paizo.com Recent Gameplay Posts for [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)paizo.com Recent Gameplay Posts for [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)2019-04-24T13:51:56Z2019-04-24T13:51:56ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)Ibaz (alias of Ilmakis)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2942019-04-21T13:27:44Z2019-04-21T13:26:38Z<p>Ibaz usually quiet is unable to not be taken by the mood of the victory and cheers with everybody !</p>
<p><span class=messageboard-bigger><b>Uzah!</b></span></p>
<p><span class=messageboard-ooc>Thank to everyone and particularly to our great GM for this game !</span></p>Ibaz usually quiet is unable to not be taken by the mood of the victory and cheers with everybody !
Uzah!
Thank to everyone and particularly to our great GM for this game !Ibaz (alias of Ilmakis)2019-04-21T13:26:38ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)GM Dennis (alias of Dennis Muldoon)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2932019-04-21T03:58:13Z2019-04-21T03:58:13Z<p><b><span class=messageboard-bigger><span class=messageboard-ooc>••OVERSEER ANNOUNCEMENT••</b></span></span></p>
<p>A screeching wail cuts across the battlefield as Eshimka falls to her knees, her undead horde routed to all sides by the combined Pathfinder and Twinhorn forces. The nightshade cries out in anger and dismay, <b><span class=messageboard-bigger>“No! How could mortal worms like these strike me down?”</b></span> </p>
<p>As if answering the question, Medda strides forward, battered and bleeding before her blessed armor begins to glow brighter and brighter. Cast in the shadow of a nearby standing stone, the dwarven apparition of the paladin warrior Ivvora seems to mirror Medda’s movements and guide her steps. As one they respond, <b><i><span class=messageboard-bigger>“Eshimka, this battle began a millennium ago, and it ends tonight. Vildeis has judged you and found you wanting”</b></i></span>. Producing a dagger of white fire in one hand, Medda and Ivvora both plunge their blades into the undead giant’s chest. Eshimka’s mouth opens in a silent scream as light pours from her eyes, mouth, and the wounds inflicted by the Pathfinders. The nightshade’s body crumbles into ash that the wind scatters across the snow, and the dying rift at last closes. </p>
<p>The towering dwarven ghost salutes the gathered heroes and announces, <b><i><span class=messageboard-bigger>“You have all proved yourself worthy of Vildeis’ attention. Pathfinders, you have defeated a great evil, so let your tale of your bravery shatter your enemies’ courage while bolstering your own. Medda and Anok, you have made me proud and finished what I could not. Go with Vildeis’s blessing, and keep vigilant—evil never rests.”</b></i></span> Ivvora smiles and looks up to the stars as she fades away and the blessed armor returns to its normal sheen. </p>
<p>Medda looks to the champions surrounding her. <b>“Everyone, I cannot put into words how grateful I am to all of you. You have stood by my side through all these hardships, and at last we have triumphed! Eshimka is forever destroyed, and we the Twinhorn following have found true allies in the Pathfinder Society. Call on us in your hour of need, and we shall come to your aid. For now though, the danger has passed.”</b> She and Anok give one last look to where the planar scar is already healing. </p>
<p><b>“Let us celebrate at last.” </b></p>
<p><span class=messageboard-ooc>Scenario (and series) concluded. Thanks for playing, everyone, and thanks for all your hard work, GMs! </span></p>**OVERSEER ANNOUNCEMENT**
A screeching wail cuts across the battlefield as Eshimka falls to her knees, her undead horde routed to all sides by the combined Pathfinder and Twinhorn forces. The nightshade cries out in anger and dismay, “No! How could mortal worms like these strike me down?”
As if answering the question, Medda strides forward, battered and bleeding before her blessed armor begins to glow brighter and brighter. Cast in the shadow of a nearby standing stone, the dwarven...GM Dennis (alias of Dennis Muldoon)2019-04-21T03:58:13ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)Will Hawk (alias of PJP)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2922019-04-20T03:29:15Z2019-04-20T03:29:15Z<p>Will watches to make sure nothing else appears while the others recuperate.</p>Will watches to make sure nothing else appears while the others recuperate.Will Hawk (alias of PJP)2019-04-20T03:29:15ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)Urktar (alias of Uktar)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2912019-04-18T15:44:43Z2019-04-18T15:44:43Z<p>Urktar slumps to the ground and closes his eyes. <b>"Wake me up if you need me..."</b></p>Urktar slumps to the ground and closes his eyes. "Wake me up if you need me..."Urktar (alias of Uktar)2019-04-18T15:44:43ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)Silgil (alias of miteke)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2902019-04-18T15:41:47Z2019-04-18T15:41:47Z<p><b>"Yes, excellent cooperative skills. Most satisfying."</b></p>"Yes, excellent cooperative skills. Most satisfying."Silgil (alias of miteke)2019-04-18T15:41:47ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)Ibaz (alias of Ilmakis)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2892019-04-18T15:33:39Z2019-04-18T15:33:39Z<p><b>I agree. It was a well done teamwork!</b></p>I agree. It was a well done teamwork!Ibaz (alias of Ilmakis)2019-04-18T15:33:39ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)Hortensia Gallonica (alias of andreww)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2882019-04-18T14:01:29Z2019-04-18T14:01:29Z<p>Hortensia takes several deep sucking breaths. <b>Well, this has been exhilirating</b></p>Hortensia takes several deep sucking breaths. Well, this has been exhiliratingHortensia Gallonica (alias of andreww)2019-04-18T14:01:29ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)GM Gustavef (alias of Andrew Harasty)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2872019-04-18T13:10:06Z2019-04-18T13:10:06Z<p>Hortensia cleaves the Vukodlak in one shot as it closes. </p>
<p>The remaining Revenat and Vukodlak attempt to climb out.</p>
<p><span class="messageboard-dice"><b>Climb, Vukodlak:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (12) + 5 = 17</span>
<br />
<span class="messageboard-dice"><b>Climb, Vukodlak:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (5) + 5 = 10</span></p>
<p><span class="messageboard-dice"><b>Climb, Revenant:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (5) + 7 = 12</span>
<br />
<span class="messageboard-dice"><b>Climb, Revenant:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (9) + 7 = 16</span></p>
<p>With neither of them able to make any progress out, they slowly cut themselves up on the spikes for the remaining rounds. </p>
<p><span class=messageboard-ooc>The Refenant may get out some some HP left but at that point one hit from any of the bigguns would take it down.</span></p>
<p>Combat over. You are able to recover while other pathfinders finish up the remaining army of Eshimka</p>
<div class="messageboard-quotee"> Status Card wrote:</div><blockquote><p><span class=messageboard-ooc><b>Part 6: Eshimka’s Attack— Current Time (0:45)</b></span>
</p>
<span class=messageboard-ooc><b>Group conditions:haste (last round); bless </b></span>
<br />
Round 6</p>
<p><b>Ibaz</b> - dmg; Mage Armor; shield; bull's strength; cat's grace; enlarge
<br />
<b>Silgil</b> - dmg;
<br />
<b>Will Hawk</b> - dmg</p>
<p><i>Revenant, blue</i> — 19 dmg; pit (1/4)
<br />
<i>Revenant, red</i> — DEAD</p>
<p>Hortensia - 19 dmg; Longstrider ; shield ; divine bond; divine favour; bless weapon; prone
<br />
Urktar - 43 dmg; bull's strength; Fatigued</p>
<p><i>Vuodlak, green</i> — 16 dmg; pit (0/4)
<br />
<i>Vuodlak, yellow</i> — dmg; </p>
<p></blockquote></blockquote><p>Hortensia cleaves the Vukodlak in one shot as it closes.
The remaining Revenat and Vukodlak attempt to climb out.
[dice=Climb, Vukodlak]1d20 + 5[/dice]
[dice=Climb, Vukodlak]1d20 + 5[/dice]
[dice=Climb, Revenant]1d20 + 7[/dice]
[dice=Climb, Revenant]1d20 + 7[/dice]
With neither of them able to make any progress out, they slowly cut themselves up on the spikes for the remaining rounds.
The Refenant may get out some some HP left but at that point one hit from any of the bigguns would take...GM Gustavef (alias of Andrew Harasty)2019-04-18T13:10:06ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)Hortensia Gallonica (alias of andreww)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2862019-04-17T23:06:48Z2019-04-17T23:06:09Z<p>Hortensia takes a swing as it closes. </p>
<p><span class="messageboard-dice"><b>Glaive:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (14) + 15 = 29</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d8 + 20 ⇒ (5, 7) + 20 = 32</span></p>Hortensia takes a swing as it closes.
[dice=Glaive] 1d20 + 15[/dice]
[dice=Damage] 2d8 + 20[/dice]Hortensia Gallonica (alias of andreww)2019-04-17T23:06:09ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)Silgil (alias of miteke)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2852019-04-17T21:00:31Z2019-04-17T21:00:03Z<p>Silgil sidles over to the side and pelts the beast with a <a href="https://www.aonprd.com/SchoolDisplay.aspx?ItemName=Transmutation" target="_blank" rel="nofollow"> telekinetic fist</a>.</p>
<p><span class="messageboard-dice"><b>to hit ranged touch, into melee:</b></span> <span class="messageboard-dice">1d20 + 4 - 4 ⇒ (11) + 4 - 4 = 11</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d4 + 3 ⇒ (4) + 3 = 7</span></p>Silgil sidles over to the side and pelts the beast with a telekinetic fist.
[dice=to hit ranged touch, into melee]1d20+4-4[/dice]
[dice=damage]1d4+3[/dice]Silgil (alias of miteke)2019-04-17T21:00:03ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)Ibaz (alias of Ilmakis)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2842019-04-17T20:04:43Z2019-04-17T20:04:43Z<p>Ibaz charges his fist with raw arcane energy and strikes after Will is in position.</p>
<p><span class="messageboard-dice"><b>Unarmed Strike #1:</b></span> <span class="messageboard-dice">1d20 + 10 + 1 + 1 + 2 + 2 ⇒ (18) + 10 + 1 + 1 + 2 + 2 = 34</span>
<br />
<span class="messageboard-dice"><b>Damages:</b></span> <span class="messageboard-dice">1d8 + 8 + 2 + 2 ⇒ (7) + 8 + 2 + 2 = 19</span>
<br />
<span class="messageboard-dice"><b>Unarmed Strike #2:</b></span> <span class="messageboard-dice">1d20 + 10 + 1 + 1 + 2 + 2 ⇒ (8) + 10 + 1 + 1 + 2 + 2 = 24</span>
<br />
<span class="messageboard-dice"><b>Damages:</b></span> <span class="messageboard-dice">1d8 + 8 + 2 + 2 ⇒ (1) + 8 + 2 + 2 = 13</span>
<br />
<span class="messageboard-dice"><b>Unarmed Strike #Haste:</b></span> <span class="messageboard-dice">1d20 + 10 + 1 + 1 + 2 + 2 ⇒ (14) + 10 + 1 + 1 + 2 + 2 = 30</span>
<br />
<span class="messageboard-dice"><b>Damages:</b></span> <span class="messageboard-dice">1d8 + 8 + 2 + 2 ⇒ (4) + 8 + 2 + 2 = 16</span></p>Ibaz charges his fist with raw arcane energy and strikes after Will is in position.
[dice=Unarmed Strike #1]1d20+10+1+1+2+2[/dice]
[dice=Damages]1d8+8+2+2[/dice]
[dice=Unarmed Strike #2]1d20+10+1+1+2+2[/dice]
[dice=Damages]1d8+8+2+2[/dice]
[dice=Unarmed Strike #Haste]1d20+10+1+1+2+2[/dice]
[dice=Damages]1d8+8+2+2[/dice]Ibaz (alias of Ilmakis)2019-04-17T20:04:43ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)Will Hawk (alias of PJP)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2832019-04-17T20:01:24Z2019-04-17T20:01:24Z<p>Will, still under the effects of the spell, races through the woods and comes around behind yellow.</p>
<p><b>"You should just give up now."</b></p>
<p><span class="messageboard-dice"><b>Attack, flank, haste, bless, inspired:</b></span> <span class="messageboard-dice">1d20 + 9 + 2 + 1 + 1 + 2 ⇒ (8) + 9 + 2 + 1 + 1 + 2 = 23</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 + 2d6 ⇒ (6) + 3 + (6, 6) = 21</span></p>Will, still under the effects of the spell, races through the woods and comes around behind yellow.
"You should just give up now."
[dice=Attack, flank, haste, bless, inspired]1d20+9+2+1+1+2[/dice]
[dice=Damage]1d6+3+2d6[/dice]Will Hawk (alias of PJP)2019-04-17T20:01:24ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)GM Gustavef (alias of Andrew Harasty)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2822019-04-17T19:07:11Z2019-04-17T19:07:11Z<p><span class=messageboard-ooc>Putting Will in to Delay for the rest to get close</span></p>
<p>The one vuodlak out of the pit rushes forward and bites at Hortensia
<br />
<span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (12) + 7 = 19</span></p>
<p>Missing the Paladin</p>
<p><span class=messageboard-ooc>Hortensia can take AoO as it closes</span></p>
<p>The other vuodlak tries to climb out of the pit
<br />
<span class="messageboard-dice"><b>Climb:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (5) + 5 = 10</span>
<br />
<span class="messageboard-dice"><b>Climb:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (4) + 5 = 9</span>
<br />
<span class="messageboard-dice"><b>Wall damage x2:</b></span> <span class="messageboard-dice">2d6 ⇒ (1, 2) = 3</span>
<br />
It does not get any traction as it clambers on the spikes.</p>
<p>Bold may now act</p>
<div class="messageboard-quotee"> Status Card wrote:</div><blockquote><p><span class=messageboard-ooc><b>Part 6: Eshimka’s Attack— Current Time (0:45)</b></span>
</p>
<span class=messageboard-ooc><b>Group conditions:haste (last round); bless </b></span>
<br />
Round 6</p>
<p><b>Ibaz</b> - dmg; Mage Armor; shield; bull's strength; cat's grace; enlarge
<br />
<b>Silgil</b> - dmg;
<br />
<b>Will Hawk</b> - dmg</p>
<p><i>Revenant, blue</i> — 19 dmg; pit (1/4)
<br />
<i>Revenant, red</i> — DEAD</p>
<p>Hortensia - 19 dmg; Longstrider ; shield ; divine bond; divine favour; bless weapon; prone
<br />
Urktar - 43 dmg; bull's strength; Fatigued</p>
<p><i>Vuodlak, green</i> — 16 dmg; pit (0/4)
<br />
<i>Vuodlak, yellow</i> — dmg; </p>
<p></blockquote><p>Putting Will in to Delay for the rest to get close
The one vuodlak out of the pit rushes forward and bites at Hortensia
[dice=bite]1d20 + 7[/dice]
Missing the Paladin
Hortensia can take AoO as it closes
The other vuodlak tries to climb out of the pit
[dice=Climb]1d20 + 5[/dice]
[dice=Climb]1d20 + 5[/dice]
[dice=Wall damage x2]2d6[/dice]
It does not get any traction as it clambers on the spikes.
Bold may now act
Status Card wrote:Part 6: Eshimka’s Attack-- Current Time (0:45)
Group...GM Gustavef (alias of Andrew Harasty)2019-04-17T19:07:11ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)GM Gustavef (alias of Andrew Harasty)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2812019-04-17T17:21:37Z2019-04-17T17:21:37Z<p>Ukrtar holds himself in reserve, as Hotensia smashes the revenant in one solid swing.</p>Ukrtar holds himself in reserve, as Hotensia smashes the revenant in one solid swing.GM Gustavef (alias of Andrew Harasty)2019-04-17T17:21:37ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)Hortensia Gallonica (alias of andreww)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2802019-04-17T16:54:36Z2019-04-17T16:53:39Z<p>Hortesnia swings at the revenant with gusto, <b>Keep going friends, we have nearly won through!</b></p>
<p><span class=messageboard-ooc>Full attack</span></p>
<p><span class=messageboard-ooc>Includes enlarge, bless, haste, divine favour, divine bond, and power attack.</span></p>
<p><span class="messageboard-dice"><b>Glaive:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (20) + 15 = 35</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d8 + 20 ⇒ (7, 5) + 20 = 32</span></p>
<p><span class="messageboard-dice"><b>Glaive:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (5) + 15 = 20</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d8 + 20 ⇒ (3, 5) + 20 = 28</span></p>
<p><span class="messageboard-dice"><b>Glaive:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (2) + 10 = 12</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d8 + 20 ⇒ (6, 3) + 20 = 29</span></p>
<p><span class="messageboard-dice"><b>Confirm:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (11) + 15 = 26</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">4d8 + 40 ⇒ (3, 2, 3, 3) + 40 = 51</span></p>Hortesnia swings at the revenant with gusto, Keep going friends, we have nearly won through!
Full attack
Includes enlarge, bless, haste, divine favour, divine bond, and power attack.
[dice=Glaive] 1d20 + 15[/dice]
[dice=Damage] 2d8 + 20[/dice]
[dice=Glaive] 1d20 + 15[/dice]
[dice=Damage] 2d8 + 20[/dice]
[dice=Glaive] 1d20 + 10[/dice]
[dice=Damage] 2d8 + 20[/dice]
[dice=Confirm] 1d20 + 15[/dice]
[dice=Damage] 4d8 + 40[/dice]Hortensia Gallonica (alias of andreww)2019-04-17T16:53:39ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)Urktar (alias of Uktar)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2792019-04-17T16:10:37Z2019-04-17T16:10:37Z<p><span class=messageboard-ooc>In the remaining round before baddies arrive:</span>
<br />
Urktar staggers to his feet and picks up Black Death. <b>"Did we win?"</b></p>
<p>Upon seeing more bad guys coming, Urktar heaves a great sigh. <b>"Gonna have to pace myself on this one. <span class=tiny>Sooo....tired.</span>"</b></p>
<p>Urktar moves forward, and readies an attack against the first enemy that moves within reach.
<br />
[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>In the remaining round before baddies arrive:
Urktar staggers to his feet and picks up Black Death. "Did we win?"
Upon seeing more bad guys coming, Urktar heaves a great sigh. "Gonna have to pace myself on this one. Sooo....tired."
Urktar moves forward, and readies an attack against the first enemy that moves within reach.
[Spoiler omitted]
[Spoiler omitted]Urktar (alias of Uktar)2019-04-17T16:10:37ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)GM Dennis (alias of Dennis Muldoon)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2782019-04-17T14:12:38Z2019-04-17T14:12:38Z<p><b><span class=messageboard-bigger><span class=messageboard-ooc>••OVERSEER ANNOUNCEMENT••</b></span></span></p>
<p>Her dark armor riddled with arrows and sliced by a dozen blades, Eshimka staggers back from the nearby Pathfinders attacking her. With one blade-arm she beckons for more of her shadowy minions to reunite with her body and heal her wounds, but other Pathfinders have slain too many for any to answer her call. For the first time, Eshimka seems worried, fighting for her survival rather than leading her army. </p>
<p><span class=messageboard-ooc>Table GMs, the Eshimka Defeated condition is now in effect, ending the ongoing hazard. </span></p>**OVERSEER ANNOUNCEMENT**
Her dark armor riddled with arrows and sliced by a dozen blades, Eshimka staggers back from the nearby Pathfinders attacking her. With one blade-arm she beckons for more of her shadowy minions to reunite with her body and heal her wounds, but other Pathfinders have slain too many for any to answer her call. For the first time, Eshimka seems worried, fighting for her survival rather than leading her army.
Table GMs, the Eshimka Defeated condition is now in effect,...GM Dennis (alias of Dennis Muldoon)2019-04-17T14:12:38ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)GM Gustavef (alias of Andrew Harasty)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2772019-04-17T13:05:22Z2019-04-17T13:05:22Z<p>Urktar delays a moment to let them come closer</p>
<p>And then the pit opens under two of the creatures.</p>
<p><span class="messageboard-dice"><b>Reflex Revenant:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (4) + 6 = 10</span>
<br />
<span class="messageboard-dice"><b>Reflex Vuodlak:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (5) + 3 = 8</span>
<br />
Both falling in.
<br />
<span class="messageboard-dice"><b>Falling + spikes:</b></span> <span class="messageboard-dice">3d6 + 2d6 ⇒ (2, 3, 1) + (3, 4) = 13</span></p>
<p>The one trapped revenant attemps to climb out with both actions
<br />
<span class="messageboard-dice"><b>Climb:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (12) + 7 = 19</span>
<br />
<span class="messageboard-dice"><b>Climb:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (17) + 7 = 24</span></p>
<p><span class="messageboard-dice"><b>Wall damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>Wall damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span></p>
<p>The Other Revenant moves forward though the brush, but gets hit by Hortensia's giant reach.</p>
<p>Bold may now act</p>
<div class="messageboard-quotee"> Status Card wrote:</div><blockquote><p><span class=messageboard-ooc><b>Part 6: Eshimka’s Attack— Current Time (0:45)</b></span>
</p>
<span class=messageboard-ooc><b>Group conditions:haste (5rnd); bless </b></span>
<br />
Round 5</p>
<p><i>Revenant, blue</i> — 19 dmg; pit (1/4)
<br />
<i>Revenant, red</i> — 32 dmg</p>
<p><b>Hortensia</b> - 19 dmg; Longstrider ; shield ; divine bond; divine favour; bless weapon; prone
<br />
<b>Will Hawk</b> - dmg
<br />
<b>Urktar</b> - 43 dmg; bull's strength; Fatigued</p>
<p><i>Vuodlak, green</i> — 13 dmg; pit (0/4)
<br />
<i>Vuodlak, yellow</i> — dmg; </p>
<p>Ibaz - dmg; Mage Armor; shield; bull's strength; cat's grace; enlarge
<br />
Silgil - dmg;</p>
<p></blockquote><p>Urktar delays a moment to let them come closer
And then the pit opens under two of the creatures.
[dice=Reflex Revenant]1d20 + 6[/dice]
[dice=Reflex Vuodlak]1d20 + 3[/dice]
Both falling in.
[dice=Falling + spikes]3d6 + 2d6[/dice]
The one trapped revenant attemps to climb out with both actions
[dice=Climb]1d20 + 7[/dice]
[dice=Climb]1d20 + 7[/dice]
[dice=Wall damage]1d6[/dice]
[dice=Wall damage]1d6[/dice]
The Other Revenant moves forward though the brush, but gets hit by Hortensia's giant...GM Gustavef (alias of Andrew Harasty)2019-04-17T13:05:22ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)Silgil (alias of miteke)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2762019-04-16T22:40:01Z2019-04-16T22:37:47Z<p>Silgil preps by using a pearl of power to recover the magic missile and with an Enlarge person spell on Hotensia (doubling her reach), then rubs his hands together gleefully and casts a DC 19 <a href="http://legacy.aonprd.com/advancedPlayersGuide/spells/spikedPit.html#spiked-pit" target="_blank" rel="nofollow">spiked pit</a> under green and blue.</p>Silgil preps by using a pearl of power to recover the magic missile and with an Enlarge person spell on Hotensia (doubling her reach), then rubs his hands together gleefully and casts a DC 19 spiked pit under green and blue.Silgil (alias of miteke)2019-04-16T22:37:47ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)Hortensia Gallonica (alias of andreww)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2752019-04-16T22:41:53Z2019-04-16T22:20:56Z<p>Hortensia stands ready to defend her allies. </p>
<p><span class=messageboard-ooc>Here are a couple of OA's in case the enemy provokes moving in. Hortensia has combat reflexes and is using a reach weapon. She would not have maintained inspire not knowing how long until the next encounter.</span></p>
<p>[Spoiler omitted]</p>Hortensia stands ready to defend her allies.
Here are a couple of OA's in case the enemy provokes moving in. Hortensia has combat reflexes and is using a reach weapon. She would not have maintained inspire not knowing how long until the next encounter.
[Spoiler omitted]Hortensia Gallonica (alias of andreww)2019-04-16T22:20:56ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)GM Gustavef (alias of Andrew Harasty)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2742019-04-16T18:52:22Z2019-04-16T18:52:22Z<p>After quickly regrouping, a patrol of two revenants and two more dark hounds come though the trees towards the circle.</p>
<p>[Spoiler omitted]</p>
<p>Silgil and Urktar can react as they break though</p>
<div class="messageboard-quotee"> Status Card wrote:</div><blockquote><p><span class=messageboard-ooc><b>Part 6: Eshimka’s Attack— Current Time (0:45)</b></span>
</p>
<span class=messageboard-ooc><b>Group conditions:haste (5rnd); bless </b></span>
<br />
Round 5</p>
<p><b>Silgil</b> - dmg;
<br />
<b>Urktar</b> - 43 dmg; bull's strength; Fatigued</p>
<p><i>Revenant, blue</i> — dmg
<br />
<i>Revenant, red</i> — dmg</p>
<p>Hortensia - 19 dmg; Longstrider ; shield ; divine bond; divine favour; bless weapon; prone
<br />
Will Hawk - dmg</p>
<p><i>Vuodlak, green</i> — dmg;
<br />
<i>Vuodlak, yellow</i> — dmg; </p>
<p>Ibaz - dmg; Mage Armor; shield; bull's strength; cat's grace; enlarge</p>
<p></blockquote><p>After quickly regrouping, a patrol of two revenants and two more dark hounds come though the trees towards the circle.
[Spoiler omitted]
Silgil and Urktar can react as they break though
Status Card wrote:Part 6: Eshimka’s Attack-- Current Time (0:45)
Group conditions:haste (5rnd); bless
Round 5Silgil - dmg;
Urktar - 43 dmg; bull's strength; Fatigued
Revenant, blue -- dmg
Revenant, red -- dmg
Hortensia - 19 dmg; Longstrider ; shield ; divine bond; divine favour; bless weapon; prone...GM Gustavef (alias of Andrew Harasty)2019-04-16T18:52:22ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)Ibaz (alias of Ilmakis)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2732019-04-16T18:30:24Z2019-04-16T18:30:24Z<p><b>In this case, I will take the front.</b></p>
<p>Says Ibaz who casts <i>shocking grasp</i> before moving into position.</p>In this case, I will take the front.
Says Ibaz who casts shocking grasp before moving into position.Ibaz (alias of Ilmakis)2019-04-16T18:30:24ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)Hortensia Gallonica (alias of andreww)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2722019-04-16T17:24:41Z2019-04-16T17:24:41Z<p>Hortensia will use her last two lay on hands to channel given three of us are injured. </p>
<p><span class="messageboard-dice"><b>Channel:</b></span> <span class="messageboard-dice">3d6 ⇒ (5, 6, 3) = 14</span></p>
<p>Followed by tapping herself with a wand of cure light wounds. </p>
<p><span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span></p>
<p><b>We remain badly hurt friends, take care, my healing energies are now mostly spent. </b></p>Hortensia will use her last two lay on hands to channel given three of us are injured.
[dice=Channel]3d6[/dice]
Followed by tapping herself with a wand of cure light wounds.
[dice=CLW]1d8+1[/dice]
We remain badly hurt friends, take care, my healing energies are now mostly spent.Hortensia Gallonica (alias of andreww)2019-04-16T17:24:41ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)Urktar (alias of Uktar)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2712019-04-16T17:10:55Z2019-04-16T17:10:55Z<p><span class=tiny><b>"Go nightnight now."</b></span> Urktar lets go of his rage and slumps unconscious, he head falling a short distance to the ground.</p>
<p><span class=messageboard-ooc>there's one advantage to being prone—head doesn't smack as hard off the ground when you pass out.</span></p>
<p><span class=messageboard-ooc>-4 / 53 hp.
<br />
Prone, Unconscious
<br />
Bull Str, Bless
<br />
Haste 1 more round after 2-round hiatus
<br />
Fatigued 4 more rounds after the 2-round hiatus</span></p>"Go nightnight now." Urktar lets go of his rage and slumps unconscious, he head falling a short distance to the ground.
there's one advantage to being prone--head doesn't smack as hard off the ground when you pass out.
-4 / 53 hp.
Prone, Unconscious
Bull Str, Bless
Haste 1 more round after 2-round hiatus
Fatigued 4 more rounds after the 2-round hiatusUrktar (alias of Uktar)2019-04-16T17:10:55ZRe: Forums: Play-by-Post: [Outpost II] PFS 8-99 Solstice Scar -- GM Gustavef (Core 5-6)Will Hawk (alias of PJP)https://paizo.com/campaigns/v5748p75ivk82/gameplay&page=6#2702019-04-16T17:00:56Z2019-04-16T17:00:56Z<p>Will steps over to keep the creature flanked, drawing a dagger as well.</p>
<p><span class="messageboard-dice"><b>Rapier Flanked attack, haste, bless, inspire, TWF:</b></span> <span class="messageboard-dice">1d20 + 9 + 2 + 1 + 1 + 2 - 2 ⇒ (11) + 9 + 2 + 1 + 1 + 2 - 2 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage, bless, inspired, sneak:</b></span> <span class="messageboard-dice">1d6 + 2 + 1 + 2 + 2d6 ⇒ (2) + 2 + 1 + 2 + (3, 6) = 16</span></p>
<p><span class="messageboard-dice"><b>Dagger Flanked attack, haste, bless, inspire, TWF:</b></span> <span class="messageboard-dice">1d20 + 9 + 2 + 1 + 1 + 2 - 2 ⇒ (13) + 9 + 2 + 1 + 1 + 2 - 2 = 26</span>
<br />
<span class="messageboard-dice"><b>Damage, bless, inspired, sneak:</b></span> <span class="messageboard-dice">1d4 + 2 + 1 + 2 + 2d6 ⇒ (2) + 2 + 1 + 2 + (5, 1) = 13</span></p>Will steps over to keep the creature flanked, drawing a dagger as well.
[dice=Rapier Flanked attack, haste, bless, inspire, TWF]1d20+9+2+1+1+2-2[/dice]
[dice=Damage, bless, inspired, sneak]1d6+2+1+2+2d6[/dice]
[dice=Dagger Flanked attack, haste, bless, inspire, TWF]1d20+9+2+1+1+2-2[/dice]
[dice=Damage, bless, inspired, sneak]1d4+2+1+2+2d6[/dice]Will Hawk (alias of PJP)2019-04-16T17:00:56Z