Darkened Thresholds - Artifact

Game Master JonGarrett

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They first explained to you that you weren't human. Ask them how they realized and tell them how you reacted.
So, Charly was originally going to be a straight up Vampire and then after going with the Changeling Playbook, she morphed into one of the Tuatha de Dannan partially awakened by turning into a vampire. The vampire bit is obvious, the fact that she's a demigod that hasn't fully awakened yet not so much. So far she's just a highly unusual vampire that isn't driven almost insane by thirst and hunger and has lightning powers. This could pretty much be anyone who's in the know.

You suspect that they know more about your heritage than they are telling.
Again, could be anyone. Charly doesn't have a clue and just thinks she lucked out and is some kind of weird mutant vampire.

They tried to slay you, but eventually decided you were innocent or at least not evil. Ask them what convinced them.
Charly's going to be very wary of anyone that winds up with this link.

You see them as your anchor to humanity. Ask them if they're a stable choice or not.
Hmmm, this one's going to depend on what everyone else is like. Time to start reading.

You are romantically involved with them or one of their close relatives. Decide amongst yourselves the exact nature of the relationship.
Would much rather have Charly be a cousin to another character than for her to be their lover.

They treat you as bait to bring in bigger prey. This may be a facade, ask them what their true feelings are.
Charly's not going to be this one's biggest fan. Expect plenty of snark.

They claim you and your kind are part of their destiny. Tell them what your reaction to that is.
Might be a good one for Dot or Jessica. Not sure about the others.

They see you as a protege to train for hunting. Ask them how persistent they are in this agenda.
Again, could be just about anyone at this point.

One of you saved the other's life once before. Tell them which of you saved whose life. Ask them what the details were.
Hmmm, this one's going to require some thinking.


While we're waiting for our two GMs to put up their characters, I'm going to add some details about Jessica's origin, spoilered in case folks want it to be a surprise.

Spoiler:

Jessica was destined to be Mundane.

She didn't even live in Mutton County. She lived a few hundred miles away in the big city and hadn't even heard of the place, much less the frequent weird happenings that occur there.

She wanted to be exceptional. She was going to be a lawyer. She'd been accepted into the state university's poly sci program, but she still had hopes that a spot at Yale or Harvard would open up, so her senior year was spent cramming all sorts of civic projects and volunteer activities to pad out her application.

As fate, or something else, would have it, she decided to volunteer at My Sister's Keeper, a local woman's shelter. Little did she know that the nationwide organization was actually a feeder for the Furies, using scorned, abused and violated women to fuel the profane ritual to perpetuate their kind.

Jessica organized a clothing and toiletry drive for the shelter and took a whole Saturday to deliver what she had collected over the past month. The inner-city shelter was curiously empty that afternoon, but Jessica didn't think anything about it. She was directed by the staff to move the boxes of clothing and other items into the basement so it could be sorted later.

Someone had left a door open in the basement leading to stairs going further down. Hearing something like chanting coming from the lower level and assuming the mysterious lower level was nothing but benign, Jessica slipped down the stairs to watch. She'd been to various women's empowerment clinics and assumed this one was something similar.

What she found was a scene out of a horror movie. She saw an ancient ritual that siphoned off the pain and suffering of the women of the shelter as they lay bound on slabs. A horrifically beautiful woman with wings repeatedly told them that they would be avenged; their tormentors made to suffer. The sacrifice of their pain and abuse would be converted to a new sister -- to be named Androleteira.

Horrified, Jessica used her cell phone. But concerned that a call to the police would be unanswered or explained away, she called in a fire. She ran upstairs and then yanked on a fire alarm she had noticed earlier, then hid as the leaders of the shelter rushed upstairs to deal with the incoming fire crews.

Jessica then snuck back downstairs to try to free the captives. The woman with the wings was nowhere to be seen. She took the opportunity to start freeing them, but froze when she saw they were all dead; their throats sliced.

"You're not supposed to be here," came a harsh voice from behind her. Jessica spins to see the winged woman striding toward her, a flaming sword in hand. "I rarely punish mortals for the sin of interference, but our operation is too valuable for it to be threatened by the likes of you." She raised her sword in preparation for a deadly swing.

Jessica backed away until she was up against the altar. She groped behind her as the sword came down, and her hand clasped around the hilt of a sword. She raised it up to deflect the blow. The two blades met with a crash, and the flame of the one leapt to the sword in her hand, traveled down the steel, and immolated Jessica.

That should have been the end of Jessica Andrews, high school senior. But when Androleteira awoke in the nightmarish realm of the Furies, she was Jessica.


I think we GM's are pretty much done, actually.

Amelia Oliver:

Name: Amelia Oliver

Playbook: The Exile

Ratings
Charm: -1
Cool: 1
Sharp: 1
Tough: 1
Weird: 2

Playbook Moves:
Warrior: When fighting with (or against) old fashioned weapons take 1 less harm.
Confused: Mark Experience when being out of time causes problems.

Equipment:
Collapsible Shield - 1-Harm Hand - 1 Armour - Cannot be used with a Heavy weapon.
Folding Sword - 2-Harm Hand Messy.

Origin

A Hunter from the 19th century who was part of the inspiration for the song Polly Oliver. Hunting the Succubus Naamah for killing her brother.

Appearance

- Female (dressed to pass as male)
- Tattooed Body
- Old Fashioned Clothing
- Gem-Inlaid Armour

Possible History

Captain Rose: Adalet existed in Amelia's time, and was involved in her ending up in this time period.

Dot: They showed understanding when you were confused and overwhelmed.

Sarah: Blood descendant.

I'll try and finish things up tommorrow. Other than, I think, Adostre (who is finishing up there road trip) I think we're all just about ready. We'll get the tables set up and running tomorrow evening, with a little luck, although some unexpected Parenting has cropped up that might slow us down a touch.


Hi, this is Andostre. Playing catch up. I'm going to go with Jerry Harris (now a Jr. because there's already a profile on Paizo with that name). It looks like the Wronged playbook is still available, so I'm going to go with that. Here's the player concept:

Andostre wrote:

Name: Jerry Harris

Concept: Jerry was a prison guard in the Midwest. He was good at his job, which meant he wasn't well liked by the inmates. That is, until Jerry found out that he was very well liked by one of the inmates, and he liked the inmate in return. When the other inmates discovered this, they were ready to turn on Jerry's beau in a heartbeat to lash out at one of the most least-liked correctional officers.

One gang in particular really wanted to see Jerry suffer. The dumb hick from Texas who ruled the pack -- Surprise! He's a vampire! -- really wanted to see Jerry suffer, so he sucked the blood right out of Jerry's lover right in front of him. Jerry was to be next, but the vampire and his crew of weirdos (that makes much more sense, now) underestimated Jerry's sheer grit and sense of not-putting-up-with-this-s$%*.

After Jerry's eyes were opened to the underside of the world, he left his occupation as a correctional officer, driven by revenge and the need to take these new types of hoodlums out of decent society.

Although later in one of the world-building blurbs I did, it was established that Jerry worked in a few other prisons to root out the supernatural before leaving that profession entirely.

I'll be working on this character today. One question: A Wronged character gets a signature weapon. I'm wondering if I can make a custom weapon that fits with the character and select that:

Nightstick: 2-harm hand forceful

If not, no worries. And if our GMs feel that everyone else is ready to start making connections to Jerry, go ahead. I'm adaptable.


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The Nighstick should be fine. I know someone else is tweaking there weapon too.

On a related note, the games are up! For those of you playing in Artifact, you'll be staying here. With me. Everyone in Gemstone head over to Here.

Jon - Artifact

Captain Rose - Professional
Jessica Andrews-Androleteira - Divine
Kavax'Kaotl - The Summoned
Cheshire - The Monstrous
Sarah O’Callaghan - Spooky
Carlos Luis Garcia - Expert

Dian - Gemstone

Amelia Oliver - Exile
Jerry Harris - Wronged
Dot Brenner - Chosen
Charlotte "Charly" Davidson - The Changeling
Zeke Bjarnessen - Hard-Case


All right, excellent! I'd better go make that alias... :D


Alright, if everyone's here, we need to start doing History back-and-forths, right?

I also need to decide on my first Apocalypse sign.

History things:

You could probably take this hunter in a fight, but you’re not certain. Together, decide when the last time you threw down was, and what interrupted your fight. -- Zeke has volunteered for this, and Kavax is perfectly willing to oblige.

Tied into your destiny somehow. Tell them how they fit into your first sign of the Apocalypse. -- I would like to include this one, but am still deciding what the first Apocalypse sign should be, so not very solidly determined yet.

Was there when you were summoned. Ask them who the summoners were. -- I could put most anyone here. The most obvious would be Dot and her tendency to stumble into supernatural events, though. Blundering into a group that were summoning an apocalypse dragon seems right up that alley.

Your good friend. Tell them if it's from way back, or recently.
Sees your human side. Ask them why. --Might be nice to have one of these just to have a good positive connection.

You are suspicious about their motives. Ask them what they did that gave you doubts about them. -- This one might actually apply to anyone Kavax suspects of having had a hand in his early summoning. He's a bit upset about being called to this world early, weakened, and without most of his memories.

For other peoples:

Jessica Andrews-Androleteira
Kavax'Kaotl could easily fit the role of the 'abomination'. Alternatively, he has the clout and personality to save a fallen angel.

O'Callaghan
Kavax's presence might actually calm your nightmares. Even dark spirits have things they fear... Or perhaps you can just get a boost off the ambient doom-energy.

Captain Rose
Might pick you for someone to be suspicious of. Alternatively, Kavax might be on your agency's watch list (for obvious reasons). In fact, if Kavax isn't on the watch list, that alone might be something to be suspicious of.


Put the connections up earlier. Now I'll start filling them in. Suggestions welcome.
• You are close blood relations. Ask them exactly how close.
Can't think of anyone obvious for this.
• They are destined to be your mentor. Tell them how this was revealed.
Might work for Amelia Oliver or Captain Rose.
• Your best friend in the world, who you trust totally.
• A rival at first, but you came to a working arrangement.
• Romantic entanglement, or fated to be romantically entangled.
• Just friends, from school or work or something. Ask them what.
Maybe knows Charly or Jerry from normal civilian life.
• They could have been the Chosen One instead of you, but they failed some trial. Tell them how they failed.
• You saved their life, back when they didn’t know monsters were real. Tell them what you saved them from.
This might work for one of the transformed ones, like Jessica or Charly.


After giving it some thought, I think Charly's going to be new enough that most of her links are going to be of the passing variety. I think I'm just going to play things out and see what comes up on my end.

@BenBrown:Either of those would work. Maybe Charly was visiting her father during college and some beastie was tracking her. She never knew it, but it's something that could be funny to bring up after they meet.

And another bit of world-building for this.

Finnegan's Investigative Agency:

A firm of private investigators that often takes unusual jobs around Mutton County. Despite the apparent lack of business and having rates that are affordable by most people, the agency pays very well. There are rumors among hunters of ties to various shadow organizations that funnel money into it for a variety of purposes.


Kavax'Kaotl wrote:

Captain Rose Might pick you for someone to be suspicious of. Alternatively, Kavax might be on your agency's watch list (for obvious reasons). In fact, if Kavax isn't on the watch list, that alone might be something to be suspicious of.

I laughed, very good points. Whether or not Captain would tell Kavax about being a watchlist is debatable, being suspicious of her makes sense. Her involvement with the Adalets is well known enough and it could easily be an open secret among those not human that Adalets mess with things like summoning so, whether or not they're actually involved, suspecting them would make sense.

Charley: Captain could fit the 'knows more about your heritage that they are telling", Captain generally at least thinks she knows more than she's telling.


That will work. Charly won't know that yet, though.


• They helped you at a critical point in your quest for revenge. Tell them what you needed help with.
Kavax'Kaotl: An unexpected ally in the middle of nowhere, you taught Jerry that not every "unnatural" is an enemy. (But frankly, most are.)

• They stood between you and what you needed to find out. Ask them why.
Charly Takahashi: Jerry approached you when he was tracking down some vampires. He couldn't find them, but he knew that you had probably seen the ones he was interested in. You weren't able or willing to help. Why is that?

• They also lost a friend or relative to these monsters. Ask them who it was.
Carlos Luis Garcia: You're up. Let's bond over a tragic vampire-related death.

• Relations, close or distant. Tell them exactly what.
Going to pass on this one, but if anyone wants to volunteer, go ahead.

• You saved their life, back when they were a pathetic newbie hunter. Ask them what you saved them from.
Sarah O’Callaghan: You were never really "pathetic," but Jerry did step in to help you out before certain death. What happened?

• You respect their hard-earned knowledge, and often come to them for advice.
Zeke Bjarnessen: Jerry and Zeke often run in the same circles. Zeke has been doing this for longer, so Jerry listens when Zeke talks.

• They showed you the ropes when you were learning how to fight.
Jessica Andrews: Jerry's quest for revenge summoned a literal angel of wrath. They feed off of each other's negative emotions. It's not a healthy relationship, but it gets the job(s) done.

• They saw you absolutely lose it and go berserk. Tell them what the situation was, and ask them how much collateral damage you caused.
Cheshire: Jerry had just lost a job at a prison before he was able to clear out the "unnaturals" that he knew were in there. Word got around, and a couple local denizens ambushed Jerry after a night of washing his frustration away with too much cheap beer. Jerry was more than ready for a fight, but his actions were well over the top. You saw the whole thing happen. What did you see?


Okay Jerry that works, Sarah's got a great habit of turning up at just the wrong moment, a while back she walked right into a bloodsucker lair you were staking out. And if you weren't paying attention she'd have a lot more than just the bite marks and scars.

I also like Kavax' suggestion, when the nightmare's on your side it makes everything a little easier. Though she probably thought you were just a hallucination, or some freak manifestation of her abilities when we first met...

Captain Rose. Grand-daddy was involved with the Adelets when he was Sarah's age, she doesn't know why he left or the details of what he did, but they must have kept a watch on him, Rose approached Sarah when she took over his role, but she'd rather not be a hunter on demand, though she's happy to work together.


@Jerry: Vampires? Creatures that span generations and nations, it seems each part of their world has their own myth and this only brings more fear for the damned spawn. I lost my childhood crush to one, went back home to visit my parents after years of absence and I find something's off about her. One thing leads to another and we decide to 'catch up' by the lake... and I have to drown her in the nearby river. A strange topic to bring up friend, unless you've encountered similar.


Nice!


So are we continuing to do connections here, or splitting into the discussion threads, or what?


Both! Either! It's up to you.

I think we have enough connections to get going, however.


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Jerry Harris Jr. wrote:

They stood between you and what you needed to find out. Ask them why.

Charly Takahashi: Jerry approached you when he was tracking down some vampires. He couldn't find them, but he knew that you had probably seen the ones he was interested in. You weren't able or willing to help. Why is that?

"Oh. HEY! You're that guy that tried to bull your way past that night there was a murder at St. John's Catholic Church," Charly points to Jerry as she recognizes him. "Why wouldn't I let you in? Well, I was a cop at the time and it was a murder scene. Of course, I wasn't about to let you in and contaminate everything! How was I supposed to know you from the murderer?"

Her animated explanation grinds to a halt as she looks at you with a quizzical look with beautiful eyes, or they would be if they weren't blood-red.

"Uh? Why are you looking at me like that? It's creepy."

Enjoy! I had fun writing this in character. :)


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Jerry Harris Jr. wrote:

• They saw you absolutely lose it and go berserk. Tell them what the situation was, and ask them how much collateral damage you caused.

Cheshire: Jerry had just lost a job at a prison before he was able to clear out the "unnaturals" that he knew were in there. Word got around, and a couple local denizens ambushed Jerry after a night of washing his frustration away with too much cheap beer. Jerry was more than ready for a fight, but his actions were well over the top. You saw the whole thing happen. What did you see?

Oh, plenty. Not that he'd ever tell a soul, of course. After all, it was quite terrifying to see him rip into those poor, misguided fellows. All of the blood and broken bones... well, it was almost... monstrous of him, you might say. You'd better watch that--don't become what you fight and all that, right?

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