Commoner M |
Lumberjacks 6-10 hold their positions.
Lumberjack 11 swings his axe at 31
axe: 1d20 + 2 ⇒ (13) + 2 = 15
damage: 1d8 + 4 ⇒ (4) + 4 = 8
Lumberjack 13 swings his axe at 31
axe: 1d20 + 2 ⇒ (5) + 2 = 7
damage: 1d8 + 4 ⇒ (6) + 4 = 10
Lumberjack 15 swings his axe at 31 dropping it.
axe: 1d20 + 2 ⇒ (13) + 2 = 15
damage: 1d8 + 4 ⇒ (4) + 4 = 8
Lumberjack 12 swings his axe at 33
axe: 1d20 + 2 ⇒ (7) + 2 = 9
Lumberjack 14 swings his axe at 33
axe: 1d20 + 2 ⇒ (3) + 2 = 5
damage: 1d8 + 4 ⇒ (2) + 4 = 6
Igar The Terrible |
The zombies attempt to break free of the vines.
zombie 26 str v dc 14 entangle: 1d20 + 1 ⇒ (8) + 1 = 9
zombie 27 str v dc 14 entangle: 1d20 + 1 ⇒ (13) + 1 = 14
The zombies take damage from flying splinters going in all directions.
zombie 26: 2d6 ⇒ (3, 4) = 7
zombie 27: 2d6 ⇒ (4, 3) = 7
zombie 27 drops, 26 remains entangled.
Ranok, Lumberjack 16,17,18,19,20, Cirthana, Rhen <::::::::::::::::::::::::::::::::::}xxx()o
Zombies 35,36,37,39,40,42,43,44,45,46,47,48,49,50,51,52
Rhen Vemsa |
Rhen stabs out at the Zombie in front of him, feeling like he has been out of this fight to long and the odds aren't getting better.
Stab: 1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 191d6 + 5 + 2d6 ⇒ (3) + 5 + (1, 4) = 13
Commoner M |
Lumberjack 17 swings his axe at the ghoul.
axe: 1d20 + 2 ⇒ (8) + 2 = 10
damage: 1d8 + 4 ⇒ (5) + 4 = 9
Lumberjack 18 swings his axe at the ghoul.
axe: 1d20 + 2 ⇒ (15) + 2 = 17
damage: 1d8 + 4 ⇒ (4) + 4 = 8
Lumberjack 20 swings his axe at the ghoul.
axe: 1d20 + 2 ⇒ (9) + 2 = 11
damage: 1d8 + 4 ⇒ (2) + 4 = 6
Lumberjack 19 swings his axe at zombie 42, dropping it.
axe: 1d20 + 2 ⇒ (9) + 2 = 11
damage: 1d8 + 4 ⇒ (8) + 4 = 12
Lumberjack 16 swings his axe at zombie 36, dropping it.
axe: 1d20 + 2 ⇒ (12) + 2 = 14
damage: 1d8 + 4 ⇒ (8) + 4 = 12
Ranok |
Ranok eyes this new group moving in to see if there are any creatures in their midst other than zombies. He will then attack #57 with a sword and bite before alternating to #53.
kn. religion: 1d20 + 9 ⇒ (16) + 9 = 25
+1 undead bane greatsword: 1d20 + 11 + 1 - 2 ⇒ (16) + 11 + 1 - 2 = 264d6 + 7 - 2 ⇒ (6, 4, 1, 4) + 7 - 2 = 20
Perception: 1d20 + 3 - 2 + 1 ⇒ (9) + 3 - 2 + 1 = 111d4 + 3 - 2 ⇒ (1) + 3 - 2 = 2
"Byut!"
Khonsu "The Cat" |
Not seeing these undead attack him, Khonsu grows more brave and steps forward to attempt to shred #46.
Ranok eyes this new group moving in to see if there are any creatures in their midst other than zombies. He will then attack #57 with a sword and bite before alternating to #53.
bite: 1d20 + 7 ⇒ (7) + 7 = 141d6 + 3 ⇒ (5) + 3 = 8
claw: 1d20 + 7 ⇒ (16) + 7 = 231d4 + 3 ⇒ (1) + 3 = 4
claw: 1d20 + 7 ⇒ (6) + 7 = 131d4 + 3 ⇒ (2) + 3 = 5
Igar The Terrible |
I have been giving the identification based on 20 feet for fangs and even more on occasion.
A quick glance indicates there are only zombies in the northern ranks.
Ranok knows 53 to be a ghast. They are similar to their brethren ghouls but exude a sickening smell and are more deadly.
Ranok destroys the ghoul.
Khonsu rips a great deal of meat off of the zombie.
Zombie 39 slams at logger 17
slam v ac 18: 1d20 + 2 ⇒ (18) + 2 = 20
slam damage: 1d6 + 1 ⇒ (2) + 1 = 3
Zombie #40 moves up to the door of a small building Cirthana knows to be servant's quarters.
Zombie 46 slams at logger Khonsu
slam v ac 18: 1d20 + 2 ⇒ (1) + 2 = 3
slam damage: 1d6 + 1 ⇒ (6) + 1 = 7
The northwestern zombies move closer. Some try to surround Khonsu.
Igar The Terrible |
Round 14 punishment time
Current Effects
Bless (50 feet of Ranok) round 14/60
thorny entanglement round 9/50 rounds behind bless
Loggers 16-20 protection from evil round 6/10
Cirthana protection from evil round 6/10
zombie 26entangled
Ranok sickened round 3/70
Loggers 4,5 sickened 3/70
Logger 17 diseased
Niu 39/42 - Ranok 82/85
Zombies and ghouls 53,55,58,59,60,61,62,63,64 <::::::::::::::::::::::::::::::::::}xxx()o
Baleson, Ziera, Niu, Lumberjack 1,2,3,4,5
Lumberjack 6,7,8,9,10,11,12,13,14,15
Zombies 26,33
Ranok, Lumberjack 16,17,18,19,20, Cirthana, Rhen
Zombies 35,39,40,43,44,45,46,47,48,49,50,51,52
Igar The Terrible |
The ghast attacks Ranok
bite v AC22: 1d20 + 5 ⇒ (2) + 5 = 7
damage: 1d6 + 3 ⇒ (6) + 3 = 9 (plus disease and paralysis)
claw v AC22: 1d20 + 5 ⇒ (20) + 5 = 25
damage: 1d6 + 3 ⇒ (4) + 3 = 7 (plus paralysis)
confirm v AC22: 1d20 + 5 ⇒ (4) + 5 = 9
claw v AC22: 1d20 + 5 ⇒ (19) + 5 = 24
damage: 1d6 + 3 ⇒ (5) + 3 = 8 (plus paralysis)
Ranok takes 15 hp of damage.
fort save 1 DC15 paralysis for 1d4 + 1 ⇒ (4) + 1 = 5 rounds.
fort save 2 DC15 paralysis for 1d4 + 1 ⇒ (1) + 1 = 2 rounds.
Zombie 58 slams at logger 3
slam v ac 18: 1d20 + 2 ⇒ (2) + 2 = 4
slam damage: 1d6 + 1 ⇒ (3) + 1 = 4
Zombie 55 slams at logger 2
slam v ac 18: 1d20 + 2 ⇒ (19) + 2 = 21
slam damage: 1d6 + 1 ⇒ (1) + 1 = 2
The northern group moves south.
Baleson, Ziera, Niu, Lumberjack 1,2,3,4,5 <::::::::::::::::::::::::::::::::::}xxx()o
Lumberjack 6,7,8,9,10,11,12,13,14,15
Zombies 26,33
Ranok, Lumberjack 16,17,18,19,20, Cirthana, Rhen
Zombies 35,39,40,43,44,45,46,47,48,49,50,51,52
Igar The Terrible |
Lumberjack 4 attacks zombie 61
axe: 1d20 + 2 - 2 ⇒ (15) + 2 - 2 = 15
damage: 1d8 + 4 - 2 ⇒ (6) + 4 - 2 = 8
Lumberjack 5 attacks the ghast
axe: 1d20 + 2 - 2 ⇒ (16) + 2 - 2 = 16
damage: 1d8 + 4 - 2 ⇒ (3) + 4 - 2 = 5
Lumberjack 3 attacks zombie 58
axe: 1d20 + 2 ⇒ (4) + 2 = 6
damage: 1d8 + 4 ⇒ (1) + 4 = 5
Lumberjack 2 attacks zombie 55
axe: 1d20 + 2 ⇒ (5) + 2 = 7
damage: 1d8 + 4 ⇒ (2) + 4 = 6
Lumberjack 1 attacks zombie 55
axe: 1d20 + 2 ⇒ (5) + 2 = 7
damage: 1d8 + 4 ⇒ (1) + 4 = 5
Six through ten hold the line.
Lumberjack 12 attacks zombie 33
axe: 1d20 + 2 ⇒ (5) + 2 = 7
damage: 1d8 + 4 ⇒ (4) + 4 = 8
Lumberjack 14 attacks zombie 33
axe: 1d20 + 2 ⇒ (4) + 2 = 6
damage: 1d8 + 4 ⇒ (5) + 4 = 9
Lumberjack 13 attacks zombie 33
axe: 1d20 + 2 ⇒ (1) + 2 = 3
damage: 1d8 + 4 ⇒ (5) + 4 = 9
Lumberjack 11 attacks zombie 33 killing it.
axe: 1d20 + 2 ⇒ (20) + 2 = 22
confirm: 1d20 + 2 ⇒ (10) + 2 = 12
damage: 1d8 + 4 ⇒ (4) + 4 = 8
damage: 1d8 + 4 ⇒ (6) + 4 = 10
damage: 1d8 + 4 ⇒ (2) + 4 = 6
Sheriff Baleson |
Deldrin brings his mount in an arch to approach the northern zombies from behind. He draws his greataxe and drops it on zombie 62.
+5 greataxe PA v ac 11: 1d20 + 21 ⇒ (17) + 21 = 38
damage: 1d12 + 12 + 8 ⇒ (6) + 12 + 8 = 26 19-20/x3
He cleaves to the ghast
+5 greataxe PA v ac 18: 1d20 + 21 ⇒ (18) + 21 = 39
damage: 1d12 + 12 + 8 ⇒ (6) + 12 + 8 = 26 19-20/x3
He cleaves greatly to 61
+5 greataxe PA v ac 11: 1d20 + 21 ⇒ (16) + 21 = 37
damage: 1d12 + 12 + 8 ⇒ (11) + 12 + 8 = 31 19-20/x3
And to 63
+5 greataxe PA v ac 11: 1d20 + 21 ⇒ (11) + 21 = 32
damage: 1d12 + 12 + 8 ⇒ (10) + 12 + 8 = 30 19-20/x3
They all fall down.
Niu |
"Good job, men. I need to help to the north. Reform your ranks in case any more undead show up.
How big was that cemetary?"
Not waiting for an answer, Niu skims across just above the ground double moving to Khonsu's aid.
Ranok |
Fort vs. paralysis DC 15: 1d20 + 8 ⇒ (20) + 8 = 28
Fort vs. paralysis DC 15: 1d20 + 8 ⇒ (2) + 8 = 10
Awfully glad Sheriff rode to my rescue. I'm out for a couple of rounds.
Ranok |
Ranok drools for a round.
I hope they don't eat me, I hope they don't eat me!
Khonsu "The Cat" |
Khonsu continues to bite and claw at the zombies, first trying to finish off #46 and then alternating to #52 as he continues to back away from the group 5'step
bite: 1d20 + 7 ⇒ (2) + 7 = 91d6 + 3 ⇒ (2) + 3 = 5
claw: 1d20 + 7 ⇒ (11) + 7 = 181d4 + 3 ⇒ (1) + 3 = 4
claw: 1d20 + 7 ⇒ (19) + 7 = 261d4 + 3 ⇒ (3) + 3 = 6
Igar The Terrible |
zombies 43,44,47,48,49,50,51, and 52 move closer.
Round 15 How big was that cemetary?
Current Effects
Bless round 15/60
thorny entanglement round 10/50 rounds behind bless
Loggers 16-20 protection from evil round 7/10
Cirthana protection from evil round 7/10
zombie 26 entangled
Ranok sickened round 4/70
Ranok paralyzed round 2/2
Loggers 4,5 sickened 4/70
Logger 17 diseased
Niu 39/42 - Ranok 67/85
Zombies and ghouls 55,58,59,60,64 <::::::::::::::::::::::::::::::::::}xxx()o
Baleson, Ziera, Niu, Lumberjack 1,2,3,4,5
Lumberjack 6,7,8,9,10,11,12,13,14,15
Zombie 26
Ranok, Lumberjack 16,17,18,19,20, Cirthana, Rhen
Zombies 43,44,47,48,49,50,51,52
Igar The Terrible |
Zombie 64 heads to town.
Zombie #58 slams at logger 3.
slam v ac 12: 1d20 + 2 ⇒ (11) + 2 = 13
slam damage: 1d6 + 1 ⇒ (4) + 1 = 5
Zombie #55 slams at logger 2.
slam v ac 12: 1d20 + 2 ⇒ (10) + 2 = 12
slam damage: 1d6 + 1 ⇒ (6) + 1 = 7
Baleson, Ziera, Niu, Lumberjack 1,2,3,4,5 <::::::::::::::::::::::::::::::::::}xxx()o
Lumberjack 6,7,8,9,10,11,12,13,14,15
Zombie 26
Ranok, Lumberjack 16,17,18,19,20, Cirthana, Rhen
Zombies 43,44,47,48,49,50,51,52
Niu |
Still skimming over the ground, Niu approaches the zombies from behind and channels the energy of another Flurry of Snowballs through the empowering rod.
Flurry: 4d6 ⇒ (3, 6, 6, 1) = 16 (16 * 1.5 = 24)
Reflex 18 for half
"Khonsu, how are you doing? Glad these zombies don't seem to be interested in tiger brains, I imagine."
Niu |
Were is the closest cluster of undead?
Do you not have access to the map?
There is one to your east, surrounded by loggers. There is one to your north, being chased by loggers. Those are pretty close to the same distance. There is a cluster to the north west that will require navigating through town to get to. That is it.
Igar The Terrible |
zombie 43 reflex: 1d20 ⇒ 17
zombie 47 reflex: 1d20 ⇒ 14
zombie 48 reflex: 1d20 ⇒ 11
zombie 49 reflex: 1d20 ⇒ 12
zombie 50 reflex: 1d20 ⇒ 20
zombie 51 reflex: 1d20 ⇒ 19
All are killed except 50 and 51
Zombie 26 attempts to break free of the vines.
zombie 26 str v dc 14 entangle: 1d20 + 1 ⇒ (11) + 1 = 12
damage: 2d6 ⇒ (1, 4) = 5
It remains entangled.
Ranok paralyzed, Lumberjack 16,17,18,19,20, Cirthana, Rhen <::::::::::::::::::::::::::::::::::}xxx()o
Zombies 43,44,47,48,49,50,51,52
Lady Ziera Wyvernrose |
Ziera urges her horseback north not wanting to leave Ranok without a more maneuverable out. As her horse would be able to take her and him to safety.
Khonsu "The Cat" |
Khonsu will attack #44, alternating to #52 if the first falls, and then continue backing up. 5' step
bite: 1d20 + 7 ⇒ (11) + 7 = 181d6 + 3 ⇒ (2) + 3 = 5
claw: 1d20 + 7 ⇒ (17) + 7 = 241d4 + 3 ⇒ (2) + 3 = 5
claw: 1d20 + 7 ⇒ (2) + 7 = 91d4 + 3 ⇒ (2) + 3 = 5
I can't eat any of this. What a waste of effort.
Igar The Terrible |
Khonsu lands a claw but the zombie remains. The two zombies continue to move toward the large cat. Two move to their attacker, Niu. One is apparently not a normal zombie (51). It has teeth and is not staggered.
bite v AC 13: 1d20 + 3 ⇒ (20) + 3 = 23
damage: 1d6 + 1 ⇒ (2) + 1 = 3 (plus disease and paralysis for DC 13 for each)
confirm v AC 13: 1d20 + 3 ⇒ (11) + 3 = 14
damage: 1d6 + 1 ⇒ (4) + 1 = 5
Niu takes 8 hp of damage and owes me 2 fort checks.
Round 16 Just some clean up, or are there more to come?
Current Effects
Bless round 16/60
thorny entanglement round 11/50 rounds behind bless
Loggers 16-20 protection from evil round 8/10
Cirthana protection from evil round 8/10
zombie 26 entangled
Ranok sickened round 5/70
Loggers 4,5 sickened 5/70
Logger 17 diseased
Niu 39/42 - Ranok 67/85
Zombie 64
Baleson, Ziera, Niu, Lumberjack 1,2,3,4,5 <::::::::::::::::::::::::::::::::::}xxx()o
Lumberjack 6,7,8,9,10,11,12,13,14,15
Zombie 26
Ranok, Lumberjack 16,17,18,19,20, Cirthana, Rhen
Zombies 44,50,51, 52
The zombie (64) slams at logger #4.
slam v ac 12: 1d20 + 2 ⇒ (10) + 2 = 12
slam damage: 1d6 + 1 ⇒ (5) + 1 = 6
The lumberjack is not looking good.
Commoner M |
Logger 4 swings an axe at his enemy.
axe: 1d20 + 2 ⇒ (8) + 2 = 10
damage: 1d8 + 4 ⇒ (4) + 4 = 8
Logger 5 swings his axe at the undead thing.
axe: 1d20 + 2 ⇒ (7) + 2 = 9
damage: 1d8 + 4 ⇒ (6) + 4 = 10
Logger 3 joins in.
axe: 1d20 + 2 ⇒ (4) + 2 = 6
damage: 1d8 + 4 ⇒ (7) + 4 = 11
And 2.
axe: 1d20 + 2 ⇒ (16) + 2 = 18
damage: 1d8 + 4 ⇒ (1) + 4 = 5
Niu |
This should be fun...
Fort 13 (Disease): 1d20 + 2 ⇒ (19) + 2 = 21
Fort 13 (Paralysis): 1d20 + 2 ⇒ (10) + 2 = 12
Looking for an extra +1 from something, but finding nothing :(
Surprise flashes in Niu's eyes as the hidden ghoul touches him and he feels the chill of the grave seep into his body. "Urk..." is all he can get out as he internally pleads with the loggers to save him.
Lady Ziera Wyvernrose |
Ziera gallops in and strikes at the remaining undead (#64)
Undead Bane: 1d20 + 10 ⇒ (17) + 10 = 27
damage: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10
bane: 2d8 ⇒ (2, 8) = 10
Igar The Terrible |
Ziera kills the zombie.
The zombie attempts to break free of the vines to no avail.
zombie 26 str v dc 14 entangle: 1d20 + 1 ⇒ (2) + 1 = 3
The vines do their best to kill it.
damage: 2d6 ⇒ (1, 1) = 2
Ranok, Lumberjack 16,17,18,19,20, Cirthana, Rhen <::::::::::::::::::::::::::::::::::}xxx()o
Zombies 44,50,51, 52
Ranok |
Ranok looks to Sheriff Baleson and his axe. "The way you use that axe. I must learn to sweep it in that way." Ranok says as he looks wistfully at the axe and the fallen zombies.
Khonsu "The Cat" |
Khonsu continues to shred #44, and then #52 if the other falls, as he continues his cautious retreat.
bite: 1d20 + 7 ⇒ (11) + 7 = 181d6 + 3 ⇒ (3) + 3 = 6
claw: 1d20 + 7 ⇒ (13) + 7 = 201d4 + 3 ⇒ (4) + 3 = 7
claw: 1d20 + 7 ⇒ (1) + 7 = 81d4 + 3 ⇒ (1) + 3 = 4