One must pay the Piper (Inactive)

Game Master Fallen_Mage

After being drawn from their beds by mysterious music, four children find themselves in the clutches of a person called.....The Piper.

Action ◆ Free Action ◇ Reaction ↺

Map


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Grand Lodge

F Human Cleric (0)/ HP 6/9/ AC 12/T 12/ FF 10/ Saves: Fort +3/ Ref +2/ Will +7/ Perception +5/ Initiative +2/ Spells: 0/2

Taking her usual place, Kamira listens at the door. She lets her gaze wander on the painting, wondering how someone might be as rich as to acquire all these possessions. Not even her father's house was that finely decorated.

Perception: 1d20 + 5 ⇒ (4) + 5 = 9


@Kamira - You hear the faint clattering of dishes and what sounds like.....humming?

Grand Lodge

F Human Cleric (0)/ HP 6/9/ AC 12/T 12/ FF 10/ Saves: Fort +3/ Ref +2/ Will +7/ Perception +5/ Initiative +2/ Spells: 0/2

"I can hear someone," she tells the others, suddenly alarmed. "I think they're doing the dishes."

Grand Archive

Female Human (Half-orc) Monk Apprentice 0 | HP 3/9 | AC: 15 | Fort: +3; Ref: +5; Will: +2 | Per +2 | Speed 25 ft | Hero Points: 1/3

Ghida considers, looking uncertain at first.

"Alright, we have two doors with people behind them and a big iron door we haven't checked yet. I say we listen at the iron doors, then decide."


6/6 HP | Conditions:

"You hear only one person? Perhaps we can take them out like the rat earlier. I say take them out so we have no one coming behind us."

Grand Lodge

F Human Cleric (0)/ HP 6/9/ AC 12/T 12/ FF 10/ Saves: Fort +3/ Ref +2/ Will +7/ Perception +5/ Initiative +2/ Spells: 0/2

"I think they're alone, but I'm not sure," Kamira admits. "But if they scream, they could raise the alarm. I'll listen to the iron doors."

Perception: 1d20 + 5 ⇒ (16) + 5 = 21


@Kamira -Leaving everyone in the dining room, you make your way to the iron doors at the end of the creepy hallway. You get the sense that these doors are fairly thick. Yet you still managed to hear something. A low thrumming sound and some more of the eerie music similar to the kind that woke you from your slumber.

Grand Archive

Female Human (Half-orc) Monk Apprentice 0 | HP 3/9 | AC: 15 | Fort: +3; Ref: +5; Will: +2 | Per +2 | Speed 25 ft | Hero Points: 1/3

"I agree with Shadei - let's try the room that sounds like a kitchen. You all open the door and I'll charge in to knock the person out before they can scream."


Are we waiting for Karima to come back?

Grand Archive

Female Human (Half-orc) Monk Apprentice 0 | HP 3/9 | AC: 15 | Fort: +3; Ref: +5; Will: +2 | Per +2 | Speed 25 ft | Hero Points: 1/3

That was the plan.


Male Lizardfolk Sorceror (Apprentice) HP 9/9 | AC: 12 | Fort: +3; Ref: +4; Will: +5 | Init: +2 | Per +4 ; Spd 25 ft./ Swim 15ft. |

Hsoa nods nervously, keen for Ghida...or anyone really to do the...charging and knocking out.

Grand Lodge

F Human Cleric (0)/ HP 6/9/ AC 12/T 12/ FF 10/ Saves: Fort +3/ Ref +2/ Will +7/ Perception +5/ Initiative +2/ Spells: 0/2

Kamira returns to the group, pale-faced:

"I hear music... And I think it comes from the man," she says, her voice trembling a little even if she tries to remain composed.

Grand Archive

Female Human (Half-orc) Monk Apprentice 0 | HP 3/9 | AC: 15 | Fort: +3; Ref: +5; Will: +2 | Per +2 | Speed 25 ft | Hero Points: 1/3

Ghida, to Kamira: "I definitely DON'T want to go that way, then. Let's take out the cook..."

Grand Lodge

F Human Cleric (0)/ HP 6/9/ AC 12/T 12/ FF 10/ Saves: Fort +3/ Ref +2/ Will +7/ Perception +5/ Initiative +2/ Spells: 0/2

"Shadei, do you think can open the door without it creaking? Let's see if there's more than one person before Ghida rushes in..."


6/6 HP | Conditions:

"I can certainly try, The Elf responded.

Reaching for the door she took a steadying breath while pulling her dagger. Shadei opened the door as quietly as possible.

Stealth: 1d20 + 5 ⇒ (17) + 5 = 22


The door opens without a single noise into, what is by far the warmest room you have encountered so far in this place, it is currently in use by a human woman in trousers that end just above the knee and a sleeveless vest, her raven hair coming down to just below her jawline. It appears that she is making some sort of meal for several individuals and humming to herself.

Before we continue, I am going to roll initiative. But I would like to know what each of you would like to use: Stealth or Perception?

Grand Archive

Female Human (Half-orc) Monk Apprentice 0 | HP 3/9 | AC: 15 | Fort: +3; Ref: +5; Will: +2 | Per +2 | Speed 25 ft | Hero Points: 1/3

Stealth +5

Grand Lodge

F Human Cleric (0)/ HP 6/9/ AC 12/T 12/ FF 10/ Saves: Fort +3/ Ref +2/ Will +7/ Perception +5/ Initiative +2/ Spells: 0/2

Perception +5


Male Lizardfolk Sorceror (Apprentice) HP 9/9 | AC: 12 | Fort: +3; Ref: +4; Will: +5 | Init: +2 | Per +4 ; Spd 25 ft./ Swim 15ft. |

Perception + 4


Secret:

Ghida: 1d20 + 5 ⇒ (8) + 5 = 13
Kamira: 1d20 + 5 ⇒ (11) + 5 = 16
Hsoa: 1d20 + 5 ⇒ (9) + 5 = 14
Jinx: 1d20 + 5 ⇒ (9) + 5 = 14

Surprise Round: Shadei, Kamira, Hsoa, Woman, Ghida


6/6 HP | Conditions:

Having opened the door quietly, the Elf made her way around into a position that she can gain a flanking position when the fighting starts.


Round 1: Shadei, Kamira, Hsoa, Woman, Ghida

Kamira, Hsoa, you're up.

Grand Lodge

F Human Cleric (0)/ HP 6/9/ AC 12/T 12/ FF 10/ Saves: Fort +3/ Ref +2/ Will +7/ Perception +5/ Initiative +2/ Spells: 0/2

Kamira tiptoes to a place where she can attack the woman from the side after Ghida has rushed in.

Do we have a map?


Male Lizardfolk Sorceror (Apprentice) HP 9/9 | AC: 12 | Fort: +3; Ref: +4; Will: +5 | Init: +2 | Per +4 ; Spd 25 ft./ Swim 15ft. |

Did Shadei go into the room?

Hsoa hangs back, too afraid to enter the room.


6/6 HP | Conditions:

Yes I did.


Secret:
1d20 + 5 ⇒ (9) + 5 = 14

The humming stops abruptly as the woman turns and sees Kamira moving off to one side.

"Well hello there little one. I see you escaped Rizzles grasp. I guess I'm going to have to take you back."

Setting down her utensils, she moved to the girl and attempted to grab her arm.

◆ Grapple: 1d20 ⇒ 10

Fortunately Kamira proved to be more slippery that anticipated.

Everyone is up.

Grand Lodge

F Human Cleric (0)/ HP 6/9/ AC 12/T 12/ FF 10/ Saves: Fort +3/ Ref +2/ Will +7/ Perception +5/ Initiative +2/ Spells: 0/2

Kamira freezes into place, but has the reflex to take a step back when the woman attempts to grab her wrist, narrowly dodging her. The little girl curls up against the wall in a defensive posture, seemingly petrified by fear, but as soon as the woman leans over she viciously punches her in the thigh.

Trying a Feint. I'm going to use my Assurance feat to roll a natural 10. Perception DC 14 to see the attack coming and not be flat-footed

Unarmed Attack: 1d20 + 2 ⇒ (14) + 2 = 16
Non-Lethal Damage: 1d4 ⇒ 1

Grand Archive

Female Human (Half-orc) Monk Apprentice 0 | HP 3/9 | AC: 15 | Fort: +3; Ref: +5; Will: +2 | Per +2 | Speed 25 ft | Hero Points: 1/3

Ghida rushes into the room and gives a round kick to the woman.

Stride ◆
Strike ◆

Kick: 1d20 + 5 ⇒ (2) + 5 = 7
non-lethal bludgeoning damage: 1d6 + 2 ⇒ (4) + 2 = 6

She stumbles after having missed the woman's head, and tries again with her fist.

Strike ◆

Fist: 1d20 + 1 ⇒ (7) + 1 = 8
non-lethal bludgeoning damage: 1d6 + 2 ⇒ (5) + 2 = 7

whiff and whiff


6/6 HP | Conditions:

Seeing the opportunity, as she had on so many break-ins before, the Elf moved in and stabbed at the leg.

◆ Move

◆ Strike: 1d20 + 5 ⇒ (19) + 5 = 24

Damage: 1d4 ⇒ 2x2 = 4

Getting a good shot to the thigh, Shadei moved off again.

◆ Move


Male Lizardfolk Sorceror (Apprentice) HP 9/9 | AC: 12 | Fort: +3; Ref: +4; Will: +5 | Init: +2 | Per +4 ; Spd 25 ft./ Swim 15ft. |

Hsoa swallows, or rather, gulps, then courageously enters the room, utilizing his zappy magic again, targeting the strange woman.

1 Action to Stride, 2 Actions to use electric arc

Pzzzawppp!!!: 1d20 + 5 ⇒ (15) + 5 = 201d4 + 3 ⇒ (3) + 3 = 6 [Spell Attack + 5; Cha + 3]


Reflex: 1d20 + 5 ⇒ (10) + 5 = 15

Ghidas sudden appearance caused the woman to fall back on her heels to avoid the swings of the Half-Orc. It, unfortunately, left her open to assault of Shadei and Kamira. Clutching the wound in her leg, she then noticed Hsoa began casting a spell. The look of fear in her eyes was short-lived as his electrical spell went off. Despite her best efforts, it proved too much for her and she slumped to the ground, unmoving except for the occasional twitch leftover from the electricity.

Combat Over

Grand Lodge

F Human Cleric (0)/ HP 6/9/ AC 12/T 12/ FF 10/ Saves: Fort +3/ Ref +2/ Will +7/ Perception +5/ Initiative +2/ Spells: 0/2

Kamira sighs in relief as she is out of danger.

"Thanks," she tells her teammates, cautiously skirting around the woman's still body. "At least we've learned the musician's name. Unless it's the rat's?"

She takes a look around the room, in case there is anything for interest.

"Maybe we should bound her hands and gag her. We don't want her to wake up and scream," she says, looking for some piece of cloth.

Perception: 1d20 + 5 ⇒ (7) + 5 = 12

Grand Archive

Female Human (Half-orc) Monk Apprentice 0 | HP 3/9 | AC: 15 | Fort: +3; Ref: +5; Will: +2 | Per +2 | Speed 25 ft | Hero Points: 1/3

Ghida will check the woman for keys or anything that might help the group escape.

Perception:
1d20 + 2 ⇒ (18) + 2 = 20


Male Lizardfolk Sorceror (Apprentice) HP 9/9 | AC: 12 | Fort: +3; Ref: +4; Will: +5 | Init: +2 | Per +4 ; Spd 25 ft./ Swim 15ft. |

”Rizzle sounds like a rat’s name rather than that of a grand mastermind.” Hsoa says simply.

”That was quite intense. I hope we do not have to repeat the performance” he continues, wringing his hands and occasionally glancing at them while keeping a flighty lookout out the door they barged in.

Perception:
Perception: 1d20 + 4 ⇒ (15) + 4 = 19


@Ghida - Other than the clothes she's wearing, the dead woman has six daggers in total and a key of some sort.

@Hsoa - You don't see or hear anyone.....or anything coming.

Grand Archive

Female Human (Half-orc) Monk Apprentice 0 | HP 3/9 | AC: 15 | Fort: +3; Ref: +5; Will: +2 | Per +2 | Speed 25 ft | Hero Points: 1/3

Ghida takes one of the daggers and the key.

"There are weapons here, if any one needs." She says matter-of-factly, pointing at the woman's body.

Ghida looks around the room. If there are no other exits, she'll go back outside and stand by the other closed door in the hexagonal room.

"Kamira, can you listen at this door again?"

Grand Lodge

F Human Cleric (0)/ HP 6/9/ AC 12/T 12/ FF 10/ Saves: Fort +3/ Ref +2/ Will +7/ Perception +5/ Initiative +2/ Spells: 0/2

Wow, she's dead? I thought she was just K.O!

Kamira takes her place by the door, listening intently to whatever might be on the other side.

Perception: 1d20 + 5 ⇒ (8) + 5 = 13

Grand Archive

Female Human (Half-orc) Monk Apprentice 0 | HP 3/9 | AC: 15 | Fort: +3; Ref: +5; Will: +2 | Per +2 | Speed 25 ft | Hero Points: 1/3
Kamira Klein wrote:

Wow, she's dead? I thought she was just K.O!

Unfortunately, the attack that brought her to 0 was lethal, so she's dead.


Male Lizardfolk Sorceror (Apprentice) HP 9/9 | AC: 12 | Fort: +3; Ref: +4; Will: +5 | Init: +2 | Per +4 ; Spd 25 ft./ Swim 15ft. |

Hsoa looks at the corpse, and his eyes widen a little.

”She’s dead?!? I killed her?!?

The reptilian seems unwilling to approach the body and continues to stand by the door.

”Maybe...I killed Rizzle too...” he murmurs forlornly.


6/6 HP | Conditions:

The Elf moved over to the body and scooped up the remaining five daggers along with the sheaths and strapped them to her body.

With a hand on her hip, she asked, "Which way now? We only have two doors left."

Grand Archive

Female Human (Half-orc) Monk Apprentice 0 | HP 3/9 | AC: 15 | Fort: +3; Ref: +5; Will: +2 | Per +2 | Speed 25 ft | Hero Points: 1/3

At the other door in the hexagonal room - the one that Kamira just listened at again - Ghida parks herself beside it.

"Same as last time - Shadei, you try to open the door quietly and sneak in. Then, the rest of us will rush in after."


6/6 HP | Conditions:

Shadei placed her hand on the door handle and looked back at the others to be sure that they were ready.

Grand Archive

Female Human (Half-orc) Monk Apprentice 0 | HP 3/9 | AC: 15 | Fort: +3; Ref: +5; Will: +2 | Per +2 | Speed 25 ft | Hero Points: 1/3

Ghida nods.

Grand Lodge

F Human Cleric (0)/ HP 6/9/ AC 12/T 12/ FF 10/ Saves: Fort +3/ Ref +2/ Will +7/ Perception +5/ Initiative +2/ Spells: 0/2

Kamira crouches and nods, ready to follow the group inside the room.


6/6 HP | Conditions:

With everyone ready, Shadei opens the door.

Stealth: 1d20 + 5 ⇒ (13) + 5 = 18


Shadei opens the door relatively small room with six beds and lockers at the foot of each one. Opposite the entrance of the room is a reinforced oak door with a hefty lock holding an iron bar that would prevent the door from being opened. In the centre of the room is a table with four ratfolk in chain shirts playing some sort of game. A mirrored lantern gently swaying above them. Maces and manacles hanging from their belts while wooden heater shields lean against their chairs.


6/6 HP | Conditions:

Stealth: 1d20 + 5 ⇒ (7) + 5 = 12

As quietly as possible, the Elf padded into the room and off to the right, ducking behind one of the beds.


This fight is going to be a little more complicated. So I have a map up at the top. You should be able to edit where you go without issue. If you do have a problem, just tell me where you wish to go and I'll move you.

No one has been spotted yet, so I'll ask that you make a stealth check if you do not wish to be seen.

Grand Lodge

F Human Cleric (0)/ HP 6/9/ AC 12/T 12/ FF 10/ Saves: Fort +3/ Ref +2/ Will +7/ Perception +5/ Initiative +2/ Spells: 0/2

Moving as silently as possible, Kamira enters the room, staying close to Shadei.

Stealth: 1d20 + 2 ⇒ (14) + 2 = 16

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