GL's Shattered Star.

Game Master Grandlounge

Maps

Loot


851 to 900 of 1,206 << first < prev | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | next > last >>

SSMap | Info | 0 GS Map | 0 GS Loot

You find the pool to be magical. The pale while aura suggest that it is a conjugation aura.


Male Human Wizard 4 | HP 26/26 | AC 12 16, T 12, FF 10 14 | Fort +3, Ref +3, Will +4 | Init +2 | Perception +3 (+7 to spot statue-like creatures) | Hand of the Apprentice 8/8|
Spells:
1st - 7/7, 2nd - 5/5
Active effects:

Conjugation, eh? I knew those Language wizards were against us.

Von-Dai carefully takes notes on the fountain. It appeared to be a simple spell, but he wanted to make sure he could replicate it.


SSMap | Info | 0 GS Map | 0 GS Loot

As you are taking note you realize there is much more to the fountain than a simple water summoning/creation spell.

Spellcraft please.


SSMap | Info | 0 GS Map | 0 GS Loot

Checks or shall we move to the next room?


Half-Elf Cleric (Varisian Pilgrim) 4
Vitals:
(HP: 31/31; AC: 17/13/14; Percep: +12; Init: +3; Fort +6, Ref: +4, Will: +6 [+9 charm; +8 illusions]; CMD: 17; CMB +4; Speed: 40)

Spelllcraft: 1d20 + 5 ⇒ (9) + 5 = 14

Zeltyieli looks and says, "The magic at work is more complex than I'd thought... though I'm not much of a student of magic to say more."


HP 28/28 AC 25, T 14, FF 22, CMD 19, Fort +5, Ref +5, Will +6, Init +2, Percep +6

"Don't look at me. I know languages and not much else. "


Male Human Wizard 4 | HP 26/26 | AC 12 16, T 12, FF 10 14 | Fort +3, Ref +3, Will +4 | Init +2 | Perception +3 (+7 to spot statue-like creatures) | Hand of the Apprentice 8/8|
Spells:
1st - 7/7, 2nd - 5/5
Active effects:

Spellcraft: 1d20 + 13 ⇒ (4) + 13 = 17

Von-Dai was trying to figure out more of the magic behind the fountain.


|HP: 28/28| AC: 18 (11 Tch, 17 Fl), | CMB: +6, CMD: 17 | F: +8, R: +5, W: +6 | Init: +1 | Dip:+10, Ha: +10, KnwR: +6 | Speed 20ft | Smite 1/1, LoH ([2]d6) 4/4 | Active conditions:

Natalya meanwhile shrugs, "It doesn't seem harmful."


SSMap | Info | 0 GS Map | 0 GS Loot

Von and Zeltyieli can tell this pool used to hold powerful healing magic so powerful that even after 10 000 years it retains much of its magical healing qualities. The waters of this pool heal 1d8+3 points of damage and affect those who drink from them with lesser restoration, but a single creature can only benefit from this effect once per day. Water gathered from this basin retains its healing and restorative qualities for 8 hours.

If anyone has vials with them they can take some water. Sevrus can use this to remove the str damage from the poison.

Where to next?


Half-Elf Cleric (Varisian Pilgrim) 4
Vitals:
(HP: 31/31; AC: 17/13/14; Percep: +12; Init: +3; Fort +6, Ref: +4, Will: +6 [+9 charm; +8 illusions]; CMD: 17; CMB +4; Speed: 40)

Zeltyieli whistles, "That's impressive. Sevrus, this should undo the damage of the spider venom... "


Female Human Rogue

"Nice"

Sevrus will drink some of the water and then scout ahead, stealthing and looking for traps, etc whichever way we decide to go.

Stealth: 1d20 + 10 ⇒ (4) + 10 = 14

Perception: 1d20 + 8 ⇒ (4) + 8 = 12


SSMap | Info | 0 GS Map | 0 GS Loot

This wide hall is lined with pillars, between which hang thick sheets of webbing. These do not seem to be the older, dusty cobwebs of the corridors, but rather fresh webs. The brittle carcasses of several albino crickets the size of small dogs hang among the tangle.

Spoiler:

Marcus: 1d20 + 2 ⇒ (5) + 2 = 7
Von-Dai: 1d20 + 2 ⇒ (15) + 2 = 17
Sevrus: 1d20 + 10 ⇒ (19) + 10 = 29
Zeltiyeli: 1d20 + 3 ⇒ (9) + 3 = 12
Natalya: 1d20 + 1 ⇒ (12) + 1 = 13
Spiders: 1d20 + 3 ⇒ (13) + 3 = 16

The Bold may act!
Sevrus:

Von-Dai:
---------------
Spider/spider/spider
---------------
Natalya:
Zeltiyeli:
Marcus:

1d20 ⇒ 7

Sevrus you are faced with three spiders wandering about the room they don't see you. You have a surprise round.


Female Human Rogue

Sevrus moves up behind the nearest spider and attacks

dagger: 1d20 + 4 ⇒ (15) + 4 = 19

damage: 1d4 + 4 + 2d6 ⇒ (1) + 4 + (2, 1) = 8

Assuming I only get one attack as had to move more than 5 feet


[ooc]Possible critical]

crit confirm (dagger: 1d20 + 19 ⇒ (7) + 19 = 26

damage: 1d4 + 4 + 2d6 ⇒ (2) + 4 + (6, 5) = 17


HP 28/28 AC 25, T 14, FF 22, CMD 19, Fort +5, Ref +5, Will +6, Init +2, Percep +6

Daggers don't crit on a 15. Also, sneak damage is not doubled on a crit.


SSMap | Info | 0 GS Map | 0 GS Loot

Sevrus throws a dagger and gets a devastating strike on the spider (red) (only a move or an attack in a surprise round and I assuming you want the hit).

The Bold may act!
Sevrus:
Von-Dai:

---------------
Spider R -8/spider/spider
---------------
Natalya:
Zeltiyeli:
Marcus:


SSMap | Info | 0 GS Map | 0 GS Loot

Sevrus and Von are up.


Sevrus moves across and attacks

Am assuming that it is flatfooted currently I get sneak attack on any damage?

dagger: 1d20 + 4 ⇒ (7) + 4 = 11

damage: 1d4 + 4 + 2d6 ⇒ (2) + 4 + (1, 4) = 11


Male Human Wizard 4 | HP 26/26 | AC 12 16, T 12, FF 10 14 | Fort +3, Ref +3, Will +4 | Init +2 | Perception +3 (+7 to spot statue-like creatures) | Hand of the Apprentice 8/8|
Spells:
1st - 7/7, 2nd - 5/5
Active effects:

Sorry, new baby takes time.

Von-Dai moves into the room and casts a spell, creating a burst of glitter that encompasses the spiders and falls in their eyes.

Casting glitterdust, DC 17 Will save or the spiders are blinded for 3 rounds. They can attempt another save at the end of each round to end the blindess. The area affected is the yellow circle on the map. It should avoid Sevrus and get all three of them.


SSMap | Info | 0 GS Map | 0 GS Loot

Yep, you get sneak attack. Von no worries. Full post later.


SSMap | Info | 0 GS Map | 0 GS Loot

Sevrus hits the spider a second time. Killing it. A bust a luminous glitter envelops the other two.

Will: 1d20 + 1 ⇒ (15) + 1 = 16

Will: 1d20 + 1 ⇒ (14) + 1 = 15

The spiders blindly attempt to impede your progress.

Web DC 12:
Web (Ex)
Creatures with the web ability can use webs to support themselves and up to one additional creature of the same size. In addition, such creatures can throw a web up to eight times per day. This is similar to an attack with a net but has a maximum range of 50 feet, with a range increment of 10 feet, and is effective against targets up to one size category larger than the web spinner. An entangled creature can escape with a successful Escape Artist check or burst the web with a Strength check. Both are standard actions with a DC equal to 10 + 1/2 the creature’s HD + the creature’s Con modifier. Attempts to burst a web by those caught in it take a –4 penalty.

Web spinners can create sheets of sticky webbing up to three times their size. They usually position these sheets to snare flying creatures but can also try to trap prey on the ground. Approaching creatures must succeed on a DC 20 Perception check to notice a web; otherwise they stumble into it and become trapped as though by a successful web attack. Attempts to escape or burst the webbing gain a +5 bonus if the trapped creature has something to walk on or grab while pulling free. Each 5-foot-square section of web has a number of hit points equal to the Hit Dice of the creature that created it and DR 5/—.

A creature can move across its own web at its climb speed and can pinpoint the location of any creature touching its web.

Touch attack: 1d20 + 5 ⇒ (3) + 5 = 81d100 ⇒ 64

Touch attack: 1d20 + 5 ⇒ (20) + 5 = 251d100 ⇒ 45

One spider is on target but Sevrus is too quick the other fires right past Von-Dai.

Will: 1d20 + 1 ⇒ (18) + 1 = 19

Will: 1d20 + 1 ⇒ (7) + 1 = 8

The spider closest to Sevrus regains its sight (BLUE).

The Bold may act!
Sevrus:
Von-Dai:

---------------
Spider R D/spider Blind /spider can see
---------------
Natalya:
Zeltiyeli:
Marcus:


HP 28/28 AC 25, T 14, FF 22, CMD 19, Fort +5, Ref +5, Will +6, Init +2, Percep +6

Marcus will move into the room and ready an attack if a spider approaches to within 15'.

power attack
to hit: 1d20 + 8 ⇒ (2) + 8 = 10 damage: 1d3 + 6 ⇒ (2) + 6 = 8


Female Human Rogue

Sevrus will move back 5 feet and throw a dagger at the blue spider.

dagger: 1d20 + 4 ⇒ (15) + 4 = 19

damage: 1d4 + 4 ⇒ (1) + 4 = 5


|HP: 28/28| AC: 18 (11 Tch, 17 Fl), | CMB: +6, CMD: 17 | F: +8, R: +5, W: +6 | Init: +1 | Dip:+10, Ha: +10, KnwR: +6 | Speed 20ft | Smite 1/1, LoH ([2]d6) 4/4 | Active conditions:

Natalya likewise bulls her way into the room and applies her flail.

Attack: 1d20 + 7 ⇒ (4) + 7 = 11 Damage: 1d10 + 4 ⇒ (1) + 4 = 5


SSMap | Info | 0 GS Map | 0 GS Loot

Marcus's whip cracks off the chitinous exoskeleton seemingly ineffective. Severus hits between two plates. A green icor leaks from the spider. Natalya finds the spiders to be much quicker than she expected.


Male Human Wizard 4 | HP 26/26 | AC 12 16, T 12, FF 10 14 | Fort +3, Ref +3, Will +4 | Init +2 | Perception +3 (+7 to spot statue-like creatures) | Hand of the Apprentice 8/8|
Spells:
1st - 7/7, 2nd - 5/5
Active effects:

Von-Dai speaks a word, and his staff flies from his hand to strike the blinded spider.

Hand of the Apprentice: 1d20 + 8 ⇒ (20) + 8 = 28
Confirm?: 1d20 + 8 ⇒ (8) + 8 = 16
Damage: 1d6 ⇒ 6
Critical Damage: 1d6 ⇒ 1


SSMap | Info | 0 GS Map | 0 GS Loot

Von hit with his staff with godly might.

Will: 1d20 + 1 ⇒ (13) + 1 = 14 The spider fails to remove the glitter from any of its eight eyes.

The spider with the blue markings attacks Severus with a bite. The second goes after Firebird, neither have the strength to pierce armour.

Attack: 1d20 + 2 ⇒ (4) + 2 = 6
Attack: 1d20 + 2 ⇒ (6) + 2 = 8

The Bold may act!
Sevrus:
Von-Dai:

---------------
Spider Blind -7 /Spider Blue -5
---------------
Natalya:
Zeltiyeli:
Marcus:


Female Human Rogue

Sevrus attacks the spider next to her twice.

dagger: 1d20 + 4 ⇒ (7) + 4 = 11

damage: 1d4 + 4 ⇒ (1) + 4 = 5

dagger: 1d20 + 4 ⇒ (11) + 4 = 15

damage: 1d4 + 4 ⇒ (4) + 4 = 8


|HP: 28/28| AC: 18 (11 Tch, 17 Fl), | CMB: +6, CMD: 17 | F: +8, R: +5, W: +6 | Init: +1 | Dip:+10, Ha: +10, KnwR: +6 | Speed 20ft | Smite 1/1, LoH ([2]d6) 4/4 | Active conditions:

Flail: 1d20 + 7 ⇒ (9) + 7 = 16 Damage: 1d10 + 4 ⇒ (3) + 4 = 7

The same cannot be said of Natalya's flail!


HP 28/28 AC 25, T 14, FF 22, CMD 19, Fort +5, Ref +5, Will +6, Init +2, Percep +6

Marcus will attack the closest spider.

power attack
to hit: 1d20 + 8 ⇒ (5) + 8 = 13 damage: 1d3 + 6 ⇒ (3) + 6 = 9


SSMap | Info | 0 GS Map | 0 GS Loot

Marcus seems to be finding the chitin harder then he expected. Severus feels her blades clink of the spider's body, leaving little more than scratches. Firebird brings her flail swings down, hitting 90 degrees to the surface of the spiders back, dealing a crushing amount of damage, but the spider remains standing and hissing at her, though blind.

The Bold may act!
Sevrus:
Von-Dai:
---------------
Spider Blind -14 /Spider Blue -5
---------------
Natalya:
Zeltiyeli:
Marcus:


Half-Elf Cleric (Varisian Pilgrim) 4
Vitals:
(HP: 31/31; AC: 17/13/14; Percep: +12; Init: +3; Fort +6, Ref: +4, Will: +6 [+9 charm; +8 illusions]; CMD: 17; CMB +4; Speed: 40)

Zeltiyeli rushes forward, unwinding his scarf and making ready to strike at the spider.

Bladed Scarf: 1d20 + 6 ⇒ (5) + 6 = 11 That's looking like a miss..


SSMap | Info | 0 GS Map | 0 GS Loot

Take your attack from last round to if you like.


Half-Elf Cleric (Varisian Pilgrim) 4
Vitals:
(HP: 31/31; AC: 17/13/14; Percep: +12; Init: +3; Fort +6, Ref: +4, Will: +6 [+9 charm; +8 illusions]; CMD: 17; CMB +4; Speed: 40)

Zeltyieli takes a breath to center himself, then swings his scarf at the spider a second time.

Bladed Scarf: 1d20 + 6 ⇒ (4) + 6 = 10 Wow, the dicebot doesn't like me today..


Male Human Wizard 4 | HP 26/26 | AC 12 16, T 12, FF 10 14 | Fort +3, Ref +3, Will +4 | Init +2 | Perception +3 (+7 to spot statue-like creatures) | Hand of the Apprentice 8/8|
Spells:
1st - 7/7, 2nd - 5/5
Active effects:

Was waiting to see if others killed them.

Von-Dai maintained his focus on the blinded spider, although this time he cast a cantrip and flung a gob of acid at it.

Ranged Touch Attack, firing into melee: 1d20 + 3 - 4 ⇒ (6) + 3 - 4 = 5
Damage: 1d3 ⇒ 1


SSMap | Info | 0 GS Map | 0 GS Loot

No worries if you like you can always post an 'if' statement in gm spoilers if you like.


SSMap | Info | 0 GS Map | 0 GS Loot

Will: 1d20 + 1 ⇒ (6) + 1 = 7 The spider fails to remove the glitter from any of its eight eyes.

The spider with the blue markings attacks Severus with a bite. The second goes after Firebird, neither have the strength to pierce armour.

Attack Sevrus: 1d20 + 2 ⇒ (19) + 2 = 211d6 ⇒ 4 + Fort DC 14
Attack Firebird: 1d20 + 2 ⇒ (17) + 2 = 191d100 ⇒ 48 miss

The Bold may act!
Sevrus:
Von-Dai:

---------------
Spider Blind -14 /Spider Blue -5
---------------
Natalya:
Zeltiyeli:
Marcus:


|HP: 28/28| AC: 18 (11 Tch, 17 Fl), | CMB: +6, CMD: 17 | F: +8, R: +5, W: +6 | Init: +1 | Dip:+10, Ha: +10, KnwR: +6 | Speed 20ft | Smite 1/1, LoH ([2]d6) 4/4 | Active conditions:

Flail: 1d20 + 7 ⇒ (15) + 7 = 22 Damage: 1d10 + 4 ⇒ (5) + 4 = 9

Natalya gives praise to Sarenrae as the creature fails to penetrate her armor. She really doesn't like bugs!


HP 28/28 AC 25, T 14, FF 22, CMD 19, Fort +5, Ref +5, Will +6, Init +2, Percep +6

Marcus again tries to whip a spider, wondering what the heck was going wrong.

power attack

to hit: 1d20 + 8 ⇒ (4) + 8 = 12 damage: 1d3 + 6 ⇒ (3) + 6 = 9

He looks down at his whip in disgust "You afraid of spiders or something?"


Male Human Wizard 4 | HP 26/26 | AC 12 16, T 12, FF 10 14 | Fort +3, Ref +3, Will +4 | Init +2 | Perception +3 (+7 to spot statue-like creatures) | Hand of the Apprentice 8/8|
Spells:
1st - 7/7, 2nd - 5/5
Active effects:

Von-Dai continues casting acid at the blind spider.

Attack vs blinded touch, into melee: 1d20 + 3 - 4 ⇒ (19) + 3 - 4 = 18
Damage: 1d3 ⇒ 2


SSMap | Info | 0 GS Map | 0 GS Loot

As Marcus wonders if the person that sold him the whip was a charlatan.

Natalya finishes of one of the spiders 1hile von slams his staff into the remaining one. The spider leans and stumbles in response to the hit but does not fall.


Female Human Rogue

Fort save: 1d20 + 3 ⇒ (8) + 3 = 11

Sevrus attacks the spider in front of her

dagger: 1d20 + 4 ⇒ (9) + 4 = 13

damage: 1d4 + 4 ⇒ (1) + 4 = 5

dagger: 1d20 + 4 ⇒ (8) + 4 = 12

damage: 1d4 + 4 ⇒ (4) + 4 = 8


Half-Elf Cleric (Varisian Pilgrim) 4
Vitals:
(HP: 31/31; AC: 17/13/14; Percep: +12; Init: +3; Fort +6, Ref: +4, Will: +6 [+9 charm; +8 illusions]; CMD: 17; CMB +4; Speed: 40)

Zeltyieli spins as he steps behind Natalya, tries to bring his scarf down on the remaining spider.

Bladed Scarf: 1d20 + 6 ⇒ (11) + 6 = 17 for 1d6 + 2 ⇒ (1) + 2 = 3


SSMap | Info | 0 GS Map | 0 GS Loot

1d2 ⇒ 2 Sevrus take 2 Str damage

The spider with the blue markings attacks Zeltiyeli but misses wildly.

Attack Sevrus: 1d20 + 2 ⇒ (11) + 2 = 131d6 ⇒ 4 + Fort DC 14

The Bold may act!
Sevrus:
Von-Dai:

---------------
Spider Blue -8
---------------
Natalya:
Zeltiyeli:
Marcus:


Female Human Rogue

Fort save: 1d20 + 3 ⇒ (6) + 3 = 9


Oh crap!

Sevrus will try to attack the Spider again

dagger: 1d20 + 2 ⇒ (15) + 2 = 17

damage: 1d4 + 2 ⇒ (3) + 2 = 5

dagger: 1d20 + 2 ⇒ (11) + 2 = 13

damage: 1d4 + 2 ⇒ (4) + 2 = 6


HP 28/28 AC 25, T 14, FF 22, CMD 19, Fort +5, Ref +5, Will +6, Init +2, Percep +6

Once more with the questionable whip.

power attack
to hit: 1d20 + 8 ⇒ (19) + 8 = 27 damage: 1d3 + 6 ⇒ (3) + 6 = 9

better


SSMap | Info | 0 GS Map | 0 GS Loot

Between Marcus and Sevrus the spider falls.

1d2 ⇒ 2 Sevrus takes 2 more strength damage.

Does anyone want to help. Heal check, antitoxin spell?


SSMap | Info | 0 GS Map | 0 GS Loot

Sevrus give me two more fort saves while we see if people are helping. Also roll two heal checks to go with it to see if you having picked up any useful tricks for dealing with spider poison.


Female Human Rogue

Fort save: 1d20 + 3 ⇒ (14) + 3 = 17

Fort save: 1d20 + 3 ⇒ (13) + 3 = 16

Heal (untrained: 1d20 + 2 ⇒ (16) + 2 = 18

[dice=Heal (untrained)1d20+2[/dice]

851 to 900 of 1,206 << first < prev | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GL's Shattered Star. All Messageboards

Want to post a reply? Sign in.