GM Debug's 1-06: A Night in Nightarch (Inactive)

Game Master DebugAMP

Maps and Handouts



Discussion thread for discussing things. Please post your SFS info, including sfs #, character number, faction you intend to represent, and amount of reputation with that faction.

Grand Lodge

Player Dax Thura
Character Donovan Delacroix
SFS # 33973-705
Faction Exo-Guardians
FameExo-Guardians 16, Second Seekers (Luwazi) 1, Acquisitives 2
Boons
Exo-Guardians Champion (faction)
High Society Influence (Ally)
Live Air Celebrity (Social)
Basic Purchasing Plan (slotless)
Claimant to Salvation (slotless)
Marked Field Agent (slotless)
Protector of the Future (Slotless)
Society Contract (slotless)
[ ] Star Sugar Heartlove!!! (slotless, limited)
Journey to the Scoured Stars: Segment 1 (Unidentified)


The party:
Donovan Delacroix: Envoy 3
Sclack Ers: Envoy 3
Faraeon Star-Jumper: Operative 5
Mustachio Marino: Envoy 4
Gunnar Grymm: Soldier 3

We are firmly in the subtier 3-4. Also, we have many Envoys. Not necessarily a problem, just keep in mind that your usual battle-tactics may change.

Grand Lodge

couple of small changes to my boon selection list

Exo-Guardians Champion, Improved (faction)
Duskmire Allegiance (ally)
Live Air Celebrity (social)
Basic Purchasing Plan (slotless)
Claimant to Salvation (slotless)
Marked Field Agent (slotless)
Protector of the Future (Slotless)
Society Contract (slotless)
[ ] Star Sugar Heartlove!!! (slotless, limited)
Journey to the Scoured Stars: Segment 1 (unidentified)

Wayfinders

Male Lashunta Envoy (Icon) 4 | SP 24/24 HP 26/26 RP 6/6 | EAC 16 KAC 16 | F +2 R +6 W +4 | Init +2 | Perc +5 | huchket rifle: ammo:6/6, rng 80ft
bot attack:
[dice=Huchket Rifle w/ damage]1d20 + 5; 1d10+4 [/dice]

258259-702

Faction: Wayfinders

slotted boons for this mission:

Wayfinders Champion (Faction Boon)
You’ve declared your allegiance to the Wayfinders and dedicate your missions to furthering the goals of that faction. A character with this boon slotted at the end of a successfully completed scenario gains Reputation as detailed in the primary and secondary success conditions of that scenario.

Budding Media Celebrity (Social Boon): Following your stint on Live Exploration Extreme!, your face and name appear in images, videos, and memes across media platforms. This recognition only lasts a few days before the next major media phenomenon arises, but you can use this to launch your media career. If you have the icon theme (that's me!), you gain a +5 Profession check when performing a Day Job check. If you do not have the icon theme, when you slot this boon, you can gain the icon's celebrity ability in place of your own theme's 6th level ability.

Marked Field Agent (Slotless Boon) SYSTEM:Hand , MODEL: Single ,LEVEL: 1. This implant rests underneath the skin of the palm of one hand, or at the end of a tentacle or similar appendage in species that lack hands. The augmentation can be activated or deactivated mentally as a swift action. Activating the implant causes a rendition of the Starfinder Society’s symbol to glow underneath the skin. This augmentation acts as a mark, letting others know you are a member of the Starfinder Society. It also increases the light level within 5 feet by one step while active.

Mobile Translator (Slotless)
Prerequisites: Wayfinders Tier 1
Cost: 2 Fame
Benefit: You acquire a Tetrad certified translator as if you had
purchased it, but you do not need to expend any credits.
Normal: You need to spend credits to acquire this item.

This elaborate datapad has several additional audio receptors to capture nearby sounds. If you don’t share a language with creatures
you encounter, you can activate this device to collect basic linguistic information. The device requires 10 minutes of observed conversation to gain enough information to operate. The device then acts as a rudimentary translator. It does not allow you to converse with creatures with whom you don’t share a language, but it can relate very basic information. Examples of statements the device could interpret would be: “come with us,” “lower your weapons,” or “leave immediately.” The device cannot parse proper names, including personal designations or the names of items and places. Some extraordinary complex or obscure languages might not translate clearly with this device. A Tetrad certified translator has 10 capacity and 1/hour usage.

day job: 1d20 + 12 + 5 ⇒ (10) + 12 + 5 = 27


Gunnar Grimm... have you GM'd at Strategicon before?

Exo-Guardians

Male NG Dwarf Mercenary Blitz Soldier 3 | SP 21/24 HP 27/27 | RP 5/5 | EAC 16; KAC 18 | Fort +4; Ref +4; Will +4 | Init: +7 | Perc: +1, SM: +1 | Speed 30ft |Active conditions: None.

Yep. Quite a few actually. I'm signed up to run a few games at the one coming up actually.


I thought so! I saw your user name which rang a bell... and after a quick check of reported sessions I was able to confirm that yes... I have played with you before in person! You GM'd for my table of Blood under Absalom at a local convention a couple years back. Definitely one of my more memorable tables at that convention series. Given the volume of games you probably have run there I doubt you remember it, but thanks for giving us the time to roleplay and mess around more than we probably should have in a timed special. And for letting my buddy hurl... sewage... at Aspies.

Exo-Guardians

Male NG Dwarf Mercenary Blitz Soldier 3 | SP 21/24 HP 27/27 | RP 5/5 | EAC 16; KAC 18 | Fort +4; Ref +4; Will +4 | Init: +7 | Perc: +1, SM: +1 | Speed 30ft |Active conditions: None.

No, I totally remember that table. It was a lot of fun. The scene in the sewers was definitely memorable. It really stood out for me because I felt there was a lot more character interaction than I usually see in multi-table specials.

Exo-Guardians

Male NG Dwarf Mercenary Blitz Soldier 3 | SP 21/24 HP 27/27 | RP 5/5 | EAC 16; KAC 18 | Fort +4; Ref +4; Will +4 | Init: +7 | Perc: +1, SM: +1 | Speed 30ft |Active conditions: None.

Player Zach Davis
Character Gunnar Grymm
Org Play # 91173-703
Faction Exo-Guardians
Fame Exo-Guardians: 14, Wafinders 1

Boons
Legacy Heritage(Personal)
Exo-Guardians Champion(Faction)
Starfinder Insignia(Slotless)
Dream Whispers(Ally)

Second Seekers (Luwazi Elsbo)

Vesk SP 14/14 HP 18/18 | RP 3/3 | EAC 16; KAC 16 | Fort +1; Ref +5; Will +3 | Init: +2 | Perc: +0, SM: +4+d6 | Speed 30ft

Thanks. It was a fun group at the con.

Player: deranged penguin
Character: Schlak Ers
SFS: 152078-701
Faction: second seekers (LE)
Fame:
SS: 13
wayfinders: 1
acquisitives: 1
Boons:
second seekers Champion (faction)
Field Trainee (Ally)

purchases

a Mk1 personal upgrade for 1,400 +2 to charisma scores
Dragon gland, wyrmling for 755

Wayfinders

Male Korasha Lashunta Icon Operative (Daredevil) 5 SP 7/40 HP 34/34 RP 7/7 | KAC 22 EAC 20 | Saves F+3 R+9 W+3 | Initiative +7; Perception +9 | Pistol rounds: 9/9 Static Arc pistol: 20/20 | Status: Theme Song

Boons
Ally: Dream Whispers
Faction: Wayfinders Champion, Improved
Personal: Scoured Stars Survivor
Social: Budding Media Celebrity
Slotless: Marked Field Agent, Star Sugar Heartlove!!!, True Savior of Tasch, Scoured Stars Veteran, Souvenir Cestus

Purchases
Anchoring fusion for static arc pistol (2nd lvl, 360cr)


Schlack was at that special table as well. That whole special was just a jackpot for us. 3 of us were from our local play group, 1 was an old friend who I'd see only at the cons, and the other 2 were awesome players who were more than happy to put up with our lunacy and add on much of their own.

Exo-Guardians

Male NG Dwarf Mercenary Blitz Soldier 3 | SP 21/24 HP 27/27 | RP 5/5 | EAC 16; KAC 18 | Fort +4; Ref +4; Will +4 | Init: +7 | Perc: +1, SM: +1 | Speed 30ft |Active conditions: None.

I remember at the time being really grateful for getting that group. I was pretty new to GMing Society and at that time they mustered groups for the special on site AND assigned GMs their tier on the spot. I had requested nothing higher than 3-4 so there wouldn't be too many crazy character options but was given 7-8 right before the group was seated. Everyone was just there to have a good time though and was very helpful if I didn't know how their various abilities worked. Actually, I think that was the first time I ran a Special. I had served as a runner once before tallying table successes but that was the first time I was the GM for one.

Exo-Guardians

Male NG Dwarf Mercenary Blitz Soldier 3 | SP 21/24 HP 27/27 | RP 5/5 | EAC 16; KAC 18 | Fort +4; Ref +4; Will +4 | Init: +7 | Perc: +1, SM: +1 | Speed 30ft |Active conditions: None.

My skills aren't great here considering we get one shot at each skill. I'm best off doing Profession Merc to convince him of our usefulness as allies should he cooperate or just aiding on perception or sense motive.

Wayfinders

Male Lashunta Envoy (Icon) 4 | SP 24/24 HP 26/26 RP 6/6 | EAC 16 KAC 16 | F +2 R +6 W +4 | Init +2 | Perc +5 | huchket rifle: ammo:6/6, rng 80ft
bot attack:
[dice=Huchket Rifle w/ damage]1d20 + 5; 1d10+4 [/dice]

I'm on a small trip and won't be able to do much until Friday... until then, know that Mustachio is carefully watching and ready to claim all the credit.


Busy day, will update tomorrow... I promise!

Second Seekers (Luwazi Elsbo)

Vesk SP 14/14 HP 18/18 | RP 3/3 | EAC 16; KAC 16 | Fort +1; Ref +5; Will +3 | Init: +2 | Perc: +0, SM: +4+d6 | Speed 30ft

Sorry for being a little behind. I pinched a nerve in my neck. So updates will happen but I'm a little slow.


Since the biggest bane of PbP pacing is a closed door, and there are many closed doors here, I'm going to most likely bot aggressively as soon as there appears to be some degree of a party consensus for where you're planning to go.

Exo-Guardians

Male NG Dwarf Mercenary Blitz Soldier 3 | SP 21/24 HP 27/27 | RP 5/5 | EAC 16; KAC 18 | Fort +4; Ref +4; Will +4 | Init: +7 | Perc: +1, SM: +1 | Speed 30ft |Active conditions: None.

Dang it. I always forget about the profanity filter.

Grand Lodge

4 Taclash
7 Shock Grenade
4 Azimuth Laser Rifle
12 Batteries
4 Frag Grenades (II)
3 Incendiary Grenades (II)
1 Screamer Grenade (II)
2 Tier 2 Antitoxins
6 Mk 1 Serums of Healing

I noticed that, other than Gunnar, no one made mention of the items we found. I wanted to note what Donovan picked up.
1 serum of healing
1 antitoxin
1 frag grenade
2 shock grenade
2 incendiary grenade

Exo-Guardians

Male NG Dwarf Mercenary Blitz Soldier 3 | SP 21/24 HP 27/27 | RP 5/5 | EAC 16; KAC 18 | Fort +4; Ref +4; Will +4 | Init: +7 | Perc: +1, SM: +1 | Speed 30ft |Active conditions: None.

Gunnar would have kept one serum of healing, 1 battery, 2 shock grenades, 1 frag grenade, and the screamer grenade.

Second Seekers (Luwazi Elsbo)

Vesk SP 14/14 HP 18/18 | RP 3/3 | EAC 16; KAC 16 | Fort +1; Ref +5; Will +3 | Init: +2 | Perc: +0, SM: +4+d6 | Speed 30ft

I mentioned holding onto a shock grenade I believe. Though I want to note I'd pick up shock grenade, serum of healing, and a frag grenade.
Thanks.

Exo-Guardians

Male NG Dwarf Mercenary Blitz Soldier 3 | SP 21/24 HP 27/27 | RP 5/5 | EAC 16; KAC 18 | Fort +4; Ref +4; Will +4 | Init: +7 | Perc: +1, SM: +1 | Speed 30ft |Active conditions: None.

Apparently, when you spring for the Tentacle Head upgrade they throw in a sack of HP for free!


Heh... trust me... you don't want that upgrade. Lets just say that if I was paying better attention, I'd have noticed that your traditional enemy bonus shouldn't apply to him. Not that it ever made the difference. But he's THAT far gone...

Exo-Guardians

Male NG Dwarf Mercenary Blitz Soldier 3 | SP 21/24 HP 27/27 | RP 5/5 | EAC 16; KAC 18 | Fort +4; Ref +4; Will +4 | Init: +7 | Perc: +1, SM: +1 | Speed 30ft |Active conditions: None.

I definitely don't want anything making me less Dwarfy :)


A bit under the weather. Will catch up tomorrow.


As we are approaching the end of this scenario, can I get Day Job checks from everyone? I believe Mustachio has rolled one already.

Exo-Guardians

Male NG Dwarf Mercenary Blitz Soldier 3 | SP 21/24 HP 27/27 | RP 5/5 | EAC 16; KAC 18 | Fort +4; Ref +4; Will +4 | Init: +7 | Perc: +1, SM: +1 | Speed 30ft |Active conditions: None.

Profession: Mercenary: 1d20 + 7 ⇒ (9) + 7 = 16

Exo-Guardians

Human Mercenary Envoy 4| Sta 28/28 HP 28/28 RP 4/4| EAC 18 KAC 18| Fo +2 Re +7 Wi +4| Init +3 Percep +5|

Profession (mercenary): 1d20 + 4 ⇒ (10) + 4 = 14

Wayfinders

Male Korasha Lashunta Icon Operative (Daredevil) 5 SP 7/40 HP 34/34 RP 7/7 | KAC 22 EAC 20 | Saves F+3 R+9 W+3 | Initiative +7; Perception +9 | Pistol rounds: 9/9 Static Arc pistol: 20/20 | Status: Theme Song

Profession (Video Personality)- Take 10: 10 + 18 + 5 = 33


Chronicles!


Male Human Ecologist/8, Dad/12

Thanks for running the game!

Grand Lodge

Thank you for running. It was a great game.

Scarab Sages

Male Human Geek 1

Thanks for running a great game. Had a great time playing with everybody.

Wayfinders

Male Korasha Lashunta Icon Operative (Daredevil) 5 SP 7/40 HP 34/34 RP 7/7 | KAC 22 EAC 20 | Saves F+3 R+9 W+3 | Initiative +7; Perception +9 | Pistol rounds: 9/9 Static Arc pistol: 20/20 | Status: Theme Song

Chronicle looks good! Thanks for a great game everyone! Sorry for going MIA several times in there.


f gnome sleeping 2/daydreaming 8

Thank you for running the game. Sorry going MIA at the very end there. Medical stuff.

Community / Forums / Online Campaigns / Play-by-Post Discussion / [GDVIII] GM Debug's 1-06: A Night in Nightarch Discussion All Messageboards

Want to post a reply? Sign in.