Miteke's Legacy of Fire

Game Master miteke

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init:

Casper: 1d20 + 3 ⇒ (7) + 3 = 10
Lupe and wolf: 1d20 + 2 ⇒ (6) + 2 = 8
Gnasher: 1d20 + 4 ⇒ (16) + 4 = 20
Tarak: 1d20 + 2 ⇒ (8) + 2 = 10
Urah: 1d20 + 5 ⇒ (16) + 5 = 21
snake: 1d20 + 6 ⇒ (14) + 6 = 20

Urah gets the first action, then the snake, and then the others,


Male Ifrit Sorceror Elemental: Water () 5 / Oracle Flame (Seeker) 2 -6
Active Conditions:
Mage Armor +4AC, Shield +4AC
| HP: 17/47-30| AC: 14/16/13|Init: +7|Perc: +4|Fort: +4|Ref: +5|Will: +7|CMB: +4 CMD: 15|Acid: +6;1d3|Frost:1d3|Disrupt:1d6|Fire Ray:1d6+1|Q.Staff: +3;1d6|
Skills:
Acro:+6| App:+2|Bluff:+9|Clim:+0|Diplo:+10|DD:+13|Disg:+4|E.A:+3|H.A:+4|Heal:-1|Inti :+10|K.Arc:+8|K.Pla/Reli:+7/6|Ling:+9|Ride:+3|SM:-1|Sleight:+10|Spell:+10|S tealth:+4|Sur:-1|UMD:+10|

Urah flings a magical bolt of fire at the snake...

Ranged Touch, Fire ray 1d20 + 4 ⇒ (13) + 4 = 171d6 + 1 ⇒ (1) + 1 = 2


Urah tags the snake and it hisses in pain.

reactions: 1d100 ⇒ 14

The ornery thing decides it wants to make you all pay and slithers up near to Gnasher and tries to bite him. And man is it big. My what big teeth it has. Note that it has reach. If you move in to melee you will probably draw an AoO - Except Gnasher who is close enough to step.

to hit: 1d20 + 10 ⇒ (14) + 10 = 24
damage: 2d6 + 9 ⇒ (4, 4) + 9 = 17, Poison (Ex) Bite—injury; save Fort DC 17; frequency 1/round for 6 rounds; effect 1d3 Con; cure 2 consecutive saves.
Gnasher, make that save!

Combat Card
Ongoing effects:
Bold may go.

Casper ()
Gnasher (-17, Poisoned?)
Lupe + wolf ()
Tarak ()
Urah Pyr ()

Massive Black Mamba (-2 HP and pissed)

I think Gnasher now knows exactly why the harpy gave them the job instead of doing it herself.


Male Gnoll Bloodrager 12 | HP 146/146 (Rage Temp HP: 36/36) |AC 26/T15/FF23 (Rage AC: 20/T9/FF17| F+15/R+9/W+8/11(rage) | CMB + 18/CMD 31 | init + 5 | Perc + 15 | intim. + 23 | Surv. + 15 | Rage: 29/29 HP+36 /AC-4/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 3/3, 3rd:2/2 | BoS 10/10

shoot, was hoping with Gnashers reach weapon it would provoke an AOO, but with reach itself, no such luck.
fort: 1d20 + 5 ⇒ (12) + 5 = 17

"Grrraaaarrrgggghhhh." Roaring as the giant snake strikes his leg, Gnasher instantly rages as he feels the poison course through his body.. His paws growing into overly large claws, his eyes grow red, his fangs enlarge and he begins to froth at the mouth, his brown hide takes on a red-orange cast to it. Bellowing "Gnasher rend you limb from limb!" So angry that he doesn't care that the snake doesn't have limbs he slashes at the creature with his Fauchard, then steps back hoping to draw it to them where they can surround it.

Rage 1st rd. AC 19 Attack: +1 Fauchard using PA, 5 ft step
attack: 1d20 + 9 - 1 ⇒ (5) + 9 - 1 = 13 for damage: 1d10 + 9 + 3 ⇒ (7) + 9 + 3 = 19


The snake is easily able to dodge to the side from the wild swing. It's head bobbing as it poises for another strike.


Male Human Unchained Rogue (Knife Master) 1/Fighter 1/Alchemist (Vivesectionist/Toxicant) AC 16 (Leather Armor (+2), Dex (+4),), touch 14, flat-footed 10 HP 25 Current/Total 24 Fort +5, Ref +6, Will -2
miteke wrote:

Urah tags the snake and it hisses in pain.

[dice=reactions]1d100

The ornery thing decides it wants to make you all pay and slithers up near to Gnasher and tries to bite him. And man is it big. My what big teeth it has. Note that it has reach. If you move in to melee you will probably draw an AoO - Except Gnasher who is close enough to step.

[dice=to hit]1d20+10
[dice=damage]2d6+9, Poison (Ex) Bite—injury; save Fort DC 17; frequency 1/round for 6 rounds; effect 1d3 Con; cure 2 consecutive saves.
Gnasher, make that save!

Combat Card
Ongoing effects:
Bold may go.

Casper ()
Gnasher (-17, Poisoned?)
Lupe + wolf ()
Tarak ()
Urah Pyr ()

Massive Black Mamba (-2 HP and pissed)

I think Gnasher now knows exactly why the harpy gave them the job instead of doing it herself.

Can I flank w/ Gnasher?


@Casper
Not without drawing an AoO, but if you are willing to take a double move you can get around the snake and 10' behind it to set up for a flank next round. Or you can eat an AoO and attack from a flank this round. But that AoO is Naaaaassssty.


Male Gnoll Bloodrager 12 | HP 146/146 (Rage Temp HP: 36/36) |AC 26/T15/FF23 (Rage AC: 20/T9/FF17| F+15/R+9/W+8/11(rage) | CMB + 18/CMD 31 | init + 5 | Perc + 15 | intim. + 23 | Surv. + 15 | Rage: 29/29 HP+36 /AC-4/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 3/3, 3rd:2/2 | BoS 10/10
miteke wrote:

@Casper

Not without drawing an AoO, but if you are willing to take a double move you can get around the snake and 10' behind it to set up for a flank next round. Or you can eat an AoO and attack from a flank this round. But that AoO is Naaaaassssty.

Gnasher took as step back to try and draw the snake out. So he's not threatening the snake.


Good point. So drawing an AoO right now would be a bad idea.

Felliped for his part will begin a performance using a drum he picked up, granting you inspire +1.


AC:23 T:14 F:19| HP 41/41 | CMD:17 | F:+7 R:+4 W:+8 | Init:+2 | Perc: +10, |Notes Wolf AC:22 T:13 F:19| HP 40/40 | CMD:19 | F:+6 R:+7 W:+1 | Init:+2 | Perc: +7, |

Lupe waits and readies an attack.

Bastard Sword Attack (S) 19-20: 1d20 + 2 + 3 + 1 + 1 ⇒ (19) + 2 + 3 + 1 + 1 = 26 (+ BAB + Ability + Size + Weapon + inspire)
Damage: 1d8 + 3 + 1 ⇒ (5) + 3 + 1 = 9 D(+ Ability)

Bastard Sword Confirmation(S) 19-20: 1d20 + 2 + 3 + 1 + 1 ⇒ (14) + 2 + 3 + 1 + 1 = 21 (+ BAB + Ability + Size + Weapon + inspire)
Damage: 1d8 + 3 + 1 ⇒ (8) + 3 + 1 = 12 D(+ Ability)

Wolf:

Bite (BSP): 1d20 + 2 + 2 + 1 ⇒ (8) + 2 + 2 + 1 = 13
Damage: 1d6 + 3 + 1 ⇒ (3) + 3 + 1 = 7


Male Human Druid 7 | Init +2, Senses Perception +16 | AC 19, 14 Touch, 17 Flat footed (+4 armor, +1 Shield, +2 Dex, +2 Def,) | Fort +7, Ref +5, Will +12 | HP 17/48| Lightning Arc 6/7 | Beacon 0/1 | DL 1/1 IL 1/1| Med 1/1 | Active Conditions: Barkskin: AC 22

Tarak shifts as best he can to get a clear shot and reaches a hand out, pointing a finger at the snake and hissing out some words. An electric arc leaps from his outstretched finger towards the slithering monster.

Lightning Arc, inspire, touch AC: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24
Electric Damage, inspire: 1d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3

can't get to my wife's computer tonight, I'll get my icon down tomorrow am


Male Human Unchained Rogue (Knife Master) 1/Fighter 1/Alchemist (Vivesectionist/Toxicant) AC 16 (Leather Armor (+2), Dex (+4),), touch 14, flat-footed 10 HP 25 Current/Total 24 Fort +5, Ref +6, Will -2

Casper remains safely outside of the snake's range of attack.

"Well, this isn't going very well, is it? Does anyone think we should rethink our tactics here?"


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@Lupe
The thing has reach. Readying an attack will mean that you will get no attack.


@Casper @Tarak
I put your icon in a random location. You may adjust.


Male Human Druid 7 | Init +2, Senses Perception +16 | AC 19, 14 Touch, 17 Flat footed (+4 armor, +1 Shield, +2 Dex, +2 Def,) | Fort +7, Ref +5, Will +12 | HP 17/48| Lightning Arc 6/7 | Beacon 0/1 | DL 1/1 IL 1/1| Med 1/1 | Active Conditions: Barkskin: AC 22

"Buck up and stab the thing." Tarak growls as he prepares further combat magic.


Male Human Unchained Rogue (Knife Master) 1/Fighter 1/Alchemist (Vivesectionist/Toxicant) AC 16 (Leather Armor (+2), Dex (+4),), touch 14, flat-footed 10 HP 25 Current/Total 24 Fort +5, Ref +6, Will -2
Tarak Stromblessed wrote:
"Buck up and stab the thing." Tarak growls as he prepares further combat magic.

Casper sniffs derisively,

"Easy for you to say, hanging around in the back!"

I'm making the double move to get around the snake w/out provoking an AoA to flank and strike next round.

The red head gingerly circumambulates the dangerous serpent, positioning himself ideally to strike in concert with the gnoll.


Casper scrambles around some rocks and through a hole in the wall and before you know it he pops up on the other side of the snake.


Male Human Unchained Rogue (Knife Master) 1/Fighter 1/Alchemist (Vivesectionist/Toxicant) AC 16 (Leather Armor (+2), Dex (+4),), touch 14, flat-footed 10 HP 25 Current/Total 24 Fort +5, Ref +6, Will -2
miteke wrote:
Casper scrambles around some rocks and through a hole in the wall and before you know it he pops up on the other side of the snake.

Casper grins evilly as he gets into position for a wicked strike against the troublesome reptilian.

This is all still Round 1 right? I have to wait until Round 2 to actually make my attack.


Indeed. Lupe has some stuff that is holding him back. Urah might not know that he has another action to take

Combat Card
Ongoing effects:
Bold may go.

Lupe + wolf ()
Urah Pyr ()

Casper ()
Gnasher (-17)
Tarak ()

Massive Black Mamba (-5 HP and pissed)

Lupe you want me to bot you and have you charge in there?


Male Human Unchained Rogue (Knife Master) 1/Fighter 1/Alchemist (Vivesectionist/Toxicant) AC 16 (Leather Armor (+2), Dex (+4),), touch 14, flat-footed 10 HP 25 Current/Total 24 Fort +5, Ref +6, Will -2
miteke wrote:

Indeed. Lupe has some stuff that is holding him back. Urah might not know that he has another action to take

Combat Card
Ongoing effects:
Bold may go.

Lupe + wolf ()
Urah Pyr ()

Casper ()
Gnasher (-17)
Tarak ()

Massive Black Mamba (-5 HP and pissed)

Lupe you want me to bot you and have you charge in there?

Casper glances expectantly at his comrades, waiting for them to complete their strikes before preparing his own offensive.

Ok, I'll wait until tomorrow to post.


AC:23 T:14 F:19| HP 41/41 | CMD:17 | F:+7 R:+4 W:+8 | Init:+2 | Perc: +10, |Notes Wolf AC:22 T:13 F:19| HP 40/40 | CMD:19 | F:+6 R:+7 W:+1 | Init:+2 | Perc: +7, |

If Casper is going up there Lupe moves up. I will keep the same attacks. Lupe will take the Aoo.


I figured you would do that. I would have botted that action. But I also figured the risk warranted you making the decision.

to hit: 1d20 + 10 ⇒ (1) + 10 = 11

The snake could have sworn Lupe was going to hold off and is too surprised to even strike and in turn takes a deadly whack from the skinwalkers extra large snake beater.

Urah takes another show with his fire bolt
Ranged Touch, Fire ray, inspired: 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15
but with everyone in the way it unfortunately misses.

target: 1d2 ⇒ 2 - 1) wolf, 2) Lupe
to hit fangs: 1d20 + 10 ⇒ (11) + 10 = 21
damage: 2d6 + 9 ⇒ (6, 6) + 9 = 21, Poison (Ex) Bite—injury; save Fort DC 17; frequency 1/round for 6 rounds; effect 1d3 Con; cure 2 consecutive saves.
Lupe, make that save!

But when the snake recovers and strikes, Lupe takes the hit, the strike slipping in between two metal plates. Lupe feels the poison suck away at his vitality. It was a nasty bite; both of the fangs sunk in aaallll the way and Lupe could feel it scrape bone.

Combat Card
Ongoing effects: Inspire +1
Bold may go.

Casper ()
Gnasher (-17)
Tarak ()
Lupe + wolf (-21, poisoned?)
Urah Pyr ()

Massive Black Mamba (-26 HP and distraught)


Male Human Unchained Rogue (Knife Master) 1/Fighter 1/Alchemist (Vivesectionist/Toxicant) AC 16 (Leather Armor (+2), Dex (+4),), touch 14, flat-footed 10 HP 25 Current/Total 24 Fort +5, Ref +6, Will -2

Since I'm flanking I'm going to try to sneak attack

1d20 + 4 + 1 + 1 ⇒ (8) + 4 + 1 + 1 = 14


You move into position to set up a flank, though the snake has moved and you will need a flanking buddy. But you will not have to wait long so I'll consider that a readied action. Unfortunately that was not a good enough roll. I do not see a +2 in there though, which you should have from a flank. Still, even with that you will miss. Meh!


Male Ifrit Sorceror Elemental: Water () 5 / Oracle Flame (Seeker) 2 -6
Active Conditions:
Mage Armor +4AC, Shield +4AC
| HP: 17/47-30| AC: 14/16/13|Init: +7|Perc: +4|Fort: +4|Ref: +5|Will: +7|CMB: +4 CMD: 15|Acid: +6;1d3|Frost:1d3|Disrupt:1d6|Fire Ray:1d6+1|Q.Staff: +3;1d6|
Skills:
Acro:+6| App:+2|Bluff:+9|Clim:+0|Diplo:+10|DD:+13|Disg:+4|E.A:+3|H.A:+4|Heal:-1|Inti :+10|K.Arc:+8|K.Pla/Reli:+7/6|Ling:+9|Ride:+3|SM:-1|Sleight:+10|Spell:+10|S tealth:+4|Sur:-1|UMD:+10|

Urah isn't particularly pleased to see his spells fail. Granted he wasn't a rare talent or anything but the gods seemed displeased with him lately.

He tries again this time opting for an Acid version.

Acid Splash, Ranged touch, penalties not included. 1d20 + 4 ⇒ (15) + 4 = 191d3 ⇒ 1


Male Gnoll Bloodrager 12 | HP 146/146 (Rage Temp HP: 36/36) |AC 26/T15/FF23 (Rage AC: 20/T9/FF17| F+15/R+9/W+8/11(rage) | CMB + 18/CMD 31 | init + 5 | Perc + 15 | intim. + 23 | Surv. + 15 | Rage: 29/29 HP+36 /AC-4/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 3/3, 3rd:2/2 | BoS 10/10

fort: 1d20 + 5 ⇒ (5) + 5 = 10fail con damage: 1d3 ⇒ 3

Seeing Casper and Lupe rush into the building, Gnasher stands for a moment gap mouthed, as the snakes poison starts to effect him. Shaking his head as he watches helplessly as the thing bites Lupe. He growls "Was trying to draw serpent out, not go in lair." Not willing to let the black serpent kill his tribe members without a fight, Gnasher steps forward, swinging his fauchard at the things head.

Rage 2st rd. AC 19 10 ft move Attack: +1 Fauchard, inspire, PA,
attack: 1d20 + 9 + 9 - 1 ⇒ (19) + 9 + 9 - 1 = 36 for damage: 1d10 + 9 + 3 ⇒ (9) + 9 + 3 = 21
confirm crit: 1d20 + 9 + 9 - 1 ⇒ (15) + 9 + 9 - 1 = 32 for damage: 1d10 + 9 + 3 ⇒ (10) + 9 + 3 = 22


Retro, with the newfound boost to his to hit, Casper finds out that he is a MUCH better fighter than he thought and lands his blow. Go ahead and roll damage, though with Gnasher's crit the thing is going DOWN.

The snake collapses to the ground, with Casper's knife sticking out of the top of it's head and Gnasher's blow completely severing it leaving the head dangling from the knife, venom still dripping from it's fangs.

the only thing to deal with is the poison!

If anyone has antivenom or a decent heal skill, now is the time to use it. Lupe, you need to start rolling those fort saves too. If you don't have any antivenom or antiplague this would be a stark reminder that these are Good Things every adventurer should stock.

As a reminder, this is nasty stuff:

Poison (Ex) Bite—injury; save Fort DC 17; frequency 1/round for 6 rounds; effect 1d3 Con; cure 2 consecutive saves. An no more rolling 3s like that Gnasher!


Male Gnoll Bloodrager 12 | HP 146/146 (Rage Temp HP: 36/36) |AC 26/T15/FF23 (Rage AC: 20/T9/FF17| F+15/R+9/W+8/11(rage) | CMB + 18/CMD 31 | init + 5 | Perc + 15 | intim. + 23 | Surv. + 15 | Rage: 29/29 HP+36 /AC-4/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 3/3, 3rd:2/2 | BoS 10/10

fort: 1d20 + 5 ⇒ (12) + 5 = 17
fort: 1d20 + 5 ⇒ (14) + 5 = 19

Seeing the serpents head leave it's body, Gnasher flops on the ground, letting his rage subside. Feeling the poison still coursing through his body, Gnasher gets up slowly. Gesturing to the head, "Tribe take head to bird woman, but not until everyone better." He looks towards the building she stayed in. "Gnasher not want face her weak."

He then slowly moves into the building, looking around for anything of value. Eventually he stops near the body. "Snake good eating." He begins to skin the snake, planning on keeping the hide for something or selling it.

survival roll (skinning snake): 1d20 + 6 ⇒ (11) + 6 = 17
perception (for building search): 1d20 + 6 ⇒ (2) + 6 = 8


Male Human Unchained Rogue (Knife Master) 1/Fighter 1/Alchemist (Vivesectionist/Toxicant) AC 16 (Leather Armor (+2), Dex (+4),), touch 14, flat-footed 10 HP 25 Current/Total 24 Fort +5, Ref +6, Will -2

2d8 + 1d4 + 1 ⇒ (5, 1) + (3) + 1 = 10

2d8 (sneak attack (d6-d8 b/c knifemaster) + 1d4 (punching knife), + 1 strength, and it also inflicts bleed damage per my rouge talent.


Male Human Unchained Rogue (Knife Master) 1/Fighter 1/Alchemist (Vivesectionist/Toxicant) AC 16 (Leather Armor (+2), Dex (+4),), touch 14, flat-footed 10 HP 25 Current/Total 24 Fort +5, Ref +6, Will -2
'Gnasher' Red Claw wrote:

[dice=fort]1d20+5

[dice=fort]1d20+5

Seeing the serpents head leave it's body, Gnasher flops on the ground, letting his rage subside. Feeling the poison still coursing through his body, Gnasher gets up slowly. Gesturing to the head, "Tribe take head to bird woman, but not until everyone better." He looks towards the building she stayed in. "Gnasher not want face her weak."

He then slowly moves into the building, looking around for anything of value. Eventually he stops near the body. "Snake good eating." He begins to skin the snake, planning on keeping the hide for something or selling it.

[dice=survival roll (skinning snake)]1d20+6

Can I collect the poison to use for my weapons? There are milking rules, but I'm not sure how if they apply to dead animals. How many doses will I get if you allow it?


Male Gnoll Bloodrager 12 | HP 146/146 (Rage Temp HP: 36/36) |AC 26/T15/FF23 (Rage AC: 20/T9/FF17| F+15/R+9/W+8/11(rage) | CMB + 18/CMD 31 | init + 5 | Perc + 15 | intim. + 23 | Surv. + 15 | Rage: 29/29 HP+36 /AC-4/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 3/3, 3rd:2/2 | BoS 10/10

I started thinking about that, should have put it in my other post.

As Gnasher begins to skin the snake, he points to the head. "Casper keep poison? Tribe promised bird woman head, not poison, tribes to keep."


Male Human Unchained Rogue (Knife Master) 1/Fighter 1/Alchemist (Vivesectionist/Toxicant) AC 16 (Leather Armor (+2), Dex (+4),), touch 14, flat-footed 10 HP 25 Current/Total 24 Fort +5, Ref +6, Will -2
'Gnasher' Red Claw wrote:

I started thinking about that, should have put it in my other post.

As Gnasher begins to skin the snake, he points to the head. "Casper keep poison? Tribe promised bird woman head, not poison, ours to keep."

Casper smiles deviously

"Don't mind if I do, friend, don't mind if I do."


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Casper "Pythonglare" Cantour wrote:
Can I collect the poison to use for my weapons? There are milking rules, but I'm not sure how if they apply to dead animals. How many doses will I get if you allow it?

Yes. See rules here. It has all the answers. That harpy is NOT going to be happy once she figures out what you've done.


Male Human Unchained Rogue (Knife Master) 1/Fighter 1/Alchemist (Vivesectionist/Toxicant) AC 16 (Leather Armor (+2), Dex (+4),), touch 14, flat-footed 10 HP 25 Current/Total 24 Fort +5, Ref +6, Will -2
miteke wrote:
Casper "Pythonglare" Cantour wrote:
Can I collect the poison to use for my weapons? There are milking rules, but I'm not sure how if they apply to dead animals. How many doses will I get if you allow it?
Yes. See rules here. It has all the answers. That harpy is NOT going to be happy once she figures out what you've done.

Then that's what I'm doing.

And tough cookies, she can go jump in a lake!

Casper makes a halting gesture to silence his companions and draw their attention,

"Comrades, we have achieved a great victory here, and will now be able to benefit from the intelligence offered to us by the hag in return for our assistance in this matter."

"However, I believe we should dispatch her after we have acquired this information, as I do not trust her not to hand us over to the other occupants of these ruins. She gave up the snake to us, did she not?"

"Consequently, I propose that all of you excepting myself, will return with the bounty. Say that I died. I will sneak up upon her and attempt to deliver a deathblow. Everyone else, be prepared to seize upon my advantage!"

Coating my punching daggers with poison.


Male Human Unchained Rogue (Knife Master) 1/Fighter 1/Alchemist (Vivesectionist/Toxicant) AC 16 (Leather Armor (+2), Dex (+4),), touch 14, flat-footed 10 HP 25 Current/Total 24 Fort +5, Ref +6, Will -2
miteke wrote:
Casper "Pythonglare" Cantour wrote:
Can I collect the poison to use for my weapons? There are milking rules, but I'm not sure how if they apply to dead animals. How many doses will I get if you allow it?
Yes. See rules here. It has all the answers. That harpy is NOT going to be happy once she figures out what you've done.

My Survival skill isn't great, can anyone help me out here? I need someone with a good bonus in this skill to harvest the poison for me.


Male Gnoll Bloodrager 12 | HP 146/146 (Rage Temp HP: 36/36) |AC 26/T15/FF23 (Rage AC: 20/T9/FF17| F+15/R+9/W+8/11(rage) | CMB + 18/CMD 31 | init + 5 | Perc + 15 | intim. + 23 | Surv. + 15 | Rage: 29/29 HP+36 /AC-4/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 3/3, 3rd:2/2 | BoS 10/10

Hey Casper, remember you can sneak attack while flanking. You don't have to 'sneak up on someone. And if you have us bluff and we fail then she's on to us. Gnasher is terrible at bluffing. Also Tarak has a + 10 on survival, so he's your man.

Miteke, anything else in the building?

While he's skinning the snake Gnasher looks to Casper. "Gnasher wanted to kill birdwoman instead of talk anyway. Gnasher no good at lying. NO need to play dead, Casper stab birdwoman in back while Gnasher stabs her in front." He gestures towards his snake bite. "But tribe not go to bird woman until poison wear off. No good fighting weak."


Male Human Unchained Rogue (Knife Master) 1/Fighter 1/Alchemist (Vivesectionist/Toxicant) AC 16 (Leather Armor (+2), Dex (+4),), touch 14, flat-footed 10 HP 25 Current/Total 24 Fort +5, Ref +6, Will -2
'Gnasher' Red Claw wrote:

Hey Casper, remember you can sneak attack while flanking. You don't have to 'sneak up on someone. And if you have us bluff and we fail then she's on to us. Gnasher is terrible at bluffing. Also Tarak has a + 10 on survival, so he's your man.

Miteke, anything else in the building?

While he's skinning the snake Gnasher looks to Casper. "Gnasher wanted to kill birdwoman instead of talk anyway. Gnasher no good at lying. NO need to play dead, Casper stab birdwoman in back while Gnasher stabs her in front." He gestures towards his snake bite. "But tribe not go to bird woman until poison wear off. No good fighting weak."

But then we might get a surprise round where I can sneak attack, and then get another one in b/c I'll still be flanking.


Male Human Druid 7 | Init +2, Senses Perception +16 | AC 19, 14 Touch, 17 Flat footed (+4 armor, +1 Shield, +2 Dex, +2 Def,) | Fort +7, Ref +5, Will +12 | HP 17/48| Lightning Arc 6/7 | Beacon 0/1 | DL 1/1 IL 1/1| Med 1/1 | Active Conditions: Barkskin: AC 22

Seeing his diminutive friend poisoned, Tarak moves over after the snake dies and attempts to administer aid, grabbing some herbs and bits and bobs from his pockets.

Heal: 1d20 + 9 ⇒ (5) + 9 = 14


Male Ifrit Sorceror Elemental: Water () 5 / Oracle Flame (Seeker) 2 -6
Active Conditions:
Mage Armor +4AC, Shield +4AC
| HP: 17/47-30| AC: 14/16/13|Init: +7|Perc: +4|Fort: +4|Ref: +5|Will: +7|CMB: +4 CMD: 15|Acid: +6;1d3|Frost:1d3|Disrupt:1d6|Fire Ray:1d6+1|Q.Staff: +3;1d6|
Skills:
Acro:+6| App:+2|Bluff:+9|Clim:+0|Diplo:+10|DD:+13|Disg:+4|E.A:+3|H.A:+4|Heal:-1|Inti :+10|K.Arc:+8|K.Pla/Reli:+7/6|Ling:+9|Ride:+3|SM:-1|Sleight:+10|Spell:+10|S tealth:+4|Sur:-1|UMD:+10|

Urah moves away to let Tarak do his work as he once more takes up a lookout position for the group.

He was for the idea of killing off the harpy but he knew that once she took off it would be difficult.


@Tarak and Lupe
I'll give Lupe a +1 from the heal roll. Technically you needed a 17 to give him a +4 on his roll, but since I'm the GM and can do things like this, I don;t see why it has to be an all or nothing so I'm giving him a +1

Also, remember that Casper is fumbling around trying to extract the poison because he has no survival skill and could use a little help and you just happen to have a +10 in that skill.


Male Gnoll Bloodrager 12 | HP 146/146 (Rage Temp HP: 36/36) |AC 26/T15/FF23 (Rage AC: 20/T9/FF17| F+15/R+9/W+8/11(rage) | CMB + 18/CMD 31 | init + 5 | Perc + 15 | intim. + 23 | Surv. + 15 | Rage: 29/29 HP+36 /AC-4/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 3/3, 3rd:2/2 | BoS 10/10
miteke wrote:
Also, remember that Casper is fumbling around trying to extract the poison because he has no survival skill and could use a little help and you just happen to have a +10 in that skill.

Since we're not in 'Initiative' Tarak could 'take 10' for '20' right?


No, not for this. One would ALWAYS be taking care, caution, and time when dealing with poison like this unless one is suicidal.


Male Ifrit Sorceror Elemental: Water () 5 / Oracle Flame (Seeker) 2 -6
Active Conditions:
Mage Armor +4AC, Shield +4AC
| HP: 17/47-30| AC: 14/16/13|Init: +7|Perc: +4|Fort: +4|Ref: +5|Will: +7|CMB: +4 CMD: 15|Acid: +6;1d3|Frost:1d3|Disrupt:1d6|Fire Ray:1d6+1|Q.Staff: +3;1d6|
Skills:
Acro:+6| App:+2|Bluff:+9|Clim:+0|Diplo:+10|DD:+13|Disg:+4|E.A:+3|H.A:+4|Heal:-1|Inti :+10|K.Arc:+8|K.Pla/Reli:+7/6|Ling:+9|Ride:+3|SM:-1|Sleight:+10|Spell:+10|S tealth:+4|Sur:-1|UMD:+10|

Or Immune to poison.


Male Gnoll Bloodrager 12 | HP 146/146 (Rage Temp HP: 36/36) |AC 26/T15/FF23 (Rage AC: 20/T9/FF17| F+15/R+9/W+8/11(rage) | CMB + 18/CMD 31 | init + 5 | Perc + 15 | intim. + 23 | Surv. + 15 | Rage: 29/29 HP+36 /AC-4/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 3/3, 3rd:2/2 | BoS 10/10
miteke wrote:
No, not for this. One would ALWAYS be taking care, caution, and time when dealing with poison like this unless one is suicidal.

my earlier post may have sounded confusing. I asked if he could 'take 10' so a total of 20 on survival, not 'take 20'

Gnasher looks towards Lupe as he skins the snake, hoping the mounted captain would be ok.


Still don't think it would apply because of the inherent danger, unless you were immune to poison as Urah pointed out. According to the rules "When your character is not in immediate danger or distracted, you may choose to take 10."


Male Human Druid 7 | Init +2, Senses Perception +16 | AC 19, 14 Touch, 17 Flat footed (+4 armor, +1 Shield, +2 Dex, +2 Def,) | Fort +7, Ref +5, Will +12 | HP 17/48| Lightning Arc 6/7 | Beacon 0/1 | DL 1/1 IL 1/1| Med 1/1 | Active Conditions: Barkskin: AC 22

Yeah, missed that.

After assisting Lupe Tarak wanders over to help Casper with the snakes poison.

"Here matey, let me help..."

Survival: 1d20 + 10 ⇒ (1) + 10 = 11

GFG I always have such bad luck with out of combat skill rolls, especially ones I should be good at. You should have seen how badly a bard I had borked all of his diplomacy and performance rolls


Male Gnoll Bloodrager 12 | HP 146/146 (Rage Temp HP: 36/36) |AC 26/T15/FF23 (Rage AC: 20/T9/FF17| F+15/R+9/W+8/11(rage) | CMB + 18/CMD 31 | init + 5 | Perc + 15 | intim. + 23 | Surv. + 15 | Rage: 29/29 HP+36 /AC-4/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 3/3, 3rd:2/2 | BoS 10/10

Miteke was Gnasher successful skinning the snake or was Tarak successful removing the poison?


Skinning the snake was successful, but Tarak looks like is making a real mess of the whole poison removal thing. I know when handling poison, as in applying it, there is a chance at poisoning yourself, but I'm thinking that since this is not a contact poison he is safe enough.

While Gnasher is busily denuding the body of the snake, Tarak manage to somehow rupture a poison sac and pry one of the fangs loose from the head. If you DO try to present the head as a gift to the harpy you are going to need more than superglue or she will know that it is 'broken'.


Male Human Unchained Rogue (Knife Master) 1/Fighter 1/Alchemist (Vivesectionist/Toxicant) AC 16 (Leather Armor (+2), Dex (+4),), touch 14, flat-footed 10 HP 25 Current/Total 24 Fort +5, Ref +6, Will -2
miteke wrote:

Skinning the snake was successful, but Tarak looks like is making a real mess of the whole poison removal thing. I know when handling poison, as in applying it, there is a chance at poisoning yourself, but I'm thinking that since this is not a contact poison he is safe enough.

While Gnasher is busily denuding the body of the snake, Tarak manage to somehow rupture a poison sac and pry one of the fangs loose from the head. If you DO try to present the head as a gift to the harpy you are going to need more than superglue or she will know that it is 'broken'.

So how many doses do we get, if any?


Male Gnoll Bloodrager 12 | HP 146/146 (Rage Temp HP: 36/36) |AC 26/T15/FF23 (Rage AC: 20/T9/FF17| F+15/R+9/W+8/11(rage) | CMB + 18/CMD 31 | init + 5 | Perc + 15 | intim. + 23 | Surv. + 15 | Rage: 29/29 HP+36 /AC-4/Will+3/fast healing 3 | Spells/lvl: 1st: 2/3, 2nd: 3/3, 3rd:2/2 | BoS 10/10

Unsure of what to do with this latest trophy, Gnasher Rolls up the snake skin and ties it to his pack. Looking at the snake head, he lulls his tongue in a Gnoll smile. "Fang out, keep as trophy." While he let's Casper and Tarak worry about harvesting the snakes poison, he moves around the building one last time making sure he didn't miss anything.

perception: 1d20 + 6 ⇒ (19) + 6 = 25


Casper "Pythonglare" Cantour wrote:
So how many doses do we get, if any?

The target was a 22 on the survival roll. Tarak totally mangled the roll and not only did not get a singele dose, he destroyed one of the poison sacs. I would be happy to allow someone to try for that 22 again on the other sac, but another failure means no poison. If anyone has surgical tools that target would be a 20.

wm: 1d10 ⇒ 5

Gnasher does not see or hear anything of special note.

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