[dice=survival]d20+1[/dice]
He starts to search!Salaamati (alias of noral)2021-05-26T17:31:04ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantCannonball Sal (alias of DeathQuaker, RPG Superstar 2015 Top 8)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5262021-05-26T17:05:44Z2021-05-26T17:05:44Z<p>Sal points in the direction the tracks lead, and says, <b>"Shall we?"</b></p>Sal points in the direction the tracks lead, and says, "Shall we?"Cannonball Sal (alias of DeathQuaker, RPG Superstar 2015 Top 8)2021-05-26T17:05:44ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantGM Fox--Phantom (alias of Fox--Pantom)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5252021-05-26T06:54:55Z2021-05-26T06:54:55Z<p>You are able to find some monkey goblin tracks leading into the forest. </p>
<p>You also remember that the ship has gone to the second landing area to the north of the colony.</p>You are able to find some monkey goblin tracks leading into the forest.
You also remember that the ship has gone to the second landing area to the north of the colony.GM Fox--Phantom (alias of Fox--Pantom)2021-05-26T06:54:55ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantTriix (alias of phaeton_nz)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5242021-05-20T07:22:02Z2021-05-20T07:22:02Z<p><b>Me neither</b> Triix replied as she writes a note to explain what they had found. <b>Too busy learning more ..... exotic languages</b></p>Me neither Triix replied as she writes a note to explain what they had found. Too busy learning more ..... exotic languagesTriix (alias of phaeton_nz)2021-05-20T07:22:02ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantLuimener (alias of hustonj)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5232021-05-20T02:08:00Z2021-05-20T02:08:00Z<p>"<b>Never had a reason to talk to goblins before. Tracking them, on the other hand . . ..</b>"</p>
<p><span class="messageboard-dice"><b>Survival to track:</b></span> <span class="messageboard-dice">1d20 + 10 + 1 ⇒ (3) + 10 + 1 = 14</span></p>
<p><span class=messageboard-ooc>Scent is far better for fresh tracks, but basically useless for older trails.</span></p>
<p><span class=messageboard-ooc>And the dice have opinions, too, obviously.</span></p>"Never had a reason to talk to goblins before. Tracking them, on the other hand . . .."
[dice=Survival to track]1d20+10+1[/dice]
Scent is far better for fresh tracks, but basically useless for older trails.
And the dice have opinions, too, obviously.Luimener (alias of hustonj)2021-05-20T02:08:00ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantCannonball Sal (alias of DeathQuaker, RPG Superstar 2015 Top 8)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5222021-05-20T01:49:08Z2021-05-20T01:49:08Z<p><span class=messageboard-ooc>I didn't even notice we had a sword, so Sal definitely doesn't have it.</span></p>
<p><b>"Nope. What I've heard 'em say in Taldane generally makes me not want to know what they say in their native language. I ain't never met a gobbo who wants to chat anyways, less they're takin' time while they're settin' ya and yer dog on fire."</b> </p>
<p>Sal leaves the conundrum of goblin diplomacy to others and looks for their tracks instead.</p>
<p><span class="messageboard-dice"><b>Survival, Scent:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (14) + 6 = 20</span></p>I didn't even notice we had a sword, so Sal definitely doesn't have it.
"Nope. What I've heard 'em say in Taldane generally makes me not want to know what they say in their native language. I ain't never met a gobbo who wants to chat anyways, less they're takin' time while they're settin' ya and yer dog on fire."
Sal leaves the conundrum of goblin diplomacy to others and looks for their tracks instead.
[dice=Survival, Scent]1d20+6[/dice]Cannonball Sal (alias of DeathQuaker, RPG Superstar 2015 Top 8)2021-05-20T01:49:08ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantColdir (alias of mahuffma)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5212021-05-19T13:56:01Z2021-05-19T13:56:01Z<p>Coldir looks off into the distance as the group discusses their next move. <b>"I'd say we get to decide when we report back. Reporting back before we leave the village makes sense. If the villagers are in danger, we should probably do this quickly. Then we can try to follow the goblins. Deal with that. Then we can puzzle out this bug."</b> He then looks to each of the party members for confirmation. Thinking back to the mime show with their newest 'friend', <b>"Does anyone speak goblin?"</b></p>Coldir looks off into the distance as the group discusses their next move. "I'd say we get to decide when we report back. Reporting back before we leave the village makes sense. If the villagers are in danger, we should probably do this quickly. Then we can try to follow the goblins. Deal with that. Then we can puzzle out this bug." He then looks to each of the party members for confirmation. Thinking back to the mime show with their newest 'friend', "Does anyone speak goblin?"Coldir (alias of mahuffma)2021-05-19T13:56:01ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantSette Tawhoq (alias of Kittenmancer)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5202021-05-19T08:24:38Z2021-05-19T08:24:38Z<p><span class=messageboard-ooc>Sette is not carrying the sword, she has no use for it.</span></p>
<p><b>"Report back, yes yes, then follow the tracks. Sette good to go, but low on bacon."</b></p>
<p>The ratfolk mournfully pulls out a third strip of jerky, but instead of handing it to the creature she places it on the bed while maintaining eye contact. She then points at the creature and jabs a finger down at the floor several times, in what she hopes conveys 'stay here'.</p>Sette is not carrying the sword, she has no use for it.
"Report back, yes yes, then follow the tracks. Sette good to go, but low on bacon."
The ratfolk mournfully pulls out a third strip of jerky, but instead of handing it to the creature she places it on the bed while maintaining eye contact. She then points at the creature and jabs a finger down at the floor several times, in what she hopes conveys 'stay here'.Sette Tawhoq (alias of Kittenmancer)2021-05-19T08:24:38ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantTriix (alias of phaeton_nz)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5192021-05-19T04:19:32Z2021-05-19T04:19:32Z<p>Triix ponders that. <b>I guess we should press on and follow those tracks then. I'll make do. Before we do though, maybe we should send a report to the ship to let them know what we've found so far. Maybe the rest of the colonists and crew can secure the settlement while we do so.</b></p>
<p><b>I was thinking of using Dancing Lights as signal flares</b> she concludes.</p>Triix ponders that. I guess we should press on and follow those tracks then. I'll make do. Before we do though, maybe we should send a report to the ship to let them know what we've found so far. Maybe the rest of the colonists and crew can secure the settlement while we do so.
I was thinking of using Dancing Lights as signal flares she concludes.Triix (alias of phaeton_nz)2021-05-19T04:19:32ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantCannonball Sal (alias of DeathQuaker, RPG Superstar 2015 Top 8)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5182021-05-18T22:57:52Z2021-05-18T22:57:52Z<p>Sal shrugs. <b>"More time we wait, more time the people stay disappeared. But at th'same time, if we all ain't top of form, we could disappear ourselves. I'm game to track the gobbos, but if the rest of ya want to take a breather I'll follow suit."</b> She scratches her head. <b>"Anybody 'member if and when we're sposta report back?"</b></p>Sal shrugs. "More time we wait, more time the people stay disappeared. But at th'same time, if we all ain't top of form, we could disappear ourselves. I'm game to track the gobbos, but if the rest of ya want to take a breather I'll follow suit." She scratches her head. "Anybody 'member if and when we're sposta report back?"Cannonball Sal (alias of DeathQuaker, RPG Superstar 2015 Top 8)2021-05-18T22:57:52ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantLuimener (alias of hustonj)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5172021-05-18T02:28:53Z2021-05-18T02:28:53Z<p>"<b>The goblins seems like a better choice to me, as well.</b>" He points towards the one with antennae "<b>The question is how urgently do we wish to pursue our investigation?</b>"</p>"The goblins seems like a better choice to me, as well." He points towards the one with antennae "The question is how urgently do we wish to pursue our investigation?"Luimener (alias of hustonj)2021-05-18T02:28:53ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantTriix (alias of phaeton_nz)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5162021-05-17T22:30:41Z2021-05-17T22:30:41Z<p><b>Sorry. That ability is more like a spell .... I need to rest and refocus my mind before I can do that again. Plus I need to know it's language in order to 'path with it properly.</b></p>
<p><b>Speaking of rests .. I'm down to cantrips</b></p>Sorry. That ability is more like a spell .... I need to rest and refocus my mind before I can do that again. Plus I need to know it's language in order to 'path with it properly.
Speaking of rests .. I'm down to cantripsTriix (alias of phaeton_nz)2021-05-17T22:30:41ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantColdir (alias of mahuffma)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5152021-05-17T14:54:41Z2021-05-17T14:54:41Z<p><span class="messageboard-dice"><b>sm:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (6) + 4 = 10</span></p>
<p><b>"It seems to happy here. Sette, maybe offer it another bacon and point to it and then this building. If it will stay here, maybe we can figure out a way to talk to it latter. Perhaps we can find a comprehend languages scroll."</b></p>
<p>Moving over to Trix and leaning in a bit; <b>"Can you not speak to it directly in it's mind? I thought I've heard you say something about reading thoughts, or something like that, earlier."</b></p>
<p><span class=messageboard-ooc>Who is carrying the sword? Sette still?</span></p>
<p>Coldir's mind going back to the sword,he walks up to the person currently carrying and does a quick detect magic on it.</p>
<p><b>"I think that he will stay. What do we have left in this village? The Ankheg, not to excited about finding a nest of them, the mechanical bug, or follow the golin tracks? Goblin tracks seems least risky at this point."</b></p>[dice=sm]1d20 + 4[/dice]
"It seems to happy here. Sette, maybe offer it another bacon and point to it and then this building. If it will stay here, maybe we can figure out a way to talk to it latter. Perhaps we can find a comprehend languages scroll."
Moving over to Trix and leaning in a bit; "Can you not speak to it directly in it's mind? I thought I've heard you say something about reading thoughts, or something like that, earlier."
Who is carrying the sword? Sette still?
Coldir's mind...Coldir (alias of mahuffma)2021-05-17T14:54:41ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantTriix (alias of phaeton_nz)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5142021-05-17T01:30:52Z2021-05-17T01:30:33Z<p><span class="messageboard-dice"><b>sm:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (6) + 2 = 8</span></p>[dice=sm]d20+2[/dice]Triix (alias of phaeton_nz)2021-05-17T01:30:33ZRe: Forums: Play-by-Post: GM Fox's Ruins of AzlantGM Fox--Phantom (alias of Fox--Pantom)https://paizo.com/campaigns/v5748p75ivll4/gameplay&page=11#5132021-05-16T22:07:34Z2021-05-16T22:07:34Z<p>Less fearful now the creature shuffles forward and takes the offered treat and starts eating. </p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc> Where to next? </span></p>Less fearful now the creature shuffles forward and takes the offered treat and starts eating.
[Spoiler omitted]
Where to next?GM Fox--Phantom (alias of Fox--Pantom)2021-05-16T22:07:34Z