PFS2 01-01 The Absalom Initiation

Game Master Nevynxxx

A new era is beginning for the Pathfinder Society, with new recruits and new factions all excited to build connections and embark on grand adventures. Those recruits invited to attend a welcoming party can meet both the old guard as well as the up-and-coming leaders. But the party's not all talk; the PCs learn of four exciting escapades in Absalom, through which they can kick off their adventuring careers!


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Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Welcome to the Discussion thread.

We have a couple of level 2 characters, for everyone else. Let's get some Character ideas rolling!

Could you all please drop me a PM with your preferred email address (I'll need it later when I need to send you out your chronicle sheet) and your PFS number (and your character's if you have that).

If you don't have a PFS number etc, we can walk through setting that up too.

Thank You!

Nev

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

So far we have:

Wintergreen:
Pixie Rogue: Halfling Rogue
Terevalis: Arcane caster
Arklore: ogue-ruffian, cleric-warpriest, or a fighter (2nd level)
CyberMephit: Something second level


I am very flexible - if someone has a solid plan for what they want to do but my choice of rogue makes them hesitate, I'm happy to adjust to a different combination. Just let me know.

Silver Crusade

Male Half-Elf Sorcerer/1 Arcane-Sage Bloodline

Hi Everyone, I just got included into this scenario!

I am interested in how the how the Cleric really works out with the War Priest doctrine. The Cleric will be a follower of Sarenrae and I'll let you all know soon if I enter the Cleric at 1st level or if I burn some playtest points and have the Cleric enter at 2nd Level.

The Exchange

Male Evolving Philosopher 10 Teacher 2 Researcher 7 Venture Captain 3

I quite fancy doing some sort of martial character. It will be level 1.


My halfling rogue is shaping up to be a cross between a scoundrel (charisma-based silver-tongued fellow) and a thief. Something of a spy, comfortable in social situations, but capable in a scrap.

The skill choices are left to do and they will tell the tale, but that's how he's shaping up, as a potential face - which terrifies me, as I'm not that sort, but he's not me.


I think I made up my mind for a ranger/alchemist, going the monster hunter route (think Geralt). Will post a full profile tomorrow.

Silver Crusade

Male Half-Elf Sorcerer/1 Arcane-Sage Bloodline

I wil have a Cleric-Warpriest. Not sure if I will start at 1st or 2nd Level. I played with both on Hero Lab. I just need a little refinement and I am set to go.

Envoy's Alliance

Male Half-Elf Ranger 2 | AC 19 | HP30/30 | F: 7, R: 7, W: 5 |Perc: +7 (+9 vs target)

I think I'm mostly ready to go; Still somewhat confused about the new faction/boon system though. I'd like to put 2 points in Swords and 1 point in Scrolls; and I have 12 Fame/Reputation to start with but I'm not sure how exactly it's best used.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I was planning on working on a wizard tomorrow.

Envoy's Alliance

Male halfling rogue (thief) 1 | AC 18, +1 vs atk by traps | F 4 R 9 W 7, +1 vs traps | hp 15/15 | Perc +7, +1 vs traps | Effects:

I sent Nevynxxx a PM with a background for my character. I wanted to get his thoughts on it before I committed it here.

Any insight you can provide with regards to factions and such would be very welcome. I'm very new to PFS.

I tried to figure out what the different factions were, but it appears that the available factions for Boram are not the same factions that are being described on the PFS page and I'm not sure which ones are PFS1 and which are PFS2.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Factions are compleatly new with PF2. This guide will help.

That said, the first part of this adventure is an introduction to the heads of the new factions.

This is the 2.0 guide to organised play.

PR, the background in the PM looked fine to me.

CyberMephit: I haven't looked too much at the boons/reputation stuff yet. Will try to do this evening and get back to you.

Other than that, looks like we are getting somewhere and have a pretty balanced party.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Hello, This is Titus your Cleric-War Priest of Sarenrae! May Sarenrae smile upon you all!

(( I wonder if Paizo is planning to make 2nd Edition Organized Play and Factions into a PDF format so we can download and print ))

Envoy's Alliance

Male halfling rogue (thief) 1 | AC 18, +1 vs atk by traps | F 4 R 9 W 7, +1 vs traps | hp 15/15 | Perc +7, +1 vs traps | Effects:

"My good sir, I don't know what rumors you may have heard associated with my family, but I can assure you that I am more than my bloodline. I have made my share of mistakes in my youth, but I have been treading the straight path for some time. I have references among the city watch if you care to inquire into my recent activities. All I ask is that you give an opportunity to earn your trust."

Boram's family has a reputation for petty theft and confidence games, in which he participated as a child. However, they were generally small enough stakes that even if they didn't get away clean, the city watch didn't care to expend the manpower to pursue charges. As Boram got older, his talent for picking up new languages began to show itself - and his uncle Antal came up with a con to take advantage of a cohort that could understand a mark who thought they were pulling a fast one on the old halfling by speaking in something other than Taldane. After a particularly close call with a dwarven merchant - or rather his retinue of guards - Boram's talent also came to the attention of a patrolman on the city watch. Long story short, Boram soon had gainful (lawful) employment as a messenger and occasionally a translator among diplomats who have found themselves short-handed during their tour in the Inner Sea's grandest city. He has also done contract work for the city watch, but that's no common knowledge (for likely obvious reasons).

He's rubbed elbows in prestigious places, despite humble beginnings, and he's capable of typical thiefly activities, but he's only pursued such activities lately in service of the city watch.

Boram's world has not extended past the isle of Kortos, but he has reached a point in life where he wonders what lies beyond the horizon. Recent recruiting by the Pathfinders has intrigued him, leading him to dream of traveling the world to provide support to field agents with his talent for languages and the talents learned at his father's knee.

I'm leaning toward Envoy's Alliance with a focus on its mission to rescue Pathfinders in distress and putting three points with the Scrolls.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

This is what I have so far:

Rodlas Windracer
Elf enchanter 1
Common, CG, Medium, Elf, Humanoid
Perception +3; low-light vision
Languages Celestial, Common, Draconic, Elven
Skills Arcana +7 (+8 to checks to Identify Magic and to Decipher Writing of a magical nature.), Deception +6, Diplomacy +6, Nature +3 (+4 to checks to Identify Magic and to Decipher Writing of a magical nature.), Occultism +7 (+8 to checks to Identify Magic and to Decipher Writing of a magical nature.), Performance +6, Religion +0 (+1 to checks to Identify Magic and to Decipher Writing of a magical nature.), Society +7, Thievery +5
Str 10 (+0), Dex 14 (+2), Con 10 (+0), Int 18 (+4), Wis 10 (+0), Cha 16 (+3)
Other Items beginning spellbook, purse (15 gp)
--------------------
AC 15; Fort +3; Ref +5; Will +5
HP 12 Focus Points 1 Hero Points 1
--------------------
Speed 30 feet
Arcane Wizard Spells DC 14, attack +0; 1st burning hands, charm, grease Cantrips (1st) acid splash, daze, mage hand, message, produce flame, shield
Arcane Otherworldly Magic DC 13, attack +0; Cantrips (1st) telekinetic projectile
Feats Counterspell, Otherworldly Magic
Other Abilities drain bonded item

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder and associated marks and logos are trademarks of Paizo Inc., and are used under license.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
Titus Au Parthicus wrote:

Hello, This is Titus your Cleric-War Priest of Sarenrae! May Sarenrae smile upon you all!

(( I wonder if Paizo is planning to make 2nd Edition Organized Play and Factions into a PDF format so we can download and print ))

Everything is online. Let me see if I can find the link.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I had to go through some of my old posts but thankfully it was still on the same page

Link PFS 2.0


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I hope that is what you were looking for.

Envoy's Alliance

Male halfling rogue (thief) 1 | AC 18, +1 vs atk by traps | F 4 R 9 W 7, +1 vs traps | hp 15/15 | Perc +7, +1 vs traps | Effects:

Boram's profile has been posted. I'm always open to feedback if anyone has time to give it a look.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Do you have a te plate tr hat we can use for the profile?

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1
Titus Au Parthicus wrote:
(( I wonder if Paizo is planning to make 2nd Edition Organized Play and Factions into a PDF format so we can download and print ))

There is a plan to make it downloadable. But at the same time, it's designed to be a living document, so you'd only download it to make things like conventions easier where you aren't sure of having a decent internet connection.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1
Terevalis Unctio of House Mysti wrote:
Do you have a template that we can use for the profile?

No, I'd say what you posted above is not too bad. Just see if you can work out your weapon attacks to put on there for reference.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

So we currently have:

Wintergreen: Something Martial....
Pixie Rogue: Boram Keenbranch, M Halfling Rogue (thieft) 1
Terevalis: Rodlas Windracer, M Elven Enchanter 1
Arklore: Titus Au Parthicus, M Half-Elf Cleric (Warpriest) 1
CyberMephit: Roumatha Esthor, M Half-Elf Ranger 2

I *haven't* been through all of the builds yet, but a quick glance doesn't show anything too silly.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I forgot to add his weapons on what I poster. I added them to herolab.

Liberty's Edge

Hi. Going to look at a Bard idea i’ve been trying to work out. Will have a think and post something up tomorrow

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Titus Au Parthicus
Male human cleric 1
Common, NG, Medium, Human, Humanoid
Perception +6
Languages Common
Skills Acrobatics +2, Athletics +2, Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3
Str 12 (+1), Dex 12 (+1), Con 12 (+1), Int 10 (+0), Wis 16 (+3), Cha 16 (+3)
Other Items scale mail, wooden shield, club, javelins (2), scimitar, backpack, bandolier, bedroll, belt pouch, caltrops, chalks (10), flint and steel, healer's tools, mug, rations (1 week), religious symbol, wooden, rope (foot)s (50), sheath, soap, waterskin, purse (29.225 sp; 12 cp)
--------------------
AC 17 (19 with shield raised); Fort +6; Ref +4; Will +8
HP 17 Hero Points 1
--------------------
Speed 20 feet
Melee [1] club +4 (thrown 10 ft.), Damage 1d6+1 bludgeoning
Melee [1] scimitar +4 (forceful, sweep), Damage 1d6+1 slashing
Melee [1] shield bash +1 (agile, attached to shield), Damage 1d4+1 bludgeoning
Ranged [1] club +4 (thrown 10 ft.), Damage 1d6+1 bludgeoning
Ranged [1] javelin +4 (thrown 30 ft.), Damage 1d6+1 piercing
Divine Cleric Divine Spellcasting DC 13, attack +1; 1st burning hands, magic weapon Cantrips (1st) disrupt undead, divine lance, guidance, light, stabilize
Feats Battle Medicine, Healing Hands, Natural Ambition
Other Abilities anathema, divine font

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Greetings and may the Blessing of Sarenrae be upon you all and may her light shine your path in this life to one of happiness and fulfillment. Redemption and salvation is never beyond your reach with her.

While I am not as strong in battle as some, you will find me stalwart ally with a knack for keeping you all alive!

Vigilant Seal

Male Scholar Elf Bard(Muse) / 1 HP: 14 /14 | TEMPS: / AC: 18 | F:+3, R:+5, W:+6 | Perc: +6 Speed 30ft | Low-Light Vision | 1st Level Spells 2/2 | Focus Pool: 1/1 | Hero Points: 1 |Active Conditions:

Sethran here with the mysterious 'Wit', Enigma Bard who plays the Flute and knows things.

Character sheet up, think t has everything will work on full Description and Background ^^.

"Well well, what a charming and alluring lot you are! I am sure this venture of ours will prove to be enlightening a spiritually profitable. Allow me to record the beginning of your tales which I am sure will become an epic worthy of a Ballad or three."


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
'Wit' wrote:

Sethran here with the mysterious 'Wit', Enigma Bard who plays the Flute and knows things.

"[/b]

Layla Miller?

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Ok. Let's make a start!

Just waiting for Wintergreen's charcter to be up, but that should be fine for a little while.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Sounds great , cannot wait to start.

Envoy's Alliance

Male Half-Elf Ranger 2 | AC 19 | HP30/30 | F: 7, R: 7, W: 5 |Perc: +7 (+9 vs target)

Well, join us in the gameplay thread then :)


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I need to make a profile. Let me go ahead and do that.

Radiant Oath

Perception +3; low-light vision AC 15; Fort +3; Ref +5; Will +5 HP 12 Focus Points 1 Hero Points 1

Here he is :).

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

A few things.

1) Wintergreen and Arklore don't seem to have posted to the game thread yet. It would be good to get an introduction in before we go much further.

2) Those of you who have PM'd me email addresses should have just received a notification from Google that I've shared a folder with you. This will have some stuff in it that shouldn't be shared publicly, so you may want to have a look.

3) I'm on holidays from Tomorrow morning until the following Saturday. My posting may go a little spotty, but I can't see any reason it would stop.

The Exchange

Male Evolving Philosopher 10 Teacher 2 Researcher 7 Venture Captain 3

I'll sort out my character tonight. Sorry about the delay.
If it's not stepping on anyone's toes I'll go for a human (Kellid) ranger - a hunter amongst his people with a wanderlust that has drawn him south.


I will be away on a holiday from Sat to Thu so may not be able to post until I return.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1
Wintergreen wrote:
I'll sort out my character tonight. Sorry about the delay.

Thank You

CyberMephit wrote:
I will be away on a holiday from Sat to Thu so may not be able to post until I return.

No problem, we may have to bot some rolls for you, but shouldn't be a big deal.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

Sorry for the delay in my first post, I am on it now.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Everyone should now have access to the google drive space. There's a couple of folders, the interesting one is the NPCs one for the moment. The major NPCs in this section are there.

Your aim in this section is to get each of the faction heads alone. They will each offer you a job, the more effort you put into distracting the people currently talking to them, the more benefits you'll get for the coming missions.

So basically a set of skill challenges with roleplay to get to know the faction heads. As Wit has headed for the Pirate captain, we'll start there.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

I could do with the profiles for Rodlas, and Wintergreen's character. In particular I need their society, or "Pathfinder Lore" skill modifier, or both.

Envoy's Alliance

Male halfling rogue (thief) 1 | AC 18, +1 vs atk by traps | F 4 R 9 W 7, +1 vs traps | hp 15/15 | Perc +7, +1 vs traps | Effects:

Oh, nice. I picked up lots of lore and lots of languages, but was I smart enough to pick Pathfinder Lore? Nooooooooope!

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1
Boram Keenbranch wrote:
Oh, nice. I picked up lots of lore and lots of languages, but was I smart enough to pick Pathfinder Lore? Nooooooooope!

You can't have them all!

Vigilant Seal

Male Scholar Elf Bard(Muse) / 1 HP: 14 /14 | TEMPS: / AC: 18 | F:+3, R:+5, W:+6 | Perc: +6 Speed 30ft | Low-Light Vision | 1st Level Spells 2/2 | Focus Pool: 1/1 | Hero Points: 1 |Active Conditions:

That’s what i like about ‘Bardic Lore’ can be used as all ^^. Really gives the Bard the ‘Jack of all trades’ feel ^^

The Exchange

Male Evolving Philosopher 10 Teacher 2 Researcher 7 Venture Captain 3

I think my character will be completely new to the pathfinder Society so no pathfinder Lore at all and probably no society skill either.

Radiant Oath

Perception +3; low-light vision AC 15; Fort +3; Ref +5; Will +5 HP 12 Focus Points 1 Hero Points 1

Sorry. I was at school for 12 hours yesterday. A full day of teaching all the class periods, an hour meeting inbetween that and then a 2 hour or so parent night. Catching up now.

Horizon Hunters

Male Human (Kellid) Ranger/1 AC 17, | F 7 R 8 W 4, hp 20/20 Perception +6

I think I have the character sorted out now. Sorry for the delay.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Sorry for the delay, that post took a *lot* of construction.

Radiant Oath

Male Human, Half Elf Cleric-Warpriest AC 17/19 HP 17 Percep +6 Skills Diplomacy +6, Medicine +6, Religion +6, Warfare Lore +3

I will ask a silly question, where or how do we acess the NPC folder int he google drive? Did I miss a link or miss something?

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1
Titus Au Parthicus wrote:
I will ask a silly question, where or how do we acess the NPC folder int he google drive? Did I miss a link or miss something?

I've probably done something wrong, rather than you missing something ;)

I've shared a folder in my google drive. You should be able to see all of the files and subfolders within that. Currently, that's an image, and a spreadsheet where I'm tracking some of your info.

There should also be two subfolders. One of those is called NPCs and has the images in it.

What do you see?

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