paizo.com Recent Gameplay Posts for GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]paizo.com Recent Gameplay Posts for GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]2019-05-07T03:56:59Z2019-05-07T03:56:59ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]Wiem Weems Finyik (alias of Curaigh)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2382019-05-06T05:08:30Z2019-05-06T05:08:30Z<p>Yeah!
<br />
Great game & great players.
<br />
Thanks for GMing GM ZD!
<br />
. <i>Ribbit</i></p>Yeah!
Great game & great players.
Thanks for GMing GM ZD!
. RibbitWiem Weems Finyik (alias of Curaigh)2019-05-06T05:08:30ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]Malek Huk (alias of neodam)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2372019-05-05T11:25:52Z2019-05-05T11:25:52Z<p>Thank you for running.</p>
<p>Thank you guys for a great game.</p>Thank you for running.
Thank you guys for a great game.Malek Huk (alias of neodam)2019-05-05T11:25:52ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]GM Z..D.. (alias of Z...D...)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2362019-05-05T10:18:17Z2019-05-05T10:18:17Z<p>With the decision made, the agents head back to the abandoned town. They break Aram Zey's token, it shines with a bright light, acting like a beacon. A moment later Aram Zey himself arrives. <b>"Ah, I see you are still alive. So this is what you decided. Good very good. I will see to advising the other Masters and Venture Captains are aware of this location."</b> He then pulls a scroll from his robes. <b>"UNless you want to stay here, come with me and I shall whisk you away, back to absalom."</b></p>
<p><span class=messageboard-ooc>End of Scenario. Thanks for playing along</span></p>With the decision made, the agents head back to the abandoned town. They break Aram Zey's token, it shines with a bright light, acting like a beacon. A moment later Aram Zey himself arrives. "Ah, I see you are still alive. So this is what you decided. Good very good. I will see to advising the other Masters and Venture Captains are aware of this location." He then pulls a scroll from his robes. "UNless you want to stay here, come with me and I shall whisk you away, back to absalom."
End of...GM Z..D.. (alias of Z...D...)2019-05-05T10:18:17ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]Jorciel (alias of Chris Marsh)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2352019-05-03T12:41:27Z2019-05-03T12:41:27Z<p><b>"I defer to the erudite among us, though I too agree. We are in accord."</b></p>"I defer to the erudite among us, though I too agree. We are in accord."Jorciel (alias of Chris Marsh)2019-05-03T12:41:27ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]Torean Spellbane (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2342019-05-03T11:27:39Z2019-05-03T11:27:39Z<p>Torean nods. <b>"I agree, the town seems like our best staging ground. We can move into the buildings quickly and focus on establishing our supply lines."</b></p>Torean nods. "I agree, the town seems like our best staging ground. We can move into the buildings quickly and focus on establishing our supply lines."Torean Spellbane (alias of Enchanter Tim)2019-05-03T11:27:39ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]Malek Huk (alias of neodam)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2332019-05-03T08:04:16Z2019-05-03T07:54:04Z<p><span class="messageboard-dice"><b>know geo.:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (3) + 4 = 7</span>
<br />
<span class="messageboard-dice"><b>survival:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (13) + 11 = 24</span></p>
<p><b>"I thing that town is best choice in this case."</b></p>[dice=know geo.]1d20+4[/dice]
[dice=survival]1d20+11[/dice]
"I thing that town is best choice in this case."Malek Huk (alias of neodam)2019-05-03T07:54:04ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]Kali Altzairu (alias of I'm Hiding In Your Closet)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2322019-05-03T06:12:59Z2019-05-03T06:12:59Z<p>After pondering their options for a bit, Kali agrees.</p>
<p><b>"That town was built for the purpose of supporting defenses against the Worldwound in the first place. It can do so again."</b></p>After pondering their options for a bit, Kali agrees.
"That town was built for the purpose of supporting defenses against the Worldwound in the first place. It can do so again."Kali Altzairu (alias of I'm Hiding In Your Closet)2019-05-03T06:12:59ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]Lin Kai (alias of kuey)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2312019-05-03T06:12:46Z2019-05-03T06:12:46Z<p><span class="messageboard-dice"><b>knowledge(local, inspiration):</b></span> <span class="messageboard-dice">1d20 + 9 + 1d8 ⇒ (13) + 9 + (5) = 27</span></p>
<p>Kai nods. <b>"I agree with your assessment. The hot springs is large indefensible, a poor choice for a military camp. These caves, although defensible, provide little in terms of supplies and seems to see much traffic, which again is no ideal, especially if the frost giants should return. Although I still worry about why the town was abandoned, I trust it is no more than just the villagers fleeing the demonic threat."</b></p>[dice=knowledge(local, inspiration)]1d20+9+1d8[/dice]
Kai nods. "I agree with your assessment. The hot springs is large indefensible, a poor choice for a military camp. These caves, although defensible, provide little in terms of supplies and seems to see much traffic, which again is no ideal, especially if the frost giants should return. Although I still worry about why the town was abandoned, I trust it is no more than just the villagers fleeing the demonic threat."Lin Kai (alias of kuey)2019-05-03T06:12:46ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]Wiem Weems Finyik (alias of Curaigh)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2302019-05-03T05:57:36Z2019-05-03T05:57:36Z<p>The other two options. <a href="https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=3#107" target="_blank" rel="nofollow">Abandoned Border town</a>
<br />
<a href="https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=3#101" target="_blank" rel="nofollow">Hot springs</a></p>
<p><b>"I like these caves, but I think the abandonded town is best for the large amount of troops we are bringing."</b> the soldier peeps.</p>The other two options. Abandoned Border town
Hot springs
"I like these caves, but I think the abandonded town is best for the large amount of troops we are bringing." the soldier peeps.Wiem Weems Finyik (alias of Curaigh)2019-05-03T05:57:36ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]Wiem Weems Finyik (alias of Curaigh)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2292019-05-03T05:42:34Z2019-05-03T05:42:34Z<p><span class="messageboard-dice"><b>Kn Geo:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (19) + 4 = 23</span>
<br />
<span class="messageboard-dice"><b>Survival:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (17) + 9 = 26</span></p>
<p><b>"I believe that is Red Rune Canyon, a corrupted place that some think connected to the Worldwound. It drives any animals brave enough to enter it mad."</b></p>
<p>The cave network is dry, sheltered, and spacious, but provides little else. The space can easily accommodate a few dozen Pathfinder agents, a handful of large animals, and the supplies necessary to support them the grippli explains. <b>"And it sees frequent use as a campsite by others, evidenced by the remains of fires and litter. Look here, some of these tracks left in the dust. Very old, but the humanoids making them are large enough be as tall as seven or eight of me."</b></p>[dice=Kn Geo]1d20+4[/dice]
[dice=Survival]1d20+9[/dice]
"I believe that is Red Rune Canyon, a corrupted place that some think connected to the Worldwound. It drives any animals brave enough to enter it mad."
The cave network is dry, sheltered, and spacious, but provides little else. The space can easily accommodate a few dozen Pathfinder agents, a handful of large animals, and the supplies necessary to support them the grippli explains. "And it sees frequent use as a campsite by others,...Wiem Weems Finyik (alias of Curaigh)2019-05-03T05:42:34ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]GM Z..D.. (alias of Z...D...)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2282019-05-03T04:03:52Z2019-05-03T04:03:52Z<p>Thanock smiles as he hears the news and speaks with Velka once more. She turns to the others, <b>"Thanock says he is open to the Society using our lands for their encampments and in times of dire need, you may call upon our Mammoth Riders to aid you, as long as you are able to aid us in our future endeavors."</b></p>
<p>With that being settled, the PC's are done with the Red Winter Tribe and need to get back to the task at hand. They head to the final scouting location to the caves system in the mountains. </p>
<p>Although nowhere near as high as the Tusk Mountains’ snowcapped peaks, the location provides a commanding view. The Thunder Steppes and Sarkorian Steppe are both visible to the east. To the west, a canyon of red rock forms an ugly scar across the grays, browns, and greens of the mountains.</p>
<p>[Spoiler omitted]</p>
<p>Survival
<br />
[Spoiler omitted]
<br />
[Spoiler omitted][/spoiler]</p>
<p><span class=messageboard-ooc>Once you are finished scouting the cave, I will need a consensus on the location you all think is best suited for the encampments</span></p>Thanock smiles as he hears the news and speaks with Velka once more. She turns to the others, "Thanock says he is open to the Society using our lands for their encampments and in times of dire need, you may call upon our Mammoth Riders to aid you, as long as you are able to aid us in our future endeavors."
With that being settled, the PC's are done with the Red Winter Tribe and need to get back to the task at hand. They head to the final scouting location to the caves system in the
...GM Z..D.. (alias of Z...D...)2019-05-03T04:03:52ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]Jorciel (alias of Chris Marsh)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2272019-05-02T12:34:42Z2019-05-02T12:34:42Z<p><b>"Agreed."</b></p>
<p>Jorciel, proud of the work the team did, bolsters Wiem's report with specific deeds from each that highlight the team's bravery. </p>
<p>The thought of war, demons, and the World Wound obviously invigorates the paladin. <b>"Faith, heart, and steel. Harmony of these three things, and harmony between our groups, will bring an insurmountable defense of good to bear."</b></p>"Agreed."
Jorciel, proud of the work the team did, bolsters Wiem's report with specific deeds from each that highlight the team's bravery.
The thought of war, demons, and the World Wound obviously invigorates the paladin. "Faith, heart, and steel. Harmony of these three things, and harmony between our groups, will bring an insurmountable defense of good to bear."Jorciel (alias of Chris Marsh)2019-05-02T12:34:42ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]Wiem Weems Finyik (alias of Curaigh)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2262019-05-02T05:31:14Z2019-05-02T05:31:14Z<p><span class="messageboard-dice"><b>Spellcraft shield:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (18) + 8 = 26</span> Lions's sheild
<br />
<span class="messageboard-dice"><b>Spellcraft boots:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (7) + 8 = 15</span> meh... boots
<br />
<span class="messageboard-dice"><b>Spellcraft stone:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (14) + 8 = 22</span> luckstone</p>
<p>Wiem Weems describes the magic found in the demon's hoard to the other agents. <b>"These are quite interesting magics, but I think we would be best served returning them to the Red Winter Tribe."</b> If for no other reason than respecting their hospitality. <span class=messageboard-ooc>As a player: keep them if you want them. :)</span></p>
<p><b>"Survived, Yes Sir."</b> Wiem Weems salutes. <b>"More importantly: mission accomplished, Sir."</b> he reports. He will add what details he can to the mission, thoughh realizes diplomacy with the tribes is a little above his paygrade with the current command.</p>[dice=Spellcraft shield]1d20+8[/dice] Lions's sheild
[dice=Spellcraft boots]1d20+8[/dice] meh... boots
[dice=Spellcraft stone]1d20+8[/dice] luckstone
Wiem Weems describes the magic found in the demon's hoard to the other agents. "These are quite interesting magics, but I think we would be best served returning them to the Red Winter Tribe." If for no other reason than respecting their hospitality. As a player: keep them if you want them. :)
"Survived, Yes Sir." Wiem Weems salutes. "More...Wiem Weems Finyik (alias of Curaigh)2019-05-02T05:31:14ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]Lin Kai (alias of kuey)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2252019-05-01T16:48:32Z2019-05-01T16:48:32Z<p><b>"Yes, indeed. We slew the demons. Both of them. This is merely a small demonstration of the martial prowess offered by the Pathfinder Society. An alliance between two such factions can only bode well for both parties."</b></p>
<p><span class="messageboard-dice"><b>diplomacy, inspiration, heroism:</b></span> <span class="messageboard-dice">1d20 + 17 + 1d8 + 2 ⇒ (17) + 17 + (7) + 2 = 43</span></p>"Yes, indeed. We slew the demons. Both of them. This is merely a small demonstration of the martial prowess offered by the Pathfinder Society. An alliance between two such factions can only bode well for both parties."
[dice=diplomacy, inspiration, heroism]1d20+17+1d8+2[/dice]Lin Kai (alias of kuey)2019-05-01T16:48:32ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]Torean Spellbane (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2242019-05-01T14:08:07Z2019-05-01T14:08:07Z<p><span class=messageboard-ooc>Even better. Thanks, Jorciel!</span></p>Even better. Thanks, Jorciel!Torean Spellbane (alias of Enchanter Tim)2019-05-01T14:08:07ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]Jorciel (alias of Chris Marsh)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2232019-05-01T13:49:20Z2019-05-01T13:49:20Z<p><b>"Save your scroll friend. The light and righteousness of Iomedae can bring succor to your malady. Torean, allow me."</b></p>
<p>Lay on hands: <span class="messageboard-dice"><b>Mercy:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (15) + 9 = 24</span> and <span class="messageboard-dice"><b>DMG:</b></span> <span class="messageboard-dice">4d6 ⇒ (5, 1, 3, 3) = 12</span></p>"Save your scroll friend. The light and righteousness of Iomedae can bring succor to your malady. Torean, allow me."
Lay on hands: [dice=Mercy]d20+9[/dice] and [dice=DMG]4d6[/dice]Jorciel (alias of Chris Marsh)2019-05-01T13:49:20ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]Torean Spellbane (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2222019-05-01T13:48:01Z2019-05-01T13:48:01Z<p>Torean reads the scroll of Remove Disease given to him by the Church of Torag.</p>
<p><span class="messageboard-dice"><b>CL Check:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (19) + 9 = 28</span></p>
<p><span class=messageboard-ooc>I think that does it.</span></p>Torean reads the scroll of Remove Disease given to him by the Church of Torag.
[dice=CL Check]1d20+9[/dice]
I think that does it.Torean Spellbane (alias of Enchanter Tim)2019-05-01T13:48:01ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]GM Z..D.. (alias of Z...D...)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2212019-05-01T13:05:32Z2019-05-01T13:05:32Z<p><span class=messageboard-ooc>The fort save hold off the effects of it. To get rid of it naturally, you need to succeed at three consecutive saves. Or you could always use a scroll </span></p>The fort save hold off the effects of it. To get rid of it naturally, you need to succeed at three consecutive saves. Or you could always use a scrollGM Z..D.. (alias of Z...D...)2019-05-01T13:05:32ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]Torean Spellbane (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2202019-05-01T12:56:05Z2019-05-01T12:56:05Z<p><span class="messageboard-dice"><b>Fort Save vs. disease:</b></span> <span class="messageboard-dice">1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 24</span></p>
<p><span class=messageboard-ooc>If this doesn't do it, he'll use a scroll of Remove Disease.</span></p>[dice=Fort Save vs. disease]1d20+10+2[/dice]
If this doesn't do it, he'll use a scroll of Remove Disease.Torean Spellbane (alias of Enchanter Tim)2019-05-01T12:56:05ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]GM Z..D.. (alias of Z...D...)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2192019-05-01T12:40:50Z2019-05-01T12:40:50Z<p><span class=messageboard-ooc>Ninja'd by Torean and Jorcial</span></p>
<p>Jorciel arrives to the fight just as Torean delivers the killing blow. The demonic blob of flesh falls on top of tomb, bounce and lands on the ground. It rolls and stops just at the feet of Wiem. </p>
<p><span class=messageboard-ooc>Out of Combat</span></p>
<p>You all find the demons cache of scavenged items. The valuables include two dozen beautifully cut pieces of amber, a beaten silver tablet inscribed in Skald with an extensive family tree, a platinum locket (the portrait within has long since decayed), a shield that features a tusked mammoth, a heavy pair of fur line boots, and chunk of hardened soapstone.</p>
<p>[Spoiler omitted]
<br />
[Spoiler omitted]
<br />
[Spoiler omitted]</p>
<p>Once the PCs kill the gibrileth, it’s a simple matter to return to Thanock and the Red Winter tribe.</p>
<p>A day and a half later, they arrive at the shelter of the Red Winter Tribe. Torean begins to pale. <span class=messageboard-ooc>Torean needs to make another save vs the disease at DC 22</span></p>
<p>Thanock and Velka welcomes them back, he then speaks to Velka and in turns speak to the PC's <b>"So, it seems you all survived the demons"</b></p>Ninja'd by Torean and Jorcial
Jorciel arrives to the fight just as Torean delivers the killing blow. The demonic blob of flesh falls on top of tomb, bounce and lands on the ground. It rolls and stops just at the feet of Wiem.
Out of Combat
You all find the demons cache of scavenged items. The valuables include two dozen beautifully cut pieces of amber, a beaten silver tablet inscribed in Skald with an extensive family tree, a platinum locket (the portrait within has long since decayed), a...GM Z..D.. (alias of Z...D...)2019-05-01T12:40:50ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]Kali Altzairu (alias of I'm Hiding In Your Closet)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2182019-05-01T12:38:43Z2019-05-01T12:38:43Z<div class="messageboard-quotee">GM Z..D.. wrote:</div><blockquote><p>Kali's stone hits, but does not seem to bother it.
</p>
</blockquote><p><span class=messageboard-ooc>Did you catch that it was cold iron?</span>GM Z..D.. wrote:Kali's stone hits, but does not seem to bother it.
Did you catch that it was cold iron?Kali Altzairu (alias of I'm Hiding In Your Closet)2019-05-01T12:38:43ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]GM Z..D.. (alias of Z...D...)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2172019-05-01T12:10:03Z2019-05-01T12:10:03Z<p>Malek hits on his first two shots. </p>
<p>Kali's stone hits, but does not seem to bother it.</p>
<p><b>Lin, Wiem, Jorciel and Torean go</b></p>
<p>[Spoiler omitted]</p>Malek hits on his first two shots.
Kali's stone hits, but does not seem to bother it.
Lin, Wiem, Jorciel and Torean go
[Spoiler omitted]GM Z..D.. (alias of Z...D...)2019-05-01T12:10:03ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]Jorciel (alias of Chris Marsh)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2162019-05-01T12:08:44Z2019-05-01T12:08:44Z<p>Sigh, double move.</p>Sigh, double move.Jorciel (alias of Chris Marsh)2019-05-01T12:08:44ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]Torean Spellbane (alias of Enchanter Tim)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2152019-05-01T12:13:25Z2019-05-01T12:06:02Z<p><span class="messageboard-dice"><b>Fort Save #1 vs poison (SS, heroism):</b></span> <span class="messageboard-dice">1d20 + 10 + 3 + 2 ⇒ (8) + 10 + 3 + 2 = 23</span>
<br />
<span class="messageboard-dice"><b>Fort Save #2 vs poison (SS, heroism):</b></span> <span class="messageboard-dice">1d20 + 10 + 3 + 2 ⇒ (5) + 10 + 3 + 2 = 20</span></p>
<p>Torean feels poison invade his body and the dwarf uses all his might to try and end the demon. He slams his hammer into it repeatedly.</p>
<p><span class=messageboard-ooc>Activate Boots of Haste</span></p>
<p><span class="messageboard-dice"><b>Attack (PA, FF, heroism, judgement, bane, haste, SS, sickened):</b></span> <span class="messageboard-dice">1d20 + 12 + 2 + 3 + 2 + 1 + 1 - 2 ⇒ (20) + 12 + 2 + 3 + 2 + 1 + 1 - 2 = 39</span>
<br />
<span class="messageboard-dice"><b>Damage (PA, judgement, bane, sickened):</b></span> <span class="messageboard-dice">1d8 + 14 + 4 + 2 + 2d6 - 2 ⇒ (6) + 14 + 4 + 2 + (2, 2) - 2 = 28</span></p>
<p><span class="messageboard-dice"><b>Attack (PA, FF, heroism, judgement, bane, haste, SS, sickened):</b></span> <span class="messageboard-dice">1d20 + 12 + 2 + 3 + 2 + 1 + 1 - 2 ⇒ (15) + 12 + 2 + 3 + 2 + 1 + 1 - 2 = 34</span>
<br />
<span class="messageboard-dice"><b>Damage (PA, judgement, bane, sickened):</b></span> <span class="messageboard-dice">1d8 + 14 + 4 + 2 + 2d6 - 2 ⇒ (6) + 14 + 4 + 2 + (1, 6) - 2 = 31</span></p>
<p><span class="messageboard-dice"><b>Attack (PA, FF, heroism, judgement, bane, haste, SS, sickened):</b></span> <span class="messageboard-dice">1d20 + 5 + 2 + 3 + 2 + 1 + 1 - 2 ⇒ (8) + 5 + 2 + 3 + 2 + 1 + 1 - 2 = 20</span>
<br />
<span class="messageboard-dice"><b>Damage (PA, judgement, bane, sickened):</b></span> <span class="messageboard-dice">1d8 + 14 + 4 + 2 + 2d6 - 2 ⇒ (8) + 14 + 4 + 2 + (1, 4) - 2 = 31</span></p>
<p><span class="messageboard-dice"><b>Crit Confirm:</b></span> <span class="messageboard-dice">1d20 + 12 + 2 + 3 + 2 + 1 + 1 - 2 ⇒ (1) + 12 + 2 + 3 + 2 + 1 + 1 - 2 = 20</span>
<br />
<span class="messageboard-dice"><b>Extra Damage:</b></span> <span class="messageboard-dice">2d8 + 28 + 8 + 4 - 4 ⇒ (5, 2) + 28 + 8 + 4 - 4 = 43</span></p>[dice=Fort Save #1 vs poison (SS, heroism)]1d20+10+3+2[/dice]
[dice=Fort Save #2 vs poison (SS, heroism)]1d20+10+3+2[/dice]
Torean feels poison invade his body and the dwarf uses all his might to try and end the demon. He slams his hammer into it repeatedly.
Activate Boots of Haste
[dice=Attack (PA, FF, heroism, judgement, bane, haste, SS, sickened)]1d20+12+2+3+2+1+1-2[/dice]
[dice=Damage (PA, judgement, bane, sickened)]1d8+14+4+2+2d6-2[/dice]
[dice=Attack (PA, FF, heroism, judgement,...Torean Spellbane (alias of Enchanter Tim)2019-05-01T12:06:02ZRe: Forums: Play-by-Post: GM ZD #5-10: Where Mammoths Dare Not Tread [Outpost II]Kali Altzairu (alias of I'm Hiding In Your Closet)https://paizo.com/campaigns/v5748p75ivk4k/gameplay&page=5#2142019-05-01T09:57:37Z2019-05-01T09:55:51Z<p>Kali keeps trying...</p>
<p><span class="messageboard-dice"><b>masterwork sling:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (16) + 9 = 25</span>
<br />
<span class="messageboard-dice"><b>cold iron damage:</b></span> <span class="messageboard-dice">1d4 + 4 ⇒ (1) + 4 = 5</span></p>
<p>...and her patience at last pays off, in however minor a fashion.</p>Kali keeps trying...
[dice=masterwork sling]1d20+9[/dice]
[dice=cold iron damage]1d4+4[/dice]
...and her patience at last pays off, in however minor a fashion.Kali Altzairu (alias of I'm Hiding In Your Closet)2019-05-01T09:55:51Z