GM Erich's Devil We Know Series (Inactive)

Game Master Thereus, Silver Crusader

Four part series set in Cassomir. Season One for Tier 1-7 characters


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Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Devil We Know Discussion Thread

Dark Archive

Gnome Inquisitor of Irori 1 / Sensei 1 | AC 17 T 17 FF 14 | HP 14/20 | F +7 R +4 W +7 (+4 vs disease/poison, +2 vs illusions) | Init +4 | Perc +8 | Advice 4/4 rds
Skills:
Acrobatics +6, Bluff +9, Diplomacy +9, Linguistics +6, Perception +8, Profession (Librarian) +10, Stealth +10, all Knowledge Skills +2 (+3 for identifying monsters), all Profession skills +5

Glad to be here

Grand Lodge

Human Male Paladin (Tempered Champion) 3 HP 26/26 | AC:20 | T:11 | FF:19 | cmd:17 | Fort +7 | Ref +5 | Will +6 | Fire Resist 1 | Init. +2 | Perc:+0 | Speed 20ft | Smite Evil: 1/1; Lay on Hands: 6/6; Aura of Courage | Status: N/A

Looking forward to playing with you all!

I'm especially interested in seeing two not-quite-paladins working together. Seems like it'll be an interesting group for a longer term game!

Grand Lodge

Female NG Nagaji Gray Paladin 3 | HP 29/29 | AC 19, T 12, FF 17+2 | CMB +6, CMD 18 | Fort +6 (+12 vs poison, +10 vs. disease), Ref +3+1, Will +5 (+7 vs. mind-affecting) | Init +2 | Perception +6, Sense Motive -1 | Lay on Hands: 4/4 | Speed 30ft (20 ft w/ armor) | Active conditions: none

Hooray! I'm excited about this series of games.

Yeah, it'll be interesting to see how these two paladins interact, especially since Eka doesn't worry about the code of conduct stuff so much.

Dark Archive

Gnome Inquisitor of Irori 1 / Sensei 1 | AC 17 T 17 FF 14 | HP 14/20 | F +7 R +4 W +7 (+4 vs disease/poison, +2 vs illusions) | Init +4 | Perc +8 | Advice 4/4 rds
Skills:
Acrobatics +6, Bluff +9, Diplomacy +9, Linguistics +6, Perception +8, Profession (Librarian) +10, Stealth +10, all Knowledge Skills +2 (+3 for identifying monsters), all Profession skills +5
GM Erich wrote:
Looking to start the complete Devil We Know Series (Tier 1-7) on March 1st and continuing until we are finished (probably 4-5 months).

that's some big expactation. my pbp experience is more like that 1 level up takes 6 months.

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

It is pretty aggressive but if I can keep up the daily posts, we should hit the mark. The scenarios are pretty fast paced. We'll take the time we need to do it all justice.

Liberty's Edge

Half-Elf Kineticist 2 - HP 21/21, AC 17/T: 13/FF: 12 - Perception +12 - F: +7/ R: +6/ W: +1 - CMB: +0 - CMD: 13, Speed: 30, Init. +5

Thanks for the invite and for taking on the extended task of running multiple scenarios!

@All - looking forward to gaming with everyone.

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Everyone is accounted for (with an APL of 1.7 so subtier 1-2), so let's begin. Please introduce yourself in the gameplay and we will take it from there.

Good luck everyone!

Grand Lodge

Female Gnome Oracle(Nature)/5 N/N | C-HP: 47/47| M-HP: 43/43 | AC/FF/Tch: C-24/19/18 22/17/16 M-24/21/15 20/17/13 | CMB: +1, CMD: 16 | F/R/W: +4/+1/+4 | Init: +7 | Speed 15/35/50 ft | Diplomacy +6, Intimidate +9, Kn Nature +5, Kn Religion +5, Perception +5, Ride +6, Sense Motive +4, Spellcraft +5, Survival +4 | Active Conditions: None

So, this is the first time I've played a character with an animal companion, much less a mount. I think I've gotten the animal stats straightened out though I'm not sure:
1) If the wolf comes with the standard feat Skill Focus (Perception) in addition to the bonus feats given an animal companion
2) How much the riding gear weighs for a medium creature
3) How to calculate encumbrance and speed. Pick a character weight and add it to all the equipment weight? Halve speed if medium encumbrance?
4) Whether a wolf needs an exotic saddle

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

@Cyclic... I will defer to any other players familiar with animal companions as I have never actually done one for PFS. It looks like most of the answers can be found here and here. A gear blog post was published a year or so ago here

For my two cents, they would be able to use a regular saddle like a dog and keep the initial skill focus feat. And you can calculate saddle and rider weight (plus equipment) with the encumbrance rules.

Hope that helps.

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

@Altorin, the basic hydrokinesis (which functions as prestidigitation) can't be used to dry out the algae. Prestidigitation rules out drying (warming up) living things. Also, it would take a great deal of time to clear out a walkable section of the dock.

Grand Lodge

Female Gnome Oracle(Nature)/5 N/N | C-HP: 47/47| M-HP: 43/43 | AC/FF/Tch: C-24/19/18 22/17/16 M-24/21/15 20/17/13 | CMB: +1, CMD: 16 | F/R/W: +4/+1/+4 | Init: +7 | Speed 15/35/50 ft | Diplomacy +6, Intimidate +9, Kn Nature +5, Kn Religion +5, Perception +5, Ride +6, Sense Motive +4, Spellcraft +5, Survival +4 | Active Conditions: None

I think I got what I need. The speed goes from 50 to 35 under medium encumbrance, a quadruped gets 1.5 times as much carrying capacity given strength. So I know the speed and encumbrance levels now.

Next level I'll have to deal with armor. Ugh.

Grand Lodge

Female NG Nagaji Gray Paladin 3 | HP 29/29 | AC 19, T 12, FF 17+2 | CMB +6, CMD 18 | Fort +6 (+12 vs poison, +10 vs. disease), Ref +3+1, Will +5 (+7 vs. mind-affecting) | Init +2 | Perception +6, Sense Motive -1 | Lay on Hands: 4/4 | Speed 30ft (20 ft w/ armor) | Active conditions: none

@GM Erich: I missed this earlier, but I believe the orange rat would have provoked an attack of opportunity from Eka when it moved into the square next to her, as her weapon has a 10' reach. We can say for the narrative's sake that she declined to make that AOO and try to remember it in the future.

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

@Eka I believe the orange rat moved there before you acted in the first round so you would be flat footed and unable to make an attack of opportunity (without combat reflexes at least). But it is good to note that you have a reach weapon.

Grand Lodge

Female NG Nagaji Gray Paladin 3 | HP 29/29 | AC 19, T 12, FF 17+2 | CMB +6, CMD 18 | Fort +6 (+12 vs poison, +10 vs. disease), Ref +3+1, Will +5 (+7 vs. mind-affecting) | Init +2 | Perception +6, Sense Motive -1 | Lay on Hands: 4/4 | Speed 30ft (20 ft w/ armor) | Active conditions: none

Fair enough. :)

Grand Lodge

Female NG Nagaji Gray Paladin 3 | HP 29/29 | AC 19, T 12, FF 17+2 | CMB +6, CMD 18 | Fort +6 (+12 vs poison, +10 vs. disease), Ref +3+1, Will +5 (+7 vs. mind-affecting) | Init +2 | Perception +6, Sense Motive -1 | Lay on Hands: 4/4 | Speed 30ft (20 ft w/ armor) | Active conditions: none

@GM Erich: How soon is sunset? Our decision about what to do next will have to take that into account.

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

About an hour away

Grand Lodge

Human Male Paladin (Tempered Champion) 3 HP 26/26 | AC:20 | T:11 | FF:19 | cmd:17 | Fort +7 | Ref +5 | Will +6 | Fire Resist 1 | Init. +2 | Perc:+0 | Speed 20ft | Smite Evil: 1/1; Lay on Hands: 6/6; Aura of Courage | Status: N/A

Just bringing some of the discussion on Eka's condition into the Discussion thread.

I definitely want to acknowledge the fact that the GM mentioned we are getting closer to the end of this particular scenario, but I feel like it would be pretty crappy for Eka to have to deal with blindness for the remainder of her first mission. Also, she's another one of our frontliners, and while I don't feel particularly at risk of our group going down in this scenario, it would definitely be a help to have another warrior fighting at her best.

All that to say, I'd like to contribute to getting Eka's blindness removed. I'm ready to contribute at least 50gp to the cause. Who wants to step up to help cover the rest?

Dark Archive

Gnome Inquisitor of Irori 1 / Sensei 1 | AC 17 T 17 FF 14 | HP 14/20 | F +7 R +4 W +7 (+4 vs disease/poison, +2 vs illusions) | Init +4 | Perc +8 | Advice 4/4 rds
Skills:
Acrobatics +6, Bluff +9, Diplomacy +9, Linguistics +6, Perception +8, Profession (Librarian) +10, Stealth +10, all Knowledge Skills +2 (+3 for identifying monsters), all Profession skills +5

I'd happily chip in. This is my second adventure, I'm low on PP though.

Grand Lodge

Female Gnome Oracle(Nature)/5 N/N | C-HP: 47/47| M-HP: 43/43 | AC/FF/Tch: C-24/19/18 22/17/16 M-24/21/15 20/17/13 | CMB: +1, CMD: 16 | F/R/W: +4/+1/+4 | Init: +7 | Speed 15/35/50 ft | Diplomacy +6, Intimidate +9, Kn Nature +5, Kn Religion +5, Perception +5, Ride +6, Sense Motive +4, Spellcraft +5, Survival +4 | Active Conditions: None

No problem here. That's peanuts.

Liberty's Edge

Half-Elf Kineticist 2 - HP 21/21, AC 17/T: 13/FF: 12 - Perception +12 - F: +7/ R: +6/ W: +1 - CMB: +0 - CMD: 13, Speed: 30, Init. +5

Altorin will contribute as well. Might as well rectify it now.

Grand Lodge

Female NG Nagaji Gray Paladin 3 | HP 29/29 | AC 19, T 12, FF 17+2 | CMB +6, CMD 18 | Fort +6 (+12 vs poison, +10 vs. disease), Ref +3+1, Will +5 (+7 vs. mind-affecting) | Init +2 | Perception +6, Sense Motive -1 | Lay on Hands: 4/4 | Speed 30ft (20 ft w/ armor) | Active conditions: none

Thank you so much for your generosity!

Grand Lodge

Female NG Nagaji Gray Paladin 3 | HP 29/29 | AC 19, T 12, FF 17+2 | CMB +6, CMD 18 | Fort +6 (+12 vs poison, +10 vs. disease), Ref +3+1, Will +5 (+7 vs. mind-affecting) | Init +2 | Perception +6, Sense Motive -1 | Lay on Hands: 4/4 | Speed 30ft (20 ft w/ armor) | Active conditions: none

Eka will insist on contributing her 16 gold to remove her blindness because she doesn't want to be any more of a burden on their generosity than she already is.

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Since it is a bit of an expense at low levels to remove Eka's blindness, just want to make sure I have it right.

Sir Durant = 44gp
Eka = 16 gp
Cyclic = 30gp
Qiroyo = 30gp
Altorin = 30gp

Let me know if there are adjustments

Grand Lodge

Human Male Paladin (Tempered Champion) 3 HP 26/26 | AC:20 | T:11 | FF:19 | cmd:17 | Fort +7 | Ref +5 | Will +6 | Fire Resist 1 | Init. +2 | Perc:+0 | Speed 20ft | Smite Evil: 1/1; Lay on Hands: 6/6; Aura of Courage | Status: N/A

Looks good to me

Grand Lodge

Female Gnome Oracle(Nature)/5 N/N | C-HP: 47/47| M-HP: 43/43 | AC/FF/Tch: C-24/19/18 22/17/16 M-24/21/15 20/17/13 | CMB: +1, CMD: 16 | F/R/W: +4/+1/+4 | Init: +7 | Speed 15/35/50 ft | Diplomacy +6, Intimidate +9, Kn Nature +5, Kn Religion +5, Perception +5, Ride +6, Sense Motive +4, Spellcraft +5, Survival +4 | Active Conditions: None

Me too.

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

As we near the end of this scenario, a few things...

Let me know if you are wanting to play slow or normal track.

Also, if you will level up let me know so I can see if the subtier may change.

Feel free to roll your dayjobs if you have them.

Please PM me an email that I can send your chronicle too.

We will start the next scenario in the series at this same location this weekend. Please let me know if something will prevent you from joining in. Also, for those sticking around, I have something special planned (did someone say boons?), stay tuned.

Grand Lodge

Human Male Paladin (Tempered Champion) 3 HP 26/26 | AC:20 | T:11 | FF:19 | cmd:17 | Fort +7 | Ref +5 | Will +6 | Fire Resist 1 | Init. +2 | Perc:+0 | Speed 20ft | Smite Evil: 1/1; Lay on Hands: 6/6; Aura of Courage | Status: N/A

Woohoo! We're killing it! As for your questions...

I'll be playing normal track
I won't level up until after the next scenario
Dayjob (Caravan vanity - Diplomacy): 1d20 + 13 ⇒ (19) + 13 = 32

Yay boons!

Dark Archive

Gnome Inquisitor of Irori 1 / Sensei 1 | AC 17 T 17 FF 14 | HP 14/20 | F +7 R +4 W +7 (+4 vs disease/poison, +2 vs illusions) | Init +4 | Perc +8 | Advice 4/4 rds
Skills:
Acrobatics +6, Bluff +9, Diplomacy +9, Linguistics +6, Perception +8, Profession (Librarian) +10, Stealth +10, all Knowledge Skills +2 (+3 for identifying monsters), all Profession skills +5

Normal track as well. I'm quite new to PFS, how will I know when I level up? Won't be this time for sure.
Dayjob Profession Librarian: 1d20 + 10 ⇒ (8) + 10 = 18

Grand Lodge

Human Male Paladin (Tempered Champion) 3 HP 26/26 | AC:20 | T:11 | FF:19 | cmd:17 | Fort +7 | Ref +5 | Will +6 | Fire Resist 1 | Init. +2 | Perc:+0 | Speed 20ft | Smite Evil: 1/1; Lay on Hands: 6/6; Aura of Courage | Status: N/A

You level up every 3 XP (usually every 3 scenarios your character completes unless you do slow track). So, for example, Sir Durant is currently level 2 and will have 5 XP after this scenario. Once he completes his next scenario and has 6 XP, he will advance to level 3.

Grand Lodge

Female Gnome Oracle(Nature)/5 N/N | C-HP: 47/47| M-HP: 43/43 | AC/FF/Tch: C-24/19/18 22/17/16 M-24/21/15 20/17/13 | CMB: +1, CMD: 16 | F/R/W: +4/+1/+4 | Init: +7 | Speed 15/35/50 ft | Diplomacy +6, Intimidate +9, Kn Nature +5, Kn Religion +5, Perception +5, Ride +6, Sense Motive +4, Spellcraft +5, Survival +4 | Active Conditions: None

Player Name: Miteke
Character Name: Cyclic
PFS ID#: 141936-14
Faction: Grand Lodge
Character level (for subtier determination): 3
Normal or Slow track: Normal
Day Job check or Downtime activity: Craft baskets: 1d20 + 7 ⇒ (4) + 7 = 11

Liberty's Edge

Half-Elf Kineticist 2 - HP 21/21, AC 17/T: 13/FF: 12 - Perception +12 - F: +7/ R: +6/ W: +1 - CMB: +0 - CMD: 13, Speed: 30, Init. +5

Player Name: djpika
Character Name: Altorin
PFS ID#: # 9165-12
Faction: Grand Lodge
Character level: 1.2
Normal or Slow track: Normal
Day Job: NA

Altorin will level at the end of this adventure.

Liberty's Edge

Half-Elf Kineticist 2 - HP 21/21, AC 17/T: 13/FF: 12 - Perception +12 - F: +7/ R: +6/ W: +1 - CMB: +0 - CMD: 13, Speed: 30, Init. +5
Cyclic wrote:
Day Job check or Downtime activity: Craft baskets: 1d20 + 7 ⇒ (4) + 7 = 11

Is this done underwater?

Grand Lodge

Female NG Nagaji Gray Paladin 3 | HP 29/29 | AC 19, T 12, FF 17+2 | CMB +6, CMD 18 | Fort +6 (+12 vs poison, +10 vs. disease), Ref +3+1, Will +5 (+7 vs. mind-affecting) | Init +2 | Perception +6, Sense Motive -1 | Lay on Hands: 4/4 | Speed 30ft (20 ft w/ armor) | Active conditions: none

Player Name: Warah
Character Name: Eka
PFS ID#: # 289224-5
Faction: Grand Lodge
Character level: 1
Normal or Slow track: Normal
Day Job: Profession (hired guard): 1d20 + 3 ⇒ (14) + 3 = 17

This is Eka's first mission. She will happily stick around for more. :)

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Still need an email from a few of you for the chronicles, I will try to send them out tonight.

Liberty's Edge

Half-Elf Kineticist 2 - HP 21/21, AC 17/T: 13/FF: 12 - Perception +12 - F: +7/ R: +6/ W: +1 - CMB: +0 - CMD: 13, Speed: 30, Init. +5

I’ll work on leveling up and updating the forums later today.

Sovereign Court

male Conditions: CMB:+3, CMD:15 H.P. 25/25 Heighten awareness Dwarf AC: 21, Int. +2, Per: +9 | Fort. +3, Ref. +5, Will +4 investigator 3(empiricist)

Player Name: lucklesshero
Character Name: Belmiir
ID#: # 184087-9
Faction: Sovereign Court
Character level: 2
Normal or Slow track: normal
Day Job: craft alchemy: 1d20 + 7 ⇒ (5) + 7 = 12

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

So, I have something for everyone for sticking together for the four scenarios...BOONS!

I have a list of campaign boons that I don't see myself using, so I wanted to offer them up. Here's how it will work. After each scenario, I will roll to see who gets their choice from the set I am offering. If you do win, you won't be eligible for the remaining scenarios. But -- at the end of all four-- the remaining characters will each get a boon for sure. So everyone will get one boon for playing all the scenarios.

Here is the list of boons up for grabs:

Sapphire Guardian
Share the Wealth
Scholar of the Sages/Model Pathfinder
Fighting Off Corruption(Ghoul)
Martial Tradition
Soothsayer
Psychic Awakening

You can check the actual wording of the boons at this place Much Credit to Mr. Eshleman for compiling that

So here are the boon rolls in alphabetical order for Part 1 (high wins)

Altorin Init: 1d20 ⇒ 11
Belmiir Init: 1d20 ⇒ 6
Cyclic Init: 1d20 ⇒ 17
Eka Init: 1d20 ⇒ 2
Qiroyo Init: 1d20 ⇒ 1
Sir Durant Init: 1d20 ⇒ 6

So Cyclic wins Round 1 -- let me know which one you would like...

Grand Lodge

Female Gnome Oracle(Nature)/5 N/N | C-HP: 47/47| M-HP: 43/43 | AC/FF/Tch: C-24/19/18 22/17/16 M-24/21/15 20/17/13 | CMB: +1, CMD: 16 | F/R/W: +4/+1/+4 | Init: +7 | Speed 15/35/50 ft | Diplomacy +6, Intimidate +9, Kn Nature +5, Kn Religion +5, Perception +5, Ride +6, Sense Motive +4, Spellcraft +5, Survival +4 | Active Conditions: None

The chronicle sheet is written up for a level 2 character and Cyclic is 3rd level. Barely, but 3rd nevertheless.

I guess I'll take Share the Wealth.

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

I think I got it right. The game was played at Tier 1-2 so you get out of tier gold. (538+1324)/2=931

The early scenarios (especially the 1-7s) didn't have a place for out of tier calculations, so it does look sketchy.

I'll email the boon tomorrow.

Grand Lodge

Female Gnome Oracle(Nature)/5 N/N | C-HP: 47/47| M-HP: 43/43 | AC/FF/Tch: C-24/19/18 22/17/16 M-24/21/15 20/17/13 | CMB: +1, CMD: 16 | F/R/W: +4/+1/+4 | Init: +7 | Speed 15/35/50 ft | Diplomacy +6, Intimidate +9, Kn Nature +5, Kn Religion +5, Perception +5, Ride +6, Sense Motive +4, Spellcraft +5, Survival +4 | Active Conditions: None

I see. I just saw the tier one box outlined and did not look in the income box. Sounds good.

Grand Lodge

Female NG Nagaji Gray Paladin 3 | HP 29/29 | AC 19, T 12, FF 17+2 | CMB +6, CMD 18 | Fort +6 (+12 vs poison, +10 vs. disease), Ref +3+1, Will +5 (+7 vs. mind-affecting) | Init +2 | Perception +6, Sense Motive -1 | Lay on Hands: 4/4 | Speed 30ft (20 ft w/ armor) | Active conditions: none

Congrats, Cyclic!

Grand Lodge

Human Male Paladin (Tempered Champion) 3 HP 26/26 | AC:20 | T:11 | FF:19 | cmd:17 | Fort +7 | Ref +5 | Will +6 | Fire Resist 1 | Init. +2 | Perc:+0 | Speed 20ft | Smite Evil: 1/1; Lay on Hands: 6/6; Aura of Courage | Status: N/A

That's a pretty cool deal, GM! Thanks for the cool incentive!

Sovereign Court

male Conditions: CMB:+3, CMD:15 H.P. 25/25 Heighten awareness Dwarf AC: 21, Int. +2, Per: +9 | Fort. +3, Ref. +5, Will +4 investigator 3(empiricist)

GM can Belmir retro actively purchase 20 silver arrows as well ?(he would have purchased them when he purchase the other items)

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Sure

Dark Archive

Gnome Inquisitor of Irori 1 / Sensei 1 | AC 17 T 17 FF 14 | HP 14/20 | F +7 R +4 W +7 (+4 vs disease/poison, +2 vs illusions) | Init +4 | Perc +8 | Advice 4/4 rds
Skills:
Acrobatics +6, Bluff +9, Diplomacy +9, Linguistics +6, Perception +8, Profession (Librarian) +10, Stealth +10, all Knowledge Skills +2 (+3 for identifying monsters), all Profession skills +5

What can I buy without spending prestige?

Grand Lodge

Female Gnome Oracle(Nature)/5 N/N | C-HP: 47/47| M-HP: 43/43 | AC/FF/Tch: C-24/19/18 22/17/16 M-24/21/15 20/17/13 | CMB: +1, CMD: 16 | F/R/W: +4/+1/+4 | Init: +7 | Speed 15/35/50 ft | Diplomacy +6, Intimidate +9, Kn Nature +5, Kn Religion +5, Perception +5, Ride +6, Sense Motive +4, Spellcraft +5, Survival +4 | Active Conditions: None

Anything on one of your chronicle sheets, or anything in one of the source books you own that costs less than what your fame entitles you to. There is a chart in the 'Guide to Pathfinder Society Organized Play' that you may use to find out how much you can spend on an item but here is the first half...

Minimum Fame Required/Maximum Item Cost
Under 5/0 gp
5/500 gp
9/1,500 gp
13/3,000 gp
18/5,250 gp
22/8,000 gp
27/11,750 gp

also the guide explains that there are certain items you can always get such as mundane things, masterwork items and a few odds and ends (I think a mithril chain shirt is allowed, right?). One of the implications of that chart is that a +2 weapon will not be possible until you have 27 fame (about 6th level) or get one on a chronicle sheet.

Dark Archive

Gnome Inquisitor of Irori 1 / Sensei 1 | AC 17 T 17 FF 14 | HP 14/20 | F +7 R +4 W +7 (+4 vs disease/poison, +2 vs illusions) | Init +4 | Perc +8 | Advice 4/4 rds
Skills:
Acrobatics +6, Bluff +9, Diplomacy +9, Linguistics +6, Perception +8, Profession (Librarian) +10, Stealth +10, all Knowledge Skills +2 (+3 for identifying monsters), all Profession skills +5

@Cyclic: Casting a spell from a wand is always a standard action, even if the spell is usually cast faster

Grand Lodge

Female Gnome Oracle(Nature)/5 N/N | C-HP: 47/47| M-HP: 43/43 | AC/FF/Tch: C-24/19/18 22/17/16 M-24/21/15 20/17/13 | CMB: +1, CMD: 16 | F/R/W: +4/+1/+4 | Init: +7 | Speed 15/35/50 ft | Diplomacy +6, Intimidate +9, Kn Nature +5, Kn Religion +5, Perception +5, Ride +6, Sense Motive +4, Spellcraft +5, Survival +4 | Active Conditions: None

*ack*
OK, I'm turning that sucker back in. Pretend I never bought it! This was the first time I tried.

Grand Lodge

Human Male Paladin (Tempered Champion) 3 HP 26/26 | AC:20 | T:11 | FF:19 | cmd:17 | Fort +7 | Ref +5 | Will +6 | Fire Resist 1 | Init. +2 | Perc:+0 | Speed 20ft | Smite Evil: 1/1; Lay on Hands: 6/6; Aura of Courage | Status: N/A

I'll be in meetings all day today, so won't be able to post at all. Please bot me as necessary.

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