GM MattMorris Tears at Bitter Manor

Game Master ChesterCopperpot

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Tears + Plaguestone + Mosquito Witch + 2E Fun

The creature is content to wander off into the forest if you do not confront it. The druids in town would probably appreciate a description to the creature as much as a trophy of its defeat.

You are able to rejoin the trail after only a short distance and travel on.

After another hour's travel, you enter a portion of the forest where the trees grow thick against the path. The shadows of the wood deepen and brambly underbrush covers the ground beneath the trees.

Suddenly, the eerie baying of hounds rings from all sides, but no sound of footfalls or snapping branches accompanies the hunters’ cries.

You'll have a round to respond to this, then we'll (probably) go into initiative.

The Concordance

Male C/N half-orc unchained barbarian/3 sorcerer/2 d disc/1 | HP: 56 (6/6 extra HP if rage) | AC/T/FF: 24/11/23 20/11/19 (-2 if raging) | CMB: +10 (-2 if ~raging), CMD: 19 | F:+6 , R:+2, W:+5 (+2 will if raging) | Init: +1 | Speed 40 ft | Apprs +5, H Anim +6, Intimi +8, Kn Arc +9, Kn Nat +5, Perc +9, Scraft +5, Surv +4, Swim +6, UMD +6 | Active Conditions: Shield, Gift of Will

"Probably another haunt or ghost thing. Still..."

Trying to hide the fact that he is cating a spell, Hekk turns away from the group and mutters a few words.

spell failure 15%: 1d100 ⇒ 42

Next thing you know he is surrounded by some shimmering field. Hekk is not sure whether to feel happy or disappointed when the shield spell works.

Current AC is 22 since he is not raging yet.

Scarab Sages

Male Aasimar Merciful Healer 8 AC: 24; Init: +1; CMB: +6 CMD: 18; F:+8 R:+4 W:+11; HP:50/52; Perception +18; (60’ Darkvision)

Branson moves next to Hekk, readies his shield, and prepares to fight alongside Hekk should it come to that.

Grand Lodge

Male LN gunslinger (bolt ace) 1/investigator (empiricist) 5 | HP 47/52 | AC 18(22w/ shield) T 13 FF 15(19w/shield) | CMB +7, CMD 18 | F: +6, R: +10, W: +8 | Init: +5 | Perc: +14(+1d6), SM: +10(+1d6) | Speed 30ft | Grit 2/2 ; Inspiration 6/7 | Spells: 1st: 6/6; 2nd: 3/3 | Active conditions: Bane.

Harlan unslings his crossbow and looks around, trying to figure out what is going on.

The Exchange

CG Male half-elf rogue 5 | HP 39/43 | AC: 19 T:15 FF:15 | F +3 R +7 W +1 (+2 vs. enchantments) | Init +9 | Perc +10 | Low-light vision | Trapfinding +2

Tathane rolls his eyes. "Not again. I feel like we don't get any peace in this forest." He takes the bow from his shoulder and puts an arrow to the string.

Dark Archive

Human Male Mesmerist 7 | hp 45/45 | AC 17 T 12 FF 15 | CMB +3, CMD 15 | F: +5, R +9, W +15 | Init: +4 | Perc: +5, SM: +9, Concentration +15/+17 | Speed 30 ft | |Spells: 1st 4/6, 2nd 4/4, 3rd 2/2 | Tricks 6/8 | Touch Treatment 7/7 | Conditions: None

Leopold subtly positions himself near the middle of the group. Not because he's scared, because he's not.


Tears + Plaguestone + Mosquito Witch + 2E Fun

From the forest fly 4 emaciated, hairless canines. They have a strange air of menace and cruelty about them.

Initiative:

Branson: 1d20 + 1 ⇒ (18) + 1 = 19
Harlan: 1d20 + 5 ⇒ (11) + 5 = 16
Leopold: 1d20 + 8 ⇒ (11) + 8 = 19
Hekk: 1d20 + 1 ⇒ (9) + 1 = 10
Tathane: 1d20 + 9 ⇒ (1) + 9 = 10
Blue: 1d20 + 6 ⇒ (2) + 6 = 8
Red: 1d20 + 6 ⇒ (13) + 6 = 19
Yellow: 1d20 + 6 ⇒ (4) + 6 = 10
Green: 1d20 + 6 ⇒ (13) + 6 = 19

Knowledge (planes) DC 13:
They are yeth hounds. (Medium evil extraplanar outsider.) They have DR 5 overcome by silver weapons. More questions at 18 23, etc.

~+~Combat Round 1~+~
Branson
Leopold

Green
Red
Harlan
Tathane
Yellow
Hekk
Blue

Scarab Sages

Male Aasimar Merciful Healer 8 AC: 24; Init: +1; CMB: +6 CMD: 18; F:+8 R:+4 W:+11; HP:50/52; Perception +18; (60’ Darkvision)

Knowledge (planes): 1d20 + 5 ⇒ (3) + 5 = 8

Branson will ready to thump the first canine that comes to within 10' of him. That'll be a 5' step and a fist.

Grand Lodge

Male LN gunslinger (bolt ace) 1/investigator (empiricist) 5 | HP 47/52 | AC 18(22w/ shield) T 13 FF 15(19w/shield) | CMB +7, CMD 18 | F: +6, R: +10, W: +8 | Init: +5 | Perc: +14(+1d6), SM: +10(+1d6) | Speed 30ft | Grit 2/2 ; Inspiration 6/7 | Spells: 1st: 6/6; 2nd: 3/3 | Active conditions: Bane.

Kn(planes): 1d20 + 12 + 1d6 ⇒ (6) + 12 + (4) = 22 elemental resistances and immunities?

"Silver will defeat these fiends more easily!

The Concordance

Male C/N half-orc unchained barbarian/3 sorcerer/2 d disc/1 | HP: 56 (6/6 extra HP if rage) | AC/T/FF: 24/11/23 20/11/19 (-2 if raging) | CMB: +10 (-2 if ~raging), CMD: 19 | F:+6 , R:+2, W:+5 (+2 will if raging) | Init: +1 | Speed 40 ft | Apprs +5, H Anim +6, Intimi +8, Kn Arc +9, Kn Nat +5, Perc +9, Scraft +5, Surv +4, Swim +6, UMD +6 | Active Conditions: Shield, Gift of Will

"Silver!? Who the heck would carry silver weapons? That would be just plain stupid, though I guess you could sling a silver piece. I'm gonna stick with my claws and just hit 'em real, real hard.."


Tears + Plaguestone + Mosquito Witch + 2E Fun

No resistances or immunity

Scarab Sages

Male Aasimar Merciful Healer 8 AC: 24; Init: +1; CMB: +6 CMD: 18; F:+8 R:+4 W:+11; HP:50/52; Perception +18; (60’ Darkvision)

Branson interjects, "I wager fire will hurt them fine though, so bring it on beasts," as he pats his gloves.

Dark Archive

Human Male Mesmerist 7 | hp 45/45 | AC 17 T 12 FF 15 | CMB +3, CMD 15 | F: +5, R +9, W +15 | Init: +4 | Perc: +5, SM: +9, Concentration +15/+17 | Speed 30 ft | |Spells: 1st 4/6, 2nd 4/4, 3rd 2/2 | Tricks 6/8 | Touch Treatment 7/7 | Conditions: None

I think I'll go with ole reliable

Planes
1d20 + 8 ⇒ (6) + 8 = 14

Leopold readies to cast Ill Omen on the first hound to come within range.


Tears + Plaguestone + Mosquito Witch + 2E Fun

Two of the creatures swoop in on the party, trigging Leopold's spell and Brandon's attack.

The red creature attacks Branson, biting at him viciously, but unsuccessfully.
bite: 1d20 + 7 ⇒ (18) + 7 = 25 or bite: 1d20 + 7 ⇒ (4) + 7 = 11 for b/p/s: 2d6 + 4 ⇒ (1, 3) + 4 = 8

~+~Combat Round 1~+~
Branson Readied attack
Leopold
Green (ill omen)
Red
Harlan
Tathane

Yellow
Hekk
Blue

Scarab Sages

Male Aasimar Merciful Healer 8 AC: 24; Init: +1; CMB: +6 CMD: 18; F:+8 R:+4 W:+11; HP:50/52; Perception +18; (60’ Darkvision)

Fist Hit: 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 24 +1 once per round
Fist Damage: 1d3 + 1 + 1d6 ⇒ (2) + 1 + (6) = 9 the 1d6 is fire damage, +1 once per round
Fist Bleed: 1d4 ⇒ 2

That's 3 hp of fist damage, and 6 hp of fire damage. It's unclear to me if the bleed should kick in, since the 3 damage is likely soaked up with DR, but if it does, that one now has 1d4 bleed, for 2 hp this round.

Grand Lodge

Male LN gunslinger (bolt ace) 1/investigator (empiricist) 5 | HP 47/52 | AC 18(22w/ shield) T 13 FF 15(19w/shield) | CMB +7, CMD 18 | F: +6, R: +10, W: +8 | Init: +5 | Perc: +14(+1d6), SM: +10(+1d6) | Speed 30ft | Grit 2/2 ; Inspiration 6/7 | Spells: 1st: 6/6; 2nd: 3/3 | Active conditions: Bane.

Harlan moves to the far side of Hekk, and changes the cartridge on his crossbow to silver bolts.

Scarab Sages

Male Aasimar Merciful Healer 8 AC: 24; Init: +1; CMB: +6 CMD: 18; F:+8 R:+4 W:+11; HP:50/52; Perception +18; (60’ Darkvision)

Tathane!

The Exchange

CG Male half-elf rogue 5 | HP 39/43 | AC: 19 T:15 FF:15 | F +3 R +7 W +1 (+2 vs. enchantments) | Init +9 | Perc +10 | Low-light vision | Trapfinding +2

Sorry, missed the notification.

Tathane steps to the side and fires his short bow at one of the creatures.

shortbow@green,PBS,into melee: 1d20 + 6 + 1 - 4 ⇒ (20) + 6 + 1 - 4 = 23
confirm,PBS,into melee: 1d20 + 6 + 1 - 4 ⇒ (17) + 6 + 1 - 4 = 20
damage: 1d6 ⇒ 4
crit dmg: 2d6 ⇒ (2, 6) = 8


Tears + Plaguestone + Mosquito Witch + 2E Fun

Branson and Tathane wound one of the creatures, though it resists much of their physical damage. I agree that the bleed damage wouldn't happen since all of the physical damage was negated. Tathane, don't forget PBS adds to damage as well!

Another member of the pack (yellow) swoops in to take a bite at the prey, but misses.
bite v Branson: 1d20 + 7 ⇒ (3) + 7 = 10 for b/p/s: 2d6 + 4 ⇒ (5, 5) + 4 = 14

~+~Combat Round 1~+~
Branson
Leopold
Green (-16, ill omen)
Red
Harlan
Tathane
Yellow
Hekk
Blue

[url=Combat Map]https://docs.google.com/presentation/d/1T9op8CSOFCrUTKfXjqgMWNYs0cWuBF5m_p- zDAORVdE/edit#slide=id.g61a5d18854_0_0[/dice]

The Concordance

Male C/N half-orc unchained barbarian/3 sorcerer/2 d disc/1 | HP: 56 (6/6 extra HP if rage) | AC/T/FF: 24/11/23 20/11/19 (-2 if raging) | CMB: +10 (-2 if ~raging), CMD: 19 | F:+6 , R:+2, W:+5 (+2 will if raging) | Init: +1 | Speed 40 ft | Apprs +5, H Anim +6, Intimi +8, Kn Arc +9, Kn Nat +5, Perc +9, Scraft +5, Surv +4, Swim +6, UMD +6 | Active Conditions: Shield, Gift of Will

Since one of them conveniently stopped right in front of Hekk, what else is he to do!? He lets his spear drop to the ground, steps forward, and lays into the creature with both claws and teeth in a full rage.

  • To hit claw, power attack, rage: 1d20 + 8 ⇒ (3) + 8 = 11
  • Damage claw, power attack, rage: 1d6 + 10 ⇒ (5) + 10 = 15

  • To hit claw, power attack, rage: 1d20 + 8 ⇒ (16) + 8 = 24
  • Damage claw, power attack, rage: 1d6 + 10 ⇒ (2) + 10 = 12

  • To hit bite, power attack, rage: 1d20 + 8 ⇒ (17) + 8 = 25
  • Damage bite, power attack, rage: 1d4 + 10 ⇒ (4) + 10 = 14


  • Tears + Plaguestone + Mosquito Witch + 2E Fun

    In his rage, Hekk tears into the yellow hound, spraying blood across the grass of the forest.

    The final hound examines the group with beady eyes, then lifts its bare muzzle to the sky and gives an eerie, rasping howl.

    Will Save v. Fear
    Branson: 1d20 + 9 ⇒ (15) + 9 = 24
    Leopold: 1d20 + 15 ⇒ (15) + 15 = 30
    Harlan: 1d20 + 8 ⇒ (13) + 8 = 21
    Tathane: 1d20 + 1 ⇒ (12) + 1 = 13
    Hekk: 1d20 + 15 ⇒ (9) + 15 = 24

    Such a display holds no horror for the group of seasoned adventurers.

    ~+~Combat Round 2~+~
    Branson
    Leopold

    Green (-16, ill omen)
    Red
    Harlan
    Tathane
    Yellow (-16)
    Hekk
    Blue

    The Concordance

    Male C/N half-orc unchained barbarian/3 sorcerer/2 d disc/1 | HP: 56 (6/6 extra HP if rage) | AC/T/FF: 24/11/23 20/11/19 (-2 if raging) | CMB: +10 (-2 if ~raging), CMD: 19 | F:+6 , R:+2, W:+5 (+2 will if raging) | Init: +1 | Speed 40 ft | Apprs +5, H Anim +6, Intimi +8, Kn Arc +9, Kn Nat +5, Perc +9, Scraft +5, Surv +4, Swim +6, UMD +6 | Active Conditions: Shield, Gift of Will

    Hekk actually laughs at the beast when it howls, feeling particularly unintimidated for some reason..

    Thanks for that, Leo. Running away like a girly man when you are supposed to be a hulking brute unafraid of nothing... Well, just doesn't suit Hekk well.

    Scarab Sages

    Male Aasimar Merciful Healer 8 AC: 24; Init: +1; CMB: +6 CMD: 18; F:+8 R:+4 W:+11; HP:50/52; Perception +18; (60’ Darkvision)

    Not sure which is left, but Branson will move up and attack it.

    Fist Hit: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13 +2 more if a charge is possible
    Fist Damage: 1d3 + 1 + 1d6 ⇒ (3) + 1 + (4) = 8 the 1d6 is fire damage

    That's 4 hp of fist damage, and 4 hp of fire damage.

    Dark Archive

    Human Male Mesmerist 7 | hp 45/45 | AC 17 T 12 FF 15 | CMB +3, CMD 15 | F: +5, R +9, W +15 | Init: +4 | Perc: +5, SM: +9, Concentration +15/+17 | Speed 30 ft | |Spells: 1st 4/6, 2nd 4/4, 3rd 2/2 | Tricks 6/8 | Touch Treatment 7/7 | Conditions: None

    Leopold takes a five foot step and does a quick e-meter reading to give Hekk the Gift of Will.

    Don't thank me. It's your own hard work that's paying off. You're going clear!


    Tears + Plaguestone + Mosquito Witch + 2E Fun

    They are next to you, Branson. I fixed the map link in this post; sorry I messed it up last time.

    Branson swings at a hound and misses, and Hekk feels the psychic parasites leave his body as his will strengthens once more.

    Green: Ill Omen
    bite: 1d20 + 7 ⇒ (10) + 7 = 17 or bite: 1d20 + 7 ⇒ (3) + 7 = 10

    Red
    bite: 1d20 + 7 ⇒ (2) + 7 = 9

    The green hound strikes out at Branson and the red attacks Hekk, but they don't have much luck.

    ~+~Combat Round 2~+~
    Branson
    Leopold
    Green (-16)
    Red
    Harlan
    Tathane

    Yellow (-16)
    Hekk
    Blue

    Combat Map


    Tears + Plaguestone + Mosquito Witch + 2E Fun

    Poke, poke! I'll bot tonight if you folks aren't able to post today--no worries!

    The Exchange

    CG Male half-elf rogue 5 | HP 39/43 | AC: 19 T:15 FF:15 | F +3 R +7 W +1 (+2 vs. enchantments) | Init +9 | Perc +10 | Low-light vision | Trapfinding +2

    Tathane skirts around the melee combat and fires another arrow into one of the creatures.

    shortbow@green, PBS, into melee: 1d20 + 6 + 1 - 4 ⇒ (18) + 6 + 1 - 4 = 21
    dmg,PBS: 1d6 + 1 ⇒ (6) + 1 = 7

    Grand Lodge

    Male LN gunslinger (bolt ace) 1/investigator (empiricist) 5 | HP 47/52 | AC 18(22w/ shield) T 13 FF 15(19w/shield) | CMB +7, CMD 18 | F: +6, R: +10, W: +8 | Init: +5 | Perc: +14(+1d6), SM: +10(+1d6) | Speed 30ft | Grit 2/2 ; Inspiration 6/7 | Spells: 1st: 6/6; 2nd: 3/3 | Active conditions: Bane.

    Harlan shifts to the side to get a clear shot at one of the hounds attacking Branson, studying it carefully in a heartbeat. He then fires twice with silver bolts.

    +2 xbow attack w/ PBS and Studied combat #1: 1d20 + 9 + 1 + 2 ⇒ (11) + 9 + 1 + 2 = 23
    dmg #1 w/ silver bolts, PBS and Studied combat: 1d10 + 3 + 2 ⇒ (7) + 3 + 2 = 12

    +2 xbow attack w/ PBS and Studied combat #2: 1d20 + 4 + 1 + 2 ⇒ (17) + 4 + 1 + 2 = 24
    dmg #2 w/ silver bolts, PBS and Studied combat: 1d10 + 3 + 2 ⇒ (5) + 3 + 2 = 10


    Tears + Plaguestone + Mosquito Witch + 2E Fun

    Tathane harries the yellow beast, while Harlan's effective shots down the green hound.

    The yellow hound swoops down on the half-elf that keeps poking it with arrows. The creature connects, but is unable to trip or frighten its quarry.

    bite: 1d20 + 7 ⇒ (17) + 7 = 24 or bite: 1d20 + 7 ⇒ (16) + 7 = 23
    trip: 1d20 + 7 ⇒ (2) + 7 = 9
    Will save (Tathane): 1d20 + 1 ⇒ (15) + 1 = 16

    bite damage correction!: 2d6 + 4 ⇒ (2, 3) + 4 = 9

    Mistake on my part: Hekk attacked RED, not Yellow. I adjusted my combat tracker accordingly.

    ~+~Combat Round 2~+~
    Branson
    Leopold
    Green
    Red (-16)
    Harlan
    Tathane (-9)
    Yellow (-2)
    Hekk
    Blue

    Combat Map

    The Concordance

    Male C/N half-orc unchained barbarian/3 sorcerer/2 d disc/1 | HP: 56 (6/6 extra HP if rage) | AC/T/FF: 24/11/23 20/11/19 (-2 if raging) | CMB: +10 (-2 if ~raging), CMD: 19 | F:+6 , R:+2, W:+5 (+2 will if raging) | Init: +1 | Speed 40 ft | Apprs +5, H Anim +6, Intimi +8, Kn Arc +9, Kn Nat +5, Perc +9, Scraft +5, Surv +4, Swim +6, UMD +6 | Active Conditions: Shield, Gift of Will

    No surprise. Hekk rips into the thing in front of him again.

  • To hit claw, power attack, rage: 1d20 + 8 ⇒ (17) + 8 = 25
  • Damage claw, power attack, rage: 1d6 + 10 ⇒ (3) + 10 = 13

  • To hit claw, power attack, rage: 1d20 + 8 ⇒ (13) + 8 = 21
  • Damage claw, power attack, rage: 1d6 + 10 ⇒ (3) + 10 = 13

  • To hit bite, power attack, rage: 1d20 + 8 ⇒ (16) + 8 = 24
  • Damage bite, power attack, rage: 1d4 + 10 ⇒ (3) + 10 = 13

    Hekk is having a good day and the doggie is having a bad one.


  • Tears + Plaguestone + Mosquito Witch + 2E Fun

    Hekk attacks the red creature, rending it with his powerful natural attacks. When the beast falls after his second hit, Hekk steps over and lays into the yellow hound.

    Hope that is okay! I assume you would 5-foot step and keep swinging.

    Seeing his packmates fall, the blue hound charges in at Hekk, but misses its attack.

    bite: 1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 19 for b/p/s: 2d6 + 4 ⇒ (6, 3) + 4 = 13

    ~+~Combat Round 3~+~
    Branson
    Leopold

    Green
    Red

    Harlan
    Tathane (-9)
    Yellow (-10)
    Hekk
    Blue

    Combat Map

    The Concordance

    Male C/N half-orc unchained barbarian/3 sorcerer/2 d disc/1 | HP: 56 (6/6 extra HP if rage) | AC/T/FF: 24/11/23 20/11/19 (-2 if raging) | CMB: +10 (-2 if ~raging), CMD: 19 | F:+6 , R:+2, W:+5 (+2 will if raging) | Init: +1 | Speed 40 ft | Apprs +5, H Anim +6, Intimi +8, Kn Arc +9, Kn Nat +5, Perc +9, Scraft +5, Surv +4, Swim +6, UMD +6 | Active Conditions: Shield, Gift of Will

    I was going to suggest that, actually. Hey, that shield spell is coming in handy. Hekk might actually warm up to it eventually.

    Scarab Sages

    Male Aasimar Merciful Healer 8 AC: 24; Init: +1; CMB: +6 CMD: 18; F:+8 R:+4 W:+11; HP:50/52; Perception +18; (60’ Darkvision)

    Branson will attack yellow...

    Fist Hit: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16
    Fist Damage: 1d3 + 1 + 1d6 ⇒ (1) + 1 + (5) = 7 the 1d6 is fire damage

    Dark Archive

    Human Male Mesmerist 7 | hp 45/45 | AC 17 T 12 FF 15 | CMB +3, CMD 15 | F: +5, R +9, W +15 | Init: +4 | Perc: +5, SM: +9, Concentration +15/+17 | Speed 30 ft | |Spells: 1st 4/6, 2nd 4/4, 3rd 2/2 | Tricks 6/8 | Touch Treatment 7/7 | Conditions: None

    Leopold casts Ill Omen on Yellow


    Tears + Plaguestone + Mosquito Witch + 2E Fun

    Branson scorches the yellow hound, and Leopold curses it.

    ~+~Combat Round 3~+~
    Branson
    Leopold
    Green
    Red

    Harlan
    Tathane
    (-9)
    Yellow (-15, ill omen)
    Hekk
    Blue

    Combat Map

    The Exchange

    CG Male half-elf rogue 5 | HP 39/43 | AC: 19 T:15 FF:15 | F +3 R +7 W +1 (+2 vs. enchantments) | Init +9 | Perc +10 | Low-light vision | Trapfinding +2

    "Hekk! You really do look like you're having fun." Tathane steps to the side again and takes another shot at the dog.

    shortbow@yellow,PBS,into melee: 1d20 + 6 + 1 - 4 ⇒ (12) + 6 + 1 - 4 = 15
    damage,PBS: 1d6 + 1 ⇒ (1) + 1 = 2

    Grand Lodge

    Male LN gunslinger (bolt ace) 1/investigator (empiricist) 5 | HP 47/52 | AC 18(22w/ shield) T 13 FF 15(19w/shield) | CMB +7, CMD 18 | F: +6, R: +10, W: +8 | Init: +5 | Perc: +14(+1d6), SM: +10(+1d6) | Speed 30ft | Grit 2/2 ; Inspiration 6/7 | Spells: 1st: 6/6; 2nd: 3/3 | Active conditions: Bane.

    Harlan swings out around the group to get a good shot.
    +2 xbow attack w/ PBS and Studied combat #1: 1d20 + 9 + 1 + 2 ⇒ (8) + 9 + 1 + 2 = 20
    dmg #1 w/ silver bolts, PBS and Studied combat: 1d10 + 3 + 2 ⇒ (8) + 3 + 2 = 13


    Tears + Plaguestone + Mosquito Witch + 2E Fun

    The hounds have wised up to the source of the painful bolts. The yellow hound tries to dodge away from Hekk and Branson.
    Acrobatics: 1d20 + 3 ⇒ (11) + 3 = 14 or Acrobatics: 1d20 + 3 ⇒ (14) + 3 = 17

    Provided he survives the AoO from Branson and Hekk...

    bite v Harlan: 1d20 + 7 ⇒ (3) + 7 = 10 or bite: 1d20 + 7 ⇒ (15) + 7 = 22

    ~+~Combat Round 3~+~
    Branson AoO
    Leopold
    Green
    Red

    Harlan
    Tathane (-9)
    Yellow (-28)
    Hekk (AoO)
    Blue

    Combat Map

    Scarab Sages

    Male Aasimar Merciful Healer 8 AC: 24; Init: +1; CMB: +6 CMD: 18; F:+8 R:+4 W:+11; HP:50/52; Perception +18; (60’ Darkvision)

    Branson takes his opportunistic attack...

    Fist Hit: 1d20 + 5 ⇒ (4) + 5 = 9
    Fist Damage: 1d3 + 1d6 ⇒ (1) + (6) = 7 the 1d6 is fire damage

    The Concordance

    Male C/N half-orc unchained barbarian/3 sorcerer/2 d disc/1 | HP: 56 (6/6 extra HP if rage) | AC/T/FF: 24/11/23 20/11/19 (-2 if raging) | CMB: +10 (-2 if ~raging), CMD: 19 | F:+6 , R:+2, W:+5 (+2 will if raging) | Init: +1 | Speed 40 ft | Apprs +5, H Anim +6, Intimi +8, Kn Arc +9, Kn Nat +5, Perc +9, Scraft +5, Surv +4, Swim +6, UMD +6 | Active Conditions: Shield, Gift of Will

    AoO

  • To hit claw, power attack, rage: 1d20 + 8 ⇒ (6) + 8 = 14
  • Damage claw, power attack, rage: 1d6 + 10 ⇒ (1) + 10 = 11

    "Huh? wherediditgo?"


  • Tears + Plaguestone + Mosquito Witch + 2E Fun

    The yellow hound survives its reckless move.

    ~+~Combat Round 3~+~
    Branson
    Leopold
    Green
    Red

    Harlan
    Tathane (-9)
    Yellow (-28)
    Hekk
    Blue

    Combat Map

    The Concordance

    Male C/N half-orc unchained barbarian/3 sorcerer/2 d disc/1 | HP: 56 (6/6 extra HP if rage) | AC/T/FF: 24/11/23 20/11/19 (-2 if raging) | CMB: +10 (-2 if ~raging), CMD: 19 | F:+6 , R:+2, W:+5 (+2 will if raging) | Init: +1 | Speed 40 ft | Apprs +5, H Anim +6, Intimi +8, Kn Arc +9, Kn Nat +5, Perc +9, Scraft +5, Surv +4, Swim +6, UMD +6 | Active Conditions: Shield, Gift of Will

    Hekk takes the shot on the hound still next to him, making a low growling sound.

    Confused about which hounds are up. The map shows red and yellow down. The combat summary shows red and green down.

    To hit claw, power attack, rage: 1d20 + 8 ⇒ (14) + 8 = 22
    Damage claw, power attack, rage: 1d6 + 10 ⇒ (1) + 10 = 11

    To hit claw, power attack, rage: 1d20 + 8 ⇒ (1) + 8 = 9
    Damage claw, power attack, rage: 1d6 + 10 ⇒ (4) + 10 = 14

    To hit bite, power attack, rage: 1d20 + 8 ⇒ (13) + 8 = 21
    Damage bite, power attack, rage: 1d4 + 10 ⇒ (2) + 10 = 12


    Tears + Plaguestone + Mosquito Witch + 2E Fun

    That's probably my slight color blindness. I really need to stop using yellow and green on the same scene. The combat tracker is right. One badly-wounded creature near Harlan (yellow), one hound next to you that you just took 2 chunks out of (blue).

    Wounded by Hekk, the blue hound scarls and snaps out at him, but misses again!

    bite: 1d20 + 7 ⇒ (7) + 7 = 14 for b/p/s: 2d6 + 4 ⇒ (1, 4) + 4 = 9

    ~+~Combat Round 3~+~
    Branson
    Leopold

    Green
    Red

    Harlan
    Tathane
    (-9)
    Yellow (-28)
    Hekk
    Blue (-13)

    Combat Map

    The Concordance

    Male C/N half-orc unchained barbarian/3 sorcerer/2 d disc/1 | HP: 56 (6/6 extra HP if rage) | AC/T/FF: 24/11/23 20/11/19 (-2 if raging) | CMB: +10 (-2 if ~raging), CMD: 19 | F:+6 , R:+2, W:+5 (+2 will if raging) | Init: +1 | Speed 40 ft | Apprs +5, H Anim +6, Intimi +8, Kn Arc +9, Kn Nat +5, Perc +9, Scraft +5, Surv +4, Swim +6, UMD +6 | Active Conditions: Shield, Gift of Will

    Hekk frowns accusingly at the hound, as if it's pack's repeated misses are an affront.

    The Exchange

    CG Male half-elf rogue 5 | HP 39/43 | AC: 19 T:15 FF:15 | F +3 R +7 W +1 (+2 vs. enchantments) | Init +9 | Perc +10 | Low-light vision | Trapfinding +2

    I wondered if that wasn't the case when you kept mixing up the colors.

    Tathane pulls another arrow back on is shortbow and fires at the closest dog.

    shortbow@yellow,PBS,into melee: 1d20 + 6 + 1 - 4 ⇒ (19) + 6 + 1 - 4 = 22
    damage,PBS: 1d6 + 1 ⇒ (5) + 1 = 6

    Scarab Sages

    Male Aasimar Merciful Healer 8 AC: 24; Init: +1; CMB: +6 CMD: 18; F:+8 R:+4 W:+11; HP:50/52; Perception +18; (60’ Darkvision)

    Branson continues his attacks...

    Fist Hit: 1d20 + 5 + 1 ⇒ (16) + 5 + 1 = 22
    Fist Damage: 1d3 + 1 + 1d6 ⇒ (2) + 1 + (3) = 6 the 1d6 is fire damage


    Tears + Plaguestone + Mosquito Witch + 2E Fun

    Tathane and Branson finish up the yellow hound.

    ~+~Combat Round 3~+~
    Branson
    Leopold
    Green
    Red

    Harlan
    Tathane (-9)
    Yellow
    Hekk
    Blue (-13)

    Combat Map

    Dark Archive

    Human Male Mesmerist 7 | hp 45/45 | AC 17 T 12 FF 15 | CMB +3, CMD 15 | F: +5, R +9, W +15 | Init: +4 | Perc: +5, SM: +9, Concentration +15/+17 | Speed 30 ft | |Spells: 1st 4/6, 2nd 4/4, 3rd 2/2 | Tricks 6/8 | Touch Treatment 7/7 | Conditions: None

    Leopold moves into melee, menacing the wolf with his dagger.

    Aid Another to Attack
    1d20 + 4 - 2 ⇒ (11) + 4 - 2 = 13

    The Concordance

    Male C/N half-orc unchained barbarian/3 sorcerer/2 d disc/1 | HP: 56 (6/6 extra HP if rage) | AC/T/FF: 24/11/23 20/11/19 (-2 if raging) | CMB: +10 (-2 if ~raging), CMD: 19 | F:+6 , R:+2, W:+5 (+2 will if raging) | Init: +1 | Speed 40 ft | Apprs +5, H Anim +6, Intimi +8, Kn Arc +9, Kn Nat +5, Perc +9, Scraft +5, Surv +4, Swim +6, UMD +6 | Active Conditions: Shield, Gift of Will

    Happy that the hound is still up, even if it is pretty crappy and biting anything useful, Hekk swings wildly and hard.

    To hit claw, power attack, rage: 1d20 + 8 ⇒ (11) + 8 = 19
    Damage claw, power attack, rage: 1d6 + 10 ⇒ (1) + 10 = 11

    To hit claw, power attack, rage: 1d20 + 8 ⇒ (15) + 8 = 23
    Damage claw, power attack, rage: 1d6 + 10 ⇒ (2) + 10 = 12

    To hit bite, power attack, rage: 1d20 + 8 ⇒ (11) + 8 = 19
    Damage bite, power attack, rage: 1d4 + 10 ⇒ (4) + 10 = 14


    Tears + Plaguestone + Mosquito Witch + 2E Fun

    Hekk finishes off the final yeth hound and eerie quiet falls on the forest once more. No doubt you have done the people of Cassomir another favor, but the presence of these strange creatures in what was once a quiet forest remains a mystery.

    The hounds do not appear to have any useful items on them.

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