GM Roxxie's 9-14 Down the Verdant Path (Inactive)

Game Master Roxxie613

Maps & Handouts


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Grand Lodge

Female human (Shoanti) druid (plains druid) 1 | HP 9/9 | AC 16 T 13 FF 13 | CMB +1, CMD 14 | F: +3, R: +3, W: +5 | Init: +3 | Perc: +7, SM: +3 | Speed 30ft | Spells: 1st 5/5 | Active conditions: None. | Arrows Cold Iron 50/50.

Grimaldi turns to Eranahu and nods, "That is correct, I do not much like him, Thank you.

She reaches out a hand to the Archer.

The Concordance

Male Human (Varisian) Ranger (Ilsurian Archer) 1 HP 11/11 | AC 14 F 10 T 14 | Init +2 | F +3 R +2 W +4 | Perception +8

Eranahu takes Grimaldi's hand in the beginnings of a handshake, and then looks perplexed for the briefest of seconds before his face takes on an adolescent male's version of a charming grin and instead moves to kiss the back of her hand.

Don't be stupid! A lady doesn't 'give you her hand' for you to pump like a lumber jack's.

"It seems we have the same taste in character then. To our victory!"

Grand Lodge

Female human (Shoanti) druid (plains druid) 1 | HP 9/9 | AC 16 T 13 FF 13 | CMB +1, CMD 14 | F: +3, R: +3, W: +5 | Init: +3 | Perc: +7, SM: +3 | Speed 30ft | Spells: 1st 5/5 | Active conditions: None. | Arrows Cold Iron 50/50.

'The people of this land are strange'

The Concordance

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Male Human (Varisian) Ranger (Ilsurian Archer) 1 HP 11/11 | AC 14 F 10 T 14 | Init +2 | F +3 R +2 W +4 | Perception +8

She likes me!

The Concordance

Female N Wayang Rogue/Mesmerist 2 | HP: 17/17 | AC: 18 (15 Tch, 14 Fl) | CMB: -1, CMD: 13 (9 Fl) | F: +3, R: +9, W: +2 | Init: +5 | Perc: +6 (+2 to avoid surprise), SM +0 | Speed 20ft | Active conditions: none

"Interesting..." Vari considers her options, holding her chin with one hand while the other rests in the crook of that arm. She looks from one faction representative to the other. "You'll forgive me, Jamila, if I throw my money against you, but I think it likely that neither of you have it correct. If you'll allow it, I'd like to wager against you both." Vari reaches into a pouch at her side and comes up with 100 gp to support both wagers.

The Concordance

Male Dwarf Kinetic Knight (Hydrokinetic) 2 | HP 23/23 NL 2 | Burn 1/7 | AC 21, T 13, FF 18 | F +7(10), R +6(9), W +2(5) | Init +3 | Perc +7

Knowledge (Nature): 1d20 + 6 ⇒ (1) + 6 = 7

Umbaraki's learning unfortunately doesn't extend to this part of the world very well at all. As a native of Irrisen the experience of different seasons is a relatively new feeling to him as well, so he completely understands the value of bringing back proof to Ashahar.

He manages to keep from scowling at the wagers, nor does he pointedly underline the "why debate" part of his note.


The Confirmation | Oathbreakers Die

"I don't see why you couldn't, but I'd love to hear your theory, Vari." sneers the gnome.

With hands shaken and everyone confident in their wager, the mix-matched group continues through the forest. Within an hour, about three miles outside of Bellis, anyone who is actively looking for clues, wagers made or not, may see something.

Knowledge(nature or planes) 15+:
The clouds to the South, in the direction you are heading, are spiraling unnaturally, and your memory tells you this is a phenomenon that often accompanies planar disturbances. You feel this could support Jamila's theory.

Perception or Survival 15+:
In some nearby mud, you see humanoid footprints four times larger than an average human. You cannot discern the direction the footprints are heading, nor do you see any outside of the mud, but you feel this could support Falbin's theory.

You may only roll one skill for each spoiler, but you may attempt both spoilers

The Concordance

Male Human (Varisian) Ranger (Ilsurian Archer) 1 HP 11/11 | AC 14 F 10 T 14 | Init +2 | F +3 R +2 W +4 | Perception +8

kn. nature: 1d20 + 4 ⇒ (2) + 4 = 6
survival: 1d20 + 8 ⇒ (11) + 8 = 19

"Hmmph. Well Falbin. It looks like there are some giant footprints here. That would suggest that the druids are in the area in giant form again. That doesn't quite mean that they caused the disturbances, only that they are in the area. Where are the nearest loggers?"

Liberty's Edge

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Female Half-Orc Investigator 1 | HP 9/9 | AC: 14 (T: 11, FF: 13)| Saves (+1 vs enchantment): F:+1, R:+3, W:+2 | BAB: +0, CMB: +2, CMD: 13, | Init: +1 | Perc. +4 (+2 to find hidden objects, +3 to find traps) | Extracts: (1st) 0/2 | Inspiration (3/5)

While marching through the forest

Tazra winces at Falbin's sneering tone. He's certainly not doing himself any favors with that attitude, but we have been insulting him by repeatedly dismissing his theory. Regardless, he serves the Society's interests in this area. Outright antagonizing him seems unwise.

Hoping to mollify him, she catches up to him as they march. "You're an herbalist, correct? That sounds really interesting. I've spent most of my life in cities, so I simply can't fathom the skill it must take to differentiate the useful herbs from the rest of the foliage. Would you mind walking me through your process?"

Diplomacy: 1d20 + 4 ⇒ (17) + 4 = 21

Probably laid it on a bit too thick, but if there's one thing I know about gnomes it's that they love talking about their obsessions. And I am genuinely interested as to how he does it!

-------------------------

Searching for clues

K. Nature, Free Inspiration: 1d20 + 8 + 1d6 ⇒ (7) + 8 + (4) = 19
Survival: 1d20 + 4 ⇒ (11) + 4 = 15

Tazra nods, confirming Eranahu's analysis. "I'm no expert on tracks, but these footprints are definitely larger than normal. Do the Briar Henge druids routinely enlarge themselves?"

Shading her eyes, she looks up at the sky. "On the other hand, the clouds to the south are swirling unnaturally. That often happens near planar disturbances, doesn't it?"

While waiting for the experts' opinions, she pulls out her journal and inkpen. She quickly divides a page into three columns labelled 'Falbin,' 'Jamila,' and 'Other.' I may think this wager is silly, but I did say I'd keep track of any evidence.

The Concordance

Female N Wayang Rogue/Mesmerist 2 | HP: 17/17 | AC: 18 (15 Tch, 14 Fl) | CMB: -1, CMD: 13 (9 Fl) | F: +3, R: +9, W: +2 | Init: +5 | Perc: +6 (+2 to avoid surprise), SM +0 | Speed 20ft | Active conditions: none

"That's the beauty of my bet, Falbin. I don't need a theory; I just need your theory to be wrong!" Vari grins with a mischievous lift to her eyebrow, then listens to her companions. "And the experts have weighed in... neither of you are right yet!"


The Confirmation | Oathbreakers Die

Tazra, how'd you know I love roleplaying gnomes? ;) Falbin and Jamila won't say much until everyone's had a chance to examine the evidence. Everyone feel free to keep roleplaying and I'll move things along in the morning.

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

perception: 1d20 + 6 ⇒ (8) + 6 = 14

"Wow. Giant Makers from sky portals! BOOM!"

GM, are there any vines in the forest nearby? Especially close to the footprints? If so, Boom Sticks speaks to them (Speak With Plants racial ability).

Speak with Vines:
"Hey, friends! What's happening here? I'm Boom Sticks! Do you know The Warmth and The Light? I'm looking for the Big Makers. You know, the really big two-legged creatures that make these marks in the ground. Do you know them? Do they speak with you?"

Also, in case it should be relevant at all, Boom Sticks has permanent Pass Without Trace and leaves no sign of their passing in the forest. They blend in to the foliage (Stealth mod +11 in forest).

Grand Lodge

Female human (Shoanti) druid (plains druid) 1 | HP 9/9 | AC 16 T 13 FF 13 | CMB +1, CMD 14 | F: +3, R: +3, W: +5 | Init: +3 | Perc: +7, SM: +3 | Speed 30ft | Spells: 1st 5/5 | Active conditions: None. | Arrows Cold Iron 50/50.

Know Nature: 1d20 + 4 ⇒ (1) + 4 = 5
Survival: 1d20 + 8 ⇒ (19) + 8 = 27

Grimildi squats near the tracks that Eranahu points out, and nods. "I agree with your assessment, The presence of the druids does not mean anything."

She straitens to look at the weather patterns that Tazra mentioned.

The Concordance

Male Human (Varisian) Ranger (Ilsurian Archer) 1 HP 11/11 | AC 14 F 10 T 14 | Init +2 | F +3 R +2 W +4 | Perception +8

Eranahu looks to Grimaldi with 'a knowing smile.' and nods likewise while also looking up to the sky.

it's like we are one!

"Tazra, you say you see signs of planar disturbances? That adds up I think."

The Concordance

Male Dwarf Kinetic Knight (Hydrokinetic) 2 | HP 23/23 NL 2 | Burn 1/7 | AC 21, T 13, FF 18 | F +7(10), R +6(9), W +2(5) | Init +3 | Perc +7

Knowledge (nature): 1d20 + 6 ⇒ (7) + 6 = 13
Perception: 1d20 + 7 ⇒ (15) + 7 = 22

Umbaraki has a small headache developing from either the strain of imbuing his gear with elemental magic, or the argument. Probably not the magic though.

He's examining the giant footprints with a look of resignation when Tazra points out that he had neglected the sky in his searches.

He gives her a nod of thanks as she points out the twisting clouds, lips twisting wryly as he castigates himself internally for missing such an obvious sign.


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The Confirmation | Oathbreakers Die

Falbin, once shown the footprint, refuses to back down. "This is evidence! Real, irrefutable evidence that there are giants here, and as everyone knows, those damned Briar Henge druids love shapeshifting into giants!" He continues to ramble, ignoring everyone's attempts to say otherwise. Jamila sighs, "While it may not be proof, I acknowledge this gives his theory credit. Tazra, I see you're helping us keep count. I'd say this is a point for Falbin." Falbin's jaw drops mid sentence and he's quiet for the first time since making the wager.

"Well Tazra! I had no idea you had such an interest in botany! You see, most any plant in Golarion has a use, we only have to figure it out, and..." Falbin begins rambling about what herbs are native here, even out of their usual season elsewhere, and how they are used in different alchemical remedies, potions, and the like, possibly much to Tazra's boredom, as she would have a decent bit of experience in alchemical studies.

With Falbin still rambling about herbs, Jamila acknowledges the clouds. "You're right Tazra, that often does accompany rifts. Falbin? What do you think?"

"Yeah yeah, sure sure, but about that pokeroot..." You take this as the closest to acknowledgement you will get from the gnome for some time.

Boom Sticks:
You really stretched my imagination here!
When Boom first approaches the vines near the mud, they are all very distraught. They keep making comments about the 'great bloom' and an 'unavoidable change'. Once spoken to, many voices assault you about the coming bloom, until you mention the marks on the ground. Their voices finally calm to a distinguishable level.
"Huge gnome. HUGE. Pointy ears. Not unusual. But the bloom! The Bloom! With that, the vines are in an uproar again.
You get the feeling these vines weren't terribly intelligent, but weren't upset about whatever made the tracks.

So each wager has 1/3 clues found, Boom feel free to retcon conversations about the spoilers, but both Jamila and Falbin will dismiss plant speech as unintelligible, and then quickly and ashamedly apologize to the humanoid plant.

Once the group reaches 5 miles South of Bellis--1 mile closer than Falbin anticipated-the landscape changes. Cool autumn winds become balmy zephyrs, trees bare of leaf yield to junglelike growth, and Falbin says, "These plants have no business growing in this time of year... nor those in this summery environment. Everything is out of place, and twice as big as it should be!" Although the undergrowth covers the path in places, it is not enough to make the trek difficult.

Once more assuming close examination due to the wagers, here's some more skill checks for you!

Knowledge(geography or planes) 15+:
By sheer observation and prior knowledge, you can calculate the rate at which this anomaly is expanding. You think Jamila would be interested in this information.

Knowledge(arcana) or Spellcraft 15+:
The vines underfoot closely resemble an augmented version of entangle, a favorite spell among druids of all kinds. You think Falbin would be interested in this information.

Edit: Yep. Same 15. Sorry!

The Concordance

Female N Wayang Rogue/Mesmerist 2 | HP: 17/17 | AC: 18 (15 Tch, 14 Fl) | CMB: -1, CMD: 13 (9 Fl) | F: +3, R: +9, W: +2 | Init: +5 | Perc: +6 (+2 to avoid surprise), SM +0 | Speed 20ft | Active conditions: none

Knowledge (arcana): 1d20 + 5 ⇒ (11) + 5 = 16 Assuming same DC of 15 as all similar checks

Studying the vines, Vari's shoulders begin so slump as she recognizes something. Sheepishly, she calls Falbin and Jamila over. "Well, this may support your Druid theory... these vines are definitely part of an augmented entangle spell, a favorite of druids everywhere." But she brightens and her voice grows stronger. "But just because we know druids are here doesn't mean that they are causing this. Their presence is predictable... they would be just as concerned about this unseasonal development as any of us would be. Probably more!"

"I haven't lost yet...." she mutters, her voice trailing off.

Liberty's Edge

Female Half-Orc Investigator 1 | HP 9/9 | AC: 14 (T: 11, FF: 13)| Saves (+1 vs enchantment): F:+1, R:+3, W:+2 | BAB: +0, CMB: +2, CMD: 13, | Init: +1 | Perc. +4 (+2 to find hidden objects, +3 to find traps) | Extracts: (1st) 0/2 | Inspiration (3/5)

Talking to Falbin

Tazra nods along to the gnome's explanations, occasionally taking notes. At Stefan's shop they'd always purchased their herbs, so hearing about the collection side of things is fairly interesting. (Although her eyes do glaze over a bit when he starts talking about how herbs are used in various alchemical concoctions).

He does seem to be in a better mood now, even vaguely acknowledging that the clouds support Jamila's theory. Tazra mentally congratulates herself on a job well done.

Gathering the evidence

Spellcraft, Free Inspiration: 1d20 + 8 + 1d6 ⇒ (7) + 8 + (3) = 18

And this should improve his mood even further. Tazra doesn't see anything to support Jamila's theory right now, but the entangle spell definitely supports Falbin's. She adds another tick mark to his column.


The Confirmation | Oathbreakers Die

Eranahu, are you trained in either of those? Also how would you have +3?

The Concordance

Male Human (Varisian) Ranger (Ilsurian Archer) 1 HP 11/11 | AC 14 F 10 T 14 | Init +2 | F +3 R +2 W +4 | Perception +8

crap, my bad. I was thinking of my archaeologist I'm playing in another pbp. Sorry, retcon that.

The Concordance

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active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"Hey, the forest vines are talking to me. They're pretty upset. They know about a giant gnome that comes this way, but they're not upset about that. They keep talking about a great and unavoidable Bloom! It sounds like a bad thing."

In the summery jungle, small flowers begin to appear on Boom Sticks. "Oh! That's odd. Sort of... nice though." He plucks one of his flowers and offers it to Jamilia. "Summer."

The Concordance

Male Dwarf Kinetic Knight (Hydrokinetic) 2 | HP 23/23 NL 2 | Burn 1/7 | AC 21, T 13, FF 18 | F +7(10), R +6(9), W +2(5) | Init +3 | Perc +7

Umbaraki's education is not sufficient to uncover any additional clues. So instead he busies himself collecting jungle flowers in full bloom in the hopes of giving a full accounting of Summer to the rest of the Concordance.

The Concordance

Male Human (Varisian) Ranger (Ilsurian Archer) 1 HP 11/11 | AC 14 F 10 T 14 | Init +2 | F +3 R +2 W +4 | Perception +8

Let me try this again now that I am in the right frame of mind.

Spellcraft: 1d20 + 4 ⇒ (2) + 4 = 6

"Flowers. That's a good idea Umbaraki. What's that Boom? Unavoidable Bloom? Anyone ever hear of such a thing? If it's unavoidable, then the druids must not have anything to do with it. Definitely sounds planar."

quieter, he says more to himself "Though I really don't know anything about that kinda thing."


The Confirmation | Oathbreakers Die

"Bloom... Bloom!" Jamila exclaims while everyone's busy looking at the vines below. "Tazra, may I borrow the back side of that paper you're using?" Jamila looks at Tazra, then to Boom Sticks, "I am so sorry Boom Sticks. I should not have discounted the vines you spoke to, nor will I discount plant intelligence again."

Falbin speaks up, "Stop being a sore loser Jamila, accept that I have a point in my column and you don't!"

Boom Sticks:
If Boom chooses to speak with more vines, I believe a diplomacy check will be in order.

The Concordance

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active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"Plants are people too you know!"

Boomy will speak with the summery vines:

speak with vines:
"Hey friends, I'm Boom Sticks! I'm new here. It's very warm. Do you know the Warmth and the Light? Can you tell me about the Great Bloom?"

diplomacy: 1d20 + 6 ⇒ (1) + 6 = 7
diplomacy, GM reroll: 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24


The Confirmation | Oathbreakers Die

Speak with plants:
You may need to enlighten me on what the Warmth and the Light are
"Boom Sticks... Yes, we can tell you about the bloom..." These vines sound much older and more mature than those Boom previously spoke with. "We are but seedlings in age... This bloom has brought fast change, and we know not why... Only that magic has come from that way, and is spreading..." The vines wriggle and grow before your eyes, indicating South. "That is all we know..."

Liberty's Edge

Female Half-Orc Investigator 1 | HP 9/9 | AC: 14 (T: 11, FF: 13)| Saves (+1 vs enchantment): F:+1, R:+3, W:+2 | BAB: +0, CMB: +2, CMD: 13, | Init: +1 | Perc. +4 (+2 to find hidden objects, +3 to find traps) | Extracts: (1st) 0/2 | Inspiration (3/5)

"Of course. Do you need a pen as well?"

Tazra hands over the paper and (if requested) her pen.


The Confirmation | Oathbreakers Die

"Thank you Tazra!" Jamila starts scribbling calculations like mad on the back of the sheet of paper. "Aha! This verdant zone is expanding at the same rate as something known as a bloom. A bloom occurs around a rift between the material plane and the first world. Falbin, the plants themselves know this isn't merely the work of some rogue druids!"

Falbin grumbles and turns to see Boom Sticks conversing with some of the vines that appear to be subject to an entangle spell. "Well, please tell me that these vines have been affected by druidic magic, not planar magic?"

Grand Lodge

Female human (Shoanti) druid (plains druid) 1 | HP 9/9 | AC 16 T 13 FF 13 | CMB +1, CMD 14 | F: +3, R: +3, W: +5 | Init: +3 | Perc: +7, SM: +3 | Speed 30ft | Spells: 1st 5/5 | Active conditions: None. | Arrows Cold Iron 50/50.

'This forrest, nothing here makes any sense, maybe I am not cut out to be a pathfinder. And I seem to have offended the archer, what did I say to him?'

"Giants and vines do not lay the blame on the druids"

The Concordance

Male Human (Varisian) Ranger (Ilsurian Archer) 1 HP 11/11 | AC 14 F 10 T 14 | Init +2 | F +3 R +2 W +4 | Perception +8

Eranahu's face brightens at this news. Is that one point or two for Jamila for the win? Haha."


The Confirmation | Oathbreakers Die

I really wish I had access to Scenario #3-5: Tide of Twilight or had played it. That's where Falbin's story between him and the Briar Henge druids is.

Falbin turns to Grimaldi "But you haven't seen these druids first-hand! They nearly burned my house and my garden to the ground! If it wasn't for your pathfinder agents... anyways, there are agents in the Society that will testify that giants and vines are at least indicative of the Briar Henge druids. That's not to say all druids are bad, but this lot's as bad as it gets."

He then turns to Eranahu, "Let's let the plants talk and see what they say, though I may as well already admit to the tie at two points of evidence each."

The Concordance

Male Dwarf Kinetic Knight (Hydrokinetic) 2 | HP 23/23 NL 2 | Burn 1/7 | AC 21, T 13, FF 18 | F +7(10), R +6(9), W +2(5) | Init +3 | Perc +7

Umbaraki rests a clammy, but possibly comforting hand on Falbin's shoulder and nods approvingly as he admits to Jamila's point.

Evidence that both of them are correct about the presence of their suspects. No evidence that either is the root cause, though Jamila's theory still holds more water.

The Concordance

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active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"The Warmth and the Light" is what passes for Boom Sticks' deity. He had a kind of a religious experience with a certain entity that appears in 7:12 The Twisted Circle. Henceforth he's going to ask every vine he can talk to about it - especially vines that are growing where or how they oughtn't to be.

"Did you see those vines move just now Falbin? They pointed to where the magic comes from. It's the Bloom, and it's south of here. Though these vines are very young, they have grown very fast. This is because of the Bloom. The vines say it is spreading."

'Do I look taller to you?"

The Concordance

Male Human (Varisian) Ranger (Ilsurian Archer) 1 HP 11/11 | AC 14 F 10 T 14 | Init +2 | F +3 R +2 W +4 | Perception +8

lol!

Liberty's Edge

Female Half-Orc Investigator 1 | HP 9/9 | AC: 14 (T: 11, FF: 13)| Saves (+1 vs enchantment): F:+1, R:+3, W:+2 | BAB: +0, CMB: +2, CMD: 13, | Init: +1 | Perc. +4 (+2 to find hidden objects, +3 to find traps) | Extracts: (1st) 0/2 | Inspiration (3/5)

Tazra looks sympathetically at Falbin. So far the evidence is definitely supporting Jamila's theory. The unnatural clouds and this 'Bloom' both point directly to a planar rift. Meanwhile druids might have been here, but we've seen no evidence that they are responsible.

"No one is doubting the evil of these Briar Henge druids, Falbin." And if anyone is, hopefully they have the tact not to say so! "I'm sure they are terrible indeed, whether they are responsible for this phenomena or not."

"Do Blooms only ever occur around planar rifts, or are there other possible explanations?" She does go ahead and put a mark in the 'Jamila' column once she gets the paper back.

The Concordance

Male Dwarf Kinetic Knight (Hydrokinetic) 2 | HP 23/23 NL 2 | Burn 1/7 | AC 21, T 13, FF 18 | F +7(10), R +6(9), W +2(5) | Init +3 | Perc +7
Boom Sticks wrote:
"He had a kind of a religious experience with a certain entity that appears in 7:12 The Twisted Circle.

Umbaraki knows nothing of this entity, but his player's eyebrows just shot up! :-p


The Confirmation | Oathbreakers Die

Falbin heaves a heavy sigh, but brightens a little at the nice gesture from Umbaraki. "While I'm no expert, I'd imagine something this big, there would have to be a lot of magic at play, be it druids or first-world magic."

Jamila nods, and the group continues deeper into the verdant zone.

To summarize, both theories got a point, one with a skill check, and the other with a racial trait equivalent to a third level spell and a skill check. That said, Sorry Boom, I don't think that'll work again ;)

Not long after travel resumes, the party comes across a clearing where shaggy mushrooms sprout up to 5 feet tall. The soil has changed from a normal brown coloration to gray, a stark difference. A few pools of water dot the landscape, some shimmering more than others. See slide #5, mushrooms are difficult terrain.

Two enormous frog-like beasts hunt for prey among the mushrooms. Their tongues are bright orange, and their skin changes colors constantly. Blue square frog is slightly larger than than the red square.

GM screen:

Grimaldi SM: 1d20 + 3 ⇒ (5) + 3 = 8
Tazra SM: 1d20 + 3 ⇒ (2) + 3 = 5
Vari SM: 1d20 ⇒ 19
Umbaraki SM: 1d20 + 7 ⇒ (18) + 7 = 25
Boom Sticks SM: 1d20 + 2 ⇒ (17) + 2 = 19
Eranahu SM: 1d20 + 4 ⇒ (17) + 4 = 21

Vari, Umbaraki, Boom Sticks, & Eranahu:

You notice that the frogs seem to be talking intelligibly to each other

Initiative:

Grimaldi Initiative: 1d20 + 3 ⇒ (6) + 3 = 9
Tazra Initiative: 1d20 + 6 ⇒ (11) + 6 = 17
Vari Initiative: 1d20 + 5 ⇒ (11) + 5 = 16
Umbaraki Initiative: 1d20 + 3 ⇒ (11) + 3 = 14
Boom Sticks Initiative: 1d20 + 3 ⇒ (17) + 3 = 20
Eranahu Initiative: 1d20 + 2 ⇒ (16) + 2 = 18
??? Initiative: 1d20 + 6 ⇒ (14) + 6 = 20
GM red Initiative: 1d20 + 1 ⇒ (2) + 1 = 3
GM blue Initiative: 1d20 + 1 ⇒ (11) + 1 = 12

Jamila shouts "Look! These are interesting. I'd imagine newer Pathfinder agents like yourselves would relish the opportunity to practice your combat skills. I'll be up here if you need me." With that, she flies up to hover atop a mushroom, though she does draw her longbow. Falbin looks taken aback and immediately falls to the back of the party, saying "I don't know how to fight! Help!"

Combat Card:

Round 1
Bold may act
Boom Sticks
Eranahu
Tazra
Vari
Umbaraki
--------
GM blue
---------
Grimaldi
--------
GM red

Feel free to post combat opening statements outside of initiative

Liberty's Edge

Female Half-Orc Investigator 1 | HP 9/9 | AC: 14 (T: 11, FF: 13)| Saves (+1 vs enchantment): F:+1, R:+3, W:+2 | BAB: +0, CMB: +2, CMD: 13, | Init: +1 | Perc. +4 (+2 to find hidden objects, +3 to find traps) | Extracts: (1st) 0/2 | Inspiration (3/5)

Tazra moves closer to the frogs, unsheathing her greataxe as she does so. It's difficult moving through the mushrooms, which delays her approach.

Move action: Move 15 feet (difficult terrain)
Second move action: Draw weapon.

The Concordance

Female N Wayang Rogue/Mesmerist 2 | HP: 17/17 | AC: 18 (15 Tch, 14 Fl) | CMB: -1, CMD: 13 (9 Fl) | F: +3, R: +9, W: +2 | Init: +5 | Perc: +6 (+2 to avoid surprise), SM +0 | Speed 20ft | Active conditions: none

"Are they... are they talking to each other?" Vari seems puzzled, and listens to the sounds of the frogs' croaks more intently. "They are... that's intelligent conversation if I've ever heard it!?"

"Maybe we could convince them to not eat us... if anybody can figure out how to speak their language."

She moves towards a patch of mushrooms to the south and begins the difficult work of moving through them.

Actions:

Double move: 15' normal, 10' difficult, 5' normal terrain for a total of 40' movement cost


The Confirmation | Oathbreakers Die

Just an fyi, there is a path that the tokens are on between the mushrooms, unless you intended to end your turn in that square Tazra


The Confirmation | Oathbreakers Die

Jamila gasps and casts a spell on herself, then calls out "They're father and son, and the father is trying to convince the son that he needs to eat a healthy meal--YOU!"

She then turns and says something in croaks and ribbets to the frogs, which makes the frogs hesitate and look at each of you with disgust, but does not seem to dissuade them from eating you.

I didn't see where anyone had any ability to speak with animals, but feel free to let me know if I missed something and you'd like to use that ability to get in on this frog-talk.

Liberty's Edge

Female Half-Orc Investigator 1 | HP 9/9 | AC: 14 (T: 11, FF: 13)| Saves (+1 vs enchantment): F:+1, R:+3, W:+2 | BAB: +0, CMB: +2, CMD: 13, | Init: +1 | Perc. +4 (+2 to find hidden objects, +3 to find traps) | Extracts: (1st) 0/2 | Inspiration (3/5)

Thanks, I thought they were standing on mushrooms. I’ve moved closer to the frogs but still can’t attack this turn. The difficulties of +0 BAB.


The Confirmation | Oathbreakers Die

Tazra moves between the mushrooms to stand between her allies and the beasts! Red frog was ill-prepared to try to bite at the half-orc moving past.

Vari tries a more subtle approach, traveling through the mushrooms to seek her approach.

Combat Card:

Round 1
Bold may act
Boom Sticks
Eranahu

Tazra
Vari
Umbaraki
--------
GM blue
---------
Grimaldi
--------
GM red

The Concordance

Male Human (Varisian) Ranger (Ilsurian Archer) 1 HP 11/11 | AC 14 F 10 T 14 | Init +2 | F +3 R +2 W +4 | Perception +8

Actions:
Assuming I can move around the mushrooms as difficult terrain as you said, I will move 15' to the right and take a shot at Red

If no one can convince them not to eat us, I may have a suggestion."

Eranahu shoots at Red
longbow: 1d20 + 5 ⇒ (16) + 5 = 211d8 ⇒ 8

The Concordance

Male Human (Varisian) Ranger (Ilsurian Archer) 1 HP 11/11 | AC 14 F 10 T 14 | Init +2 | F +3 R +2 W +4 | Perception +8

Retcon. That would be at a -4 if Tazra is in combat with it. 17 to hit instead of 21.

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"People-eating-frogs? This ought to scare them off!"

Boom Sticks moves right up to the frogs and levels his blunderbuss at them, then pulls the trigger spraying them with cold iron pellets 15' cone:

Boom vs red, scatter, vs touch: 1d20 + 6 - 2 ⇒ (4) + 6 - 2 = 8damage: 1d6 ⇒ 3
Boom vs blue, scatter, vs touch: 1d20 + 6 - 2 ⇒ (4) + 6 - 2 = 8damage: 1d6 ⇒ 6

firearm scatter rules:
Scatter Weapon Quality: A weapon with the scatter weapon quality can shoot two different types of ammunition. It can fire normal bullets that target one creature, or it can make a scattering shot, attacking all creatures within a cone. Cannons with the scatter weapon quality only fire grapeshot, unless their descriptions state otherwise. When a scatter weapon attacks all creatures within a cone, it makes a separate attack roll against each creature within the cone. Each attack roll takes a –2 penalty, and its attack damage cannot be modified by precision damage or damage-increasing feats such as Vital Strike. Effects that grant concealment, such as fog or smoke, or the blur, invisibility, or mirror image spells, do not foil a scatter attack. If any of the attack rolls threaten a critical, confirm the critical for that attack roll alone. A firearm that makes a scatter shot misfires only if all of the attack rolls made misfire. If a scatter weapon explodes on a misfire, it deals triple its damage to all creatures within the misfire radius.

Making the ranged attack provokes an AoO, but it looks like the froggies are flat-footed.

Grand Lodge

Female human (Shoanti) druid (plains druid) 1 | HP 9/9 | AC 16 T 13 FF 13 | CMB +1, CMD 14 | F: +3, R: +3, W: +5 | Init: +3 | Perc: +7, SM: +3 | Speed 30ft | Spells: 1st 5/5 | Active conditions: None. | Arrows Cold Iron 50/50.

Grimaldi lays her hand on her mount as the firearm blasts, whether to reassure herself or the mare is not clear.


The Confirmation | Oathbreakers Die

Eranahu shoots and sticks the frog in the side, and it croaks out in pain! The wound bleeds profusely a blue-green blood.

The frogs absently stare at Boom, looking thoroughly annoyed. All of the pellets bounce off the frogs' skin.

They are indeed flat-footed, or else Tazra would be stuck in junior's mouth

The frogs converse, and Jamila shouts "The dad told the son that the plant creature is different and might be tasty after all! And... they think they're immortal? Or at least that they'll be resurrected if they are slain here."

Combat Card:

Round 1
Bold may act
Boom Sticks
Eranahu
Tazra
Vari
Umbaraki
--------
GM blue
---------
Grimaldi
--------
GM red

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

Ooops! should have remembered to change shape after shooting - these carnivorous frogs wouldn't munch on a simple vine would they :o

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