The Meridian Parallel - Cursebreakers

Game Master Uret Jet

The Meridian Parallel | Setting Document
Ulnswhere
In-game Date: 1/20/320 7Ag (0 days passed)

Current Map: The South-tower Ruins

Initiative Order: Out if Combat


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Male Human Starving Artist 12, Freeloader 2

Official thread for my upcoming game, so that I can keep planning and such in order.


Male. Mostly. Human. Mostly. Archaeologist

Shiny. So, I know SV is planning on being a Ranger/Pirate and Our Glorious Leader is thinking Bard with a healer bent. Does anyone else have a character in mind yet?

Also, if I stop posting here, poke me. It'll mean all my windows closed and I forgot to come find this again.


Human Mechanic (Data Jockey) 6 | SP 48/48 HP 40/40 RP 7/7 | EAC 20 KAC 20 CMAC 28 | F +8 R +9 W +3

I do my best at filling in the gaps, but...


Male Human Starving Artist 12, Freeloader 2

I'll be sure too. So far, I've only heard character concepts from Rando and SV, though I'm curious what others will have in mind.


Male. Mostly. Human. Mostly. Archaeologist

It'll depend a little on what the rules for our builds are - which resources we can use, if we're using 3rd party support, if we're doing Automatic Bonus Progression, etc. I have plenty of ideas depending on what we're doing and what we need.

Right now, I'm considering a Druid or Hunter, maybe - something mounted, with a Lance.


Male Human (Polish Jew/Native American/Irish) Techie 5/Martial Artist 2

Moar fluff, no crunch, new PC image. Working name Emma Jane, no surname yet.

Emma Jane


Female Android Operative (Outlaw) 6 | SP: 0/42; HP: 28/40; RP: 9/9 | EAC: 21; KAC: 23 | Fort: +3, Ref: +11, Will: +6 | CMAC: 31 | Init: +8 | Perception:+12; LowLight, Darkvision

Working name "Black Mary". She's not dark-skinned, just nefarious. As far as how I imagine her, from looks she could be Emma's sister.
SV


Male Human Starving Artist 12, Freeloader 2

Been having a bad toothache recently that's hindered my concentration, but as I don't really plan on starting until next month it shouldn't interrupt much.

Still, I plan on getting you guys some setting information soon. In the meantime, feel free to ask any questions you have for me regarding it.


Female Android Operative (Outlaw) 6 | SP: 0/42; HP: 28/40; RP: 9/9 | EAC: 21; KAC: 23 | Fort: +3, Ref: +11, Will: +6 | CMAC: 31 | Init: +8 | Perception:+12; LowLight, Darkvision

Guys, I don't know who's tackling traps and locks, but I think we should jointly buy a Skeleton Key. They cost 85 gp. I can only pitch in 12 gp; barding for my hippogriff filly set me back. Fyi, a skeleton key allows you +10 against locks; you usually succeed half the time.
SV
P.S. Also fyi, if Uret Jet starts us at 2nd level like I've heard, wealth by level is 1000 gp.


Male Human (Polish Jew/Native American/Irish) Techie 5/Martial Artist 2

I was planning on slotting the Trapfinding trait (assuming we get traits). I have +9 on Disable Device, so "Skeleton Key" would only be useful for 1 level. Of course if someone makes a Rogue, they'll be better at it than me.


Female Android Operative (Outlaw) 6 | SP: 0/42; HP: 28/40; RP: 9/9 | EAC: 21; KAC: 23 | Fort: +3, Ref: +11, Will: +6 | CMAC: 31 | Init: +8 | Perception:+12; LowLight, Darkvision

Uret, can you guess what our party's common language will be? I'm slotting Meridian, but if I have to take another tongue I'll invest in Linguistics.
SV


Male Human (Polish Jew/Native American/Irish) Techie 5/Martial Artist 2

For reference:

Campaign Map


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Male Human Starving Artist 12, Freeloader 2
rando1000 wrote:

For reference:

Campaign Map

For even better reference, here's the map of your destination.

The Nation of Ulnswhere

(I love making these)


Female Android Operative (Outlaw) 6 | SP: 0/42; HP: 28/40; RP: 9/9 | EAC: 21; KAC: 23 | Fort: +3, Ref: +11, Will: +6 | CMAC: 31 | Init: +8 | Perception:+12; LowLight, Darkvision

Uret,
So should everybody slot Meridian so we can all talk to each other?
SV


Male Human Starving Artist 12, Freeloader 2
SerpentViolet wrote:

Uret, can you guess what our party's common language will be? I'm slotting Meridian, but if I have to take another tongue I'll invest in Linguistics.

SV

The most common language in the area is Stur, though Meridian has it's uses. You can read more about the linguistics of the Parallel (if that interests you) when I have the setting document finished and posted.


Female Android Operative (Outlaw) 6 | SP: 0/42; HP: 28/40; RP: 9/9 | EAC: 21; KAC: 23 | Fort: +3, Ref: +11, Will: +6 | CMAC: 31 | Init: +8 | Perception:+12; LowLight, Darkvision

What about Taldane?


Male Human Starving Artist 12, Freeloader 2
SerpentViolet wrote:

What about Taldane?

This doesn't take place on Golarion, Taldane is unique to that world just as my languages are unique to Meridia.


Female Android Operative (Outlaw) 6 | SP: 0/42; HP: 28/40; RP: 9/9 | EAC: 21; KAC: 23 | Fort: +3, Ref: +11, Will: +6 | CMAC: 31 | Init: +8 | Perception:+12; LowLight, Darkvision

I'm going with "it never hurts to ask". The GM can always say no.
I'd really like to start at 3rd level. It's optimal for me for skills, feat, equipment, and animal companion. It's just a little higher than second. Uret Jet, your call? I will try to restrict my wheedling to things I find important.
SV


Male. Mostly. Human. Mostly. Archaeologist

...you should probably consider just not wheedling, as the GM may see fit to feed you to the local Kaiju.


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Male Human Starving Artist 12, Freeloader 2

I've already made my decisons regarding character creation.

Comprehensive Setting Document for the Meridian Parallel (If you have any questions regarding anything present, please feel free to ask)

Curse Breakers
Character Generation:
Level 2
1,000 Starting GP
2 Traits
1 Optional trait if taken alongside a Drawback
25 PB (High Fantasy)
All characters should begin with Common (Stur)
Variant Rules: Automatic Bonus Progression
Variant Rules: Background Skills
Core, Base, Alternate, Hybrid, Unchained, and Occult Classes
All Published Paizo material, no 3rd party (Subject to GM discretion)
Most races allowed (Ask if unsure), No Monstrous, Very Powerful, or Custom Races
Neutral to Good alignments preferred (You’re heroes after all)

Story Prompt:
The land of Ulnswhere has been under a curse since nearly a century into the Seventh Age, one which has banished all hints of natural weather patterns. While they have adapted, they have also suffered. Recently, there are rumors that the curse has begun to spread it's influence further into Elinlitroi, sparking panic in a populace already rocked by recent hardship and the loss of their queen. A call has gone out, asking for brave adventurers to seek out the source of this curse and put an end to it once and for all. Within the first month of the year, it is within the Elish city of Laria situated just over a hundred miles from your destination that you formed your group, before gearing up to travel up the Alivari in a small river-boat. It’s destination, the border-town of Wind’s Edge, where your journey to uncover the mystery surrounding this curse begins.

Characters:
JonGarret: ? (? ? Druid/Hunter/Chevalier?)
James: ?
Rando1000: Emma jane (Female Human?, Cleric 1 Bard 1)
SerpentViolet: ? (? ? Druid?)
?Thalin: ?
?Tamrat:?


Male Human (Polish Jew/Native American/Irish) Techie 5/Martial Artist 2
Uret Jet wrote:


Rando1000: Emma jane (Female Human?, Cleric 1 Bard 1)

Yes and yes on the gender and race.

Uret Jet wrote:


Neutral to Good alignments preferred (You’re heroes after all)

Two for two! Emma is both Neutral and Good.


Female Android Operative (Outlaw) 6 | SP: 0/42; HP: 28/40; RP: 9/9 | EAC: 21; KAC: 23 | Fort: +3, Ref: +11, Will: +6 | CMAC: 31 | Init: +8 | Perception:+12; LowLight, Darkvision

Serpent Violet: Black Mary, nefarious lady pirate Ranger with a hippogriff companion (way too young to ride yet).


Male Human Starving Artist 12, Freeloader 2
SerpentViolet wrote:
Serpent Violet: Black Mary, nefarious lady pirate Ranger with a hippogriff companion (way too young to ride yet).

Elaborate on how you plan to have a hippogriff at level 2?


Female Android Operative (Outlaw) 6 | SP: 0/42; HP: 28/40; RP: 9/9 | EAC: 21; KAC: 23 | Fort: +3, Ref: +11, Will: +6 | CMAC: 31 | Init: +8 | Perception:+12; LowLight, Darkvision
Uret Jet wrote:
SerpentViolet wrote:
Serpent Violet: Black Mary, nefarious lady pirate Ranger with a hippogriff companion (way too young to ride yet).
Elaborate on how you plan to have a hippogriff at level 2?

I took the Sky Stalker Ranger archetype. It's all by the rules. You can look it up if you want. She can't ride her till 8th level.


Female Android Operative (Outlaw) 6 | SP: 0/42; HP: 28/40; RP: 9/9 | EAC: 21; KAC: 23 | Fort: +3, Ref: +11, Will: +6 | CMAC: 31 | Init: +8 | Perception:+12; LowLight, Darkvision

Btw, thanks for High Fantasy build. Sweet!
SV


Male Human Starving Artist 12, Freeloader 2

Sky Stalker Marine, you mean? It seems fairly setting specific, and an odd choice for an ex-pirate. Though it is rules legal, I admit.


Female Android Operative (Outlaw) 6 | SP: 0/42; HP: 28/40; RP: 9/9 | EAC: 21; KAC: 23 | Fort: +3, Ref: +11, Will: +6 | CMAC: 31 | Init: +8 | Perception:+12; LowLight, Darkvision

No, just "Sky Stalker". Ranger archetype. I don't know what "Sky Stalker Marine" even is. Can you tell me where to find it?


Female Android Operative (Outlaw) 6 | SP: 0/42; HP: 28/40; RP: 9/9 | EAC: 21; KAC: 23 | Fort: +3, Ref: +11, Will: +6 | CMAC: 31 | Init: +8 | Perception:+12; LowLight, Darkvision

Btw, Rando's character Emma Jane and my character Black Mary are cousins that look similar enough to be sisters. That should go nicely with my drawback "Family Ties". Emma Jane knows how much I value family and can milk it for favors.
SV


Male Human Starving Artist 12, Freeloader 2

Stable company marine, I meant. Just click the link please.Do note that the Archives of Nethys actually keeps things listed as they are in the books, while the d20srd keeps things as genetic as possible.

While your characters can be related if you wished, Family Ties is meant for NPC relationships. Say, your father sends you a missive asking you to return home from this foolish nonsense of 'curse-breaking'.


Female Android Operative (Outlaw) 6 | SP: 0/42; HP: 28/40; RP: 9/9 | EAC: 21; KAC: 23 | Fort: +3, Ref: +11, Will: +6 | CMAC: 31 | Init: +8 | Perception:+12; LowLight, Darkvision
Uret Jet wrote:

While your characters can be related if you wished, Family Ties is meant for NPC relationships. Say, your father sends you a missive asking you to return home from this foolish nonsense of 'curse-breaking'.

We'll that's up to you to determine. I'd like it to at least apply to both if you don't go with my idea alone. That way it gets commonly used. IF immediate family does request something, be prepared for a solo adventure thread.

SV


Female Android Operative (Outlaw) 6 | SP: 0/42; HP: 28/40; RP: 9/9 | EAC: 21; KAC: 23 | Fort: +3, Ref: +11, Will: +6 | CMAC: 31 | Init: +8 | Perception:+12; LowLight, Darkvision

Uret Jet,
I'm not finding Stable Company Marine in the SRD.
SV


Male Human (Polish Jew/Native American/Irish) Techie 5/Martial Artist 2
SerpentViolet wrote:

Uret Jet,

I'm not finding Stable Company Marine in the SRD.
SV

What the GM is saying is that d20pfsrd.com is NOT an official Paizo site and therefore cannot reference Paizo intellectual property. None of the Golarion gods are on there either.

In your case, you just happened to choose an archetype that was based on Paizo IP. On d20pfsrd.com it was renamed "Sky Stalker"; on Nethys, which IS licensed for Paizo IP, you will find the original name of "Sable Company Marine."

SC Marine


Male Human Starving Artist 12, Freeloader 2

So long as you can find a way to make sense of it in your backstory, I'll allow the archetype.

Okay, so we so far have Rando's Cleric/Bard(Mostly bard) and SV's "Sky Stalker" Ranger.


Male. Mostly. Human. Mostly. Archaeologist

Yeah, the Sable Company Marines are a unit from the city of Korvosa, introduced in the Curse of the Crimson Throne campaign. The d20pfsrd.com site can't use anything that's not covered by the Open Use Liscence on Paizo stuff, because they have there own competing webstore and adverts, whereas Archives of Nethys is now the official SRD for Pathfinder. At this point, if it's pure paizo, Archives of Nethys tends to be the more up to date and useful.


Female Android Operative (Outlaw) 6 | SP: 0/42; HP: 28/40; RP: 9/9 | EAC: 21; KAC: 23 | Fort: +3, Ref: +11, Will: +6 | CMAC: 31 | Init: +8 | Perception:+12; LowLight, Darkvision

Btw, since Rando doesn't want Emma Jane to be indebted to Mary anyway, I went with "Righteous Indignation", giving her a temper rather than close family ties.
SV


female human Ranger (Sky Stalker) 2 | HP 20/20 | AC: 17(18), T: 13, FF: 14(15) | Fort: +4, Ref: +7, Will: +1 | BAB: +2, CMB: +6, CMD: 16, | Init: +5 | Percep: +6

Here's my character.
SV


Male Human (Polish Jew/Native American/Irish) Techie 5/Martial Artist 2
Uret Jet wrote:


Variant Rules: Automatic Bonus Progression
Variant Rules: Background Skills

Just noticing I didn't account for these two in the PDF I sent you a link to, so I'll have to update at some point. Shouldn't be a huge difference at this level, but more knowing things skillz for my character is not a bad thing.


Male. Mostly. Human. Mostly. Archaeologist

Hey Uret Jet, would you mind considering the Wild Rider archetype for use?


Male Human Starving Artist 12, Freeloader 2

I think I'd still prefer we stray away from the 3rd party content for this bout, are there any class/archtype combinations that might match what you're trying to go for there?

@Black Marry & Rando: I'll take a look at things when I have the time and energy, but make sure you both have the variant rules in place. For Marry, I still want to see how the archtype fits into your background as a pirate.


Female Android Operative (Outlaw) 6 | SP: 0/42; HP: 28/40; RP: 9/9 | EAC: 21; KAC: 23 | Fort: +3, Ref: +11, Will: +6 | CMAC: 31 | Init: +8 | Perception:+12; LowLight, Darkvision

Gamemaster,
How about this:
As pirates, when we stopped at an isle we saw a hippogriff fly to her nest. We climbed up there, killed her, and stole her eggs. We sold all but one when Mary convinced her fellows to make her share of the profit a spared egg. She was there when it hatched and her hippogriff (named Celeste) imprinted on her. She trained her and has been raising her ever since.
As for her woodcraft, before pirating Mary used to run with woodland bandits. You can name the forest/location. I do consider Mary's (adopted?) homeland Shieland.
SV
P.S. It's "Mary" with one "r".


female human Ranger (Sky Stalker) 2 | HP 20/20 | AC: 17(18), T: 13, FF: 14(15) | Fort: +4, Ref: +7, Will: +1 | BAB: +2, CMB: +6, CMD: 16, | Init: +5 | Percep: +6

Gamemaster,
Could we start as soon as Jon Garrett and James make characters? I know that would exclude Thalin and Tamrat for now, but I'm eager.
Thnx either way,
SV


Male. Mostly. Human. Mostly. Archaeologist

Yeah, my backup plan is either Hunter or Druid and Cavalier (probably). That'll get me the non-horse/wolf mount I would like and martial weapons with riding abilities. I'd prefer to avoid multiclassing, ideally, but it'll work this way. I'll just take the trait that boosts my caster level by 1 so my spells pack the same oomph, and I can live with getting them a level later


Female Human Bard 1/Cleric 1 | HP 14/14 | AC: 17, T: 14, FF: 13 | Fort: +2, Ref: +5, Will: +5 | BAB: +0, Melee +3, Ranged +3, CMB: +2, CMD: 15, | Init: +3 | Perception: +6

"And What of me? We all were by nature created alike, and our bondage or servitude came in by the unjust oppression of tyrants. That my family long ago cast off the yoke of that bondage for the books of the learned class be of little consequence. Clearly, I stand with what is right and good."


Female Android Operative (Outlaw) 6 | SP: 0/42; HP: 28/40; RP: 9/9 | EAC: 21; KAC: 23 | Fort: +3, Ref: +11, Will: +6 | CMAC: 31 | Init: +8 | Perception:+12; LowLight, Darkvision
JonGarrett wrote:
Yeah, my backup plan is either Hunter or Druid and Cavalier (probably). That'll get me the non-horse/wolf mount I would like and martial weapons with riding abilities. I'd prefer to avoid multiclassing, ideally, but it'll work this way. I'll just take the trait that boosts my caster level by 1 so my spells pack the same oomph, and I can live with getting them a level later

You mean dire wolf, right? I love to pit dire wolf riding elves against worg riding goblins. I did enjoy "Elfquest".

I believe it's "Magical Knack" that forgives up to two multiclass levels for caster level.


female human Ranger (Sky Stalker) 2 | HP 20/20 | AC: 17(18), T: 13, FF: 14(15) | Fort: +4, Ref: +7, Will: +1 | BAB: +2, CMB: +6, CMD: 16, | Init: +5 | Percep: +6
Emma Jane Corvid, A.L. wrote:
"And What of me? We all were by nature created alike, and our bondage or servitude came in by the unjust oppression of tyrants. That my family long ago cast off the yoke of that bondage for the books of the learned class be of little consequence. Clearly, I stand with what is right and good."

"You do what you want, cousin, but sometimes one has to play dirty to get things done."


Male. Mostly. Human. Mostly. Archaeologist
SerpentViolet wrote:
I believe it's "Magical Knack" that forgives up to two multiclass levels for caster level.

It is indeed.

Speaking of traits, you're gonna need to switch out Fast Talker or Suspicious. Both are social traits.


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Male Human Starving Artist 12, Freeloader 2

Either one sounds like a plan, Garret. You wouldn't be alone with multiclassing, Rando's having a cleric dip before he focuses on his bard aspect. At least, I believe that to be the case.

@Emma Jane: Sounds like her family's sure had some history. Refugees from Asmaria, perhaps? Not many nations still practice slavery; Asmaria , Welusteval, and Imperial Osknia would be among them. Osknia likes to flavor it as "Indentured Servitude" though.

@Black Marry: It's not unreasonable that a full pirate's crew could take down a CR 4 Griffon or two in order to partake of the spoils. If you had to climb up, your crew likely lost a few people during your little raid. I'll accept it, overall. You may have heard tales of people who learned how to fly the things, which could be your inspiration.


Male. Mostly. Human. Mostly. Archaeologist

Cool. I've fiddled with the stuff a bit, and Druid/Cavalier is the way I'm going.

I'm planning to take the Mehir Savant Archetype, which focuses on laylines and circles of power. Would the Curse happen to be disrupting such? It would be a good way to motivate my character into doing stuff.

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