World's Most Interesting Voice in the Void (002) [PFS CORE 1-35] (Inactive)

Game Master Great Green God

Mystery strikes at the problem-plagued Blackros Museum in Absalom, and its curator, Nigel Aldain, needs your help... again!

Museum Visitor's Guide


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Liberty's Edge

Male 1/2 orc Rng 6/Ftr 2 | HP 69 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+14; CMD 25 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 5/Fighter 2

Does Yabatha get to Grog in time?

I have Orc Ferocity???


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Grog half orc wrote:

Does Yabatha get to Grog in time?

I have Orc Ferocity???

If you do, (I'll admit I haven't checked) Grog can continue fighting if he wants to (it is not a 'must'). In this situation it would probably be best to take a short lie down. Checking his stats Grog has a Con of 14, so Yabatha has plenty of time (18 seconds) to stabilize and bring him back from the brink.

Orc Ferocity wrote:
Once per day, when a half-orc is brought below 0 hit points but not killed, he can fight on for 1 more round as if disabled. At the end of his next turn, unless brought to above 0 hit points, he immediately falls unconscious and begins dying.


Male Elf

"DID YOU FIND IMRIZADE!? WAS ANYTHING BROKEN!?" calls Nigel down from above.

Liberty's Edge

Male 1/2 orc Rng 6/Ftr 2 | HP 69 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+14; CMD 25 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 5/Fighter 2

As the beast falls Grog kneels down as the gnome walks over to heal him. He turns to her.

"Thanks! That thing packs a wallop."

Liberty's Edge

Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7

Once she is sure that Grog and Zora are ok Stormy will examine the swords that were used by the enemy. She will cast Detect Magic as part of doing so.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

The party discovers a number of items littered among the gargoyles' remains beside the two large longswords. They also uncover a pair of fist-sized opals shaped like organic hearts, and nearby a small statuette of Vudrani origin. At least initially everything glows with a magical light to Stormy's eyes thanks to all the arcane glitter dusting the place.

Who's doing what?

Scarab Sages

* * Pathfinder Core! * * F Gnome 7 Mystic Theurge
Tag:
HP: 57/57 | AC 19; TC 12; FF 18 | CMB +1; CMD 12 | Fort +8; Ref +6; Will +14 | Init +7 |Perc: +6, SM: +10 | Speed 20ft

Yabatha continues tending to the orcs wounds, "Ehhh, you have a wand?"

Scarab Sages

* * Pathfinder Core! * * F Gnome 7 Mystic Theurge
Tag:
HP: 57/57 | AC 19; TC 12; FF 18 | CMB +1; CMD 12 | Fort +8; Ref +6; Will +14 | Init +7 |Perc: +6, SM: +10 | Speed 20ft

"Hey Nigel! We are sending Vie back to you, she's not feeling well. Can you make her some tea while we finish up down here?!"

...

After everyone is recovered, she proceeds to move over to inspect any magical auras. Using detect magic, and rolling below in case anything actually is magical...

Spellcraft: 1d20 + 18 ⇒ (3) + 18 = 211d20 + 18 ⇒ (19) + 18 = 37

She stands ready by the door, "Shall we continue?"

Liberty's Edge

Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7

Stormy has a little understanding of spellcraft and will try to assist Yabatha. I am quite curious about that statuette.

Spellcraft 1: 1d20 + 4 ⇒ (5) + 4 = 9

Spellcraft 2: 1d20 + 4 ⇒ (13) + 4 = 17

Liberty's Edge

Male 1/2 orc Rng 6/Ftr 2 | HP 69 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+14; CMD 25 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 5/Fighter 2

"Yeah right."

Grog uses his wand on himself.

clw: 5d8 + 5 ⇒ (5, 4, 4, 2, 1) + 5 = 21


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Taking time (and probably 10 on the rest of her rolls) Yabatha can determine: the statue is just a statue (probably of one of the Vudrani's thousands of gods), the two heart-shaped stones are just stones--albeit made of something that might be a precious mineral, and that the two large swords are each large +1 longswords. By the time this is all determined Vie's haste spell expires.

What are other folks doing? Also, as a reminder, keep those 'current hp' current, wash your hands, and socially isolate as much as possible.

Liberty's Edge

Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7

If everyone is ready we can try across the hall. Stormy states.

Liberty's Edge

Male 1/2 orc Rng 6/Ftr 2 | HP 69 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+14; CMD 25 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 5/Fighter 2

Grog will use his wand again.

clw: 4d8 + 4 ⇒ (6, 6, 2, 8) + 4 = 26


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Yabatha stands ready at the scriptorium door, while Stormy suggests heading to the second storeroom.

Liberty's Edge

Female Halfling Rogue 3 / Ranger 2 / Shadow Dancer 2| HP: 50/50 | AC: 24 21 Tch 16, Fl 16) | CMD: 19 | F: +7, R: +12, W: +4 | Init: +6 | Perc: +13/+14 Darkvision, SM: +5 | Active conditions: Bull's Strength

Zora uses her wand (with some help, if needed) to heal her large wounds.

CLW: 1d8 + 1 ⇒ (7) + 1 = 8
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
CLW: 1d8 + 1 ⇒ (4) + 1 = 5
CLW: 1d8 + 1 ⇒ (7) + 1 = 8
CLW: 1d8 + 1 ⇒ (1) + 1 = 2
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
CLW: 1d8 + 1 ⇒ (8) + 1 = 9

Marking off 8 charges from 43

Then she checks out the door to the second storeroom.

Perception: 1d20 + 14 ⇒ (8) + 14 = 22

Scarab Sages

* * Pathfinder Core! * * F Gnome 7 Mystic Theurge
Tag:
HP: 57/57 | AC 19; TC 12; FF 18 | CMB +1; CMD 12 | Fort +8; Ref +6; Will +14 | Init +7 |Perc: +6, SM: +10 | Speed 20ft

"Alright Stormy, following your lead." She wanders over to the other storeroom, and whit her team behind her, she opens the door.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

The doors open with a grinding creak, and Yabatha shines her light in revealing a large room filled with monsters of all shapes and sizes. Giant skeletons and stuffed taxidermic monstrosities are frozen in poses of snarling ferocity, while mummified corpses lie in sedate repose in ornately carved sarcophagi. As silent as a tomb, the air in the hall is stale and musty. The party notes that some of the human remains look a little rough around the edges....

Liberty's Edge

Female Halfling Rogue 3 / Ranger 2 / Shadow Dancer 2| HP: 50/50 | AC: 24 21 Tch 16, Fl 16) | CMD: 19 | F: +7, R: +12, W: +4 | Init: +6 | Perc: +13/+14 Darkvision, SM: +5 | Active conditions: Bull's Strength

Not sure what that link is showing us...

"Do you want me to take a closer look? Or should we just assume these mummies are going to rise up and try to kill us?"

Zora seems a bit less brave after the close call with the gargoyle.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Zora Magda wrote:
Not sure what that link is showing us...

Mostly it is there for your party's velociraptor who might remember some of the exhibits from his last visit.

Liberty's Edge

Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7

Assume that Zora, but take a look anyway. Shade and I have your back.

Scarab Sages

* * Pathfinder Core! * * F Gnome 7 Mystic Theurge
Tag:
HP: 57/57 | AC 19; TC 12; FF 18 | CMB +1; CMD 12 | Fort +8; Ref +6; Will +14 | Init +7 |Perc: +6, SM: +10 | Speed 20ft

"Go take a look, we will be standing right here incase anything jumps out." She casts guidance on Zora.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

The party stands in the light of Yabatha's hand considering their options.

Technically, the "hand" is not really a distinct object for a target-able spell, but I'll assume she has some bit of jewelry there that she could use light spell on, otherwise there's a torch-bright Yabatha walking through the dungeon.

Liberty's Edge

Female Halfling Rogue 3 / Ranger 2 / Shadow Dancer 2| HP: 50/50 | AC: 24 21 Tch 16, Fl 16) | CMD: 19 | F: +7, R: +12, W: +4 | Init: +6 | Perc: +13/+14 Darkvision, SM: +5 | Active conditions: Bull's Strength

Zora inches forward, making sure she is not easily seen, as she checks for traps or signs of danger.

Stealth: 1d20 + 18 ⇒ (12) + 18 = 30
Perception: 1d20 + 14 ⇒ (13) + 14 = 27

Liberty's Edge

Male 1/2 orc Rng 6/Ftr 2 | HP 69 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+14; CMD 25 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 5/Fighter 2

Grog readies his axe in case of trouble.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Zora Magda wrote:
Zora inches forward, making sure she is not easily seen, as she checks for traps or signs of danger.

I'm gonna assume that means you first shove Yabatha's hand into a sack, or all of her behind a door, or into another room, making everything go temporarily dark in the hallway.

Other than the fact the room is full of inanimate stuffed monsters, and preserved corpses that might be millennia old the place looks fine. Not creepy at all.

dice:
1d20 ⇒ 9

Liberty's Edge

Female Halfling Rogue 3 / Ranger 2 / Shadow Dancer 2| HP: 50/50 | AC: 24 21 Tch 16, Fl 16) | CMD: 19 | F: +7, R: +12, W: +4 | Init: +6 | Perc: +13/+14 Darkvision, SM: +5 | Active conditions: Bull's Strength

Ha!

Zora swallows the lump in her throat, and whispers back "OK, folks. Looks clear - come on in."

Liberty's Edge

Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7

Stormy casts Detect Magic and scans the room before following.

Liberty's Edge

Male 1/2 orc Rng 6/Ftr 2 | HP 69 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+14; CMD 25 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 5/Fighter 2

Grog follows Stormy.

"Hmmm...I wonder if Nigel knows this stuff is here"

Liberty's Edge

Female Halfling Rogue 3 / Ranger 2 / Shadow Dancer 2| HP: 50/50 | AC: 24 21 Tch 16, Fl 16) | CMD: 19 | F: +7, R: +12, W: +4 | Init: +6 | Perc: +13/+14 Darkvision, SM: +5 | Active conditions: Bull's Strength

"I wonder is Nigel knows his head is on his shoulders..."


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Stormy Weathers wrote:
Stormy casts Detect Magic and scans the room before following.

Stormy detects a hint of magic in the room.

What are other folks doing?

Scarab Sages

* * Pathfinder Core! * * F Gnome 7 Mystic Theurge
Tag:
HP: 57/57 | AC 19; TC 12; FF 18 | CMB +1; CMD 12 | Fort +8; Ref +6; Will +14 | Init +7 |Perc: +6, SM: +10 | Speed 20ft

Yabatha will follow Zora into the room, and if there is nothing interesting she will move to the next door to open it. "Question, does anyone know how they got so many of these larger exhibits down here? The stairs we came down definitely weren't large enough...curious."

Liberty's Edge

Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7

Picking up some magic in here. Stormy notes as she continues to concentrate.

Liberty's Edge

Male 1/2 orc Rng 6/Ftr 2 | HP 69 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+14; CMD 25 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 5/Fighter 2

Grog looks around the room.

Perception: 1d20 + 10 ⇒ (7) + 10 = 17


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Dice:
Init Yabatha: 1d20 + 7 ⇒ (15) + 7 = 22
Init Zora: 1d20 + 6 ⇒ (10) + 6 = 16
Init (Radagast): 1d20 + 3 ⇒ (8) + 3 = 11
Init (Grog): 1d20 ⇒ 13
Init (PC name): 1d20 + 1 ⇒ (2) + 1 = 3
1d20 + 6 ⇒ (20) + 6 = 26

Grog half orc wrote:
Grog looks around the room.

Grog does not find anything else of interest amid the broken remains of the gargoyles.

However over in Storeroom 2...

The gargantuan dinosaur skeleton comes to life, and snaps its jaws shut on Yabatha swallowing her whole!

black bite v Yabatha: 1d20 + 22 ⇒ (13) + 22 = 35 damage: 2d8 + 26 ⇒ (1, 6) + 26 = 33

Fortunately, it is a skeleton so she just falls out of its fleshless chin all scraped up, and bloodied.

Round 1! (Theme ♬)
The Bold May Act!
_________________
__ Gargantuan dinosaur skeleton display
__ Yabatha -33 hp
__ Zora
__ Grog
__ Radagast
__ Stormy

Map updated

Those PCs that can see the animated skeletal display, can make a Knowledge (religion) check to identify it opening all the spoilers below that apply.

Knowledge (religion) DC 18+:
The thing is a single gargantuan undead monstrosity.

Knowledge (religion) DC 23+:
It is a skeleton! An unintelligent undead creature. As a skeleton it is resistant to attacks the pierce or slash flesh and must be bludgeoned, but it is so big....

Knowledge (religion) DC 28+:
Skeletons are also immune to the cold, which is odd considering how thin most of them are.

Liberty's Edge

Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7

Stormy moves into the room, thankful that the doorway prevents the large skeleton from making an attack of opportunity against her. She swings her enchanted club, power attacking.

Club enchanted with shillelagh: 1d20 + 11 + 2 ⇒ (17) + 11 + 2 = 302d6 + 7 + 4 ⇒ (1, 5) + 7 + 4 = 17

Its a skeleton, so use blunt weapons if you can. She recommends.

Liberty's Edge

Female Halfling Rogue 3 / Ranger 2 / Shadow Dancer 2| HP: 50/50 | AC: 24 21 Tch 16, Fl 16) | CMD: 19 | F: +7, R: +12, W: +4 | Init: +6 | Perc: +13/+14 Darkvision, SM: +5 | Active conditions: Bull's Strength

"Are you kidding me?!?"

Again, Zora disappears form sight as she slinks into the shadows, and then she sneaks around the dinosaur to get around his other side.

Stealth, hide in plain sight: 1d20 + 18 ⇒ (15) + 18 = 33

She already had a blade drawn, but will draw a second as she moves. Unfortunately for her, this is a double move to get where she is going, but she should be invisible. If, for some reason, this foe can see her anyway, she has mobility so her AC vs AoO is +4, or 28 in this case.

BTW, I enjoy that you provided theme music! Hadn't noticed that before, but might start using that in my games...

Liberty's Edge

Male 1/2 orc Rng 6/Ftr 2 | HP 69 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+14; CMD 25 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 5/Fighter 2

"Eh..my axe is my best weapon."

Grog moves through the door and around the druid.

double move


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

dice:
AoO?: 1d2 ⇒ 2

Zora Magda wrote:
Again, Zora disappears form sight as she slinks into the shadows, and then she sneaks around the dinosaur to get around his other side.

On the map, it doesn't look like Zora are going to be able to maintain stealth in the moments she passes around Yabatha (AKA the Small-sized Beacon in the Darkness). On the plus, side the thing is going to attack Grog so there's that.

**CHOMP!!**

black bite v Grog (AoO): 1d20 + 22 ⇒ (14) + 22 = 36 damage: 2d8 + 26 ⇒ (6, 4) + 26 = 36

The skeleton lands a grazing nip against the half-orc that would have killed many, many others.

Meanwhile, Stormy cracks it on the shin with her club.

Round 1! (Theme ♬)
The Bold May Act!
_________________
__ Gargantuan dinosaur skeleton display -17 hp
__ Yabatha -33 hp
__ Zora
__ Grog -36 hp
__ Radagast

__ Stormy

Map updated

Zora Magda wrote:
BTW, I enjoy that you provided theme music! Hadn't noticed that before, but might start using that in my games...

Thanks! I recommend RPG video game fight music. Just play it (maybe on loop) while you post.

Grand Lodge

Male Half-Elf Druid 7 (HP 59/59) (AC 26/11/25) (CMD 20) (Fort +6, Ref +3, Will +8) (Init +3) (Perception +18)

Radagast moves into the room.

Double move.

Scarab Sages

* * Pathfinder Core! * * F Gnome 7 Mystic Theurge
Tag:
HP: 57/57 | AC 19; TC 12; FF 18 | CMB +1; CMD 12 | Fort +8; Ref +6; Will +14 | Init +7 |Perc: +6, SM: +10 | Speed 20ft

Yabatha, taking in the pain from the bite scrambles up her holy symbol and shakingly holds it up against the monstrocity. "DESTROY THIS THING!" She shouts as she tries to defensively cast bless on the party.
Defensive Cast: 1d20 + 6 ⇒ (16) + 6 = 22


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

dice:
1d5 ⇒ 1

Yabatha channels the divine power of-- of--(Well, lemme see, character page, ♬ do da doo ♬, deity... holy symbol.... Hm.) Well, um, 'someone'. It's a god, or maybe a universalist non-denominational new age sort of lifestyle church--with young hip folksy bards who play guitar at mass, and no one can hear over all the noise anyhow.

One of Stormy's animal companions (the raptor with the helmet that she doesn't play with) rushes to the other side of the monster to set up flanking. The creature looks about with its ghost-lit eyes for a likely target to munch. So many little targets. It chooses Stormy.

**CRUNCH!!**

black bite v Stormy: 1d20 + 22 ⇒ (2) + 22 = 24 damage: 2d8 + 26 ⇒ (8, 6) + 26 = 40

Conditions bless

Round 2! (Theme ♬)
The Bold May Act!
_________________
__ Gargantuan dinosaur skeleton display -17 hp
__ Yabatha -33 hp
__ Zora
__ Grog
-36 hp
__ Radagast
__ Stormy
-40 hp

Map updated

Grand Lodge

Male Half-Elf Druid 7 (HP 59/59) (AC 26/11/25) (CMD 20) (Fort +6, Ref +3, Will +8) (Init +3) (Perception +18)

Radagast does his best to claw at the skeleton...

Talon: 1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 19, for 1d8 + 10 ⇒ (1) + 10 = 11 damage.
Talon: 1d20 + 9 + 2 ⇒ (13) + 9 + 2 = 24, for 1d8 + 10 ⇒ (7) + 10 = 17 damage.
Bite: 1d20 + 9 + 2 ⇒ (3) + 9 + 2 = 14, for 1d6 + 10 ⇒ (2) + 10 = 12 damage.
Foreclaw: 1d20 + 4 + 2 ⇒ (4) + 4 + 2 = 10, for 1d4 + 5 ⇒ (1) + 5 = 6 damage.

...both his strikes are not especially effective.

Liberty's Edge

Female Human [AC: 23/12 tch /22 ff; H66/66; Frt +9, Ref +5, Will +10, +4 vs fey and plants; Init +1; Perc +13 Druid 7

Note that with her Barkskin Stormy's AC is a 25 and so was missed. Sorry I had dropped posting her buffs. I will start doing that. So I natural 1 or a 2 will miss her. Anything else the creature rolls will hit, which is pretty scary.

Buffs up: Buffs: BarkskinX2, Mage Armor, Greater Magic Fang, Longstrider , and shillelagh. Stormy's AC us 25. Shades' AC is 24.

Knowing with her enchants she is better armored than most Stormy stands her ground and continues to power attack. This is an abomination of an animal and needs to be put down. She whistles for her cat to approach slowly and try to contribute, but not to provoke. Shade unhappily slinks in.

Club enchanted with shillelagh: 1d20 + 11 + 2 + 1 ⇒ (11) + 11 + 2 + 1 = 252d6 + 7 + 4 ⇒ (6, 5) + 7 + 4 = 22

Scarab Sages

* * Pathfinder Core! * * F Gnome 7 Mystic Theurge
Tag:
HP: 57/57 | AC 19; TC 12; FF 18 | CMB +1; CMD 12 | Fort +8; Ref +6; Will +14 | Init +7 |Perc: +6, SM: +10 | Speed 20ft

Sorry GM, i am bad at keeping items updated on my character sheets. I should really get that fixed haha. Yabatha is a worshiper of Nethys, but not a very stingent one.

"KEEP SMACKING IT!" She holds her holy symbol tighter, "My robe is filled with many runes, to heal and fix my allies wounds!" and releases some holy energy on the party.
Channel, 1/5: 2d6 ⇒ (3, 5) = 8


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Flanking with her frenzied reptilian companion, Stormy bashes away, while the nameless dinosaur claws, and gnaws away at the gargantuan pile of bones!

While the divine power of Nethys (God of mad wizard-scientists, and the atomic-spell bomb defense system) fills the party with energy, and hope for a radiant new future!

Conditions bless

Round 2! (Theme ♬)
The Bold May Act!
_________________
__ Gargantuan dinosaur skeleton display -69 hp
__ Yabatha -25 hp
__ Zora
__ Grog
-28 hp
__ Radagast
__ Stormy

Map updated


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Yabatha Grimna wrote:
Sorry GM, i am bad at keeping items updated on my character sheets. I should really get that fixed haha. Yabatha is a worshiper of Nethys, but not a very stingent one.

No worries, I just thought it was funny that it was hard to find. (It's like Yabatha is ashamed or something.) It just seemed a bit like a person talking about their wonderful honeymoon, and never once mentioning their spouse. But the buffet--you should have seen the buffet! She's not seeing other gods is she? ;)

Liberty's Edge

Male 1/2 orc Rng 6/Ftr 2 | HP 69 | AC 19; Touch 12; FF 18 | F +12; R +7; W +7 | CMB+14; CMD 25 | Speed 30 ft | Init +0 | Perc +11 | Stealth: +4 Ranger 5/Fighter 2

Grog swings at the skeleton.

flank power attack bless: 1d20 + 15 ⇒ (17) + 15 = 32

damage: 1d12 + 15 ⇒ (2) + 15 = 17

Liberty's Edge

Female Halfling Rogue 3 / Ranger 2 / Shadow Dancer 2| HP: 50/50 | AC: 24 21 Tch 16, Fl 16) | CMD: 19 | F: +7, R: +12, W: +4 | Init: +6 | Perc: +13/+14 Darkvision, SM: +5 | Active conditions: Bull's Strength

Flanking the big bones with a number of allies, Zora sets to work trying to dislodge a bone or two. "Let's see if this does anything."

+1 Adamantine short sword, flank, 2-weapons: 1d20 + 11 + 2 - 2 ⇒ (6) + 11 + 2 - 2 = 17
Damage: 1d4 + 1 + 2d6 ⇒ (2) + 1 + (3, 1) = 7

Mithral dagger, flank, 2-weapons: 1d20 + 11 + 2 - 2 ⇒ (5) + 11 + 2 - 2 = 16
Damage: 1d3 + 1 + 2d6 ⇒ (2) + 1 + (1, 1) = 5


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

dice:
1d5 ⇒ 2

The party hacks, and slashes, and bites, and clubs at the skeleton, but nothing seems to phase the undead goliath, And then Zora stabs it between the right calcaneus, and fibula (for 2 whole points of damage saving a random someone [Yabatha] 30 or 40 points of damage, and possible instant death!) the bones separate from each other as a wire somewhere in the thing's heel breaks, and the whole display comes clattering down on to the stone tile floor.

END COMBAT!

RESULTS
_____________
__ Yabatha -25 hp
__ Grog -28 hp


Male Elf

"WHAT THE #&@& WAS THAT!?!?" cries a hysterical sounding Nigel Aldain from above.

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