GM Tyranius Age of Ashes (PF2E)

Game Master Tyranius

Tactical Map
Treasure Sheet
Ruling Citadel Alterein
Hero Points (Max 3): Cabaguil (3); Cuthberwyn (2); Ðakaþos (3); Dori (2); Kelvin (2); Raspar (3)


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Male, Elf (Seer) | HP 85/85 AC: 26 | F: +12 R: +13, W: +10 (Bravery) | Perception: +10 (E, Low-Light Vision) Default Exploration: Scout | Speed: 25'

Also saving up for a striking rune.

Radiant Oath

HP 94/94| AC 23 (25 with raised shield)| Fort +13, Refl +7, Will +14 | Perc +12 (darkvision) |

Dori will purchase a repair kits and a medical kits as well.


Male, Elf (Seer) | HP 85/85 AC: 26 | F: +12 R: +13, W: +10 (Bravery) | Perception: +10 (E, Low-Light Vision) Default Exploration: Scout | Speed: 25'

Due to American Thanksgiving, my posting will be spotty from Wednesday Morning until Sunday morning. I'll do my best! If I'm a player, bot me! If I'm the GM, DO NOT BOT ME.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | |

Happy Turkey Day everyone!


Male Human

NEXT LEVEL: 4:
Sorcerer (diabolic bloodline) 4
+1 Level Bonuses & hero point
+7 HP (36) (+5 for Spooky (20))
+1 Skill Feat (Ward Medic)
+1 Class Feat (Enhanced Familiar) (4 abilities: Climber, Darkvision, Fast Movement, & Life Link)
+1 Second Level Spell (See Invisibility)


Male Gnome HP 48/63| AC 20 | Fort +10, Refl +11, Will +11 | Perc +11 (darkvision) | Speed 25 | Active conditions

Cuthberwyn level 4:

Skill Feat: Recognize Spell
Class Feat: Melodious Spell

added 2nd level spell: dispel magic


M Halfling
Stats:
Perception +10; F12/R12/W12; Acro 12;Athl 14;Dip 9;Labor 8;Rel 10;Stealth 14;Thiev 5

@GM Tyranius: Rasp's default exploration mode is still stealth, but now +11.

Raspberries and Cream 4:

+1 lvl desnan ardent

+11 hp

+1 to traint skillz, mad
+1 titan wrestler


Male Human

NEXT LEVEL: 5:
Sorcerer (diabolic bloodline) 5
+1 Level Bonuses & hero point
+7 HP (43) (+5 for Spooky (25))
Become Expert in Diplomacy (+2)
Become Expert in Fortitude (+2)
Ability Boosts: (+2 Str, +2 Int, +2 Wis, +1 Cha) (additional language: Elven, additional skill: Nature (T))
Ancestry Feat: Clever Improviser (gain Untrained Improvisation) (+2 to all untrained skills)
+3 Third Level Spells
- Enthrall*
- Crisis of Faith§
- Mending (3)
Substitute Spiritual Weapon (glaive) (2) AND make § for Faerie Fire
Gain Signature Spell (Crisis of Faith§)
Heightened Cantrip: Daze, Detect Magic, Produce Flame*, Read Aura
Heightened Signature Spells: Heal (3)


Male Gnome HP 48/63| AC 20 | Fort +10, Refl +11, Will +11 | Perc +11 (darkvision) | Speed 25 | Active conditions

Cuthberwyn level 5:

+2 STR, +2 CON, +2 WIS, +2 CHA
Athletics [M]

Ancestry Feat: Gnome Polyglot (add Elven, Dwarven, and Halfling languages)

swap telekinetic maneuver (2nd) out for invisibility (2nd)
added 3rd level spells: paralyze, slow (signature)


Male, Elf (Seer) | HP 85/85 AC: 26 | F: +12 R: +13, W: +10 (Bravery) | Perception: +10 (E, Low-Light Vision) Default Exploration: Scout | Speed: 25'

Ðakaþos Level 5:

HP: +12
Fighter
+2 STR, CON, DEX, INT
Swords = Master (Crit unlock)
Ancestry Feat: Elven Instincts

Radiant Oath

HP 94/94| AC 23 (25 with raised shield)| Fort +13, Refl +7, Will +14 | Perc +12 (darkvision) |

Dori Level 5:

Hp +18
+2 STR CON,WIS, CHA
+1 religion (expert)

trait: Unburdened Iron


M Halfling
Stats:
Perception +10; F12/R12/W12; Acro 12;Athl 14;Dip 9;Labor 8;Rel 10;Stealth 14;Thiev 5

@GM Tyranius: Rasp's default exploration mode is still stealth, and still +13.

@GM Tyranius: Rasp took Improved Incredible Initiative and now has a +2 bonus when that matters.

Raspberries Bouquet 5:

+1 lvl desnan ardent

+16 hp

+expert athletics
+incredible initiative


Male, Elf (Seer) | HP 85/85 AC: 26 | F: +12 R: +13, W: +10 (Bravery) | Perception: +10 (E, Low-Light Vision) Default Exploration: Scout | Speed: 25'

On that note, Elven Instincts gives Dak a +2 on Perception for initiatives, and ties with enemies now go to Dak.


HP 82/82 | AC 24 (23 with Rage)| Fort +12, Refl +12, Will +11 | Perc +11 (+12 vs traps) (darkvision) | Stealth +12 | Default Exploration: Avoid Notice | Speed 25 | Hero Points 1/3 | Active conditions: Resist Fire 3

Kelvin - level 5:

HP: +11 (not including Con bump)
+1 STR, +2 CON/DEX/CHA
Ancestry Feat: Dwarven Lore
Skill Feat: Titan Wrestler


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Male, Elf (Seer) | HP 85/85 AC: 26 | F: +12 R: +13, W: +10 (Bravery) | Perception: +10 (E, Low-Light Vision) Default Exploration: Scout | Speed: 25'

Going through the treasure list.

Items which really need to be identified: Rolling again in case I can now that I'm a new level

  • Leather Armor Arcana v. DC 20: 1d20 + 11 ⇒ (10) + 11 = 21
  • Rapier Arcana v. DC 19: 1d20 + 11 ⇒ (11) + 11 = 22
  • Gloves Arcana v. DC 19: 1d20 + 11 ⇒ (8) + 11 = 19
  • Chain ShirtArcana v. DC 20: 1d20 + 11 ⇒ (17) + 11 = 28
  • Hunter's Arrowhead Arcana v. DC 24: 1d20 + 11 ⇒ (6) + 11 = 17

    If no one claims these items in 24 hours, I'll list them as sold:

  • Composite Shortbow
  • Everburning Torch
  • Scroll of True Strike
  • +1 Chain Shirt
  • Fear Gem

    We should harvest these runes and disperse them ASAP:

  • +1 Chain Shirt
  • +1 Halberd

    Items which MUST be claimed:

  • Lesser Healing Potion x5
  • Fan Feather Token
  • Wand of Web

    Someone really ought to claim these, as they're immanently useful: Link has NSFW language

  • Rope 50'
  • Grappling hook x2
  • Lesser Alchemist Fire x3


  • M Halfling
    Stats:
    Perception +10; F12/R12/W12; Acro 12;Athl 14;Dip 9;Labor 8;Rel 10;Stealth 14;Thiev 5

    Thanks for doing that, Dak.

    Raspar would claim none of the items.


    Male Gnome HP 48/63| AC 20 | Fort +10, Refl +11, Will +11 | Perc +11 (darkvision) | Speed 25 | Active conditions

    Yeah, the alch fires should be divvied up. Same with the healing potions. Cuthberwyn will certainly take one of each.

    Web is not on the occult spell list.

    Speaking of Occultism...
    Hunter's Arrowhead Occultism v. DC 24: 1d20 + 9 ⇒ (10) + 9 = 19
    Still no help, sorry.

    Much of Cuth's Downtime will be spent trying to translate Voz's journal from Scene 24.


    Male Human

    I have all I can reasonably use. I think everyone but me should take a lesser healing potion so they have one. I can cast heal or use the wand of heal I have in a pinch.

    Not sure I agree with the wand of web though. It's valuable, and I'd vote to sell it.

    Cuthberwyn, I noted you receiving those flasks on the treasure sheet.


    HP 82/82 | AC 24 (23 with Rage)| Fort +12, Refl +12, Will +11 | Perc +11 (+12 vs traps) (darkvision) | Stealth +12 | Default Exploration: Avoid Notice | Speed 25 | Hero Points 1/3 | Active conditions: Resist Fire 3

    Kelvin has been pretty regular at picking up gear he wants.
    I'll mark down taking a healing potion.

    Radiant Oath

    HP 94/94| AC 23 (25 with raised shield)| Fort +13, Refl +7, Will +14 | Perc +12 (darkvision) |

    Dori looks over the stack of items the group has collected and nods in approval. "We have taken some powerful items away from evil and now we have the opportunity to do some Good with it." After a pause, Dori picks up the short bow and tests the draw and nods in approval. "This will be useful when attacking evil from a distance is prudent. The rope and grappling hook will be useful as well."

    Dori takes the rope, grappling hook and the composite short bow

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | |
    Cuthberwyn wrote:

    This, OTOH, has never been my cup of tea. I get quite enough management work at home and did it for years at my job, so I do not enjoy a great deal of minutiae in my escapism. That is NOT in any way to suggest that I won't participate, nor that anyone else should not enjoy it if they do. It means my contributions will be much more abstract, but I am more than willing to add as requested/needed wherever.

    Thank you for coming to my TED talk.

    Will explain this in a little more detail without trying to spoil something in the future. This isn't so much Kingdom Building. This is just something for your downtime to help against some untold future events. You don't have to partake in any of it if you don't want since we have 6 folks and it is designed to complete with 4. If your character's background isn't about that and is more into crafting or working for extra gold, then that is also helping the overall outcome in the end.

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | |

    Also it looks like the loot sheet is caught up and everyone will get 62 Gold to spend however you want, leaving 120 gold in the Citadel fund.


    M Halfling
    Stats:
    Perception +10; F12/R12/W12; Acro 12;Athl 14;Dip 9;Labor 8;Rel 10;Stealth 14;Thiev 5
    Raspar Soulsage wrote:

    ..56.0 sp to spend

    +200.3 sp last disbursement
    ------------
    .256.3 sp to spend
    -.20.1 tithe to Lamond's & Dreamhouse
    ------------
    .236.2 sp to spend

    ...236.2 sp to spend

    +..620.0 sp last disbursement, above
    +...10.0 sp sell old armor
    -...62.0 sp tithe to Lamond's Lament (aka soup kitchen), Dreamhouse
    -------------
    ...804.2 sp to spend
    -...90.0 sp snapleaf
    ----------
    ...714.2 sp to spend


    Male, Elf (Seer) | HP 85/85 AC: 26 | F: +12 R: +13, W: +10 (Bravery) | Perception: +10 (E, Low-Light Vision) Default Exploration: Scout | Speed: 25'

    Dakapos Level 6:

    First Edition level: Myrmidon-Magician
  • HP: +13
  • Fighter Feat: Sudden Charge
  • Skill Feat: Powerful Leap

  • HP 82/82 | AC 24 (23 with Rage)| Fort +12, Refl +12, Will +11 | Perc +11 (+12 vs traps) (darkvision) | Stealth +12 | Default Exploration: Avoid Notice | Speed 25 | Hero Points 1/3 | Active conditions: Resist Fire 3

    Kelvin Level 6:
    HP: +12
    Class Feat: Gang Up
    Skill Increase: Crafting (E)
    Feats: Assurance (Crafting)


    Male Human

    NEXT LEVEL: 6:
    Sorcerer (diabolic bloodline) 6
    +1 Level Bonuses & hero point
    +7 HP (50) (+5 for Spooky (30))
    Skill Feat: Robust Recovery
    Class Feat: Basic Bard Spellcasting (Magic Missile§, Knock)
    +1 Third Level Spell: Searing Light
    Substitute Ray of Enfeeblement for Mending (1)

    Radiant Oath

    HP 94/94| AC 23 (25 with raised shield)| Fort +13, Refl +7, Will +14 | Perc +12 (darkvision) |

    Dori Level 6:

    HP: +14
    Class Feat: shield warden
    Skill Increase: Crafting (E)
    Feat:specialty crafting (Blacksmithing)


    M Halfling
    Stats:
    Perception +10; F12/R12/W12; Acro 12;Athl 14;Dip 9;Labor 8;Rel 10;Stealth 14;Thiev 5

    @GM Tyranius: Rasp's default exploration mode is still stealth, and still +14.

    @GM Tyranius: Rasp recently took Improved Incredible Initiative and now has a +2 bonus when that matters.

    Raspberries & Cream 6:

    +1 lvl desnan ardent

    +12 hp

    +AoO
    +Powerful Leap


    Male Gnome HP 48/63| AC 20 | Fort +10, Refl +11, Will +11 | Perc +11 (darkvision) | Speed 25 | Active conditions

    Cuthberwyn level 6:
    Skill Feat: Assurance (Athletics)
    Bard feat: Dirge of Doom
    swap telekinetic maneuver (2nd) out for invisibility (2nd)
    added 3rd level spells: haste


    Male, Elf (Seer) | HP 85/85 AC: 26 | F: +12 R: +13, W: +10 (Bravery) | Perception: +10 (E, Low-Light Vision) Default Exploration: Scout | Speed: 25'

    Hey everyone, I'll be on travel from 22-Feb to 1-Mar. I'm expecting to be without internet that time. If I'm a player, please bot. If I'm the GM, I apologize for the game disruption, but please DON'T bot!

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