PFS CORE 10-07 Mysteries Under Moonlight Part 2 (Inactive)

Game Master @scottg0

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Please dot in here and post your character details. You can save the day job role until after if you like.

Player Name:
Character Name:
Organized Play #:
Character #:
Faction:
XP speed (Normal or Slow):
Day Job Role:
Fears:

Edit: forgot to add character fears.

Be aware that themes involving fear and horror may make some players uneasy. Please let me know (in PM if you prefer) if there is any issue with fear or horror for you as a player that I need to know about.

Sovereign Court

HP 28/28 | AC23 (17FF, 18T) | Perception +9, Sense Motive +8 | +5 Init | Fort +6, Ref +11, Will +7* | protection from evil, haste

Player Name: Florent
Character Name: Tatiana
Organized Play #: 754
Character #: 42
Faction: Sovereign Court
XP speed (Normal or Slow): Normal
Day Job Role: TBD
Character fears: being ridiculous in public in high circle, being transformed in an undead, unable to deliver a child.

EDIT: no issue with fear or horror theme

Dark Archive

Bard-5: HP 33/33; GM reroll @+4 1/1; music available 13/14; Spells avail: lvl1 5/5; lvl2 2/3; +1 d20 bonus 1/1; Enduring Scholar (+4) 1/1; Faction pin 1/1; Archivist (+3) 1/1; Wand CLW 38/50; Loremaster 1/1;
knowledge take 10s:
add guidance: Arcana 29; Dungeoneering 28; Engineering 29; Geography 31; History 33; Planes 32; Religion 29 ;all others 26
AC 16 (FF:15); Fort +2; Ref +5; Will +2 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed); resist cold/2; Init +1; Perception -2

Player Name: B Viggers
Character Name: Khellek the scholar
Organized Play #: 100387
Character #: 16
Faction: Dark Archive
XP speed (Normal or Slow): Slow
Day Job Role: TBD (depends on reroll stars available)
Fears: hmm, interesting. He fears public ridicule. Craving recognition, Khellek fears not getting his article on the front page of the chronicles ever (unlike that upstart Dr Jones). He kind of fears age, as he feels the weight of years upon him.


Edited to add fears, Tatiana and Khellek please add when you get a chance.

Dark Archive

Bard-5: HP 33/33; GM reroll @+4 1/1; music available 13/14; Spells avail: lvl1 5/5; lvl2 2/3; +1 d20 bonus 1/1; Enduring Scholar (+4) 1/1; Faction pin 1/1; Archivist (+3) 1/1; Wand CLW 38/50; Loremaster 1/1;
knowledge take 10s:
add guidance: Arcana 29; Dungeoneering 28; Engineering 29; Geography 31; History 33; Planes 32; Religion 29 ;all others 26
AC 16 (FF:15); Fort +2; Ref +5; Will +2 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed); resist cold/2; Init +1; Perception -2

Added. I'm not sure if that is quite what you were after though.


Khellek the historian wrote:

Added. I'm not sure if that is quite what you were after though.

Perfect. That's what I need.

Sovereign Court

HP 28/28 | AC23 (17FF, 18T) | Perception +9, Sense Motive +8 | +5 Init | Fort +6, Ref +11, Will +7* | protection from evil, haste

Same :)

Liberty's Edge

M Half Orc Barbarian / 4 HP 41 /41 Temp HP 8 / 8 AC 18 ( Touch 12 Flat 19) / Fort +7 | Ref +4 | Will +4 / CMB +8 | CMD 20 / Init +2/ Perception +7 | Rage Rounds 22 / 20

Player:Buckshot Bob
Character:Bossk Sharptooth
Character Level at start (for calculating APL): 4
Pathfinder Society Number: 38898-9
Faction: Scarab Sages
Slow Track or Normal: Normal
Day Job Roll: None
Fears: Growing old and weak so much that he can not defend himself.

Scarab Sages

* * Pathfinder Core! * * F Gnome 4 Cleric Wizard
Tag:
HP: 27/27 | AC 19; TC 12; FF 18 | CMB +0; CMD 11 | Fort +5; Ref +2; Will +10 | Init +7 |Perc: +6, SM: +10 | Speed 15ft

Player Name: Tealk
Character Name: Yabatha Grimna
Organized Play #: 159547
Character #: 20
Faction: Scarab Sages
XP speed (Normal or Slow): Normal
Day Job Role: None
Fears: let me get back to you

Dark Archive

Bard-5: HP 33/33; GM reroll @+4 1/1; music available 13/14; Spells avail: lvl1 5/5; lvl2 2/3; +1 d20 bonus 1/1; Enduring Scholar (+4) 1/1; Faction pin 1/1; Archivist (+3) 1/1; Wand CLW 38/50; Loremaster 1/1;
knowledge take 10s:
add guidance: Arcana 29; Dungeoneering 28; Engineering 29; Geography 31; History 33; Planes 32; Religion 29 ;all others 26
AC 16 (FF:15); Fort +2; Ref +5; Will +2 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed); resist cold/2; Init +1; Perception -2

BTW, I can grab up to 500gp worth of magic/alchemical items to use in the scenario. Any thoughts about things you would like to have available?

CLW potions are 50gp, but I'm limited to 3 items, so may be best for using up odd amounts
CMW are 150gp, so I could get three. But I think we are semi okay on healing.

Liberty's Edge

M Half Orc Barbarian / 4 HP 41 /41 Temp HP 8 / 8 AC 18 ( Touch 12 Flat 19) / Fort +7 | Ref +4 | Will +4 / CMB +8 | CMD 20 / Init +2/ Perception +7 | Rage Rounds 22 / 20

How much shopping can we do? Not sure if it is normal type of game or you go straight to the next adventure with min. shopping time.


Khellek the historian wrote:
BTW, I can grab up to 500gp worth of magic/alchemical items to use in the scenario. Any thoughts about things you would like to have available?

Think about your vision from part 1: werewolves and night time (moonlight).

Bossk Sharptooth wrote:
How much shopping can we do? Not sure if it is normal type of game or you go straight to the next adventure with min. shopping time.

Standard PFS rules, this one takes place a week after the events so you have time to shop and do "stuff."

Dark Archive

Bard-5: HP 33/33; GM reroll @+4 1/1; music available 13/14; Spells avail: lvl1 5/5; lvl2 2/3; +1 d20 bonus 1/1; Enduring Scholar (+4) 1/1; Faction pin 1/1; Archivist (+3) 1/1; Wand CLW 38/50; Loremaster 1/1;
knowledge take 10s:
add guidance: Arcana 29; Dungeoneering 28; Engineering 29; Geography 31; History 33; Planes 32; Religion 29 ;all others 26
AC 16 (FF:15); Fort +2; Ref +5; Will +2 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed); resist cold/2; Init +1; Perception -2

So potions of darkvision (150gp), and silversheen might be also good investments.

Though at 250gp silversheen is more expensive than just getting a silver weapon.

Depending on what we learn, something to hurt, or protect against the wisps may also be important.


You do have time to shop for weapons and such if you feel like it.


Resources:
Skirmisher Tricks 4/4
HP 12/51, AC 25/T 13/F 22, Init +3, Perc +6 (scent), Fort +8, Ref +8, Will +3, CMB +7/20, Speed 50'
Active:
Protection from Energy (fire, 72hp); Animal Aspect Bull (+2 Str)

Wolf:
Sometimes the humans can't understand me at all. If I was a druid, I could cast spells in this form. But alas, I'm just a wolf.

Sovereign Court

PFS #76925-42 Female Half Orc Fighter 1/ Wizard (Transmuter) 4 | HP:34/34| AC: 12/12/10|Init: +2| Perc: -1| Fort: +4| Ref: +6| Will: +5| Greataxe: +6;1d12+5| Longbow: +5;1d8| CMB: +6| CMD: 18| T.Fist: +6 1d4+1|
Skills:
Acro: +5| Appraise:+0| Bluff:+3| Climb:+7| C. (Alchemy):+8 | Diplo:+1| DD:+4|Esc:+2| Fly:+6| Handle:+0| Heal:-1| Intimidate:+2| Kn.(Eng/Nob/Loc):+7| Kn. (Arc/Dun/His/Pla/Reli):+8| Lin:+7| Spell:+8| Stealth:+2| Survial:+0|

Player Name: nightdeath
Character Name: Florin Leogil
Organized Play #: 76925
Character #: 42
Faction: Sovereign Court
XP speed (Normal or Slow): Normal
Day Job Role: Craft (Alchemy) 1d20 + 8 ⇒ (19) + 8 = 27
Character fears: To be rendered unable to defend herself or termed as useless.

Am Level 5. Will update later as I'm outside on an event.


Jack please add your PFS details here.


Also Jack, I like to run animal companions on the initiative of the master because it can't do anything (except Defend) without you telling it what to do. You can use another alias for your animal if you like or just post its actions after yours. Being low level, you will need Handle Animal checks if it is injured.

Grand Lodge

Male Human Ranger 6 (HP 46/46) (AC 19/15/14) (CMD 23) (Fort +7, Ref +11, Will +5) (Init +11) (Perception +11)

As specified in character, I am not bringing Beaky adventuring, because he is too fragile, at the moment.

Currently, he is a start-of-scenario roleplaying aid, and nothing more.


Sounds good. I'll ignore Beaky for now.


Going to be updating today, assuming everyone is back from Easter weekend and ready to go.

Grand Lodge

Male Human Ranger 6 (HP 46/46) (AC 19/15/14) (CMD 23) (Fort +7, Ref +11, Will +5) (Init +11) (Perception +11)

Player Name: Luke_Parry
Character Name: Jack Malcolm Thorpe Churchill
Organized Play #: 2847
Character #: 42
Faction: Grand Lodge
XP speed (Normal or Slow): Normal
Day Job Roll: Profession(Soldier): 1d20 + 9 ⇒ (6) + 9 = 15 OR 1d20 + 9 + 5 ⇒ (11) + 9 + 5 = 25 (if Re-roll not already used)
Fears: Being dishonourably discharged for something that he didn't do; losing Beaky

Dark Archive

Bard-5: HP 33/33; GM reroll @+4 1/1; music available 13/14; Spells avail: lvl1 5/5; lvl2 2/3; +1 d20 bonus 1/1; Enduring Scholar (+4) 1/1; Faction pin 1/1; Archivist (+3) 1/1; Wand CLW 38/50; Loremaster 1/1;
knowledge take 10s:
add guidance: Arcana 29; Dungeoneering 28; Engineering 29; Geography 31; History 33; Planes 32; Religion 29 ;all others 26
AC 16 (FF:15); Fort +2; Ref +5; Will +2 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed); resist cold/2; Init +1; Perception -2

@Bossk - did you remember to reset you rage rounds after part one?

That first battle didn't last anything like 14 rounds did it?

Liberty's Edge

M Half Orc Barbarian / 4 HP 41 /41 Temp HP 8 / 8 AC 18 ( Touch 12 Flat 19) / Fort +7 | Ref +4 | Will +4 / CMB +8 | CMD 20 / Init +2/ Perception +7 | Rage Rounds 22 / 20

Yes you are right, looking back I am only on round 8.


Sorry I had a last minute emergency travel this weekend. Will resume Monday morning.

Scarab Sages

* * Pathfinder Core! * * F Gnome 4 Cleric Wizard
Tag:
HP: 27/27 | AC 19; TC 12; FF 18 | CMB +0; CMD 11 | Fort +5; Ref +2; Will +10 | Init +7 |Perc: +6, SM: +10 | Speed 15ft

Sorry, I'm going to be very busy over next 24 hours, I'll do my best to post.

Sovereign Court

HP 28/28 | AC23 (17FF, 18T) | Perception +9, Sense Motive +8 | +5 Init | Fort +6, Ref +11, Will +7* | protection from evil, haste

I'm going to fly to PaizoCon this afternoon! So my posting rate will be slow till monday evening :)
If needed, bot me.


Have fun at the Con. We're going to be doing skill checks for days and days...again, you're not going to miss much.

Dark Archive

Bard-5: HP 33/33; GM reroll @+4 1/1; music available 13/14; Spells avail: lvl1 5/5; lvl2 2/3; +1 d20 bonus 1/1; Enduring Scholar (+4) 1/1; Faction pin 1/1; Archivist (+3) 1/1; Wand CLW 38/50; Loremaster 1/1;
knowledge take 10s:
add guidance: Arcana 29; Dungeoneering 28; Engineering 29; Geography 31; History 33; Planes 32; Religion 29 ;all others 26
AC 16 (FF:15); Fort +2; Ref +5; Will +2 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed); resist cold/2; Init +1; Perception -2

Just a note for other players, even if you can't beat the existing checks, it is worth putting in a roll with your post. Some scenarios give you bonuses for exceeding the minimum number of people making a check. I have no idea about this one.

And on an RP note, it is a nice chance for your characters perspective on the matter to come out.

Grand Lodge

Male Human Ranger 6 (HP 46/46) (AC 19/15/14) (CMD 23) (Fort +7, Ref +11, Will +5) (Init +11) (Perception +11)

*shrugs* The GM explicitly said that there were no 'aid-anothers', and that only the two highest rolls count; hence, not bothering to roll, when I can't possibly get higher than a 22, and the two current 'best' rolls are north of 30 ;-)

I don't mind not being useful in certain situations :-P


Bossk let me know how you want to resolve the Blinded condition. It is 1 PP to hire a spellcaster to cast Remove blindness/deafness if you choose.

Sovereign Court

HP 28/28 | AC23 (17FF, 18T) | Perception +9, Sense Motive +8 | +5 Init | Fort +6, Ref +11, Will +7* | protection from evil, haste

Thank you GM!
It was a great adventure :)

Grand Lodge

Male Human Ranger 6 (HP 46/46) (AC 19/15/14) (CMD 23) (Fort +7, Ref +11, Will +5) (Init +11) (Perception +11)

@GM Scott and Bossk: I am happy to pay the 1PP to get Bossk fixed.

Liberty's Edge

M Half Orc Barbarian / 4 HP 41 /41 Temp HP 8 / 8 AC 18 ( Touch 12 Flat 19) / Fort +7 | Ref +4 | Will +4 / CMB +8 | CMD 20 / Init +2/ Perception +7 | Rage Rounds 22 / 20

Yes I will use 1 pp, thanks

Scarab Sages

* * Pathfinder Core! * * F Gnome 4 Cleric Wizard
Tag:
HP: 27/27 | AC 19; TC 12; FF 18 | CMB +0; CMD 11 | Fort +5; Ref +2; Will +10 | Init +7 |Perc: +6, SM: +10 | Speed 15ft

Thank you GM. It was an excellent series!

Dark Archive

Bard-5: HP 33/33; GM reroll @+4 1/1; music available 13/14; Spells avail: lvl1 5/5; lvl2 2/3; +1 d20 bonus 1/1; Enduring Scholar (+4) 1/1; Faction pin 1/1; Archivist (+3) 1/1; Wand CLW 38/50; Loremaster 1/1;
knowledge take 10s:
add guidance: Arcana 29; Dungeoneering 28; Engineering 29; Geography 31; History 33; Planes 32; Religion 29 ;all others 26
AC 16 (FF:15); Fort +2; Ref +5; Will +2 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed); resist cold/2; Init +1; Perception -2

Thanks very much. I really enjoyed this. Khellek normally feels a bit left out in most adventures, as he is not a lot of use in combat. Season seven (year of the skill check) being an exception. Looks like year 10 might be a heading a bit this way too.

Sovereign Court

PFS #76925-42 Female Half Orc Fighter 1/ Wizard (Transmuter) 4 | HP:34/34| AC: 12/12/10|Init: +2| Perc: -1| Fort: +4| Ref: +6| Will: +5| Greataxe: +6;1d12+5| Longbow: +5;1d8| CMB: +6| CMD: 18| T.Fist: +6 1d4+1|
Skills:
Acro: +5| Appraise:+0| Bluff:+3| Climb:+7| C. (Alchemy):+8 | Diplo:+1| DD:+4|Esc:+2| Fly:+6| Handle:+0| Heal:-1| Intimidate:+2| Kn.(Eng/Nob/Loc):+7| Kn. (Arc/Dun/His/Pla/Reli):+8| Lin:+7| Spell:+8| Stealth:+2| Survial:+0|

If not for khellek's skills, the adventure would have gone mush less smoothly I think.

I mean Florin hardly made any successful checks... :(

Sovereign Court

HP 28/28 | AC23 (17FF, 18T) | Perception +9, Sense Motive +8 | +5 Init | Fort +6, Ref +11, Will +7* | protection from evil, haste

You shines at the end!


Some of you have TBD in the Day Job roll, roll it if you want it. Otherwise it will be 0.

Sovereign Court

HP 28/28 | AC23 (17FF, 18T) | Perception +9, Sense Motive +8 | +5 Init | Fort +6, Ref +11, Will +7* | protection from evil, haste

Sorry!

Again, Tatiana pass sometimes in Magnimar trying to build on her newly reputation!

Know. Nobility: 1d20 + 5 ⇒ (5) + 5 = 10

But she fails.

Dark Archive

Bard-5: HP 33/33; GM reroll @+4 1/1; music available 13/14; Spells avail: lvl1 5/5; lvl2 2/3; +1 d20 bonus 1/1; Enduring Scholar (+4) 1/1; Faction pin 1/1; Archivist (+3) 1/1; Wand CLW 38/50; Loremaster 1/1;
knowledge take 10s:
add guidance: Arcana 29; Dungeoneering 28; Engineering 29; Geography 31; History 33; Planes 32; Religion 29 ;all others 26
AC 16 (FF:15); Fort +2; Ref +5; Will +2 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed); resist cold/2; Init +1; Perception -2

oratory: 1d20 + 10 ⇒ (19) + 10 = 29

Guess he does a good talk on the adventure when he gets back home!

Dark Archive

Bard-5: HP 33/33; GM reroll @+4 1/1; music available 13/14; Spells avail: lvl1 5/5; lvl2 2/3; +1 d20 bonus 1/1; Enduring Scholar (+4) 1/1; Faction pin 1/1; Archivist (+3) 1/1; Wand CLW 38/50; Loremaster 1/1;
knowledge take 10s:
add guidance: Arcana 29; Dungeoneering 28; Engineering 29; Geography 31; History 33; Planes 32; Religion 29 ;all others 26
AC 16 (FF:15); Fort +2; Ref +5; Will +2 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed); resist cold/2; Init +1; Perception -2

By the way, I have three three spots in another CORE 1-5: Shades of Ice part 3.
here There are three spots taken, but three open. Looks like being high tier at the moment with a level three and two level fours.


Chronicles are here

I hope you all had fun with the two parter. I think everyone had a chance to shine. I had fun running it for you all. I though the ending of part two was a bit weak and sort of abrupt. The power level also seems a little off with the bad guys being a little too powerful for the lower tier. But I did think it was nice with the hybrid form you could overcome some of the shenanigans.

Dark Archive

Bard-5: HP 33/33; GM reroll @+4 1/1; music available 13/14; Spells avail: lvl1 5/5; lvl2 2/3; +1 d20 bonus 1/1; Enduring Scholar (+4) 1/1; Faction pin 1/1; Archivist (+3) 1/1; Wand CLW 38/50; Loremaster 1/1;
knowledge take 10s:
add guidance: Arcana 29; Dungeoneering 28; Engineering 29; Geography 31; History 33; Planes 32; Religion 29 ;all others 26
AC 16 (FF:15); Fort +2; Ref +5; Will +2 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed); resist cold/2; Init +1; Perception -2

Many thanks.

Just checking FJC stuff here.

We didn't find any spellbooks did we? Nor any named texts?

Guess I will go with identifying a magic item.


Reported.

No spell books or named texts on this one.

Liberty's Edge

M Half Orc Barbarian / 4 HP 41 /41 Temp HP 8 / 8 AC 18 ( Touch 12 Flat 19) / Fort +7 | Ref +4 | Will +4 / CMB +8 | CMD 20 / Init +2/ Perception +7 | Rage Rounds 22 / 20

Thank you had a great time

Sovereign Court

PFS #76925-42 Female Half Orc Fighter 1/ Wizard (Transmuter) 4 | HP:34/34| AC: 12/12/10|Init: +2| Perc: -1| Fort: +4| Ref: +6| Will: +5| Greataxe: +6;1d12+5| Longbow: +5;1d8| CMB: +6| CMD: 18| T.Fist: +6 1d4+1|
Skills:
Acro: +5| Appraise:+0| Bluff:+3| Climb:+7| C. (Alchemy):+8 | Diplo:+1| DD:+4|Esc:+2| Fly:+6| Handle:+0| Heal:-1| Intimidate:+2| Kn.(Eng/Nob/Loc):+7| Kn. (Arc/Dun/His/Pla/Reli):+8| Lin:+7| Spell:+8| Stealth:+2| Survial:+0|

Thank you. I had a great time.

Thanks for the game.

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