SFS Signal of Screams—Campaign Mode (Inactive)

Game Master KingTreyIII

Seventhday, 2 Kuthona, 318 AG

Maps

Character Profiles

Inventory Tracking


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| Moonscar | Strange Aeons |

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| Moonscar | Strange Aeons |

”...and Mr. Tewtil dressed up as a member of the Dominion of the Black and using his illusory powers to create Eldritch horrors to scare people away from the Akitonian inubrix reservoir so that he would eventually swoop in and purchase the land for cheap.” Xagyg finishes.

”Yeah, and I would’ve gotten away with it too, if it weren’t for you meddling kids!”

The sound of clapping echoes from behind Tewtil as he is picked up by a pair of Stewards and dragged off to be meted. The clapping originates from a well-dressed and slender Damaya lashunta man with a pair of sunglasses and a goatee, the sheen of his golden necklace ending in a pendant of a golden key twinkling in the sunlight.

He removes his sunglasses to reveal a pair of kind-yet-serious hazel eyes.

::Thank you very—::

He coughs momentarily before resuming with his praise verbally.

”Apologies, I forget some are off-put by telepathy. Thank you very much for your work! Thanks to you, this inubrix reserve can be distributed back into the economy as opposed to at the mercy of one man. I knew that hiring your services was a wise investment—on behalf of AbadarCorp: Thank you!

“Normally I wouldn’t give further reward, but considering the kind of economic downfall Tewtil’s monopoly could’ve created, I simply must insist.”

The Abadaran pulls out a new model of comm unit that has yet to hit the shelves and shows a holographic invitation—complete with holographic confetti! See campaign info.

”I received an invitation from an old friend inviting me to this resort, but just like Filip always does, he forgot that I am a busy man who cannot afford to leave my district without an Archbanker. I only received the one invitation, but some of my fellow Archbankers also received invites; I suppose I could pull some strings to assure that you all receive invitations. I’m sure that you all deserve some respite. Consider this an additional thanks in addition to the payment I made up front.”

Culture 20 (Volcklon gets a +4 bonus due to his background):

Paradise Resorts is a small corporation specializing in unusual vacation locations. The company owns several tourist centers, including Cloud Nine, a floating campground in the clouds of Bretheda, and Utopiana, a beachside hotel on Castrovel. Paradise Resorts has a good reputation among its customers, and it’s moderately profitable. The company has a wide variety of partners that offer services and goods vacationers might desire while visiting their resorts.

Xagyg:
For clarity, this is the conclusion of Xagyg's previous case, so he currently has no paranormal case that he is working on.


N Male Dwarf | Mechanic (Exocortex) lvl 9 | (DR 6/-) 0/72 SP |28/60 HP | 4/7 RP | Init +1 | Perc +19 | SM +8 & +2 | EAC 23 | KAC 25 | Move: 40 ft | +1 disease & mind-affecting, +2 spells & SLAs, +2 fear, +3 poison | F +8 | R +7 | W +5 | Auto detect traps/hidden doors in stone w. +2

 »If you aren’t using what the melting leaves behind, I’d be happy to take the slag off your hands. Can always come in handy. »
The culprit’s an android? This is our previous case?
Boron, a bald muscular middle aged dwarf with white beard and mustache leans against the wall, an unlit cigar in his mouth.
He wears his engineer’s overalls, and a tool belt.
With a sonic pick strapped to his back if allowed in this place.

Not impressed by the confetti, Boron looks to his friends:  »This some run down hard on its luck joint, or is it any good? »

Wayfinders

Male Shirren Operative (Detective) 9 | DR 6/- | 0/72 SP |37/42 HP | 4/10 RP | Init +13 | Perc +19 | SM +19 | EAC 22 | KAC 22 | CMD 30 | Move: 50 ft | F +5 | R +12 | W +10, +2 more Vs. Fear |

Inspector Xagyg is a tall, lithe Shirren, his antennae constantly twitching around at every new sound, or strong stray thought.

"It was no trouble; we are always happy to get to the bottom of another conspiracy!"

Culture: 1d20 + 17 ⇒ (11) + 17 = 28.

Quickly glancing over the invitation, Xagyg nods.

"Ah yes, I have heard of Paradise Resorts - it is a small corporation specializing in unusual vacation locations. The company owns several tourist centers, including Cloud Nine, a floating campground in the clouds of Bretheda, and Utopiana, a beachside hotel on Castrovel. Paradise Resorts has a good reputation among its customers, and it’s moderately profitable. The company has a wide variety of partners that offer services and goods vacationers might desire while visiting their resorts... of course, one should always be wary about sending around your personal information - you never know where it is going to end up when you let it out there on the ethernet! Why, there are data-mining companies that specialize in building up purchasing profiles about billions of customers, to allow my targeted advertising... amongst other things. This is why I generally prefer to make my purchases with physical currency."

He then rubs his antennae together nervously, making a clicking noise.

"Not to look a gift-horse in the mouth, but why are they sending out 'free' invitations like this? What's the catch? I'd prefer to know precisely what the deal is, before 'enjoying' these 'free' services... I mean, do you remember the debacle over the EULA sent out by that software company that was a shell corporation for a particularly enterprising Infernal Duke, noting that anyone agreeing to the Terms and Conditions was willingly signing their Soul over to Hell? That was a definite example of the Devil being in the Details!"


N Male Dwarf | Mechanic (Exocortex) lvl 9 | (DR 6/-) 0/72 SP |28/60 HP | 4/7 RP | Init +1 | Perc +19 | SM +8 & +2 | EAC 23 | KAC 25 | Move: 40 ft | +1 disease & mind-affecting, +2 spells & SLAs, +2 fear, +3 poison | F +8 | R +7 | W +5 | Auto detect traps/hidden doors in stone w. +2

Boron glances at Xagyg, and mumbles in his beard: "Clever Devil that one..."


Witchwyrd Witch Warper 10| SP 70/70; HP 54/54 | RP 13/13 | EAC 23; KAC 24 | Fort +5; Ref +11; Will +5 | Init: +4 | Perc: +9

Culture: 1d20 + 11 + 4 ⇒ (11) + 11 + 4 = 26

Volcklon stands, shadowing the dwarf with his over seven foot tall and muscular form. While appearing to be several centuries old, he still seems quite young in other aspects. A conical and spiny helm covers his face as a small ball of flame flickers from it's sharp points.

"The insect is correct.." he is quickly cut short as Xagyg begins to question the free invitations. "Would you wish for me to deal with them and offer up new acceptable rates for these invitations?"


| Moonscar | Strange Aeons |

The Archbanker laughs heartily.

”It’s something of a grand opening ceremony from my understanding—after that debacle with Tewtil I honestly thought you all would appreciate a nice vacation, plus I don’t wish for my invitation to go to waste.”

This is also my poor excuse for a plot hook; deal with it.


N Male Dwarf | Mechanic (Exocortex) lvl 9 | (DR 6/-) 0/72 SP |28/60 HP | 4/7 RP | Init +1 | Perc +19 | SM +8 & +2 | EAC 23 | KAC 25 | Move: 40 ft | +1 disease & mind-affecting, +2 spells & SLAs, +2 fear, +3 poison | F +8 | R +7 | W +5 | Auto detect traps/hidden doors in stone w. +2

"Bless your soul - so long as you ain't signed that EULA Xagyg mentioned -, I'm all for this resort. Seems swanky! Bubbles in the bath and my cup, and a nice cigar. Wash off some grease. Thanks, man."

Wayfinders

Male Shirren Operative (Detective) 9 | DR 6/- | 0/72 SP |37/42 HP | 4/10 RP | Init +13 | Perc +19 | SM +19 | EAC 22 | KAC 22 | CMD 30 | Move: 50 ft | F +5 | R +12 | W +10, +2 more Vs. Fear |

Xagyg nods thoughtfully.

"Fair enough - that makes a certain degree of sense, and explains why the Bank of Abadar was targeted with so many invitations; I mean, if you want to enhance the impact of a 'gift' like that, you want to make sure it goes to the sort of people who can enthuse about it to the sort of clients that can pay for it. I am a little worried about this 'virtual concierge'; I will definitely be going through the T&C's with a fine tooth comb, but it shouldn't be a problem long-term, in any case."

Given phones are so cheap, Xagyg routinely changes 'burner phone' every week (that he is not Drift traveling), or more frequently, if given a reason to do so.

He then bows to the Archbanker.

"I am sure that your offer is on the level, and it is the sort of bonus that is definitely appreciated; a little bit of relaxation after a case is never a bad thing. Thank-you!"


N Male Dwarf | Mechanic (Exocortex) lvl 9 | (DR 6/-) 0/72 SP |28/60 HP | 4/7 RP | Init +1 | Perc +19 | SM +8 & +2 | EAC 23 | KAC 25 | Move: 40 ft | +1 disease & mind-affecting, +2 spells & SLAs, +2 fear, +3 poison | F +8 | R +7 | W +5 | Auto detect traps/hidden doors in stone w. +2

Boron laughs: "They're gonna freak when they see where their credits went!", he points to his chest with his cigar.


| Shields F 150 P 13 S 111 A 135 | HP 41/75 CT 15 | AC 10+Piloting Ranks TL 10+Piloting Ranks | Mk 1 Tetranode: +1/+1/+1/+1 | Modifiers: Computers +0 (sensors only) Piloting +0 | Speed 12 | Maneuverability Good (turn 1) | Systems Status Life Support: Fully Functional Sensors: Fully Functional Weapons Array: Fully Functional Engines: Fully Functional Power Core: Fully Functional | Starship Combat Cheatsheet

"Quite, quite. Now, I must be going. I suppose you must be on your way to New Elysium yourselves, gentlemen. I’m sure I can handle it from here on in. Thank you for everything, gentlemen.”

*

Book 1: The Diaspora Strain

*

Days in the Drift: 1d6 ⇒ 2
1% encounter chance: 1d100 ⇒ 42

Xagyg:
The invitation itself doesn’t seem to have any Terms and Conditions attached to it.

The journey to the Diaspora was rather uneventful. The Out There Truth was approaching New Elysium when the comm systems suddenly spring to life.

“Sh—le Goal Runner to—rity! We’re—r attack! Reque—assistance!”

The response is quick. “Acknowledged, Goal Runner. We’re on our way. Hang in there.”

“They’ll never get here in time, Buzzblades!” an unknown person with a gravelly voice interjects. “Give it up, and we’ll go easy on ya.”

The transmission ends with laughter and yeehawing from what must be other ships in the area.

Culture 12:
”Buzzblades” is the name of the Absalom Station champion brutalis team! Brutalis is a type of sport—think American football; if you’re not American then think rugby.

What do you do?


N Male Dwarf | Mechanic (Exocortex) lvl 9 | (DR 6/-) 0/72 SP |28/60 HP | 4/7 RP | Init +1 | Perc +19 | SM +8 & +2 | EAC 23 | KAC 25 | Move: 40 ft | +1 disease & mind-affecting, +2 spells & SLAs, +2 fear, +3 poison | F +8 | R +7 | W +5 | Auto detect traps/hidden doors in stone w. +2

The quick response: “Acknowledged[...] We’re on our way.”, is that from us? Or do we hear someone else giving that response?


Witchwyrd Witch Warper 10| SP 70/70; HP 54/54 | RP 13/13 | EAC 23; KAC 24 | Fort +5; Ref +11; Will +5 | Init: +4 | Perc: +9

Culture: 1d20 + 11 ⇒ (12) + 11 = 23

Sitting in the pilot's seat Volcklon listens to the broken transmission coming across the speaker. "The Buzzblades are a Brutalis Sports Team. Not seasoned fighters, they will be ripped to shreds." Taking a quick moment to think everything out he begins to send more available power into the thrusters. "How many ships are in the area?"

Wayfinders

Male Shirren Operative (Detective) 9 | DR 6/- | 0/72 SP |37/42 HP | 4/10 RP | Init +13 | Perc +19 | SM +19 | EAC 22 | KAC 22 | CMD 30 | Move: 50 ft | F +5 | R +12 | W +10, +2 more Vs. Fear |

Xagyg rubs his hands together nervously.

"Anyone can fake a transmission... and the best lures involve a skerrick of truth... but if they really *are* in trouble, we should help, yes?"

He then heads for the heavy weapons platform, and warms-up the particle cannons.


N Male Dwarf | Mechanic (Exocortex) lvl 9 | (DR 6/-) 0/72 SP |28/60 HP | 4/7 RP | Init +1 | Perc +19 | SM +8 & +2 | EAC 23 | KAC 25 | Move: 40 ft | +1 disease & mind-affecting, +2 spells & SLAs, +2 fear, +3 poison | F +8 | R +7 | W +5 | Auto detect traps/hidden doors in stone w. +2

"Oh... Brutalis my foot. Sound like they're not really Buzzblady then. All brag."

With his ExoCortex aiding, Boron tries to scan the system to evaluate how many ships.
"Let me check, boss."

Computers: 1d20 + 19 ⇒ (12) + 19 = 31

Acquisitives

Jacob Andrews, Mystic 9 SP 81 HP 58 RP 12 EAC 24; KAC 25 Fort +5; Ref +8; Will +12

Jacob rolls his eyes as his... Partner? One of these days he'd force Xagyg to sit down and sign an agreement on what the hell he counted as, strides towards the weapons bay.

Remember Xagyg, Confirm target THEN shoot.

He leans in to the cockpit and pipes up.

Oy! The BuzzBlades are facing off against the Pitchblacks at the next tournament! We'll never live it down if they lose due to forefeit from getting killed!

With that he turns and slides down the ladder rungs into his station as he starts flipping switches to get his equipment up and running.


| Shields F 150 P 13 S 111 A 135 | HP 41/75 CT 15 | AC 10+Piloting Ranks TL 10+Piloting Ranks | Mk 1 Tetranode: +1/+1/+1/+1 | Modifiers: Computers +0 (sensors only) Piloting +0 | Speed 12 | Maneuverability Good (turn 1) | Systems Status Life Support: Fully Functional Sensors: Fully Functional Weapons Array: Fully Functional Engines: Fully Functional Power Core: Fully Functional | Starship Combat Cheatsheet
Boron' wrote:
The quick response: “Acknowledged[...] We’re on our way.”, is that from us? Or do we hear someone else giving that response?

That was from someone else; you guys inadvertently intercepted an open call. It explains that fact very poorly in the box-text.

The sensor scan detects 4 starships 30 units away from the Out There Truth, as well as 20 flouting pieces of debris broken off from the nearby asteroids.

Terrain effects:
You can fly through the space containing an asteroid, but risk scraping against the debris. You must succeed at a DC 25 Piloting check or take 1d10 damage to one random arc. An asteroid can be shot at, having AC and TL 5 and being destroyed once dealt 5 points of damage

The open channel spring to life once more:

”Fresh pickin’! Jethro, Jebidiah, git ‘em! Yeeeeehaw!”

The starship at the far right side of the map is the Out There Truth, and will be used to represent the starship. On all starships there is a black line that represents the ship’s forward arc—that’s how it’s going to be from here on in so that it’s a little less confusing.

Now, normally at the beginning of starship combat you can distribute the shields however you like (as long as each arc gets at least 10% of the total), but I’m taking that choice out of your guys’ hands—shields are evenly distributed at the start of combat, always. I hope you can forgive me someday, but it would take too much time out of the game to try to agree upon how to distribute shields when it’s more than likely that you guys would evenly distribute them anyways.

Additionally, I’m going to be including a lot of random conversations between ship crew members—the party doesn’t necessarily hear this themselves; it’s mostly just for flavor more than anything.

*

Engineering
The Goal Runner’s not-too-well-paid engineer coughs in the horrible cloud of smoke surrounding him.

”That last hit really did a number on our engines! I managed to fix it, but if we get hit like that again then we’re goners!”

*

Helm
Out There Truth: 1d20 + 8 ⇒ (13) + 8 = 21
Cyan: 1d20 + 16 ⇒ (10) + 16 = 26
White: 1d20 + 16 ⇒ (2) + 16 = 18
Green: 1d20 + 16 ⇒ (5) + 16 = 21
Goal Runner: 1d20 + 17 ⇒ (9) + 17 = 26
Goal Runner vs Cyan: 1d20 + 17 ⇒ (20) + 17 = 371d20 + 16 ⇒ (20) + 16 = 36 …Well that just happened……

”Jethro! B-line it for the fresh meat!”

“I gotcha, Obadiah!”

White Evade: 1d20 + 19 + 3 ⇒ (15) + 19 + 3 = 37

With hardly any effort at all, the white-rimmed starship turns around and makes its way right into the middle of the cluster of space-debris.

”Jethro!! Stop getting’ trigger-happy! You’re supposed to wait for them!

“You keep yellin’ at me like that and I’ll be telling on you to Pa!”

“You wouldn’t dare!”

Still to come:
Round 1
=============
Engineering
Helm
Gunnery

=============

Wayfinders

Male Shirren Operative (Detective) 9 | DR 6/- | 0/72 SP |37/42 HP | 4/10 RP | Init +13 | Perc +19 | SM +19 | EAC 22 | KAC 22 | CMD 30 | Move: 50 ft | F +5 | R +12 | W +10, +2 more Vs. Fear |

@Everyone: Don't forget, you get a +1 on whatever roll you make, thanks to the Computer.

"Goal Runner, the relief pitcher is here. I repeat, the relief pitcher is here..."

Xagyg focuses upon White, and attempts to blow it to smithereens.

Twin-Linked Particle Beam: 1d20 + 13 + 1 ⇒ (16) + 13 + 1 = 30, for 16d6 ⇒ (2, 4, 5, 4, 6, 1, 4, 6, 6, 6, 4, 1, 4, 6, 3, 5) = 67 damage.


N Male Dwarf | Mechanic (Exocortex) lvl 9 | (DR 6/-) 0/72 SP |28/60 HP | 4/7 RP | Init +1 | Perc +19 | SM +8 & +2 | EAC 23 | KAC 25 | Move: 40 ft | +1 disease & mind-affecting, +2 spells & SLAs, +2 fear, +3 poison | F +8 | R +7 | W +5 | Auto detect traps/hidden doors in stone w. +2

Boron chews on his unlit cigar: "What's this, a pirate fest?"
Using his ExoCortex to run a subroutine, the Dwarf pulls some strings to divert auxiliary power into ther starship’s systems, giving it a boost.

Engineering w. rig: 1d20 + 17 ⇒ (18) + 17 = 35
DC = 10 + 1.5 × your starship’s tier, so 20 if I am correct?

"Where d'y want the juice?!" Boron yells -- into the comm', blasting the poor pilot's ear.

If no choice by pilot, then Boron increases by 2, but can instead boost weapons (1's are 2's)


Witchwyrd Witch Warper 10| SP 70/70; HP 54/54 | RP 13/13 | EAC 23; KAC 24 | Fort +5; Ref +11; Will +5 | Init: +4 | Perc: +9

I'll take it this time but would pump it into the gunner, until we begin to run into trouble.

Piloting (Evade) DC 20; Computer: 1d20 + 8 + 1 ⇒ (19) + 8 + 1 = 28

+2 to AC / TL until start of next turn.

Volcklon is tossed back into his seat as he kicks more fuel into the thrusters. The Out There Truth hurtles right into the asteroid field. "Hang on!"


N Male Dwarf | Mechanic (Exocortex) lvl 9 | (DR 6/-) 0/72 SP |28/60 HP | 4/7 RP | Init +1 | Perc +19 | SM +8 & +2 | EAC 23 | KAC 25 | Move: 40 ft | +1 disease & mind-affecting, +2 spells & SLAs, +2 fear, +3 poison | F +8 | R +7 | W +5 | Auto detect traps/hidden doors in stone w. +2

"Hangin' on!", and Boron pumps juice into the thrusters.
+2 speed - and even w Xagyg's reminder I forgot my +1

Acquisitives

Jacob Andrews, Mystic 9 SP 81 HP 58 RP 12 EAC 24; KAC 25 Fort +5; Ref +8; Will +12

Jacob switches on his scanners and begins homing in on the enemy, then starts scanning their systems.

Computers: 1d20 + 13 ⇒ (9) + 13 = 22

Alright, Let's see who we're dealing with here...


| Shields F 150 P 13 S 111 A 135 | HP 41/75 CT 15 | AC 10+Piloting Ranks TL 10+Piloting Ranks | Mk 1 Tetranode: +1/+1/+1/+1 | Modifiers: Computers +0 (sensors only) Piloting +0 | Speed 12 | Maneuverability Good (turn 1) | Systems Status Life Support: Fully Functional Sensors: Fully Functional Weapons Array: Fully Functional Engines: Fully Functional Power Core: Fully Functional | Starship Combat Cheatsheet

Sorry this took me so long; today was an insane day.

”Jethro! What’re ya doin’?! Jebediah! Billy-Bob! Help the two of ‘em out!”

“Ten-four, good buddy!”

The green ship then maneuvers over to the Out There Truth.

Piloting to Evade: 1d20 + 16 + 3 ⇒ (3) + 16 + 3 = 22

The starship’s comm units roar to life.

”We hear you, ‘real pitcher.’ But I think you should—”

The sound of rustling and struggling comes from the other end of the communication as a different voice sounds.

”Forget him! Get over here! We’re running on empty over here! Pilot! Get me a shot! I’m taking over the weapons’ array!

Culture 15:
That’s the voice of Yazeloya Golkami, the Buzzblade’s notorious number 13—the lock-back of the team [ooc]For context, a “back” is a person who handles the ball in the sport of brutalis. The “forwards” are the members of the team who engage in the majority of the conflict, protecting the backs.

The red ship moves away from Cyan toward the Out There Truth.

Piloting to Flip and Burn: 1d20 + 17 + 2 ⇒ (3) + 17 + 2 = 22

”They’re getting away! Wenmar, what’re you—Wenmar! Stop sleeping at the controls and go after them!

“Eh, I’ll do it next round.”

Jacob:
The yeehawing rednecks are all in Tiny fighter-class starships fit for two people. They have speed 10 speed and good maneuverability (turn 1).

AC 21; TL 20. 40 HP. 100 shields (currently 86; forward 21, port 22, starboard 22, aft 23). They have an Arcus Heavy power core (130 PCU)

*

Gunnery
The Goal Runner takes a shot at Cyan with its forward weapon and its turret.

Light Particle Beam: 1d20 + 10 + 2 - 4 ⇒ (3) + 10 + 2 - 4 = 11
Damage: 3d6 ⇒ (4, 4, 4) = 12
Laser Net: 1d20 + 10 - 4 ⇒ (15) + 10 - 4 = 21
Damage: 2d6 ⇒ (3, 5) = 8

Cyan then fires at the Goal Runner!

Light Particle Beam: 1d20 + 8 + 3 ⇒ (10) + 8 + 3 = 21
Damage: 3d6 ⇒ (1, 3, 5) = 9

And Green and White both fire straight for the Out There Truth!

Green: 1d20 + 8 + 3 ⇒ (6) + 8 + 3 = 17
Damage: 4d8 ⇒ (7, 1, 7, 7) = 22

White: 1d20 + 8 + 3 ⇒ (1) + 8 + 3 = 12
Damage: 4d8 ⇒ (6, 3, 6, 4) = 19

The Out There Truth, however, manages too completely blow the White-striped starship out of the sky! The comms fill up with horrified shouts!

”OH GODS!!”

“JETHRO! OBADIAH!”

“Those little varmints! YOU’LL PAY FOR THAT!”

The sounds of praise come from the Goal Runner!

”Keep at that one, guys! These pirates are going down!”

*

Engineering
”Mech! Give me power so I can blow these pirates outta the sky!”

Divert Power: 1d20 + 14 ⇒ (15) + 14 = 29

”There you go, Miss! Give ‘em hell!”

“With pleasure.”

*

Helm
Out There Truth: 1d20 + 8 ⇒ (12) + 8 = 20
Cyan: 1d20 + 16 ⇒ (19) + 16 = 35
Green: 1d20 + 16 ⇒ (9) + 16 = 25
Goal Runner: 1d20 + 17 ⇒ (9) + 17 = 26

Still to Come:
Round 2
=============
Engineering
Helm
Gunnery

=============


Witchwyrd Witch Warper 10| SP 70/70; HP 54/54 | RP 13/13 | EAC 23; KAC 24 | Fort +5; Ref +11; Will +5 | Init: +4 | Perc: +9

Volcklon kicks his feet down into the yaw axis, quickly twisting the ship through the asteroids to use them for additional cover. "We got their attention now!"

Piloting (Evade) DC 20; Computer: 1d20 + 8 + 1 ⇒ (15) + 8 + 1 = 24

+2 to AC / TL until start of next turn.

Wayfinders

Male Shirren Operative (Detective) 9 | DR 6/- | 0/72 SP |37/42 HP | 4/10 RP | Init +13 | Perc +19 | SM +19 | EAC 22 | KAC 22 | CMD 30 | Move: 50 ft | F +5 | R +12 | W +10, +2 more Vs. Fear |

Xagyg shakes his head sadly.

"Pirate craft, I suggest you leave now, before you join your compatriots in the Boneyard. There will be no further warning."

He then lines up a shot on Green.

Twin-Linked Particle Beam: 1d20 + 13 + 1 ⇒ (7) + 13 + 1 = 21, for 16d6 ⇒ (4, 1, 6, 6, 3, 3, 3, 2, 6, 2, 6, 6, 6, 4, 4, 4) = 66 damage.

If our wonderful Science Officer could help with a 'Lock On' action, that would be greatly appreciated :-)

Acquisitives

Jacob Andrews, Mystic 9 SP 81 HP 58 RP 12 EAC 24; KAC 25 Fort +5; Ref +8; Will +12

Jacob jumps up, grabbing a few switches and homing in as he scans the screen...

Come on... Come on...

Computers to Lock on: 1d20 + 13 ⇒ (13) + 13 = 26

He breaks out into a wide grin.

Gotcha you son of a b%&!#! Xagyg! Incoming coordinates!


N Male Dwarf | Mechanic (Exocortex) lvl 9 | (DR 6/-) 0/72 SP |28/60 HP | 4/7 RP | Init +1 | Perc +19 | SM +8 & +2 | EAC 23 | KAC 25 | Move: 40 ft | +1 disease & mind-affecting, +2 spells & SLAs, +2 fear, +3 poison | F +8 | R +7 | W +5 | Auto detect traps/hidden doors in stone w. +2

Boron scratches his bald head, thinking I should get myself some kind of education, like my momma used to say:
"Guys, what's goin' on out there? This ain't some kind of 'brutalis' game is it? Who're the pirates? I'm really lost..."
Meanwhile, is ExoCortex humming along, the Dwarf works away at the engineering station, diverting power, still pumping it towards the engines.
Engineering w. rig: 1d20 + 17 ⇒ (8) + 17 = 25 DC20 to Divert to engines for +2 Speed


| Moonscar | Strange Aeons |

Severely oversimplifying things, because any actions by them is not going to do lasting damage of any kind (and I really don’t wanna do all of those rolls again; it’s a coding nightmare!):

Green goes up in an absolute explosion of fireworks! The comms go silent for a few moments before they go live once more:

”Get us outta here!!!”

The remaining pirate ship hightails it outta there and a pair of starships rush past the Out There Truth toward the fleeing pirate ship.

”We’ve got the situation handled from here; Goal Runner, Out There Truth, you’re safe now. New Elysium apologizes for the inconvenience.”

*

Chapter 1: Twilight in Elysium

*

New Elysium’s docking area is a multiarmed facility on the side of an enormous asteroid. Above it, built into the space-borne rock, is a sleek structure with countless windows, as well as a huge, clear dome. A computerized message plays from the comm unit.

“Welcome! Relax, and our automated docking system will guide you in. You’ll be ready to disembark shortly.”

True to the message, docking takes only a few moments. A mechanical clank and a sharp hiss accompany the station’s airlock passageway linking to the ship.

“You are now ready to disembark. Welcome to New Elysium, a plane unto itself among the stars, untouched by sorrow.”

As you all disembark, you come across a very familiar ship: Goal Runner

Out of the starship steps out a group of various people of different races wearing the same basic fashion of gear. Profiles Updated

A slight explanation:
I’m going to be using the actual images of the characters themselves whenever possible, but for some I don’t have images for them, so I mostly went onto Google and used the most appropriate images that I could find credit goes to the original artist, etc. etc. etc., but they’re not exact, so if they don’t match up to the descriptions that I give, then that’s why.

Who?: 1d4 ⇒ 2

A massive vesk woman moves up and grabs Xagyg in a strangling bear-hug!

”So you all are the badasses who saved our asses?! Спасибо! Thank you!”

Wayfinders

Male Shirren Operative (Detective) 9 | DR 6/- | 0/72 SP |37/42 HP | 4/10 RP | Init +13 | Perc +19 | SM +19 | EAC 22 | KAC 22 | CMD 30 | Move: 50 ft | F +5 | R +12 | W +10, +2 more Vs. Fear |

Xagyg smiles, and shrugs modestly, before responding telepathically (since he is having a bit of trouble breathing right now).

"It was the least we could do - when someone asks for help, if you can, you do."


N Male Dwarf | Mechanic (Exocortex) lvl 9 | (DR 6/-) 0/72 SP |28/60 HP | 4/7 RP | Init +1 | Perc +19 | SM +8 & +2 | EAC 23 | KAC 25 | Move: 40 ft | +1 disease & mind-affecting, +2 spells & SLAs, +2 fear, +3 poison | F +8 | R +7 | W +5 | Auto detect traps/hidden doors in stone w. +2

Boron nods to himself, mumbling: "Okay, so the brutal-whatever game players are not the pirates."


| Moonscar | Strange Aeons |

When tapped on the shoulder by the aging human, the vesk unhands Xagyg. The human then shakes all of your hands—or similar appendages.

”Allow me to introduce ourselves: I am Zidhil Quorin. This massive vesk piece of meat is Yazeloya Golkami. Our dwarf young’n here is Beryldor Rendrumm. The android with the Afro is Lomer and their lashunta companion Virulae Nilufeh. And this is...I’m sorry, I can never remember...”

The kasatha speaks for himself ”Kofehsu Tasa Ni Raeda Saeru of Clan Rishnu.”

“That’s right! Thanks, Kofehsu. We are the Absalom Buzzblades! We are extremely grateful for your help with those pirates.”

As Zidhil finishes, the crew of the Goal Runner finish their final diagnostics and set off away from New Elysium.


N Male Dwarf | Mechanic (Exocortex) lvl 9 | (DR 6/-) 0/72 SP |28/60 HP | 4/7 RP | Init +1 | Perc +19 | SM +8 & +2 | EAC 23 | KAC 25 | Move: 40 ft | +1 disease & mind-affecting, +2 spells & SLAs, +2 fear, +3 poison | F +8 | R +7 | W +5 | Auto detect traps/hidden doors in stone w. +2

Boron nods to the Dwarf: "Hey, Beryl. I'm Boron."

When they leave: "So? They were under attack. We attacked those attacking them - who were... three? And then security ships... didn't attack us! That about it?"


Witchwyrd Witch Warper 10| SP 70/70; HP 54/54 | RP 13/13 | EAC 23; KAC 24 | Fort +5; Ref +11; Will +5 | Init: +4 | Perc: +9

Yea of all the starship combats I have done, I have never come anywhere close to disabling a players ship.

Volcklon stands behind the group, one pair of his arms crossed as the two crews introduce themselves. "It troubles me that pirates are risking enough to attack this close to a resort?" The massive witchwyrd says as he follows the crew of the Goal Runner to the entrance of New Elysium.


| Moonscar | Strange Aeons |

I apologize, there was actually box-text for when the security team arrived (that’s what I get for posting late at night...)

Box-text Retcon:
A message arrives from one of the New Elysium ships.

“Guest vessel, thank you for your assistance. Please proceed to New Elysium. We’ll handle the situation from here.”

“Rot on that rock, maggots,” answers a scratchy-voiced pirate. “May you join our mates what haunt its innards.”

As the two crews exchange niceties, four people stride down the corridor’s slight slope. One is a striking verthani man with black eyes, slickly styled dark hair, and an expensive-looking charcoal suit accented with violet matching the illumination on his cybernetic right arm. The other is a halfling of athletic proportions, with conventionally handsome tan skin, curly hair, and trimmed sideburns. He wears dark business attire with a subtle crimson hue. The other two people, both verthani women dressed in black microcord armor, are clearly security personnel or bodyguards. They stand back as the two suited men come closer.

”My goodness gracious! Are you all alright?!” The halfling man squeals. ”To be attacked by a cabal of pirates as you were arriving for rest and relaxation! I am very sorry for the inconvenience!

“Oh! How rude of me! My name is Filip Kallsner, and I will be your host for your stay here in New Elysium. If you need anything, anything at all, please do not hesitate to approach me.”

The vernathi man taps Filip on the shoulder. ”As much as I would love to view the beta firsthand, I unfortunately must be going, I have business on Verces. Everyone, I wish you all the best. Ladies?”

With that, the vernathi saunter off into another hall and go on their merry way.


N Male Dwarf | Mechanic (Exocortex) lvl 9 | (DR 6/-) 0/72 SP |28/60 HP | 4/7 RP | Init +1 | Perc +19 | SM +8 & +2 | EAC 23 | KAC 25 | Move: 40 ft | +1 disease & mind-affecting, +2 spells & SLAs, +2 fear, +3 poison | F +8 | R +7 | W +5 | Auto detect traps/hidden doors in stone w. +2
Quote:
“May you join our mates what haunt its innards.”

"Is this some prison planet?'

Boron smiles at Filip Kallsner: "You got smoking rooms?"

Wayfinders

Male Shirren Operative (Detective) 9 | DR 6/- | 0/72 SP |37/42 HP | 4/10 RP | Init +13 | Perc +19 | SM +19 | EAC 22 | KAC 22 | CMD 30 | Move: 50 ft | F +5 | R +12 | W +10, +2 more Vs. Fear |

Xagyg gives a sigh of relief, and tries to massage some feeling back into his body.

When the halfling approaches, he smiles.

"It wasn't a problem - more of a mild inconvenience, really. I am more curious about the last group of pirates said, when they were fleeing - something about joining their mates, rotting in the innards of this asteroid? Is there a history of the asteroid available anywhere? In the meantime, I think a tour would be nice, and somewhere quiet and relaxing would be ideal."


| Moonscar | Strange Aeons |

Finally got around to updating the character profiles

Filip smiles widely.

”I’m not going to answer those questions; you'll see why in a moment. Now, New Elysium is more than willing to allow you all to stow your ships here for repairs or upgrades. Additionally...”

The halfling pulls out a datapad and after a few simple gestures everyone’s datapads beep with a new notification.

RECEIVED 5,000 CREDIT GIFT ALLOWANCE FROM Filip Kallsner.

”You are able to use those anywhere in New Elysium or via the infosphere with one of Paradise Resorts’ many partners. Think of it as compensation for damages done to your ships.

“Now, then, on to business. One reason you’ve all been invited to our little resort is to be the first to experience an upgrade to our amenities. We have maximized guest comfort by way of software integration. Our Keys to Elysium app is your personal concierge, putting everything we offer at your command with a touch or a word. Here.”

Using his datapad, Filip calls up a 3-D icon shaped like a silver key and flicks it. Suddenly everyone’s comm unit pings with a new notification:

WOULD YOU LIKE TO DOWNLOAD “Keys to Elysium”?

Filip smiles. “There. Now, anything you want here at the resort is as close as your comm unit. Your free stay is predicated on you using the app and allowing it to send us relevant data. You can also use it to send us feedback in real time and, if you like, anonymously. We’re sure you’ll love it. You can give the virtual personality any name you wish and it will respond, though it defaults to ‘Keys.’ The app is voice-activated, so simply ask for whatever you need, like so:

Hey, Keys, please allow our guests to choose their rooms.”

The program chimes pleasantly. “Yes, Filip,” responds a cheerful, androgynous voice.

Wayfinders

Male Shirren Operative (Detective) 9 | DR 6/- | 0/72 SP |37/42 HP | 4/10 RP | Init +13 | Perc +19 | SM +19 | EAC 22 | KAC 22 | CMD 30 | Move: 50 ft | F +5 | R +12 | W +10, +2 more Vs. Fear |

Xagyg nods, and pulls out a new Comm Unit, which he uses to download the app.

"Keys, please give us a tour of the facility."


Witchwyrd Witch Warper 10| SP 70/70; HP 54/54 | RP 13/13 | EAC 23; KAC 24 | Fort +5; Ref +11; Will +5 | Init: +4 | Perc: +9

@GM- Is that 5000 each or total?

Volcklon taps the install button on his comm device and the unit begins to install. "Hey Keys, change personality name to Siri." As the download completes he begins to play around with all of the settings and features.

"Hey Siri, where is my room?"


| Moonscar | Strange Aeons |

The shirren’s Keys to Elysium app boots up within a few moments and responds to his question.

”I’m sorry, but I am merely a virtual presence; I cannot give tours, but I can provide a map of New Elysium and of its areas of concern, if you would like. I have been asked by Filip to help you choose your rooms; what would you like for sleeping accommodations? New Elysium has various suites for couples or any other sized intimate relations. If it is privacy you would like, then you may also choose from a variety of individual lodgings.

“When you get the chance, please be sure to configure any of my settings—including the name I should respond to, the name I should refer to you as, my voice, and whether you’d like me to respond with voice or text—as you would like to make your stay in New Elysium more accustomed to your needs.”

@Vocklon: for each PC; check the inventory tracking; ”Okay, you may now call me Siri. You do not have a room yet, but I have been asked by Filip to help you choose your rooms; what would you like for sleeping accommodations? New Elysium has various suites for couples or any other sized intimate relations. If it is privacy you would like, then you may also choose from a variety of individual lodgings.”

The Buzzblades likewise install the app and confer with one another before ultimately deciding upon a pair of adjoining suites, much like their quarters on the Goal Runner.


N Male Dwarf | Mechanic (Exocortex) lvl 9 | (DR 6/-) 0/72 SP |28/60 HP | 4/7 RP | Init +1 | Perc +19 | SM +8 & +2 | EAC 23 | KAC 25 | Move: 40 ft | +1 disease & mind-affecting, +2 spells & SLAs, +2 fear, +3 poison | F +8 | R +7 | W +5 | Auto detect traps/hidden doors in stone w. +2

Boron uploads Keys to his rig: "Keys, meet Velvet. Velvet, meet Keys."

You hear the familiar voice of Boron's IA, coming from his datajack: "Welcome, Keys. Happy to have you onboard. This is a virtually sized intimate relation zone!"

The IA has the voice of "Velveteen Viola" the mysterious yet husky voiced RDF (Radio Free Diaspora) weather "girl".

Wayfinders

Male Shirren Operative (Detective) 9 | DR 6/- | 0/72 SP |37/42 HP | 4/10 RP | Init +13 | Perc +19 | SM +19 | EAC 22 | KAC 22 | CMD 30 | Move: 50 ft | F +5 | R +12 | W +10, +2 more Vs. Fear |

Xagyg looks surprised.

"You mean you aren't maintaining a moment-to-moment record of where this Comm unit is, in relation to the rest of the facility? Huh. Keys, please show me a map of this facility, and the areas of interest."

He then turns to the others.

"Do we want independent suites, or separate rooms with a central 'common' area?"


| Moonscar | Strange Aeons |

It’s mostly because as written it’s supposed to be Filip that gives you the tour; that was just my über-cop-out answer as to why Keys wouldn’t do it themselves.

Xagyg’s question about the areas of concern is really expansive, and I need to sleep, so I won’t be able to get to it for a while.


N Male Dwarf | Mechanic (Exocortex) lvl 9 | (DR 6/-) 0/72 SP |28/60 HP | 4/7 RP | Init +1 | Perc +19 | SM +8 & +2 | EAC 23 | KAC 25 | Move: 40 ft | +1 disease & mind-affecting, +2 spells & SLAs, +2 fear, +3 poison | F +8 | R +7 | W +5 | Auto detect traps/hidden doors in stone w. +2

"I'm fine with anything, so long as there's smoking allowed, a hot tub, and some oil for Velvet!"


| Moonscar | Strange Aeons |

Continuing onward:

Filip beckons you all down the hallway and opens the door at the far end.

An extensive domed area opens ahead, replete with smells of fresh water, grass, and honeysuckle. The dome overhead mimics a partially cloudy sunset sky, lighting a broad meadow interspersed with trees, a creek, and a pond. Other guests lounge or play in the park. To the rear of the park is a gigantic cliff around a cave, which has a waterfall on its back wall.

Filip turns and smiles warmly. “Welcome to Green Fields, the resort’s park, with an Absalom-standard day-to-night ratio. Our asteroid rotates slowly, so the sun isn’t visible through the dome during our night phase, but the River Between is. Green Fields has everything, from swimming to a trail we call the Loop. Even a bar in the Grotto there! Traversing the Loop takes you all the way around the facility with a spectacular view the whole time!”

He laughs. “Sorry, my enthusiasm is running away with me. Keys to Elysium can provide you details on our amenities, as you already know. You can also use it to contact me or other resort staff. If there’s nothing else, I’ll leave you to enjoy your evening.”

Filip nods and leaves you all to your own devices; nodding at a nearby half-elf with her silver hair up in a bun who seems to be the gardener. "Pleasant day, Vori. You've truly outdone yourself!" Character Profiles updated

More to come in a bit

Acquisitives

Jacob Andrews, Mystic 9 SP 81 HP 58 RP 12 EAC 24; KAC 25 Fort +5; Ref +8; Will +12

Andrew has kept quiet during most of the proceedings, fiddling around with his datapad and keys various functions to familiarise himself with it.

Jokingly he says to the datapad,

Hey Keys, are there any horrifically dangerous monsters, places we shouldn't go, or ancient burial grounds that this place was built on top of?

As the others look at him he shrugs with a half grin.

Hey, you'd be shocked how many cases we could have solved if we just asked those kinds of questions of somebody knowledgeable first.

In a more serious tone of voice, he talks to Keys again.

Keys, I have a list of various reagents, supplies, and other medical items that I like to have nearby. Would I be able to requisition or order those supplies either from your own medical center or have them transported in if needed?


N Male Dwarf | Mechanic (Exocortex) lvl 9 | (DR 6/-) 0/72 SP |28/60 HP | 4/7 RP | Init +1 | Perc +19 | SM +8 & +2 | EAC 23 | KAC 25 | Move: 40 ft | +1 disease & mind-affecting, +2 spells & SLAs, +2 fear, +3 poison | F +8 | R +7 | W +5 | Auto detect traps/hidden doors in stone w. +2

 »Keys, is Vori single? And lead me to the closest bar! If I had hair, I’d let it down... »


| Moonscar | Strange Aeons |

Since people were looking into Keys’s features:

Features of Keys to Elysium:
In addition to amenity controls and a service-based interface, the app allows guests to tag other users as friends (or block other guests as unwanted company), communicate instantly with one another, and so on. These features aren’t anything new to modern comm units, but Keys to Elysium contextualizes it all relative to the resort and its features. The app also includes an interactive map of the public areas of the resort, and this map can be customized to show where friends are located.

The app allows guests to customize how the app is used, allowing them to manage alerts, personal tracking, and vocal feedback; identify people as blocked or friends; and even set proximity alerts to signal a user when a blocked person or a friend is nearby. A user can clear data, send usage statistics and feedback, and set the app’s contextual guidance from full tutorial mode to no guidance at all.

Computers 20 to open spoiler below

Spoiler:
You find an “About” dialog box that, when pushed, shows a lengthy user agreement and privacy policy that could take hours to fully read through.

Computers 31 to open the spoiler below

Spoiler:
The app is set to auto-update.

Jacob Andrews wrote:
Hey Keys, are there any horrifically dangerous monsters, places we shouldn't go, or ancient burial grounds that this place was built on top of?

”New Elysium is built for comfort and relaxation; such things such things as ‘monsters’ or ‘ancient burial grounds’ would be counterintuitive to relaxation”

When Filip leaves: ”As you wish, Filip! Would you all like some details on the amenities of New Elysium?”

Considering Xagyg’s question, I’m going to assume “Yes”.

Map Updated. Keys’s information is in relation to the labels of each of the areas. The map only includes public areas.

”New Elysium is separated into three distinct floors: The Main floor, which we are currently on, the Lower Floor, and the Lodgings Floor. As a side note, any cyan doors with yellow-and-black lines See the doors circled with purple circles are restricted spaces for employees only, and are not open to the public and are, as such, not for public view on my maps.”

A1: Dock Hallway:
”This hall leads to docking arms that extend out from the asteroid and provide berths for numerous ships. Several of New Elysium security’s Ringworks Sentinels dock close to the resort in order to facilitate evacuation in the event of an emergency.

A2: Green Fields:
”As the resort’s park, Green Fields mimics an outdoor area on a temperate planet. It has broad lawns punctuated with trees and shrubs. Green Fields sports a pool that resembles a natural pond as well as a stream. This stream starts in an artificial waterfall from the back of a cave called the Grotto area A2b at the park’s eastern end, flowing out of the pond and then under the path near the dock hallway. The water passes into the Boundless Sunroom area B1 and then circulates through water filtration tanks then back into the waterfall. Two stairways allow access to the top of the waterfall, facilitating access to the walking path behind the waterfall and the diving boards above it. The Grotto has a bar and two climbing walls at its opening, one to the north and a smaller one near the maintenance cave area A2a.”

A3: The Loop:
”The Loop is a recreational walkway that encircles the main floor, offering easy access to the various shops and theaters. Many windows along the Loop show holographic images of strange and beautiful landscapes or, if you ask me, actual views of the asteroid outside. Loop Runners area A3a, a shop just outside of Green Fields, is the official starting point of the Loop and offers guests access to light personal transport, such as bicycles, trikes, and skates. Guests can acquire either muscle-powered or self-propelled versions of these vehicles, depending on needs and preferences.”

A4: Contemplation:
”For those who need a quiet place to relax, Contemplation, a lounge that provides comfortable seating, serves no intoxicants stronger than coffee, and permits no inhalation of materials that give off secondhand vapors. Contemplation boasts many skylights and a terrace open to the Loop, overlooking the dome above the Boundless Sunroom area B1. The terrace also sports a gravity chute area A4a that allows a guest to leap into the chute and drop harmlessly into the sunroom.”

A5: Wandering Market:
”This shop is named the Wandering Market because most of its wares can be purchased using a computer console and delivered to a guest’s room. In addition to a sundries shop, the market contains a holographic fashion boutique with cleaning and tailoring services, a multicultural grocery that includes a mk 3 culinary synthesizer, and a high-end gift shop that contains small-scale 3-D printing facilities. Business partners provide the onsite goods, while anything else is guaranteed to be delivered within 6 days.”

A6: Hall of Splendors:
”The Hall of Splendors offers several varieties of performances and entertainment. This includes a concert hall area A6a, high-stakes gambling halls area A6b, rooms for private parties area A6c available for public reservation, and a couple of theaters area A6d that show blockbuster trivids and other productions. Most shows are holographic recordings, but the resort also occasionally hosts live performers of various types.”

A7: Muses Meeting Rooms:
”To facilitate conferences, conventions, and other gatherings, New Elysium has several meeting rooms collectively called the Muses, including two ballrooms, Wave Walker area A7a and Emerald Song area A7b. This area also includes the Grand Court area A7c, a boardroom-style meeting area. Except for the Grand Court, these halls can be customized with temporary walls to form tailored spaces.”

A8: Painted Forest Playrooms:
”The Painted Forest Playrooms contain amusements ranging from holovid games and VR tanks to holo-slots and other gambling games.”

A9: Hollows Tavern:
”Located next to one of the Painted Forest Playrooms, and always open, Hollows Tavern provides a sit-down area and a wide array of drinks and snacks, as well as a cashier for Playroom markers. The nearby Moon Pool works like other Playroom fountains, only bigger.”

A10: Taste of Elysium:
”The resort’s finest restaurant, Taste of Elysium opens at noon and closes again at midnight. It offers a variety of fine cuisine, and wine from across the galaxy. When the resort is filled to maximum capacity, reservations are usually required, and formal or semiformal attire is preferred. The restaurant also includes a bar and a party room, both more relaxed regarding dress and reservations. Taste of Elysium offers room service during its service hours but restaurant staff won’t deliver anywhere else in the resort unless catering an event in the Muses area A7.”

A11: Lyrakien Cabaret:
”A secondary concert venue offering light dinner theater, Lyrakien Cabaret is perfect for intimate variety performances, such as spoken word, stand-up comedy, and acoustic music. The cabaret is open from 7 p.m. until 2 a.m.”

A12: Absalom Bistro:
”A walk-in restaurant with a casual dress code, Absalom Bistro offers an eclectic mid-tier dining experience. The bistro prides itself on serving a variety of Pact Worlds mainstays with touches of interstellar food and drink.”

A13: Wild Apples:
”Boisterous fun is what Wild Apples does best, with simpler fare but ample entertainment, including trivia nights, viewings of sporting events from elsewhere in the system, and performances by live musicians. Wild Apples also has a small dance floor and two mechanical riding beasts. This bar remains open until 2 a.m.”

A14: Azure Sky:
”Some guests want to relax with a view of the stars, and Azure Sky fulfills that desire 24 hours a day, with drink service until 2 a.m. This bar has ample seating encircled by a viewing area. All walls are transparent and set to display the stars and the nearby asteroids of the Diaspora.”

A15: Elevators:
”New Elysium has two banks of four elevators. The western bank of elevators area A15a goes between all three levels of the resort. The other bank area A15b allows guests to move only between the lodging floor and the main floor.”

A17: Hidden Stairs:
”Two staircases that descend to the lower floor but are subtly concealed under a pair of hydraulic hatches.”

B1: Boundless Sunroom:
”The sun always shines in the Boundless Sunroom. The area is warm and has a pool with swimming and diving areas. In addition, the chamber has an artificial waterfall that flows from the stream in Green Fields area A2. This room also features a smaller pool that can create artificial current to challenge swimmers but includes an offshoot that always remains out of the current that is ideal for resting or wading. Within this room, a drone can provide exposure to UV light or similar solar radiation for recreational purposes. In addition, a grav chute area B1a allows a guest to step inside and leap harmlessly from this room up to Contemplation’s terrace area A7a.”

B2: Changing Rooms:
”These rooms provide privacy for guests about to use this floor’s various amenities, allowing them to change into a swimsuit or gym clothes in private.”

B3: Burning Glades:
”A set of sealable atmospheric chambers, Burning Glades can accommodate species that have unusual atmospheric needs and want to spend time outside an environment suit. A Burning Glades chamber can also be used as a sauna or steam bath for species that have no need for unusual atmospheres.”

B4: Gym:
”New Elysium’s large gym provides the latest in fitness equipment. Connected to the main exercise area are rooms used as dance studios or dojos areas B4a, each fitted with holographic training gear. Keys to Elysium provides guided fitness classes that take place here.”

B5: Ice Fountains:
”This area is the counterpart to the Boundless Sunroom area B1, with a view of the stars and pools of water that can be lukewarm, filled with ice chunks, or even completely frozen over.”

B6: Titan’s Rest:
”Guests who come to Titan’s Rest receive wellness services, such as personal grooming, massages, aromatherapy, body wraps, and mud packs. Titan’s Rest also contains New Elysium’s medical facilities, which offer everything from first aid to augmentation; most augmentations can be purchased and installed here.”

B7: Reflections:
”Similar to Titan’s Rest area B6, Reflections is a salon offering simpler spa services, as well as personal styling and grooming.”

C: Lodging Floor:
”New Elysium has a third level above the main floor, where guest lodgings are located. Inside these rooms, opaque walls contain customizable windows and skylights similar to the viewing areas of New Elysium’s public areas. Resort rooms feature many comforts, such as plush bedding, whirlpool baths, and private bars. A typical suitearea C2, which is what I’m assuming you guys go with unless anyone has any objections and a typical double-occupancy room area C1are shown, though some variation exists, such as larger corner units and chambers with customizable atmosphere. Most resort amenities can be specially ordered from a guest’s room, such as trivid theater presentations, vidscreen projections of live performances, fine food, and spa treatments. This floor has several airlocks to allow for emergency evacuation if access is allowed by a resort employee.”

”And do not forget that the grand opening gala will occur tomorrow evening at 6:00 PM in the Wave Walker Ballroom!”

Keys to Elysium then starts a celebratory countdown for the gala.

What would you all like to do?

Wayfinders

Male Shirren Operative (Detective) 9 | DR 6/- | 0/72 SP |37/42 HP | 4/10 RP | Init +13 | Perc +19 | SM +19 | EAC 22 | KAC 22 | CMD 30 | Move: 50 ft | F +5 | R +12 | W +10, +2 more Vs. Fear |
Jacob Andrews wrote:

Hey Keys, are there any horrifically dangerous monsters, places we shouldn't go, or ancient burial grounds that this place was built on top of?

As the others look at him he shrugs with a half grin.

Hey, you'd be shocked how many cases we could have solved if we just asked those kinds of questions of somebody knowledgeable first.

Xagyg nods vigorously, his face serious.

"All too true..."

He then listens attentively to the description of the available facilities, happy to settle on a suite.

Making a point of setting Boron, Jacob, and Volcklon as 'friends' on the app, he turns to the others.

"Do you want to explore separately, or stay together as a group for the inevitable disaster that will require our attention?"


Witchwyrd Witch Warper 10| SP 70/70; HP 54/54 | RP 13/13 | EAC 23; KAC 24 | Fort +5; Ref +11; Will +5 | Init: +4 | Perc: +9

Looking over his datapad and orienting the map to himself, Volcklon leaves all of his settings on to know where his companions are at if he needs to find them.

"Siri, lead me to Taste of Elysium and set me up with an individual room. I will try the food while I wait for my room to be ready." He slowly walks the massive garden as he awaits the app to build the maps.

As Xagyg speaks Volklon looks confused at him. "We are here on vacation. What makes you believe that a disaster will happen that will require our attention that Security or their staff can't handle?"

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