PbP Gameday - #6-10 Wounded Wisp - GM NOWRUZ

Game Master noral

SLIDES



Hello,
Please all provide the following details AND FILL OUT THE SLIDES (link upper left side).

Also post an introduction in the gameplay.

Classes/Archetypes:
Day job roll (please roll now):
Special: Anything I should know about the character?

Thanks

Grand Lodge

Classes/Archetypes: Wizard - Sword Binder
Day job roll: Craft (weapons), masterwork tool, crafter's fortune: 1d20 + 8 + 2 + 5 ⇒ (15) + 8 + 2 + 5 = 30
Special: A sword binder wizard throws her auto-returning sword as a ranged weapon

Note: Nonalwe has faction card options that require her to forego her downtime; if she doesn't complete a different faction goal through roleplay, I'll instruct you to ignore the day job roll above so that she can forego her downtime and attempt a faction goal in its place

Silver Crusade

Classes/Archetypes: Shifter (Weretocuhed)
Day job roll: None
Special: Nothing Really

Grand Lodge

i signed up but not sure which character i'm bringing in....

The Exchange

Classes/Archetypes: Brawler
Day job roll (please roll now): Profession (Merchant): 1d20 + 5 ⇒ (6) + 5 = 11
Special: So a long time ago when I first made a PFS account, I accidentally deleted my -1 character without playing him. When I finally decided to pull the trigger on this race boon, it assigned the new character to my -1. So, yeah, my -1 only started existing like 4 years after I joined PFS

Liberty's Edge

Classes/Archetypes: Rogue
Day job roll: Profession:Scribe: 1d20 + 5 ⇒ (2) + 5 = 7
Special: Moyen's youth was spent split between being mischievous while being classically schooled ultimately leading to taking notes for a mortician (necromancer?) and lots of ale to forget.


This is my first PBP on Paizo forums. What table am I rolling on for day job?

Silver Crusade

cetx, if your PC is trained in a Craft, Profession, or Perform skill you can roll one of those for your day job check. If you get at least a 5 you will earn some extra gold.

DC 5 = 1 gp
DC 10 = 5 gp
DC 15 = 10 gp
DC 20 = 20 gp
DC 25 = 50 gp
DC 30 = 75 gp
DC 35 = 100 gp
DC 40 = 150 gp


CETX, DID YOU READ THIS THOROUGHLY? The guide explains everything.


Can those that haven’t filled out slide 1 and 2 please do so before the game starts. Thanks

Grand Lodge

grimdog73's toon here...just wrapped the scenario she was in...waiting on the chronicle...but here I be..

class: cleric of Sarenrae 1.2
Day job: nope
Special: not much...she can shoot balls of fire as per fire domain...other than that some melee damage and a healer...

Dark Archive

Classes/Archetypes: Wizard
Day job roll: Profession(Sailor): 1d20 + 1 → (13) + 1 = 14
Special: Gali is a sylph (touched by an Air elemental) with electricity resistance 5, and spells from the Air domain are treated as +1 caster level.

Dark Archive

Gali Gallago wrote:

Classes/Archetypes: Wizard

Day job roll: Profession(Sailor): 1d20 + 1 → (13) + 1 = 14
Special: Gali is a sylph (touched by an Air elemental) with electricity resistance 5, and spells from the Air domain are treated as +1 caster level.

Erm, except Gali's a wizard, so the Air domain doesn't apply....


Gali Gallago wrote:

Classes/Archetypes: Wizard

Day job roll: Profession(Sailor): 1d20 + 1 → (13) + 1 = 14
Special: Gali is a sylph (touched by an Air elemental) with electricity resistance 5, and spells from the Air domain are treated as +1 caster level.

When rolling things (or formatting your posts in general) on a thread you probably want use the site coding see the "How to format your text" spoiler at the bottom of this page. For instance, the Day Job roll probably needs to be formatted like this:

Day job roll Profession(Sailor): 1d20 + 1 ⇒ (11) + 1 = 12

Note too, that Profession skills can only be attempted if you have skill ranks invested in them as they are "trained only" skills.

If you would like to see formatting in action feel free to click "reply" above this post and it will show you most of the coding in use. (It leaves out the tail end of the dice roll function so as to not roll again.)

Also, if you need help how to set up your character page or character subheaders click on links for an example and direction respectively. If you have access to the Hero Lab program there is a function (Output statblock) that allows you to copy and paste the character into the space provided on the character page, which can save you some formatting time.

Dark Archive

Thanks, the World's[...]GM that was very helpful.

There are lots of resources floating around that aren't mentioned in any of the places where one is creating a character, so I appreciate the pointers.

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