An Old and Broken World

Game Master Simeon

Adventures in the post-apocalyptic wasteland known as the Barrens.


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Fragments of the First Battle Maps | Old and Broken Battle Maps | Twilight of the Heroic Age Battle Maps |

Let’s say it’ll take a full round of movement to get over there.


Small LG Kobold Wizard 3 | HP 17/17 | AC 15 | F: +2, R: +5, W: +3| BAB: +1, CMB: -2, CMD: 11, | Init: +3 | Perc: -1 | Speed 35ft |

Sorry I've been slow recently. I started a new job that's a lot more physically demanding than my old desk job. Been little more than a zombie the past week or so.


Fragments of the First Battle Maps | Old and Broken Battle Maps | Twilight of the Heroic Age Battle Maps |

Totally understandable, I’m in a similar situation myself at the moment.


Female Gnoll Savage 2; HP 24/24; || AC 20 || T 13 || FF 18; Fort +6; Ref +5; Will +1; Init +2; Per +7; SM +7; Stealth +7; CMB +5; CMD 18; Spd 35 ft. Darkvision 60’, Current AC 20/13/18

Ack! Zombies!!!


Male Half-Elf NG Halcyon Druid 3 | AC 16, T 12, FF 14 | 11/27 hp | Fort +5, Ref +3, Will +5;| Init +2 | Percep +10 | CMD 14

So what scheme is in the lead now?


Small LG Kobold Wizard 3 | HP 17/17 | AC 15 | F: +2, R: +5, W: +3| BAB: +1, CMB: -2, CMD: 11, | Init: +3 | Perc: -1 | Speed 35ft |

I think we're digging. Expeditious Excavation is weird in that it can't be used for tunneling, but can open up around you.

So the idea is Sprig opens a five foot cube, we dig a short tunnel under the wall and Sprig opens a second five foot cube.


Female Gnoll Savage 2; HP 24/24; || AC 20 || T 13 || FF 18; Fort +6; Ref +5; Will +1; Init +2; Per +7; SM +7; Stealth +7; CMB +5; CMD 18; Spd 35 ft. Darkvision 60’, Current AC 20/13/18

At which point the section of wall collapses. Also letting those not crushed to death into the stockade.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Sweet. A collapsing wall that just so happens to take out half our party in one fell swoop. Wait, does that mean more xp's for the other guys that aren't going through the death tunnel? ;)


Female Gnoll Savage 2; HP 24/24; || AC 20 || T 13 || FF 18; Fort +6; Ref +5; Will +1; Init +2; Per +7; SM +7; Stealth +7; CMB +5; CMD 18; Spd 35 ft. Darkvision 60’, Current AC 20/13/18

I think Sprig gets it all.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

lol! Crap! Man that just ain't fair I tells ya!


Small LG Kobold Wizard 3 | HP 17/17 | AC 15 | F: +2, R: +5, W: +3| BAB: +1, CMB: -2, CMD: 11, | Init: +3 | Perc: -1 | Speed 35ft |

Lol, so the only people with digging tools are the Small people.


Legendary Gunslinger 3 | HP: 14 | AC: 19 | FF: 16 | TAC: 14 | F: +4, R: +4, W: +2 | Tiefling Init: +3 | Per: +9 | DV 60' | Grit: 3/3 | Speed 30'

Yes, but an Anytool will be able to be the right size for the bigger folk!


Female Gnoll Savage 2; HP 24/24; || AC 20 || T 13 || FF 18; Fort +6; Ref +5; Will +1; Init +2; Per +7; SM +7; Stealth +7; CMB +5; CMD 18; Spd 35 ft. Darkvision 60’, Current AC 20/13/18

I’m confused too. Where is/what happened to our prisoner Shoot/Shot?

Much like the guardpost, a schematic, even just what we can see and surmise might help with further decision making.


Fragments of the First Battle Maps | Old and Broken Battle Maps | Twilight of the Heroic Age Battle Maps |

I wasn't aware you were bringing the prisoner with you. I'll put of a rough map of the camp on the maps.


Female Gnoll Savage 2; HP 24/24; || AC 20 || T 13 || FF 18; Fort +6; Ref +5; Will +1; Init +2; Per +7; SM +7; Stealth +7; CMB +5; CMD 18; Spd 35 ft. Darkvision 60’, Current AC 20/13/18

Like I said, I'm confused, so I wasn't even sure we did bring the prisoner with us. But if we didn't, what did we do with him? Note I'm asking GM/Players alike here...


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

I think we let him go. Sprig mentioned something about meeting him back in town(or somewhere) at a later date and give him the option of joining his crew. Or something like that. Not a 100% but I believe that's the gist of it.


Legendary Gunslinger 3 | HP: 14 | AC: 19 | FF: 16 | TAC: 14 | F: +4, R: +4, W: +2 | Tiefling Init: +3 | Per: +9 | DV 60' | Grit: 3/3 | Speed 30'

That was my impression as well. Since the camp only has the one path from the guardhouse, Ralrae is not too concerned about Shoot trying to warn the main camp, if he even wanted to.


Small LG Kobold Wizard 3 | HP 17/17 | AC 15 | F: +2, R: +5, W: +3| BAB: +1, CMB: -2, CMD: 11, | Init: +3 | Perc: -1 | Speed 35ft |

Much the same, Sprig would probably warn Shoot to avoid any wagons he'd come across and send him on his way. Be a shame if Bill or Big Bill ventilated his skull.


Female Gnoll Savage 2; HP 24/24; || AC 20 || T 13 || FF 18; Fort +6; Ref +5; Will +1; Init +2; Per +7; SM +7; Stealth +7; CMB +5; CMD 18; Spd 35 ft. Darkvision 60’, Current AC 20/13/18

Ah yes, now I remember. Just didn't know if he left or not. Carry on!


Small LG Kobold Wizard 3 | HP 17/17 | AC 15 | F: +2, R: +5, W: +3| BAB: +1, CMB: -2, CMD: 11, | Init: +3 | Perc: -1 | Speed 35ft |

Ok, should I try to trap Crusha in the pit, or just throw it up behind him?


Female Gnoll Savage 2; HP 24/24; || AC 20 || T 13 || FF 18; Fort +6; Ref +5; Will +1; Init +2; Per +7; SM +7; Stealth +7; CMB +5; CMD 18; Spd 35 ft. Darkvision 60’, Current AC 20/13/18

Up to you Sprig! Both are good options, either leaving him in the pit or trapping him/separating him from his buddies...


Small LG Kobold Wizard 3 | HP 17/17 | AC 15 | F: +2, R: +5, W: +3| BAB: +1, CMB: -2, CMD: 11, | Init: +3 | Perc: -1 | Speed 35ft |

Ok since there's bandits ahead of him, Sprig's going to try and drop Crusha into the pit. With any luck we'll separate the frontliners, Crusha and the backline. Then just pick 'em off one group at a time.


Fragments of the First Battle Maps | Old and Broken Battle Maps | Twilight of the Heroic Age Battle Maps |

I’ll put up a proper map later today.


Male Half-Elf NG Halcyon Druid 3 | AC 16, T 12, FF 14 | 11/27 hp | Fort +5, Ref +3, Will +5;| Init +2 | Percep +10 | CMD 14

Where am I at this point? Feeling a little lost, honestly...


Legendary Gunslinger 3 | HP: 14 | AC: 19 | FF: 16 | TAC: 14 | F: +4, R: +4, W: +2 | Tiefling Init: +3 | Per: +9 | DV 60' | Grit: 3/3 | Speed 30'

Commenting in all of my games: my wife is going into labor so I will be intermittent for the next week or two.


Female Gnoll Savage 2; HP 24/24; || AC 20 || T 13 || FF 18; Fort +6; Ref +5; Will +1; Init +2; Per +7; SM +7; Stealth +7; CMB +5; CMD 18; Spd 35 ft. Darkvision 60’, Current AC 20/13/18

@Thx Coyote!

@Ralrae: Take care everybody!


Small LG Kobold Wizard 3 | HP 17/17 | AC 15 | F: +2, R: +5, W: +3| BAB: +1, CMB: -2, CMD: 11, | Init: +3 | Perc: -1 | Speed 35ft |

Congratulations Ralrae!


Fragments of the First Battle Maps | Old and Broken Battle Maps | Twilight of the Heroic Age Battle Maps |

Ralrae: Congratulations, my best wishes to you both!

Saraon: So as it stands now, Brindle, Sprig, you and Bas are assaulting the base from the ground in an attempt to lure out Crusha. Ralrae and Casey are on the ridge, providing covering fire.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Congrats, Sticks! Hope all turns out well, bud. :)


Small LG Kobold Wizard 3 | HP 17/17 | AC 15 | F: +2, R: +5, W: +3| BAB: +1, CMB: -2, CMD: 11, | Init: +3 | Perc: -1 | Speed 35ft |

Saraon, you might want to step back, Create Pit can pull in adjacent creatures.


Legendary Gunslinger 3 | HP: 14 | AC: 19 | FF: 16 | TAC: 14 | F: +4, R: +4, W: +2 | Tiefling Init: +3 | Per: +9 | DV 60' | Grit: 3/3 | Speed 30'

Apologies for the delays! There were some rough patches but everyone is happy and healthy and safe. :)


Female Gnoll Savage 2; HP 24/24; || AC 20 || T 13 || FF 18; Fort +6; Ref +5; Will +1; Init +2; Per +7; SM +7; Stealth +7; CMB +5; CMD 18; Spd 35 ft. Darkvision 60’, Current AC 20/13/18

Awesome! Glad to hear all are ok. I know what post-birth rough patches can be like - I was back in hospital not eight hours after my son was born and he stayed there for two weeks.


Small LG Kobold Wizard 3 | HP 17/17 | AC 15 | F: +2, R: +5, W: +3| BAB: +1, CMB: -2, CMD: 11, | Init: +3 | Perc: -1 | Speed 35ft |

It's all good! Heck, I was the baby during one of those, I think I spent a month or two in the hospital before I could go home.


Fragments of the First Battle Maps | Old and Broken Battle Maps | Twilight of the Heroic Age Battle Maps |

Glad to hear everything went well! I’ll have the enemies actions posted once I’m home from work.


Male Half-Elf NG Halcyon Druid 3 | AC 16, T 12, FF 14 | 11/27 hp | Fort +5, Ref +3, Will +5;| Init +2 | Percep +10 | CMD 14

Should I back off or climb over the wall like Brindle? Like I said in my own post, I'm starting to think the trap is a no-go.a


Small LG Kobold Wizard 3 | HP 17/17 | AC 15 | F: +2, R: +5, W: +3| BAB: +1, CMB: -2, CMD: 11, | Init: +3 | Perc: -1 | Speed 35ft |

Sorry guys, I don't want to hold you up from getting to the action. I'll be more careful with throwing pits, wall and other obstructions in the future.


Female Gnoll Savage 2; HP 24/24; || AC 20 || T 13 || FF 18; Fort +6; Ref +5; Will +1; Init +2; Per +7; SM +7; Stealth +7; CMB +5; CMD 18; Spd 35 ft. Darkvision 60’, Current AC 20/13/18

Hey, it's the Old and Broken Wild West. Yew doant do nuthin' careful like if'n yew wanna get ree-zults. Said no-one over the age of 21. ;)


Small LG Kobold Wizard 3 | HP 17/17 | AC 15 | F: +2, R: +5, W: +3| BAB: +1, CMB: -2, CMD: 11, | Init: +3 | Perc: -1 | Speed 35ft |

Ooh! Saraon, I just noticed! You have Fog Cloud right? We can combine Create Pit and Fog Cloud in the future. No one will see it coming!


Male Half-Elf NG Halcyon Druid 3 | AC 16, T 12, FF 14 | 11/27 hp | Fort +5, Ref +3, Will +5;| Init +2 | Percep +10 | CMD 14

Darnit, I wish I'd thought of that sooner.

I'm not used to throwing out that spell since other players have kind of complained the concealment causes makes their attacks miss the bad guys.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
Ralrae Arkmir wrote:

Ralrae takes aim again, still aiming for the mountainous Crusha.

"This one's through the eye!"

[dice=Musket Attack w/Risky Strike] 1d20 + 5; 1d10+3 +3 +1d4

Crit is x4 for 14 x 4 = 56 damage

Hey, bud, you actually have to "confirm" the crit before you actually do any crit damage.

And if you do crit, the extra damage is actually rolled instead of multiplying the original damage. As in: You'd roll 3d10 + whatever else multiplied. There are some things that aren't included as part of a crit so I'm not exactly sure which of those numbers you have are to be multiplied.

Now, I could be totally wrong about this and Coyote may run things completely different which would be totally fine. But I'm just throwing this out here based on RAW.


Female Gnoll Savage 2; HP 24/24; || AC 20 || T 13 || FF 18; Fort +6; Ref +5; Will +1; Init +2; Per +7; SM +7; Stealth +7; CMB +5; CMD 18; Spd 35 ft. Darkvision 60’, Current AC 20/13/18

Heh, I just figured it was some kind of Legendary Gunslinger exploit that auto-confirmed. Damn nice shot tho'.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

I mean, I guess it could be.*shrugs* I know nothing about Legendary Gunslingers. Man that'd sure be a powerful ability if it is.

Now, if it is... what do I got to do to switch to a Legendary Gunslinger? I want in on THAT action. ;)


Legendary Gunslinger 3 | HP: 14 | AC: 19 | FF: 16 | TAC: 14 | F: +4, R: +4, W: +2 | Tiefling Init: +3 | Per: +9 | DV 60' | Grit: 3/3 | Speed 30'

Whoops. My apologies. Between the lack of sleep with the newborn and some 5e house rules with my local group, I'd quite forgotten. I haven't ever rolled a crit on the forums, so it hasn't come up for me in a while.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Hey it's all good, bud! Just throwing it out there as a heads up.

And I gotta say, I'm thinking Crusha's got to be pretty close to dead after that shot. That one's going to turn the tide for sure. :)


Male Half-Elf NG Halcyon Druid 3 | AC 16, T 12, FF 14 | 11/27 hp | Fort +5, Ref +3, Will +5;| Init +2 | Percep +10 | CMD 14

Well, I've been REALLY useful in this fight! :P


Small LG Kobold Wizard 3 | HP 17/17 | AC 15 | F: +2, R: +5, W: +3| BAB: +1, CMB: -2, CMD: 11, | Init: +3 | Perc: -1 | Speed 35ft |

S'alright, I was hoping the bandits were more reckless. We're still got quite a few bandits to put down, plenty of time to shine Saraon. The big boss hasn't even shown herself yet. You still got those alchemist's fires and whatnot?

Also, note for down the line: Sprig talks big, but he's a big chicken. He's probably never going to suggest going in guns blazing, even if that is the best/easiest option. Don't feel afraid to leap into action!


Male Half-Elf NG Halcyon Druid 3 | AC 16, T 12, FF 14 | 11/27 hp | Fort +5, Ref +3, Will +5;| Init +2 | Percep +10 | CMD 14

I am SO sorry to keep you all waiting. I got roped into helping my brothers and a friend make Starfinder characters IRL and after work the next day my parents wanted to go shopping, so I was so burnt out it was setting off smoke alarms!


Female Gnoll Savage 2; HP 24/24; || AC 20 || T 13 || FF 18; Fort +6; Ref +5; Will +1; Init +2; Per +7; SM +7; Stealth +7; CMB +5; CMD 18; Spd 35 ft. Darkvision 60’, Current AC 20/13/18

No problems here. Just glad you're back...


Small LG Kobold Wizard 3 | HP 17/17 | AC 15 | F: +2, R: +5, W: +3| BAB: +1, CMB: -2, CMD: 11, | Init: +3 | Perc: -1 | Speed 35ft |

Hey hey no need to worry. We're still waitin' on some other folks even. I've been pretty wiped out too, been a hard week. I'll dispel the Grease next round if we clear up the last of the bandits.

Also I've been meaning to ask, does Saraon's avatar remind anyone else of TF2's Soldier? I can't unsee it.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

You know, I have absolutely NO idea what a TF2 is. :P

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