GD8|Vamp's 7–22: Bid for Alabastrine

Game Master Vampaerus

The entire Drumish city of Alabastrine is up for auction for Golarion's elitist elites. Including an Aspis agent of great interest. Society agents are sent to thwart her plans. Let the bidding war begin!

Maps


51 to 100 of 104 << first < prev | 1 | 2 | 3 | next > last >>
The Exchange

Female NG Elf Spellslinger 2 | HP 10/10 | AC 13 T 13 FF 10 | CMB-1 CMD 12 | F-1 R+3 W+3 | Init+5 | Low-light Vision; Perc+2 SM+0 | Speed 30ft | Spells: 1st-burning hands, ear-piercing scream, ray of enfeeblement, shield | Active conditions: none

Name PaleDim
PC Name Ela Kukai
PFS# 272301-6
Faction The Exchange
Day Job N/A

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

Anyone want Kaepora's help on anything?

Dark Archive

LN Human Investigator 6

So far, I think we have this, for skills that are optimal(?)

Irith: Bluff, Diplomacy, Knowledge (nobility), Profession (merchant)
Vayde: Knowledge (religion)
Cyran: Knowledge (planes), Profession (merchant)
Temel: Bluff, Diplomacy, Intimidate, Knowledge (history)

And this for progress (Unknown how many successes it takes for each, though Vayde seemed to max out at 4, and its possible we hit a snag with Cyran due to Myrosype)
Courts of Abstinence: Temmel +1
Scriptum: Vayde +4
Prophet's Burg: Irith +1
Luminous Wharf: Cyran +3
Working End: Cyran +2

So go use a social skill to persuade Temel or Irith to put up more cash! Kaepora's decent at those! (though there's a event -'ve on diplomacy, so perhaps use bluff? Or get hard-nosed?)

You made the tentacle check, I think, so have a +2 with Irith at the moment... so perhaps some Bluffing on her would be optimal for Kaepora?

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

Sounds good to me!

Dark Archive

LN Human Investigator 6

Progress Report
Courts of Abstinence: Temmel +1
Scriptum: Vayde +4
Prophet's Burg: Irith +2
Luminous Wharf: Cyran +3?
Working End: Cyran +2?

We need to be cautious in these last two parties.

Myrosype's bribe might have made it impossible for us to get Cyran on two properties.

Dunno how many successes we need for each person, but if we can only influence them once per party... then we're limited in how much we can boost it.

Vayde seemed to max at 4. if the others are similar... it will take both remaining shindigs to get Temel and Irith there (unless we get a big result on Irith).
Cyran... I've no idea, but assuming the bribe gave us a negative influence on both properties, and we only get two tries at Cyran now... that means we can only add 2-4 influence... and would need 5 to get both properties (if the bribe dropped us by 1, worse if more than one). Dunno if it affected both properties or not.

(Again, assuming 4 influence needed... not sure if this is true, as we've not hit the max with anyone else!)

I'd suggest Katswiri, who's almost guaranteed to get the 2 influence roll with her focused trance ability, use it on Cyran again, for the Wharf.

The rest of us try to get the best Temel and Irith result.
We might have to concede Working End...

Dunno... lots of unknowns on the inner workings here. =)

Scarab Sages

female | human | oracle 5 | HP 33/33 | AC 21, FF 18, T 13 | CMB +4, CMD 12 | Init -4 | Perception +10, -4 Opposed, Auto Fail Hearing | F +3, R +8, W +11 | Focused Trance 0/3 | Natural Divination 0/2 | Spells: 7/7 1st, 5/5 2nd|

Katswiri can take on persuading Cyran to take the wharf, and boost whichever person we need boosted during the last discussion based on how this goes. I just have to figure out how to weave knowledge:plane and/or her trance ability into a suggestion for that, it seems like a good fit if he also had the working end, but a bit of a harder sell as a standalone...

Who is best suited to take on Irith and Temel?

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

Name: Kyle "Worg" H
PC Name: Kaepora
PFS#: 220424-25
Faction: Dark Archives

As far as Temel, I could probably bluff him into spending more on the Courts of Abstinence.

The Exchange

Male CG Half-Orc Mesmerist 2 | HP: 15/15 | AC: 15 (12 Tch, 13 Fl) | CMB: +0, CMD: 12 (10 Fl) | F: +3, R: +7, W: +8 | Init: +6 | Perc: +3, SM +2 | Speed 30ft | Active conditions: heightened awareness

As may be typical for many people from the US on these boards, tomorrow is the Thanksgiving holiday, which gives many of us a long weekend. I'll be busy much of this time with family and other obligations, and may not be able to post much after today--if at all--until Sunday. Please feel free to bot Jon if necessary!

The Exchange

Male CG Half-Orc Mesmerist 2 | HP: 15/15 | AC: 15 (12 Tch, 13 Fl) | CMB: +0, CMD: 12 (10 Fl) | F: +3, R: +7, W: +8 | Init: +6 | Perc: +3, SM +2 | Speed 30ft | Active conditions: heightened awareness

Venting here, but I'm not enjoying this scenario at all.

I'm sure it's a result of simply choosing the wrong PC to bring, but I'm having a really hard time connecting with the story. When I *do* connect with the story and actually come up with what I feel is good roleplay--which I've been struggling with--the mechanics of the scenario get in the way.

Aaargh. Please go back to your regularly scheduled broadcast.

Dark Archive

LN Human Investigator 6

Heh... well, you are a level 2 in a the high tier... that probably isn't helping with the DC's for some things.

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

For me, this scenario feels like one that can be executed better at a table. It is at times a little bit tricky to keep up with since life is rather busy for me these days with the Holiday work schedules.

Still, let's hammer our way out and finish this bad-boy up! :D

Grand Lodge

The information overload can be overwhelming at a live table, especially if you have a rigid time slot. But I think one of the issues here is that I've gone too far the other way and it's taking too long. I provided too much fluff early on, so my apologies for that. We should have wrapped up awhile ago.

FWIW I'm in Holiday mode as well, so if folks need a breather, no complaints from me.

Scarab Sages

female | human | oracle 5 | HP 33/33 | AC 21, FF 18, T 13 | CMB +4, CMD 12 | Init -4 | Perception +10, -4 Opposed, Auto Fail Hearing | F +3, R +8, W +11 | Focused Trance 0/3 | Natural Divination 0/2 | Spells: 7/7 1st, 5/5 2nd|

Maybe...its definitely easier to do back and forth conversations at a table. I personally find it harder to do detailed, descriptive scenes live though, so I like the play by post format in that regard, and I imagine doing the volume of interactive conversations this scenario needs live could be quite challenging.

I've been enjoying this quite a bit, but Katswiri is pretty much built to excel in this scenario, and I've wanted to play it with her ever since I first read about it. Alabastrine is definitely different than a lot of other scenarios.

I am also going to be very busy over the next several days visiting family. I might be able to get a post in tonight, but it might not be until some time tomorrow depending.

Scarab Sages

female | human | oracle 5 | HP 33/33 | AC 21, FF 18, T 13 | CMB +4, CMD 12 | Init -4 | Perception +10, -4 Opposed, Auto Fail Hearing | F +3, R +8, W +11 | Focused Trance 0/3 | Natural Divination 0/2 | Spells: 7/7 1st, 5/5 2nd|

I'm back from visiting family, and should be able to get a post in tomorrow after work. I'm planning to use Cyran's ask about Myrosype's intentions to offer to See them, and use a Focused Trance/Natural Divination Knowledge:Nobility to influence him.

The Exchange

Male CG Half-Orc Mesmerist 2 | HP: 15/15 | AC: 15 (12 Tch, 13 Fl) | CMB: +0, CMD: 12 (10 Fl) | F: +3, R: +7, W: +8 | Init: +6 | Perc: +3, SM +2 | Speed 30ft | Active conditions: heightened awareness

Also back. Do we have a recent summary somewhere of the current status of our Influence and Discoveries? The ones I can find seem older.


Alabastrine Maps

currently:

The Exchange faction mission is complete.

Vayde Petronax is the only one you believe is determined to win at any cost.

Everyone else still needs some convincing that they need to spend more than Myrosype.

Graves is chatting with Irith.

Ela and Katswiri are chatting with Cyran.

Temel is looking nervous since no one is talking to him.

You have this event, and then one more to go.


Alabastrine Maps

While we're on the topic of recaps, Some stuff happened LONG ago that can be used now if you aren't sure what to do. I'll go over them in case anyone's forgotten.

You learned there is a passive dispute between the Mercenary League and Isger about border patrols. This is 'politics' that might appeal to someone.

You crossed the Path of Commencement bridge, which is a refurbished relic originally of Five Kings significance. This is 'history' or other possibilities.

You fought Isgery bandits directly. Your experience might be relevant to someone trying to sell a District of Alabastrine to a neighboring military.

You witnessed First World fey cooperating with a logging business. This unusual behavior would be 'planar' as well as other things.

Dark Archive

LN Human Investigator 6

all 3 social skills + knowledge (history) seem to work on Temel.
There's even a bonus currently on intimidate... though a negative on all 4 of those due to the alignment stuff.

And the GM's previous post gives some good background to go down various paths... perhaps for a bonus.

The Exchange

Male CG Half-Orc Mesmerist 2 | HP: 15/15 | AC: 15 (12 Tch, 13 Fl) | CMB: +0, CMD: 12 (10 Fl) | F: +3, R: +7, W: +8 | Init: +6 | Perc: +3, SM +2 | Speed 30ft | Active conditions: heightened awareness

Katswiri summarized the skill that we can use to Influence here.

Is this list still accurate? Much of this information, along with the topics of interest to each, has been revealed behind spoilers, so keeping this up-to-date outside of spoilers is essential to us all staying on the same page:

Irith: Profession (merchant), Knowledge (nobility), Diplomacy, Bluff
Petronax: Knowledge (religion)
Cyran: Knowledge (planes), Knowledge (nobility), Profession (merchant), Bluff
Temel: ?

Scarab Sages

female | human | oracle 5 | HP 33/33 | AC 21, FF 18, T 13 | CMB +4, CMD 12 | Init -4 | Perception +10, -4 Opposed, Auto Fail Hearing | F +3, R +8, W +11 | Focused Trance 0/3 | Natural Divination 0/2 | Spells: 7/7 1st, 5/5 2nd|

Someone got an investigation on Temel, Graves posted this above:

Temel: Bluff, Diplomacy, Intimidate, Knowledge (history)

Petronax is the one we know the least about influencing, but we already got him maxed out so we're probably good there.

Dark Archive

LN Human Investigator 6

So, do we want to try to cut Myrosype out of all the districts (by further influencing Cyran) ... assuming we can get him high enough with just one more check.

Or do we wan to let her have the least desirable district, and all the overhead/costs that come with it, as per a comment made earlier in the scenario.

As it stands, there's just one person to influence, which Kat can easily do with her class bonus stuff (I'm guessing we need a double success DC for that one, if its possible at all). So not much need for the rest of us.
(Dunno if Petronax's current aggitation is a concern that might require further finessing... hopefully Ela will find out.)

So we just need to decide if we want to actually make that roll. =)

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

I vote go all in to spite Myrosype; she wouldn't even allow us a single chance to influence her!

Scarab Sages

female | human | oracle 5 | HP 33/33 | AC 21, FF 18, T 13 | CMB +4, CMD 12 | Init -4 | Perception +10, -4 Opposed, Auto Fail Hearing | F +3, R +8, W +11 | Focused Trance 0/3 | Natural Divination 0/2 | Spells: 7/7 1st, 5/5 2nd|

I'm inclined to let Myrosype have the working end. Its not overly desirable, we were asked to stick her with a district if we could, and we've made her pay for it some with two successes on convincing Cyran to bid.

Katswiri can go for another round of influence if the general consensus is that we want to go all out, though.

The Exchange

M Wayang AC20/FF13/T15 Perception +11 HP 44/44 Hunter 5 Boris AC 27/T16/FF21 HP25/25

I would think that we would want her to have no influence at all. With five districts if I remember right, she can be the swing vote in ties.

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

I'm just being spiteful against her. I will ultimately go with group majority of votes.

Dark Archive

LN Human Investigator 6

I'm torn.

I'm a little worried she might have more tricks up her sleeve, and where we think we've sewn up 4, she will manage to knock one of them off the leaderboard... which would mean we should try to go all in.

But the bit about having her with just one district, and the least desirable one, being a drain on her resources, and time, seems hard to pass up too. Given Irith's success rate, with all 5 districts, it seems unlikely Myrosype (or whoever she's bidding for) will be able to even make a prophet with just the one area, before it all goes up for bid again).

Either way, someone do something =)

The Exchange

Female NG Elf Spellslinger 2 | HP 10/10 | AC 13 T 13 FF 10 | CMB-1 CMD 12 | F-1 R+3 W+3 | Init+5 | Low-light Vision; Perc+2 SM+0 | Speed 30ft | Spells: 1st-burning hands, ear-piercing scream, ray of enfeeblement, shield | Active conditions: none

It looks like we still need to resolve whether Shi sneaks into Vayde's meeting with Myrosype.

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

I could also be a complete jackass, and lock her in here by using a stubborn nail to block the door. I have 3 of them, so I could put in two and keep them locked up nicely.

The less than ethical decision, but hilarity would ensue.

Stubborn Nail:

Source Ultimate Equipment pg. 322
Aura faint abjuration; CL 3rd
Slot none; Price 100 gp; Weight 1/2 lb.
Description
This adamantine piton is 6 inches long. As a standard action, the bearer may push the nail by hand into any non-living material, including metal, stone, or wood. The bearer may push it through more than one item at a time, so long as the total thickness is not greater than the length of the nail. Once pushed into place, the nail is held firmly as if it had been hammered there (a DC 20 Strength check to remove it), although the creature who put it there can remove it as a move action. Once removed, the nail leaves no hole or other sign of its presence. The nail can support 500 pounds. If used to hold a door shut, increase the break DC of the door by +2. If pressed into a lock, the lock cannot be opened until the nail is removed. Once removed, the nail loses all its powers and transforms into a nonmagical iron piton.

That or use the shadow to peek in on the conversation Which I will feel more confident about if it had anything to boost it above +10

Dark Archive

LN Human Investigator 6

Seems unnecessary, to be honest, and with a high chance of making things worse for us.

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

Alright, will skip that. Wanna just go convince Cyran and call it a day?


Alabastrine Maps

I wouldn't normally try to steer players any particular way. But I don't want you agonizing over this, when frankly it doesn't matter. So...here's the skinny. You've won everything that you can win. Katswiri can auto succeed with Cyran, it's an auto double-plus in fact when you only need one. You would have completely skunked Myrosype, except the scenario as written explicitly doesn't allow that. The quote Jon posted was in fact foreshadowing that I expected to need this. Since this is not a challenge for Katswiri, I would suggest you let someone else take a crack at Cyran. It will be more exciting if you 'win' Cyran that way. (Tho Vadye flip-flops). If you fail, you've lost nothing as then Vayde is still on your side.

You are of course, free to do as you wish. Just my two coppers.

Dark Archive

LN Human Investigator 6

OK then, I'm fine letting Cyran off the expenditure, and letting Myrosype getting the Working End.

Get this last day off the books, anyway! We seem to have stalled. =)

ie: no more need to influence anyone... except possibly Petronax, if Myrosype is trying to torpedo that bid now.


Alabastrine Maps

Can someone please just make the attempt on Cyran?

Or tell me that you do not wish to take any action.

We really should wrap this up either way.

Scarab Sages

female | human | oracle 5 | HP 33/33 | AC 21, FF 18, T 13 | CMB +4, CMD 12 | Init -4 | Perception +10, -4 Opposed, Auto Fail Hearing | F +3, R +8, W +11 | Focused Trance 0/3 | Natural Divination 0/2 | Spells: 7/7 1st, 5/5 2nd|

Katswiri will not attempt to influence Cyran further. If Ela, Graves or someone else wants to, go for it!

Dark Archive

LN Human Investigator 6

Would have rather lost the 2nd area on Cyran than Petronax's.

Darn Aspis machinations =)

Grand Lodge

1 person marked this as a favorite.

There's a minimal debriefing w the VC's remaining but this is basically a wrap.

I'll try to get some Chronicles out as soon as I can. You did successfully influence everyone so you'll have access to all of the items. Vayde's defection was just plot flavor. Do people prefer the 'black box' to cover what isn't available, or do you want to 'see' Myrosype's offer (that you didn't take)?

Dark Archive

LN Human Investigator 6

I prefer white box. Black box just kills toner cartridges on the printer.

Does this one have a bonus for those of us who played Rataji in the aspis scenario?

Grand Lodge

There's an extra item in circulation (the mantle), available to everyone, because he made an appearance. (due to someone playing having his Serpents Rise chronicle.)

Dark Archive

LN Human Investigator 6

I don't think that's how it works... it only becomes available on the chronicle to those who've played the appropriate Aspis character.

At least the few I've seen so far, are that way. Not sure on the wording of this one.

Grand Lodge

you're right.

Has anyone else played as Rataji??

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

Cannot say I have.

The Exchange

Male CG Half-Orc Mesmerist 2 | HP: 15/15 | AC: 15 (12 Tch, 13 Fl) | CMB: +0, CMD: 12 (10 Fl) | F: +3, R: +7, W: +8 | Init: +6 | Perc: +3, SM +2 | Speed 30ft | Active conditions: heightened awareness

Nope; I played as 322, though


Alabastrine Maps
Jon Rooi wrote:

Perform (oratory), day job: 3 + 10 = 13

If I haven't used my shirt reroll during the scenario, I will use it on this

reroll: 1d20 + 10 ⇒ (11) + 10 = 21


Alabastrine Maps

If you don't have a Chronicle yet, please check your PMs. Sorry for the delay, holidays etc.

Grand Lodge

btw, any tips, suggestions, or other feedback is appreciated. I hope you all had fun with this. I know I did. :)

The Exchange

Female NG Elf Spellslinger 2 | HP 10/10 | AC 13 T 13 FF 10 | CMB-1 CMD 12 | F-1 R+3 W+3 | Init+5 | Low-light Vision; Perc+2 SM+0 | Speed 30ft | Spells: 1st-burning hands, ear-piercing scream, ray of enfeeblement, shield | Active conditions: none

This seems like one of those hard-to-run scenarios with the auction and specific social skill challenges going on. I think you ran it quite well for all that was going on.

My only suggestion on a scenario like this is to keep a clear tracker of the successful influences and known opportunities either in the campaign summary or perhaps a slide in the google slides file. Then, track who has used actions for an event or "round", similar to combat.

You did state all of this information, but it can be really easy to miss bit of it while backtracking, not put the correct state of the world together, etc.

To emphasize, I think the issue is more to do with the scenario and my suggestion is definitely a style choice; perhaps there's yet a different better way to make all of the moving social dynamics more apparent.

I had a lot of fun in this scenario, particularly in playing a bit of a different character (essentially, flavor-wise, a "kid"). Thanks so much for running it!

The level gap was rough in the skill checks, but hopefully the stronger characters didn't feel too held back by my level 2 :) I certainly enjoyed interacting with your interesting characters.

The Exchange

Male CG Half-Orc Mesmerist 2 | HP: 15/15 | AC: 15 (12 Tch, 13 Fl) | CMB: +0, CMD: 12 (10 Fl) | F: +3, R: +7, W: +8 | Init: +6 | Perc: +3, SM +2 | Speed 30ft | Active conditions: heightened awareness
Ela Kukai wrote:

My only suggestion on a scenario like this is to keep a clear tracker of the successful influences and known opportunities either in the campaign summary or perhaps a slide in the google slides file. Then, track who has used actions for an event or "round", similar to combat.

You did state all of this information, but it can be really easy to miss bit of it while backtracking, not put the correct state of the world together, etc.

I would like to second this suggestion. A good portion of the frustration I expressed earlier with this scenario was that I simply couldn't figure out what I was supposed to be doing. I spent more time re-reading earlier posts in this scenario than I have in probably any other, just to form a current-state view so that I would have an idea of what I could do.

Grand Lodge

The scenario includes a handout for players to keep notes on. I think that indicates it's intentionally part of the challenge of the scenario that players need to collect all the 'data' and then figure out what to do with it. That said, I can totally see that sifting thru hundreds of posts to find stuff is not the best way to go about it. How difficult is it for everyone to add notes to a google slide? Any difference between phone vs desktop? A dedicated slide for notes (or maybe 5, one page per NPC) would help organize stuff in an easy to find place. I'm not sure if people would use it though. But I don't think the GM should 'spoonfeed' all the info. Keeping a running 'turn summary' in every post, like combat, seems reasonable though.

The Exchange

Female NG Elf Spellslinger 2 | HP 10/10 | AC 13 T 13 FF 10 | CMB-1 CMD 12 | F-1 R+3 W+3 | Init+5 | Low-light Vision; Perc+2 SM+0 | Speed 30ft | Spells: 1st-burning hands, ear-piercing scream, ray of enfeeblement, shield | Active conditions: none

Actually that's a pretty decent idea. A non-move place (a slide, instead of a post) for the *players* to still do it themselves would do the trick, I think. Honestly I wish I'd thought of it sooner, because the slides are already editable by us.

The Exchange

M Wayang AC20/FF13/T15 Perception +11 HP 44/44 Hunter 5 Boris AC 27/T16/FF21 HP25/25

Thank you for running this module GM Vampaerus!

51 to 100 of 104 << first < prev | 1 | 2 | 3 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / GD8|Vamp's 7–22: Bid for Alabastrine Discussion All Messageboards

Want to post a reply? Sign in.