GM Jhaeman |
Please make sure the usual stats are in your character headers, and let me know if anything is situational (e.g., "I get an extra +2 to Perception checks in murky water.")
If there's anything really weird or complicated about your character that you want to explain, please feel free to do so here.
Most of you already have pictures for your PCs, but if you don't, please add one in.
The Maps & Handouts slides are now up and there's a map of Thornkeep to give you an idea of how it's laid out.
Thanks everyone--we'll start the briefing tomorrow.
Bom Skjold |
@GM I forget to add a Wand of Heightened Awareness purchase in my last scenario, so my starting Prestige is 2 lower.
GM Jhaeman |
That's a good question, thanks.
I ran the first three parts of Thornkeep on tabletop, and I role-played out interactions with the locals because it helps to give the flavour of the town and keeps the module from being pure dungeon exploration. On the other hand, role-playing can take longer in PbP and I don't want people to get bored. So I'm happy to be guided by the preferences of the group.
For now, let's say that if you post "I run out, buy XYX, and come back" we'll assume that happens automatically off-screen. If you post "I'm going to head over to that local apothecary and see if she has anything interesting for sale", I'll take that as an invitation to add some local colour and role-playing opportunities.
Bom Skjold |
As this a module and should take longer than a normal scenario, right? I'm all for speeding this up.
Bom Skjold |
Is our GM still alive?
Spackle McGapfiller |
So, just a quick word on tactics.
For a 'fight', I will usually begin Fiery Gaze Round 1, followed by Obscuring Mist Round 2. If we are ambushed, caught of guard, out positioned or other disadvantageous situation, I may reverse the order.
I understand that may throw off some tactics, but I am looking out for the party. If you have some objection or reservation, let's discuss it here before it comes up. Happy to hold off on the Mist if it is going to hinder whatever cool thing you do.
We may also want to set up a SoP for handling common situations. Detect Magic on doors/suspicious things, Perceptions checks on doors for traps, things of that nature. Thoughts?
GM Jhaeman |
It will be important from this point forward to have everyone's tokens on the map, including pets/companions/familiars, etc. (Slide 5). If a token isn't already on Slide 2 as well, could you please add it there along with a label? It'll make it easier for everyone to see who is who when things get going.
GM Jhaeman |
Regarding searching for traps, just like with purchasing goods, I'll leave this up to you guys. If you want to roll for particular 10x10 squares, that's fine by me. If you'd like to Take 10 and have me assume you search as you go, that's fine too.
For purposes of buff tracking, I'm going to assume you've been in here for about a minute (examining the helmet, searching the hallway and a couple of sets of doors for traps, conversation, etc.).
I won't be able to post again until tomorrow, so I'm going to assume the door to the north is opened (since there are no traps on it) and describe what you see. I've moved your tokens into the hallway, but if you would have stayed behind or want to reposition, please do so. To speed things up, I'll probably generally move tokens together as a group between encounters unless you tell me you'd prefer otherwise.
Bom Skjold |
Regarding searching for traps, just like with purchasing goods, I'll leave this up to you guys. If you want to roll for particular 10x10 squares, that's fine by me. If you'd like to Take 10 and have me assume you search as you go, that's fine too.
Yeah, this is kind of where the game stumbles. I recall stories of players at local game stores carrying a sign that says, "I am searching for traps."
If everyone is considered to make one roll and one move action, and Bom can Take 10 for a 23 with HA, then I think that might catch a few traps (if there are any).
Bom Skjold |
@gm did my knowledge checks on the snake and ooze reveal anything? On the ooze I am wanting to know what type of weapons work against it.
Bom Skjold |
Bom wants to know if his weapons will dissolve if he attacks the ooze.
Bom Skjold |
So what's the plan exactly?
Bom Skjold |
What do you want Bom to do?
Bom Skjold |
@GM - While there is no RAW on this topic, I have always considered the dice rolls (really the modifiers) of creature attacks/damage to convey IC knowledge to the characters. In other words, when you watch someone fight or play a sport, you can see their skill. The only way for the player to get this is from seeing the modifiers on the dice. A high attack/damage modifier signifies skil/str/precision with a weapon. So I will look at the GM rolls to get a sense of how dangerous these creatures would appear to Bom. For instance, Bom gets the sense the snake is more likely to hit him than the ooze.
Just wanted to make sure you're okay with that and if there are rolls you don't want me to see, perhaps put them as "Secret GM rolls" and I'll know now to look.
Bom Skjold |
@TEAM -
Wondering if those who are providing buffs can make sure and have a Buff spoiler on their posts so we know what buffs are active. As it stands, I am seeing an Inspire for +1/+1 from Hal and a Bless. Is there another Inspire active? I want to make sure I am adding them all in there.
Spackle McGapfiller |
Song of the Fiery Gaze allows you to see through smoke/fog/steam and the like. As none of those are currently present in our environment, there is no benefit from it. If I were to drop Obscuring Mist, then you would be able to see normally.
Bom Skjold |
@Hal, so is Hal a Tiger of some sort? The picture is a tiger but I wasn't aware of a tiger race in the game.
Stop Dat |
Gm can you provide a little more detail I'm a bit confused. Dat is underground I have total cover. No line of effect, no line of sight. Dat also was detecting outsiders before he moved would the creature have been detected?
Sorry about that posts from today. I'm sure that the confusion it's my fault and started there. This mornings post was garbage word salad. I'm sick and was posting from my phone which is not a great combo for me.
Series of actions turn into a small earth elemental, activate spirt sense,
At 1st level, a menhir savant can detect the presence of undead; fey; outsiders; and astral, ethereal, or incorporeal creatures. This ability functions like detect undead, and the druid detects all of these creatures rather than trying to detect one kind.
then start moving over
GM Jhaeman |
I think I'm confused about what you're doing. If you're actively burrowing, the stone (1 ft) or dirt (3 ft) will block detection abilities. If you're emerging in order to look into the next room, you'll be visible. You wouldn't be able to detect the outsider from the next room because it was flying high above the cliffs.
But all that being said, if the 9 points of damage seems unfair, we can ret-con.
Stop Dat |
Naw I'm not worried about the damage there is a strong group of pathfinders here.
The idea, though not clearly stated, was to earthglide (a word autocorrect seems not to like) just below the surface and just depend on the detection ability to look for auras. Staying completely hidden. Like I said it's my bad for not stating things clearly don't cold medicine and post.
If the creature can close for outside of 60ft and get an attack that ok with me.
Stop Dat |
Ok cool. Updated his stat line for his wild shaped AC. The attack misses when my character sheet is up-to-date. I that as ok compromise?
I have come across that ruling before and I will happily accept it. MY rationale is that cones start at the corner of the square you occupy so you can be underground and have emanate from the surface but honestly I can see it being ruled either way.
Thanks for being understand should be more on top of things now.
Bom Skjold |
I haven't done any Thornkeep, but I've heard that some level are just plain unfair. I read some reviews of this module and people said it was doable. However, it's been my experience that a lot of difficulty parties can have in any scenario is often a function of party composition and poor decision making. It's important not to get sloppy.