Gameday VIII - PFS Standard - Forged in Flame 1 & 2 (Inactive)

Game Master GM Aarvid

Gameday VIII - PFS Standard - Forged in Flame 1 & 2

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8-09
8-11


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Grand Lodge

M Human Warpriest 5 | HP 33/33 | AC 20/12/18 | F+7 R+5 W+5 | Perc +2 | Init +2 | Feather Fall 1/1 |Conditions Active: none
Dresden II wrote:
Idruzi Zarshai wrote:
...how is Dresden talking with his animal companion? Hunters get that, but at a later level.

That is a trait called Beastkin which you can take at level 1.

Beastkin wrote:
Select one specific type of animal (such as wolves or apes). You were raised from infancy by an animal or pack of animals of that type. You learned their ways and have more in common with your beastly kin than members of any humanoid race. You gain a +1 trait bonus on Survival checks and can use speak with animals as a spell-like ability at will to communicate with the type of animal that raised you.
I can cast that once every 5 or 6 minutes as needed but it really is for comic relief. All of the other actual commands (like attack that or flank) are trained as the companion pet Tricks which Murphy knows and has a Handle Animal DC that I can't fail.

That is rad!

Silver Crusade

Male CG Varisian Cleric of Cayden Cailean 7 | HP 58/58| AC 24, T 11, FF 23, CMD 21 | F: +9, R: +4, W: +9 (+2 vs fear, +1 vs fire) | Init: +3, Perc: +3, SM: +12 | Resist: cold 2, fire 1, elec 4 | Speed 30ft | Agile Feet: 6/6; Ferocious Strike: 3/6; Channel the Lucky Drunk: 2/4; Pearl of Power I: 2/2; Miracle Worker: 1/1; Reroll +4: 0/1

The options the Azers gave us are a bit confusing. If we ask them to get documents for us, for instance will they hand us the goods but not leave their posts and we'll still have to fight them? That sounds backwards.


Forged Map | Rebels Map

There is not alot of detail, but options are

1) Help all the Azer to leave/escape their stations (mainly slaves)
2) Collect treasures
3) Gather important documents

Silver Crusade

Male CG Varisian Cleric of Cayden Cailean 7 | HP 58/58| AC 24, T 11, FF 23, CMD 21 | F: +9, R: +4, W: +9 (+2 vs fear, +1 vs fire) | Init: +3, Perc: +3, SM: +12 | Resist: cold 2, fire 1, elec 4 | Speed 30ft | Agile Feet: 6/6; Ferocious Strike: 3/6; Channel the Lucky Drunk: 2/4; Pearl of Power I: 2/2; Miracle Worker: 1/1; Reroll +4: 0/1

Let's get the slaves out of the way then. This mission is already morally ambiguous enough.


Forged Map | Rebels Map

Qalkami expects the PCs to plant evidence in Emberhearth, ideally in places and in a way that both seem natural.

As long as a player can provide a compelling reason why a certain piece of evidence might fit somewhere, potentially any room might suffice.

The PCs can enter the building from a variety of directions, favoring either a kick-in-the-door approach or more subtle tactics.

How you enter the building can change the reaction and response by those inside.

Silver Crusade

Male CG Varisian Cleric of Cayden Cailean 7 | HP 58/58| AC 24, T 11, FF 23, CMD 21 | F: +9, R: +4, W: +9 (+2 vs fear, +1 vs fire) | Init: +3, Perc: +3, SM: +12 | Resist: cold 2, fire 1, elec 4 | Speed 30ft | Agile Feet: 6/6; Ferocious Strike: 3/6; Channel the Lucky Drunk: 2/4; Pearl of Power I: 2/2; Miracle Worker: 1/1; Reroll +4: 0/1

This isn't much of a sneak team, but I don't think we have to be as loud as kicking the door in (though I'm expecting this to come to a fight somehow). Natty has good Disable I think, so should we just walk up to the back door and see what happens?

Grand Lodge

M Human Warpriest 5 | HP 33/33 | AC 20/12/18 | F+7 R+5 W+5 | Perc +2 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Fine by me. We're not sneaking into nuthin.


Forged Map | Rebels Map

FYI - We are planning our family trip to Florida, which involves 1.5 days of driving. However, I don't know the exact days yet...but this weekend. So posts could be sparse and late at night. Christmas eve I will likely not be posting either as we have our family events. :)


Forged Map | Rebels Map

Also. For init and combat post in any order but I will try to apply actions in initiative order. Use delays or readies if desired.

Sovereign Court

Resources:
Animal Focus: 4/6; Spells: 1st 4/5, 2nd 3/4
HP44/45, AC 22/T 10/F 22, Init +0, Perc +11 (See in Darkness), Fort +6, Ref +5, Will +4, CMB +9/19, Speed 30
Active:
Bull Aspect (+2 str)

The next two weeks are generally going to be filled with holiday/vacation plans for a lot of folks. I'll try to keep up with the posts, but also having family over and generally enjoying the holiday break.

Hope everyone has some good holidays.


Forged Map | Rebels Map

Sounds good, Dresden. I am not going to advance us until you and Natty post.

FYI - We packed our van and we were ready to drive to Florida yesterday but then my wife wasn’t feeling good. A trip to the ER and we have been in hospital since with acute diverticulitis. So I may be limited on posting until we get her back home. Hopefully tomorrow.

Grand Lodge

M Human Warpriest 5 | HP 33/33 | AC 20/12/18 | F+7 R+5 W+5 | Perc +2 | Init +2 | Feather Fall 1/1 |Conditions Active: none

we went to the urgent care yesterday with possible diverticulitis as well. strange coincidences


Forged Map | Rebels Map

Indeed!

Although, I wish for all our sakes it was something more like “we bought a scratcher ticket and won $5000 too” instead. Definitely not fun. Hope your family has a speedy recovery.

Silver Crusade

Male CG Varisian Cleric of Cayden Cailean 7 | HP 58/58| AC 24, T 11, FF 23, CMD 21 | F: +9, R: +4, W: +9 (+2 vs fear, +1 vs fire) | Init: +3, Perc: +3, SM: +12 | Resist: cold 2, fire 1, elec 4 | Speed 30ft | Agile Feet: 6/6; Ferocious Strike: 3/6; Channel the Lucky Drunk: 2/4; Pearl of Power I: 2/2; Miracle Worker: 1/1; Reroll +4: 0/1

Take your time. It looks like much of the forums are slow/down during the holidays anyway.


Forged Map | Rebels Map

Spent more time traveling yesterday and with family today. I will see if I get any posts or if we want to wait or bot the two.

Silver Crusade

Male CG Varisian Cleric of Cayden Cailean 7 | HP 58/58| AC 24, T 11, FF 23, CMD 21 | F: +9, R: +4, W: +9 (+2 vs fear, +1 vs fire) | Init: +3, Perc: +3, SM: +12 | Resist: cold 2, fire 1, elec 4 | Speed 30ft | Agile Feet: 6/6; Ferocious Strike: 3/6; Channel the Lucky Drunk: 2/4; Pearl of Power I: 2/2; Miracle Worker: 1/1; Reroll +4: 0/1

Just posting that I'm still listening here. I'm not very bothered whether we wait or bot. The larger issue is what to do if they don't return on a longer time frame.


Forged Map | Rebels Map

Ok I am heading to Daytona tomorrow. With New Years Eve I do not expect anyone to post so will pick up on the 1st or 2nd. Have a happy and safe NewYears all.

Grand Lodge

M Human Warpriest 5 | HP 33/33 | AC 20/12/18 | F+7 R+5 W+5 | Perc +2 | Init +2 | Feather Fall 1/1 |Conditions Active: none

At the ready when you are. Today and tomorrow will be busy obviously.

Grand Lodge

”Taman” | male CN Medium Human Barbarian 8 | HP 93/93 (117/117 in rage) ||AC 21, T 12, FF 20 | CMD 25| F +12 R +6 W +6; | Init +3 | Perc +11 |IN RAGE AC 19; hp 117; Fort +13, Will +8; Str 24, Con 20; CMB +13 (+15bull rush); CMD 25 (27 vs. bull| Speed 40ft | Rage 23/23 | Power attack -3/+9 | Active Conditions: None.

I am also ready

Silver Crusade

Male Half-elf Paladin 7 (Divine defender) / Field agent 1 hp 60/60 | AC 22/t13/ff20 CMD 24 | Fort 9, Ref 8, Will 11 | Init +3 Perception +12, +2 on per to avoid surprise and det. invisible, detect evil | spd 30 ft | Aura of Courage, Divine Health

I'm ready to continue.


Forged Map | Rebels Map

Ok driving back from Florida tomorrow. Might be able to get post in but likely Saturday to get us back


Forged Map | Rebels Map

Halfway home. Post coming tomorrow.


Forged Map | Rebels Map

Finished drive home. Sorry for the delay getting restarted. Everyone can go again and we should be back to 'normal pace' again this week.


Forged Map | Rebels Map

FYI - we are back in ER with my wife like before. So may be unavailable for tonight and tomorrow.

Silver Crusade

Male CG Varisian Cleric of Cayden Cailean 7 | HP 58/58| AC 24, T 11, FF 23, CMD 21 | F: +9, R: +4, W: +9 (+2 vs fear, +1 vs fire) | Init: +3, Perc: +3, SM: +12 | Resist: cold 2, fire 1, elec 4 | Speed 30ft | Agile Feet: 6/6; Ferocious Strike: 3/6; Channel the Lucky Drunk: 2/4; Pearl of Power I: 2/2; Miracle Worker: 1/1; Reroll +4: 0/1

I'm so sorry about the health troubles. Take care of yourself and your wife.

Silver Crusade

Male CG Varisian Cleric of Cayden Cailean 7 | HP 58/58| AC 24, T 11, FF 23, CMD 21 | F: +9, R: +4, W: +9 (+2 vs fear, +1 vs fire) | Init: +3, Perc: +3, SM: +12 | Resist: cold 2, fire 1, elec 4 | Speed 30ft | Agile Feet: 6/6; Ferocious Strike: 3/6; Channel the Lucky Drunk: 2/4; Pearl of Power I: 2/2; Miracle Worker: 1/1; Reroll +4: 0/1

Question for the GM: can the efreet really 5' step upward? To my best understanding, flight rules make going up double cost or effectively difficult terrain.

Specifically, I guess the language says 'rise at half speed'. I don't see how that would be different though.

If they can 5' step upward, Idruzi's best move is probably one of:
Cast Fly on someone and hope they can kill the efreet or cast Dimension Door to remove the most hurt members of the party from the area.

I can't out-heal the kind of damage that she's putting out. I wish I'd gotten Communal Resist Energy up sooner.

Also a minor note since you are tracking damage for all of us: Idruzi has fire resistance 1.

Sovereign Court

Resources:
Animal Focus: 4/6; Spells: 1st 4/5, 2nd 3/4
HP44/45, AC 22/T 10/F 22, Init +0, Perc +11 (See in Darkness), Fort +6, Ref +5, Will +4, CMB +9/19, Speed 30
Active:
Bull Aspect (+2 str)

Back from break and hope everyone had a good holiday season. Catching up now.

Grand Lodge

Male Half-Orc Rogue 6
Spoiler:
HPs 37/57 AC 18 T15 FF 13 Fort +6 Ref +10 Will +4 Init +6 Perception +13 saves/perception base value given

Back online again, after 3+ weeks of Christmas and New Year without doing any piazo, facebook, twitter, emails and the like, (except work stuff). Will see what I've missed and how dead I might be!!

@GM Best wishes to you and your family.


Forged Map | Rebels Map
Idruzi Zarshai wrote:

Question for the GM: can the efreet really 5' step upward? To my best understanding, flight rules make going up double cost or effectively difficult terrain.

Specifically, I guess the language says 'rise at half speed'. I don't see how that would be different though.

If they can 5' step upward, Idruzi's best move is probably one of:
Cast Fly on someone and hope they can kill the efreet or cast Dimension Door to remove the most hurt members of the party from the area.

I can't out-heal the kind of damage that she's putting out. I wish I'd gotten Communal Resist Energy up sooner.

Also a minor note since you are tracking damage for all of us: Idruzi has fire resistance 1.

There appears to be lots of debate going back years on the 5’ step question. It used to be more clear since efreet has perfect maneuverability

But PF dropped that part. Going up is not specifically difficult terrain but has the same movement penalty. I am open to change if there is an official faq etc. The efreet stepped back and up 45 degrees so that is not quite the same but close.

I will adjust the damage on the next post.

Silver Crusade

Male CG Varisian Cleric of Cayden Cailean 7 | HP 58/58| AC 24, T 11, FF 23, CMD 21 | F: +9, R: +4, W: +9 (+2 vs fear, +1 vs fire) | Init: +3, Perc: +3, SM: +12 | Resist: cold 2, fire 1, elec 4 | Speed 30ft | Agile Feet: 6/6; Ferocious Strike: 3/6; Channel the Lucky Drunk: 2/4; Pearl of Power I: 2/2; Miracle Worker: 1/1; Reroll +4: 0/1

Did its movement provoke then? Even if it isn't officially difficult terrain, if the movement cost is double, I'm not seeing how it could 5' step up in a way that takes 10' of movement. I'm still not sure where we're coming down on how this happened.

And yeah: perfect maneuverability used to mean more in 3.5 than it does now.


Forged Map | Rebels Map

Ok that seems reasonable. Will update in game...


Forged Map | Rebels Map

Sorry for the gaff on my part. So much for trying to post from memory on a phone in the hospital. :(

Hopefully we are back on track.


Forged Map | Rebels Map

Idruzi and others casting buffs, just for record keeping on buffs and durations, who was included in resist fire communal and what was the duration for each member? (was it evenly set for all?)

Figure about half a minute at the library room and another minute into and out of kitchen, with the short time searching, walking etc.

Sovereign Court

Resources:
Animal Focus: 4/6; Spells: 1st 4/5, 2nd 3/4
HP44/45, AC 22/T 10/F 22, Init +0, Perc +11 (See in Darkness), Fort +6, Ref +5, Will +4, CMB +9/19, Speed 30
Active:
Bull Aspect (+2 str)

Dresden doesn't need the communal fire resist as he has a natural resist of 5 and can add protection himself as needed. Murphy has the Protection from Energy (fire) up for 60 minutes (10 min/level).


Forged Map | Rebels Map

FYI - I am flying to Seattle on business tomorrow. Will be gone until Friday night. My posts will be limited/late from the hotel.

I just need two to agree on opening the door or picking another #

Silver Crusade

Male CG Varisian Cleric of Cayden Cailean 7 | HP 58/58| AC 24, T 11, FF 23, CMD 21 | F: +9, R: +4, W: +9 (+2 vs fear, +1 vs fire) | Init: +3, Perc: +3, SM: +12 | Resist: cold 2, fire 1, elec 4 | Speed 30ft | Agile Feet: 6/6; Ferocious Strike: 3/6; Channel the Lucky Drunk: 2/4; Pearl of Power I: 2/2; Miracle Worker: 1/1; Reroll +4: 0/1

Since Dresden doesn't need it, the targets would be: Idruzi, Natty, Zaigan, Umberto & Taman. I don't think that misses anyone? So a duration of 14 minutes each.


Forged Map | Rebels Map

Ok back home and should be able to get a good post later this evening


Forged Map | Rebels Map

Will finish their actions a bit later. Running errands this morning.

Silver Crusade

Male CG Varisian Cleric of Cayden Cailean 7 | HP 58/58| AC 24, T 11, FF 23, CMD 21 | F: +9, R: +4, W: +9 (+2 vs fear, +1 vs fire) | Init: +3, Perc: +3, SM: +12 | Resist: cold 2, fire 1, elec 4 | Speed 30ft | Agile Feet: 6/6; Ferocious Strike: 3/6; Channel the Lucky Drunk: 2/4; Pearl of Power I: 2/2; Miracle Worker: 1/1; Reroll +4: 0/1

Zaigan, can you take that thing if he starts flying around? We established earlier that this party is bad at ranged, I think. Idruzi can give you Fly though.

Thank goodness we got that fire resistance going. I didn't think we'd be taking more quickened Scorching Ray.

Silver Crusade

Male Half-elf Paladin 7 (Divine defender) / Field agent 1 hp 60/60 | AC 22/t13/ff20 CMD 24 | Fort 9, Ref 8, Will 11 | Init +3 Perception +12, +2 on per to avoid surprise and det. invisible, detect evil | spd 30 ft | Aura of Courage, Divine Health

Once I have used non-lethal means of taking down that azer joining fight, Efreeti is my next target. I recall using diplomacy as a fullround action is at -10 penalty, correct? Disarm is my other option.

Silver Crusade

Male CG Varisian Cleric of Cayden Cailean 7 | HP 58/58| AC 24, T 11, FF 23, CMD 21 | F: +9, R: +4, W: +9 (+2 vs fear, +1 vs fire) | Init: +3, Perc: +3, SM: +12 | Resist: cold 2, fire 1, elec 4 | Speed 30ft | Agile Feet: 6/6; Ferocious Strike: 3/6; Channel the Lucky Drunk: 2/4; Pearl of Power I: 2/2; Miracle Worker: 1/1; Reroll +4: 0/1

Just to check, this is a low tier encounter, right? An efreeti, large elemental plus an azer seems like a lot. I recalculated our APL and got 6.333, which should still be low tier.


Forged Map | Rebels Map

Yes. The high tier is much tougher. Advanced efreet, dragon and tougher Azer

Considering the entire party has resist fire/20 this is much less deadly than if you consider 3 quick scorching rays and burn damage from all opponents attacks. Dealing with flying is the only real challenge.

Not to say it is a cake walk as it is still CR8+

Silver Crusade

Male CG Varisian Cleric of Cayden Cailean 7 | HP 58/58| AC 24, T 11, FF 23, CMD 21 | F: +9, R: +4, W: +9 (+2 vs fear, +1 vs fire) | Init: +3, Perc: +3, SM: +12 | Resist: cold 2, fire 1, elec 4 | Speed 30ft | Agile Feet: 6/6; Ferocious Strike: 3/6; Channel the Lucky Drunk: 2/4; Pearl of Power I: 2/2; Miracle Worker: 1/1; Reroll +4: 0/1

Just checking that we weren't in error. Thanks.


Forged Map | Rebels Map

Getting close to the end (finally). Please validate that I have all your PFS numbers and day job rolls.

Sovereign Court

Resources:
Animal Focus: 4/6; Spells: 1st 4/5, 2nd 3/4
HP44/45, AC 22/T 10/F 22, Init +0, Perc +11 (See in Darkness), Fort +6, Ref +5, Will +4, CMB +9/19, Speed 30
Active:
Bull Aspect (+2 str)

It is posted here

Silver Crusade

Male CG Varisian Cleric of Cayden Cailean 7 | HP 58/58| AC 24, T 11, FF 23, CMD 21 | F: +9, R: +4, W: +9 (+2 vs fear, +1 vs fire) | Init: +3, Perc: +3, SM: +12 | Resist: cold 2, fire 1, elec 4 | Speed 30ft | Agile Feet: 6/6; Ferocious Strike: 3/6; Channel the Lucky Drunk: 2/4; Pearl of Power I: 2/2; Miracle Worker: 1/1; Reroll +4: 0/1

* Idruzi is here

Grand Lodge

”Taman” | male CN Medium Human Barbarian 8 | HP 93/93 (117/117 in rage) ||AC 21, T 12, FF 20 | CMD 25| F +12 R +6 W +6; | Init +3 | Perc +11 |IN RAGE AC 19; hp 117; Fort +13, Will +8; Str 24, Con 20; CMB +13 (+15bull rush); CMD 25 (27 vs. bull| Speed 40ft | Rage 23/23 | Power attack -3/+9 | Active Conditions: None.

Taman is here

Silver Crusade

Male Half-elf Paladin 7 (Divine defender) / Field agent 1 hp 60/60 | AC 22/t13/ff20 CMD 24 | Fort 9, Ref 8, Will 11 | Init +3 Perception +12, +2 on per to avoid surprise and det. invisible, detect evil | spd 30 ft | Aura of Courage, Divine Health

Morok Zaigan is here.

Grand Lodge

Male Half-Orc Rogue 6
Spoiler:
HPs 37/57 AC 18 T15 FF 13 Fort +6 Ref +10 Will +4 Init +6 Perception +13 saves/perception base value given

Natty is here

Silver Crusade

Male CG Varisian Cleric of Cayden Cailean 7 | HP 58/58| AC 24, T 11, FF 23, CMD 21 | F: +9, R: +4, W: +9 (+2 vs fear, +1 vs fire) | Init: +3, Perc: +3, SM: +12 | Resist: cold 2, fire 1, elec 4 | Speed 30ft | Agile Feet: 6/6; Ferocious Strike: 3/6; Channel the Lucky Drunk: 2/4; Pearl of Power I: 2/2; Miracle Worker: 1/1; Reroll +4: 0/1
From Gameplay wrote:
The prone azer guard gulps hard as he sees his boss dropped to the ground

Sometimes I feel so bad for the guys with morale entries of "fights to the death"

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