DM-Camris' IRONFANG INVASION Chapter 1: Trail of the Hunted

Game Master Camris

Part 3: CRADLED IN STONE
The refugees need a place to call home, however temporarily, and it needs to be somewhere secure.
A set of caves in the area offers multiple opportunities, including concealment, food, and water, in addition to some wealth.
Aubrin vaguely remembers a troglodyte tribe called the Children of Stone that often harassed—and feasted upon—Chernasardo Rangers in the area during her time. Aubrin recalls the creatures—and their secure home—and asks the party to investigate the location as a possible long-term home.
ROLL20 TACTICAL MAP
Google Play Tactical Map
Southern Fangwood regional map


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Skills:
(Climb: +4; Diplo: +9; Escape Artist +7; Know(Arc/Dung/Local/Nature/Planes) +4; Perf(Comedy) +8 , Perf(Dance)) +8; Sense Motive: +7; Stealth +10; UMD +9)
Male Half-Orc (Chelish) Bard (Arrowsong Minstrel) 4
Vitals:
(HP: 34/34 AC: 17/14/13 [+2 v. goblinoids]; Percep: +7 [+9 v. hidden]; Init: +4; Fort +4, Ref: +10, Will: +6; CMD: 18; CMB +4; Speed: 30)

Yaron raises the bow and fires another shot, this time at the nearer entangled mite.

Longbow: 1d20 + 4 ⇒ (11) + 4 = 15 for 1d8 ⇒ 4


Female NG Half-elf Druid (Green Faith Initiate) 4 | HP 21/25 | AC 14 (18) T 12 FF 12 | CMB +4, CMD 14 | F: +6, R: +2, W: +7(+9 ench) | Init: +2 | Perc: +6, SM: +8 | Speed 30ft | Active conditions: None.

Faerieth throws another dart, this time at the mite at the far end of the entangled growth, that falls almost laughable short of her target.

Dart (20ft range increment): 1d20 + 3 - 2 ⇒ (3) + 3 - 2 = 4
1d4 + 1 ⇒ (2) + 1 = 3


Male NG Human (Nirmathi) Cavalier (Luring Cavalier/Beast Rider) 2 | HP 21 | AC 16 T 12 FF 14 | CMB +5, CMD 17 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +7, SM: +6 | Speed 30ft | Favored Terrain (Forest) +2 | Active conditions: None.

Arlen snaps off a shot at the remaining mite.

+2 str composite longbow, attack: 1d20 + 5 ⇒ (5) + 5 = 10
cold iron, piercing: 1d8 + 2 ⇒ (8) + 2 = 10


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

Making eye contact with the nearest mite he slams the side of his axe against his shield.

"Gonna lop your head clear off if you dont stand down!"

He called down doing his best to intimidate and distract the creature...but not getting into the entangle effect again.

intimidate: 1d20 + 2 ⇒ (15) + 2 = 17


Female NG Half-elf Druid (Green Faith Initiate) 4 | HP 21/25 | AC 14 (18) T 12 FF 12 | CMB +4, CMD 14 | F: +6, R: +2, W: +7(+9 ench) | Init: +2 | Perc: +6, SM: +8 | Speed 30ft | Active conditions: None.

Darry and John. See ooc. don't forget to adjust your HP


Human barbarian 2, CG, HP 15/26 Init +1; AC 19, touch 11, flat-footed 18 (+6 armor, +1 Dex, +2 shield), Fort +5, Ref +1, Will +2, Senses +7, Speed (30)40 ft Uncanny Dodge

Big John pulls his well broken in hatchet from his belt and hurls it at the mite with all the force he can muster.

”Catch this!”

Attack: 1d20 + 3 - 1 ⇒ (19) + 3 - 1 = 21
1d6 + 5 ⇒ (1) + 5 = 6

”Oooh! Ouch!”

”Heh, that’s gonna leave a mark.”


Round 2 completed_________________________

Yaron raises the bow and fires another shot, this time at the nearer entangled mite.
The arrow shoots right through the mite, exploding it into a messy spray.

Faerieth throws another dart, this time at the mite at the far end of the entangled growth, that falls almost laughable short of her target.

Arlen snaps off a shot at the remaining mite. But just missed.

Making eye contact with the nearest mite he slams the side of his axe against his shield.
"Gonna lop your head clear off if you dont stand down!"
The creature simply struggled harder, frighted out of its wits.

Big John pulls his well broken in hatchet from his belt and hurls it at the mite with all the force he can muster.
”Catch this!”
The hatchet spun through the air, then through the mite, the vines, grasses and the ground beneath it, splitting all of them in two.
”Oooh! Ouch!”
”Heh, that’s gonna leave a mark.”

The battle is over.


What do you do now?


Female NG Half-elf Druid (Green Faith Initiate) 4 | HP 21/25 | AC 14 (18) T 12 FF 12 | CMB +4, CMD 14 | F: +6, R: +2, W: +7(+9 ench) | Init: +2 | Perc: +6, SM: +8 | Speed 30ft | Active conditions: None.

As the battle quickly comes to an end, leaving only the rustle of entangling vegetation and the sound of the group's breathing, Faerieth commands the local plantlife back to it's natural state.

Dismiss spell


Skills:
(Climb: +4; Diplo: +9; Escape Artist +7; Know(Arc/Dung/Local/Nature/Planes) +4; Perf(Comedy) +8 , Perf(Dance)) +8; Sense Motive: +7; Stealth +10; UMD +9)
Male Half-Orc (Chelish) Bard (Arrowsong Minstrel) 4
Vitals:
(HP: 34/34 AC: 17/14/13 [+2 v. goblinoids]; Percep: +7 [+9 v. hidden]; Init: +4; Fort +4, Ref: +10, Will: +6; CMD: 18; CMB +4; Speed: 30)

Yaron says, "Let's get the other boot, then head to find the witch."


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

"alright you 'eard him boy, find the boot."

He said sliding off Sebastion and pulling out 1/2 of the magical boot. He let Sebastion take a good sniff of it before letting the big boy loose to track it down.

survival: 1d20 + 6 ⇒ (13) + 6 = 19


Human barbarian 2, CG, HP 15/26 Init +1; AC 19, touch 11, flat-footed 18 (+6 armor, +1 Dex, +2 shield), Fort +5, Ref +1, Will +2, Senses +7, Speed (30)40 ft Uncanny Dodge

Big john walks over and retrieves his hatchet.

”Are there more of these little crap bags down in their hole? I guess we gotta be ready, but hopefully we can get the boot and scoot on out.”

He begins windlassing the heavy crossbow to reload it.


Male NG Human (Nirmathi) Cavalier (Luring Cavalier/Beast Rider) 2 | HP 21 | AC 16 T 12 FF 14 | CMB +5, CMD 17 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +7, SM: +6 | Speed 30ft | Favored Terrain (Forest) +2 | Active conditions: None.

Arlen stands by with an arrow nocked.


Sebastion sniffs around.
None of the mites have anything of value.
The scent leads directly to the cave. He looks back at Darry, nose wrinkled.
So who's going in to the cave?

Roll20 map.


Male NG Human (Nirmathi) Cavalier (Luring Cavalier/Beast Rider) 2 | HP 21 | AC 16 T 12 FF 14 | CMB +5, CMD 17 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +7, SM: +6 | Speed 30ft | Favored Terrain (Forest) +2 | Active conditions: None.

Arlen prepares to follow or back up whoever goes into the cave first, Russet at his side.


Skills:
(Climb: +4; Diplo: +9; Escape Artist +7; Know(Arc/Dung/Local/Nature/Planes) +4; Perf(Comedy) +8 , Perf(Dance)) +8; Sense Motive: +7; Stealth +10; UMD +9)
Male Half-Orc (Chelish) Bard (Arrowsong Minstrel) 4
Vitals:
(HP: 34/34 AC: 17/14/13 [+2 v. goblinoids]; Percep: +7 [+9 v. hidden]; Init: +4; Fort +4, Ref: +10, Will: +6; CMD: 18; CMB +4; Speed: 30)

Yaron casts light on a stone, and then looks to the others, preparing to toss it into the darkness.

If nobody stops him, he'll throw the lit rock as far as he can into the cave


Human barbarian 2, CG, HP 15/26 Init +1; AC 19, touch 11, flat-footed 18 (+6 armor, +1 Dex, +2 shield), Fort +5, Ref +1, Will +2, Senses +7, Speed (30)40 ft Uncanny Dodge

”If it’s big enough we can all go in, or we can tie a rope to Darry, heh heh heh.”


Female NG Half-elf Druid (Green Faith Initiate) 4 | HP 21/25 | AC 14 (18) T 12 FF 12 | CMB +4, CMD 14 | F: +6, R: +2, W: +7(+9 ench) | Init: +2 | Perc: +6, SM: +8 | Speed 30ft | Active conditions: None.

How big is the entrance?


The entrance is 4 ft tall and 2 ft wide.


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

"well then, good thing you tallfolk brought a properly sized hero along eh?"

He muttered with a sigh drawing out his axe and shield and letting a shrill whistle out for his mount.

"Right behind me boy eh?"

He began before heading into the hopefully lighened by the glowing stone Yaron through in cave.


Female NG Half-elf Druid (Green Faith Initiate) 4 | HP 21/25 | AC 14 (18) T 12 FF 12 | CMB +4, CMD 14 | F: +6, R: +2, W: +7(+9 ench) | Init: +2 | Perc: +6, SM: +8 | Speed 30ft | Active conditions: None.

Just before Darry heads into the cave, Faerieth taps the point of the halfling's lance, uttering a druidic whisper as a warm glow spreads across it.

Cast light. Duration 20 mins


Male NG Human (Nirmathi) Cavalier (Luring Cavalier/Beast Rider) 2 | HP 21 | AC 16 T 12 FF 14 | CMB +5, CMD 17 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +7, SM: +6 | Speed 30ft | Favored Terrain (Forest) +2 | Active conditions: None.

Arlen waits near the entrance of the cave.


Female NG Half-elf Druid (Green Faith Initiate) 4 | HP 21/25 | AC 14 (18) T 12 FF 12 | CMB +4, CMD 14 | F: +6, R: +2, W: +7(+9 ench) | Init: +2 | Perc: +6, SM: +8 | Speed 30ft | Active conditions: None.

Correction. She casts it on his shield


Yaron tosses a rock with Light on in., Faerieth casts Light on Darry's shield.
Darry starts to go in, Sebastion right behind him.
Pressing in, he begins to smell garbage cooking, and starts to see the cave interior.

ROLL20 MAP


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

"Gah! They are terrible cooks, looks like some sort of kitchen setup."

He called back as he crept closer with Sebastion with him. He glanced around constantly looking for an attack from the shadows.

Darry perception: 1d20 + 3 ⇒ (8) + 3 = 11
perception Sebastion: 1d20 + 8 ⇒ (20) + 8 = 28


Male NG Human (Nirmathi) Cavalier (Luring Cavalier/Beast Rider) 2 | HP 21 | AC 16 T 12 FF 14 | CMB +5, CMD 17 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +7, SM: +6 | Speed 30ft | Favored Terrain (Forest) +2 | Active conditions: None.

Arlen waits anxiously for Darry's safe return.


M Elf Rogue (Guerilla) 2

Sor puts his back to the opening and watches their backs.


The Sebastion's snarl is Darrys only warning as four mites lunge to him out of the dark!
Mite 2 Wicked Thorn vs Darry: 1d20 ⇒ 14 for a possible 1d3 ⇒ 2 damage.

Mite 3 Wicked Thorn vs Darry: 1d20 ⇒ 3 for a possible 1d3 ⇒ 1 damage.

Mite 9 Wicked Thorn vs Sebastion: 1d20 ⇒ 9 for a possible 1d3 ⇒ 1 damage.

Mite 11 Wicked Thorn vs Darry: 1d20 ⇒ 12 for a possible 1d3 ⇒ 2 damage.


Round 1______________

Players act in order of posting, enemies will go last.

Roll20 map.


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

"Bloody Ell! Found Some! Back boy!"

He called out as he took a step back and braced behind his shield. He let loose a shrill whistle and focused on the foe on his far right, letting Sebastion loose to murder the ones attacking him.

Attack: 1d20 + 3 ⇒ (10) + 3 = 13
damage: 1d6 + 1 ⇒ (2) + 1 = 3

Sebastion Bite: 1d20 + 3 ⇒ (9) + 3 = 12
damage: 1d6 + 1 ⇒ (2) + 1 = 3
trip: 1d20 + 3 ⇒ (10) + 3 = 13


Human barbarian 2, CG, HP 15/26 Init +1; AC 19, touch 11, flat-footed 18 (+6 armor, +1 Dex, +2 shield), Fort +5, Ref +1, Will +2, Senses +7, Speed (30)40 ft Uncanny Dodge

”Damn it.”

Big John gets down on this hands and knees to crawl in to help the Halfling and his loyal steed-dog.

He holds his light crossbow up looking for an opportunity to skewer an evil mite or sock one in the face with his fist if the opportunity presents itself.

”A little tight in here!”

He lines up a shot and fires.

Lt. Crossbow: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d8 ⇒ 8

”Get some feybag!”


Female NG Half-elf Druid (Green Faith Initiate) 4 | HP 21/25 | AC 14 (18) T 12 FF 12 | CMB +4, CMD 14 | F: +6, R: +2, W: +7(+9 ench) | Init: +2 | Perc: +6, SM: +8 | Speed 30ft | Active conditions: None.

Faerieth groans, setting aside her staff and drawing her sickle, before crawling into the opening.

"I am not built for this." she mutters, squeezing through the opening, and letting out a quiet curse as she scrapes her hip against the jagged stone.


Skills:
(Climb: +4; Diplo: +9; Escape Artist +7; Know(Arc/Dung/Local/Nature/Planes) +4; Perf(Comedy) +8 , Perf(Dance)) +8; Sense Motive: +7; Stealth +10; UMD +9)
Male Half-Orc (Chelish) Bard (Arrowsong Minstrel) 4
Vitals:
(HP: 34/34 AC: 17/14/13 [+2 v. goblinoids]; Percep: +7 [+9 v. hidden]; Init: +4; Fort +4, Ref: +10, Will: +6; CMD: 18; CMB +4; Speed: 30)

Yaron winces, Tight space... not really ideal for archery..., but draws his blade and waits his turn.


Round 1 complete______________

Darry called out as he took a step back and braced behind his shield. He let loose a shrill whistle and focused on the foe on his far right, letting Sebastion loose to murder the ones attacking him.
Darry’s slash hit, badly wounding Mite 3, but Sebastion just barely missed his foe.

Big John gets down on this hands and knees to crawl in to help the Halfling and his loyal steed-dog.
As befitting his name, Big John is unable to fit through the entranceway.
He holds his light crossbow up looking for an opportunity to skewer an evil mite or sock one in the face with his fist if the opportunity presents itself.
He lines up a shot and fires.
His shot cuts some hair off of Darry’s head before eviscerating Mite 11.

Faerieth groans, setting aside her staff and drawing her sickle, before crawling into the opening.

Yaron winces, Tight space... not really ideal for archery..., but draws his blade and waits his turn.

The rest of the allies wait outside for word of the fight inside.

Mite 2 Wicked Thorn vs Darry: 1d20 ⇒ 7 for a possible 1d3 ⇒ 2 damage.

Mite 3 Wicked Thorn vs Faerith: 1d20 ⇒ 8 for a possible 1d3 ⇒ 1 damage.

Mite 9 Wicked Thorn vs Sebastion: 1d20 ⇒ 16 for a possible 1d3 ⇒ 2 damage.


Round 2______________

Players act in order of posting, enemies will go last.

Roll20 map.


Female NG Half-elf Druid (Green Faith Initiate) 4 | HP 21/25 | AC 14 (18) T 12 FF 12 | CMB +4, CMD 14 | F: +6, R: +2, W: +7(+9 ench) | Init: +2 | Perc: +6, SM: +8 | Speed 30ft | Active conditions: None.

Easily dodging the incoming attack, Faerieth steps in close to score a light cut with her sickle.

Cold Iron sickle: 1d20 + 3 ⇒ (16) + 3 = 19
1d6 + 1 ⇒ (1) + 1 = 2


Male NG Human (Nirmathi) Cavalier (Luring Cavalier/Beast Rider) 2 | HP 21 | AC 16 T 12 FF 14 | CMB +5, CMD 17 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +7, SM: +6 | Speed 30ft | Favored Terrain (Forest) +2 | Active conditions: None.

Arlen follows Big John's example and tries to hit one of the mites with his bow.

+2 str composite longbow, attack, firing into melee, point blank?: 1d20 + 5 - 4 + 1 ⇒ (5) + 5 - 4 + 1 = 7
cold iron, piercing: 1d8 + 2 + 1 ⇒ (8) + 2 + 1 = 11


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

He snarled as Sebastion let out a tiny yelp followed by a deeper angrier growl.

"Now you buggers have gone and done it."

The stalwart Halfling cried out swinging his axe viciously at the one in front of Faerith and beside him.

Sebastions growl and feirce biting grew even more aggresive.

axe: 1d20 + 3 ⇒ (2) + 3 = 5
damage: 1d6 + 1 ⇒ (5) + 1 = 6

sebastion bite: 1d20 + 3 ⇒ (20) + 3 = 23
confirm: 1d20 + 3 ⇒ (13) + 3 = 16
damage: 2d6 + 2 ⇒ (3, 3) + 2 = 8
trip if bit hits: 1d20 + 3 ⇒ (8) + 3 = 11


Round 2 Completed______________

Easily dodging the incoming attack, Faerieth steps in close to score a light cut with her sickle.
She hacked down the mite in front of her.

Arlen follows Big John's example and tries to hit one of the mites with his bow.
But lost the arrow in the darkness.

Darry snarled as Sebastion let out a tiny yelp followed by a deeper angrier growl.
The stalwart Halfling cried out swinging his axe viciously at the one in front of Faerith and beside him.
But missed.
Sebastions growl and feirce biting grew even more aggresive.
He tore the mite next to him apart.

The others waited outside, ready to back up the ones inside.

Mite 2 Wicked Thorn vs Darry: 1d20 ⇒ 16 for a possible 1d3 ⇒ 2 damage.


Round 3______________

Players act in order of posting, enemies will go last.

Roll20 map.


Female NG Half-elf Druid (Green Faith Initiate) 4 | HP 21/25 | AC 14 (18) T 12 FF 12 | CMB +4, CMD 14 | F: +6, R: +2, W: +7(+9 ench) | Init: +2 | Perc: +6, SM: +8 | Speed 30ft | Active conditions: None.

Faerieth steps over the body of the fallen mite, in a hunched over crouch, trying to attack the next of the creatures, but the limited room to move makes it near impossible.

Cold Iron sickle: 1d20 + 3 ⇒ (6) + 3 = 9
1d6 + 1 ⇒ (3) + 1 = 4


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Skills:
(Climb: +4; Diplo: +9; Escape Artist +7; Know(Arc/Dung/Local/Nature/Planes) +4; Perf(Comedy) +8 , Perf(Dance)) +8; Sense Motive: +7; Stealth +10; UMD +9)
Male Half-Orc (Chelish) Bard (Arrowsong Minstrel) 4
Vitals:
(HP: 34/34 AC: 17/14/13 [+2 v. goblinoids]; Percep: +7 [+9 v. hidden]; Init: +4; Fort +4, Ref: +10, Will: +6; CMD: 18; CMB +4; Speed: 30)

Yaron starts forward to support his companions - unable to get there, especially in tight quarters, he begins to mock the mites instead, "There once were a little blue mite/ Who thought he could put up a fight / But then deep in his den / Came huge Sebsastian / And the beastie keeled over from fright."

Inspire Courage (+1 to hit and damage)


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

Despite being in a fight, the halfling cavalier couldnt help but to start to laugh.

"You 'ere that boy. You are going to be famous at this rate. Get 'im."

He said over the song point his Axe at the mite before taking his own order and hacking at the mite. The large wolfdog hurried around the firepit and attacked with another snarl.

Darry axe: 1d20 + 3 + 1 ⇒ (8) + 3 + 1 = 12
damage: 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8

Sebastion: 1d20 + 3 + 1 + 2 ⇒ (8) + 3 + 1 + 2 = 14
damage: 1d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3
trip if bite hits: 1d20 + 3 + 2 + 1 ⇒ (6) + 3 + 2 + 1 = 12


M Elf Rogue (Guerilla) 2

Sor sucks his teeth in frustration. "Draw them out! Take away their advantage!"


Male NG Human (Nirmathi) Cavalier (Luring Cavalier/Beast Rider) 2 | HP 21 | AC 16 T 12 FF 14 | CMB +5, CMD 17 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +7, SM: +6 | Speed 30ft | Favored Terrain (Forest) +2 | Active conditions: None.

+2 str composite longbow, attack, firing into melee, point blank: 1d20 + 5 - 4 + 1 ⇒ (19) + 5 - 4 + 1 = 21
cold iron, piercing: 1d8 + 2 + 1 ⇒ (6) + 2 + 1 = 9

Arlen fires again


Round 3 completed_____________

Faerieth steps over the body of the fallen mite, in a hunched over crouch, trying to attack the next of the creatures, but the limited room to move makes it near impossible.
But she missed.

Yaron starts forward to support his companions - unable to get there, especially in tight quarters, he begins to mock the mites instead, "There once were a little blue mite/ Who thought he could put up a fight / But then deep in his den / Came huge Sebsastian / And the beastie keeled over from fright."
Inspire Courage (+1 to hit and damage) to all Allies.

Despite being in a fight, the halfling cavalier couldnt help but to start to laugh.
"You 'ere that boy. You are going to be famous at this rate. Get 'im."
He said over the song point his Axe at the mite before taking his own order and hacking at the mite. The large wolfdog hurried around the firepit and attacked with another snarl.
But he missed.
Sebastion managed to draw blood, but missed the trip.

Sor sucks his teeth in frustration. "Draw them out! Take away their advantage!"

Arlen fires again. For a moment he thought his aim was true as everyone heard a meaty thump and the squeak of a goblin type as it expired, but the mite was still fighting.

At this point, the mite turned and what looked to you as the mite tried to grapple and cut Sebastion’s throat. Resisting, Sebastion whirled around in place, and in the scrum it looked like the mite somehow mounted the riding dog. Sebastion whirled and ran about trying to buck the tiny monster off, caroming off of several walls before falling in a bloodstained heap.

At first fearing the worst, on examining you see that the mite is thoroughly crushed and Sebastion is only dazed from a knock to the head.

Combat Map


A more careful examination of the cave reveals that a goblin overlord hidden in the darkness beyond waiting in ambush had been caught by Arlen's arrow and nailed to his crude throne of bones. His crossbow still loaded with an alchemical explosive fire bolt.


There are mounds of debris, stacked boxes and hanging sacks that had all kinds of garbage, intermingled with some more interesting stuff.

Coins 22 gp, 22 sp, 355 cp
Gems
*Turquoise (7 gp)
*Turquoise (12 gp)
*Zircon (40 gp)

Salvage
Bag of Chestnuts (1 gp, 1 lb)
Bolt of cotton cloth (1sp, 5lbs) x3
Bottle of Honey (4 sp, 4 lb)
Box of 20 Arrowheads (5 sp, 1 lb)
Box of 50 caltrops (5 lbs)
Chisel (5 sp, 2 lb)
Crossbow, Light (small)
Crossbow bolts x10
Crossbow bolt, Alchemical explosive fire
Healers Kit
Piton (1 sp, 1/2 lb)
2 x Sack of Wheat (5 sp, 50 lb)
Sewing needles, x7
Shaving Kit
Spools of thread, x4
Rope, Spidersilk, 50'

Magic Items
*Potion of Guidance (cr, 25 gp)
*Scroll of Know Direction (cr, 12 gp 5 sp)
*Dagger, +1 (medium), engraved with the heiroglyph "Kindness" in Osirion
*One boot of a set of Boots of Striding and Springing


Skills:
(Climb: +4; Diplo: +9; Escape Artist +7; Know(Arc/Dung/Local/Nature/Planes) +4; Perf(Comedy) +8 , Perf(Dance)) +8; Sense Motive: +7; Stealth +10; UMD +9)
Male Half-Orc (Chelish) Bard (Arrowsong Minstrel) 4
Vitals:
(HP: 34/34 AC: 17/14/13 [+2 v. goblinoids]; Percep: +7 [+9 v. hidden]; Init: +4; Fort +4, Ref: +10, Will: +6; CMD: 18; CMB +4; Speed: 30)

Yaron says, "I'm wondering how many homes and camps the mites pilfered to amass all this... I mean, unless we think they actually need to shave? The dagger is magical, by the way."


Human barbarian 2, CG, HP 15/26 Init +1; AC 19, touch 11, flat-footed 18 (+6 armor, +1 Dex, +2 shield), Fort +5, Ref +1, Will +2, Senses +7, Speed (30)40 ft Uncanny Dodge

”I can’t get in there! You guys all okay?”

John shouts in nervously.

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