GM Mike's Ironfang Invasion

Game Master mike9322

Roll20


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Female Human Ranger (Nirmathi Irregular) 11

perception: 1d20 + 12 ⇒ (16) + 12 = 28


Female Oread Inquisitor (Sacred Huntmaster) 6 of Magdh / Horizon Walker 1
Vital Statistics:
[HP 68/68] [Per +11 | Hero Pts 1 | Init +5] [AC 19 | T 12 | FF 17] [F +7* | R +4 | W +8] [*= +4 vs Hot/Cold, Dmg vs Suffocation]
Weapon Statistics:
[Melee MW Cold Iron Scythe +10 | 2d4+6 S | 20/x4] [Melee MW Light Mace +10 | 1d6+4 B | 20/x2] [Ranged Zephyr +8 | 1d8+1 P | Rg 100 | 20/x3]
Spell Slots and Powers:
[0 lvl (DC 13): 6/~ |1st lvl (DC 14): 5/5 | 2nd lvl (DC 15): 4/4] [Bit of Luck 6/6][Magic Stone 1/1]

Perception: 1d20 + 11 ⇒ (4) + 11 = 15


Male Human Shifter 10
Vital Statistics:
[HP 105/105] [Per +17 | Hero Pts 3 | Init +2] [AC 25 | T 20 | FF 20] [F +10 | R +10 | W +9]
Weapons:
[Melee Shifter Claws +14/+14| 1d6+4 S | 20/x2][Melee Bite (Wolf Form) +15/+10 | 2d6+9 B/P/S plus Trip | 20/x2] [Trip +17 CMB (Wolf Form)]

Perception: 1d20 + 6 ⇒ (17) + 6 = 23


Male Dhampir (Ru-Shi) Magus (Iron-Ring Striker) 11
Vital Statistics:
[HP 100] [Per +0 | Init +2 | Hero Pts 2] [AC 20 | Tch 13 | FF 18] [Fort +10* | Ref +6* | W +8*][* = See Character Sheet]
Weapon Statistics:
[Melee Unarmed Strike +10/+5 | 1d8+5 B | x2][Melee/Ranged Touch Attack +13/+10 | Dmg As Spell | Rg As Spell | x2][Melee/Ranged Dagger +13/+11 | 1d4+4 P/S | Rg 10 | 19-20/x2]
Arcane Pool and Daily Spell Slots:
[Arcane Pool 9/9][Spell Slots | 0-lvl (DC 13): 4 | 1st lvl (DC 14): 5 | 2nd lvl (DC 15): 4 | 3rd lvl (DC 16): 4 | 4th lvl (DC 17): 2]

Perception: 1d20 ⇒ 11


Behind the screen:

stealth: 1d20 + 5 ⇒ (7) + 5 = 12

Everyone but Grevayne easily spots the large plant sitting just beyond the slightly open front gates. You are still out of range of its tremorsense, but so far it hasn't reacted in any way that you can tell. Perhaps as you get closer? Only one way to find out, unless you want to leave the fort to a redcap?


Female Oread Inquisitor (Sacred Huntmaster) 6 of Magdh / Horizon Walker 1
Vital Statistics:
[HP 68/68] [Per +11 | Hero Pts 1 | Init +5] [AC 19 | T 12 | FF 17] [F +7* | R +4 | W +8] [*= +4 vs Hot/Cold, Dmg vs Suffocation]
Weapon Statistics:
[Melee MW Cold Iron Scythe +10 | 2d4+6 S | 20/x4] [Melee MW Light Mace +10 | 1d6+4 B | 20/x2] [Ranged Zephyr +8 | 1d8+1 P | Rg 100 | 20/x3]
Spell Slots and Powers:
[0 lvl (DC 13): 6/~ |1st lvl (DC 14): 5/5 | 2nd lvl (DC 15): 4/4] [Bit of Luck 6/6][Magic Stone 1/1]

"Well," Oona mutters. "We could just ambush it from range. Let it come to us. It's a plant; I can't imagine it moves very fast."

She glances at Mac with a frown. She knows the wolf will likely avoid the creature--it's a little too much on the side of "unnatural" for him--but she also doesn't want to take the risk. "Mac, defend," she mutters to him, nodding at Freyja.


Male Human Shifter 10
Vital Statistics:
[HP 105/105] [Per +17 | Hero Pts 3 | Init +2] [AC 25 | T 20 | FF 20] [F +10 | R +10 | W +9]
Weapons:
[Melee Shifter Claws +14/+14| 1d6+4 S | 20/x2][Melee Bite (Wolf Form) +15/+10 | 2d6+9 B/P/S plus Trip | 20/x2] [Trip +17 CMB (Wolf Form)]

Mac huffs indignantly and plops down next to the ranger. He never gets to have any fun.


Female Oread Inquisitor (Sacred Huntmaster) 6 of Magdh / Horizon Walker 1
Vital Statistics:
[HP 68/68] [Per +11 | Hero Pts 1 | Init +5] [AC 19 | T 12 | FF 17] [F +7* | R +4 | W +8] [*= +4 vs Hot/Cold, Dmg vs Suffocation]
Weapon Statistics:
[Melee MW Cold Iron Scythe +10 | 2d4+6 S | 20/x4] [Melee MW Light Mace +10 | 1d6+4 B | 20/x2] [Ranged Zephyr +8 | 1d8+1 P | Rg 100 | 20/x3]
Spell Slots and Powers:
[0 lvl (DC 13): 6/~ |1st lvl (DC 14): 5/5 | 2nd lvl (DC 15): 4/4] [Bit of Luck 6/6][Magic Stone 1/1]

Oona shakes her head at Mac with a bemused sigh. "Buff up," she says quietly, "then we'll all lob attacks at it at once."

First, she focuses on the image of a tiger, enhancing her reflexes and manual dexterity. Then she draws her bow and nocks an arrow, waiting until the others are ready.

For her surprise round, Oona will use a swift action to add Plantbane to her bow and fire at the basidirond.


Male Dhampir (Ru-Shi) Magus (Iron-Ring Striker) 11
Vital Statistics:
[HP 100] [Per +0 | Init +2 | Hero Pts 2] [AC 20 | Tch 13 | FF 18] [Fort +10* | Ref +6* | W +8*][* = See Character Sheet]
Weapon Statistics:
[Melee Unarmed Strike +10/+5 | 1d8+5 B | x2][Melee/Ranged Touch Attack +13/+10 | Dmg As Spell | Rg As Spell | x2][Melee/Ranged Dagger +13/+11 | 1d4+4 P/S | Rg 10 | 19-20/x2]
Arcane Pool and Daily Spell Slots:
[Arcane Pool 9/9][Spell Slots | 0-lvl (DC 13): 4 | 1st lvl (DC 14): 5 | 2nd lvl (DC 15): 4 | 3rd lvl (DC 16): 4 | 4th lvl (DC 17): 2]

Grevayne considers his repertoire, but the only defensive magic he has prepared is illusory, and he's not sure that would work against a creature without proper eyes.

After a moment he decides on an old staple. With a gesture and a muttered word, a rippling disc of force appears before him, before vanishing from sight.

Casting shield as his surprise round action, since he's not really the ranged type.


Female Oread Inquisitor (Sacred Huntmaster) 6 of Magdh / Horizon Walker 1
Vital Statistics:
[HP 68/68] [Per +11 | Hero Pts 1 | Init +5] [AC 19 | T 12 | FF 17] [F +7* | R +4 | W +8] [*= +4 vs Hot/Cold, Dmg vs Suffocation]
Weapon Statistics:
[Melee MW Cold Iron Scythe +10 | 2d4+6 S | 20/x4] [Melee MW Light Mace +10 | 1d6+4 B | 20/x2] [Ranged Zephyr +8 | 1d8+1 P | Rg 100 | 20/x3]
Spell Slots and Powers:
[0 lvl (DC 13): 6/~ |1st lvl (DC 14): 5/5 | 2nd lvl (DC 15): 4/4] [Bit of Luck 6/6][Magic Stone 1/1]

Once Freyja has cast any preparatory spells she has, Oona takes aim and fires at the basidirond.

Zephyr (Plantbane): 1d20 + 11 ⇒ (12) + 11 = 23
Damage: 1d8 + 2d6 + 3 ⇒ (8) + (4, 2) + 3 = 17


Female Human Ranger (Nirmathi Irregular) 11

Freyja casts gravity bow on her bow and smiles at the warm white energy that surrounds it. Then she nods at Oona, and they both loose their arrows.

longbow: 1d20 + 12 ⇒ (13) + 12 = 25
damage: 2d6 + 6 ⇒ (6, 6) + 6 = 18

OH HOT DAMN

"Stay, Trjega."


Behind the screen:

init: 1d20 + 1 ⇒ (18) + 1 = 19

The basidirond has no mouth, but its physical reaction to the two arrows calls to mind a screaming creature. You now know what a badly hurt carnivorous plant looks like.

Initiative:

Freyja init: 1d20 + 6 ⇒ (5) + 6 = 11
Grevayne init: 1d20 + 2 ⇒ (1) + 2 = 3
Oona init: 1d20 + 5 ⇒ (8) + 5 = 13

The plant's biology doesn't seem to suggest any way to move, much less with anything resembling haste, so you are all quite surprised when it covers half the distance to the party in a few scant seconds.

ROUND 1
Basidirond (35 damage)
Oona (68/68 hp)
Mac (57/57 hp)
Freyja (72/72 hp)
Trjega (52/52 hp)
Grevayne (69/69 hp)

Bold may act.


Female Oread Inquisitor (Sacred Huntmaster) 6 of Magdh / Horizon Walker 1
Vital Statistics:
[HP 68/68] [Per +11 | Hero Pts 1 | Init +5] [AC 19 | T 12 | FF 17] [F +7* | R +4 | W +8] [*= +4 vs Hot/Cold, Dmg vs Suffocation]
Weapon Statistics:
[Melee MW Cold Iron Scythe +10 | 2d4+6 S | 20/x4] [Melee MW Light Mace +10 | 1d6+4 B | 20/x2] [Ranged Zephyr +8 | 1d8+1 P | Rg 100 | 20/x3]
Spell Slots and Powers:
[0 lvl (DC 13): 6/~ |1st lvl (DC 14): 5/5 | 2nd lvl (DC 15): 4/4] [Bit of Luck 6/6][Magic Stone 1/1]

Oona briefly considers switching to the scythe, which she's more comfortable with, but remembers this thing has spores and decides to put that off as long as possible.

Another round of Bane and firing.

Zephyr (Plantbane): 1d20 + 11 ⇒ (1) + 11 = 12
Damage: 1d8 + 2d6 + 3 ⇒ (5) + (5, 1) + 3 = 14

Well, shit.


Male Human Shifter 10
Vital Statistics:
[HP 105/105] [Per +17 | Hero Pts 3 | Init +2] [AC 25 | T 20 | FF 20] [F +10 | R +10 | W +9]
Weapons:
[Melee Shifter Claws +14/+14| 1d6+4 S | 20/x2][Melee Bite (Wolf Form) +15/+10 | 2d6+9 B/P/S plus Trip | 20/x2] [Trip +17 CMB (Wolf Form)]

Mac steps next to Freyja, ready to eat whatever comes in to attack her.

Readied action to attack the creature if it comes in melee range.


Male Dhampir (Ru-Shi) Magus (Iron-Ring Striker) 11
Vital Statistics:
[HP 100] [Per +0 | Init +2 | Hero Pts 2] [AC 20 | Tch 13 | FF 18] [Fort +10* | Ref +6* | W +8*][* = See Character Sheet]
Weapon Statistics:
[Melee Unarmed Strike +10/+5 | 1d8+5 B | x2][Melee/Ranged Touch Attack +13/+10 | Dmg As Spell | Rg As Spell | x2][Melee/Ranged Dagger +13/+11 | 1d4+4 P/S | Rg 10 | 19-20/x2]
Arcane Pool and Daily Spell Slots:
[Arcane Pool 9/9][Spell Slots | 0-lvl (DC 13): 4 | 1st lvl (DC 14): 5 | 2nd lvl (DC 15): 4 | 3rd lvl (DC 16): 4 | 4th lvl (DC 17): 2]

Grevayne decides it's best to play safe for now. He stays at range and lobs a volley of magic missiles at the basidirond.

Magic Missile: 4d4 + 4 ⇒ (4, 4, 4, 4) + 4 = 20

Holy crap!


Behind the screen:

fumble: 1d52 ⇒ 4

SPILLED AMMO: You ammunition falls from its container and takes 1d6 ⇒ 4 rounds to gather up.

....which would be annoying, if the following hadn't happened:

The basidirond explodes as Grevayne's missiles impact it, spraying plant matter in an enormous radius around ground zero.

Spores successfully avoided.

COMBAT OVER


Male Dhampir (Ru-Shi) Magus (Iron-Ring Striker) 11
Vital Statistics:
[HP 100] [Per +0 | Init +2 | Hero Pts 2] [AC 20 | Tch 13 | FF 18] [Fort +10* | Ref +6* | W +8*][* = See Character Sheet]
Weapon Statistics:
[Melee Unarmed Strike +10/+5 | 1d8+5 B | x2][Melee/Ranged Touch Attack +13/+10 | Dmg As Spell | Rg As Spell | x2][Melee/Ranged Dagger +13/+11 | 1d4+4 P/S | Rg 10 | 19-20/x2]
Arcane Pool and Daily Spell Slots:
[Arcane Pool 9/9][Spell Slots | 0-lvl (DC 13): 4 | 1st lvl (DC 14): 5 | 2nd lvl (DC 15): 4 | 3rd lvl (DC 16): 4 | 4th lvl (DC 17): 2]

Grevayne blinks in surprise. "Oh. That was easier than I thought it would be."


Female Oread Inquisitor (Sacred Huntmaster) 6 of Magdh / Horizon Walker 1
Vital Statistics:
[HP 68/68] [Per +11 | Hero Pts 1 | Init +5] [AC 19 | T 12 | FF 17] [F +7* | R +4 | W +8] [*= +4 vs Hot/Cold, Dmg vs Suffocation]
Weapon Statistics:
[Melee MW Cold Iron Scythe +10 | 2d4+6 S | 20/x4] [Melee MW Light Mace +10 | 1d6+4 B | 20/x2] [Ranged Zephyr +8 | 1d8+1 P | Rg 100 | 20/x3]
Spell Slots and Powers:
[0 lvl (DC 13): 6/~ |1st lvl (DC 14): 5/5 | 2nd lvl (DC 15): 4/4] [Bit of Luck 6/6][Magic Stone 1/1]

"Speak for yourself," Oona grumbles as she gathers up her spilled arrows. This is why I'm not a damn archer.


Male Dhampir (Ru-Shi) Magus (Iron-Ring Striker) 11
Vital Statistics:
[HP 100] [Per +0 | Init +2 | Hero Pts 2] [AC 20 | Tch 13 | FF 18] [Fort +10* | Ref +6* | W +8*][* = See Character Sheet]
Weapon Statistics:
[Melee Unarmed Strike +10/+5 | 1d8+5 B | x2][Melee/Ranged Touch Attack +13/+10 | Dmg As Spell | Rg As Spell | x2][Melee/Ranged Dagger +13/+11 | 1d4+4 P/S | Rg 10 | 19-20/x2]
Arcane Pool and Daily Spell Slots:
[Arcane Pool 9/9][Spell Slots | 0-lvl (DC 13): 4 | 1st lvl (DC 14): 5 | 2nd lvl (DC 15): 4 | 3rd lvl (DC 16): 4 | 4th lvl (DC 17): 2]

Grevayne has the presence of mind to refrain from comment, pointedly looking away while Oona struggles. When she's done, he says innocently, "Shall we continue?"

On to the tower!


Female Human Ranger (Nirmathi Irregular) 11

Freyja checks the door.

Perception: 1d20 + 12 ⇒ (8) + 12 = 20

"Seems fine to me."


Female Oread Inquisitor (Sacred Huntmaster) 6 of Magdh / Horizon Walker 1
Vital Statistics:
[HP 68/68] [Per +11 | Hero Pts 1 | Init +5] [AC 19 | T 12 | FF 17] [F +7* | R +4 | W +8] [*= +4 vs Hot/Cold, Dmg vs Suffocation]
Weapon Statistics:
[Melee MW Cold Iron Scythe +10 | 2d4+6 S | 20/x4] [Melee MW Light Mace +10 | 1d6+4 B | 20/x2] [Ranged Zephyr +8 | 1d8+1 P | Rg 100 | 20/x3]
Spell Slots and Powers:
[0 lvl (DC 13): 6/~ |1st lvl (DC 14): 5/5 | 2nd lvl (DC 15): 4/4] [Bit of Luck 6/6][Magic Stone 1/1]

Oona opens the door as quietly as possible.

Stealth: 1d20 + 9 ⇒ (14) + 9 = 23


Behind the screen:

perception: 1d20 + 12 ⇒ (2) + 12 = 14
init: 1d20 + 8 ⇒ (10) + 8 = 18

The door opens quietly. Two weapon racks stand in this room, although they contain no weapons; instead, short strips of grayish leather stretch across them. A staircase ascends to the south, and a wooden door leads to the east. The stench of carrion fills this room.

A small creature in a red cap tends to the macabre scene, its back to you.

Knowledge (nature) DC16:

This is a red cap! They are nasty little creatures and much tougher than they look. They have DR 10/cold iron and can use weapons a size category larger than them.

Same roll DC21:

They cannot stand the symbols of good-aligned deities. If presented with such a symbol (as a standard action), there is a chance it will become frightened.

Initiative:

Freyja init: 1d20 + 6 ⇒ (13) + 6 = 19
Grevayne init: 1d20 + 2 ⇒ (16) + 2 = 18
Oona init: 1d20 + 5 ⇒ (20) + 5 = 25

SURPRISE ROUND
Oona

ROUND 1
Oona (68/68 hp)
Mac (57/57 hp)
Freyja (72/72 hp, gravity bow [10 rounds])
Trjega (52/52 hp)
Red cap (0 damage)
Grevayne (69/69 hp, +4 AC [minutes])

Bold may act.


Female Oread Inquisitor (Sacred Huntmaster) 6 of Magdh / Horizon Walker 1
Vital Statistics:
[HP 68/68] [Per +11 | Hero Pts 1 | Init +5] [AC 19 | T 12 | FF 17] [F +7* | R +4 | W +8] [*= +4 vs Hot/Cold, Dmg vs Suffocation]
Weapon Statistics:
[Melee MW Cold Iron Scythe +10 | 2d4+6 S | 20/x4] [Melee MW Light Mace +10 | 1d6+4 B | 20/x2] [Ranged Zephyr +8 | 1d8+1 P | Rg 100 | 20/x3]
Spell Slots and Powers:
[0 lvl (DC 13): 6/~ |1st lvl (DC 14): 5/5 | 2nd lvl (DC 15): 4/4] [Bit of Luck 6/6][Magic Stone 1/1]

Knowledge (nature): 1d20 + 11 ⇒ (18) + 11 = 29

Does Oona know who Freyja worships? I doubt she has a holy symbol on her anyway, but worth asking.

Oona whispers to herself, "Magdh guide my blade," and charges forward, scythe at the ready and full of Magdh's vengeance.

Swift action to add Feybane to the scythe, then charging as a standard action.

Charge, Power Attack, Feybane, Ouchies: 1d20 + 11 + 2 - 2 ⇒ (18) + 11 + 2 - 2 = 29
Damage: 2d4 + 2d6 + 14 ⇒ (2, 2) + (3, 1) + 14 = 22 (Cold Iron)


Male Human Shifter 10
Vital Statistics:
[HP 105/105] [Per +17 | Hero Pts 3 | Init +2] [AC 25 | T 20 | FF 20] [F +10 | R +10 | W +9]
Weapons:
[Melee Shifter Claws +14/+14| 1d6+4 S | 20/x2][Melee Bite (Wolf Form) +15/+10 | 2d6+9 B/P/S plus Trip | 20/x2] [Trip +17 CMB (Wolf Form)]

At Oona's call and pointed direction, Mac rushes in, circling around to Oona's left before dashing in to take a bite out of the redcap.

Mac Attack: 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29
Nom Nom: 1d6 + 4 ⇒ (4) + 4 = 8

Woopsie Daises: 1d20 + 8 + 2 ⇒ (15) + 8 + 2 = 25

OOF

Confirm: 1d20 + 7 + 2 ⇒ (8) + 7 + 2 = 17


Male Dhampir (Ru-Shi) Magus (Iron-Ring Striker) 11
Vital Statistics:
[HP 100] [Per +0 | Init +2 | Hero Pts 2] [AC 20 | Tch 13 | FF 18] [Fort +10* | Ref +6* | W +8*][* = See Character Sheet]
Weapon Statistics:
[Melee Unarmed Strike +10/+5 | 1d8+5 B | x2][Melee/Ranged Touch Attack +13/+10 | Dmg As Spell | Rg As Spell | x2][Melee/Ranged Dagger +13/+11 | 1d4+4 P/S | Rg 10 | 19-20/x2]
Arcane Pool and Daily Spell Slots:
[Arcane Pool 9/9][Spell Slots | 0-lvl (DC 13): 4 | 1st lvl (DC 14): 5 | 2nd lvl (DC 15): 4 | 3rd lvl (DC 16): 4 | 4th lvl (DC 17): 2]

I assume it hasn't been seven minutes so Grevayne should still have his shield spell I think.

Grevayne channels arcane power into his fists, which ripple with kinetic energy, then begins casting a spell as he walks into the room. With a gesture and an uttered word, 1d4 + 2 ⇒ (2) + 2 = 4 extra Grevaynes spring into existence around him. With a shuffle of feet, it's suddenly impossible to tell which was the original.

Swift action to add impact to the punchies and then casting mirror image.


Behind the screen:

crit: 1d52 ⇒ 6

FOREARM PIERCING: Double damage and target is disarmed.


Male Human Shifter 10
Vital Statistics:
[HP 105/105] [Per +17 | Hero Pts 3 | Init +2] [AC 25 | T 20 | FF 20] [F +10 | R +10 | W +9]
Weapons:
[Melee Shifter Claws +14/+14| 1d6+4 S | 20/x2][Melee Bite (Wolf Form) +15/+10 | 2d6+9 B/P/S plus Trip | 20/x2] [Trip +17 CMB (Wolf Form)]

Crit Dmg: 1d6 + 4 ⇒ (5) + 4 = 9


Female Human Ranger (Nirmathi Irregular) 11

knowledge (nature): 1d20 + 9 ⇒ (10) + 9 = 19

Freyja enters the tower and sees the red cap prone on the ground. She knows it will be harder to hit, so reaches for a normal arrow despite the thing's resistance. If she'd known she'd be facing so many fey, she'd have bought many more cold iron arrows at the Market Festival.

Was that really only a month ago?

longbow (-4 prone): 1d20 + 13 - 4 ⇒ (6) + 13 - 4 = 15
damage: 2d6 + 7 ⇒ (2, 3) + 7 = 12

She tells Trjega to stay at her side, knowing she probably can't hurt the thing.


Behind the screen:

This poor redcap was just minding her own business, fussing over the strips of flayed flesh, and the next thing she knew, she was on the ground, weaponless, and bleeding from multiple wounds. What the f$&*!?

She growls, grabs her scythe, and stands up (provoking from Mac and Oona). Oona sees several of her wounds begin to close up.

Allowing Grevayne's turn, but don't cheat again!

ROUND 2
Oona (68/68 hp)
Mac (57/57 hp)
Freyja (72/72 hp, gravity bow [9 rounds])
Trjega (52/52 hp)
Redcap (?? damage)
Grevayne (69/69 hp, +4 AC [minutes], 4 images [7 minutes])

Bold may act.


Female Oread Inquisitor (Sacred Huntmaster) 6 of Magdh / Horizon Walker 1
Vital Statistics:
[HP 68/68] [Per +11 | Hero Pts 1 | Init +5] [AC 19 | T 12 | FF 17] [F +7* | R +4 | W +8] [*= +4 vs Hot/Cold, Dmg vs Suffocation]
Weapon Statistics:
[Melee MW Cold Iron Scythe +10 | 2d4+6 S | 20/x4] [Melee MW Light Mace +10 | 1d6+4 B | 20/x2] [Ranged Zephyr +8 | 1d8+1 P | Rg 100 | 20/x3]
Spell Slots and Powers:
[0 lvl (DC 13): 6/~ |1st lvl (DC 14): 5/5 | 2nd lvl (DC 15): 4/4] [Bit of Luck 6/6][Magic Stone 1/1]

AoO: 1d20 + 11 + 2 - 2 ⇒ (2) + 11 + 2 - 2 = 13
Damage: 2d4 + 2d6 + 14 ⇒ (3, 1) + (4, 5) + 14 = 27

Womp womp


Male Human Shifter 10
Vital Statistics:
[HP 105/105] [Per +17 | Hero Pts 3 | Init +2] [AC 25 | T 20 | FF 20] [F +10 | R +10 | W +9]
Weapons:
[Melee Shifter Claws +14/+14| 1d6+4 S | 20/x2][Melee Bite (Wolf Form) +15/+10 | 2d6+9 B/P/S plus Trip | 20/x2] [Trip +17 CMB (Wolf Form)]

Not rolling damage because I can't hurt it unless I crit.

AoO: 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29

Confirm: 1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 25

HAHAHAHAHAHASPLAT

Damage: 1d6 + 4 ⇒ (6) + 4 = 10


crit: 1d52 ⇒ 23

BAD PARRY: Double damage and target is disarmed.


Male Human Shifter 10
Vital Statistics:
[HP 105/105] [Per +17 | Hero Pts 3 | Init +2] [AC 25 | T 20 | FF 20] [F +10 | R +10 | W +9]
Weapons:
[Melee Shifter Claws +14/+14| 1d6+4 S | 20/x2][Melee Bite (Wolf Form) +15/+10 | 2d6+9 B/P/S plus Trip | 20/x2] [Trip +17 CMB (Wolf Form)]

Crit Dmg: 1d6 + 4 ⇒ (6) + 4 = 10

I'm not doing that, I swear!


Female Oread Inquisitor (Sacred Huntmaster) 6 of Magdh / Horizon Walker 1
Vital Statistics:
[HP 68/68] [Per +11 | Hero Pts 1 | Init +5] [AC 19 | T 12 | FF 17] [F +7* | R +4 | W +8] [*= +4 vs Hot/Cold, Dmg vs Suffocation]
Weapon Statistics:
[Melee MW Cold Iron Scythe +10 | 2d4+6 S | 20/x4] [Melee MW Light Mace +10 | 1d6+4 B | 20/x2] [Ranged Zephyr +8 | 1d8+1 P | Rg 100 | 20/x3]
Spell Slots and Powers:
[0 lvl (DC 13): 6/~ |1st lvl (DC 14): 5/5 | 2nd lvl (DC 15): 4/4] [Bit of Luck 6/6][Magic Stone 1/1]

Oona takes advantage of the opening Mac just gave her to carve into the redcap again.

Gonna save the rest of my rounds of Bane and just use Power Attack.

Scythe, PA: 1d20 + 8 + 2 ⇒ (15) + 8 + 2 = 25
Damage: 2d4 + 12 ⇒ (2, 1) + 12 = 15


Female Human Ranger (Nirmathi Irregular) 11

Freyja fires three normal arrows.

longbow: 1d20 + 11 ⇒ (16) + 11 = 27
damage: 2d6 + 7 ⇒ (2, 3) + 7 = 12

longbow: 1d20 + 11 ⇒ (18) + 11 = 29
damage: 2d6 + 7 ⇒ (5, 5) + 7 = 17

longbow: 1d20 + 6 ⇒ (19) + 6 = 25
damage: 2d6 + 7 ⇒ (5, 6) + 7 = 18


Behind the screen:

That was just. Ridiculous. I'm going to assume you noticed her fast healing and finish her off.

COMBAT OVER

The only thing on the body is a mundane scythe and small leather armor.


Male Human Shifter 10
Vital Statistics:
[HP 105/105] [Per +17 | Hero Pts 3 | Init +2] [AC 25 | T 20 | FF 20] [F +10 | R +10 | W +9]
Weapons:
[Melee Shifter Claws +14/+14| 1d6+4 S | 20/x2][Melee Bite (Wolf Form) +15/+10 | 2d6+9 B/P/S plus Trip | 20/x2] [Trip +17 CMB (Wolf Form)]

Mac savages the bleeding redcap, snapping her neck in his huge jaws before she can recover. He then spends the next several moments trying to lick away the unpleasant taste of fey blood from his mouth.


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Female Oread Inquisitor (Sacred Huntmaster) 6 of Magdh / Horizon Walker 1
Vital Statistics:
[HP 68/68] [Per +11 | Hero Pts 1 | Init +5] [AC 19 | T 12 | FF 17] [F +7* | R +4 | W +8] [*= +4 vs Hot/Cold, Dmg vs Suffocation]
Weapon Statistics:
[Melee MW Cold Iron Scythe +10 | 2d4+6 S | 20/x4] [Melee MW Light Mace +10 | 1d6+4 B | 20/x2] [Ranged Zephyr +8 | 1d8+1 P | Rg 100 | 20/x3]
Spell Slots and Powers:
[0 lvl (DC 13): 6/~ |1st lvl (DC 14): 5/5 | 2nd lvl (DC 15): 4/4] [Bit of Luck 6/6][Magic Stone 1/1]

"If only they all went down so easily," she mutters. She takes a quick look around the room before leading the party upstairs.

Perception: 1d20 + 11 ⇒ (6) + 11 = 17


Male Dhampir (Ru-Shi) Magus (Iron-Ring Striker) 11
Vital Statistics:
[HP 100] [Per +0 | Init +2 | Hero Pts 2] [AC 20 | Tch 13 | FF 18] [Fort +10* | Ref +6* | W +8*][* = See Character Sheet]
Weapon Statistics:
[Melee Unarmed Strike +10/+5 | 1d8+5 B | x2][Melee/Ranged Touch Attack +13/+10 | Dmg As Spell | Rg As Spell | x2][Melee/Ranged Dagger +13/+11 | 1d4+4 P/S | Rg 10 | 19-20/x2]
Arcane Pool and Daily Spell Slots:
[Arcane Pool 9/9][Spell Slots | 0-lvl (DC 13): 4 | 1st lvl (DC 14): 5 | 2nd lvl (DC 15): 4 | 3rd lvl (DC 16): 4 | 4th lvl (DC 17): 2]

Grevayne looks down at the buff spells on him and sighs. I hope we get to fight something before these wear off, he thinks sourly. He doesn't bother helping to look around; he knows his eyes aren't nearly as keen as the oread's. He simply follows her and Freyja up the stairs once she's done looking around.


Female Human Ranger (Nirmathi Irregular) 11

perception: 1d20 + 12 ⇒ (15) + 12 = 27

Freyja finds a black shortspear behind one of the weapon racks.


Behind the screen:

The spear is quite well-made and emanates magic.

Spellcraft DC18:
+1 cold iron shortspear.

You ascend the steps to the next level of the tower. The wooden floor of this large room is slick with blood. Three mostly flayed hobgoblin corpses are lashed to wooden tables and four dead redcaps lie on the floor. Stairs lead up and down on the south wall, and arrow slits pierce the north and west walls.


Male Dhampir (Ru-Shi) Magus (Iron-Ring Striker) 11
Vital Statistics:
[HP 100] [Per +0 | Init +2 | Hero Pts 2] [AC 20 | Tch 13 | FF 18] [Fort +10* | Ref +6* | W +8*][* = See Character Sheet]
Weapon Statistics:
[Melee Unarmed Strike +10/+5 | 1d8+5 B | x2][Melee/Ranged Touch Attack +13/+10 | Dmg As Spell | Rg As Spell | x2][Melee/Ranged Dagger +13/+11 | 1d4+4 P/S | Rg 10 | 19-20/x2]
Arcane Pool and Daily Spell Slots:
[Arcane Pool 9/9][Spell Slots | 0-lvl (DC 13): 4 | 1st lvl (DC 14): 5 | 2nd lvl (DC 15): 4 | 3rd lvl (DC 16): 4 | 4th lvl (DC 17): 2]

Spellcraft: 1d20 + 13 ⇒ (13) + 13 = 26

Grevayne runs his hands over the spear using his arcane senses. "A cold iron spear, and magical. I may use this in the battle ahead, if that is alright. While my fists can be made to strike quite hard, the defenses of these fey are potent. I am happy to put it in the 'sell' pile once we are out of this gods-cursed hole."

If Freyja doesn't object, he'll use the spear until we're out of this place.


Female Oread Inquisitor (Sacred Huntmaster) 6 of Magdh / Horizon Walker 1
Vital Statistics:
[HP 68/68] [Per +11 | Hero Pts 1 | Init +5] [AC 19 | T 12 | FF 17] [F +7* | R +4 | W +8] [*= +4 vs Hot/Cold, Dmg vs Suffocation]
Weapon Statistics:
[Melee MW Cold Iron Scythe +10 | 2d4+6 S | 20/x4] [Melee MW Light Mace +10 | 1d6+4 B | 20/x2] [Ranged Zephyr +8 | 1d8+1 P | Rg 100 | 20/x3]
Spell Slots and Powers:
[0 lvl (DC 13): 6/~ |1st lvl (DC 14): 5/5 | 2nd lvl (DC 15): 4/4] [Bit of Luck 6/6][Magic Stone 1/1]

"If Freyja has no interest in using it, it's fine by me."

Once the spear situation is sorted, she continues upstairs.


Female Human Ranger (Nirmathi Irregular) 11

Freyja chuckles. "You don't want me to get that close. You take it."


Roll20 updated. Did you want to check out this room or keep climbing?


Female Oread Inquisitor (Sacred Huntmaster) 6 of Magdh / Horizon Walker 1
Vital Statistics:
[HP 68/68] [Per +11 | Hero Pts 1 | Init +5] [AC 19 | T 12 | FF 17] [F +7* | R +4 | W +8] [*= +4 vs Hot/Cold, Dmg vs Suffocation]
Weapon Statistics:
[Melee MW Cold Iron Scythe +10 | 2d4+6 S | 20/x4] [Melee MW Light Mace +10 | 1d6+4 B | 20/x2] [Ranged Zephyr +8 | 1d8+1 P | Rg 100 | 20/x3]
Spell Slots and Powers:
[0 lvl (DC 13): 6/~ |1st lvl (DC 14): 5/5 | 2nd lvl (DC 15): 4/4] [Bit of Luck 6/6][Magic Stone 1/1]

Oona takes a look around to see if she finds anything interesting.

Perception: 1d20 + 11 ⇒ (4) + 11 = 15


Male Dhampir (Ru-Shi) Magus (Iron-Ring Striker) 11
Vital Statistics:
[HP 100] [Per +0 | Init +2 | Hero Pts 2] [AC 20 | Tch 13 | FF 18] [Fort +10* | Ref +6* | W +8*][* = See Character Sheet]
Weapon Statistics:
[Melee Unarmed Strike +10/+5 | 1d8+5 B | x2][Melee/Ranged Touch Attack +13/+10 | Dmg As Spell | Rg As Spell | x2][Melee/Ranged Dagger +13/+11 | 1d4+4 P/S | Rg 10 | 19-20/x2]
Arcane Pool and Daily Spell Slots:
[Arcane Pool 9/9][Spell Slots | 0-lvl (DC 13): 4 | 1st lvl (DC 14): 5 | 2nd lvl (DC 15): 4 | 3rd lvl (DC 16): 4 | 4th lvl (DC 17): 2]

Grevayne sweeps the room with detect magic.


Behind the screen:

The four dead redcaps each wear small leather armor and carry a medium scythe. Each also carries coins, jewelry, and other trinkets (combined value 54gp). A bloodstained basket on one table contains a healer's kit, six potions of CLW, and eight bandages of rapid recovery.


Female Oread Inquisitor (Sacred Huntmaster) 6 of Magdh / Horizon Walker 1
Vital Statistics:
[HP 68/68] [Per +11 | Hero Pts 1 | Init +5] [AC 19 | T 12 | FF 17] [F +7* | R +4 | W +8] [*= +4 vs Hot/Cold, Dmg vs Suffocation]
Weapon Statistics:
[Melee MW Cold Iron Scythe +10 | 2d4+6 S | 20/x4] [Melee MW Light Mace +10 | 1d6+4 B | 20/x2] [Ranged Zephyr +8 | 1d8+1 P | Rg 100 | 20/x3]
Spell Slots and Powers:
[0 lvl (DC 13): 6/~ |1st lvl (DC 14): 5/5 | 2nd lvl (DC 15): 4/4] [Bit of Luck 6/6][Magic Stone 1/1]

Oona looks over the corpses of both the hobs and redcaps, shaking her head. "What happened here, do you suppose? It couldn't have happened during the fight with the hobs to take over the fort, right? They would have cleared away the bodies of their comrades afterward. Or strung them up like these hobs."

She hunkers down near one and inspects it for clues.

Heal check to see if she can figure out when it died and by what cause.

Heal: 1d20 + 3 ⇒ (10) + 3 = 13

*sigh* Times like these, I miss Katia.


Male Dhampir (Ru-Shi) Magus (Iron-Ring Striker) 11
Vital Statistics:
[HP 100] [Per +0 | Init +2 | Hero Pts 2] [AC 20 | Tch 13 | FF 18] [Fort +10* | Ref +6* | W +8*][* = See Character Sheet]
Weapon Statistics:
[Melee Unarmed Strike +10/+5 | 1d8+5 B | x2][Melee/Ranged Touch Attack +13/+10 | Dmg As Spell | Rg As Spell | x2][Melee/Ranged Dagger +13/+11 | 1d4+4 P/S | Rg 10 | 19-20/x2]
Arcane Pool and Daily Spell Slots:
[Arcane Pool 9/9][Spell Slots | 0-lvl (DC 13): 4 | 1st lvl (DC 14): 5 | 2nd lvl (DC 15): 4 | 3rd lvl (DC 16): 4 | 4th lvl (DC 17): 2]

Grevayne stares hungrily at the hob corpses for several long moments before tearing his eyes away and looking pointedly at the nearby wall.

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