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Seggiatore thinks to himself, Why is it always fanatics?
He repeats his drum beat, adding a little kick to it.
With the music reverberating around the cavern, the gnome focuses his will on summoning another mystical glaive to strike at the clawed leader.
Lingering Composition: 1d20 + 9 ⇒ (3) + 9 = 12
The echo in here is terrible
Inspire Courage for one round.
Spiritual Weapon vs AC: 1d20 + 10 ⇒ (15) + 10 = 25 for 1d8 + 5 ⇒ (8) + 5 = 13 force damage.

GM redeux |

claws: 1d20 + 10 - 4 ⇒ (11) + 10 - 4 = 17 hit vs flatfooted dmg: 1d6 + 3 + 1d4 ⇒ (5) + 3 + (2) = 10
claws: 1d20 + 10 - 8 ⇒ (4) + 10 - 8 = 6 dmg: 1d6 + 3 + 1d4 ⇒ (5) + 3 + (4) = 12
Seggiatore's weapon strikes the druid, catching it off guard from such a distance!
Meanwhile the Green cat moves in and pounces Sir Reinhart with a fury of bites and claw marks. The jaws narrowly miss but it's claw catches him off-guard. 8 piercing, 2 precision
Cave assault!! Round 2: Bold May Act
Inspire Courage: +1 status bonus to hit and damage rolls and saves vs fear for the bard and all of his allies. (Round 1/1)
26 Seggiatore
25 Green Cat
24 Dr Tanglethorn (-9, Grabbed (link), you can attempt to escape (link) on your turn)
22 Kip the Druid (-13)
22 Red Cat (-23)
19 Sir Reinhart (-10)
16 Roslyn Turin
11 Gazard

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"Let. Me. Go!" - Dr. Tanglethorn sturggles against the lion.
Escape, Athletics: 1d20 + 2 ⇒ (1) + 2 = 3
The lion's grasp on her is too strong, and Dr. Tanglethorn realizes the situation is now past being solved with words. Though it pains her, she begins preparing to cast a spell.
Flat check due to grabbed: 1d20 ⇒ 12
Though the lion's grasp slows her, she is able to complete her incantation. A burst of lightning emanates from Dr. Tanglethorn's body straight into both of the cats.
Both Red and Green Cat need to attempt a Reflex Save, DC 18.
Electric Arc, Electricity Damage: 1d4 + 4 ⇒ (3) + 4 = 7

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(( 8 w/ inspire? :) ))

GM redeux |

green ref: 1d20 + 10 ⇒ (3) + 10 = 13 fail, 8 dmg
kip spell: 1d20 + 8 ⇒ (8) + 8 = 16 miss dmg: 3d6 ⇒ (6, 3, 5) = 14
red maul: 1d20 + 10 ⇒ (16) + 10 = 26vs flatfooted =crit dmg: 1d6 + 3 + 1d4 ⇒ (4) + 3 + (4) = 11 x2 =22 (14 Piercing, 8 precision), dying 2
red maul: 1d20 + 10 ⇒ (4) + 10 = 14 miss dmg: 1d6 + 3 + 1d4 ⇒ (3) + 3 + (1) = 7
red claws: 1d20 + 10 - 8 ⇒ (10) + 10 - 8 = 12 dmg: 1d6 + 3 + 1d4 ⇒ (1) + 3 + (2) = 6
The green cat fails to jump out of Dr Tanglethorns spell in time, but red cat instinctively reacts and dodges the lightning arc entirely. green fail, red crit success
The druid advances and casts a spell. Water begins forming from her claws and blasts at Rosie, but misses her.
Red Cat lashes back at Dr Tanglethorn with it's claws and manages to rip through her leather armor and make her go limp crit, 14 pieircing, 8 precision = 22, puts you in dying 2. The red cat quickly refocuses on a new target, Rosie, but it's bloody claws swipe nothing but the air.
Cave assault!! Round 2/3: Bold May Act
Inspire Courage: +1 status bonus to hit and damage rolls and saves vs fear for the bard and all of his allies. (Round 1/1)
26 Seggiatore
25 Green Cat (-8)
22 Kip the Druid (-13)
24 Dr Tanglethorn (0hp, dying 2)
22 Red Cat (-23)
19 Sir Reinhart (-10)
16 Roslyn Turin
11 Gazard

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I will use my Hero Point to remove the Dying condition and stabilize.
As Dr. Tanglethorn falls unconscious to the ground, her wounds begin to close as a soft, green light pulses from within her bag. Inside, Phia channels a significant portion of her energy into Dr. Tanglethorn to keep her from succumbing to the grievous injuries.
EDIT: It's come to my attention that I only need to spend a hero point at the start of my turn, so the above will happen if Dr. Tanglethorn is not healed before her turn starts.

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Roslyn steps into flank (Sorry, Dr. Tanglethorn!) and stabs.
Stab: 1d20 + 10 ⇒ (12) + 10 = 22
Piercing: 2d6 + 5 ⇒ (6, 6) + 5 = 17
If red goes down, Roslyn will move to flank green, provoking if lions have AoOs. If not, she will stab again.
Possible stab: 1d20 + 5 ⇒ (19) + 5 = 24
Possible piercing: 2d6 + 5 ⇒ (6, 5) + 5 = 16

GM redeux |

Roslyn stands over Dr Tanglethorn and stabs the cat clean through it's neck and feels the life escape the cat. As she retracts her blade it falls to the ground with a thud. Roslyn then sets up to flank the green cat which does not react to her.
Cave assault!! Round 2/3: Bold May Act
Inspire Courage: +1 status bonus to hit and damage rolls and saves vs fear for the bard and all of his allies. (Round 1/1)
26 Seggiatore
25 Green Cat (-8)
22 Kip the Druid (-13)
24 Dr Tanglethorn (0hp, dying 2)
19 Sir Reinhart (-10)
16 Roslyn Turin
11 Gazard

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Seggiatore's eyes go wide at the sight of his fellow gnome slumped on the ground. He runs over to her unconscious form and begins applying bandages and gauze to the wounds.
Seeing her stir in response to his ministrations, he whistles once loudly to his spiritual glaive, causing it to dance thru the air and strike at the enemy druid again.
Stride, Battle Medicine, Sustain Spiritual Weapon (move and strike)
Healing: 2d8 ⇒ (2, 8) = 10
Spiritual Weapon vs AC: 1d20 + 9 ⇒ (10) + 9 = 19 for 1d8 + 4 ⇒ (8) + 4 = 12 force damage.
No Inspire Courage this round... up to DM whether Sir Reinhart and Gazard still get it from last time.
I've seen table variance when doing block init and won't argue either way. :D

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GM redeux |

The druid sees the spritual glaive coming and nearly dodges it but was struck with a painful blow! Despite this she doesn't appear to be bloodied yet.
The druid nearly gives into Gazard's spell, but manages to stay awake, albeit she is now a bit groggy success
For Inspire Courage in this case it's pretty easy to manage that Seggiatore is at the top of the round, so you've acted in round 3, but Sir Reinhart is still in round 2 and can still be inspired.
Cave assault!! Round 2/3: Bold May Act
Inspire Courage: +1 status bonus to hit and damage rolls and saves vs fear for the bard and all of his allies. (Round 1/1)
26 Seggiatore
25 Green Cat (-8)
22 Kip the Druid (-25, -1 status penalty to perception checks for 1 round)
24 Dr Tanglethorn (0hp, dying 2)
19 Sir Reinhart (-10)
16 Roslyn Turin
11 Gazard

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With Tanglethorn conscious Sir Reinhart grunts and once again raises his longsword to the sky as he grows to enormous proportions before striking down at the lion.
Vs GreenFF: 1d20 + 9 + 1 ⇒ (6) + 9 + 1 = 16
slashing damage: 1d8 + 3 + 2 + 1 ⇒ (8) + 3 + 2 + 1 = 14
Cast Enlarge(2), Strike

GM redeux |

sorry didn't update HP for Dr Tanglethorn in last update
target: 1d2 ⇒ 2claws: 1d20 + 10 - 8 ⇒ (1) + 10 - 8 = 3 damage: 1d6 + 3 ⇒ (3) + 3 = 6
target: 1d2 ⇒ 1claws: 1d20 + 10 - 8 ⇒ (2) + 10 - 8 = 4 damage: 1d6 + 3 ⇒ (2) + 3 = 5
all misses
The cat nearly dodges out of the way from the gigantic strike but was too slow too react. Sir Reinharts sword fell on the cat leaving it bloodied but alive. hit It cat reacts by attempting to take a bite out of Sir Reinhart but isn't able to get it's jaws around him. The cat then takes a swipe at both Roslyn and Sir Reinhart, but misses each time.
The druid begins casting a spell and flames form from her hands. She sends the sphere towards Gazard need reflex save. She then moves to attempt to flank Roslyn
Cave assault!! Round 3/4: Bold May Act
26 Seggiatore
25 Green Cat (-22)
22 Kip the Druid (-25, -1 status penalty to perception checks for 1 round)
24 Dr Tanglethorn (10hp, prone, wounded 1)
19 Sir Reinhart (-10)
16 Roslyn Turin
11 Gazard (Need reflex save)

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Sir Reinhart bring down his enormous sword on the green kitty.
sword vs green kitty FF: 1d20 + 9 ⇒ (10) + 9 = 19
damage: 1d8 + 3 + 2 ⇒ (3) + 3 + 2 = 8
Sir Reinhart finally takes a defensive position behind his shield again as he moves to flank the remaining enemy.
Strike, Raise Shield(6/20/20), Strike (AC 20)

GM redeux |

Sir Reinhart's sword splits the cats head open without resistance leaving another lifeless body on the floor.
Cave assault!! Round 3/4: Bold May Act
26 Seggiatore
22 Kip the Druid (-25, -1 status penalty to perception checks for 1 round)
24 Dr Tanglethorn (10hp, prone, wounded 1)
19 Sir Reinhart (-10)
16 Roslyn Turin
11 Gazard (Need reflex save)

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Roslyn will stab the druid with flank.
Rapier: 1d20 + 9 ⇒ (6) + 9 = 15
Piercing: 2d6 + 4 ⇒ (5, 6) + 4 = 15
Rapier: 1d20 + 4 ⇒ (16) + 4 = 20
Piercing: 2d6 + 4 ⇒ (6, 4) + 4 = 14
Rapier: 1d20 - 1 ⇒ (3) - 1 = 2

GM redeux |

Gazard, force bolt has only semantic component so it is only 1 action. you have 2 actions left, enough for most spells/cantrips if you wish.
The heat from the druid's spell begins to scorch Gazard a bit as the ball of fire rolls underneath him. 5 fire dmg Gazard exchanges a hit with his force bolt.
Kip manages to dodge Rosie's first attack, though she was off-balance for the second and sustained a strong blow leaving her bloodied. miss, hit
Cave assault!! Round 3/4: Bold May Act
26 Seggiatore
22 Kip the Druid (-42)
24 Dr Tanglethorn (10hp, prone, wounded 1)
19 Sir Reinhart (-10)
16 Roslyn Turin
11 Gazard (-5 damage) - 2 of 3 actions left.

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Dr. Tanglethorn stands up and notices the 2 badly-mangled bodies of the cats. Despite her almost being killed by one, she can't help but shed a tear.
Regardless, the battle rages on and so she focuses her sorrow into anger, and anger into a spell. A ray of frost shoots out of her palms.
Ray of Frost, Spell attack: 1d20 + 8 ⇒ (9) + 8 = 17
Cold Damage if it hits: 1d4 + 4 ⇒ (3) + 4 = 7

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Seggiatore is pleased to see Doc Tanglethorn back on her feet, though he is still concerned about her well-being.
Almost absentmindedly, he whistles for the spiritual glaive to press its attack, and then focuses more healing energy into the nearby druid.
Sustain SW for one action, cast Soothe on the Doc for the remaining two
Spiritual Weapon: 1d20 + 9 ⇒ (17) + 9 = 26 for 1d8 + 4 ⇒ (1) + 4 = 5 force damage.
Soothe: 1d10 + 4 ⇒ (2) + 4 = 6 healing and +2 status bonus on saves vs mental (for 1 min).

GM redeux |

The spiritual weapon continues to harass Kip the druid as she dodges out of the way of both ray of frosts targeting here. rays' of frost missed, Spiritual weapon hit
The clawed druid still looks like she has a bit of a fight in her though as she motions towards Sir Reinhart and her ball of fire rolls towards him reflex save. She then moves towards one of the cavern columns and casts another spell on herself.
Cave assault!! Round 4/5: Bold May Act
26 Seggiatore
22 Kip the Druid (-47)
24 Dr Tanglethorn (16/26 hp, wounded 1, +2 status bonus on saves vs mental (1 min))
19 Sir Reinhart (-10) (need reflex save)
16 Roslyn Turin
11 Gazard (-5 damage)

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Roslyn moves up and stabs at the druid.
Rapier: 1d20 + 9 ⇒ (18) + 9 = 27
Piercing: 1d6 + 4 ⇒ (3) + 4 = 7
Rosie suddenly remembers her own class abilities, so the druid is flat-footed to her second attack.
Dagger: 1d20 + 5 ⇒ (17) + 5 = 22
Piercing: 1d4 + 1d6 + 4 ⇒ (3) + (4) + 4 = 11

GM redeux |

Rosie's flashy work with her rapier manages to stab Kip. The first blow was just a distraction, however, and Rosie follows up with another stab from her dagger that deeply wounds the druid. two hits
The ball of fire burns hot as it approaches Sir Reinhart who is too slow too react. 11 fire dmg
Cave assault!! Round 4/5: Bold May Act
26 Seggiatore
22 Kip the Druid (-65)
24 Dr Tanglethorn (16/26 hp, wounded 1, +2 status bonus on saves vs mental (1 min))
19 Sir Reinhart (-21)
16 Roslyn Turin
11 Gazard (-5)

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Sir Reinhart takes a moment to tend to his wounds.
battle Medicine+Assurance: 15 = 15
healing: 2d8 ⇒ (6, 8) = 14
Before moving up and trying to finish off the druid.
longsword: 1d20 + 9 ⇒ (15) + 9 = 24
damage: 1d8 + 3 + 2 ⇒ (2) + 3 + 2 = 7

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Dr. Tanglethorn's hands begin emitting a blue glow as her fingers get covered in a thin layer of frost. She holds the energy as she says in druidic: "You are clearly outmatched, brother. Stand down now and you will live. I will hear your plea and then you will leave this place, never to return. But raise even one more finger against us and you shall perish."
Dr. Tanglethorn would like to attempt to demoralize Kipp and then ready Ray of Frost with the trigger: "When Kipp moves or tries to attack anyone.."
Intimidate check: 1d20 + 2 ⇒ (3) + 2 = 5
Ray of Frost attack, if triggered: 1d20 + 8 ⇒ (17) + 8 = 25
Cold Damage: 1d4 + 4 ⇒ (1) + 4 = 5

GM redeux |

Gazard's hydraulic push slams the terrible druid against the wall long enough for Sir Reinhart to deliver a coup de grâce, his longsword piercing through her and her body collapse as he slides out his blade. Dr Tanglethorn is ready attack should Kip come back to life but she quickly realizes that the druid is no more.
two hits, Exactly enough for the kill
end of combat
@Dr Tanglethorn -- sorry you ninja'ed me on that one!, also note that you can only use Ready to prepare a single action. Ready keeps your place in initiative. And Delay can be used to change your initiative order but you're able to use your full 3 actions
After crossing the chasm and searching the lair the group finds a mound of goblin bodies and various creatures that had been killed by the felines and druids. Assorted coins and odds and ends can be salvaged from the fallen 3 treasure bundles. Among the bodies you find a clearly fresh kill, Charbones, and he can be taken back for a proper burial for Dr Pearlybones.
Also nearby in the lair an old, ratty, journal is found.

GM redeux |

Skimming through the journal Roslyn learns that Kip was a criminal wanted for murder by surrounding cities which eventually led her to abandon her village and embrace living as an animal. She goes into exquisite detail of the thrill of hunting weaker humanoid creatures from settlements which she equated to growing her primal magic. Some entries refer to interactions she had with a group of leopards which she was able to integrate with and become their leader.
Recent entries discuss the bridge being built and how it is going to ruin the balance of nature in her hunting grounds. She talked about how she reached out to an old criminal friend from her home village who was eager to salvage equipment from the goblin caravans. She used this relationship to her advantage in the attempt to stop the bridge from being built and to restore nature's balance.
---
Other entries are too difficult to read, and it is soon time to get back to Zig and report your success.

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I'll ret-con my previous post as it was no longer relevant and I made a mistake in the rules :p.
"Well, that explains a lot... I'm very sorry it came to this for the sake of the innocent ones" - Dr. Tanglethorn says while standing over the dead bodies of the cats. "Everyone, come close. Let me heal you."
Dr. Tanglethorn waits until everyone is close to her and then she channels positive energy, which washes over the group.
Heal (3 action version): 1d8 ⇒ 2
The wave isn't as powerful as she would have hoped, but still some of the wounds close. She procures one of her ripe raspberries from her pouch and infuses it further with positive energy.
Dr. Tanglethorn then casts Goodberry and eats the berry.
Goodberry: 1d6 + 4 ⇒ (3) + 4 = 7
Finally, she leans over the druid and searches his body looking for a sign of affiliation to a druidic circle. She would like to have some strong words sent their way for enabling or even allowing this type of behavior.

GM redeux |

Dr. Tanglethorn searches the druids body and armor but finds no symbol of druidic circles on her. With her journal it's clear that she worked outside of any druidic circles and preferred the company of her leopards.
Searching the rest of the cave yields no additional results except offended noses as the cave continues to smell of rotting flesh from the goblin corpses spread throughout.
Returning to camp, the goblins cheer as you have successfully ended the hostilities. Zig is overjoyed and hosts a celebration in your honor with goblins performing many of the same activities as the night with the caravan. Spirits are at an all time high as goblins try jumping over the campfire, tumbling through crowds, climbing the tallest thing they can find and so on. A few goblins from the caravan try to get Dr Tanglethorn to do his Yigrig immitation when Zig isn't paying attention.
Having pacified the threats against the camp site, the bridge is soon completed which opens up new trade options within the region.
The group returns to Yigrig who debriefs them. "Well, well! Zig reports that the morale was high and the bridge was completed. Many thanks to the society for assisting us. As promised, here is the payment we agreed upon!" He draws a large sack of gold. "We are excited to see what new opportunities this will open up for the region and the society of course!"
Treasure Bundles: Group finished with high morale, earning 4 additional treasure bundles from Yigrig for a total of 10 treasure bundles
Primary Objective: The group defeated the primary antagonist and the bridge was successfully defeated for 2 fame and 2 rep.
Secondary Objectives: Defeated the primary antagonist before morale was reduced to 0, earning additional 2 fame and 2 rep.
So full rewards. If you haven't already, please give your downtime activities posted in the discussion tab so I can get the chronicles out to everyone. I will aim to have chronicles out within the next day or two depending on when your downtime is given.
Many thanks to everyone who participated and I hope you had fun! Also, not required but if you have any feedback (good or bad), feel free to send me a PM.