Mummy's Mask (Inactive)

Game Master Daniel Penfold 351

In the wilds of Osirian something is shifting beneath the sands.

The rules

Notes

Treasure List

Maps

images


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Male High Azlanti DM

Can I have Perception checks please.


TN Male Human bard 3 (HP 17 AC:14 T:14 F:10 Saves F:+1 R:+7 W:+3 CMB:+2 CMD:16 Init:+4 Perc: +6)

Cyrmic; Perception +6: 1d20 + 6 ⇒ (1) + 6 = 7


Monk/3 HP 12/32 Nonlethal: 0 |AC 17/T 17/FF 14 +2 VS Rays| F+5/R+5/W+5 | CMD 23 +2 VS Grapple |Init + 2 | Perc +11

per: 1d20 + 11 ⇒ (7) + 11 = 18


Female Human Oracle 3 | HP 22/22 | AC: 17 (T: 12, FF: 15)| Saves (+2 vs fear, +4 vs curses): F:+3, R:+3, W:+4 | BAB: +2, CMB: +4, CMD: +13, | Init: +2 | Darkvision 60ft | Perc. +7, SM +7 | Spells: (1st) 2/6

Perception: 1d20 + 7 ⇒ (10) + 7 = 17

Shukara hangs back as the others debate the merits of opening the sarcophagus. Sure there might be treasure of some kind, but there also might be an undead monstrosity angry at them for disturbing its rest.

Best not to risk it.


Male High Azlanti DM

Shukara and Seeker you can see that there is a secret compartment at the base of the sarcophagus, however there is a trap on the compartment as well.


Male LG Human (Mwangi) Occultist (Panoply Savant) 5 | HP 33 | AC 21 T 13 FF 18 | CMB +9*, CMD 22* | F: +7, R: +6, W: +7 | Init: +2 | Perc: +8, SM: +8 | Speed 20ft | Focus Points: 13 (4 abjuration, 9 transmutation)

"Care to open it, Cymric? Do you detect any magic or curses?" Ogochukwu asks.

What about this compartment, Seeker? Ogobhukwu signs to the Oread.


Female Human Oracle 3 | HP 22/22 | AC: 17 (T: 12, FF: 15)| Saves (+2 vs fear, +4 vs curses): F:+3, R:+3, W:+4 | BAB: +2, CMB: +4, CMD: +13, | Init: +2 | Darkvision 60ft | Perc. +7, SM +7 | Spells: (1st) 2/6

Upon seeing the compartment, (and the trap), Shukara briefly moves forward to check it for magic. "Pretty cleverly hidden, and well-protected to boot. I wonder what's in there?"

Scanning it with Detect Magic just in case.


Male High Azlanti DM

Shukara you can tell that the trap itself is magical but the contents of the hidden area also contains 2 magical auras


Male High Azlanti DM

Are you going to try and open and disable it?


Male LG Human (Mwangi) Occultist (Panoply Savant) 5 | HP 33 | AC 21 T 13 FF 18 | CMB +9*, CMD 22* | F: +7, R: +6, W: +7 | Init: +2 | Perc: +8, SM: +8 | Speed 20ft | Focus Points: 13 (4 abjuration, 9 transmutation)

I think Cymric is the one with those skills. Ogochukwu has +8 disable device, so he can try to aid

Ogochukwu tries to help Cymric disable the trap

disable device, AID: 1d20 + 8 ⇒ (4) + 8 = 12


TN Male Human bard 3 (HP 17 AC:14 T:14 F:10 Saves F:+1 R:+7 W:+3 CMB:+2 CMD:16 Init:+4 Perc: +6)

Cyrmic; Perception +6: 1d20 + 6 ⇒ (9) + 6 = 15
Cymric; Disable Device +11: 1d20 + 11 ⇒ (20) + 11 = 31

Cymric looks hard at the coffin, finding the trap with his companions help, and then tries disabling it.


Female Human Oracle 3 | HP 22/22 | AC: 17 (T: 12, FF: 15)| Saves (+2 vs fear, +4 vs curses): F:+3, R:+3, W:+4 | BAB: +2, CMB: +4, CMD: +13, | Init: +2 | Darkvision 60ft | Perc. +7, SM +7 | Spells: (1st) 2/6

"So, the trap is magical." Shukara backs away nervously. "That's about all I can tell you. Best of luck!"

Shukara doesn't actually have Spellcraft, so she can't identify the auras.


Male High Azlanti DM

Cymric manages to disable the lock and open the secret compartment. Inside you find the following:

An onyx funerary mask worth 20gp

A gold and black enamelled holy symbol of Nethys worth 50gp

A pearl of power at 1st level

A ring of the grasping grave.


Male High Azlanti DM

What do you want to do next?


Monk/3 HP 12/32 Nonlethal: 0 |AC 17/T 17/FF 14 +2 VS Rays| F+5/R+5/W+5 | CMD 23 +2 VS Grapple |Init + 2 | Perc +11

”Impressive.” Seeker signs. ”To disable a hundreds-year old trap with such little effort. Your knowledge and skill are truly remarkable.” The objects in the hidden chamber seem appropriate for such a burial, and Seeker does not see any reason to disturb the sarcophagus further, so he moves on to the next unexplored chamber.

Do we even have any prepared casters in our party lol. Room to NW of D19 next.


Male LG Human (Mwangi) Occultist (Panoply Savant) 5 | HP 33 | AC 21 T 13 FF 18 | CMB +9*, CMD 22* | F: +7, R: +6, W: +7 | Init: +2 | Perc: +8, SM: +8 | Speed 20ft | Focus Points: 13 (4 abjuration, 9 transmutation)

I don't think we do have any prepared casters... sad day.

Ogochukwu follows Seeker, agreeing with his praise of Cymric.


Female Human Oracle 3 | HP 22/22 | AC: 17 (T: 12, FF: 15)| Saves (+2 vs fear, +4 vs curses): F:+3, R:+3, W:+4 | BAB: +2, CMB: +4, CMD: +13, | Init: +2 | Darkvision 60ft | Perc. +7, SM +7 | Spells: (1st) 2/6

Shukara continues to stay near their prisoner as they travel, monitoring his condition and ensuring they'll have plenty of notice before he wakes up. "Yes, really nicely done. Where did you even learn how to disarm traps like that?"


Male High Azlanti DM

A large. star shaped fountain with a circular basin in the centre occupies most of this octagonal chamber, surrounded by a ring of stones engraved with heiroglyphs. Roaring blue flames rise from the basin to almost touch the ceiling. The heiroglyphs read that this is a pool of protection.


Monk/3 HP 12/32 Nonlethal: 0 |AC 17/T 17/FF 14 +2 VS Rays| F+5/R+5/W+5 | CMD 23 +2 VS Grapple |Init + 2 | Perc +11

Since the last pool had positive benefits, Seeker risks a drink from this one.


Male High Azlanti DM

The water seems to have no effect on Seeker.


Male LG Human (Mwangi) Occultist (Panoply Savant) 5 | HP 33 | AC 21 T 13 FF 18 | CMB +9*, CMD 22* | F: +7, R: +6, W: +7 | Init: +2 | Perc: +8, SM: +8 | Speed 20ft | Focus Points: 13 (4 abjuration, 9 transmutation)

Ogochukwu also has a drink from the waters of the pool.

"Any magic in here?" he asks Shukara and Cymric as he searches the room

perception: 1d20 + 6 ⇒ (9) + 6 = 15


Female Human Oracle 3 | HP 22/22 | AC: 17 (T: 12, FF: 15)| Saves (+2 vs fear, +4 vs curses): F:+3, R:+3, W:+4 | BAB: +2, CMB: +4, CMD: +13, | Init: +2 | Darkvision 60ft | Perc. +7, SM +7 | Spells: (1st) 2/6

Shukara dutifully checks the waters for magic, (although she most definitely doesn't drink from them). She also examines the flames, which seem particular to her. "How did they make fires that would last for thousands of years?"


Male High Azlanti DM

Ogochukwu you feel imbued with magical energy.

For the next 24 hours you can cast one spell of the evocation school at +1 caster level and with a +1 bonus to the saving throw DC for the next 24 hours.

You do not find anything else of interest. Shukara you realise that the flames are a permanent image.


Monk/3 HP 12/32 Nonlethal: 0 |AC 17/T 17/FF 14 +2 VS Rays| F+5/R+5/W+5 | CMD 23 +2 VS Grapple |Init + 2 | Perc +11

A much needed respite, regardless. Seeker thinks. ”Do you think it is the water that is enchanted, or the well?” He signs. A spring of magical water underneath the city would certainly be interesting.


Male LG Human (Mwangi) Occultist (Panoply Savant) 5 | HP 33 | AC 21 T 13 FF 18 | CMB +9*, CMD 22* | F: +7, R: +6, W: +7 | Init: +2 | Perc: +8, SM: +8 | Speed 20ft | Focus Points: 13 (4 abjuration, 9 transmutation)

is Cymric going to search the room


TN Male Human bard 3 (HP 17 AC:14 T:14 F:10 Saves F:+1 R:+7 W:+3 CMB:+2 CMD:16 Init:+4 Perc: +6)

Cyrmic; Perception +6: 1d20 + 6 ⇒ (9) + 6 = 15

Cymric takes a look around the room, searching for anything of interest.


Male High Azlanti DM

Searching the room, you do not find anything else of interest.


Female Human Oracle 3 | HP 22/22 | AC: 17 (T: 12, FF: 15)| Saves (+2 vs fear, +4 vs curses): F:+3, R:+3, W:+4 | BAB: +2, CMB: +4, CMD: +13, | Init: +2 | Darkvision 60ft | Perc. +7, SM +7 | Spells: (1st) 2/6

Shukara eyes the pool, still dubious even after Ogochukwu seemed rejuvenated by the waters. "I would imagine it's the well. Otherwise wouldn't the water have run out by now? With people drinking it and all." She watches as Cymric searches the place. "If there's nothing else here, then I suppose we should move on to the western rooms?"


Monk/3 HP 12/32 Nonlethal: 0 |AC 17/T 17/FF 14 +2 VS Rays| F+5/R+5/W+5 | CMD 23 +2 VS Grapple |Init + 2 | Perc +11

"Indeed." Seeker signs.

Onward and westward.


Male LG Human (Mwangi) Occultist (Panoply Savant) 5 | HP 33 | AC 21 T 13 FF 18 | CMB +9*, CMD 22* | F: +7, R: +6, W: +7 | Init: +2 | Perc: +8, SM: +8 | Speed 20ft | Focus Points: 13 (4 abjuration, 9 transmutation)

Ogochukwu nods and moves to the west with Seeker

I'm bummed we couldn't find the secret door


Monk/3 HP 12/32 Nonlethal: 0 |AC 17/T 17/FF 14 +2 VS Rays| F+5/R+5/W+5 | CMD 23 +2 VS Grapple |Init + 2 | Perc +11

What secret room.


Male High Azlanti DM

A stone altar flanked by two bronze urns sits against the north wall of this chamber. To the south, three rows of stone pews face the altar. A lacquered wooden cabinet is bolted to the western wall at head level, and a long stone table runs parallel to the east wall. Stone double doors exit the room to the east and west.

Standing next to the altar is a skeletal figure carrying a large spear.


Male LG Human (Mwangi) Occultist (Panoply Savant) 5 | HP 33 | AC 21 T 13 FF 18 | CMB +9*, CMD 22* | F: +7, R: +6, W: +7 | Init: +2 | Perc: +8, SM: +8 | Speed 20ft | Focus Points: 13 (4 abjuration, 9 transmutation)

Expecting trouble from the skeleton, Ogochukwu switches to his flail. "Are you the guardian of this place? " he asks it


Male High Azlanti DM

"Yes, I am Senenmerek, the guardian of this place, and you are intruders. You will leave immediately or I will kill you."

You can see that the skeletal figure is quite badly beaten, as if he previously only just manages to survive a fight.


Male LG Human (Mwangi) Occultist (Panoply Savant) 5 | HP 33 | AC 21 T 13 FF 18 | CMB +9*, CMD 22* | F: +7, R: +6, W: +7 | Init: +2 | Perc: +8, SM: +8 | Speed 20ft | Focus Points: 13 (4 abjuration, 9 transmutation)

"Who intruded here before us? " Ogochukwu asks


Female Human Oracle 3 | HP 22/22 | AC: 17 (T: 12, FF: 15)| Saves (+2 vs fear, +4 vs curses): F:+3, R:+3, W:+4 | BAB: +2, CMB: +4, CMD: +13, | Init: +2 | Darkvision 60ft | Perc. +7, SM +7 | Spells: (1st) 2/6

"Seems like everyone's intruding here today." Shukara steps forward, bright if somewhat shaky smile on her face. "Look, Mr. Senenmerek, we don't want any trouble. We're just trying to clear this place of all the other troublemakers. Like him." She gestures towards their unconscious prisoner. "So, could you let us pass so we can check these last few rooms? Then we'll leave, I promise."

Bluff: 1d20 + 10 ⇒ (16) + 10 = 26


Male High Azlanti DM

"Someone came here in black robes and stole the mask of the forgotten pharoah.

Very well, I will let you leave but do not come back here again."


Male LG Human (Mwangi) Occultist (Panoply Savant) 5 | HP 33 | AC 21 T 13 FF 18 | CMB +9*, CMD 22* | F: +7, R: +6, W: +7 | Init: +2 | Perc: +8, SM: +8 | Speed 20ft | Focus Points: 13 (4 abjuration, 9 transmutation)

Ogochukwu frowns, uncomfortable leaving the room further explored, but opts to follow Shukara's lead.

"Nice work" he whispers to her


Monk/3 HP 12/32 Nonlethal: 0 |AC 17/T 17/FF 14 +2 VS Rays| F+5/R+5/W+5 | CMD 23 +2 VS Grapple |Init + 2 | Perc +11

"Might we discuss this missing mask with Senenmerek? It is possible it could be retrieved. Stolen powerful artifacts often come with terrible curses. Wati could be at risk."


Male High Azlanti DM

I'm assuming for the moment you have moved on to the final room.

Two columns carved to resemble men with their arms crossed over their chests, holding a khopesh in one hand and an ankh in the other, support the ceiling of this long chamber. Deep alcoves in the walls form burial chambers, some of which are sealed with stone doors. Other sepulchres just have sarcophagi tucked inside, while a few appear empty. To the north and south, wide passages exit the room through the east wall, each leading to stone double doors.


Male LG Human (Mwangi) Occultist (Panoply Savant) 5 | HP 33 | AC 21 T 13 FF 18 | CMB +9*, CMD 22* | F: +7, R: +6, W: +7 | Init: +2 | Perc: +8, SM: +8 | Speed 20ft | Focus Points: 13 (4 abjuration, 9 transmutation)

"Yes, we would probably talk to him. " Ogochukwu says.

He does his best to explore the new room.

perception check: 1d20 + 6 ⇒ (15) + 6 = 21


TN Male Human bard 3 (HP 17 AC:14 T:14 F:10 Saves F:+1 R:+7 W:+3 CMB:+2 CMD:16 Init:+4 Perc: +6)

Cyrmic; Perception +6: 1d20 + 6 ⇒ (2) + 6 = 8

Cymric follows the group into the room and scans it, seeing pretty much only his own feet.


Monk/3 HP 12/32 Nonlethal: 0 |AC 17/T 17/FF 14 +2 VS Rays| F+5/R+5/W+5 | CMD 23 +2 VS Grapple |Init + 2 | Perc +11

Seeker takes time to examine each alcove as well as the doors sealing several of them.

Know Religion/Nobility for purpose of this room: 1d20 + 8 ⇒ (9) + 8 = 17
Know Engineering for the sealed alcoves: 1d20 + 9 ⇒ (8) + 9 = 17
Made rolls for each alcove.

Perception rolls:
Perception A: 1d20 + 11 ⇒ (10) + 11 = 21

Perception B: 1d20 + 11 ⇒ (9) + 11 = 20

Perception C: 1d20 + 11 ⇒ (6) + 11 = 17

Perception D: 1d20 + 11 ⇒ (2) + 11 = 13

Perception E: 1d20 + 11 ⇒ (20) + 11 = 31

Perception F: 1d20 + 11 ⇒ (1) + 11 = 12

Perception G: 1d20 + 11 ⇒ (15) + 11 = 26

Perception H: 1d20 + 11 ⇒ (17) + 11 = 28

Perception I: 1d20 + 11 ⇒ (14) + 11 = 25


Male High Azlanti DM

Seeker you can tell that this chamber was reserved for the high priests of the Sanctum. You know that the priests of the Sanctum of the Erudite Eye believed that mortal trinkets were not required in the afterlife.

Six of the sepulchres all contain sarcophagi. The northeast sepulchre appears empty, however Ogochukwu notices that there is a secret door within it.


Female Human Oracle 3 | HP 22/22 | AC: 17 (T: 12, FF: 15)| Saves (+2 vs fear, +4 vs curses): F:+3, R:+3, W:+4 | BAB: +2, CMB: +4, CMD: +13, | Init: +2 | Darkvision 60ft | Perc. +7, SM +7 | Spells: (1st) 2/6

"We can talk to him on our way out." Shukara is honestly amazed that it had worked. Apparently intelligent skeletons were just like people and could be reasoned with. Who would have thought?

As is customary she hangs back while the others search the room. If they get taken out by a trap or something, she'll still be around to heal them. But the entire room is gone over thoroughly and it seems the only thing of interest is a secret door.

"Wonder where that leads? I thought we were at the bottom of this place." She finds herself a little excited at the thought that there might be more the previous intruders hadn't discovered. Maybe even something super valuable?

If do they find anything though, they'll have to be careful not to let Senenmerek see it.


Male High Azlanti DM

What's the plan?


Monk/3 HP 12/32 Nonlethal: 0 |AC 17/T 17/FF 14 +2 VS Rays| F+5/R+5/W+5 | CMD 23 +2 VS Grapple |Init + 2 | Perc +11

Perception: 1d20 + 11 ⇒ (20) + 11 = 31
Engineering Secret Door: 1d20 + 9 ⇒ (20) + 9 = 29

Seeker attempts to divine the opening mechanism for the secret door.

Those rolls seem like overkill.


Male High Azlanti DM

Seeker, you can see a loose brick at the back of the chamber which looks as if it is the opening mechanism for the secret door.


Male LG Human (Mwangi) Occultist (Panoply Savant) 5 | HP 33 | AC 21 T 13 FF 18 | CMB +9*, CMD 22* | F: +7, R: +6, W: +7 | Init: +2 | Perc: +8, SM: +8 | Speed 20ft | Focus Points: 13 (4 abjuration, 9 transmutation)

Ogochukwu stands by with his bardiche ready.


Monk/3 HP 12/32 Nonlethal: 0 |AC 17/T 17/FF 14 +2 VS Rays| F+5/R+5/W+5 | CMD 23 +2 VS Grapple |Init + 2 | Perc +11

Seeker actuates the loose brick.

=O

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