Due to American Thanksgiving, my posting will be spotty from Wednesday Morning until Sunday morning. I'll do my best! If I'm a player, bot me! If I'm the GM, DO NOT BOT ME.
+1 Level Bonuses & hero point
+7 HP (43) (+5 for Spooky (25))
Become Expert in Diplomacy (+2)
Become Expert in Fortitude (+2)
Ability Boosts: (+2 Str, +2 Int, +2 Wis, +1 Cha) (additional language: Elven, additional skill: Nature (T))
Ancestry Feat: Clever Improviser (gain Untrained Improvisation) (+2 to all untrained skills)
+3 Third Level Spells
- Crisis of Faith§
- Mending (3)
Substitute Spiritual Weapon (glaive) (2) AND make § for Faerie Fire
Gain Signature Spell (Crisis of Faith§)
Heightened Cantrip: Daze, Detect Magic, Produce Flame*, Read Aura
Heightened Signature Spells: Heal (3)
+2 STR, +2 CON, +2 WIS, +2 CHA
Ancestry Feat: Gnome Polyglot (add Elven, Dwarven, and Halfling languages)
swap telekinetic maneuver (2nd) out for invisibility (2nd)
added 3rd level spells: paralyze, slow (signature)
@GM Tyranius: Rasp's default exploration mode is still stealth, and still +13.
@GM Tyranius: Rasp took
Improved Incredible Initiative and now has a +2 bonus when that matters.
+1 lvl desnan ardent
HP: +11 (not including Con bump)
+1 STR, +2 CON/DEX/CHA
Ancestry Feat: Dwarven Lore
Skill Feat: Titan Wrestler
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Going through the treasure list.
Items which really need to be identified: Rolling again in case I can now that I'm a new level
If no one claims these items in 24 hours, I'll list them as sold:
We should harvest these runes and disperse them ASAP:
Items which MUST be claimed:
Someone really ought to claim these, as they're immanently useful: Link has NSFW language
Yeah, the alch fires should be divvied up. Same with the healing potions. Cuthberwyn will certainly take one of each.
Web is not on the occult spell list.
Speaking of Occultism...
Hunter's Arrowhead Occultism v. DC 24: 1d20 + 9 ⇒ (10) + 9 = 19
Still no help, sorry.
Much of Cuth's Downtime will be spent trying to translate Voz's journal from Scene 24.
I have all I can reasonably use. I think everyone but me should take a lesser healing potion so they have one. I can cast heal or use the wand of heal I have in a pinch.
Not sure I agree with the wand of web though. It's valuable, and I'd vote to sell it.
Cuthberwyn, I noted you receiving those flasks on the treasure sheet.
Kelvin has been pretty regular at picking up gear he wants.
I'll mark down taking a healing potion.
Dori looks over the stack of items the group has collected and nods in approval. "We have taken some powerful items away from evil and now we have the opportunity to do some Good with it." After a pause, Dori picks up the short bow and tests the draw and nods in approval. "This will be useful when attacking evil from a distance is prudent. The rope and grappling hook will be useful as well."
Dori takes the rope, grappling hook and the composite short bow
This, OTOH, has never been my cup of tea. I get quite enough management work at home and did it for years at my job, so I do not enjoy a great deal of minutiae in my escapism. That is NOT in any way to suggest that I won't participate, nor that anyone else should not enjoy it if they do. It means my contributions will be much more abstract, but I am more than willing to add as requested/needed wherever.
Thank you for coming to my TED talk.
Will explain this in a little more detail without trying to spoil something in the future. This isn't so much Kingdom Building. This is just something for your downtime to help against some untold future events. You don't have to partake in any of it if you don't want since we have 6 folks and it is designed to complete with 4. If your character's background isn't about that and is more into crafting or working for extra gold, then that is also helping the overall outcome in the end.
..56.0 sp to spend+200.3 sp last disbursement
.256.3 sp to spend
-.20.1 tithe to Lamond's & Dreamhouse
.236.2 sp to spend
...236.2 sp to spend+..620.0 sp last disbursement, above
+...10.0 sp sell old armor
-...62.0 sp tithe to Lamond's Lament (aka soup kitchen), Dreamhouse
...804.2 sp to spend
-...90.0 sp snapleaf
...714.2 sp to spend
Class Feat: Gang Up
Skill Increase: Crafting (E)
Feats: Assurance (Crafting)
@GM Tyranius: Rasp's default exploration mode is still stealth, and still +14.
@GM Tyranius: Rasp recently took Improved Incredible Initiative and now has a +2 bonus when that matters.
+1 lvl desnan ardent
Hey everyone, I'll be on travel from 22-Feb to 1-Mar. I'm expecting to be without internet that time. If I'm a player, please bot. If I'm the GM, I apologize for the game disruption, but please DON'T bot!