Chronicler - Bertram the Elder |
Round: 1
The aardwolf snarls and lunges at the valiant badger trying to catch Turk in his steely jaws. His teeth catch the badger's leg only briefly as Turk hisses and jumps free.
BITE v Dodge 12 (-5 for PB): 5d6 ⇒ (1, 4, 4, 5, 2) = 16
DAM: 6d6 - 17 ⇒ (4, 1, 2, 2, 2, 4) - 17 = -2
At the same time, the crazed wallaby tosses the fearless squirrel over both Turk and the aardwolf. As he sails over, Flik lashes out with his pointy stick. He creases the skull of the 'wolf but his weapon barely penetrates the dense fur. He lands in a ball, unfurls and runs for another 40' before stopping.
ORDER: Aardwolf of DOOM, Heist, Turk, Prophet & Camera Crew, Flik, Poe
Heist and Turk - you gents are up.
Turk |
Claw attack: 7d6 ⇒ (1, 2, 3, 4, 4, 2, 4) = 20
Claw damage: 5d6 ⇒ (4, 2, 5, 4, 5) = 20
Heist |
Heist flings one of the implements at the Aardwolf. "Get away!" he shouts. He glances at his Seabeax, but appears to resist the impulse.
Nothing to do with caution--he simply doesn't want to use it on such an uninteresting foe.
Throw: 5d6 ⇒ (5, 3, 1, 4, 1) = 14
Er, damage? Not sure here...2d6 ⇒ (6, 6) = 12, maybe?
If so, Wild Die: 1d6 ⇒ 3
Chronicler - Bertram the Elder |
That's a good question. I think the damage would be your Might + the bonus damage for the object. Let's say you tossed something nice and heavy (+1D damage). I'll do the roll...
1d6 + 15 - 18 ⇒ (6) + 15 - 18 = 3 DAM
With his dextrous paws, Heist snatches up a strange globe. The odd sphere is filled with water, floating white flakes, and a string of miniature dogs standing on their hind legs for inexplicable reason. The raccoon barely notes the contents as he hurls it.
The snow-globe shatters against the skull of the 'wolf. The creature shakes its head and snarls, trying to blink the water and white flakes from its eyes.
The Stunned 'wolf is now Wounded.
ORDER: Aardwolf of DOOM, Heist, Turk, Prophet & Camera Crew, Flik, Poe
Poe. |
"CAAAAAUUUUURRRRRKKKKKKK" The raven emphasizes his cry with a little hopping circular dance and four head bobs. Strangely, all the animals - save the wolf - feel encouraged.
BLESS
Magic Check 7d6 ⇒ (2, 4, 3, 2, 5, 5, 2) = 23 vs TN:19 - SUCCESS
EFFECT: All allies w/in 30' ; 1 hour ; +2 on all rolls and static defenses.
ORDER: Aardwolf of DOOM, Heist, Turk, Prophet & Camera Crew, Flik, Poe
Bad Animal |
Round: 2
In its small mind, the aardwolf starts rethinking coming after these animals for a meal. It snaps at the badger hoping for a quick meal.
BITE v Dodge 12 (-5+2+3): 4d6 ⇒ (4, 5, 2, 1) = 12
DAM: 5d6 - 17 - 2 ⇒ (3, 1, 5, 3, 2) - 17 - 2 = -5
The 'wolf's jaws snap on Turk's head but his wounds sap the strength from his bite. He does little more than shake the badger vigorously.
ORDER: Aardwolf of DOOM, Heist, Turk, Prophet & Camera Crew, Flik, Poe
Map: Petshop Boys
Turk |
Turk twists in under the looming beast, and sinks his teeth into the creature's neck. The taste of blood sends him into a ravenous fervor, his hunger driving his anger further.
Bite Attack: 7d6 + 2 ⇒ (6, 6, 1, 4, 2, 5, 2) + 2 = 28
Bite Damage: 5d6 + 2 ⇒ (1, 6, 3, 2, 6) + 2 = 20
Crit!: 1d6 ⇒ 6
Crit!: 1d6 ⇒ 1
Whaaaaaat?!?!?! Awesome.
Chronicler - Bertram the Elder |
Yeah, Flik is out the door by a long margin. That squirrel can haul ass when he wants to. When I scaled the map back to show him as well as you guys... Ever seen a city view from orbit? :) Not exactly great for tactical combat.
Heist, you are correct, if your first Wild Die is a 6 you get to keep rolling. Love the 'ceramic cat' btw.
Chronicler - Bertram the Elder |
We feel no sympathy for the aardwolf but, nevertheless, we must pity the creature a little bit. It was efficiently bushwhacked by smaller creatures working together. I wonder what it felt in those last moments, pummeled from all sides by animals it only saw as game?
~Bertram the Elder, 22nd Keeper of Memories
Heist channels the spirit of Big League pitchers and fires a rocket over the plate...
The aardwolf focusing on too many small targets at once, doesn't see the hurtling ceramic kitty until it crashes loudly against its skull, stripping a chunk of fur away. It staggers sideways under the blow, giving Turk the opportunity he was looking for.
The Honey Badger rolls in beneath the larger beast, locks onto its throat with his teeth, and brings his rear legs up to tear into the soft vitals. Only the persistent growling of the badger is heard... as if the aardwolf's stomach was raising a complaint. The aardwolf leaps spastically and yelps but can't shake the badger loose.
The spry wallaby leaps to one side of the flailing beast and gives it the old Queensland Howyadoin'. Summoning the skills of The Master, Prophet delivers the goods. The beasts legs nearly go out from under it, but it manages to right itself.
Heist ATT: 15 + 6 + 5 - 18 = 8
Aard Status: Severely Wounded
Turk ATT: 20 + 6 + 1 - 18 = 9
Aard Status: Incapacitated
Stamina Roll TN15: 5d6 ⇒ (4, 1, 3, 6, 1) = 15 -2D for Status SW
Result: Conscious but -3D on all actions.
Prophet ATT: 11 + 2 - 18 = -5
Aard Status: Incapacitated
ORDER: Aardwolf of DOOM, Heist, Turk, Prophet & Camera Crew, Flik, Poe
Visit the OOC guys.
Flik |
Flik slides to a stop, looking back towards the brawl. The wave of dust from his speed drifts past him as he grabs up a strange two-legs, flat rock from the ground, which he zings in the direction of the attacking animal.
Throw (a penny) 5d6 ⇒ (4, 6, 5, 3, 4) = 22.
--> Damage (+1D ?) 4d6 ⇒ (6, 6, 1, 2) = 15.
At 40 feet, i'm not sure what the range bonus to his Dodge score would be.
Bad Animal |
Round: 3
A shiny penny comes whipping through the door and bounces off the aardwolf's flanks, causing it to leap at yet another perceived assault. Unfortunately, the blow merely shakes its faltering confidence.
Bloody, beaten, and mauled - the aardwolf has had enough. It spins around, shaking the badger loose, tucks its lengthy tail against its bleeding belly and runs out the door, trying to add as much speed as possible despite its near crippled condition. Its yipping and yodels of pain are heard as it streaks out the door and down the road, easily surpassing the impressive run of the indefatigable Flik.
Run (w/ -3D) 1d6 ⇒ 3 --> (30' base + 3' Run bonus) x2 [full round run] = 66'
ORDER: Aardwolf of DOOM, Heist, Turk, Prophet & Camera Crew, Flik, Poe
Any actions or let the beast escape to lick its wounds?
Chronicler - Bertram the Elder |
The Aardwolf runs far and fast. But does it go far and fast enough?
Heist can see the creature in the distance, and he still has a few objects to throw.
Call it Long Range from 65'+ with an unbalanced object.
Flik watches the wounded beast run right past him and debates his options.
Flik is 20' away... so you could move and attack with -1D on each roll.
ORDER: Aardwolf of DOOM, Heist, Turk, Prophet & Camera Crew, Flik, Poe
OK, guys, you can give chase. The best possibilities to stop the 'wolf this round are Heist and Flik. If anyone wants to give it a shot, make your rolls. The best pursuers are Flik (running) and Poe (flying). If you want Poe to attempt to follow and bring him down, feel free to RP the conversation.
The Wallaby Prophet |
"Right! Now that the aardwolf has been dealt with..." Prophet shakes himself and suddenly loses the outrageous accent, "What brings you lot to the Monastery on this fine day? The very same day that the Fonz has set me free from my moral captivity? Have you been saved? Have you seen the savings that Buy-Mor can promise? Have you seen the holy land where the shelves are never empty and the bakery flows with sweet pastries?"
Heist |
Heist sees the wolf-thing escaping. "Oh," he mutters in Prey, "I don't think so! HERE'S a meal for ya!"
He grabs a small metal-and-plastic device from the desk. As he draws back to throw it, his technologically-knowledgeable mind notes that it might once have lit up to display an image, but now is no more than a gray rock with a half-eaten apple on the back. Then he lets it fly.
And Heist is Feeling Lucky...
*Drumroll*
Throw: 5d6 ⇒ (4, 4, 5, 5, 6) = 24. Minus whatever.
Wild Die: 1d6 ⇒ 6
1d6 ⇒ 1
Double the result.
Damage: 2d6 ⇒ (1, 6) = 7. Plus whatever.
Wild Die: 1d6 ⇒ 4
EDIT: Nice roll. A shame the damage probably won't make it through.
Flik |
Flik returns, an incoming rusty-brown streak zipping beneath an out-going gray streak.
He slides to a stop, another cloud of dust rushing up behind and past him to coat the area around him. Panting from exertion, he leans up against the big, thick new guy, "So… that was fun. I'm Flik."
sorry for the absence.
Chronicler - Bertram the Elder |
Heist, I'm going to take a few liberties with your rolls...
Hefting the strange and smooth device, Heist realises it is well-balanced for throwing... He hurls the object which spins like a blade.
HIT: 31 = 31 vs Dodge 12+10 (22) <-- HIT
As always luck is a fickle friend that sometimes shows up when Heist needs it most.
Lucky DAM: 11 + 2d6 ⇒ 11 + (3, 4) = 18x2 = 36 vs Soak 18... 18 DAM <-- ROADKILL
The strange apple logo'd object arcs up and then descends, smashing into the base of the aardwolf's skull driving it down, never to rise again.
Turk |
The strange apple logo'd object arcs up and then descends, smashing into the base of the aardwolf's skull driving it down, never to rise again.
In a huff, Turk shuffles over to the fallen creature and, true to his word, begins to gnaw off meaty bits, starting at the beast's muzzle.
"Nom nom nom... runphaway fromeef... nom nom... tolju eadjufase... nom nom nom..."
The Wallaby Prophet |
Poe bobs up and down, turning a glassy eye on the entrance of the squirrel. "I'm Poe... but I'm also called 'Fonz' it seems."
"Fonz, keeper of the Holy Ehhhh, opener of ways and finder of lost children. And you shall know his name in the Fonz when he lays his EHHHH upon you!" The Prophet then begins madly making strange paw gestures and saying "BOOM! BOOM! Boom-boom!"
Turk |
The Prophet then begins madly making strange paw gestures and saying "BOOM! BOOM! Boom-boom!"
The wallaby's ruckus momentarily distracts Turk from his meal, and the unpleasant metal discovery.
"Turk."
Looking around at the motley menagerie, he sizes them up and examines his dinner again.
"There's enough for all, I think. It's only right to share in this case, I suppose. Just avoid the hard shiny metal bits. Blegh!"
His claws pop out the aardwolf's eyeball, and he holds it out in an offering gesture.
Metal? Weird. Perception?: 1d6 ⇒ 4
Heist |
"I'm Heist..." the raccoon says as he catches up with the aardwolf-killers. "...or Other Heist. That wasn't too bad a shot, I'd say." He takes the eyeball and swallows it is one bite. "Excellent. You're pretty strong, whatever you are. Some sort of weasel, right? Raccoon here."
He goes over to the other side of the aardwolf. He starts on the tail. "This is the best part, I always say. I don't taste things very well, but you can chew it for an hour and still not be through it. Food that lasts is good food."
Flik |
Flik swaggers up,carelessly swinging his new sharp stabbing stick every which way. He stops in front of the carcass as Other-Heist pops the eye in his mouth, with a clear look of 'seriously?!'
"Metal?" he finally says, poking his sharp stabbing stick in the dead thing's now-vacant eye socket. "That's that Two-Leg stuff, right? Why'd a... well.. whatever this thing is... have Two-Legs Metal in its head?" He stops, looking back at the raven, "Fonz, birds always think they know so much... why's this animal-thing have Two-Legs stuff in its head?"
Heist |
Flik swaggers up,carelessly swinging his new sharp stabbing stick every which way. He stops in front of the carcass as Other-Heist pops the eye in his mouth, with a clear look of 'seriously?!'
"Metal?" he finally says, poking his sharp stabbing stick in the dead thing's now-vacant eye socket. "That's that Two-Leg stuff, right? Why'd a... well.. whatever this thing is... have Two-Legs Metal in its head?" He stops, looking back at the raven, "Fonz, birds always think they know so much... why's this animal-thing have Two-Legs stuff in its head?"
"Hahaha! Metal, eh?" Heist examines the metal closely. "Hm. Interesting, mind if I take this?"
Turk |
"Excellent. You're pretty strong, whatever you are. Some sort of weasel, right? Raccoon here."
"Hahaha! Metal, eh?" Heist examines the metal closely. "Hm. Interesting, mind if I take this?"
"I'm a Ratel. I once met some birds that claimed to know the tongue of the two-legs. They named us Honey Badgers. I thought that was silly - I'm no badger! Still, the name stuck."
Turk returns to his meal, biting tender chunks from the soft neck area.
"Om nom num... Metal's yourfs... nohg nohg nohm... ish not foodz... grolmp..."
Poe. |
The crow flaps down and pulls a small chunk of meat free from the body and swallows before examining the corpse more closely. With small hops, he climbs the corpse - examining the wounds on the body. He taps the metal with his beak, making a dull thunk.
"It looks like a two-legs metal but it seems stuck to the bone. I see some on this leg as well... And birds know a lot, but not everything."
Medicine 5d6 ⇒ (3, 4, 6, 1, 4) = 18
Gents, your noses and other senses tell you the 'Monastery' has food for all types of creatures - carnivore, herbivore, and omnivore.
I don't have anything specific planned now. I was trying to bring you guys together and throw in a mystery for later exploration. Feel free to RP and do whatever you want.
Heist |
Heist wrote:Flik gets a nice whiff of Heist's fishy breath. It's extremely fishy.Gobbling down another chunky morsel, Turk flicks a long claw against Heist's bomb, a metallic ring echoing in the air.
"Sho whusshat, fish-breaph?"
"This," he says excitedly, pulling away from his food and lapsing into Predator, "is what's called Seabeax to Zero to Five! It's a potent explosive. The story of how I came upon it's actually quite interesting. That tree-rat there had, bless him, somehow managed to acquire this item. I knew he'd end up blowing himself up, so I intervened. A very exciting chase ensued, and he was very quick. Fortunately, he saw something that startled him, and he leaped off the roof to escape. I caught him...and, well, the rest is history.
"Any questions?" he asks eagerly.Turk |
Turk wrote:"This is what's called Seabeax to Zero to Five! It's a potent explosive... ...and, well, the rest is history.
"Any questions?" he asks eagerly.
"Whashet..." He pauses to swallow a rather large bit of aardwolf. "What does it do? I mean, besides explose? What do you explose with it?"
Heist |
Heist wrote:"Whashet..." He pauses to swallow a rather large bit of aardwolf. "What does it do? I mean, besides explose? What do you explose with it?"Turk wrote:"This is what's called Seabeax to Zero to Five! It's a potent explosive... ...and, well, the rest is history.
"Any questions?" he asks eagerly.
"Haven't decided yet."