[Outpost III] GM MattMorris Lost on the Spirit Road (Inactive)

Game Master ChesterCopperpot

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Frozen Flame + Dragon's Demand

I love it, Anton. Have a Hero Point for great RP of your kami visitor. Answers to those questions in the morning.

Grand Archive

Human (Vudrani) Sorcerer (Rogue Dedication) 6 / HP 62/62, Perc +8, AC 24(+2 Nimble dodge), Fort +12 Ref +11 Will +10 / Spells 1st 4/4, 2d 4/4, 3d 4/4, Focus 2/2 / Active conditions: Toughness, Diehard

The sorcerer asks: Where did he go? We have to follow him quickly. We can't follow him without knowing where he went.


Frozen Flame + Dragon's Demand

"We have tried to follow him, but he is good at evading us." Li Po grabs a sack of equipment and hands it to you. "Here, if you are here to help us, maybe this equipment would be useful."

Inside the sack are a composite shortbow with 10 arrows, a greataxe, and a greatclub.

Ti Lan continues, "Every time we get close to him, there's some sort of distractions, like...OH NO, LOOK OUT!"

As she finishes speaking, four moving statues crash out of the forest onto the trail ahead! They look bent on destruction.

Perception:

Ukh: 1d20 + 3 ⇒ (9) + 3 = 12
Garad: 1d20 + 3 ⇒ (17) + 3 = 20
Marra: 1d20 + 7 ⇒ (6) + 7 = 13
Tor: 1d20 + 4 ⇒ (9) + 4 = 13
Yergi: 1d20 + 4 ⇒ (10) + 4 = 14
Anton: 1d20 + 7 ⇒ (2) + 7 = 9
Red: 1d20 + 3 ⇒ (1) + 3 = 4
Yellow: 1d20 + 3 ⇒ (6) + 3 = 9
Blue: 1d20 + 3 ⇒ (1) + 3 = 4
Pink: 1d20 + 3 ⇒ (7) + 3 = 10

Superstitions from your visit to the village linger in your mind, unnerving some of you as you face these guardians.

Flat Check:

Ukh: 1d20 ⇒ 10
Garad: 1d20 ⇒ 13
Marra: 1d20 ⇒ 1
Tor: 1d20 ⇒ 2
Yergi: 1d20 ⇒ 2
Anton: 1d20 ⇒ 19

~+~Combat Round 1~+~
Garad
Marra[b/] (frightened 1)
[b]--Tor
(frightened 1)
Yergi (frightened 1)
Ukh
Yellow
Pink
Anton
Red
Blue

Bold may act.
[spoiler=Recall Knowledge (Arcane) DC 13]A guardian statue has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once an guardian statue is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 14.[spoiler]Remember that attempting this check is an action.

Map
Please start in the yellow box.

Verdant Wheel

Champion of Gozreh (Redeemer) 2 - HP 34/34, AC 20 (22 w shield) - Perception +7 - F: +8 / R: +4* / W: +9 - Speed: 20

"More statues? Who is making these?"

Enora sends some frost at the yellow clothed statue.

Ray of Frost including frightened: 1d20 + 7 - 1 ⇒ (18) + 7 - 1 = 24
cold dmg: 1d4 + 4 ⇒ (1) + 4 = 5

She sends Tor to distract them having him move near thier rear but also attack the yellow clothed statue. Provoking from red?

jaws including frightened: 1d20 + 6 - 1 ⇒ (16) + 6 - 1 = 21
piercing dmg: 1d8 + 2 ⇒ (1) + 2 = 3


Frozen Flame + Dragon's Demand

Aehronim, I missed you in initiative. Sorry!
Perception: 1d20 + 6 ⇒ (11) + 6 = 17

Marra's frost ray cracks the stony exterior of the statue. Tor's attack hits as well, but his teeth don't do much damage.

~+~Combat Round 1~+~
Garad
Marra
--Tor
Yergi (frightened 1)
Ukh
Yellow (-4, broken)
Pink
Anton
Red
Blue

Map

Vigilant Seal

Male Halfling (Chelaxian) Liberator Champion 1 | HP: 17/17 | AC: 18 | F: +6 R: +7 W: +6 | Per: +4 | Focus: 1/1

Yergi responds to Marra, Right!?! I 've had bad experiences with living statues, and I don't know why the gods keep putting them in my path. Bit of bad luck, I suppose. Welp, guess there's nothing else to do but smash some statues!"

Yergi Strides twice to move adjacent to Yellow and Strikes:
Strike and Slashing Damage: 1d20 + 7 - 1 ⇒ (17) + 7 - 1 = 231d6 + 2 ⇒ (6) + 2 = 8


Frozen Flame + Dragon's Demand

Yergi's strike takes out yellow! Ukh, you're up.

Grand Archive

Human (Vudrani) Sorcerer (Rogue Dedication) 6 / HP 62/62, Perc +8, AC 24(+2 Nimble dodge), Fort +12 Ref +11 Will +10 / Spells 1st 4/4, 2d 4/4, 3d 4/4, Focus 2/2 / Active conditions: Toughness, Diehard

The sorcerer moves turning the wagon and casts a fire spell on the blue one.

Produce flame: 1d20 + 7 ⇒ (1) + 7 = 8

Damage: 1d4 + 4 ⇒ (4) + 4 = 8

Vigilant Seal

Male Goblin Alchemist 10 (Ranger Ded) / HP 130/130 ( Resist evil dam 3), Perc +16 (+17 init), AC 28, Fort +18 Ref +19 Will +17 /Reagents 1/13, Alchemist's fire mod 9, Crystal mod 3, Bottled L mod 3, Ghost charge mod 9, Acid les 2, Elixir life mod 3, Tyran amp 3, Elixir Mist 3, N Tonic mod 3, S Tonic greater 3 / Darkvision, unbreak gob, Burn it! Twitchy, Breath c, Toughness

The goblin moves forward quickly and quickdraws one bomb thrown upon the blue one.

Pay attention grenade

Alchemist's fire: 1d20 + 6 ⇒ (20) + 6 = 26

Damage, crit: 2d8 + 2 ⇒ (6, 2) + 2 = 10 +2 persistent fire, +2 splash

Then he remains with one bomb in hand watching the result of his first bomb.


Frozen Flame + Dragon's Demand

Garad's attack misses, but Ukh's mighty bomb strike downs the blue guardian in one blow!

The pink statue advances on Yergi and swings two blows at him, but they don't connect.
slam: 1d20 + 6 ⇒ (3) + 6 = 9 for bludgeoning: 1d4 + 1 ⇒ (1) + 1 = 2
slam: 1d20 + 6 - 5 ⇒ (5) + 6 - 5 = 6 for bludgeoning: 1d4 + 1 ⇒ (3) + 1 = 4

~+~Combat Round 1~+~
Garad
Marra
--Tor
Yergi (frightened 1)
Ukh
Yellow
Pink
Anton
Aehronim

Red
Blue

Map

Vigilant Seal

Male Goblin Alchemist 10 (Ranger Ded) / HP 130/130 ( Resist evil dam 3), Perc +16 (+17 init), AC 28, Fort +18 Ref +19 Will +17 /Reagents 1/13, Alchemist's fire mod 9, Crystal mod 3, Bottled L mod 3, Ghost charge mod 9, Acid les 2, Elixir life mod 3, Tyran amp 3, Elixir Mist 3, N Tonic mod 3, S Tonic greater 3 / Darkvision, unbreak gob, Burn it! Twitchy, Breath c, Toughness

Well, I told you to pay attention grenade...

and +2 splash on pink and red.


Frozen Flame + Dragon's Demand

They splash did not seem to harm them.

Vigilant Seal

Male Goblin Alchemist 10 (Ranger Ded) / HP 130/130 ( Resist evil dam 3), Perc +16 (+17 init), AC 28, Fort +18 Ref +19 Will +17 /Reagents 1/13, Alchemist's fire mod 9, Crystal mod 3, Bottled L mod 3, Ghost charge mod 9, Acid les 2, Elixir life mod 3, Tyran amp 3, Elixir Mist 3, N Tonic mod 3, S Tonic greater 3 / Darkvision, unbreak gob, Burn it! Twitchy, Breath c, Toughness

Mmh I will do otherwise the next time.

Horizon Hunters

Half-Elf Wizard 2 / HP 20/20, Perc +6, AC 16, Fort +4 Ref +6 Will +8 / Active conditions: Low-light vision

Aehronim strides closer and then chants producing another ball of flame to toss at the pink statue (or whatever’s left).

produce flame: 1d20 + 8 ⇒ (3) + 8 = 11

Damage: 1d4 + 4 ⇒ (1) + 4 = 5

Envoy's Alliance

Male Observant Halfling Ranger/2 | HP: 30/30 | AC: 19 | F: +8 R: +10 W: +6 | Per: +8 (Per DC 19)

Hunt prey on pink, load and shoot.
Crossbow on prey: 1d20 + 7 ⇒ (13) + 7 = 20
Piercing Damage: 1d10 + 1d8 ⇒ (3) + (4) = 7

Vigilant Seal

Male Goblin Alchemist 10 (Ranger Ded) / HP 130/130 ( Resist evil dam 3), Perc +16 (+17 init), AC 28, Fort +18 Ref +19 Will +17 /Reagents 1/13, Alchemist's fire mod 9, Crystal mod 3, Bottled L mod 3, Ghost charge mod 9, Acid les 2, Elixir life mod 3, Tyran amp 3, Elixir Mist 3, N Tonic mod 3, S Tonic greater 3 / Darkvision, unbreak gob, Burn it! Twitchy, Breath c, Toughness

I think you don't see the pink from where you stand.

Horizon Hunters

Half-Elf Wizard 2 / HP 20/20, Perc +6, AC 16, Fort +4 Ref +6 Will +8 / Active conditions: Low-light vision
Ukh wrote:
I think you don't see the pink from where you stand.

If needed just move me where I need to be, I didn’t use up all my movement.

Vigilant Seal

Male Goblin Alchemist 10 (Ranger Ded) / HP 130/130 ( Resist evil dam 3), Perc +16 (+17 init), AC 28, Fort +18 Ref +19 Will +17 /Reagents 1/13, Alchemist's fire mod 9, Crystal mod 3, Bottled L mod 3, Ghost charge mod 9, Acid les 2, Elixir life mod 3, Tyran amp 3, Elixir Mist 3, N Tonic mod 3, S Tonic greater 3 / Darkvision, unbreak gob, Burn it! Twitchy, Breath c, Toughness

Not you, Aehronim, but Anton.


Frozen Flame + Dragon's Demand

Shooting throw the trees provides greater cover if there are more than two spaces of trees, or cover if there are fewer than two. Anton's attack is a hit on pink.

Aehronim's attack goes wide, but Anton strikes with precise accuracy, cracking the stone exterior of the pink statue.

The red statue attacks Tor.
slam: 1d20 + 6 ⇒ (9) + 6 = 15 for bludgeoning: 1d4 + 1 ⇒ (1) + 1 = 2
slam: 1d20 + 6 - 5 ⇒ (17) + 6 - 5 = 18 for bludgeoning: 1d4 + 1 ⇒ (2) + 1 = 3
slam: 1d20 + 6 - 10 ⇒ (3) + 6 - 10 = -1 for bludgeoning: 1d4 + 1 ⇒ (3) + 1 = 4

~+~Combat Round 2~+~
Garad
Marra
--Tor
(-3)
Yergi
Ukh

Yellow
Pink (-5, broken)
Anton
Aehronim
Red
Blue

Map

Grand Archive

Human (Vudrani) Sorcerer (Rogue Dedication) 6 / HP 62/62, Perc +8, AC 24(+2 Nimble dodge), Fort +12 Ref +11 Will +10 / Spells 1st 4/4, 2d 4/4, 3d 4/4, Focus 2/2 / Active conditions: Toughness, Diehard

The sorcerer hopes e.that the next spell will be more accurate on the pink.

Produce flame: 1d20 + 7 ⇒ (15) + 7 = 22

Damage: 1d4 + 4 ⇒ (4) + 4 = 8

Vigilant Seal

Male Goblin Alchemist 10 (Ranger Ded) / HP 130/130 ( Resist evil dam 3), Perc +16 (+17 init), AC 28, Fort +18 Ref +19 Will +17 /Reagents 1/13, Alchemist's fire mod 9, Crystal mod 3, Bottled L mod 3, Ghost charge mod 9, Acid les 2, Elixir life mod 3, Tyran amp 3, Elixir Mist 3, N Tonic mod 3, S Tonic greater 3 / Darkvision, unbreak gob, Burn it! Twitchy, Breath c, Toughness

The goblin throws the bomb he already has in hand upon the red one.

Pay attention grenade!

Alchemist's fire: 1d20 + 6 ⇒ (20) + 6 = 26

Damage, crit: 2d8 + 2 ⇒ (7, 4) + 2 = 13 +2 persistent fire, +2 splash on the same square

With his experience, the statue should be down with this bomb. But he will throw another bomb if needed.


Frozen Flame + Dragon's Demand

Garad and Ukh's fiery attacks destroy the last two statues.

"Ah, thank the gods you were here," Li Po sighes. "Those guardians have been a hard problem for us. We'd have had a rocky time!"

Ti Lan rolls her eyes at then pun. "The presence of the kami in the stolen relic is obviously disturbing every spirit and creature in the forest. Could you try to find the thief and see if you retrieve the relic? I've a feeling this will only stop when we reunite the spirit with its ward."

Assuming you agree, you can use Survival to look for tracks. You already know that you are looking for the fox-like prints of a kitsune.

Vigilant Seal

Male Goblin Alchemist 10 (Ranger Ded) / HP 130/130 ( Resist evil dam 3), Perc +16 (+17 init), AC 28, Fort +18 Ref +19 Will +17 /Reagents 1/13, Alchemist's fire mod 9, Crystal mod 3, Bottled L mod 3, Ghost charge mod 9, Acid les 2, Elixir life mod 3, Tyran amp 3, Elixir Mist 3, N Tonic mod 3, S Tonic greater 3 / Darkvision, unbreak gob, Burn it! Twitchy, Breath c, Toughness

A little proud of his two bombs splashes the goblin places some new ones in his bandolier during the time the specialists of the wilderness assume to find out some tracks of a kitsune to follow.

Envoy's Alliance

Male Observant Halfling Ranger/2 | HP: 30/30 | AC: 19 | F: +8 R: +10 W: +6 | Per: +8 (Per DC 19)

As I have seen the Kitsune through the touch of the Kami he is designated as my prey
Let us focus and see what we can find he says to the sky. Then he start searching the ground for sign of the Kitsune seen in his vision
survival: 1d20 + 5 + 2 ⇒ (1) + 5 + 2 = 8

Envoy's Alliance

Male Observant Halfling Ranger/2 | HP: 30/30 | AC: 19 | F: +8 R: +10 W: +6 | Per: +8 (Per DC 19)

will use hero point for reroll

Envoy's Alliance

Male Observant Halfling Ranger/2 | HP: 30/30 | AC: 19 | F: +8 R: +10 W: +6 | Per: +8 (Per DC 19)

Hero point reroll
survival: 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17

Verdant Wheel

Champion of Gozreh (Redeemer) 2 - HP 34/34, AC 20 (22 w shield) - Perception +7 - F: +8 / R: +4* / W: +9 - Speed: 20

"Of course we will help."

Marra looks around for the trail.

survival: 1d20 + 7 ⇒ (13) + 7 = 20


Frozen Flame + Dragon's Demand

Anton and Marra scour the area, and the soon uncover vulpine prints leading into the forest. The marks in the snow resemble pawprints, but they have the gait of a biped.

After following the tracks off the road and navigating deeper into the forest for about an hour, you come to a clearing that looks particularly familiar to Anton.

You find a kitsune crouched in the clearing, holding a bag of valuables. He has a puzzled look on his face.

"Ah, I thought you might catch up with me eventually. I hope you traveled safely through the forest. Things have been unsettled here--and I've been trying to help with it..."

Anton:
You have the impression from your vision that the kitsune is an amateur mage. He might be shamed into surrendering the kami’s relic using an Intimidation check or persuaded to give the relic to the more experienced researcher using a Forest Lore or Nature check.

Envoy's Alliance

Male Observant Halfling Ranger/2 | HP: 30/30 | AC: 19 | F: +8 R: +10 W: +6 | Per: +8 (Per DC 19)

I turn to Marra and in halfling tell her the information that I learn from my impression.

Envoy's Alliance

Male Observant Halfling Ranger/2 | HP: 30/30 | AC: 19 | F: +8 R: +10 W: +6 | Per: +8 (Per DC 19)

In Halfling trying to look non threatening. The pup thinks he is a mage. Unfortunately he is doing more harm then good. If someone who is good at intimidating others wants to try to scare him straight that might work. Also you might be able to impress him with what you know about nature or forest.

Verdant Wheel

Champion of Gozreh (Redeemer) 2 - HP 34/34, AC 20 (22 w shield) - Perception +7 - F: +8 / R: +4* / W: +9 - Speed: 20

"Yes. Animated trees and living statues. I know much of this area and I don't need to tell you that nature is out of balance here. If you would like me to look at the relic I do have more experience with these things."

Marra walks towards him hand outstretched.

nature: 1d20 + 7 ⇒ (12) + 7 = 19

Vigilant Seal

Male Goblin Alchemist 10 (Ranger Ded) / HP 130/130 ( Resist evil dam 3), Perc +16 (+17 init), AC 28, Fort +18 Ref +19 Will +17 /Reagents 1/13, Alchemist's fire mod 9, Crystal mod 3, Bottled L mod 3, Ghost charge mod 9, Acid les 2, Elixir life mod 3, Tyran amp 3, Elixir Mist 3, N Tonic mod 3, S Tonic greater 3 / Darkvision, unbreak gob, Burn it! Twitchy, Breath c, Toughness

The goblin doesn't understand why they are all speaking in a strange language. Perhaps he should throw a bomb to make them notice there are other people here. He's hesitating.

Grand Archive

Human (Vudrani) Sorcerer (Rogue Dedication) 6 / HP 62/62, Perc +8, AC 24(+2 Nimble dodge), Fort +12 Ref +11 Will +10 / Spells 1st 4/4, 2d 4/4, 3d 4/4, Focus 2/2 / Active conditions: Toughness, Diehard

The sorcerer is waiting for understanding. His patience is limited.

Verdant Wheel

Champion of Gozreh (Redeemer) 2 - HP 34/34, AC 20 (22 w shield) - Perception +7 - F: +8 / R: +4* / W: +9 - Speed: 20

Marra was speaking in common btw.

Envoy's Alliance

Male Observant Halfling Ranger/2 | HP: 30/30 | AC: 19 | F: +8 R: +10 W: +6 | Per: +8 (Per DC 19)

Seeing the Goblin's confusion but readiness to do violence Anton has to take a moment to decide rather or not he should just allow it. sighs deeply and rolls his eyes speaks in common Basically what I said was that the fox-fella fancy's himself a mage. However, he is going to make things worse without some kind of help. Somebody should try to talk some sense into him. I kinda agree with the goblin point's to the goblin's ready bomb However, I wouldn't be here if I didn't get into so much trouble with my shoot first attitude. So somebody say something so we don't have to kill him


Frozen Flame + Dragon's Demand

"Well, you can't do any worse than I've been doing." He digs through his sack of goodies and brings out a bonsai tree, handing it to Marra. Despite being inside the sack, it's in impeccable shape.

The tree gives off a gentle glow that pulsates like a heartbeat. Marrra, when you hold it you are given the full sensory impression of a year in this deep forest: the smell of spring rains, the warm glow of summer sun, the crisp chill of autumn air, and the sleepy torpor of winter afternoons.

"Do you hear that?!" the kitsune suddenly jumps to attention. "Here we go again!"

Branch sway aside in the forest, and a giant tree lumbers out, one of its branches held like shield and the other wielding a large stone sword.

Initiative (Perception):

Ukh: 1d20 + 3 ⇒ (14) + 3 = 17
Garad: 1d20 + 3 ⇒ (8) + 3 = 11
Marra: 1d20 + 7 ⇒ (18) + 7 = 25
Tor: 1d20 + 4 ⇒ (5) + 4 = 9
Yergi: 1d20 + 4 ⇒ (4) + 4 = 8
Anton: 1d20 + 5 ⇒ (14) + 5 = 19
Red: 1d20 + 9 ⇒ (3) + 9 = 12
Aehronim: 1d20 + 6 ⇒ (14) + 6 = 20

Flat Checks:

Marra: 1d20 ⇒ 1
Tor: 1d20 ⇒ 1
Anton: 1d20 ⇒ 17
Ukh: 1d20 ⇒ 15
Garad: 1d20 ⇒ 6
Yergi: 1d20 ⇒ 18
Aehronim: 1d20 ⇒ 12

Nature (recall knowledge) DC 18:
This is a weakened arboreal warden. It's bark is resistant to bludgeoning and piercing damage, and it enters battle much like a fighter--including attacking those who move past is carelessly.

~+~Combat Round 1~+~
Marra (frightened 1)
--Tor (frightened 1)
Aehronim
Anton
Ukh

Red
Garad
Tor
Yergi

Map

Horizon Hunters

Half-Elf Wizard 2 / HP 20/20, Perc +6, AC 16, Fort +4 Ref +6 Will +8 / Active conditions: Low-light vision

Nature: 1d20 + 8 + 2 ⇒ (19) + 8 + 2 = 29

”I’m not overly excited about fighting this creature. This is a Tree Warden. It will have resistance to blunt implements and stabbing tools. It’s trained as a warrior and will take advantage of unwary adversaries attempting to move past unprotected. Why is he here? Can we get it to stand down without a fight?”

Extending his fingers in arcane gestures, Aehronim weaves them about in precise sequence before thrusting his hand forward at the tree, a ray of ice cold energy racing across the field at it.

Ray of Frost: 1d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d4 + 4 ⇒ (1) + 4 = 5

Verdant Wheel

Champion of Gozreh (Redeemer) 2 - HP 34/34, AC 20 (22 w shield) - Perception +7 - F: +8 / R: +4* / W: +9 - Speed: 20

Marra casts Magic Fang on Tor's Talon just in case.

In common she says to the party "Hold on for a moment."

In Sylvan she yells out "Stop! What brings you here?"

She will move up a bit. All she has in her hands right now are the tree.

Envoy's Alliance

Male Observant Halfling Ranger/2 | HP: 30/30 | AC: 19 | F: +8 R: +10 W: +6 | Per: +8 (Per DC 19)

Anton, seeing that his current allies are not eager for a fight will (1)load his crossbow (2) move and (3) Hunt Prey on Red. However will take no direct hostile action. How about we all just settle down. No body wants to hurt anyone

Vigilant Seal

Male Goblin Alchemist 10 (Ranger Ded) / HP 130/130 ( Resist evil dam 3), Perc +16 (+17 init), AC 28, Fort +18 Ref +19 Will +17 /Reagents 1/13, Alchemist's fire mod 9, Crystal mod 3, Bottled L mod 3, Ghost charge mod 9, Acid les 2, Elixir life mod 3, Tyran amp 3, Elixir Mist 3, N Tonic mod 3, S Tonic greater 3 / Darkvision, unbreak gob, Burn it! Twitchy, Breath c, Toughness

The goblin is as surprised as he feels a sense of incomprehension.

They are fools in their head, these Longshanks. At one point in the history of Golarion they wanted to murder all the goblin for nothing and now that they are attacked by a tree they want to discuss with it... after having blasted it first.

So the little goblin moves to have good point of view to assist to the scene.

But he also readies a bomb because he's not as fool as the Longshanks.

Alchemist's fire: 1d20 + 6 ⇒ (11) + 6 = 17

Damage: 1d8 + 1 ⇒ (4) + 1 = 5 +2 persistent fire, +2 Splash on the same square

Envoy's Alliance

Male Observant Halfling Ranger/2 | HP: 30/30 | AC: 19 | F: +8 R: +10 W: +6 | Per: +8 (Per DC 19)

the 2 characters that did not attack this round are no taller then the goblin as we are both halflings so calling us longshanks is literally a stretch. LOL


Frozen Flame + Dragon's Demand

The tree creature roars out in sylvan, "Kill! Kill!" It seems overwhelmed with rage, and it doesn't pay Marra much heed.

Aehronim's ice directly hits the creature. Though Ukh's bomb narrowly misses, the flames from the splash damage seem to combust some of the creature's sap, doing more damage than expected.

The creature stomps toward the group, then takes a swing at Marra.
stone sword: 1d20 + 11 ⇒ (5) + 11 = 16 for bludgeoning: 1d8 + 8 ⇒ (7) + 8 = 15

It then raises its shield-like arm, warding off attacks.

~+~Combat Round 1~+~
Marra
--Tor
Aehronim
Anton
Ukh
Red
Garad
Tor
Yergi

Map

Vigilant Seal

Male Goblin Alchemist 10 (Ranger Ded) / HP 130/130 ( Resist evil dam 3), Perc +16 (+17 init), AC 28, Fort +18 Ref +19 Will +17 /Reagents 1/13, Alchemist's fire mod 9, Crystal mod 3, Bottled L mod 3, Ghost charge mod 9, Acid les 2, Elixir life mod 3, Tyran amp 3, Elixir Mist 3, N Tonic mod 3, S Tonic greater 3 / Darkvision, unbreak gob, Burn it! Twitchy, Breath c, Toughness

As I can throw bomb up to 20 feet away, he didn't trigger my ready.

Grand Archive

Human (Vudrani) Sorcerer (Rogue Dedication) 6 / HP 62/62, Perc +8, AC 24(+2 Nimble dodge), Fort +12 Ref +11 Will +10 / Spells 1st 4/4, 2d 4/4, 3d 4/4, Focus 2/2 / Active conditions: Toughness, Diehard

Staying stoic in this special fight with people trying to discuss with a mad tree, the sorcerer moves to have a point of view and casts a fire spell.

Produce flame: 1d20 + 7 ⇒ (11) + 7 = 18

Damage: 1d4 + 4 ⇒ (4) + 4 = 8

Verdant Wheel

Champion of Gozreh (Redeemer) 2 - HP 34/34, AC 20 (22 w shield) - Perception +7 - F: +8 / R: +4* / W: +9 - Speed: 20

In common: "So much for talking."

Marra sends Tor behind it to attack.

talon: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25
magic/slashing: 2d6 + 2 ⇒ (4, 2) + 2 = 8

Waiting on the result of that before taking my other 2 actions.


Frozen Flame + Dragon's Demand

Got it, Ukh.

Garad's attack misses, but is very close.

As Tor circles the tree, it lashes out with its sword. The nimble dinosaur avoids the attack and slips inside the creature's defenses to score a hit.
Attack of Opportunity: 1d20 + 11 ⇒ (2) + 11 = 13 for bludgeoning: 1d8 + 8 ⇒ (5) + 8 = 13

~+~Combat Round 1~+~
Marra
--Tor
Aehronim
Anton
Ukh
Red (-13)
Garad
Yergi

~+~Combat Round 2~+~
Marra (2-actions left)
--Tor
Aehronim
Anton
Ukh

Map

Verdant Wheel

Champion of Gozreh (Redeemer) 2 - HP 34/34, AC 20 (22 w shield) - Perception +7 - F: +8 / R: +4* / W: +9 - Speed: 20

Marra then steps back and pulls a heal scroll.

And assuming she can do so safely she drops the plant as a free action.

Vigilant Seal

Male Halfling (Chelaxian) Liberator Champion 1 | HP: 17/17 | AC: 18 | F: +6 R: +7 W: +6 | Per: +4 | Focus: 1/1

Yergi dashes up to the animated tree, muttering, "Wood, then rocks, then wood again. Will it be rocks again next, or something else?"

Yergi Strides twice and then Strikes

Short sword attack: 1d20 + 7 ⇒ (9) + 7 = 16
Slashing damage: 1d6 + 2 ⇒ (3) + 2 = 5

Envoy's Alliance

Male Observant Halfling Ranger/2 | HP: 30/30 | AC: 19 | F: +8 R: +10 W: +6 | Per: +8 (Per DC 19)

I know this isn’t the best option but time to turn this tree into some target practice
(1) Shoot
Crossbow shot on prey: 1d20 + 7 ⇒ (13) + 7 = 20
Piercing damage: 1d10 + 1d8 + 2 ⇒ (7) + (4) + 2 = 13

(2) Reload

(3) Shoot
Crossbow shot on prey: 1d20 + 2 ⇒ (14) + 2 = 16
Piercing damage: 1d10 + 2 ⇒ (5) + 2 = 7

Verdant Wheel

Champion of Gozreh (Redeemer) 2 - HP 34/34, AC 20 (22 w shield) - Perception +7 - F: +8 / R: +4* / W: +9 - Speed: 20

Don't forget Multiple Attack Penalty.

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