DM Carbide's Godsmouth Heresy [PFS1e-CORE, Table 2] (Inactive)

Game Master John Woodford

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Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

AYKB, this is for out-of-character commentary. Also, please provide the following information:

Player Name:
Character Name:
OP Number:
Faction:
Day Job Roll (if any):

Sovereign Court

Hi there. Is there still room for 1 more?

Scarab Sages

Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none

Player Name: Zin Z'arin (Rob Riemersma)
Character Name: Nitre
OP Number: 192785-15
Faction: Scarab Sages
Day Job Roll (if any): Profession (brewer): 1d20 + 4 ⇒ (17) + 4 = 21

Thanks for the game!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Fox, do you have a Core character of the appropriate level (1-2)?

Silver Crusade

N/G Male Half-orc Fighter/4 | HP: 40/40 | AC Norm/Tch/FF: 23/16/19 21/14/17 | CMD: 21 | F/R/W: +7/+6/+3 | Init: +4 | Speed 20 ft | Acrobatics +3, Climb +5, Intimidate +5, Perception +1, Ride +6, Stealth +2 | Active Conditions: antitoxin, bless, shield of faith (4 min) , inspire +1

Reporting

Player Name: miteke
Character Name: Tusk Two-Blade
OP Number: 141936-18
Faction: Silver Crusade
Day Job Roll (if any): profession soldier: 1d20 + 4 ⇒ (15) + 4 = 19

Sovereign Court

I will be playing a brand new character as I haven’t played Core before


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Tusk, I took a quick look at your character sheet and spotted a couple of minor potential issues. You have some non-Core equipment--masterwork backpack and air crystals--so unless they were on a chronicle you shouldn't have them. As far as I can tell the Legacy of Sand trait is also non-Core; again, I may have missed something. Could you clarify those?

Sovereign Court

Could I have clarification on how the traits work in core and which ones are available?

Sovereign Court

Could I have clarification on how the traits work in core and which ones are available?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

You get two traits, as usual, but the only traits available to Core characters are faction traits from the Season of the Ten Player's Guide, or the ones listed in the Pathfinder Character Traits Web Enhancement document that can be found at this LINK.

Sovereign Court

Sorry about the double posts there..

Grand Lodge

|LN |CORE Human Male |Monk 1 |HP 9/9 | AC: 19 T: 19 FF: 13| Fort +2; Ref +7; Will +5|| Init: +7 | Perception +7 |Sense Motive: +9| CMB: +0 CMD: 15 | Special Abilities: Scorpion Style| Movement: 30ft | Active Conditions: None

Player Name: Fox--Pantom
Character Name: Jainyu Tu
OP Number: 228375-12
Faction: Grand Lodge
Day Job Roll (if any): None

Silver Crusade

N/G Male Half-orc Fighter/4 | HP: 40/40 | AC Norm/Tch/FF: 23/16/19 21/14/17 | CMD: 21 | F/R/W: +7/+6/+3 | Init: +4 | Speed 20 ft | Acrobatics +3, Climb +5, Intimidate +5, Perception +1, Ride +6, Stealth +2 | Active Conditions: antitoxin, bless, shield of faith (4 min) , inspire +1
DM Carbide wrote:
Tusk, I took a quick look at your character sheet and spotted a couple of minor potential issues. You have some non-Core equipment--masterwork backpack and air crystals--so unless they were on a chronicle you shouldn't have them. As far as I can tell the Legacy of Sand trait is also non-Core; again, I may have missed something. Could you clarify those?

Thanks for checking. I will remove those. I'm surprised a masterwork backpack is not core. I'll have to check my other core characters. I should have known about the air crystals though.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

No worries. The masterwork backpack had come up in my last Core game, so that was what jumped out at me.

It would probably help a lot if Archives of Nethys broke out or otherwise flagged the Core-legal material.


It sure would.

Grand Lodge

|LN |CORE Human Male |Monk 1 |HP 9/9 | AC: 19 T: 19 FF: 13| Fort +2; Ref +7; Will +5|| Init: +7 | Perception +7 |Sense Motive: +9| CMB: +0 CMD: 15 | Special Abilities: Scorpion Style| Movement: 30ft | Active Conditions: None

Can you check over my character sheet? (Link in character profile)
This is my first core game

Silver Crusade

N/G Male Half-orc Fighter/4 | HP: 40/40 | AC Norm/Tch/FF: 23/16/19 21/14/17 | CMD: 21 | F/R/W: +7/+6/+3 | Init: +4 | Speed 20 ft | Acrobatics +3, Climb +5, Intimidate +5, Perception +1, Ride +6, Stealth +2 | Active Conditions: antitoxin, bless, shield of faith (4 min) , inspire +1

How did you get a +5 to your to hit for unarmed strike? Unless you have weapon finesse I believe you use your strength bonus to get your to hit.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The character has Weapon Finesse (L1), Dodge (human bonus), and Scorpion Style (L1 monk bonus). The only thing I question is being a follower of Cayden Cailean--monks have to be lawful, and I don't think you can follow a deity who's more than one step away from you on the alignment chart.

Grand Lodge

|LN |CORE Human Male |Monk 1 |HP 9/9 | AC: 19 T: 19 FF: 13| Fort +2; Ref +7; Will +5|| Init: +7 | Perception +7 |Sense Motive: +9| CMB: +0 CMD: 15 | Special Abilities: Scorpion Style| Movement: 30ft | Active Conditions: None

I thought that was only for divine casters

Grand Lodge

|LN |CORE Human Male |Monk 1 |HP 9/9 | AC: 19 T: 19 FF: 13| Fort +2; Ref +7; Will +5|| Init: +7 | Perception +7 |Sense Motive: +9| CMB: +0 CMD: 15 | Special Abilities: Scorpion Style| Movement: 30ft | Active Conditions: None

I thought that was only for divine casters

Grand Lodge

|LN |CORE Human Male |Monk 1 |HP 9/9 | AC: 19 T: 19 FF: 13| Fort +2; Ref +7; Will +5|| Init: +7 | Perception +7 |Sense Motive: +9| CMB: +0 CMD: 15 | Special Abilities: Scorpion Style| Movement: 30ft | Active Conditions: None

Is my Tagline okay?

Scarab Sages

N Male Human Cleric of Urgathoa 5 | HP: 43/43 | AC 18 Touch 11 FF 17 | CMD: 17 | Saves F +6 R +2 W +6 | Init: +1 | Speed 20 ft | Perception +2; Motive +6 | Spells: 1st - 6/6, 2nd - 5/5, 3rd - 3/3 | Channel 5/5 | Battle Rage 5/5, Bleeding Touch 5/5 | Active Conditions: Enlarge Person 5 minutes

Player Name: Chris LoBue
Character Name: The Red Reverend
OP Number: 312045-6
Faction: Scarab Sages
Day Job Roll: Profession: Butcher 1d20 + 6 ⇒ (9) + 6 = 15

Just about to bike with my family, but will update my tagline and dot in when I get back.

Silver Crusade

N/G Male Half-orc Fighter/4 | HP: 40/40 | AC Norm/Tch/FF: 23/16/19 21/14/17 | CMD: 21 | F/R/W: +7/+6/+3 | Init: +4 | Speed 20 ft | Acrobatics +3, Climb +5, Intimidate +5, Perception +1, Ride +6, Stealth +2 | Active Conditions: antitoxin, bless, shield of faith (4 min) , inspire +1
DM Carbide wrote:
The character has Weapon Finesse (L1), Dodge (human bonus), and Scorpion Style (L1 monk bonus). The only thing I question is being a follower of Cayden Cailean--monks have to be lawful, and I don't think you can follow a deity who's more than one step away from you on the alignment chart.

He must have added the weapon finesse since I last looked. Looks good to me now.

Silver Crusade

N/G Male Half-orc Fighter/4 | HP: 40/40 | AC Norm/Tch/FF: 23/16/19 21/14/17 | CMD: 21 | F/R/W: +7/+6/+3 | Init: +4 | Speed 20 ft | Acrobatics +3, Climb +5, Intimidate +5, Perception +1, Ride +6, Stealth +2 | Active Conditions: antitoxin, bless, shield of faith (4 min) , inspire +1
Jianyu Tu wrote:
Is my Tagline okay?

My philosophy on tag lines is to give the GM what he needs, such as ST, AC, CMD, HP, perception - which you have - and also things I want to know a lot of the time, such as knowledge skills, spellcraft, or other skills I'm always having to look up.

I have found that though most folks include CMB, unless I have a character that actually uses it it is a waste of space.

Scarab Sages

Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
Tusk Two-Blade wrote:
I have found that though most folks include CMB, unless I have a character that actually uses it it is a waste of space.

Yeah, I never include stats related to offense; those are my responsibility, and if the GM wants to double-check my math, that's all in the profile. The tagline is so that the GM can easily reference my defensive stats when needed. So: hp, AC, CMD, saves, and those couple of high-use others such as Init and Perc.

Silver Crusade

N/G Male Half-orc Fighter/4 | HP: 40/40 | AC Norm/Tch/FF: 23/16/19 21/14/17 | CMD: 21 | F/R/W: +7/+6/+3 | Init: +4 | Speed 20 ft | Acrobatics +3, Climb +5, Intimidate +5, Perception +1, Ride +6, Stealth +2 | Active Conditions: antitoxin, bless, shield of faith (4 min) , inspire +1

I do see a few typos like that | at the beginning, missing blanks, and a || (double bar).

One thing. I like how the ooc tags make things pop and separate items, but it also takes up space even though they are not displayed. When you get higher level and want to stuff more things in there, particularly when the active conditions get insane, they can get in the way. Not saying you should get rid of them - keep them. Just warning you that down the road if you need the space toss them.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

We've got four players now. Tealk has played this several times and wasn't up for doing it again, and I haven't heard from the other interested player for three days. Do any of you know someone who might want to play?

Silver Crusade

N/G Male Half-orc Fighter/4 | HP: 40/40 | AC Norm/Tch/FF: 23/16/19 21/14/17 | CMD: 21 | F/R/W: +7/+6/+3 | Init: +4 | Speed 20 ft | Acrobatics +3, Climb +5, Intimidate +5, Perception +1, Ride +6, Stealth +2 | Active Conditions: antitoxin, bless, shield of faith (4 min) , inspire +1

Not off hand. If you ask in flaxseed, though, you will most likely get half a dozen responses.


hello i dot with mitsrandir female elf bard lvl 1, tell if i can play or its late


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Sure, they haven't gotten past the first half of the introduction. Dot into the Gameplay thread with your character, provide the information I asked for in my first post in the Discussion thread, I'll check your character, and we can get going.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Mitsrandir, let me know when your character profile is done. It looks like you still have some bits left over from the character you pasted it from (dual-wielding wakizashis, bite, rogue stuff).

Grand Lodge

Female NG Elf Bard of Erastil lvl1 elf| HP: 9/9 | AC: 17 (13 Tch, 14 Fl) | CMB: +1, CMD: 15| F: +1, R: +6, W: +1 | Init: +6 | Perc: +4, SM: +7 bard 1 initiative +6 bmc 1 dmc +15 ts fort +0 ref +6 will +1 pg 9/9 ac 17 flat 13 touch 14

5819Player Name: Javier Garmon
Character Name: Mitsrandir
OP Number:195819-18
Faction: Grand Lodge
Day Job Roll: none

Grand Lodge

Female NG Elf Bard of Erastil lvl1 elf| HP: 9/9 | AC: 17 (13 Tch, 14 Fl) | CMB: +1, CMD: 15| F: +1, R: +6, W: +1 | Init: +6 | Perc: +4, SM: +7 bard 1 initiative +6 bmc 1 dmc +15 ts fort +0 ref +6 will +1 pg 9/9 ac 17 flat 13 touch 14

5Player Name: Javier Garmon
Character Name: Mitsrandir
OP Number: 195819-18
Faction: Grand Lodge
Day Job Roll: none


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Thanks for the info. I had a few other questions/concerns, though--your stats may be off (I can't make either set of them add up to a 20-point elf), the Criminal trait isn't Core-legal (see my post HERE for a link to the document with the Core-legal traits), and a composite longbow that would give you +1 to damage from your STR would cost 200 gp.

Grand Lodge

Female NG Elf Bard of Erastil lvl1 elf| HP: 9/9 | AC: 17 (13 Tch, 14 Fl) | CMB: +1, CMD: 15| F: +1, R: +6, W: +1 | Init: +6 | Perc: +4, SM: +7 bard 1 initiative +6 bmc 1 dmc +15 ts fort +0 ref +6 will +1 pg 9/9 ac 17 flat 13 touch 14

ill try to fix mostakes this nigth

Scarab Sages

Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none
DM Carbide wrote:
Mitsrandir, you can see nothing at the moment.

She should still be able to make the attack at the last place she saw the darkmantle, though, with a miss chance due to concealment from the darkness.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

True, although since Tusk and Nitre act first it's probably going to be moot.

Silver Crusade

N/G Male Half-orc Fighter/4 | HP: 40/40 | AC Norm/Tch/FF: 23/16/19 21/14/17 | CMD: 21 | F/R/W: +7/+6/+3 | Init: +4 | Speed 20 ft | Acrobatics +3, Climb +5, Intimidate +5, Perception +1, Ride +6, Stealth +2 | Active Conditions: antitoxin, bless, shield of faith (4 min) , inspire +1

I think we need to do some puzzle solving or run the risk of running out of chime uses. The last clue was rather wishy-washy, particularly since right and left are relative and may or may not have to do with the doors.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Patience. The module doesn't assume that you have someone who can pick locks, or I would have said something before we started.

Silver Crusade

N/G Male Half-orc Fighter/4 | HP: 40/40 | AC Norm/Tch/FF: 23/16/19 21/14/17 | CMD: 21 | F/R/W: +7/+6/+3 | Init: +4 | Speed 20 ft | Acrobatics +3, Climb +5, Intimidate +5, Perception +1, Ride +6, Stealth +2 | Active Conditions: antitoxin, bless, shield of faith (4 min) , inspire +1

Welcome news.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire
Nitre wrote:
DM Carbide wrote:
Remember that attacking around corners gives your opponents cover, so you're at -4 to hit.

Technically, cover provides a bonus to AC. PCs should not be tracking cover in their attack rolls; the GM should be tracking cover with Armor Class instead.

Cover wrote:

To determine whether your target has cover from your ranged attack, choose a corner of your square. If any line from this corner to any corner of the target’s square passes through a square or border that blocks line of effect or provides cover, or through a square occupied by a creature, the target has cover (+4 to AC). emphasis added

When making a melee attack against an adjacent target, your target has cover if any line from any corner of your square to the target’s square goes through a wall (including a low wall). When making a melee attack against a target that isn’t adjacent to you (such as with a reach weapon), use the rules for determining cover from ranged attacks.

This is strictly true. OTOH, I provide the base enemy ACs (once a party member has attacked one), so you as players know whether you've hit and don't have to wait for me to confirm it. Given that, I would prefer to see you adjust your attack rolls to account for cover (or note in your attack roll that the target has cover), so I can tell that you know about the adjustment.

Scarab Sages

Female LN Dwarven Ranger 2 | HP: 18/18 | AC: 19 (13 Tch, 16 Fl) | CMD: 19 (16 Fl) | F: +3, R: +6, W: +0 | Init: +5 | Perc: +5, SM +0 | Speed 20ft | Active conditions: none

Hi! This is a heads up that I'm going camping this weekend. I'm leaving tonight (Thurs) and won't be returning until Sunday. Please bot me as needed!

I haven't filled out her Bot Me spoiler yet, but Nitre's actions are pretty predictable; she fights with her falchion, and has little to no social skills. :)


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

I'll be traveling tomorrow and Sunday, and will be slow to post.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Long day at work, and unable to get a post up.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

One of the ways you can tell that this module wasn't designed for PFS use is the number of places where there are accesses to unmapped and unspecified areas. The door Nitre asked about leads to one of those, and you'll doubtless encounter others. Consider them out of scope for your current mission.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

I'm helping to run a workshop this week, and it's been taking up more time and spoons than I thought it would. (Having the planning team chair tied up with something else didn't help.) I should be back to posting in a day or two.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Holding to find out what Mitsrandir is using for light. It's kind of important.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Tusk, how are you getting +4 to damage with both ends of the double axe?

Silver Crusade

N/G Male Half-orc Fighter/4 | HP: 40/40 | AC Norm/Tch/FF: 23/16/19 21/14/17 | CMD: 21 | F/R/W: +7/+6/+3 | Init: +4 | Speed 20 ft | Acrobatics +3, Climb +5, Intimidate +5, Perception +1, Ride +6, Stealth +2 | Active Conditions: antitoxin, bless, shield of faith (4 min) , inspire +1

Double slice

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