GM Tealk's - Standard - Daughters of Fury (Inactive)

Game Master Tealk

Maps!


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The Exchange

gunslinger (pistolero) 1/alchemist (sabatour) 8, HP:86, AC:20, Touch:14, Flat Footed: 17 F:+15, R:+14, W:+6, Init:+3, Perc:+15(+2vs magical traps, +2 with heightened awareness)

Hmm... Ok, guess I remembered wrong. For some reason, I thought the fire had worked on the lemures.

Any of youse wants ta get up close an personal with these beasties?

Will delay until someone indicate they want in melee, then he will withdraw to the back of the group. If no one wants to melee then he will go on complete defense while others use ranged attacks.

Grand Lodge

AC:23 T:15 F:18| HP 31/31 | CMD:22 | F:+6 R:+3 W:+3 | Init:+3 Surprise | Perc: -1 | Loot

Magnu is happy to go to the front. If you move he can full attack.

"Get back."

The Exchange

Male Human Cleric of Sarenrae/4|HP:31/31|AC21,T12,F121|F+6,R+3,W+8|INIT+0|Diplo+8|Heal+10|Know (Arc)+5|Know (Hist)+5|Know (Nob)+5|Know (Planes)+6|Know (Rel)+6|Perc+3|Sense Mot+9|Spellcraft+5|

Daylin steps up next to Magnu and readies a melee attack if one of the critters moves up into range.

Grand Lodge

AC:23 T:15 F:18| HP 31/31 | CMD:22 | F:+6 R:+3 W:+3 | Init:+3 Surprise | Perc: -1 | Loot

Attack when Ehm has moved:
Swift action to fill his whip with magical energy.

Attack SC SS: 1d20 + 6 ⇒ (13) + 6 = 191d3 + 5 ⇒ (2) + 5 = 7
Attack SC SS: 1d20 + 6 ⇒ (16) + 6 = 221d3 + 5 ⇒ (1) + 5 = 6

Dark Archive

Gnome 8 | Psychic
Tag:
N Gnome Psychic 8 | HP: 49/49 | AC 12*; TC 11; FF 12* | CMB +1; CMD 11 | Fort +5; Ref +4; Will +11 | Init +5 | Perc: +17; SM +7; 20 ft | Spells per level- 8/ 8/ 6/ 4

Evermore moves to the back of the group and delays.

Silver Crusade

Mutagen:
+4Con, -2Cha l hp30/30 l AC21, T12, FF19 l Fort +7 // +4 Str, -2Int l AC21, T12, FF19 // +4Dex, -2Wis AC23, T14, FF19 l Ref +8, Will +2
Dwarf Trap-Breaker3 l hp 24/24 l AC19, T12, FF17 l F +5 R +6 W +3 Ini +2 l Bombs 8/8 l Perc +7* SM +1

Torvald sighs and resolves to complete his shock bomb formula at the first available opportunity, then steps to the front of the group and hunkers down behind his shield.

At work and can't move my token, could someone put me at the front of the group? Using Total Defense. That makes my AC 25 including the mutagen

Grand Lodge

AC:23 T:15 F:18| HP 31/31 | CMD:22 | F:+6 R:+3 W:+3 | Init:+3 Surprise | Perc: -1 | Loot

Magnus ac is a 23. If you go in front of him the creatures will have cover so it will take him much longer to kill them. Save you tanking for when Magnu gets weak if you don't mind.

"Thank you brave Torvald. I don't need the protection just yet, but soon I'm sure."

Sovereign Court

Map

Just waiting on Akaash then

Sovereign Court

Map

Akaash attack

attack: 1d20 + 6 ⇒ (3) + 6 = 9 miss

Red tries to attack Magnu
slam: 1d20 + 2 ⇒ (16) + 2 = 18 miss

blue moves forward as wel

~~Round 2~~
Bold to Act
Evermore
Ehm
Akaash
Magnu
Torvald
R
B
Daylin

~~Round 3~~
Bold to Act
Evermore
Ehm
Akaash
Magnu
Torvald
R
B
Daylin

Grand Lodge

AC:23 T:15 F:18| HP 31/31 | CMD:22 | F:+6 R:+3 W:+3 | Init:+3 Surprise | Perc: -1 | Loot

did magnus two attack resolve?

Sovereign Court

Map

they did but still standing

The Exchange

Male Human Cleric of Sarenrae/4|HP:31/31|AC21,T12,F121|F+6,R+3,W+8|INIT+0|Diplo+8|Heal+10|Know (Arc)+5|Know (Hist)+5|Know (Nob)+5|Know (Planes)+6|Know (Rel)+6|Perc+3|Sense Mot+9|Spellcraft+5|

Daylin attacks Red.

Melee Attack: 1d20 + 4 ⇒ (20) + 4 = 24
Damage: 1d8 + 2 ⇒ (7) + 2 = 9
Confirm Crit: 1d20 + 4 ⇒ (9) + 4 = 13
Additional Crit damage: 1d8 + 2 ⇒ (7) + 2 = 9

Sovereign Court

Map

Red is dead at the end of Round 2, only blue stands

Grand Lodge

AC:23 T:15 F:18| HP 31/31 | CMD:22 | F:+6 R:+3 W:+3 | Init:+3 Surprise | Perc: -1 | Loot

Magnu take two swings again.

Attack SC SS: 1d20 + 6 ⇒ (12) + 6 = 181d3 + 5 ⇒ (1) + 5 = 6
Attack SC SS: 1d20 + 6 ⇒ (9) + 6 = 151d3 + 5 ⇒ (2) + 5 = 7

Dark Archive

Gnome 8 | Psychic
Tag:
N Gnome Psychic 8 | HP: 49/49 | AC 12*; TC 11; FF 12* | CMB +1; CMD 11 | Fort +5; Ref +4; Will +11 | Init +5 | Perc: +17; SM +7; 20 ft | Spells per level- 8/ 8/ 6/ 4

Delays. You guys got this! Are they gone yet?

Sovereign Court

Map

Magnu finishes the last one off

~~ End of Combat~~

after the creatures are destroyed the bodies had nothing of interest on them, you continue from where they were and look to your right to see the collapsed area but to the left the hallway opens up

Two ways to go, left or back through the other rooms

Scarab Sages

male Sylph Kineticist/5 |HP 43/43 | AC16/touch12/ff14 | CMB +3 CMD 15 | Fort +7 Ref +6 Will +1 | Init +2 |

"Let us go see what that light is to the left. Perhaps something besides devils?"

The Exchange

Male Human Cleric of Sarenrae/4|HP:31/31|AC21,T12,F121|F+6,R+3,W+8|INIT+0|Diplo+8|Heal+10|Know (Arc)+5|Know (Hist)+5|Know (Nob)+5|Know (Planes)+6|Know (Rel)+6|Perc+3|Sense Mot+9|Spellcraft+5|

"I think that's likely." says Daylin. "The devils attacking the inn came for Vegazi, but the ones down here appear to be looking for something. These minor devils were summoned to do a job, and I wouldn't be surprised if whoever or whatever summoned them is down here as well."

He tightens the strap on his shield and grips his morning star with purpose. "Stay sharp my friends. The Light is with us."

Daylin begins to move east toward the open area.

Dark Archive

Gnome 8 | Psychic
Tag:
N Gnome Psychic 8 | HP: 49/49 | AC 12*; TC 11; FF 12* | CMB +1; CMD 11 | Fort +5; Ref +4; Will +11 | Init +5 | Perc: +17; SM +7; 20 ft | Spells per level- 8/ 8/ 6/ 4

Evermore follows, Oh don't say that. The light night
Htbe from a summoning circle to conjure these things. Or from a fire they set. Maybe it's from a portal to hell? Who knows, we've seen enough. Time to turn around...
Evermore isn't the biggest fan of continuing, but that is probably because he is afraid of his own shadow the light cast on the stone ground. He reluctantly comes along.

The Exchange

gunslinger (pistolero) 1/alchemist (sabatour) 8, HP:86, AC:20, Touch:14, Flat Footed: 17 F:+15, R:+14, W:+6, Init:+3, Perc:+15(+2vs magical traps, +2 with heightened awareness)

As they approach the large open area, Ehm keeps his eyes open and strains to hear any sounds.

perception: 1d20 + 9 ⇒ (14) + 9 = 23

Sovereign Court

Map

Ornate stone sarcophagi line the floors of this wide chamber. In the center of the crypt, four sarcophagi surround a large iron brazier. Passages lead from the western side of the chamber, and a collapsed tunnel to the south appears to be unfinished.

Init:

Evermore: 1d20 + 4 ⇒ (19) + 4 = 23
Daylin: 1d20 ⇒ 1
Ehm Sven Nien: 1d20 + 2 ⇒ (13) + 2 = 15
Magnu: 1d20 + 3 ⇒ (16) + 3 = 19
Torvald: 1d20 + 2 ⇒ (17) + 2 = 19
Akaash: 1d20 + 2 ⇒ (16) + 2 = 18
GM: 1d20 + 4 ⇒ (15) + 4 = 19

~~Round 1~~
Bold to Act
Knowledge Plains for R, W
Evermore
W
R
Magnu
Torvald
Akaash
Ehm
Daylin


a voice from the void...

Plains: 1d20 + 11 ⇒ (8) + 11 = 19

Evermore moves to take a good look at the enemy. Before he knows it, his darker half already presents itself as you see it's wicked form drop the cover carried by the gnome and stare blankly. Finally, something I can bend to my will. Bend...

He raises his arms and casts a spell.
DC 18 MIND THRUST II: 4d8 ⇒ (4, 7, 2, 6) = 19

Sovereign Court

Map

Will: 1d20 + 2 ⇒ (16) + 2 = 18 pass

White is going to cast darkness on her weapon and move

Red will move forward and attack at Daylin

Bite: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d8 + 1 + 1d6 ⇒ (1) + 1 + (4) = 6 4 points of it is Fire

~~Round 1~~
Bold to Act
Knowledge Plains for R, W
Evermore
W -9
R
Magnu
Torvald
Akaash
Ehm
Daylin


a voice from the void...

Do I get any information on my knowledge check?

The Exchange

gunslinger (pistolero) 1/alchemist (sabatour) 8, HP:86, AC:20, Touch:14, Flat Footed: 17 F:+15, R:+14, W:+6, Init:+3, Perc:+15(+2vs magical traps, +2 with heightened awareness)

Ehm steps back and chucks a bomb at the humanoid.

bomb touch attack: 1d20 + 7 ⇒ (3) + 7 = 10, if hits, bomb fire damage: 2d6 + 4 ⇒ (2, 6) + 4 = 12 excluding allies squares

I will use my GM reroll on that attack.
bomb touch attack: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21

The canid will take 6 fire damage. Reflex save DC=14 for half.

Scarab Sages

male Sylph Kineticist/5 |HP 43/43 | AC16/touch12/ff14 | CMB +3 CMD 15 | Fort +7 Ref +6 Will +1 | Init +2 |

"What are these creatures?"
Akaasha lets fly a Kinetic Blast (wind) at the same one that Ehm attacked--I assume it is the one that didn't approach yet so we can get a better, less-obstructed shot:
to hit: 1d20 + 6 ⇒ (12) + 6 = 18, damage: 2d6 + 6 ⇒ (4, 3) + 6 = 13

Grand Lodge

AC:23 T:15 F:18| HP 31/31 | CMD:22 | F:+6 R:+3 W:+3 | Init:+3 Surprise | Perc: -1 | Loot

Planes : 1d20 + 9 ⇒ (13) + 9 = 22

Sovereign Court

Map

sorry I missed that when going through, yes you'll get 1 thing, and Magnu you'll get 1 thing, I just need to know which one you two are IDing, R or W

The Exchange

Male Human Cleric of Sarenrae/4|HP:31/31|AC21,T12,F121|F+6,R+3,W+8|INIT+0|Diplo+8|Heal+10|Know (Arc)+5|Know (Hist)+5|Know (Nob)+5|Know (Planes)+6|Know (Rel)+6|Perc+3|Sense Mot+9|Spellcraft+5|

Knowledge (Planes) on Red: 1d20 + 5 ⇒ (6) + 5 = 11

As darkness extinguishes the light from his shield and buries him in blind shadows, Daylin frowns and hunkers down. Just then he feels the searing fangs of the strange hell beast sink into his arm and he can't help but cry out from the pain. He tears his arm away, puts away his morning star and grabs his holy symbol, holding it aloft.

"Sarenrae! Bolster your servants!" he says, as much to encourage his comrades in the darkness as for any other reason. Then he closes his sightless eyes and concentrates, and sends a wave of positive energy flooding outward.

Channel Positive to Heal, excluding Red & White: 2d6 ⇒ (3, 5) = 8

Grand Lodge

AC:23 T:15 F:18| HP 31/31 | CMD:22 | F:+6 R:+3 W:+3 | Init:+3 Surprise | Perc: -1 | Loot

Planes: 1d20 + 9 ⇒ (5) + 9 = 14

Magnu will take special defenses on R and W in that order.

Silver Crusade

Mutagen:
+4Con, -2Cha l hp30/30 l AC21, T12, FF19 l Fort +7 // +4 Str, -2Int l AC21, T12, FF19 // +4Dex, -2Wis AC23, T14, FF19 l Ref +8, Will +2
Dwarf Trap-Breaker3 l hp 24/24 l AC19, T12, FF17 l F +5 R +6 W +3 Ini +2 l Bombs 8/8 l Perc +7* SM +1

Pushing through his allies, Torvald feints at the at creature to draw away its attention from Akaash.
Aid Another (+2 atk): 1d20 + 3 ⇒ (19) + 3 = 22

Is this an orc and a hellhound we're fighting? I barely understand what's happening right now.

The Exchange

gunslinger (pistolero) 1/alchemist (sabatour) 8, HP:86, AC:20, Touch:14, Flat Footed: 17 F:+15, R:+14, W:+6, Init:+3, Perc:+15(+2vs magical traps, +2 with heightened awareness)

Ow crap I missed reading the darkness. Ehm would have 50% miss chance since he only has low light vision. I will roll a percentile. 1-50 misses.
miss chance: 1d100 ⇒ 25 Crap!
miss placement: 1d8 ⇒ 8

That puts it in Red's square. So Red, White, and Daylin all take splash damage of 6 fire. Reflex save of 14 for half.
Sorry Daylin, I will switch to my gun.

The Exchange

Male Human Cleric of Sarenrae/4|HP:31/31|AC21,T12,F121|F+6,R+3,W+8|INIT+0|Diplo+8|Heal+10|Know (Arc)+5|Know (Hist)+5|Know (Nob)+5|Know (Planes)+6|Know (Rel)+6|Perc+3|Sense Mot+9|Spellcraft+5|

Reflex Save: 1d20 + 3 ⇒ (2) + 3 = 5

No sweat Ehm

Sovereign Court

Map

Red you were able to identify as a Hellhound, and for Special Defense, it is immune to fire

for white, you can ID it as a Tiefling but nothing else

no damage to Red from the bomb

and not all the damage went through on White

Akaash damages White

~~Round 1~~
Bold to Act
Knowledge Plains for R, W
Evermore
W -23
R
Magnu
Torvald
Akaash
Ehm
Daylin

Grand Lodge

AC:23 T:15 F:18| HP 31/31 | CMD:22 | F:+6 R:+3 W:+3 | Init:+3 Surprise | Perc: -1 | Loot

Magnu cast shield and moves into the fray.

Sovereign Court

Map

~~Round 2~~
Bold to Act
Knowledge Plains for R, W
Evermore
W -23
R
Magnu
Torvald
Akaash
Ehm
Daylin


a voice from the void...

Focusing his attention on the Teifling, the shadowy Evermore launches backwards to give Daylin some space. "Don't get too close, or that Hellhound will roast you, little cleric." probably the nicest things anyone has heard him say.

DC 18 Mind Thrust II + bleed 1: 4d8 ⇒ (7, 7, 2, 7) = 23

Also, the Hellhound should take 1 bleed every round now too.

Sovereign Court

Map

Will Red: 1d20 + 1 ⇒ (7) + 1 = 8

White Returns the attack at Akaash

Hellfire Strike: 1d20 + 10 ⇒ (10) + 10 = 20
Damage: 1d8 + 6 + 1d6 ⇒ (1) + 6 + (2) = 9 2 of the damage is Fire

Red bleeding attacks Daylin
Bite: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d8 + 1 + 1d6 ⇒ (1) + 1 + (6) = 8 6 of the damage is Fire

~~Round 2~~
Bold to Act
Knowledge Plains for R, W
Evermore
W -23
R -24
Magnu
Torvald
Akaash
Ehm
Daylin

Grand Lodge

AC:23 T:15 F:18| HP 31/31 | CMD:22 | F:+6 R:+3 W:+3 | Init:+3 Surprise | Perc: -1 | Loot

Magnus had erupts with cold and he lashes out.

First attack on r and second on w.

Touch attack: 1d20 + 6 - 2 ⇒ (9) + 6 - 2 = 13 target is entangled and fatigued
cold non-leathal damage: 1d6 + 3 ⇒ (1) + 3 = 4

Whip: 1d20 + 8 - 2 ⇒ (18) + 8 - 2 = 24
slashing/cold non-leathal damage: 1d3 + 4 + 1d6 + 3 ⇒ (3) + 4 + (6) + 3 = 16 target is entangled and fatigued.

Concentration: 1d20 + 6 ⇒ (11) + 6 = 17

The Exchange

gunslinger (pistolero) 1/alchemist (sabatour) 8, HP:86, AC:20, Touch:14, Flat Footed: 17 F:+15, R:+14, W:+6, Init:+3, Perc:+15(+2vs magical traps, +2 with heightened awareness)

Ehm fires his pistol at the sounds of the slavering beast (hound).

pistol touch attack: 1d20 + 6 ⇒ (5) + 6 = 11, if hits, damage: 1d6 + 1 ⇒ (6) + 1 = 7
darkness miss chance: 1d100 ⇒ 92

Sovereign Court

Map

Magnu can you see in darkness?

Grand Lodge

AC:23 T:15 F:18| HP 31/31 | CMD:22 | F:+6 R:+3 W:+3 | Init:+3 Surprise | Perc: -1 | Loot

Magnu has an ioun torch floating around his head.

The Exchange

Male Human Cleric of Sarenrae/4|HP:31/31|AC21,T12,F121|F+6,R+3,W+8|INIT+0|Diplo+8|Heal+10|Know (Arc)+5|Know (Hist)+5|Know (Nob)+5|Know (Planes)+6|Know (Rel)+6|Perc+3|Sense Mot+9|Spellcraft+5|

Blinded and battered, Daylin drops back and heals himself.

Cure Moderate on Daylin: 2d8 + 3 ⇒ (5, 8) + 3 = 16

Sovereign Court

Map

After talking with my VA, and looking at a few resources, Magnu I'll still need a miss chance for White, Reference that was given by VA

Ehm manages to kill Red

~~Round 2~~
Bold to Act
Knowledge Plains for R, W
Evermore
W -23
Magnu
Torvald
Akaash
Ehm
Daylin

Silver Crusade

Mutagen:
+4Con, -2Cha l hp30/30 l AC21, T12, FF19 l Fort +7 // +4 Str, -2Int l AC21, T12, FF19 // +4Dex, -2Wis AC23, T14, FF19 l Ref +8, Will +2
Dwarf Trap-Breaker3 l hp 24/24 l AC19, T12, FF17 l F +5 R +6 W +3 Ini +2 l Bombs 8/8 l Perc +7* SM +1

Will get a post up tonight after work

Scarab Sages

male Sylph Kineticist/5 |HP 43/43 | AC16/touch12/ff14 | CMB +3 CMD 15 | Fort +7 Ref +6 Will +1 | Init +2 |

Akaasha is not in a place he wants to be--up close and personal with a half-devil. He lets the ambient wind take hold of him and tries to spring backward out of the way (ooc Acrobatics through Ehm to land directly behind the little gnome and avoid the AOO of the Tiefling).
Acrobatics: 1d20 + 9 ⇒ (18) + 9 = 27
He then lets fly with another Kinetic (Wind) Blast to try to take out the Tiefling.
to hit: 1d20 + 6 ⇒ (10) + 6 = 16, damage: 2d6 + 6 ⇒ (2, 1) + 6 = 9
"Ahh. Devil Dogs now, eh? This continues to get better. What is going on in this city. Did they make Cheliax mad or something?"

Silver Crusade

Mutagen:
+4Con, -2Cha l hp30/30 l AC21, T12, FF19 l Fort +7 // +4 Str, -2Int l AC21, T12, FF19 // +4Dex, -2Wis AC23, T14, FF19 l Ref +8, Will +2
Dwarf Trap-Breaker3 l hp 24/24 l AC19, T12, FF17 l F +5 R +6 W +3 Ini +2 l Bombs 8/8 l Perc +7* SM +1

Wary of his bombs' lack of effect thus far, Torvald chugs down an extract and hefts a rock from the floor.

Drinking my True Strike formula and picking up stone


a voice from the void...

The Voice growls, at whatever creature is left standing at the end of the turn. "You have failed. I will return you to the ground." The shadow rises, and looks even more terrifying than before, obviously excited by all of the combat.

Mind Thrust I, DC 17 Will: 4d6 ⇒ (6, 3, 5, 2) = 16

Dark Archive

Gnome 8 | Psychic
Tag:
N Gnome Psychic 8 | HP: 49/49 | AC 12*; TC 11; FF 12* | CMB +1; CMD 11 | Fort +5; Ref +4; Will +11 | Init +5 | Perc: +17; SM +7; 20 ft | Spells per level- 8/ 8/ 6/ 4

Afterwards, Evermore's voice come through. "No! Stop! No more violence!" as the grnome reappears looking all bedazzled.

Concentration to break free!: 1d20 + 9 ⇒ (19) + 9 = 28 = success!

Sovereign Court

Map

just to move this along, Evermore does manage to kill the tiefling, and pretty decently as well.

a bit of understanding from her actions you can tell she was after Vegazi more then the group but the group was in her way.

~~~End of Combat~~

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