[PFS2 / GameDay9 / GMGlyn] 1-15 The Blooming Catastrophe (Inactive)

Game Master GHembree

Maps and Handout {link}


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Radiant Oath

Male Kobold Swashbuckler 4 - HP 50/50, AC 21 - Perception +8 - F +9/ R +12/ W +8 - Speed: 30 - Hero Points: 0/1

Fort: 1d20 + 3 ⇒ (8) + 3 = 11
Fort: 1d20 + 3 ⇒ (3) + 3 = 6

Chirrit is elated by Hornbori's successful strike, but wracked by the plant-monsters' death throws. Still, seeing to fire being at best kept in stalemate, the kobold swiftly races between the centaur and the nearest creature. He stabs out at it

Stride, attack with a Confident Finisher

Attack: 1d20 + 7 ⇒ (19) + 7 = 26 for Piercing damage: 1d6 + 2 + 2d6 ⇒ (2) + 2 + (5, 4) = 13

If its's still up after that, he'll attack again. Otherwise Chirrit will Stride again towards the flame, calling out to Jaldan How can I help you stop the burn?

If needed, second attack:
attack 2: 1d20 + 2 ⇒ (8) + 2 = 10 for Piercing damage: 1d6 + 2 ⇒ (4) + 2 = 6

Verdant Wheel

Prof. Whitegourd (they/them) Leshy Druid 8 | HP 104/104| AC 26 | F +15 (E), R +14 (E), W +16 (E) | Perception +16 (E) Reaction(When Critically Hit in Melee) : Storm Retribution 4d12 DC 25 | Vital Beacon: 4d10

Professor Whitegroud does their best to stay away from the exploding frey, circling to the south before trying to chill yellow with another frosty ray.

cold ray: 1d20 + 8 ⇒ (15) + 8 = 23
cold damage: 1d4 + 4 ⇒ (4) + 4 = 8

Grand Lodge

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Map {link}

Gwendolyn resists most of the toxic damage and is unaffected by the rotten fruit. She throws a fist full of fire at the yellow Leshy, the fiery blast along with the previous damage kills the overgrown weed.

The yellow leshy explodes in a Virulent burst catching everyone except the Professor in the toxic energy!
(Gwendolyn, Conso, Hornbori, and Chjirrit roll a basic Fortitude DC15 save vs 6 dam)

Conso takes a full dose of both toxic energy blast, before moving to and striking dead the purple Leshy.

The last Leshy explodes as it dies in a toxic blast of energy catching everyone except the Professor.
(Gwendolyn, Conso, Hornbori, and Chjirrit roll a basic Fortitude DC15 save vs 3 dam)

Chirrit also takes a full dose from the previous two blasts of toxic energy, he looks around for another foe but only sees Jaldan battling the fire. He calls out to her asking how to assist.

Professor stands ready with another ray of frost.

From the previous round, Hornbori resists the first blast but takes the full effect of the second.

Jaldan creates more water putting out another square of fire, but the remaining fire spreads to another square. The centaur yells ” Smother the fire with blankets or douse it with water!” (see fighting fire below)

gm Rolls:

Virulent burst yellow: 1d6 ⇒ 6
Virulent burst purple: 1d6 ⇒ 3

BOT: Hornbori saves from last round
Hornbori Fortuide vs DC15: 1d20 + 8 ⇒ (13) + 8 = 21
Hornbori Fortuide vs DC15: 1d20 + 8 ⇒ (3) + 8 = 11

Status (hero Points): Combat Mode

Gwendolyn Faran: (2) - 1+2+2 = 5 dam ( DC15 fortitude save vs 6 damage) + ( DC15 fortitude save vs 3 damage)

Prof. Whitegourd: (1) -
Conso Ghezzo: (1) - 3+5+5 = 13 dam ( DC15 fortitude save vs 6 damage) + ( DC15 fortitude save vs 3 damage)

Hornbori: (2) +3+6 = 9 ( DC15 fortitude save vs 6 damage) + ( DC15 fortitude save vs 3 damage)

Chirrit: (2) - ( DC15 fortitude save vs 6 damage) + ( DC15 fortitude save vs 3 damage)

Hogweed blue: 21 dam (*dead*)
Hogweed yellow: 10+7 = 17 dam (*dead*)
Plum purple: 3+15=18 dam (*dead*)
Plum orange: 14 dam (*dead*)
Plum green: 10 dam (*dead*)

Everyone can act. See fighting the fire below. All but Prof. have two more Virulent Burst fortitude saves to roll.

Virulent Burst:
When this polluted leshy dies, they release a burst of toxic natural energy. Each living non-plant creature within 30 feet takes 1d6 poison damage (DC 15 basic Fortitude save).

Fighting the Fire:
A successful DC 13 Athletics, Nature, or Survival check from an adjacent square is sufficient to smother one 5-foot-square of fire; each attempt is an Interact action. Dousing the flames automatically extinguishes one or more sections of fire, with no check. Water typically clears a 5-foot square if the amount is small (such as that from creating water or hydraulic push). Larger amounts of water, such as a full bucket, typically douse a 10-foot-by-10-foot area (or 4 squares in some other shape). Throwing a bucket of water on flames requires an Interact action. A waterskin doesn’t contain enough water to put out even 1 square of fire. Cold can also put out the fire, but only if the cold can affect an area; cold is usually less effective than water, so a frost vial typically puts out only 1 square of fire, and ray of frost is ineffective.

Radiant Oath

Dwarf (Rock Dwarf) Fighter 8 - HP 122/122, AC 27 - Perception +16 (+18 Init.) - F: +16*/ R: +13/ W: +15* - Speed: 20 - Hero Points: 1/1, Active Conditions: None; Default Exploration Activity: Search

Virulent Burst save: 1d20 + 8 ⇒ (12) + 8 = 20..Success.
Virulent Burst save: 1d20 + 8 ⇒ (11) + 8 = 19..Success.

Hornbori rushes forward, beating the burning ground with his tower shield to smother the flames.

Athletics Check: 1d20 + 8 ⇒ (19) + 8 = 27..Success.
Athletics Check: 1d20 + 8 ⇒ (4) + 8 = 12..Fail.

1. Stride
2. Fight fire. I believe he puts out the square immediately west of him.
3. Fight fire. Fail.

Vigilant Seal

CG female changeling fey sorcerer 4 | HP 34/34 | AC 19 | Resist Cold 2 | F +7 R +9 W +9 | Perc +7 Darkvision| speed 40 | ◆ | ◇ | ↺ | Exploration: Avoid Notice

Fort Save: 1d20 + 4 ⇒ (3) + 4 = 7 Fail
Fort Save: 1d20 + 4 ⇒ (8) + 4 = 12 Fail

"Oh gross, it got into my mouth!" Gwen spits and then sways, nearly falling down as the poison sets fire to her body. She blinks and then sees the fire still burning. "Right. Fire bad."

She hurries after Hornboi and works to clear out brush from the fire area, hoping to rob it of fuel.

Nature: 1d20 + 4 ⇒ (17) + 4 = 21

Actions:
1. Move
2. Move
3. Fight Fire

Radiant Oath

Male Kobold Swashbuckler 4 - HP 50/50, AC 21 - Perception +8 - F +9/ R +12/ W +8 - Speed: 30 - Hero Points: 0/1

Fort: 1d20 + 3 ⇒ (15) + 3 = 18
Fort: 1d20 + 3 ⇒ (4) + 3 = 7

On I-----

Chirrit is unable to finish his thought as the kobold passes out from the toll the creatures' death throes wracked on his small body.

Unconscious and Dying 1 - that last blast/failed Frot took me down to 0

Verdant Wheel

Prof. Whitegourd (they/them) Leshy Druid 8 | HP 104/104| AC 26 | F +15 (E), R +14 (E), W +16 (E) | Perception +16 (E) Reaction(When Critically Hit in Melee) : Storm Retribution 4d12 DC 25 | Vital Beacon: 4d10

Professor Whiteground hustles forward, and barely getting Chirrit in range heals with kobold.

healing: 1d8 + 8 ⇒ (4) + 8 = 12

Envoy's Alliance

NG Half-Orc Fighter 2 | HP 32/32 | AC 19 (21 Shield) | F +8 R +7 W +6 | P + 8 | Speed 25' | Class DC 18 | Conditions:

Fortitude: 1d20 + 8 ⇒ (7) + 8 = 15
Fortitude: 1d20 + 8 ⇒ (15) + 8 = 23

Conso rushes over to try to help put out the fire.

Stride x2

Athletics: 1d20 + 8 ⇒ (12) + 8 = 20

Think that leaves 1 square remaining.

Grand Lodge

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Map {link}

Hornbori resists the toxic energy taking only a little of the damage. He rushes forward and helps put out the fire.

Gwendolyn feels the full force of the toxic energy but still moves over to create a fire break.

Chirrit resists the first blast but takes the full force of the second one, and falls to the ground dying.

Professor Whiteguard hustles forward and heals the kobold bringing him back to life.

Conso resists the toxic blasts and rushes to put out another section of the fire.

Jaldan works to put out the last of the fire, ” Yes, We did it!”

*** out of combat ***

You have time to finish healing before continuing the journey to Redpin Camp

After the encounter with the leshys and healing, Jaldan sets a hard pace for the camp, determined to get home before anything else goes wrong. The group shambles into the encampment just as the Redpines are setting up for the night.

The Redpine camp is located at a bend in a small forest stream. Hides stretch from branch to branch, making for a cluster of oddly shaped but surprisingly large dwellings. A few trenches have been dug to reroute part of the stream and form a kind of moat or firebreak around the camp, and several decorated banners hang from spears driven into the ground. The smell of roasting meat wafts over the camp, and you see several rabbits cooking over a fire.

Jaldan hails a sentry as the group arrives, she seems pleased with the outcome of the leshy combat. The Pathfinders are promptly welcomed into the camp, allotted a patch of ground, and given roast rabbit and wild greens. Jaldan steals a rabbit leg from the Professor, then trots off to report to the camp’s leaders.

About an hour later, the PCs are approached by a golden-eyed lizardfolk with coppery scales. Read or paraphrase the following:

“Stars move more easily than minds.” The lizardfolk observes to no one in particular, sitting down on a log. “I am Urwal.”

“Jaldan spoke to us. You have seen Finadar’s problem in flower and flesh. Tell me what you have seen.”

Status (hero Points): Explore Mode

Gwendolyn Faran: (2) - 5+6+3 = 14 dam
Prof. Whitegourd: (1) -
Conso Ghezzo: (1) - 13+3+1=17 dam
Hornbori: (2) 9+3+1 = 13dam
Chirrit: (2) - 15+3+1 = 18 (max 16) - 12 = 4 dam, wounded 1

Radiant Oath

Male Kobold Swashbuckler 4 - HP 50/50, AC 21 - Perception +8 - F +9/ R +12/ W +8 - Speed: 30 - Hero Points: 0/1

--T Chirrt finishes with a gasp as he's brought back to sconsiousness. Looking up at the leshy above him, the kobold stands shakily and says. Deepest thanks Professor.It seems those things do not exactly like a fair fight; I would not have expected things unable to land a blow on us would be so destructive nonetheless.

Seeing the others manage the fire easily, he asks Whitegourd. How are you feeling? I know that if I was facing down kobolds that seemed...wrong my thoughts would be a bit scattered.

---

Flower, certainly. Flesh, somewhat. Chirrit says to the lizardfolk. He describes the creatures they fought, adding at the end. But the worst of it is that they're dangerous both coming and going. Leave them to themselves and they are setting fires. Take them down and they explode into dangerous energy anyway.

Radiant Oath

Dwarf (Rock Dwarf) Fighter 8 - HP 122/122, AC 27 - Perception +16 (+18 Init.) - F: +16*/ R: +13/ W: +15* - Speed: 20 - Hero Points: 1/1, Active Conditions: None; Default Exploration Activity: Search

Hornbori breaks out his healer's kit and begins treating wounds, starting with Gwendolyn.

Treat Gwendolyn's Wounds: 1d20 + 9 ⇒ (6) + 9 = 15
Gwendolyn regains: 2d8 ⇒ (6, 4) = 10 hit points.

He then proceeds to treat Conso's wounds, then his own, then Chirrit's.

Treat Conso's Wounds: 1d20 + 9 ⇒ (3) + 9 = 12 Fail

Treat Hornbori's Wounds: 1d20 + 9 ⇒ (6) + 9 = 15
Hornbori regains: 2d8 ⇒ (5, 8) = 13 hit points.

Treat Chirrit's Wounds: 1d20 + 9 ⇒ (5) + 9 = 14 Fail. Sheesh!

"We're going to need some healing magic for some of these wounds," grumbles the dwarf.

STATUS
Gwendolyn: 11/15 hp
Conso: 15/32 hp
Hornbori: 34/34 hp
Chirrit: 12/16 hp, Wounded 1
Prof. Whitegourd: 30/30 hp

Verdant Wheel

Prof. Whitegourd (they/them) Leshy Druid 8 | HP 104/104| AC 26 | F +15 (E), R +14 (E), W +16 (E) | Perception +16 (E) Reaction(When Critically Hit in Melee) : Storm Retribution 4d12 DC 25 | Vital Beacon: 4d10

After pushing hard to get to the camp but before meeting Urwal Professor Whitegourd treats the remaining wounds on his allies.

Assuming the extra +2 from Natural Medicine in the wilderness here. Chirrit's healing will fail if that's not the case.

natural healing Gwen: 1d20 + 12 ⇒ (18) + 12 = 30
crit healing: 4d8 ⇒ (2, 1, 4, 3) = 10

natural healing Conso: 1d20 + 12 ⇒ (10) + 12 = 22
Healing: 2d8 ⇒ (8, 1) = 9

natural healing Chirrit: 1d20 + 12 ⇒ (4) + 12 = 16
healing: 2d8 ⇒ (8, 1) = 9

Professor Whitegourd's healing relies much more on natural remedies, including a particularly foul smelling paste made from some sort of root, but its effective. As they work Professor Whitegourd compliments Hornbori on his earlier work "Good job patching them up, most agents just slap those bandages on and call it good, but your bandages show real love."

Gwendolyn: 15/15 hp
Conso: 24/32 hp
Hornbori: 34/34 hp
Chirrit: 16/16 hp
Prof. Whitegourd: 30/30 hp

---

Professor Whitegourd waves excitedly at his faction leader Urwal.
"Hi, hi hi! Good to see you again."

Vigilant Seal

CG female changeling fey sorcerer 4 | HP 34/34 | AC 19 | Resist Cold 2 | F +7 R +9 W +9 | Perc +7 Darkvision| speed 40 | ◆ | ◇ | ↺ | Exploration: Avoid Notice

Gwen shrugs and she tears viciously into a rabbit leg with sharp teeth. "They're kind of cute in a horridly monstrous way. Though I think it's because they were still small. But they make a mess when they perish."

She looks at Urwal. "Do you have any idea what is causing this?"

Envoy's Alliance

NG Half-Orc Fighter 2 | HP 32/32 | AC 19 (21 Shield) | F +8 R +7 W +6 | P + 8 | Speed 25' | Class DC 18 | Conditions:

Might've been better to keep my distance... Conso muses aloud after the battle, looking over the remains of the leshies.

He thanks Hornbori for the attempt. Odd wounds these creatures leave. And thanks the Professor for tending to him as well.

At the camp, he tears into the food eagerly. He nods in agreement with his companions descriptions of their battle and waits to hear Urwal's answer to Gwen's question.

Grand Lodge

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Map {link}

Chirrit recovers from his brush with becoming plant fertilizer thanks to the Professor.

Hornbori uses his healer’s kit to treat Gwendolyn’s and his own wounds but fails to help Conso and Chirrit.

Professor Whitegourd works to treat the remaining wounds on Gwendolyn, Conso, and Chirrit.

Conso muses about keeping his distance if they run into more leshes.

At Redpine Camp

Chirrit describes the leshy creatures they fought.

Professor waves excitedly and greets his faction leader Urwal.

Gwen enjoys the rabbit leg and talks about the cute horrible leshy monsters. She asks if Urwal has any idea of what’s causing them.

Conso tears into his food eagerly as the group talks to Urwal.

“Let me tell you a story.” Urwal says, changing the subject abruptly. “North of here, there is a valley. Dragons died there, and their bones linger. For centuries, goblins dwelled among the bones. They made rituals of fire and worship. Such a life is not for me, but the goblins were happy.”

“Beneath the dragons’ graves lay a monolith. I have heard tale of it. Carven rock, six handspans tall, covered in the markings of the one-eyed shapers. For years past number, the stone slumbered, until even the stars changed above it.”

“Then, as the Sun blessed the Newlyweds, the goblins’ rituals awoke the stone. It remembered its shapers. It remembered its purpose. And it remembered its powers. It called living fire into the dragons’ bones. Finadar burned. Pathfinders came to help. The stone was found, broken. All seemed well.”

“But now the spirits grow strange and furious. Cenenviel and Kaana seek to guard their peoples’ lives. This is well. But I think it wise that someone seek out that stone. The stars agree.”

Urwal is quiet for a long moment, and then nods briskly. “This is an auspicious night. The Dreamer is bright. Walk the camp, see where you may be of aid. Brighten the name of the Pathfinders.

“You will leave in the morning. For the valley. For the stone.”

Status (hero Points): Explore Mode

Gwendolyn Faran: (2) - 14-10-30 = 0 dam
Prof. Whitegourd: (1) -
Conso Ghezzo: (1) - 17-9 = 8 dam
Hornbori: (2) 13-13 = 0 dam
Chirrit: (2) - 4-9 = 0 dam

Radiant Oath

Dwarf (Rock Dwarf) Fighter 8 - HP 122/122, AC 27 - Perception +16 (+18 Init.) - F: +16*/ R: +13/ W: +15* - Speed: 20 - Hero Points: 1/1, Active Conditions: None; Default Exploration Activity: Search

Hornbori doesn't much care for vague history lessons, but he appreciates forthright instructions. He rises, setting aside his bowl and mug. "Right, then. I'll see if my services can be of some use. Who's coming?"

He hefts his healer's kit and the shield he is never without and goes about the camp, looking for anyone who is injured or in need of a strong back.

Vigilant Seal

CG female changeling fey sorcerer 4 | HP 34/34 | AC 19 | Resist Cold 2 | F +7 R +9 W +9 | Perc +7 Darkvision| speed 40 | ◆ | ◇ | ↺ | Exploration: Avoid Notice

Gwen smiles and stands, spinning on her toes. "Happy to! Maybe they'll enjoy a bit of music for the evening." She pulls out a flute from her pack and begins to play a cheery tune. She follows Hornbori, providing the camp with some lively music to mark their approach.

Radiant Oath

Male Kobold Swashbuckler 4 - HP 50/50, AC 21 - Perception +8 - F +9/ R +12/ W +8 - Speed: 30 - Hero Points: 0/1

Have you told the centaurs about this stone? Chirrit asks the lizardfolk. I'm not sure if they would share your interest in...astrology, but if you think that this rock is related to the new difficulties in the region then what have they said about it?

Depending on Urwal's answer, he may go himself to speak with some of the Redpine warriors to 'pick their brains' about what they've seen and how these plant-beasts seem to act.

Envoy's Alliance

NG Half-Orc Fighter 2 | HP 32/32 | AC 19 (21 Shield) | F +8 R +7 W +6 | P + 8 | Speed 25' | Class DC 18 | Conditions:

Conso listens carefully to Urwal. When we find the stone, what do you want us to do with it? Do you think it's still broken?

Verdant Wheel

Prof. Whitegourd (they/them) Leshy Druid 8 | HP 104/104| AC 26 | F +15 (E), R +14 (E), W +16 (E) | Perception +16 (E) Reaction(When Critically Hit in Melee) : Storm Retribution 4d12 DC 25 | Vital Beacon: 4d10

Professor Whitegourd listens carefully for the answer to Conso's question.

Grand Lodge

Game map | Icons: ◆◇↺

Map {link}

Hornbori understands the forthright instructions from Urwal and heads into the camp to see who he can help.

Gwendolyn follows Hornbori while playing a cheery tune on her flute.

Chirrit questions Urwal about the rock

Conso asks Urwal what they are to do with the rock if they find it.

Professor listens carefully to the answers.

Urwal “What do you find when you seek the rock? Perhaps nothing. Perhaps an old stone, easily smashed. Perhaps something far more dangerous. The stars are silent, but I think caution will not be wasted.” The lizardfolk goes quite as if everything has been explained.

Those wandering around the camp, find the elven druid in one of the tents, poring over a motley and rather fire-damaged collection of old books, scouts’ reports, and scribbled notes. While a large wolverine enthusiastically plays with a leather cord in the corner of his tent.

Asking him, Cenenviel explains ”I’m trying to see if the spirits’ current anger has any historical precedent, which would be simpler if my records hadn’t been damaged in the fire.”

The wolverine presents the cord to the pathfinders, hopeful for a rousing game of tug-the-cord. Cenenviel smiles, ” Her name is Berry-Eater, be warned if you play with her she will follow you all around the camp.”

(You can help sort through the records with successful Arcana, Nature, or Occultism checks)

Status (hero Points): Explore Mode

Gwendolyn Faran: (2) -
Prof. Whitegourd: (1) -
Conso Ghezzo: (1) - 8 dam
Hornbori: (2)
Chirrit: (2) -

Radiant Oath

Male Kobold Swashbuckler 4 - HP 50/50, AC 21 - Perception +8 - F +9/ R +12/ W +8 - Speed: 30 - Hero Points: 0/1
GM Glyn wrote:


Those wandering around the camp, find the elven druid in one of the tents, poring over a motley and rather fire-damaged collection of old books, scouts’ reports, and scribbled notes. While a large wolverine enthusiastically plays with a leather cord in the corner of his tent.

Asking him, Cenenviel explains ”I’m trying to see if the spirits’ current anger has any historical precedent, which would be simpler if my records hadn’t been damaged in the fire.”

The wolverine presents the cord to the pathfinders, hopeful for a rousing game of tug-the-cord. Cenenviel smiles, ” Her name is Berry-Eater, be warned if you play with her she will follow you all around the camp.”

(You can help sort through the records with successful Arcana, Nature, or Occultism checks)

I wonder if those who follow the Verdant Wheel find that man as difficult to follow Chirrit thinks to himself as he leaves the odd iruxi to himself.

Seeing a few of his fellow agents congregating, the kobold heads over to see if he can assist. Realizing the task is deep archival research however, the small dragonoid steps back again. Instead he just crouches down and gives the wolverine a bit of a challenge. If I can't keep a grip on a cord I shouldn't be going out there at all!

Chirrit's not the most knowledgeable of sorts, so he'll just pass some time with the pet I suppose.

Radiant Oath

Dwarf (Rock Dwarf) Fighter 8 - HP 122/122, AC 27 - Perception +16 (+18 Init.) - F: +16*/ R: +13/ W: +15* - Speed: 20 - Hero Points: 1/1, Active Conditions: None; Default Exploration Activity: Search

Hornbori likes burrowing animals and spends a little time playing with Berry-Eater and Chirrit, but he has no help to offer Cenenviel. "Sorry. Not my, er, area of study. Spirits, eh? What does it say they want?"

After realizing the elf doesn't want an armored tank reading over his shoulder, Hornbori shrugs and hefts his shield. He gives Berry-Eater a playful tousle behind the ears and goes on about the camp, looking for anyone who is burned or injured.

Vigilant Seal

CG female changeling fey sorcerer 4 | HP 34/34 | AC 19 | Resist Cold 2 | F +7 R +9 W +9 | Perc +7 Darkvision| speed 40 | ◆ | ◇ | ↺ | Exploration: Avoid Notice

Gwen quirks her mouth to the side, considering the request. She waves over to the Professor. "I know a bit about Nature spirits, but I think the Professor would be best to help you. Books weren't ever my strong suit."

Gwen's +4 in nature pales in comparison to the Professor's +10
Nature: 1d20 + 4 ⇒ (20) + 4 = 24

Edit, or she can just slam dunk it.

Envoy's Alliance

NG Half-Orc Fighter 2 | HP 32/32 | AC 19 (21 Shield) | F +8 R +7 W +6 | P + 8 | Speed 25' | Class DC 18 | Conditions:

Conso thanks Urwal and wanders away. In other words, 'I don't know,' he says quietly to himself and smiles. Still feeling a little hurt from their battle with the leshies, he finds somewhere to relax.

Grand Lodge

Game map | Icons: ◆◇↺

Map {link}

Chewing on Urwal’s words, Chirrit follows his fellow pathfinder agents as they wander the camp. Finding the group taking to Cenenviel with the piles of books and scrolls the Kobold decides he would rather face a wolverine than research. He crouches down taking the cord giving Berry-Eater a good game of tug-o-war. The beast is thoroughly enthralled in the game leaving the elven druid free to do deep archival research. Playing with Berry-Eater counts as one success freeing the druid to help

Hornbori helps Chirrit play with Berry-Eater.

Gwendolyn isn’t sure she can help as she picks up a burnt book and flips through a few pages to a passage finding a sketch of a large stone and references to some ancient cyclopean ruins in the area, including the stone in the valley, and an old cyclops grave surrounded by standing cairns.

Cenenviel theorizes that the cyclopean relics were meant to gather evil energies and might be the cause of all the trouble. The druid theorizes, then disabling or destroying the relics might cause the leshys to return to normal.

(Players gain a +1 circumstance bonus to any Arcana or Occultism checks related to cyclopean relics for the rest of the adventure.)

Having helped the druid, the group continues to wander the camp Professor Whitegourd being a Leshy earns a few odd glances.

(In Redpine Camp: The players takes a –2 circumstance penalty to Diplomacy or Bluff checks.)

The pathfinders find Jaldan with a small group of young centaurs. Since the group did not tell anyone about her embarrassing incident with the children in Mishkar, the apprentice shaman is cheerfully telling her friends about her trip with the pathfinders, embellishing the leshy attack a bit.
When your group arrives, she includes them in the story, lauding their valor and inviting them to participate in the storytelling.

You can impress the centaur youths, building up Jaldan’s reputation as well as their own and adding a bit of luster to the name of the Pathfinder Society
(Use Deception, Diplomacy, Performance checks, or other relevant skill/lore.)

Status (hero Points): Explore Mode

Gwendolyn Faran: (2) -
Prof. Whitegourd: (1) -
Conso Ghezzo: (1) - 8 dam
Hornbori: (2)
Chirrit: (2) -

Vigilant Seal

CG female changeling fey sorcerer 4 | HP 34/34 | AC 19 | Resist Cold 2 | F +7 R +9 W +9 | Perc +7 Darkvision| speed 40 | ◆ | ◇ | ↺ | Exploration: Avoid Notice

The half-elf comes up beside Jaldan dramatically. "Oh, she's not telling the half of it! She's being a tad modest. While we were holding off those dangerous spirits...the ones with big nasty teeth...Jaldan here was saving the forest from the fire! If it hadn't been for her efforts, the whole area might have gone up in a blaze! It was threatening to be the biggest fire I've ever seen! But she bravely galloped in, past the dangerous leshys and got the blaze under control!" Gwen gives the centaur a fierce grin.

Performance: 1d20 + 7 ⇒ (6) + 7 = 13

Verdant Wheel

Prof. Whitegourd (they/them) Leshy Druid 8 | HP 104/104| AC 26 | F +15 (E), R +14 (E), W +16 (E) | Perception +16 (E) Reaction(When Critically Hit in Melee) : Storm Retribution 4d12 DC 25 | Vital Beacon: 4d10

You rock!

nature: 1d20 + 10 ⇒ (6) + 10 = 16

Professor Whitegourd does their best to sort out the records.

Radiant Oath

Male Kobold Swashbuckler 4 - HP 50/50, AC 21 - Perception +8 - F +9/ R +12/ W +8 - Speed: 30 - Hero Points: 0/1

Oh, yes, that was a roaring fire! Chirrit agrees with Jaldan's tale. Pointing to the Professor, he adds Look at this leshy. You see how strange and unnerving their gait is? whispering to the leshy Imeannooffenseitsjustfordramaticeffect Well these bit were fouler than even that. Distorted fusions of flesh and stem. So vile and deadly were the spirits that even our own plant could not abide them and froze them in their tracks! AgainIknowyousavedmylifeitisnothingpersonalbutitreallyhelpsupthestakesindra maSosorry

Diplomacy: 1d20 + 6 - 2 ⇒ (19) + 6 - 2 = 23

Radiant Oath

Dwarf (Rock Dwarf) Fighter 8 - HP 122/122, AC 27 - Perception +16 (+18 Init.) - F: +16*/ R: +13/ W: +15* - Speed: 20 - Hero Points: 1/1, Active Conditions: None; Default Exploration Activity: Search

Hornbori is no bard, no teller of tales, but he does like to hear stories, even ones he knows are embellished. Truth be told, those are his favorite stories to hear. He listens to Gwendolyn and Chirrit, nodding in some places and studiously keeping his face straight in others.

Envoy's Alliance

NG Half-Orc Fighter 2 | HP 32/32 | AC 19 (21 Shield) | F +8 R +7 W +6 | P + 8 | Speed 25' | Class DC 18 | Conditions:

Conso likewise remains silent, but a slight smirk appears on his face a few times. He enjoys the moment, knowing tomorrow will bring more trials.

Grand Lodge

Game map | Icons: ◆◇↺

Map {link}

Gwendolyn joins Jaldan in telling the store about holding off the dangerous spirits and how the young centaur saved the forest from the fire. The half-elf oversells the store and the centaur teens scoff at the tale ” yea right.”

Professor is still helping sort records.

Chirrit steps up, backing Jaldan’s tale using the Professor as an example of how strange the leshy’s are. This gets the teens’ attention as they are now listening.

Hornbori nods and listens to the stories being told, the teens ignore him as they ask for more details.

Conso remains silent with a slight smirk on his face.

The centaur teens want to know more about how the bad leshy’s exploded and such.

One success and one failure. Professor, Hornbori, and Conso can still give a try by using Deception, Diplomacy, Performance checks, or other relevant skill/lore.)

(In Redpine Camp: The players with the leshy in the group takes a –2 circumstance penalty to Diplomacy or Bluff checks.)

Status (hero Points): Explore Mode

Gwendolyn Faran: (2) -
Prof. Whitegourd: (1) -
Conso Ghezzo: (1) - 8 dam
Hornbori: (2)
Chirrit: (2) -

Verdant Wheel

Prof. Whitegourd (they/them) Leshy Druid 8 | HP 104/104| AC 26 | F +15 (E), R +14 (E), W +16 (E) | Perception +16 (E) Reaction(When Critically Hit in Melee) : Storm Retribution 4d12 DC 25 | Vital Beacon: 4d10

Professor Whitegourd does his best to explain why sometimes bad leshies explode.

leshy lore: 1d20 + 6 ⇒ (9) + 6 = 15

Envoy's Alliance

NG Half-Orc Fighter 2 | HP 32/32 | AC 19 (21 Shield) | F +8 R +7 W +6 | P + 8 | Speed 25' | Class DC 18 | Conditions:

The centaur youths don't quite seem to be getting it, so Conso attempts to show them how the battle went, using actions more than words to "recreate" the fight with the leshies. He keeps his sword sheathed, swinging his arms around and gets into it the more he "performs."

Performance(Untrained): 1d20 ⇒ 15

Grand Lodge

Game map | Icons: ◆◇↺

Map {link}

Professor stands up and explains to the centaur teens why sometimes bad leshies explode. The youngsters seem to be listening intently.

Conso breaks his silence and recreates the fight with the leshies showing how deadly the battle was.

Your group seems to have impressed the young centaurs and improved Jaldan’s reputation with them.

Having successfully impressed the Centaur teens, Jaldan gives Gwendolyn a big hug, then dashes into her tent and brings back a holly bush feather token, which she made herself and which she now gives to you in thanks for a great adventure together.

(This represents 1 Treasure Bundle, 1 hero point for Conso and Prof.)

The group continues to wonder the Redpine camp where you find Kaana Korag a female centaur and chieftain overseeing the return of a patrol.

The chieftain is politely skeptical of the Pathfinders ” Why should I believe you pathfinders can solve this problem?”

You can charm her by sharing war stories, demonstrating your knowledge of nature or the wilderness, or showing off weapon skills.

( Warfare Lore, Nature, Survival, or making an attack with a ranged or melee weapon against a target )

(In Redpine Camp: The players with the leshy in the group takes a –2 circumstance penalty to Diplomacy or Bluff checks.)

Status (hero Points): Explore Mode

Gwendolyn Faran: (2) -
Prof. Whitegourd: (1) -
Conso Ghezzo: (1) - 8 dam
Hornbori: (2)
Chirrit: (2) -

Envoy's Alliance

NG Half-Orc Fighter 2 | HP 32/32 | AC 19 (21 Shield) | F +8 R +7 W +6 | P + 8 | Speed 25' | Class DC 18 | Conditions:

Greetings, Chieftan Korag. While Pathfinders have many skills, my focus is primarily in the martial area, but it's served me well. I can demonstrate if you like?

Conso sets up a makeshift target of some sort with what's available and shows off his skill with a sword.

1d20 + 10 ⇒ (12) + 10 = 22

Radiant Oath

Dwarf (Rock Dwarf) Fighter 8 - HP 122/122, AC 27 - Perception +16 (+18 Init.) - F: +16*/ R: +13/ W: +15* - Speed: 20 - Hero Points: 1/1, Active Conditions: None; Default Exploration Activity: Search

Hornbori bows to the chief. "Because we are doughty agents of the Pathfinder Society!"

He turns and slashes his axe at a tree.

Battle Axe: 1d20 + 10 ⇒ (19) + 10 = 29

Vigilant Seal

CG female changeling fey sorcerer 4 | HP 34/34 | AC 19 | Resist Cold 2 | F +7 R +9 W +9 | Perc +7 Darkvision| speed 40 | ◆ | ◇ | ↺ | Exploration: Avoid Notice

"And a deadly bunch at that." Gwen draws a dagger, twirls it, and then hurls it at the nearest tree trunk. She gives a coy smile. "If you dare cross us."

Attack: 1d20 + 6 ⇒ (9) + 6 = 15

Radiant Oath

Male Kobold Swashbuckler 4 - HP 50/50, AC 21 - Perception +8 - F +9/ R +12/ W +8 - Speed: 30 - Hero Points: 0/1

Though no need to get so dour. Chirrit says as the kobold demonstrates his own swordplay. We're well suited to come back in one piece - while leaving any abberants in several!

Fencing strike: 1d20 + 7 ⇒ (2) + 7 = 9
Gonna us a hero point
Fencing strike the second: 1d20 + 7 ⇒ (19) + 7 = 26

You see! Was that not a most excellent feint?

Verdant Wheel

Prof. Whitegourd (they/them) Leshy Druid 8 | HP 104/104| AC 26 | F +15 (E), R +14 (E), W +16 (E) | Perception +16 (E) Reaction(When Critically Hit in Melee) : Storm Retribution 4d12 DC 25 | Vital Beacon: 4d10

nature: 1d20 + 10 ⇒ (18) + 10 = 28

Professor Whitegourd explains that not only being a Leshy gives them unique insight into these specific problems but that they also actually know quite a bit about plants.

Grand Lodge

Game map | Icons: ◆◇↺

Map {link}

Conso demonstrates his martial skill against a makeshift target. Kaana nods in approval, but she isn’t fully convinced yet.

Hornbori bows to the chief declaring that his group is doughty Pathfinders, he takes down a tree with one swing of his ax. The centaur chieftain seems to be very impressed with his ax skill. ” Perhaps I was hasty in my doubt.”

Gwendoly joints the game and twirls a dagger at the nearest tree. It hits the tree but fails to stick.

Professor Whitegourd explains that not only being a Leshy gives them unique insights.

Not one to stand by and watch others swordplay, Chirrit demonstrates his technique with a strike that looks to miss at first then he finishes with an incredible strike nailing the target dead center.

Having won her respect by successfully demonstrating your marshal skills, Kaana opens up enough to share a few of her own tales, offering your group a few drinks and reminiscing about the time she had to kill a hill giant all on her own, which took two quivers’ worth of arrows. The giant looked like a porcupine afterward. She also shares a few tips on how to fight leshys, giving you an edge in your next combat with them.

Your group gets a +1 circumstance bonus to their initiative check in your next combat with leshys.

Returning to your tent you find the iruxi is quietly pleased with how you represented the Society.

“I have cast horoscopes for your mission.” Urwal says without preamble, setting a pair of satchels full of traveling supplies by your campsite. “The omens are favorable enough, although the stars carry warning.”

“The spirits of Finadar Forest are sick. Perhaps this is an abscess in nature and must be balanced with sword and flame. But such a cure is to be mourned, not celebrated,” the lizardfolk says, emphasizing each word. “Better for all if a safer salve is found. Yes?”

Urwal makes certain the group understands that they are to resort to violence only if all other options fail, then hands out the supplies. This consists of bread, foraged mushrooms, and smoked meat, along with 4 gp and 45 sp

In addition, if for successfully extinguished the forest fire in the combat encounter, Urwal expresses his thanks and gives them an item “representing the primeval forest’s gratitude”. This item is a hunter’s bane talisman.

Finally, for successfully impressed both Cenenviel and Kaana Korag, a pleased Urwal also gives your group a silver crescent moon pendant worth 8 gp.


Supplies represent 1 Treasure Bundle.
The talisman represents 1 Treasure Bundle.
The jewelry represents 1 Treasure Bundle.

Setting off fresh and fully healed the next day your group finds the forest becoming gradually quieter. There are more burnt areas here, both old scars from earlier fires and the remnants of more recent blazes sparked by the corrupted leshys. There are fewer animals as well making finding game frustrating.

Eventually, your group crosses a stream and spots movement up ahead. An enormous scarecrow is busily clearing the collected growth of eons past from an ancient set of cyclopean menhirs that surround what looks to be an altar or grave of some kind, decorated with a sinuous, flowing script. Several small animals have been freshly sacrificed atop the altar, their blood sliding into the grooves of the letters carved into the stone.

As you approach further, they realize the true size of the scarecrow, with eyes like bubbling black pools in its sackcloth face and hands twisted into wooden talons.

In addition to the scarecrow, a handful of giant centipedes have been called to the site, lured by the scarecrow’s own uncanny energy. Both scarecrow and vermin work in concert, united by some dim, instinctual understanding.

GM rolls:

init: 5d20 + 10 + 24 ⇒ (10, 5, 5, 9, 7) + 10 + 24 = 70 divide by 5 = 14

Status (hero Points): Combat Mode

Gwendolyn Faran: (2) -
Prof. Whitegourd: (2) -
Conso Ghezzo: (2) -
Hornbori: (2)
Chirrit: (1) -

Scarecrow:
4x Giant Centipedes:

Roll initiative (assume you are using the same exploration tactics as before.) you may act first if your total is greater than 14.

Radiant Oath

Dwarf (Rock Dwarf) Fighter 8 - HP 122/122, AC 27 - Perception +16 (+18 Init.) - F: +16*/ R: +13/ W: +15* - Speed: 20 - Hero Points: 1/1, Active Conditions: None; Default Exploration Activity: Search

Perception: 1d20 + 8 ⇒ (2) + 8 = 10 Intent on keeping his huge shield raised, Hornbori is slow to recognize the threat.

Vigilant Seal

CG female changeling fey sorcerer 4 | HP 34/34 | AC 19 | Resist Cold 2 | F +7 R +9 W +9 | Perc +7 Darkvision| speed 40 | ◆ | ◇ | ↺ | Exploration: Avoid Notice

Perception: 1d20 + 4 ⇒ (14) + 4 = 18

Gwen gives a hungry smile as she sees the centipedes approach. "Oh, more fun." She moves up to where she has a clear shot and fires a frost bolt at the nearest one.

Ray of Frost at Black: 1d20 + 7 ⇒ (19) + 7 = 26
Cold Damage: 1d4 + 4 ⇒ (4) + 4 = 8

Actions:
1: Move
2/3: Ray of Frost

Envoy's Alliance

NG Half-Orc Fighter 2 | HP 32/32 | AC 19 (21 Shield) | F +8 R +7 W +6 | P + 8 | Speed 25' | Class DC 18 | Conditions:

Perception: 1d20 + 8 ⇒ (11) + 8 = 19

Conso moves to the front of the group and pulls out his shortbow. He tries to follow up Gwen's attack.

1d20 + 7 ⇒ (4) + 7 = 11 1d6 ⇒ 5

Move, Interact, Attack

Radiant Oath

Male Kobold Swashbuckler 4 - HP 50/50, AC 21 - Perception +8 - F +9/ R +12/ W +8 - Speed: 30 - Hero Points: 0/1

Hmm, forum ate my post this morning

Inititative, take 2: 1d20 + 5 ⇒ (13) + 5 = 18

Chirrit feels a sense of deja vu as he advances, drawing back his rapier as to kobold moves forwards to defend the advanced Gwen.

Stride, then Readying an action to Strike at a for that moves adjacent to him.

Readied Strike:
Attack: 1d20 + 7 ⇒ (19) + 7 = 26 for Piercing damage: 1d6 + 2 ⇒ (3) + 2 = 5

Verdant Wheel

Prof. Whitegourd (they/them) Leshy Druid 8 | HP 104/104| AC 26 | F +15 (E), R +14 (E), W +16 (E) | Perception +16 (E) Reaction(When Critically Hit in Melee) : Storm Retribution 4d12 DC 25 | Vital Beacon: 4d10

perception: 1d20 + 8 + 1 ⇒ (13) + 8 + 1 = 22

Professor Whitegourd hurries up to behind the mighty Chirrit and fires at blue with a ray of frost.

spell attack vs blue: 1d20 + 8 ⇒ (18) + 8 = 26
cold damage: 1d4 + 4 ⇒ (1) + 4 = 5
Crit is double damage and -10ft to speed for 1 round.

Grand Lodge

Game map | Icons: ◆◇↺

Map {link}

Hornbori is slow to act.

Gwendolyn has a hungry smile as she spots the centipedes, she moves up and fires a frost bolt at the nearest one. As the bolt hits the centipede, it causes the creature to ice over, killing it.

Conso moves forward drawing his bow, but the arrow goes wide missing the mark.

Chirrit feels a sense of deja vu as he advances to protect Gwendolyn with his rapier.

Professor hurries up behind Chirrit and fires his own ray of frost hitting the red Centipede with a powerful blast of energy. The creature freezes solid killing the centipede.

The two remaining centipedes move straight for the nearest intruder and attacks. Both the Orange and green vermin mandibles snap at Conso, but the half-orc is too quick to be bitten.

The large scarecrow moves forward. Reaching over the centipedes it claws twice at Conso as it chuckles in a very intimidating way at him! The first claw hits leaving a bloody wound across the half-orc. The second claw misses, but the scarecrow’s menacing laugh is chilling causing Conso to become frightened.

GM rolls:

Orange vs Conso
mandibles: 1d20 + 6 ⇒ (10) + 6 = 16
piercing damage: 1d3 ⇒ 1 plus venom

Green vs Conso
mandibles: 1d20 + 6 ⇒ (5) + 6 = 11
piercing damage: 1d3 ⇒ 2 plus venom

Scarecrow vs Conso
claw: 1d20 + 9 ⇒ (16) + 9 = 25 to hit
damage slashing/piercing: 1d6 + 3 ⇒ (6) + 3 = 9 plus 1 evil
2nd strike
claw agile: 1d20 + 9 - 4 ⇒ (7) + 9 - 4 = 12 to hit
damage slashing/piercing: 1d6 + 3 ⇒ (6) + 3 = 9 plus 1 evil
Special Haunting Assault:
Demoralize vs Conso Will DC16: 1d20 + 9 ⇒ (14) + 9 = 23

Status (hero Points): Combat Mode

Gwendolyn Faran: (2) -
Prof. Whitegourd: (2) -
Conso Ghezzo: (2) - +10 dam (fightened 1)
Hornbori: (2)
Chirrit: (1) -

Scarecrow:
Centiped Black: +16 damage (*dead*)
Centiped Red: +10 damage (*dead*)
Centiped orange:
Centiped Green:

(everyone my act)

Map {link}

Verdant Wheel

Prof. Whitegourd (they/them) Leshy Druid 8 | HP 104/104| AC 26 | F +15 (E), R +14 (E), W +16 (E) | Perception +16 (E) Reaction(When Critically Hit in Melee) : Storm Retribution 4d12 DC 25 | Vital Beacon: 4d10

Professor Whitegourd trundles into the woods.
Assuming difficult terrain?

before sparking some electricity between green and blue.

electric arc: 1d4 + 4 ⇒ (4) + 4 = 8
Basic Reflex DC 18

Vigilant Seal

CG female changeling fey sorcerer 4 | HP 34/34 | AC 19 | Resist Cold 2 | F +7 R +9 W +9 | Perc +7 Darkvision| speed 40 | ◆ | ◇ | ↺ | Exploration: Avoid Notice

Gwen mimics the Professor and steps farther into the wood. She unleashes her own electricity on the two centipedes in front of Conso.

Electric Arc (reflex DC 17): 1d4 + 4 ⇒ (1) + 4 = 5

Actions:
1: Move
2/3: Electric Arc on the two centipedes

Envoy's Alliance

NG Half-Orc Fighter 2 | HP 32/32 | AC 19 (21 Shield) | F +8 R +7 W +6 | P + 8 | Speed 25' | Class DC 18 | Conditions:

Thought I'd seen the worst in the Gravelands, Conso mutters with a shiver. He takes a deep breath to steel himself, then drops his bow, takes out his sword and steps forward to swing at the scarecrow.

Attack: 1d20 + 10 - 1 ⇒ (2) + 10 - 1 = 11

Let's spend a Hero Point...

Attack: 1d20 + 10 - 1 ⇒ (10) + 10 - 1 = 19 1d1d8 + 4 ⇒ (6) + 4 = 10

Interact, Move, Attack

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