PFS Silverhex Chronicles (Inactive)

Game Master Nathanael Love


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The Exchange

NG Male Tengu Barbarian 2 | AC 18/12/16 (16/10/14) | HP 16/24 (20/28) | CMD 17 | F +5, R +2, W +2 | Init +2 | Perc +8 | DR 1/- | Rage 6/8

Seeing Torku's mighty swing and accompanying taunt, Davor closes to the next assassin. "There'll still room and time to improve after you surrender. Prioritize survival."

Switching to Judgement of Destruction for +1 damage.

Acrobatics (if necessary): 1d20 + 2 ⇒ (10) + 2 = 12

Unarmed Strike, IC: 1d20 + 4 + 1 ⇒ (12) + 4 + 1 = 17
Damage, IC, Judgement: 1d4 + 1 + 1 + 1 ⇒ (3) + 1 + 1 + 1 = 6


Male Goblins!Solo Dungeon Crawl

Round 1
Erlandl throws and hits.

Festivus double moves.

Round 2
Torku hits the front one.

Davor hits the other.

Obsidian misses.

Erlandl's second acid dart drops the first assassin.

The remaining assassin tries to hit Davor:
attack: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d6 + 4 ⇒ (3) + 4 = 7

1. Torku 19
2. Davor 16
3. Zera 15
4. Erlandl
5. Assasins
6. Festivus

Davor- 2/9

That brings up Festivus Round 2, the rest of the party for round 3.

Sovereign Court

|LG| tiefling Vigilante (Warlock) 1 | HP 9/9 | AC 15 (17 Combat Expertise); TAC 12 (14); FFAC 13 | Fort +1; Ref +4; Will +3 | Init: +2 | Perc: +1, SM: +5; darkvision 60 ft. | Speed 30 ft | Active conditions: None |
Memorize Spells:
1st—icicle dagger, Shield; 0—detect magic, ghost sound, touch of fatigue

Bolstered by the felling of one of the assassins, Rose continues to pelt the other with fire, maneuvering a little to get a better position, holding her dagger in a defensive position, just in case there happen to be more.

Move Action: Move 10'

Standard Action: Ranged Mystic Fire vs. rear target (helmet).

Mystic Fire Ranged Attack w/ IC & Combat Expertise: 1d20 - 1 ⇒ (14) - 1 = 13 Included -4 for firing into melee.
Fire Damage: 1d6 ⇒ 3

Grand Lodge

male Half-elf Druid /1 [HP: 10/10] [Init: +2; perc: +10] [AC: 14/12/12] [saves: 3/3/6 ] [CMB: +0; CMD: 12/10] [Acid Dart Used: 0/7]

Erlandel moves forward and casts Cure Light Wounds on Davor...

Cure Light Wounds vs. Davor: 1d8 + 1 ⇒ (2) + 1 = 3

The Exchange

NG Male Tengu Barbarian 2 | AC 18/12/16 (16/10/14) | HP 16/24 (20/28) | CMD 17 | F +5, R +2, W +2 | Init +2 | Perc +8 | DR 1/- | Rage 6/8

Davor steps around the assassin and turns to his sword.

Curve Blade, IC: 1d20 + 5 ⇒ (2) + 5 = 7
Damage, IC, Judgement: 1d10 + 3 ⇒ (2) + 3 = 5

The Exchange

M N Tiefling Battle Host Occultist 6 | HP 45/45 | AC *26 T 15 FF *21 | CMB +4, CMD 19 | F: +9, R: +9, W: +8 | Init: +7 | Perc: +10, SM: +9, Darkvision 60 ft | Speed 30ft | Spells: 1st 5/6 2nd 3/4 | Focus: Abjuration 3/4 Transmutation 7/7 | Active conditions: Resist Fire 10, Shield

Torku moves around the paladin and tries to smack the remaining assassin across the back of his glorious helmet.

Sap, AR, IC: 1d20 + 2 + 1 + 1 ⇒ (18) + 2 + 1 + 1 = 22
Nonlethal Bludgeoning damage, AR, IC: 1d6 + 3 + 1 + 1 ⇒ (1) + 3 + 1 + 1 = 6
Intimidate: 1d20 + 8 ⇒ (6) + 8 = 14

”You’re an idiot if you think you can win this by yourself,” he says with a practical, if scornful, tone to his voice.

Move and Attack. On mobile - can someone move him to square south of Feativus?

Silver Crusade

Init +0; Senses Perception +1 ————— Defense ————— AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield) hp 12 (1d10+2) Fort +3, Ref +0, Will +2

he swings his sword at the assassin
1d20 + 5 ⇒ (17) + 5 = 22
1d10 + 3 ⇒ (3) + 3 = 6


Male Goblins!Solo Dungeon Crawl

Round 2
Festivus hits, damaging the assassin.

Round 3
Torku cracks the assassin on the noggin!

Davor and Zera miss, Zera only narrowly so!

Erlandl cures Davor.

The assassin strikes out again!
Attack: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d6 + 4 ⇒ (6) + 4 = 10

And Davor goes down!

1. Torku 19
2. Davor 16
3. Zera 15
4. Erlandl
5. Assasins
6. Festivus

Davor- -5/9
Assassin- 12 damage taken

Looking for Festivus Round 2, then the rest of the party for round 3.

Sovereign Court

|LG| tiefling Vigilante (Warlock) 1 | HP 9/9 | AC 15 (17 Combat Expertise); TAC 12 (14); FFAC 13 | Fort +1; Ref +4; Will +3 | Init: +2 | Perc: +1, SM: +5; darkvision 60 ft. | Speed 30 ft | Active conditions: None |
Memorize Spells:
1st—icicle dagger, Shield; 0—detect magic, ghost sound, touch of fatigue

Rose moves to get into a better position and throws her hellfire once more.

Move Action: Move 20'

Standard Action: Ranged Mystic Fire vs. rear target (helmet).

Mystic Fire Ranged Attack w/ IC & Combat Expertise: 1d20 - 1 ⇒ (3) - 1 = 2Included -4 for firing into melee.
Fire Damage: 1d6 ⇒ 3

Grand Lodge

male Half-elf Druid /1 [HP: 10/10] [Init: +2; perc: +10] [AC: 14/12/12] [saves: 3/3/6 ] [CMB: +0; CMD: 12/10] [Acid Dart Used: 0/7]

Erlandel moves (Green Arrows), then casts CLW on Davor...

CLW vs. Davor: 1d8 + 1 ⇒ (6) + 1 = 7

"Stay with us, friend."

The Exchange

NG Male Tengu Barbarian 2 | AC 18/12/16 (16/10/14) | HP 16/24 (20/28) | CMD 17 | F +5, R +2, W +2 | Init +2 | Perc +8 | DR 1/- | Rage 6/8

Well, now I might have an in-character reason for Davor to stop punching people.

Davor, suddenly back in the action, grabs his sword from off the ground and swings unsteadily.

Switching to Judgment of Justice for +1 to attack.

Curve Blade, IC, Judgement, flank, prone: 1d20 + 4 ⇒ (19) + 4 = 23
Confirmation: 1d20 + 4 ⇒ (6) + 4 = 10
Damage, IC: 1d10 + 2 ⇒ (6) + 2 = 8

The Exchange

M N Tiefling Battle Host Occultist 6 | HP 45/45 | AC *26 T 15 FF *21 | CMB +4, CMD 19 | F: +9, R: +9, W: +8 | Init: +7 | Perc: +10, SM: +9, Darkvision 60 ft | Speed 30ft | Spells: 1st 5/6 2nd 3/4 | Focus: Abjuration 3/4 Transmutation 7/7 | Active conditions: Resist Fire 10, Shield

Staying out of the way of Rose's firebolts, Torku swipes at the assassin's legs. "See? There's just too many of us," he comments dryly. "You might take one down, then someone heals them and they get right back up. But what happens when you fall? Who will help you? Better to just surrender now."

Sap, AR, IC: 1d20 + 2 + 1 + 1 ⇒ (18) + 2 + 1 + 1 = 22
Nonlethal Bludgeoning damage, AR, IC: 1d6 + 3 + 1 + 1 ⇒ (4) + 3 + 1 + 1 = 9
Intimidate, Repetition: 1d20 + 8 - 5 ⇒ (7) + 8 - 5 = 10


Male Goblins!Solo Dungeon Crawl

Round 3
Torku cracks the assassin once more, and he crumples beneath the weight of the blow.

The assassin down, Erlandl heals Davor and you are able to reconnoiter with Ulisha. . .

She thanks you for your assistance, and offers to sell you Silverhex at a reduced price.

Silver Crusade

Init +0; Senses Perception +1 ————— Defense ————— AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield) hp 12 (1d10+2) Fort +3, Ref +0, Will +2

How much is the reduced prize he asks.

Sovereign Court

|LG| tiefling Vigilante (Warlock) 1 | HP 9/9 | AC 15 (17 Combat Expertise); TAC 12 (14); FFAC 13 | Fort +1; Ref +4; Will +3 | Init: +2 | Perc: +1, SM: +5; darkvision 60 ft. | Speed 30 ft | Active conditions: None |
Memorize Spells:
1st—icicle dagger, Shield; 0—detect magic, ghost sound, touch of fatigue

Obsidian Rose clasps hands with Ulisha once the assassins have been dealt with. "Happy to be of service. Just be wary of whom you make enemies, next time." She says with a sly wink.

The Exchange

M N Tiefling Battle Host Occultist 6 | HP 45/45 | AC *26 T 15 FF *21 | CMB +4, CMD 19 | F: +9, R: +9, W: +8 | Init: +7 | Perc: +10, SM: +9, Darkvision 60 ft | Speed 30ft | Spells: 1st 5/6 2nd 3/4 | Focus: Abjuration 3/4 Transmutation 7/7 | Active conditions: Resist Fire 10, Shield

"Idiots," Torku mutters as he drags the would-be assassins to the cave. "I hope all this was worth the effort." He pauses to help Davor back onto his feet. "Good to see someone who thinks with more than just their sword," he says, uncharacteristically gentle. "We'll keep in touch." His scowl quickly returns as he continues his work.

The Exchange

NG Male Tengu Barbarian 2 | AC 18/12/16 (16/10/14) | HP 16/24 (20/28) | CMD 17 | F +5, R +2, W +2 | Init +2 | Perc +8 | DR 1/- | Rage 6/8

Davor's grin, as much as he can sport one, is the opposite of Torku's usual scowl. "Likewise! Until then, may your path have certainty."

Silver Crusade

Init +0; Senses Perception +1 ————— Defense ————— AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield) hp 12 (1d10+2) Fort +3, Ref +0, Will +2

The quiet follower of Ragathiel nods his head.

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