Khellek the historian
|
An elderly man dressed as a scholar tentatively enters the venture captains office. As he does so, he stuffs a piece of paper back into a pocket of his robe.
"Ahhh, now would this be about my complaint about the latest Chronicle? I didn't see my article included at all. And it was very informative, all about the historical implications of the presence of Caryophyllidea in the area of northern Ossirani.."
He sighs "I see that Dr Jones managed to get his two pages included and that was mostly just an illustration of him posing with that ridiculous whip of his."
Telka Ibn Jad
|
A short, rather scrawny dwarf with a shaved head and short, neat beard enters, clanking along in a set of armour that looks much too big for him. Reporting for duty Sir! he says with a big smile. What exciting exploits are we being sent off on this time? Not sure anything can beat being chased by an enormous dinosaur though...
Khellek the historian
|
"I met some small dinosaurs in the far north.." notes the scholar.
"What do you mean, reporting for duty... you mean this is another field trip?"
He sighs.
"Bessie is getting a little long in the tooth to be being hauled all the way around the world." he tries to explain.
Ibaz
|
Ibaz is a muscular stout half-orc with a big scar on his face and an old ugly mark making him the property of an Okeno slaver.
He wears simple clothing, robe, sandals, and except for his headband with the symbol of Abadar and a big great axe on his back, nothing of valor.
At his side, several wands and a big book.
In a grumpy voice he says Greetings. I’m Ibaz
Xusius
|
A pale, blonde-haired slender elf wearing light green robes and carrying a quarterstaff enters. He looks around the room at each person as his long pointy ears twitch flinging a spray of raindrops around and sniffs disdainfully at the dwarf.
"I believe zis ees where I have been summoned. I am Xusius Xometh."
He pauses for dramatic effect.
"I bid each of zou a good day, even zou, dwarf."
He smiles slyly as he chuckles and takes a seat.
GM Qstor
|
“I have a mission for you,” says Istivil Bosk, the Venture-Captain of Daggermark in the River Kingdoms. After receiving the
assignment from Venture-Captain Adril Hestram in Absalom,
traveling for weeks across the Inner Sea and up the lengthy
Sellen River, and with barely an hour to adjust to Daggermark’s
sights and sounds, the Venture-Captain of Daggermark now
paces back and forth across cramped quarters crammed full
of maps, books, and adventuring gear.
“Your timing is perfect, friends,” explains Bosk, an elderly
man with graying hair and a pinched, weathered face. He
waves a parchment in his hand. “I received another letter just
yesterday.” He holds up another stack of letters. “It’s from the
Black Marquis—I believe his real name is Bazzak—the leader
of a band of brigands surreptiously known as the Pirate Pact.
In all of these letters, he claims to need our help and offers
us The Memoirs of the Silver Brotherhood, a rare text—maybe
the rarest—in exchange. The Society tried for years to track it
down and now Bazzaks claims to be ready to give it to us. I’m
sending you north to Deadbridge near the Echo Wood to meet
this Black Marquis and offer him your help with whatever it is
he needs. I want this book, and you’ll get it for me.”
And so the mission travels north along the Sellen River, to
the aptly named village of Deadbridge, a rundown hamlet
partially built on wharves. It is there, in a rundown antique
manor house where stands Urdul Bazzak, the Black Marquis.
“I rule the Pirate Pact and with it the stretch of the Sellen
River between here and Numeria,” proudly states the portly
little man. “The waterways are the lifeblood of the River
Kingdoms, so you must understand that any menace to the
river is a menace to the balance of power.” The Black Marquis
stops and quickly looks to his left and right before leaning
in and continuing in hushed tones. “Unless someone deals
with this threat soon, I could lose everything. Normally I
would rely on my most trusted lieutenants, but …” Bazzak
sits up, regains some composure, and resumes. “The book
I’m willing to trade for your service—The Memoirs of the
Silver Brotherhood—contains information about an Azlanti
treasure vault deep within the Echo Wood. That’s where I sent
my most trusted lieutenants. Only, on their way they were
waylaid by spiders and abominations and only one returned
alive. Lady Riverbane sent out another ship upon her return,
the Hanspur’s Luck, to search for my men. The Luck hasn’t
returned either.” Bazzak points to the only other person in
the room, a raven-haired beauty standing in a corner. “Lady
Riverbane is my most trusted second, and she will take one
of my best ships and guide you back to the Azlanti vault. Rid
the river of these monstrous spiders and their abominations,
find the Hanspur’s Luck, and uncover the whereabouts of my
men, and the book is yours. Do it quickly, do it quietly, and do
it before the rest of the Pact realize I’ve sent my best men on
fools’ errands that may have killed them all.”
where to? Any questions?
Apollyanna Lapin Sukino
|
So, basically you sent us to our death? Why do you think we will return when your men weren't able to do it?
Says Ibaz before adding What do you know about these abominations?
I'm late! Maybe I can slip in while no one is looking.
Stealth (at near full speed): 1d20 - 1 - 5 ⇒ (9) - 1 - 5 = 3
**CRASH!! CLATTER!! rattlerattlerattlerattlerattlerattlerattlerattlerattlerattle-CLANG!**
A now red-faced girl of slim build and average height stands beside the source of the ruckus--an unrecognizable pile of scrap. She wears a lovely blue uniform with golden epaulets, and a filigreed silver breastplate that mark her a newly-graduated paladin scout in service to the Eternal Maiden, Shelyn.
"Sorry! That was me! Boy, I hope that wasn't anything important. Paladin Third-Class Apollyanna Suniko reporting for duty, Capt--err--Mark Quiche, is it?" She takes a seat--or rather tries to--on Xusius's familiar. "AAH! RAT!"
She jumps away and-
**CRASH!! CLATTER!! rattlerattlerattlerattlerattlerattlerattlerattlerattlerattle-CLANG!**
"Heh."
Khellek the historian
|
The elderly scholar looks up from his book at the sound of a crashing paladin. Eyes slowly focus until he sees the all too recognisable form of Apollyanna. "Delayed by the buffet table, again?" he asks dryly.
Then with, feinted hope in his voice adds "Or is your haste that of a student who has finally finished her essay and wishes my review of it?"
Sighing, he turns to their host.
"With due respect, Marquis, may we inspect the book? And perhaps your lady Riverbane might be able to recount her ventures first hand?"
GM Qstor
|
So, basically you sent us to our death? Why do you think we will return when your men weren't able to do it?
The pirate smiles. "Death? You're resourceful Pathfinders or SO Bosk says! I'm sure you'll survive where pirates have failed?
Says Ibaz before adding What do you know about these abominations?
"Some say they're large three-eyed fish-like creatures or ones that crawl on land with poison instead of blood. The tales vary upon who returned alive!"
"With due respect, Marquis, may we inspect the book? And perhaps your lady Riverbane might be able to recount her ventures first hand?"
"Here you have a second!" He passes the book. It talks about a large dungeon loaded with treasure.
just realized that it's probably a hint to - the Emerald Spire. It's in the Echo Wood. I didn't see this until now lol
She turns to the scholar.
"I've sailed these waters for the Pact for many a year. You don't look too ship shape old MAN! Can you haul a line with the best? Or are you a lubber!" She smiles and winks at Khellek.
She points at Apollyanna still smiling.
"Ha...Sink me! She'll wake the sea devils for SURE!"
- - -
there's no set Gather info check but:
Telka Ibn Jad
|
Gather info: 1d20 + 10 ⇒ (6) + 10 = 16
Telka's eyes narrow at the pirate. Where is this vault, on the land or in the water? Are we heading up by boat or overland? How much do you trust those you sent before, might they have joined this new enemy?
Given we have been travelling by boat I am amending my prepared spells a little to include water walking. I will buy a potion of water breathing for 2pp before setting off. I will also cast extended delay poison each day along with longstrider.
GM Qstor
|
Telka's eyes narrow at the pirate. Where is this vault, on the land or in the water? Are we heading up by boat or overland? How much do you trust those you sent before, might they have joined this new enemy?
She turns to the dwarf "Its on land. They're pirate scum like the best! They might have turned and jointed the enemy!"
Apollyanna Lapin Sukino
|
Apollyanna eventually takes her seat ignoring Khellek the ancient scholar's inquiring into the status of her homework.
stealth: 1d20 - 1 ⇒ (10) - 1 = 9
“I rule the Pirate Pact and with it the stretch of the Sellen River between here and Numeria,” proudly states the portly little man. “The waterways are the lifeblood of the River Kingdoms, so you must understand that any menace to the river is a menace to the balance of power.”
The Black Marquis stops and quickly looks to his left and right before leaning in and continuing in hushed tones. “Unless someone deals with this threat soon, I could lose everything. Normally I would rely on my most trusted lieutenants, but …” Bazzak sits up, regains some composure, and resumes. “The book I’m willing to trade for your service—The Memoirs of the Silver Brotherhood—contains information about an Azlanti treasure vault deep within the Echo Wood. That’s where I sent my most trusted lieutenants. Only, on their way they were waylaid by spiders and abominations and only one returned alive. Lady Riverbane sent out another ship upon her return, the Hanspur’s Luck, to search for my men. The Luck hasn’t returned either.”Bazzak points to the only other person in the room, a raven-haired beauty standing in a corner.
“Lady Riverbane is my most trusted second, and she will take one of my best ships and guide you back to the Azlanti vault. Rid the river of these monstrous spiders and their abominations, find the Hanspur’s Luck, and uncover the whereabouts of my men, and the book is yours. Do it quickly, do it quietly, and do it before the rest of the Pact realize I’ve sent my best men on fools’ errands that may have killed them all.”
"Well, if that's all." the girl says waving away the complexity.
"I only have one question: How do you get your hair so silky, Lady Riverbane?"
Telka's eyes narrow at the pirate. Where is this vault, on the land or in the water? Are we heading up by boat or overland? How much do you trust those you sent before, might they have joined this new enemy?
Given we have been travelling by boat I am amending my prepared spells a little to include water walking. I will buy a potion of water breathing for 2pp before setting off. I will also cast extended delay poison each day along with longstrider.
How large is Deadbridge? Can one buy water-related potions or equipment here? Apollyanna is about as useful as nearly any other CORE paladin is in water.
"Ooh. I should have packed my bathing suit...." Apollyanna says in a downcast tone.
GM Qstor
|
"I only have one question: How do you get your hair so silky,...
She seers. "Arrrr...Stop worrying about my hair lubber...And find the whereabouts of the lost men! This maybe the River Kingdoms but I'll find a plank for you to walk!" She mumbles quietly "Damm Pathfinders" She walks over to a side table. She pours herself a drink and slams it back.
Khellek the historian
|
"Ms Riverbane. I must most certainly a 'lubber', and while I have not 'hauled a line' in many a year, I have danced a jig or two in my time." he says, trying to retain a degree of dignity, and likely failing.
perception: 1d20 - 2 ⇒ (1) - 2 = -1
He carefully inspects the book. "Well, this seems like the genuine article. "
He takes ten on everything.
"Could the folk from Deadbridge and Farhaven be behind this? Or relatives of those lost at Bodie's Haunt ?" he asks, assuming that everyone is as familiar with the history of the region as he is.
"Perhaps spending time on your history essay rather than swimming might help you one day submit it Ms Sukino."
Xusius
|
Perception: 1d20 + 8 ⇒ (18) + 8 = 26
Xusius examines the book as he has no knowledge of the local area.
GM Qstor
|
moving along
You make your way through the town to the ship, the [i]Scrag Fisher[i], a 50-foot long, single-masted vessel rigged with a lugsail. Lady
Riverbane and several able-bodied sailors are already on
board preparing for departure.
"Are you Pathfinders ready to set sail?
Four men stand near her and watch.
Khellek the historian
|
Kultanien looks at the boat dubiously. Then with a long sigh, as if steeling himself for an unpleasant task he carefully climbs aboard.
"All ready Ms Riverbane.". Then looking about asks. "Which is to be my cabin?"
Apollyanna Lapin Sukino
|
You make your way through the town to the ship, the [i]Scrag Fisher[i], a 50-foot long, single-masted vessel rigged with a lugsail. Lady Riverbane and several able-bodied sailors are already on
board preparing for departure."Are you Pathfinders ready to set sail?
How large is Deadbridge? Can one buy water-related potions or equipment here? Apollyanna is about as useful as nearly any other CORE paladin is in water.
"Almost!" Apollyanna calls back from under a merchant's awning. She looks like she is about to trade an ancient-looking, golden ceremonial mask for some of the man's beans.
"And these are really magical?"
Telka Ibn Jad
|
Telka grins, Its been ages since I've had the chance for some boat travel, I am ready and willing cap'n! he shouts following it up with a salute.
GM Qstor
|
Riverbane points to a cabin and shows it to Khellek. "There yah go. Welcome aboard!" She turns to the others. "Master dwarf I'm sure we can use your strength in hauling in the lines." She shouts to the crew. "OK cast off"
- - - - -
Since it left Deadbridge, the Scrag Fisher has been cutting a straight
furrow into the lazy waters of the Sellen River, making good speed thanks to its industrious crew actively manning the ship’s sail and ropes. Deadbridge is already far behind when an exclamation rises. “Sail Ho!” One of the robust sailors points ahead while turning toward Lady Riverbane standing at the helm. “It’s a cog, Milady. And it flies no colors—should we tender these trespassers?” Looking at the incoming vessel,
Lady Riverbane answers in a stern voice: “Nay! Not today, man.
We have our mission. We’ll stick to it.” Without another word,
the crew gets back to working the hawser and lanyards. As the
two ships draw closer, the other craft’s pitiful state becomes
obvious. With planks and riggings missing in places, sailors
frantically move about the deck and appear to have difficulty
steering their ship. As the two ships avoid collision and pass
alongside each other, a shout rises—”Now!”—followed by
a volley of grappling hocks from the other vessel. The Scrag
Fisher is under attack!
the boats are close to each other see map at top
combat!
party is up!
there's 12 human pirates on other boat
Telka Ibn Jad
|
Alarmed at the number of pirates Telka quickly casts a spell. A thunderous *crack* resounds over the water as he completes the casting.
Casting sound burst, hitting the marked area which looks like it hits 6 of them. Each take 1d8 ⇒ 7 sonic damage automatically and must make a DC18 fortitude save or be stunned for 1 round. Stunned creatures drop whatever they are holding
Apollyanna Lapin Sukino
|
How large is Deadbridge? Can one buy water-related potions or equipment here? Apollyanna is about as useful as nearly any other CORE paladin is in water.
So I'm guessing this wasn't meant to be?
"'Scrag Fisher'? That doesn't sound very nice. You might as well have called it the Oily Hair Plug. How about something better like the Yellow Pansy or the Frosted Chocolate Cake? Yum."
Since it left Deadbridge, the Scrag Fisher has been cutting a straight furrow into the lazy waters of the Sellen River, making good speed thanks to its industrious crew actively manning the ship’s sail and ropes. Deadbridge is already far behind when an exclamation rises.
“Sail Ho!” One of the robust sailors points ahead while turning toward Lady Riverbane standing at the helm. “It’s a cog, Milady. And it flies no colors should we tender these trespassers?”
Looking at the incoming vessel, Lady Riverbane answers in a stern voice: “Nay! Not today, man. We have our mission. We’ll stick to it.”
Without another word, the crew gets back to working the hawser and lanyards. As the two ships draw closer, the other craft’s pitiful state becomes obvious. With planks and riggings missing in places, sailors frantically move about the deck and appear to have difficulty steering their ship.
As the two ships avoid collision and pass alongside each other, a shout rises—”Now!”—followed by a volley of grappling hocks from the other vessel. TheScrag Fisher["Persimmon Pony"] is under attack!
"WAAAH! PIRATES!" shouts Apollyanna while frantically waving and pointing.
She draws her mithril longsword and slashes down at the nearest grappling line.
+1 mithril longsword v rope (power attack): 1d20 + 8 ⇒ (5) + 8 = 13 damage: 1d8 + 8 ⇒ (6) + 8 = 14
Ibaz
|
Ibaz jumps on the other boat, while drawing a wand of mage armor.
Jump (acrobatics): 1d20 + 8 + 4 ⇒ (8) + 8 + 4 = 20
He then punches, one of the pirate #12 in the face after charging his fist with raw arcane energy!
Unarmed Strike (on the defensive), Arcane Strike: 1d20 + 9 - 4 ⇒ (19) + 9 - 4 = 24
Damages, NL: 1d6 + 5 + 2 ⇒ (2) + 5 + 2 = 9
AC19
Khellek the historian
|
Upon hearing the scuffle on deck, Khellek sighs, puts down his book and steps outside.
"How am I supposed to catch up on reading the very interesting history of the invasion of Ossirini back in... oh my. Oh my goodness. They are attacking us!"
"Beat the drums to repell boarders!" he calls out.
"Man the rigging." then noticing Ms Sukino adds "Or woman it."
Moves and inspires courage. +2 to hit and damage
Xusius
|
Xusius draws his Wand of Magic Missile and moves to support Appollyana with it.
GM Qstor
|
Yeah @Xusius you can fire it if you want.
assuming he does.
He aims the wand at 2 pirates, hitting each with a bolt of magic force.
mm: 2d4 + 2 ⇒ (1, 4) + 2 = 7
Telka opens up with a blast of thunder. Apollyanna cuts some of the ropes, while Khellek supports the party. Ibaz leaps over and punches one of the pirates.
Xusius fires a wand at one of them as well.
The pirates try to ward off the sound.
Fort 5: 1d20 + 3 ⇒ (4) + 3 = 7
Fort 6: 1d20 + 3 ⇒ (14) + 3 = 17
Fort 7: 1d20 + 3 ⇒ (4) + 3 = 7
Fort 10: 1d20 + 3 ⇒ (3) + 3 = 6
Fort 11: 1d20 + 3 ⇒ (5) + 3 = 8
All five drop their swords. Their eyes glazed.
Four aim their shortbows at the paladin.
attack 1: 1d20 + 4 ⇒ (16) + 4 = 20
attack 2: 1d20 + 4 ⇒ (5) + 4 = 9
attack 3: 1d20 + 4 ⇒ (14) + 4 = 18
attack 4: 1d20 + 4 ⇒ (18) + 4 = 22
One hits.
damage: 1d6 ⇒ 5
Two fire at the dwarf. The arrows bounce off his armor.
attack 3: 1d20 + 8 ⇒ (9) + 8 = 17
attack 4: 1d20 + 9 ⇒ (5) + 9 = 14
In the back, Riverbane shouts "Come on ye Pathfinders! Get onboard that ship and bring her bounty to me!"
damage -pirates, 5 (16) 6, 7, 10, 11 (7), 12 (11) Apollyanna, 6
party is up again!
Telka Ibn Jad
|
Seeing the pirates are still all clumped up Telak brings another burst of ear splitting sound down on them.
Casting sound burst agaon on the same group dealing 1d8 ⇒ 3 sonic damage and DC18 fortitude save or stunned
He then draws a wand of bless.
Khellek the historian
|
Khellek continues to inspire the pathfinder team with advice.
"Remember, when the pirate armada attacked the second Taldane fleet back in ..."
Stepping closer to Polly he draws a large crossbow, and pats it lovingly. "Okay Bessie, time to do your thing."
Free action to maintain inspire, move and draw a weapon (Bessie), and an action to load her.
Ibaz
|
@Telka be careful to not take me into your spell!
Ibaz continues to focus his attacks on the guy he strikes earlier #12 after charging his fists with raw arcane energy swift action: Arcane Strike
Unarmed Strike (furry): 1d20 + 8 + 2 ⇒ (7) + 8 + 2 = 17
Damages, NL: 1d6 + 5 + 2 + 2 ⇒ (4) + 5 + 2 + 2 = 13
Unarmed Strike (furry): 1d20 + 8 + 2 ⇒ (19) + 8 + 2 = 29
Damages, NL: 1d6 + 5 + 2 + 2 ⇒ (2) + 5 + 2 + 2 = 11
Xusius
|
Xusius decides a little more "fire" power might be helpful here, so he steps forward and casts Burning Hands, DC 17 at the five foes directly in front of him.
Burning Hands: 3d4 ⇒ (1, 4, 4) = 9
Apollyanna Lapin Sukino
|
Too bad you didn't go for the rigging!
So, still nothing on that question I keep asking Mr./Mrs. GM Sir/Ma'am?
Four aim their shortbows at the paladin.
The girl growls as the arrows fall around her. The she stands defiantly and proclaims "I am Apollyanna Sukino, champion of justice! On behalf of the Eternal Maiden, I will right wrongs and triumph over evil, and that means you!" while pointing her sword at the pirates.
Continues hacking at the rope to separate the vessels. She moves as necessary to get to them.
+1 mithril longsword v rope (power attack, inspired): 1d20 + 8 + 2 ⇒ (5) + 8 + 2 = 15 damage: 1d8 + 8 + 2 ⇒ (1) + 8 + 2 = 11
GM Qstor
|
The pirates try to ward off the sound from Telka's spell yet again.
Fort 5: 1d20 + 3 ⇒ (15) + 3 = 18
Fort 6: 1d20 + 3 ⇒ (13) + 3 = 16
Fort 7: 1d20 + 3 ⇒ (10) + 3 = 13
Fort 10: 1d20 + 3 ⇒ (15) + 3 = 18
Fort 11: 1d20 + 3 ⇒ (20) + 3 = 23
And try to dodge the fire from the elven wizard.
Ref 5: 1d20 ⇒ 20
Ref 6: 1d20 ⇒ 9
Ref 7: 1d20 ⇒ 7
The half orc monk readily dispatches 2 of the pirates. They fall like limp rags at his feet.
@Ibaz - I moved your damage to the adjacent pirate if that's OK
While the paladin attacks the ropes.
Four fire back at her again. But only one hits.
damage: 1d6 ⇒ 1
attack 1: 1d20 + 4 ⇒ (4) + 4 = 8
attack 2: 1d20 + 4 ⇒ (7) + 4 = 11
attack 3: 1d20 + 4 ⇒ (13) + 4 = 17
attack 4: 1d20 + 4 ⇒ (17) + 4 = 21
Two fire at the dwarf. Their arrows fly over his head into the river.
attack 8: 1d20 + 4 ⇒ (16) + 4 = 20
attack 9: 1d20 + 4 ⇒ (8) + 4 = 12
One 5 picks up his scimitar and tries to slash the half orc.
attack: 1d20 + 6 ⇒ (7) + 6 = 13
But he is too quick.
damage -pirates 6, 7, (17), 10 (10); Apollyanna, 7
Party is up again
Ibaz
|
@GM that's Ok!
Ibaz after charging his fists with raw arcane energy, continues to punch the pirates #7 & #10
Unarmed Strike (furry): 1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 18
Damages, NL: 1d6 + 5 + 2 + 2 ⇒ (2) + 5 + 2 + 2 = 11
Unarmed Strike (furry): 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 23
Damages, NL: 1d6 + 5 + 2 + 2 ⇒ (4) + 5 + 2 + 2 = 13
Apollyanna Lapin Sukino
|
"HEY! What's the deal, lady?" Somehow when Apollyanna shouts it to Ravenbane it makes Ravenbane sound like she's much older than the teen paladin. "Stealing is wrong! I thought you were supposed to be some sort of captain. What sort of example is that to set for your crew, hiding below decks, and telling us to do your dirty work? Why you're no better than these bandits."
Continues hacking at the ropes to separate the vessels. She moves as necessary to get to them but tries to keep out of her companion's way (unless they need soft cover!).
+1 mithril longsword v rope (power attack, inspired): 1d20 + 8 + 2 ⇒ (15) + 8 + 2 = 25 damage: 1d8 + 8 + 2 ⇒ (8) + 8 + 2 = 18
"With any luck the the other boat will just sink, and not drag us down with it."
Khellek the historian
|
"Using their foes independent natures against them, the well discipliend Taldane fleet put to flight the numerically superior (and likely superior in individual sailing skills too) pirate armada."
Maintains inspire for +2/+2
Stepping forward, he sites along Bessie and lets fly.
attack, inspire: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 14
P damage: 1d8 + 1 + 2 ⇒ (7) + 1 + 2 = 10
Telka Ibn Jad
|
Telka focuses his mind and points at one of the pirates, filling his thoughts with images of the vast emptiness of space. Fleeeeee
After which he jogs forward and leaps between the boats, surprisingly nimble for a young dwarf in heavy armour.
Casting cause fear on pirate number 4 and then moving to provide Ibaz with a flank. This provokes from number 6. Telka has a 40' movement speed. DC17 will save.
Xusius
|
Xusius aims his wand at the pirate in front of him and fires it at him.
Magic Missile: 1d4 + 1 ⇒ (3) + 1 = 4
GM Qstor
|
will: 1d20 + 1 ⇒ (13) + 1 = 14
The pirate flees in fear from the dwarf's spell and jumps into the river. The bards's bolt hits true while the paladin cuts more lines. And the wizard damages another pirate who falls.
Two fire at the half orc.
attack 8: 1d20 + 4 ⇒ (17) + 4 = 21
attack 9: 1d20 + 4 ⇒ (3) + 4 = 7
damage: 1d6 ⇒ 2
And three fire at the dwarf. But once again his armor proves the mightier.
attack 2: 1d20 + 4 ⇒ (17) + 4 = 21
attack 3: 1d20 + 4 ⇒ (3) + 4 = 7
attack 1: 1d20 + 4 ⇒ (15) + 4 = 19
In the back, Riverbane continues to shout "Pathfinders even the dwarf can make it! Bring me their gold!"
damage -pirates 3 (10); Apollyanna, 7, Ibaz 2
party is up again!
The author added a lot of lower level combatants for this. But they don't seem to be effective :)
Ibaz
|
Ibaz deflects the arrow that what coming at him with a simple move of his free hand.
@GM Ibaz has the Deflect Arrows feat
Then the half-orc climbs the ladder to get to the two pirates, dropping his wand and drawing his greataxe.
Then, after charging his weapon in raw arcane energy he strikes!
Greataxe: 1d20 + 8 + 2 ⇒ (7) + 8 + 2 = 17
Damages: 1d12 + 6 + 2 + 2 ⇒ (5) + 6 + 2 + 2 = 15
Telka Ibn Jad
|
Telka activates his wand of bless. Deal with them quickly! he shouts.
Khellek the historian
|
Khellek pats Bessie affectionately.
"Good girl.. " Looking around, he sees the pirates are still there in numbers.
"Then, the 'admiral' of the pirates, seeing the way the tide was turning.. so to speak, turned and fled. It was when the pirate fleet broke up and the Taldane fleet lost cohesion in their pursuit that they suffered there worse losses. Let us be careful of following any who flee" he adds, noting one pirate already turning tail.
Maintains inspire
He slowly loads Bessie and sends another bolt into the wounded pirate. Though, perhaps overly excited by his own tale, he rushes the job.
attack, inspire: 1d20 + 5 + 2 ⇒ (5) + 5 + 2 = 12
damage?: 1d8 + 1 + 2 ⇒ (6) + 1 + 2 = 9
Xusius
|
Xusius fires another missile from his wand at nearest pirate on the top (stern?) of the vessel (not the end with Ibaz)don't want to ruin his fun.
Magic Missile: 1d4 + 1 ⇒ (3) + 1 = 4
GM Qstor
|
Ibaz grabs a huge axe and cuts into a pirate but he lives.
While, one of the pirates drops from the magic missle wizard and the crossbow bolt from the bard.
assume the paladin cuts the last lines delaying her to move forward
But they fight on.
The two above fire at the bard.
attack 1: 1d20 + 4 ⇒ (2) + 4 = 6
attack 2: 1d20 + 4 ⇒ (11) + 4 = 15
Two try to stab Ibaz. Hitting his side.
attack 1: 1d20 + 8 ⇒ (11) + 8 = 19
attack 2: 1d20 + 9 ⇒ (11) + 9 = 20
damage: 1d6 + 2 ⇒ (5) + 2 = 7
damage: 1d6 + 2 ⇒ (6) + 2 = 8
]pirate #8 15; Apollyanna, 7,ibaz 15
party up again
Khellek the historian
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Smiling as the pirate drops he sighs "Not quite the bear in one shot... still... Don't worry my students, I have you all covered." he adds, trying to reassure his...ahh... students.
Maintains inspire for +2/+2
Then loading Bessie he points it at the closest pirate who dared fire at him!
"You should surrender now. Or join your companion in fleeing"
attack,inspire: 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21
P damage: 1d8 + 1 + 2 ⇒ (1) + 1 + 2 = 4