2-17 Cost of Living (Inactive)

Game Master DoubleGold

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DungeonMaster

Dot in here, you can roleplay with each other for a few days. Pretend you are at a dance club/bar on Absalom Station for now, the same one from Dead Suns 1, you can roleplay with each other there. That is not where the game starts, but for roleplay purposes, you are there for the next 8 real life days, until this starts on March 30.

Exo-Guardians

Male Izalguun N Large Monterous Humanoid Technomancer 3 (Xenoarcheologist) | SP: 15/15 HP: 22/22 RP: 4/4 | EAC 14 KAC 15 | Fort +1 Reflex +2 Will +4 | Initiative +5 | Darkvision 60' | Move 20' (Bi) 40' (Quad) | Spells/day 1: 4/4

Yost enters the club, careful of his large frame as not to step on or bump into any other patrons. He glances around desperately for the Starfinders he is supposed to meet here.

uhg... this music... and these lights. I much prefer the quiet places. Places the dead have left behind for us to study.

Second Seekers (Jadnura)

N Death-Touched Draelik Vanguard 6| KAC 24 | EAC 22 |(+1 AC with at least 1 Entropy Point)| HP 46/46 | SP 78/78 | RP 9/9 | Fort +10 Ref +9 Will +4 | Perc +11 | Speed 35' |Darkvision 60' | Initiative +4 |Conditions: None

Yost sees a draelik imbibing a clear drink alone at the bar. His Vesk Overplate I bears symbology that he is not only a Starfinder, but was also one of the many Starfinders stuck in the scoured stars for a year. Numerous etchings of Jinsul with red X's over them cover the arms and back of his armor.

Jadnura would never have us meet at a place like this...

Dataphiles

Male Human Technomancer 8 | SP: 48 | HP: 44 | RP: 9 | EAC: 20 | KAC: 21 | Init: +3| Perc: +5 |

Strolling on in to the club accompanied with a floating vidcam, dressed in a jacket with brightly colored logos showcasing several different corporations and products. Altef steps in and heads right to the bar to order a drink.

"Evening. Something cold that'll warm me up please." He winks at the bartender, paying for the drink with a decent tip and pulling out some paperwork. "You don't mind if i record in here do you? Used to come in here a few years back. Now that I've got a chance, I'd like to hype the place up if you're cool with it."

After getting the go ahead from the barkeep, Altef Orr starts up his Holographic Sashimono, displaying his channel logo and turns towards his floating camera. "Alright Hank, keep the logo in frame, and pan the crowd occasionally. Want to show this place off to my fans."

"What's up Absalom Station! How is everyone doing tonight? It's your favorite explorer slash monster blaster, Altef Orr. Got a little something different for y'all tonight. I'm taking a trip down memory lane and mixing things up at The Fusion Queen tonight. Come on down and hang out if you want!"

Moving through the patrons with the camera following, Altef spots the Izalguun and Draelik off to the side. His eyes light up as he notices the Starfinder ingina on Xin-Haran.

"Hey man, buy ya a drink?"

Second Seekers (Jadnura)

N Death-Touched Draelik Vanguard 6| KAC 24 | EAC 22 |(+1 AC with at least 1 Entropy Point)| HP 46/46 | SP 78/78 | RP 9/9 | Fort +10 Ref +9 Will +4 | Perc +11 | Speed 35' |Darkvision 60' | Initiative +4 |Conditions: None

Xin-Haran raises his glass to make it obvious is he is just drinking water.

Alcohol clouds the mind and weakens the body. It also does not agree with my stomach. I can tell you my name is Xin-Haran of Great Shadar.

Culture DC 20: 1d20 + 9 ⇒ (4) + 9 = 13 Xin-Haran does not seem to recognize you by appearance

I take it by your camera drone that you have an infosphere presence? he says with a hint of curiosity

Acquisitives

Male Sarcesian LN Large Monstrous Humanoid Corporate Agent Solarian 4|Init +9|Peception +7|Sp 28/28, HP 32/32, RP 5/5|EAC 19 KAC 21|Fort +5 Ref +2 Will +5|45ft Speed|Society Subdermal Graft

The large Sarcesian dress very well in professional clothing holding a datapad with the Abadar logo on it, walks up to the bar.

Excuse me sir. You see the large sarcesian raise a hand to get the bartenders attention. Would I be able to get something to drink, whatever your special is would be great, thank you. As he grabs the creds on the bar and grabs the drink.

Culture Check: 1d20 + 7 ⇒ (14) + 7 = 21

Wow, I can't believe it's Altef Orr. Wow I am a huge fan it's nice to finally meet you! My name is Marveen Marcian, I'm a secretary for Abadar Corps and Starfinder. I have been hoping to join you on a mission. The large sarcesian holds out his hand for a handshake.

Dataphiles

Male Human Technomancer 8 | SP: 48 | HP: 44 | RP: 9 | EAC: 20 | KAC: 21 | Init: +3| Perc: +5 |

Smiling broadly to Xin-Haran.

"No worries about the drink. Name is Altef Orr, and that's Hank. He's a bit... well, transparent. He's hardly a drone, those things just eat up batteries and require too much input on my end. Nah, Hank's an magical creation. We head out to parts unknown and see what kinds of footage we can bring in. So far, one of the highlights was when we got to help out on a security detail for a Strawberry Machine Cake. Even ended up on stage briefly." Altef pulls out his datapad and shows a few images from the concert. In particular one with him dressed up in a costume similar to Tsuchi-ko.

Turning towards Marveen, he shakes the big guys hand.

"Hey, thanks for being a fan. Always nice meeting folks out in public. Maybe we'll get to work on something soon. I'll ping Celita and see if we can arrange something."

Acquisitives

Male Sarcesian LN Large Monstrous Humanoid Corporate Agent Solarian 4|Init +9|Peception +7|Sp 28/28, HP 32/32, RP 5/5|EAC 19 KAC 21|Fort +5 Ref +2 Will +5|45ft Speed|Society Subdermal Graft

Thanks that would be amazing. Do you mind if so ask you a question? He take a brief pause. Could I take a selfie with you? After the selfie he says. The people in the office are not gonna believe this! He says with a chuckle.

Exo-Guardians

Male Izalguun N Large Monterous Humanoid Technomancer 3 (Xenoarcheologist) | SP: 15/15 HP: 22/22 RP: 4/4 | EAC 14 KAC 15 | Fort +1 Reflex +2 Will +4 | Initiative +5 | Darkvision 60' | Move 20' (Bi) 40' (Quad) | Spells/day 1: 4/4

Greetings. I am Yost. I'm afraid I don't watch much on the inforsphere, at least nothing current.

The large Izalguun stands on his hind legs, freeing up his lower arms which he steeples in front of himself. He speaks expressively, moving his upper arms often.

Mysticism: 1d20 + 8 ⇒ (11) + 8 = 19

That is a clever use of Unseen Servant! I should consider that for taking recordings while performing my own work. Marvelous. It is a pleasure to acquaint myself with all of you.

Dataphiles

Male Human Technomancer 8 | SP: 48 | HP: 44 | RP: 9 | EAC: 20 | KAC: 21 | Init: +3| Perc: +5 |

Moving out onto the dance floor and mingling, Altef casts Token Spell producing small trinkets, which he then makes glow dimly, handing these out to nearby fans.

In small breaks in the music, he’ll cast Ghost Sound to add to the cheering of the small crowd.

Looking towards the camera. ”Hey hey everybody, don’t forget to come on down to the Fusion Queen tonight. Always a good time to be had!”

Second Seekers (Jadnura)

N Death-Touched Draelik Vanguard 6| KAC 24 | EAC 22 |(+1 AC with at least 1 Entropy Point)| HP 46/46 | SP 78/78 | RP 9/9 | Fort +10 Ref +9 Will +4 | Perc +11 | Speed 35' |Darkvision 60' | Initiative +4 |Conditions: None

Xin-Haran continues to sip his water and watches the crowd.

Eventually all of this will just be stardust, the people, the club, the station.

Xin-Haran smiles at the thought, then glances over at Yost.

I have heard the Izalguun are enemies of the Jinsul, but I have yet to meet one in person. If what I have heard is true, then you must be good people.

Acquisitives

Male Sarcesian LN Large Monstrous Humanoid Corporate Agent Solarian 4|Init +9|Peception +7|Sp 28/28, HP 32/32, RP 5/5|EAC 19 KAC 21|Fort +5 Ref +2 Will +5|45ft Speed|Society Subdermal Graft

While drinking at the bar, Marveen continues to take note on his datapad making sure to show the logo of Abadar proudly.

Nice to meet you both. Are you guys both Stafinders? You don't look like the regular crowd here, a little out of place like me. He gives a chuckle and presses on the back of his hand and shows the Starfinder Logo.

Exo-Guardians

Male Izalguun N Large Monterous Humanoid Technomancer 3 (Xenoarcheologist) | SP: 15/15 HP: 22/22 RP: 4/4 | EAC 14 KAC 15 | Fort +1 Reflex +2 Will +4 | Initiative +5 | Darkvision 60' | Move 20' (Bi) 40' (Quad) | Spells/day 1: 4/4

To Xin-Haran: A troubled past with the Slumbering God and their followers, my species has. It is those Jinsuls that make trouble with Izalguuns.

To Marveen: A Starfinder, I am as well.

Yost shows his own mark.

Dataphiles

Male Human Technomancer 8 | SP: 48 | HP: 44 | RP: 9 | EAC: 20 | KAC: 21 | Init: +3| Perc: +5 |

As the “night” cycle on the station grows long, Altef wraps up his stream. Most of the crowd has disbursed by this point, but a few eager fans stick around to see if there will be an after party.

Altef moves back over to the cluster of Starfinders before departing.

”Alright folks, you have a great evening. Marveen, I’m still waiting to hear back from Cel, but you know how these things go. See you in the stars”. He winks at the group, then heads out to catch a hovercab to his quarters.

Exo-Guardians

Male Izalguun N Large Monterous Humanoid Technomancer 3 (Xenoarcheologist) | SP: 15/15 HP: 22/22 RP: 4/4 | EAC 14 KAC 15 | Fort +1 Reflex +2 Will +4 | Initiative +5 | Darkvision 60' | Move 20' (Bi) 40' (Quad) | Spells/day 1: 4/4

Yost looks up from the cocktail napkin he has been writing on and takes a look around. He's not sure how long he has been at the club. He glances at the napkin and a horrified expression crosses his face. It's happened again. He sees detailed and intricate plans, in his native language, to overthrow the Pact Worlds government. His mind must have wandered as he was left to his own thoughts for too long. I wonder if any of my newfound friends noticed anything strange. But down deep, deep where these strange desires arise from, I wonder if any of them would want to join... Yost shakes his head violently, trying to shake the unwanted thoughts from his head. He quickly crumples up the napkin and stuffs it in a pocket.

Goodnight Altef! To my home, I should return as well. Look forward to our next meet, I do. Yost bids farewell to the other Starfinders and makes his way home. He makes sure to incinerate the napkin once her returns home.

Second Seekers (Jadnura)

N Death-Touched Draelik Vanguard 6| KAC 24 | EAC 22 |(+1 AC with at least 1 Entropy Point)| HP 46/46 | SP 78/78 | RP 9/9 | Fort +10 Ref +9 Will +4 | Perc +11 | Speed 35' |Darkvision 60' | Initiative +4 |Conditions: None

Xin-Haran tips his bartender and leaves with a nod to any remaining Starfinders.

My team for this mission seems capable, which is all I can ask for...

Acquisitives

Male Sarcesian LN Large Monstrous Humanoid Corporate Agent Solarian 4|Init +9|Peception +7|Sp 28/28, HP 32/32, RP 5/5|EAC 19 KAC 21|Fort +5 Ref +2 Will +5|45ft Speed|Society Subdermal Graft

Goodnight all, I hope we meet again soon. I think its about time for me to go home as well, still got some work to do.

Marveen picks up his data pad, tips the bartender and leaves to go home and finish his secretary work for Abadar Corps.


DungeonMaster

After spending some time together, you head to your meeting destination.
As usual, the Lorespire Complex’s common areas thrum with bustling activity, but on their way to a meeting with VentureCaptain Naiaj (LN female bleachling gnome envoy), the PCs notice new, eye-catching details. Colorful alerts plastered across notice boards and flashing on holoscreens call for Starfinder volunteers to assist with a disaster-relief supply run to the Vast. The PCs meet the venture-captain in a cluttered loading dock office.

Venture-Captain Naiaj, a bleachling gnome in humming armor, stands amid a cloud of holographic supply manifests. The area tints her platinum hair and pale skin a bluish hue. She addresses the assembled team in a professional tone. “Greetings. This is an urgent matter, so I’ll be quick. As you may have read on the infosphere, there’s an outbreak on Zeyther-3, a frozen mining backwater in the Vast. About half of the planet’s population is currently quarantined with something called ‘gutmelt’ inside Glimmershield, Zeyther-3’s only major settlement. “Glimmershield’s elected leader, Firstsight Taksta, sent out urgent requests to the Pact Worlds for antiemetics, fluid supplements, and other medicinals.” Naiaj gestures to a holographic spreadsheet. “Our colleague Fitch, of the Wayfinders, has recently worked with the izalguuns, who have provided the Society with a surplus of medical supplies. We’ve also developed a relationship with the talented Doctor Monsylkis, who’s already on the ground and working with the Firstsight to develop a cure.” Naiaj lifts herself in one surprisingly fluid movement to perch on the edge of a receiving table. “Since we have all the resources required to help in this crisis, we’re duty-bound to act,” she declares. “As volunteers, you will board the freighter Tale of Sustenance and ensure its cargo of medicines reaches Glimmershield. When you arrive, check in with the Firstsight and assist her however you can. Then, rendezvous with the good doctor and find out what resources she needs to help her patients.” “All right: questions? Look sharp.” Naiaj cocks her head expectantly.

Exo-Guardians

Male Izalguun N Large Monterous Humanoid Technomancer 3 (Xenoarcheologist) | SP: 15/15 HP: 22/22 RP: 4/4 | EAC 14 KAC 15 | Fort +1 Reflex +2 Will +4 | Initiative +5 | Darkvision 60' | Move 20' (Bi) 40' (Quad) | Spells/day 1: 4/4

Know about the population, do we? Their physiology? Yost asks. Any information I can study, have you? Good use of the trip, I could make.

Second Seekers (Jadnura)

N Death-Touched Draelik Vanguard 6| KAC 24 | EAC 22 |(+1 AC with at least 1 Entropy Point)| HP 46/46 | SP 78/78 | RP 9/9 | Fort +10 Ref +9 Will +4 | Perc +11 | Speed 35' |Darkvision 60' | Initiative +4 |Conditions: None

What can you tell us about Zeyther-3, what kind of operation are they running there? asks Xin-Haran

Out of Character:
Given that Zeyther-3 is described as "frozen, it seems apt to make sure you know that I have Environmental Adaptation (cold, among others).

Text of the feat here:

Enviormental adaptation wrote:

AoN Link

You are acclimated to a broad range of environments.

Prerequisites: Con 13.

Benefit: Select a number of the following environmental conditions and weather conditions equal to your Constitution modifier: thick atmosphere (includes severely thick atmosphere), thin atmosphere (includes severely thin atmosphere), toxic atmosphere (includes low-level and heavily toxic atmospheres), rain and snow (includes rain, snow, heavy snow, and dust storms), winds (includes light, moderate, strong, and severe winds and windstorms), cold dangers (includes cold, severe cold, and extreme cold), extreme gravity, heat dangers (includes heat, severe heat, and extreme heat), and smoke effects (including smoke grenades). You do not take any of the selected conditions’ penalties to skill checks or attack rolls, do not take nonlethal damage from them, and do not need to attempt saving throws to resist their effects. Once these condition choices are made, they cannot be changed. If your Constitution bonus increases from an effect that does not have a limited duration, you can add additional conditions to your list.

Dataphiles

Male Human Technomancer 8 | SP: 48 | HP: 44 | RP: 9 | EAC: 20 | KAC: 21 | Init: +3| Perc: +5 |

"Ok, so... cold and having an outbreak of some odd disease. Anything you know about either of those things might be handy info. Especially this 'Gutmelt'. That sounds highly unpleasant. How is that getting spread around?"

Acquisitives

Male Sarcesian LN Large Monstrous Humanoid Corporate Agent Solarian 4|Init +9|Peception +7|Sp 28/28, HP 32/32, RP 5/5|EAC 19 KAC 21|Fort +5 Ref +2 Will +5|45ft Speed|Society Subdermal Graft

Marveen is making sure he is taking notes of everything in his datapad to make sure he doesn't miss anything.

You said to ensure the cargo reaches Glimmershield, do you think someone may try to steal the supplies?


DungeonMaster

He answers your questions

What can you tell us about Zeyther-3? “It’s a ball of ice out in the Vast loaded with rare minerals useful for building starship bulkheads. Only a few researchers and miners bother with the place. Most live inside a domed city, Glimmershield, which provides protection from the Coil.”

What do you know about gutmelt? “Don’t worry—none of the gutmelt cases have turned fatal. It’s a virulent and unpleasant stomach virus that seems to be unique to Zeyther-3. How it spread into Glimmershield, I don’t know, but Dr. Monsylkis is focused on finding a cure or vaccine.”

Answer to Marveen Not sure if someone would, but many things can go wrong, like it getting damaged or broken along the way, or even yes stolen. There is always a chance of something.

Answer to Yost There are some bird like people living there. And for the cold regions, well, watch out for elementals.

Exo-Guardians

Male Izalguun N Large Monterous Humanoid Technomancer 3 (Xenoarcheologist) | SP: 15/15 HP: 22/22 RP: 4/4 | EAC 14 KAC 15 | Fort +1 Reflex +2 Will +4 | Initiative +5 | Darkvision 60' | Move 20' (Bi) 40' (Quad) | Spells/day 1: 4/4

Provide specialized cold environment gear, will the Society?
Yost asks. Regardless of the answer, Yost follows up with. Unless other questions, you all have? Yost politely waits for any other questions and answers then says. Preparations for departure, I will make. Meet you at our transport, I will.

Second Seekers (Jadnura)

N Death-Touched Draelik Vanguard 6| KAC 24 | EAC 22 |(+1 AC with at least 1 Entropy Point)| HP 46/46 | SP 78/78 | RP 9/9 | Fort +10 Ref +9 Will +4 | Perc +11 | Speed 35' |Darkvision 60' | Initiative +4 |Conditions: None

No further questions, I will finalize my preparations quickly.

Preperations:

Purchases:
> 2x Purple Nanite Hypopens (450 Each, lvl 5,core)
> 2x Black Nanite Hypopen (650 each, lvl 6, core)

Boons:

> Social: Scoured Stars Veteran
You can reduce the Fame cost of any service available
from the Basic Purchasing Plan boon by 1 Fame, to a minimum of 1
Fame. For services that normally cost 1 Fame, you can increase the
effective caster level of the service by 4. You can also pay the full
Fame cost for other services to increase the effective caster level
by 4. Allies in your party can benefit from the increased caster level
when making purchases for themselves, but cannot benefit from
the Fame discount option of this boon.
Source: Guide to OP

> Ally: Dream Whispers: Because you researched its dreamspun tales, the Liavaran Dreamer known as Whisperer of Solar
Winds has taken an interest in you. When you slot this boon, the Dreamer imparts some knowledge to you in the form of a cryptic
comment that may prove helpful later in your mission. Once per adventure, anytime you miss an attack or fail a saving throw, you
can call upon the Dreamer’s mysterious message. You immediately count your roll as being 2 higher, which may allow you to hit
your target or to succeed on your save. If you roll a natural 1 on your attack or save, you cannot use this ability.
Source: #1-16 Dreaming of the Future

> Promotional(?): Shirt for the free reroll with a +3 bonus for my three novas. Not sure how these work for PbP, but I can do w/e is generally accepted to prove that I have a paizo t-shirt (in fact I have many)

Dataphiles

Male Human Technomancer 8 | SP: 48 | HP: 44 | RP: 9 | EAC: 20 | KAC: 21 | Init: +3| Perc: +5 |

"Yep yep. I'll pack my gear and be ready to ship out shortly."

Prep:
picking up an Evenfire Unit (550 from Armory), a Flaming weapon seal (792 CRB), and some Environmental Clothing, Cold (10 CRB)

Exo-Guardians

Male Izalguun N Large Monterous Humanoid Technomancer 3 (Xenoarcheologist) | SP: 15/15 HP: 22/22 RP: 4/4 | EAC 14 KAC 15 | Fort +1 Reflex +2 Will +4 | Initiative +5 | Darkvision 60' | Move 20' (Bi) 40' (Quad) | Spells/day 1: 4/4

Preparations:
Flaming weapon seal (360 CRB), and some Environmental Clothing, Cold (10 CRB)

Yost makes his final preparations and boards the transport and waits for take off.

Acquisitives

Male Sarcesian LN Large Monstrous Humanoid Corporate Agent Solarian 4|Init +9|Peception +7|Sp 28/28, HP 32/32, RP 5/5|EAC 19 KAC 21|Fort +5 Ref +2 Will +5|45ft Speed|Society Subdermal Graft

Preparations:

picking up some Environmental Clothing, Cold (10 CRB)

Marveen makes his final preparations and boards the transport.

Exo-Guardians

Male Izalguun N Large Monterous Humanoid Technomancer 3 (Xenoarcheologist) | SP: 15/15 HP: 22/22 RP: 4/4 | EAC 14 KAC 15 | Fort +1 Reflex +2 Will +4 | Initiative +5 | Darkvision 60' | Move 20' (Bi) 40' (Quad) | Spells/day 1: 4/4

Yost begins singing to himself, almost at a whisper, while bobbing his head and tapping his foot. He continues waiting for the transport to take off.

Burning from the inside out
Bloody foam spews from your mouth
Smell the putrid stench of flesh
As it burns you to your death

The rancid smell of burning hair
Screaming in excruciating pain
Blood boils over, warping veins
Burnt skull collapses onto melting brains
Spontaneous death, up in flames
Twisting and writhing as life burns away
Until nothing is left but charred remains

Second Seekers (Jadnura)

N Death-Touched Draelik Vanguard 6| KAC 24 | EAC 22 |(+1 AC with at least 1 Entropy Point)| HP 46/46 | SP 78/78 | RP 9/9 | Fort +10 Ref +9 Will +4 | Perc +11 | Speed 35' |Darkvision 60' | Initiative +4 |Conditions: None

While we wait for clearance, it would be prudent to review protocol in dealing with infectious disease given our mission Xin-Haran says and he pulls up the SF guide on the matter.


* Remember to keep a 5' square between each other at all times
* Keep environmental protections closed at all times
* Frequently disinfect armor and other surfaces that are frequently touched


DungeonMaster

Provide you with cold gear, sadly no. days in a drift: 5d6 ⇒ (6, 5, 1, 4, 2) = 18 unless you have something to reduce this, not that it matters. You enjoy your food with the replicator and the Ferengi bars. Yes, I went Star Trek there.

As the Tale of Sustenance exists the Drift and enters Zeyther-3’s atmosphere, it approaches the planet’s equatorial band. This section of the world is a stark landscape of icy plateaus and deep rocky depressions that quickly fill the ship’s viewports. The settlement known as Glimmershield clings to the north side of an immense mesa, its gleaming dome of coppery metal looming over
modular structures clustered against its leeward side. Vehicular tracks crisscross the snowy ground between the buildings. As the freighter descends to the surface, a smaller dome splits open and retracts to reveal a landing pad. Once the ship lands safely within, the dome immediately closes around it. Glimmershield’s chief administrator, Firstsight Taksta (LG female espraksaAA3 envoy), greets the PCs at the landing pad outside the settlement’s main dome. Taksta is welcoming and professional but clearly scattered; she continually checks a datapad fastened to her right arm during her conversation with the you all, and forgets to introduce herself entirely.
“Welcome to Glimmershield, warmest spot on the planet! You’re here just in time, as the situation’s deteriorating downstairs, where my people are quarantined.” Farsight Taksta clacks her beak softly in sympathy. “Thank you for the supplies, they’re absolutely what we need and I’m sure Dr. Monsylkis will be relieved to get them. But unfortunately, and if it’s not too much trouble, the outbreak is only one of our problems right now.” Taksta clicks her talons together as she lists issues. “First, we’re operating on low power. Our shielding and climate control systems are still online, but with critical energy reserves, I don’t know how long we can keep them running.” She gestures vaguely outwards. “Off-site Coil condensers provide most of our energy, but the last storm knocked them out. It’s usually a quick fix, but with so many Shielders sick, we’re running ragged. Once we get those generators online, things will be much easier.” “Second, our healthy residents are at their breaking points. They’ve been confined to the upper dome for weeks and are getting bored and irritable. My head of maintenance, Ankreeng, is fomenting unrest, claiming the incoming shipment isn’t enough and that I’m not managing our resources appropriately. He bears a grudge towards me, though I’m not sure why, and I think my presence will only exacerbate the problem. I’m worried his faction might take action soon.” Taksta sighs wearily. “To make matters worse, the doctor sent me a comm this morning. The gutmelt cases are getting worse—some of her patients are unresponsive now. She’s afraid they might die without the proper medical intervention. Your supplies are a good start, but that’s not a long-term solution.” Taksta flexes her facial feathers in the approximation of a weary smile. “Simple supply run, eh? You tackle the generators and the rabble-rousers. I’ll get these supplies squared away and make sure the rest of this bubble doesn’t fall apart.”

Exo-Guardians

Male Izalguun N Large Monterous Humanoid Technomancer 3 (Xenoarcheologist) | SP: 15/15 HP: 22/22 RP: 4/4 | EAC 14 KAC 15 | Fort +1 Reflex +2 Will +4 | Initiative +5 | Darkvision 60' | Move 20' (Bi) 40' (Quad) | Spells/day 1: 4/4

Yost takes a moment to calculate cost benefit ratios and then speaks up. Likely it is, the rabble rousers will be easier to manage once condenser coils, fixed they are. Suggest we repair them first, I do.

Dataphiles

Male Human Technomancer 8 | SP: 48 | HP: 44 | RP: 9 | EAC: 20 | KAC: 21 | Init: +3| Perc: +5 |

With Hank and camera following at a close pace, Altef nods along as Taksta relays the troubles.

"Alrighty, I think I could manage working on the computers or repairs if need be. I agree with Yost, getting the power up and running again seems like it might be a good place for to start, for me at least, since medical stuff, well, that's not exactly my forte."

as I stated previously, I would cast Life Bubble on myself, assuming I cast on the first day we headed out, today would be the last day of the 3rd casting for it. Unless anyone does NOT want it, I am happy to give the benefits to the whole party.

Life Bubble:
Targets up to one creature/level, no two of which can be more than 30 ft. apart
Duration 1 day/level
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
Description
You surround the target creatures with a constant and movable 1-inch shell of tolerable living conditions customized for each creature. This shell enables the targets to breathe freely in a variety of atmospheric conditions (including in corrosive, thick, thin, and toxic atmospheres), as well as underwater or in a vacuum. It also makes the targets immune to harmful gases and vapors, including inhaled diseases and poisons as well as spells with a harmful gaseous effect. In addition, the shell protects targets (and their equipment) from extreme temperatures (between –50° and 140° F) without having to attempt Fortitude saving throws, as well as extreme pressures.

Life bubble doesn’t provide protection from energy damage, negative or positive energy (such as found on the Negative and Positive Energy Planes), or radiation; it also doesn’t provide the ability to see in conditions of poor visibility (such as in smoke or fog) or the ability to move or act normally in conditions that impede movement (such as underwater).

Second Seekers (Jadnura)

N Death-Touched Draelik Vanguard 6| KAC 24 | EAC 22 |(+1 AC with at least 1 Entropy Point)| HP 46/46 | SP 78/78 | RP 9/9 | Fort +10 Ref +9 Will +4 | Perc +11 | Speed 35' |Darkvision 60' | Initiative +4 |Conditions: None

Xin-Haran nods

Getting power will make things easier for us and possibly help the medical staff as well.

I will always happily accept a life bubble

Acquisitives

Male Sarcesian LN Large Monstrous Humanoid Corporate Agent Solarian 4|Init +9|Peception +7|Sp 28/28, HP 32/32, RP 5/5|EAC 19 KAC 21|Fort +5 Ref +2 Will +5|45ft Speed|Society Subdermal Graft

Marveen is very excited to get a spell from Altef.
Thanks for the Life Bubble, this will help alot. I also think it would be a very good idea to get the power fixed first

Exo-Guardians

Male Izalguun N Large Monterous Humanoid Technomancer 3 (Xenoarcheologist) | SP: 15/15 HP: 22/22 RP: 4/4 | EAC 14 KAC 15 | Fort +1 Reflex +2 Will +4 | Initiative +5 | Darkvision 60' | Move 20' (Bi) 40' (Quad) | Spells/day 1: 4/4

Your offer, I accept. If still here we are tomorrow, cast the spell on everyone, I will.


DungeonMaster

You arrive on Glimmershield, you have to deal with lots of civil discourse.

Bad Food: Without access to fresh supplies and proper cooking facilities, Glimmershield’s citizens have rigged battery-operated autoclaves to create a makeshift kitchen for heating emergency rations. Tavir, a human who oversees meal preparation, laments the poor quality of food and repetitive menu he’s forced to serve. He speaks with longing of the hydroponically grown vegetables sequestered below in the quarantine zone and begs the PCs to help him improve his cooking methods. A PC who succeeds at a Culture, Survival, or Profession (chef) check can teach Tavir to elevate the unappetizing fare with scrounged supplies, elaborate presentations, or innovative use of seasonings.
Boredom: A few citizens lounge in hammocks strung from equipment in a loading dock that is currently serving as a dormitory. A young female espraksa called Reena accosts the PCs when they approach, demanding access to a comm unit. Reena complains that she hasn’t played a vidgame in weeks and that she and her friends are bored without access to Glimmershield’s recreation center. A PC can demonstrate an alternative method of entertainment to Reena and her friends by succeeding at an Athletics, Acrobatics, Profession (comedian or orator), or other appropriate skill check at the GM’s discretion. Alternatively, a PC can provide her with a datapad to play newly updated vidgames.
Troubling Symptoms: A few humans and espraksas in facemasks loiter near the waste disposal area, noticeably keeping their distance from the other residents. If the PCs approach, they overhear the masked residents complaining about gastrointestinal distress, convinced that their discomforts are symptoms of gutmelt. The sick residents describe their ailments to any PCs who listen. PCs who succeed at a Medicine or Life Science check determine that these symptoms are caused by dietary imbalance rather than disease, likely due to weeks of eating emergency rations.
The Rabble Rouser: A large group of Shielders gather near the center of the warehouse quadrant. They wear matching badges that depict a stylized red wing on a white background. These workers’ legitimate concerns are exacerbated by Ankreeng (CG male espraksa). The normally friendly (but impatient) head of maintenance stands at the center of the crowd, stirring his disgruntled fellows into a frenzy with a speech rebuking the Firstsight’s mismanagement of the quarantine. He’s fostered a grudge against Taksta ever since she publicly dressed him down a few weeks ago for cutting corners on safety protocols due to insufficient staffing. Ankreeng longs to get back at Taksta and plans to capitalize on his fellow citizens’ complaints to ruffle her feathers. If the PCs confront Ankreeng before repairing the generator, they can potentially stop him from conducting his planned demonstration at the access hall. If the PCs choose to repair the power system first, upon returning to Glimmershield they find Ankreeng and his demonstrators blocking access to the quarantine zone. The unruly Shielders chant as they form a living barricade against the supplies delivered by the Society. Regardless of when they encounter Ankreeng, the PCs can diffuse the situation by presenting counterpoints to undermine his speech with a successful Bluff or Profession (orator) check, shifting his diatribe to constructive dialogue with a successful Diplomacy check, or cowing him into backing down with a successful Intimidate check.

Exo-Guardians

Male Izalguun N Large Monterous Humanoid Technomancer 3 (Xenoarcheologist) | SP: 15/15 HP: 22/22 RP: 4/4 | EAC 14 KAC 15 | Fort +1 Reflex +2 Will +4 | Initiative +5 | Darkvision 60' | Move 20' (Bi) 40' (Quad) | Spells/day 1: 4/4

As previously mentioned Yost would like to tackle power generation first as that is most likely to spread the most good will the fastest.

Acquisitives

Male Sarcesian LN Large Monstrous Humanoid Corporate Agent Solarian 4|Init +9|Peception +7|Sp 28/28, HP 32/32, RP 5/5|EAC 19 KAC 21|Fort +5 Ref +2 Will +5|45ft Speed|Society Subdermal Graft

Marveen also would like to tackle the power first before we do anything else

Dataphiles

Male Human Technomancer 8 | SP: 48 | HP: 44 | RP: 9 | EAC: 20 | KAC: 21 | Init: +3| Perc: +5 |

aye, unless these are in the way and preventing us from getting to the power source, I was hoping to head there first. if we do need to tackle these first, I guess I would try to help with the boredom. seems like something an icon/technomancer should be moderately capable of doing :)

Second Seekers (Jadnura)

N Death-Touched Draelik Vanguard 6| KAC 24 | EAC 22 |(+1 AC with at least 1 Entropy Point)| HP 46/46 | SP 78/78 | RP 9/9 | Fort +10 Ref +9 Will +4 | Perc +11 | Speed 35' |Darkvision 60' | Initiative +4 |Conditions: None

Agreed on dealing with power first


DungeonMaster

It takes you 30 minutes to reach where you want to go, but you do so, man I guess you gotta travel through a bunch of cold snow to get to that generator.

Shallow snowdrifts blanket this rocky meadow like gentle dunes. A cluster of five squat, jagged spires of frozen rock rise to the east, each with a large, oblong machine of grey polymer
clinging to the side. Delicate conduits weave between the spires and their associated machinery before disappearing into the ground. The damaged conduits sporadically emit showers of rainbow-hued sparks that glitter, reflected, in the thick slab of ice that surrounds the generator. The field abruptly ends in a slab of thick ice. Beyond, the mesa looms, disappearing into the lightly falling snow.
I need an athletics check to climb to where you need to go, ice wall, or fly, or use some climbing gear to help, send someone with high athletics up first if you need too. I also need a computers and engineering check.

Exo-Guardians

Male Izalguun N Large Monterous Humanoid Technomancer 3 (Xenoarcheologist) | SP: 15/15 HP: 22/22 RP: 4/4 | EAC 14 KAC 15 | Fort +1 Reflex +2 Will +4 | Initiative +5 | Darkvision 60' | Move 20' (Bi) 40' (Quad) | Spells/day 1: 4/4

Yost regards the physical obstacle before him. Not my forte, strenuous labor is. And regrettably, in my repertoire, flying is not.

Acquisitives

Male Sarcesian LN Large Monstrous Humanoid Corporate Agent Solarian 4|Init +9|Peception +7|Sp 28/28, HP 32/32, RP 5/5|EAC 19 KAC 21|Fort +5 Ref +2 Will +5|45ft Speed|Society Subdermal Graft

I could try to climb unless someone is better than me, but I don't have a climbing kit.

My Athletics is +5

Second Seekers (Jadnura)

N Death-Touched Draelik Vanguard 6| KAC 24 | EAC 22 |(+1 AC with at least 1 Entropy Point)| HP 46/46 | SP 78/78 | RP 9/9 | Fort +10 Ref +9 Will +4 | Perc +11 | Speed 35' |Darkvision 60' | Initiative +4 |Conditions: None

Xin-Haran engages his jetpack and soars up to damaged conduit. As he flies, he retrieves his titanium cable from his pathfinder backpack, its magic bringing it to his hand without his need to look for it.

As he reaches the top, one look at the machinery tells him all he needs to know. He secures one end of the cabling to some terrain, holds on to it for good measure, and tosses the other end down.

Xin-Haran shouts down

One at a time.

Jetpack Charges 38/40

Dataphiles

Male Human Technomancer 8 | SP: 48 | HP: 44 | RP: 9 | EAC: 20 | KAC: 21 | Init: +3| Perc: +5 |

”Ok Hank, I’ll be back shortly. Let me hang onto the camera.”

Strapping the vid am to his shoulder, Altef pulls himself up using the cable.

Athletics: 1d20 + 4 ⇒ (6) + 4 = 10

Once up near the malfunctioning equipment, he pulls out some tools and gets to work.

”Thanks for the line Xin-Haran. And thanks to xXShad0wV3skXx for the stream tip. Much appreciated there bud. I was going to bring it up soon, but yes, I am still looking for a distributor, but once I get that locked in, I’ll be setting up a merchant store for everyone to check out told you want to keep supporting the channel and my adventures. “

Computers with kit: 1d20 + 16 ⇒ (12) + 16 = 28

Engineering with kit: 1d20 + 14 ⇒ (9) + 14 = 23

Exo-Guardians

Male Izalguun N Large Monterous Humanoid Technomancer 3 (Xenoarcheologist) | SP: 15/15 HP: 22/22 RP: 4/4 | EAC 14 KAC 15 | Fort +1 Reflex +2 Will +4 | Initiative +5 | Darkvision 60' | Move 20' (Bi) 40' (Quad) | Spells/day 1: 4/4

Before hauling his large frame up the titanium line, Yost will wait to see if Atlef is successful.

Dataphiles

Male Human Technomancer 8 | SP: 48 | HP: 44 | RP: 9 | EAC: 20 | KAC: 21 | Init: +3| Perc: +5 |

Looking over his handiwork with the repairs.

”Think that’s about as good as I’m gonna get it. Unless you want to come up here and check it over Yost? You seem like you are pretty handy with the tech stuff. Maybe we can learn from each other.”

Exo-Guardians

Male Izalguun N Large Monterous Humanoid Technomancer 3 (Xenoarcheologist) | SP: 15/15 HP: 22/22 RP: 4/4 | EAC 14 KAC 15 | Fort +1 Reflex +2 Will +4 | Initiative +5 | Darkvision 60' | Move 20' (Bi) 40' (Quad) | Spells/day 1: 4/4

Yost casts a series of spells. He uses token spell to warm up one bulk of equipment at a time, causing any ice build up to loosen and fall. Any ice that doesn't fall on it's own, he follows up with psychokinetic hand to dislodge it. If its particularly persistent he uses energy ray (fire) to blast it off, taking care not to cast spells in or around the area his compatriots are working.

Your judgement, trust I will. Trade notes, later we can.

Second Seekers (Jadnura)

N Death-Touched Draelik Vanguard 6| KAC 24 | EAC 22 |(+1 AC with at least 1 Entropy Point)| HP 46/46 | SP 78/78 | RP 9/9 | Fort +10 Ref +9 Will +4 | Perc +11 | Speed 35' |Darkvision 60' | Initiative +4 |Conditions: None

While Altef is working on this conduit, Xin-Begins looking at the other 4 conduits, looking for good locations to rig up the next climb.

Keep those notes, we still have a lot of work ahead of us.

A quick check of his jetpack tells him he is ready for the next jump once this conduit is fixed

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