An Opalline Tide

Game Master Patrick Curtin

My homebrew world with the addition of the classic Savage Tide AP as a plot device. Might throw some Razor Coast and Skull and Shackles in too. YARR! Time for adventure mateys!!


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Nahuatl ti Female Human Shaman (Deep) 3 |HP: 32/32 | AC:14 (current 16), T 14, FF 10 | Fort: +3 Ref:+4 Will:+6 |CMB +4, CMD 16 | Init+3 | Perc +11 | Wave Strike 3/3

Giving the koold a nod of appreciation at the ease with which he handles the lock, Nahuatl ti follows silently.


Male Half-Orc Fighter (Corsair) 2/Barbarian 1

Tragon gives one last look in the alleyway to make sure the party is not observed or followed. Then he follows, his blades at the ready in case they encounter any resistance.


Male Minotaur - Wizard 3 (T) - HP 21/26 | AC= 12 | CMD = 14 | Init +10 |F - +4|R - +3|W - +3|Per + 2/+4 || Hero P 1 +2 Perception & Sense Notice when Kossel w/in 10'

Jakun heads to the door and gives Kossel a treat for a job well done. He searches for a way to activate the hidden door.

Perception 1d20 + 4 ⇒ (4) + 4 = 8


Male Kobold Investigator1

The kobold follows,. also looking for the opening mechanism.

Per: 1d20 + 8 ⇒ (14) + 8 = 22

Total of 23 to find a trap!


M Ratfolk Cleric 3 {Init +3; F +4 R +4 W + 6; Perc +6 (darkvision); hp 21/21; AC 18 t 14 ff 15; BAB +2, CMB +1, CMD 14; CLW 8/50}

Norveg oozes in the door amidst the rest of the crew and stands aside, so as not to be stepped on. He peers around, whiskers twitching. "...just ain't roit..." is the only audible part of his self-directed mumbling.


Bribes always welcome

Taische spots the mechanism that triggers the secret door. It appears unlocked and untrapped. He pushes the small hidden mechanism and the door clicks open quietly.

Past the door is a small length of hall and then a small room. The room is lined with shelving and upon the shelves are various wooden boxes, labeled with one word descriptions like ‘stuffing’ or ‘eyes’. On the floor is a trapdoor with a large polished brass ring set into it. The hinges indicate it swings up and to the back of the room


Male Kobold Investigator1

TAishe examines the trap-door for,... well,... traps.

Per: 1d20 + 9 ⇒ (20) + 9 = 29

Holy Nat 20's Diceman! Twice in a row! (Now watch my next COMBAT rolls be nat 1's) ;P

Once as sure as he can be that the trap door is, in fact , NOT trapped. The kobold gestures to it.

"Little help, much larger friendss?"


Male Minotaur - Wizard 3 (T) - HP 21/26 | AC= 12 | CMD = 14 | Init +10 |F - +4|R - +3|W - +3|Per + 2/+4 || Hero P 1 +2 Perception & Sense Notice when Kossel w/in 10'

Jakun nods at Taishe and lifts the door by the handle, once he is sure that it is indeed clear....


Bribes always welcome

The trapdoor indeed is unlocked and free of traps. Jakun grasps the ring and discovers that the door is well-oiled and relatively light. It opens without a squeak. Below is a shaft leading into darkness. A hempen rope ladder is secured to the side of the shaft.

Actions?


Male Kobold Investigator1

Taishe bows his head to the massive Minotaur in thanks. The kobold peers down the shaft, and holds up a single claw for silence,...

PER to see if he hears anything?
1d20 + 8 ⇒ (15) + 8 = 23


Intro map

Taishce peers down, but hears and sees nothing. The shaft is brick lined, very similar to the old zombie pirate smuggler tunnels the group had explored. No one seems to be around the entryway


Male Half-Orc Fighter (Corsair) 2/Barbarian 1

Tragon offers to lead the way down the corridor.


Male Kobold Investigator1

Taishe looks up at the rest, and nods. The kobold moves and allows the larger, scarier members to go first.


Male Minotaur - Wizard 3 (T) - HP 21/26 | AC= 12 | CMD = 14 | Init +10 |F - +4|R - +3|W - +3|Per + 2/+4 || Hero P 1 +2 Perception & Sense Notice when Kossel w/in 10'

Jakun gives a short snort of deference to the capable warrior as he leads the way. Though a Wizard, Jakun is powerful in stature and heads down the ladder second, plus, if his tactic to use his group effects is to work, he will need to be near the front of the fighting.


M Ratfolk Cleric 3 {Init +3; F +4 R +4 W + 6; Perc +6 (darkvision); hp 21/21; AC 18 t 14 ff 15; BAB +2, CMB +1, CMD 14; CLW 8/50}

Norveg waits until the minotaur's weight is off the rope, then glides down the line to the tunnel below.


Nahuatl ti Female Human Shaman (Deep) 3 |HP: 32/32 | AC:14 (current 16), T 14, FF 10 | Fort: +3 Ref:+4 Will:+6 |CMB +4, CMD 16 | Init+3 | Perc +11 | Wave Strike 3/3

Nahuatl ti makes her way down next, climbing carefully after Norveg, with Haplo clinging to her.


Male Kobold Investigator1

Taishe cautiously follows the rest down the rope,...

If a roll is required, can the kobold take 10? ;)


Male Human Necro - Necrophagy 3rd, Fort +3, Ref +1, Will +4, Init: +4; Perc +4

Narl also heads down the rope trying his best to make it down the rope ladder remembering when he first joined a ship and needed to learn how to navigate such things. He keeps the light on his cane about him so he can see where he is going and offers it up to the other remembers of the group.


Bribes always welcome

The party makes its way down the rope ladder to the floor easily enough. It is staked into the ground to assist in keeping it from swaying overmuch. The brick-lined tunnel weeps water, small rivulets running down the brick, and collecting in a shallow puddle on the floor. It looks like the eastern end of the tunnel is slightly sloped, and the water slowly trickles into the darkness beyond. Those with darkvision or a light source can see the tunnel continuing about 25’ before it turns and line of sight is lost.

On the western brick wall a stout wooden door with iron bands is shut. It again reminds those that explored Parrot Island yesterday of the doors there. This one, though, is well kept. The iron and brass fittings look recently shined and oiled, as does the wood of the door itself. The wood looks to be teak or ironwood, both well known for their water resistance.

Actions?


Male Kobold Investigator1

"'Sscusse, pleasse,..." Taishe slips forward, and gives the door a once over, turning his head almost sideways to look at it from all angles.

Perception: 1d20 + 8 ⇒ (12) + 8 = 20
Total of 21 to spot traps


Bribes always welcome

The door sports a solid, if simple key lock. Taishe can see that this door is currently unlocked. There are no traps he can perceive


Male Half-Orc Fighter (Corsair) 2/Barbarian 1

Assumine Taishe will share that… Tragon, leading the way, opens the door.


Bribes always welcome

The door opens silently, with a well-oiled smoothness. Beyond Tragon can see another hallway. To the north is a shut door, much like the one he just opened. The hallway continues south and makes a turn to the west


>New Map<

Now with animal pals!


Male Half-Orc Fighter (Corsair) 2/Barbarian 1

Tragon looks into the hallway. "Another door. Does one of you want to check it out?"


Male Kobold Investigator1

"One will be happy to examine." Taishe murmurs softly. The kobold slips past Tragon and peers nearsightedly at the door to the north.

Per: 1d20 + 8 ⇒ (5) + 8 = 13

Well,... Thppt! it is a 14 to spot a trap. ;P


M Ratfolk Cleric 3 {Init +3; F +4 R +4 W + 6; Perc +6 (darkvision); hp 21/21; AC 18 t 14 ff 15; BAB +2, CMB +1, CMD 14; CLW 8/50}

"G'luck, mate," Norveg murmurs, patting Taishe on the shoulder before the kobold shoves past the half-orc.

Guidance for +1 to the skill roll. Patrick, I hope you're OK with this. Didn't get a chance to say anything before Taishe made the check. Can I make it SOP that Norveg puts guidance on Taishe before skill checks if he's adjacent?


Bribes always welcome

Thats fine. You have to make allowances for the PbP format. Taishe can assume a guidance when applicable

Taishe thought he saw a trap on the lock, but it turned out to be just an odd tumbler in the keyhole. This door is unlocked as well


Male Half-Orc Fighter (Corsair) 2/Barbarian 1

Tragon steps forward and opens the door.


Bribes always welcome

Tragon opens the door and sees a small room. A man dressed in dark loose clothing with a bandanna on his brow is sitting slumped in a chair with a tiny desk. He turns his head sleepily towards the door, then his eyes widen in shock as he spies Tragon

Tragon has one action, as you have caught the man flat footed. Then we go into initiative. So, roll initiative and we’ll figure out what goes on


Male Kobold Investigator1

Thx Norveg! :)

Go get'im Tragon! ;)

Kobold Init: 1d20 + 4 ⇒ (14) + 4 = 18


Male Minotaur - Wizard 3 (T) - HP 21/26 | AC= 12 | CMD = 14 | Init +10 |F - +4|R - +3|W - +3|Per + 2/+4 || Hero P 1 +2 Perception & Sense Notice when Kossel w/in 10'

Initiative 1d20 + 10 ⇒ (12) + 10 = 22


M Ratfolk Cleric 3 {Init +3; F +4 R +4 W + 6; Perc +6 (darkvision); hp 21/21; AC 18 t 14 ff 15; BAB +2, CMB +1, CMD 14; CLW 8/50}

Init: 1d20 + 3 ⇒ (11) + 3 = 14


Nahuatl ti Female Human Shaman (Deep) 3 |HP: 32/32 | AC:14 (current 16), T 14, FF 10 | Fort: +3 Ref:+4 Will:+6 |CMB +4, CMD 16 | Init+3 | Perc +11 | Wave Strike 3/3

iNIT: 1d20 + 3 ⇒ (18) + 3 = 21


Male Half-Orc Fighter (Corsair) 2/Barbarian 1

Initiative: 1d20 + 3 ⇒ (19) + 3 = 22

Tragon, weapons in hand, moves up next to the man. ”Don't make a sound, and you might make it out of here alive,” he says threateningly.

Intimidate: 1d20 + 5 ⇒ (18) + 5 = 23


Bribes always welcome

Nice roll

The man blanches then raises his hands slowly.

“Easy friend. I’m in no hurry to be gutted. What do you want me to do?”


Male Kobold Investigator1

Yes! Nice roll!

Taishe nods slightly, in appreciation of Tragon's excellent use of intimidation tactics.


M Ratfolk Cleric 3 {Init +3; F +4 R +4 W + 6; Perc +6 (darkvision); hp 21/21; AC 18 t 14 ff 15; BAB +2, CMB +1, CMD 14; CLW 8/50}

Norveg squints up at the big half-orc. "So guttin' 'im's off the table? You sure, mate?"

He looks around the room for rope, manacles, strapping tape... anything to bind the captive.

Perception: 1d20 + 6 ⇒ (11) + 6 = 17


Male Minotaur - Wizard 3 (T) - HP 21/26 | AC= 12 | CMD = 14 | Init +10 |F - +4|R - +3|W - +3|Per + 2/+4 || Hero P 1 +2 Perception & Sense Notice when Kossel w/in 10'

Jakun enters the room and pulls rope from his backpack handing it to Norveg, he begins to inspect the room as well.


Male Kobold Investigator1

Taishe follows Norveg inside the room, also peering around intently,...

Per: 1d20 + 8 ⇒ (5) + 8 = 13


Male Half-Orc Fighter (Corsair) 2/Barbarian 1

”Good, you’ve got some sense,” Tragon says. ”Aye, my furry priest friend - check this gentleman for weapons, why don’t you. And you’ve got the right idea - let’s keep him tied up while we do what we have to do.” He keeps a cutlass leveled at the man’s throat.


Bribes always welcome

The room is very small, in fact just a small 10’ square area. There is the desk and chair, but little else. There is a crudely done mural of the Lotus Deagon symbol on the wall, basically a graffito more than anything

Norveg searches the man, and relieves him of his short sword and a pair of daggers. His belt pouch has a dozen silver falcons and one gold in it. His clothes are unremarkable - light weave loose dark cotton tunic with matching pants. The tunic has a built in cowl, what Opalline youths call a ‘hoodie’.


Male Kobold Investigator1

Taishe enters after the larger folk and looks around.

The kobold gives a non-committal snort at the graffiti on the wall, and continues to examine the rest of the room.

Is there another exit to this room? (Visible?) or just the door we entered?


Bribes always welcome

Another door is shut on the north wall

The man clears his throat nervously as Tragon menaces him with the cutlass

“If you would, could you all give me a good clout when you tie me up? Just enough to put me out, mind. It will go easier on me later if my mates think I put up a fight. “

The man tries not to flinch as Norveg investigates him


Male Kobold Investigator1

Taishe's serpentine tongue flickers in and out once. The draconic equivalent of a soft chuckle. He nods his head once.

"One thankss you for your cooperation." He says softly. Then leaves the man for his other, larger companions to deal with, and heads to examine the other door.

Per (on door): 1d20 + 8 ⇒ (5) + 8 = 13
Sigh, must've used up my awesome rolls for this week. ;P Still a 14 to detect traps, (15 w/ Norveg's Guidance/blessing on me)


Bribes always welcome

The door is similar to the others, and it’s lock looks similar as well. A standard interior heavy door, no intricate gears or suspicious-looking needles in the locking mechanism. However , this one is locked

As an addendum …

Attached to the prisoner’s belt is a ring with a large key on it. The key has been painted a bright yellow color


Male Half-Orc Fighter (Corsair) 2/Barbarian 1

”A good clout could be in the offering. Might even be nice and use my left fist instead of my right. But that’ll cost you. Who else is down here this evening?”

He turns to Taishe. ”My scaly friend - maybe see if there’s any papers in that desk, too.”


Male Kobold Investigator1

TAishe turns away from the door, and nods at Tragon.

"One concurss." he says, and heads toward the desk. The kobold pauses momentarily, and points at the prisoner's Belt.

"Key, Pleasse. Should open door."

Taishe waits a moment, feels the expected tap on his shoulder from his furry friend, then moves and cautiously but swiftly examines the desk and it's contents.
Accepted/including Norveg's offered +1 Guidance

Per:Search desk: 1d20 + 9 ⇒ (7) + 9 = 16
total 17 to spot a trap


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Bribes always welcome
Tragon Stormblade wrote:

”A good clout could be in the offering. Might even be nice and use my left fist instead of my right. But that’ll cost you. Who else is down here this evening?”

The man shrugs

“Anyone not on a job is down here. I mean, you know what you are getting into here, right? This is the Lotus Dragon headquarters. I’m not one to tell you your business, and I admire the brass set in coming down here, but if the alarm is raised or Rowyn and her new man Vanthus catch you…”

The man shudders

“You’ll be fish food”


Male Kobold Investigator1

Taishe pauses and looks up from searching the desk. He turns and glances over his shoulder with a reptilian curiosity.

"Your concern iss appreciated. But we are very much looking forward to sseeing Vanthuss. Again."
Taishe gives a slight, reptilian smirk. It makes him look, hungry.

"Vanthuss hass already left uss for fish food once. We are merely here to, return the favor." The kobold hisses softly.

Taishe turns back to searching the desk, and asks over his shoulder.
"How many are here, and not on job tonight? Your accuracy is important."

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