| GM Mike |
Torgmund notices a secret door in the floor in the northeast corner of the room (marked in red on roll20). He and Yggni also determine that these crates and boxes contain a small fortune in gems and jewels, but it would take a minute or two to gather them all.
Yggni finds no traps on the southern door. It is not locked.
| Torgmund |
Torgmund calls in Draegoth and Emilianna to look at the jewelry, eyes alight with avaricious awe.
"Gotta be a damn fortune here. Look at it all."
Yggni looks hungrily at the gemstones. Like, literally hungry. [color=purple]"Man, I'm starving..."[/color]
| Draegoth Almathar |
Draegoth gives both the shaitan and the tiefling hard looks. "Don't even think about it. These don't belong to us."
He looks over the trap door to make sure it isn't harboring any surprises.
Perception: 1d20 + 4 ⇒ (5) + 4 = 9
| Torgmund |
Torgmund looks momentarily stung. "I wasn't going to take them! Well. Not all of them..."
He scans them again, trying to gauge their value.
Appraise: 1d20 + 1 ⇒ (2) + 1 = 3
| Draegoth Almathar |
Draegoth glares suspiciously at Torgmund before throwing open the door and looking down inside.
Perception: 1d20 + 4 ⇒ (5) + 4 = 9
| Torgmund |
Torgmund and Yggni dip their heads into the hole to look around.
If it's dark in the hole, they're probably the only two that can see, at least for 60ft.
Torg Perception: 1d20 + 2 ⇒ (15) + 2 = 17
Yig Perception: 1d20 + 4 ⇒ (12) + 4 = 16
| GM Mike |
It doesn't specifically say in the book so I'm just assuming there are lamps everywhere down here.
You see a narrow corridor leading north and south. To the north, it just seems to continue on for hundreds of feet; most likely this is a secret tunnel that lets out somewhere in or around town. To the south, several closed doors await.
| Torgmund |
Torgmund scowls. "Didn't Feldane say this shop belonged to Braeton's wife? Why does she have a smuggler's tunnel under her shop?" He rubs his chin. "Feldane did say Manchello was up to no good, but she couldn't prove it. Looks like Mrs. Braeton was in on it. No idea if Mr. Braeton was too. Guess it doesn't matter now."
He looks up at the others. "There seems to be a spellcaster in Borvius's employ, or working with him at any rater. Possibly an alchemist. The vials I found at the tent where the cleric was murdered weren't magical, strictly speaking. Only thing I've heard that can change your appearance without spells is alchemy. Either way, we'll face more than knives and swords down there. I'd bet my right arm on it."
He nods at Yggni to go down first, then slides down after him.
| Draegoth Almathar |
Draegoth rolls his eyes at Torgmund's old arm joke. He waits until Emilianna is safely down before following the others. Once down, he takes the lead from Yggni, nodding the shaitan to the back of the group to guard the rear. Yig gives him an annoyed glare but doesn't protest, leaving a spot in the tunnel in front of him for Emilianna.
| GM Mike |
Stealth 1: 1d20 + 6 ⇒ (11) + 6 = 17
Stealth 2: 1d20 + 6 ⇒ (19) + 6 = 25
The shop belongs to Monchello's wife, not Braeton's.
There is a door straight ahead to the south, a short hallway ending in a door to the east, and a door opposite that hallway. All are closed.
It's quiet. Too quiet.
| Draegoth Almathar |
Ohhhhh. That makes more sense.
Draegoth whispers, "No, love. Borvius's wife owns this shop. Lexical ambiguity."
He then creeps up and listens at the door to his right. (West door.)
Perception: 1d20 + 4 ⇒ (5) + 4 = 9
| Torgmund |
Torgmund nods slowly. "Ahhh." Then he stops and furrows his brow. Wait. Did Draegoth just use the term "lexical ambiguity?" He shakes his head and follows the monk, checking to make sure Emilianna and Torg are nearby.
| Draegoth Almathar |
He swings the door open and peers in.
| GM Mike |
Capsule AC5: 1d20 + 2 ⇒ (10) + 2 = 12
Init 1: 1d20 + 6 ⇒ (2) + 6 = 8
Init 2: 1d20 + 6 ⇒ (13) + 6 = 19
Draegoth init: 1d20 + 2 ⇒ (13) + 2 = 15
Emilianna init: 1d20 + 2 ⇒ (8) + 2 = 10
Torgmund init: 1d20 + 2 ⇒ (10) + 2 = 12
The door opens and Draegoth immediately regrets it, as a capsule lands at his feet and releases some sort of gas. Yggni is outside of the cloud, but everyone else immediately feels terrible.
Draegoth fort: 1d20 + 5 ⇒ (3) + 5 = 8
Emilianna fort: 1d20 + 2 ⇒ (19) + 2 = 21
Torgmund fort: 1d20 + 1 ⇒ (11) + 1 = 12
Emilianna watches in horror as Torgmund and Draegoth fall to the ground unconscious.
ROUND 1
Draegoth (hp 21/21, unconscious 10 rounds)
Torgmund (hp 18/18, unconscious 10 rounds)
Yggni (hp 22/22)
Emilianna (hp 13/13)
Bad Guy
Bold may act.
| Emilianna Ilica |
Heal: 1d20 + 6 ⇒ (19) + 6 = 25
Emilianna's jaw drops as she sees the two men in front of her fall, but she immediately recognizes the cause. "Maiden lily attar poison!" she yells at Yggni. "It won't kill them, but we have to get them out of the cloud or they'll be out for a long time!""
She reaches down, grabs Torg under his arms, and drags him out of the cloud.
If Yggni goes into the cloud (marked in green on the map) to pull Draegoth out, he'll need to make a fort save (unless he's immune to poison?). I guess he could also hold his breath.
| Torgmund |
Yggni rolls his eyes. [color=purple]"Great. Stupid humans and their stupid flimsy constitutions..."[/color] The shaitan holds his breath and hustles in to grab Draegoth.
Low is Good: 1d100 ⇒ 80
Fort vs Poison: 1d20 + 4 ⇒ (14) + 4 = 18
Yig accidentally inhales during his jog to grab Draegoth, but manages to cough it out and cover his mouth again before it can take effect on him. He drags Dray out of the cloud like he was a sack of potatoes. He reaches the edge of the fog, and realizing he can't get Dray far enough out, scowls and throws the monk practically on top of Torgmund while standing in the gas.
| Torgmund |
[color=purple]"Screw waiting, I'm gonna gut this A-hole."[/color]
Yggni holds his breath and strides into the toxic vapors, drawing his scythe as he goes.
Low is Good: 1d100 ⇒ 52
Fort Save: 1d20 + 4 ⇒ (12) + 4 = 16
Once again, he accidentally sucks a little in as he enters the vapor, but fights off the effects and holds his breath. As soon as he reaches the culprit, he bears down on him with his scythe.
Scythe vs Poison Guy, PA: 1d20 + 5 ⇒ (2) + 5 = 7
Damage: 2d4 + 7 ⇒ (1, 1) + 7 = 9
JFC.
| GM Mike |
Readied short sword: 1d20 + 3 ⇒ (20) + 3 = 23
Damage: 1d6 + 2 ⇒ (5) + 2 = 7
crit confirm: 1d20 + 3 ⇒ (17) + 3 = 20
crit damage: 1d6 + 2 ⇒ (6) + 2 = 8
The rogue that threw the capsule is a bit surprised to see Yggni coming out of the cloud, but had readied himself for the possibility. As Yggni approaches, he slashes a huge gash through Yggni's torso (crit, 15 damage). Yggni is so surprised at the viciousness of the attack that his own attack clangs harmlessly on the floor.
| Emilianna Ilica |
Emilianna watches Yggni re-enter the poison cloud. "Stop! What are you doing?" She briefly considers following, but then remembers that her death would be quite a bit more permanent than Yggni's. Instead, she stands protectively over the prone forms of her new friends, spear at the ready in case anyone she doesn't know comes out of the cloud.
| GM Mike |
short sword: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d6 + 2 ⇒ (3) + 2 = 5
The rogue tries to take advantage of Yggni's disoriented state and swings again, but overcompensates and barely misses.
ROUND 3
Draegoth (hp 21/21, unconscious 8 rounds)
Torgmund (hp 18/18, unconscious 8 rounds)
Yggni (hp 7/22)
Emilianna (hp 13/13)
Bad Guy
Bold may act.
| Torgmund |
Low is Good: 1d100 ⇒ 60
Fort vs Gas: 1d20 + 4 ⇒ (14) + 4 = 18
Yggni, reeling from the horrid gash in his abdomen, gasps in agony and stumbles to the side, but once more shakes off the effects of the poison. Furious, he bears down on the thug with his scythe.
Come ON, Yig! ONE good hit! Let's do this!
Scythe, PA: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 2d4 + 7 ⇒ (4, 4) + 7 = 15
OH BABY.
| GM Mike |
Rogue con: 1d20 + 1 ⇒ (7) + 1 = 8
As Yggni steps out of the cloud, the rogue's eyes widen as he sees just what he's gotten himself into. He barely has a chance to raise his hands before Yggni cuts him down in a single blow. He hits the ground in a heap.
ROUND 4
Draegoth (hp 21/21, unconscious 7 rounds)
Torgmund (hp 18/18, unconscious 7 rounds)
Yggni (hp 7/22)
Emilianna (hp 13/13)
Bad Guy (unconscious and dying)
Bold may act.
| Torgmund |
Fort Save vs Poison: 1d20 + 4 ⇒ (3) + 4 = 7
Yggni struts into the hallway, scythe bloody, and smirks at Emilianna. [color=purple]"Yeah, I took care of it. Cut that b@+$# down like wheat in a"[/color] He immediately faceplants with a loud WHUMP! and begins snoring.
| GM Mike |
Rogue con: 1d20 + 1 ⇒ (8) + 1 = 9
short sword: 1d20 + 2 ⇒ (16) + 2 = 18
damage: 1d6 + 2 ⇒ (4) + 2 = 6
Just as Yggni falls to the ground, the poison dissipates. Emilianna hears a door open and footsteps approaching Yggni's body. She can't see who it is around the corner, but suddenly she sees a sword stab down into Yggni's torso. Yggni's prone form involuntarily shudders from the strike, but it doesn't seem to have killed him (6 damage).
ROUND 5
Other Bad Guy (0 damage)
Draegoth (hp 21/21, unconscious 7 rounds)
Torgmund (hp 18/18, unconscious 7 rounds)
Yggni (hp 1/22, unconscious 10 rounds)
Emilianna (hp 13/13)
Bad Guy (unconscious and dying)
Bold may act.
| Emilianna Ilica |
short sword aoo: 1d20 + 2 ⇒ (15) + 2 = 17
damage: 1d6 + 2 ⇒ (5) + 2 = 7
Desperate and alone, Emilianna limps down the corridor and past the new enemy. He takes a swing at her as she passes him (7 damage, f!!&!), but just manages to get into attack position.
Spear: 1d20 + 2 ⇒ (5) + 2 = 7
Damage: 1d8 + 3 ⇒ (5) + 3 = 8
Her wound prevents her from getting any leverage behind her spear attack, and she hits the door jamb instead of the bad guy.
| GM Mike |
Rogue con: 1d20 + 1 ⇒ (12) + 1 = 13
CDG damage: 2d6 + 4 ⇒ (2, 2) + 4 = 8
Spear AOO: 1d20 + 2 ⇒ (12) + 2 = 14
Damage: 1d8 + 3 ⇒ (6) + 3 = 9
The rogue gives Emilianna an evil grin and raises his sword to end Yggni. Emilianna cries out "NO!" and stabs her spear forward with all the might she can manage. In an enormous stroke of luck, the spear point pierces the rogue's throat just as he is putting his body weight behind the killing blow. His own momentum pushes the spear through his throat and out the back, and he immediately drops the sword to grab the haft of the spear. He struggles for a short moment, then collapses.
COMBAT OVER HOLY CRAP
| Emilianna Ilica |
Emilianna's spear gets lodged in the man's throat, and as he falls, it rips the spear from her hands. She stands over Yggni's body, covered in blood and breathing heavily, unable to believe that she survived. A few moments of hyperventilating pass, then she recovers enough to remember how desperately she and Yggni need healing.
Channel: 1d6 + 1 ⇒ (5) + 1 = 6
She tries to drag Yggni back to the others but it quickly becomes clear he's too heavy, so she just sits down to wait for them to awaken. After a few moments, Torgmund and Draegoth do so, followed soon thereafter by Yggni.
"Good morning, boys. Have nice nap?"
| Draegoth Almathar |
Draegoth groggily staggers to his feet. "Wha... What happened?"
| Torgmund |
Torg moves to his feet and sees Yggni lying on the floor nearby. "Yig!" He stumbles frantically over to him and kneels down, sighing in relief when he hears the shaitan's gentle snoring. "Some kind of gas. I still feel... a little out of it. What the hell was that stuff?"
| Draegoth Almathar |
While Torg waits for Yggni to wake up, Draegoth checks out both open rooms.
Perception for D10: 1d20 + 4 ⇒ (1) + 4 = 5
Perception for D12: 1d20 + 4 ⇒ (6) + 4 = 10
| Torgmund |
Torgmund raises his eyebrows at Emilianna, then down at Yig and nods. "Sounds about right." He looks back up at her. He tries to keep a nonchalant expression, but he is clearly distressed by the news. "Thank you."
He turns his head and glances into the room he's sitting in after Draegoth leaves it.
Perception on D10: 1d20 + 2 ⇒ (16) + 2 = 18
| GM Mike |
D10:
Several cots are arranged in this room, along with a small card table and chairs. There is a door in the south wall. It doesn't look like a normal door but it's not hidden from this side; perhaps it is concealed on the other side.
The dead rogue has a potion on him, along with leather armor, a short sword, and 5 daggers.
D12:
Stuffed training dummies line the south wall, crude faces drawn on their heads. Along the east wall are pegs mounted at eye level, some of which have a change of clothing hung on them and nicknames scrawled on the wall above. Three doors lead east, west, and north. A rope ladder hangs from the ceiling by the west door and goes up through a five-foot-wide shaft to the floor above.
The dead rogue on this side has the same gear as the other, in addition to a vial that you guess is maiden lily attar poison.
| Torgmund |
Spellcraft: 1d20 + 5 ⇒ (4) + 5 = 9
Torgmund focuses his arcane senses, but can't derive any information from the potion. Perhaps his mind is still foggy from the poison. He sighs and tucks it into his belt pouch for later reexamination.
He moves into the room with Draegoth and inspects the vial, then hands it to Emilianna. "Same stuff? The knockout gas?"
From behind him, the shaitan groans and finally wobbles to his feet. "Welcome back," Torg drawls.
The shaitan scowls, then looks at the mostly-closed wound in his abdomen. He looks at the others, then down at the wound again, frowning.
| Draegoth Almathar |
Draegoth looks around. "Lots of doors. Which one to start?" He taps his thumb and plays eenie-meenie-minie-mo.
Random door time! Starting with the "secret" door in D10 then clockwise.
1d4 ⇒ 3
He steps up to the easternmost door and looks it over with Yggni's help.
Perception: 1d20 + 4 ⇒ (5) + 4 = 9
Yig Aid: 1d20 + 4 ⇒ (13) + 4 = 17
Assuming he finds no locks or traps, he will open the door.
Because OFC that's the order I'd roll them in.
| Draegoth Almathar |
Draegoth frowns as they step in. "How big is this operation?" he mutters.
| Torgmund |
Torgmund frowns and steps into the corridor, looking around. He motions to Yggni, who slips up to the intersection and peers around the corner as surreptitiously as a giant purple man can.
Yig Stealth: 1d20 + 2 ⇒ (20) + 2 = 22
Yig Perception: 1d20 + 4 ⇒ (14) + 4 = 18
| Torgmund |
Yggni sends a mental ping to Torgmund, who slips up. When he sees the dwarves, he sighs. "Dray, Em. You should come see this."
| Draegoth Almathar |
Draegoth shares a concerned frown with Emilianna before moving into the room with the cells. "Ye gods!" he says quietly. "Who are you? How did you come to be in this place?"
| Torgmund |
Torgmund nods to Yggni. Locks, he projects to him. The shaitan nods and pulls a set of lockpicking tools form his belt, starting with the northernmost dwarf.
Yig Disable Device: 1d20 + 9 ⇒ (1) + 9 = 10
| GM Mike |
Three cells line the wall to the east, each containing a straw pallet and three buckets. When the dwarfs see people walk into the room that aren't their captors, they jump to their feet. The one in the northern cell speaks up. "Who are you?" He doesn't seem like he feels like saying much more until you explain what you're doing here.